Advisor Templates

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=== Staff and Designers ===
{|class="wikitable mw-collapsed mw-collapsible"
!colspan="5"|Political Advisors
|-
!Name
!Trait
!Prereqs
!Effects
!Cost
|-
|{{Advisor|Generic Advisor|Y}}
|Communist Revolutionary
|<center>''None''</center>
|
*Daily Communism Support: {{Color|G|+0.10}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Pro-Harmony Reformer
|<center>''None''</center>
|
*Daily Harmony Support: {{Color|G|+0.10}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Supremacist Demagogue
|<center>''None''</center>
|
*Daily Supremacy Support: {{Color|G|+0.10}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Staunch Republican
|<center>''None''</center>
|
*Daily Support for Unaligned: {{Color|G|+0.10}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Ideological Crusader
|<center>''None''</center>
|
*Party Popularity Stability Modifier: {{Color|G|+10.00%}}
*Same ideology monthly opinion: {{Color|G|+100.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Smooth-Talking Charmer
|<center>''None''</center>
|
*Improve relations maintain cost: {{Color|G|-50%}}
*Resources to Market: {{Color|Y|-5%}}
*Trade deal opinion factor: {{Color|Y|+10.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Armaments Organizer
|<center>''None''</center>
|
*Civilian to Military Factory conversion cost: {{Color|G|-20.00%}}
*AI Modifier: Focus on Military Equipment: {{Color|Y|+5.0%}}
*{{Color|Y|Supply Hub}} construction speed: {{Color|G|+10.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Prince of Terror
|<center>''None''</center>
|
*Non-Core Ponypower: {{Color|G|+2.00%}}
*Foreign subversive activities efficiency: {{Color|G|-30%}}
*Damage to Garrisons: {{Color|G|-25.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Popular Figurehead
|<center>''None''</center>
|
*Stability: {{Color|G|+15.0%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Rearmer
|<center>''None''</center>
|
*Factory Output: {{Color|G|+5.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|War Industrialist
|<center>''None''</center>
|
*AI Modifier: Focus on War Production: {{Color|Y|+10.0%}}
*{{Color|Y|Military Factory}} construction speed: {{Color|G|+10.00%}}
*{{Color|Y|Dockyard}} construction speed: {{Color|G|+10.00%}}
*{{Color|Y|Fuel Silo}} construction speed: {{Color|G|+10.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Quartermaster General
|<center>''None''</center>
|
*{{Color|Y|Air Base}} construction speed: {{Color|G|+15.00%}}
*{{Color|Y|Naval base}} construction speed: {{Color|G|+15.00%}}
*{{Color|Y|Radar Station}} construction speed: {{Color|G|+15.00%}}
*{{Color|Y|Rocket Site}} construction speed: {{Color|G|+15.00%}}
*{{Color|Y|Nuclear Reactor}} construction speed: {{Color|G|+15.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Backroom Backstabber
|<center>''None''</center>
|
*Subversive activities cost: {{Color|G|-25%}}
*Ideology drift defense: {{Color|G|+25.0%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Backroom Windbag
|<center>''None''</center>
|
*Political Power Gain: {{Color|G|+2%}}
*Ideology Drift Defense: {{Color|G|+5.0%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Silent Workpony
|<center>''None''</center>
|
*Political Power Gain: {{Color|G|+15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Captain of Industry
|<center>''None''</center>
|
*{{Color|Y|Infrastructure}} construction speed: {{Color|G|+10.00%}}
*{{Color|Y|Civilian Factory}} construction speed: {{Color|G|+10.00%}}
*{{Color|Y|Railway}} construction speed: {{Color|G|+10.00%}}
*{{Color|Y|Refinery}} construction speed: {{Color|G|+10.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Fortification Engineer
|<center>''None''</center>
|
*AI Modifier: Focus on Defense: {{Color|Y|+5.0%}}
*{{Color|Y|Land Fort}} construction speed: {{Color|G|+20.00%}}
*{{Color|Y|Coastal Fort}} construction speed: {{Color|G|+20.00%}}
*{{Color|Y|Anti Air}} construction speed: {{Color|G|+20.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Compassionate Grandee
|<center>''None''</center>
|
*Improve relations opinion: {{Color|G|+15.00%}}
*Improve relations maintain cost: {{Color|G|-50%}}
*AI Modifier: Focus on Peace: {{Color|Y|+5.0%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Financial Expert
|<center>''None''</center>
|
*Consumer Goods Factories: {{Color|Y|-3.0%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Secret Police Chief
|<center>''None''</center>
|
*With {{Icon|LaR}} La Resistance DLC:
**Political Power Gain: {{Color|R|-5%}}
**Ideology drift defense: {{Color|G|+15.0%}}
**{{Icon|Cryptology}} Cryptology Level: {{Color|G|+1}}
**Enemy operative detection change factor: {{Color|G|+15%}}
----
*Without {{Icon|LaR}} La Resistance DLC:
**Political Power Gain: {{Color|R|-5%}}
**Ideology drift defense: {{Color|G|+15.0%}}
**Encryption: {{Color|G|+0.5}}
**Enemy operative detection change factor: {{Color|G|+15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Friendly Preacher
|<center>''None''</center>
|
*Daily Political Power Cost: {{Color|R|+0.10}}
*Division Recovery Rate: {{Color|G|+2.5%}}
*Stability: {{Color|G|+5.00%}} 
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Ruthless Industrialist
|<center>''None''</center>
|
*Daily Political Power Gain: {{Color|R|-0.05}}
*Construction Speed: {{Color|G|+5.00%}}
*{{Icon|Pecap}} Production Efficiency Cap: {{Color|G|+5.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Demagogue
|<center>''None''</center>
|
*Daily Political Power Gain: {{Color|G|+0.10}}
*Recruitable Population: {{Color|Y|0.50%}}
*War Support: {{Color|G|+10.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Cult Leader
|<center>''None''</center>
|
*Political Power Gain: {{Color|G|+10%}}
*Stability: {{Color|G|+5.00%}}
*Ideology drift defense: {{Color|G|+10.0%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Occultist
|<center>''None''</center>
|
*Daily Political Power Gain: {{Color|R|-0.05}}
*Research Speed: {{Color|G|+2.50%}}
*Ideology drift defense: {{Color|G|+5.0%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Wealthy Industrialist
|<center>''None''</center>
|
*Resource Gain Efficiency: {{Color|G|+10.00%}}
*Resources to Market: {{Color|Y|-5%}}
*Trade Deal Opinion Factor: {{Color|Y|+15.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Deal Broker
|<center>''None''</center>
|
*Economy Laws Cost: {{Color|G|-25%}}
*Trade Laws Cost: {{Color|G|-25%}}
*Conscription Laws Cost: {{Color|G|-25%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Propaganda Master
|<center>''None''</center>
|
*War Support: {{Color|G|+10.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Socialist Novelist
|<center>''None''</center>
|
*War Support: {{Color|G|+10.00%}}
*Daily Communism Support: {{Color|G|+0.10}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Sociopathic Bureaucrat
|<center>''None''</center>
|
*Political Power Gain: {{Color|R|-10%}}
*Consumer Goods Factories: {{Color|Y|-5.0%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Unhindered Scientist
|<center>''None''</center>
|
*Political Power Gain: {{Color|R|-15%}}
*Research Speed: {{Color|G|+5.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Rural Populist
|<center>''None''</center>
|
*Resource Gain Efficiency: {{Color|G|+5.00%}}
*Monthly Population: {{Color|G|+15.0%}}
*Recruitable Population Factor: {{Color|G|+5%}}
*Resistance Growth Speed on our states occupied by the enemy: {{Color|G|+10%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Illusive Gentlebeing
|
*Has created an Intelligence Agency
|
*Operative slots: {{Color|G|+1}}
*Agency upgrade time: {{Color|G|-15.0%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Mastermind Codebreaker
|
*Has created an Intelligence Agency
*Has created a Cryptology Department
|
*{{Icon|Decryption}} Decryption Power: {{Color|G|+15}}
|{{Icon|Political Power|150}}
|}

{|class="wikitable mw-collapsed mw-collapsible"
!colspan="5"|Tank Designers
|-
!Name
!Trait
!Prereqs
!Effects
!Cost
|-
|{{Advisor|Generic Tank Designer|N|Armor Company}}
|Tank Designer
|<center>''None''</center>
|
*Armor Research Speed: {{Color|G|+15%}}
*{{Color|Y|Armor technology}}: Reliability: {{Color|G|+5%}}
*{{Color|Y|Armored Car}}: Reliability: {{Color|G|+5%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Tank Designer 2|N|Infantry Tank Company}}
|Infantry Tank Designer
|<center>''None''</center>
|
*Armor Research Speed: {{Color|G|+15%}}
*{{Color|Y|Armor technology}}:
**Soft attack: {{Color|G|+5%}}
**Armor: {{Color|G|+5%}}
*{{Color|Y|Armored Car}}:
**Soft attack: {{Color|G|+5%}}
**Armor: {{Color|G|+5%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Tank Designer 2|N|Mobile Tank Company}}
|Mobile Tank Designer
|<center>''None''</center>
|
*Armor Research Speed: {{Color|G|+15%}}
*{{Color|Y|Armor technology}}:
**Max Speed: {{Color|G|+5%}}
**Reliability: {{Color|G|+10%}}
*{{Color|Y|Armored Car}}:
**Max Speed: {{Color|G|+5%}}
**Reliability: {{Color|G|+10%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Tank Designer|N|Medium Tank Company}}
|Medium Tank Designer
|<center>''None''</center>
|
*Armor Research Speed: {{Color|G|+15%}}
*{{Color|Y|Armor technology}}:
**Reliability: {{Color|G|+5%}}
**Soft attack: {{Color|G|+5%}}
*{{Color|Y|Armored Car}}:
**Reliability: {{Color|G|+5%}}
**Soft attack: {{Color|G|+5%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Tank Designer 3|N|Heavy Tank Company}}
|Heavy Tank Designer
|<center>''None''</center>
|
*Armor Research Speed: {{Color|G|+15%}}
*{{Color|Y|Armor technology}}:
**Armor: {{Color|G|+5%}}
**Hard attack: {{Color|G|+5%}}
*{{Color|Y|Armored Car}}:
**Armor: {{Color|G|+5%}}
**Hard attack: {{Color|G|+5%}}
|{{Icon|Political Power|150}}
|}

{|class="wikitable mw-collapsed mw-collapsible"
!colspan="5"|Ship Designers
|-
!Name
!Trait
!Prereqs
!Effects
!Cost
|-
|{{Advisor|Generic Ship Designer|N|Naval Company}}
|Ship Designer
|<center>''None''</center>
|
*Naval Research Speed: {{Color|G|+15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Ship Designer 2|N|Lunar Ocean Fleet Company}}
|Lunar Ocean Fleet Designer
|<center>''None''</center>
|
*Naval Research Speed: {{Color|G|+15%}}
*{{Color|Y|Carrier}}:
**Deck size: {{Color|G|+25%}}
**Armor: {{Color|R|-15%}}
**Max Range: {{Color|G|+25%}}
*{{Color|Y|Capital Ships}}: Max Range: {{Color|G|+25%}}
*{{Color|Y|Screens}}: Max Range: {{Color|G|+25%}}
*{{Color|Y|Submarine}}: Max Range: {{Color|G|+25%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Ship Designer 3|N|Celestial Sea Fleet Company}}
|Celestial Sea Fleet Designer
|<center>''None''</center>
|
*Naval Research Speed: {{Color|G|+15%}}
*{{Color|Y|Carrier}}:
**Armor: {{Color|G|+50%}}
**HP: {{Color|G|+10%}}
*{{Color|Y|Capital Ships}}:
**Armor: {{Color|G|+10%}}
**Attack: {{Color|G|+10%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Ship Designer 2|N|Arabian Sea Fleet Company}}
|Arabian Sea Fleet Designer
|<center>''None''</center>
|
*Naval Research Speed: {{Color|G|+15%}}
*{{Color|Y|Capital Ships}}:
**Max Range: {{Color|R|-25%}}
**Max Speed: {{Color|G|+10%}}
*{{Color|Y|Screens}}:
**Max Range: {{Color|R|-25%}}
**Max Speed: {{Color|G|+10%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Ship Designer|N|Escort Fleet Company}}
|Escort Fleet Designer
|<center>''None''</center>
|
*Naval Research Speed: {{Color|G|+15%}}
*{{Color|Y|Screens}}:
**Max Range: {{Color|G|+30%}}
**Sub detection: {{Color|G|+10%}}
**Max Speed: {{Color|G|+10%}}
**{{Icon|Production Cost}} Production Cost: {{Color|R|+10.00%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Ship Designer 2|N|Coastal Defense Fleet Company}}
|Coastal Defense Fleet Designer
|<center>''None''</center>
|
*Naval Research Speed: {{Color|G|+15%}}
*{{Color|Y|Carrier}}:
**{{Icon|Production Cost}} Production Cost: {{Color|G|-25.00%}}
**Deck size: {{Color|R|-20%}}
**Max Range: {{Color|R|-50%}}
*{{Color|Y|Capital Ships}}:
**{{Icon|Production Cost}} Production Cost: {{Color|G|-25.00%}}
**Armor: {{Color|R|-20%}}
**Heavy Attack: {{Color|R|-20%}}
**Max Range: {{Color|R|-50%}}
*{{Color|Y|Screens}}:
**{{Icon|Production Cost}} Production Cost: {{Color|G|-25.00%}}
**Max Range: {{Color|R|-50%}}
*{{Color|Y|Submarine}}:
**{{Icon|Production Cost}} Production Cost: {{Color|G|-25.00%}}
**Max Range: {{Color|R|-50%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Ship Designer 3|N|Raiding Fleet Company}}
|Raiding Fleet Designer
|<center>''None''</center>
|
*Naval Research Speed: {{Color|G|+15%}}
*{{Color|Y|Carrier}}:
**Surface Visibility: {{Color|G|-10.0%}}
**Max Speed: {{Color|G|+10%}}
**Deck size: {{Color|R|-10%}}
*{{Color|Y|Capital Ships}}:
**Surface Visibility: {{Color|G|-10.0%}}
**Max Speed: {{Color|G|+10%}}
**Heavy Attack: {{Color|R|-10%}}
*{{Color|Y|Screens}}:
**Surface Visibility: {{Color|G|-10.0%}}
**Max Speed: {{Color|G|+10%}}
*{{Color|Y|Submarine}}:
**Sub Visibility: {{Color|G|-10.0%}}
**Surface Visibility: {{Color|G|-10.0%}}
**Max Speed: {{Color|G|+10%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Ship Designer 2|N|Battlefleet Company}}
|Battlefleet Designer
|<center>''None''</center>
|
*Naval Research Speed: {{Color|G|+15%}}
*{{Color|Y|Capital Ships}}:
**Armor: {{Color|G|+15%}}
**Heavy Attack: {{Color|G|+15%}}
*{{Color|Y|Screens}}:
**Torpedo attack: {{Color|G|+25%}}
**Sub detection: {{Color|G|-25%}}
|{{Icon|Political Power|150}}
|}

{|class="wikitable mw-collapsed mw-collapsible"
!colspan="5"|Aircraft Designers
|-
!Name
!Trait
!Prereqs
!Effects
!Cost
|-
|{{Advisor|Generic Aircraft Designer|N|Light Air Company}}
|Light Aircraft Designer
|<center>''None''</center>
|
*Air Research Speed: {{Color|G|+15%}}
*{{Color|Y|Fighter}}:
**Agility: {{Color|G|+10%}}
**Max Speed: {{Color|G|+10%}}
*{{Color|Y|Carrier Fighter}}:
**Agility: {{Color|G|+10%}}
**Max Speed: {{Color|G|+10%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Aircraft Designer 2|N|Medium Air Company}}
|Medium Aircraft Designer
|<center>''None''</center>
|
*Air Research Speed: {{Color|G|+15%}}
*{{Color|Y|Heavy Fighter}}: Reliability: {{Color|G|+20%}}
*{{Color|Y|Tactical Bomber}}: Reliability: {{Color|G|+20%}}
*{{Color|Y|Scout Planes}}: Reliability: {{Color|G|+20%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Aircraft Designer 3|N|Heavy Air Company}}
|Heavy Aircraft Designer
|<center>''None''</center>
|
*Air Research Speed: {{Color|G|+15%}}
*{{Color|Y|Strategic Bomber}}: Strategic Bombing: {{Color|G|+10%}}
*{{Color|Y|Transport Plane}}: Range: {{Color|G|+10%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Ship Designer 2|N|Naval Air Company}}
|Naval Aircraft Designer
|<center>''None''</center>
|
*Air Research Speed: {{Color|G|+15%}}
*{{Color|Y|Naval Bomber}}:
**Range: {{Color|G|+10%}}
**Naval Attack: {{Color|G|+10%}}
*{{Color|Y|CV Naval Bomber}}:
**Range: {{Color|G|+10%}}
**Naval Attack: {{Color|G|+10%}}
*{{Color|Y|Carrier Fighter}}:
**Range: {{Color|G|+10%}}
**Agility: {{Color|G|+10%}}
*{{Color|Y|Carrier CAS}}:
**Range: {{Color|G|+10%}}
**Naval Attack: {{Color|G|+10%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Aircraft Designer|N|CAS Company}}
|CAS Designer
|<center>''None''</center>
|
*Air Research Speed: {{Color|G|+15%}}
*{{Color|Y|Close Air Support}}:
**Ground Attack: {{Color|G|+10%}}
**Reliability: {{Color|G|+10%}}
*{{Color|Y|Carrier CAS}}:
**Ground Attack: {{Color|G|+10%}}
**Reliability: {{Color|G|+10%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Aircraft Designer 2|N|Agility-focused Air Company}}
|Agility-focused Aircraft Designer
|<center>''None''</center>
|
*Air Research Speed: {{Color|G|+15%}}
*{{Color|Y|Fighter}}:
**Agility: {{Color|G|+20%}}
**Max Speed: {{Color|G|+10%}}
*{{Color|Y|Carrier Fighter}}:
**Agility: {{Color|G|+20%}}
**Max Speed: {{Color|G|+10%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Aircraft Designer 3|N|Range-focused Air Company}}
|Range-focused Aircraft Designer
|<center>''None''</center>
|
*Air Research Speed: {{Color|G|+15%}}
*{{Color|Y|Fighter}}: Range: {{Color|G|+10%}}
*{{Color|Y|Scout Planes}}: Range: {{Color|G|+10%}}
*{{Color|Y|Heavy Fighter}}:
**Range: {{Color|G|+10%}}
**Reliability: {{Color|G|+20%}}
*{{Color|Y|Tactical Bomber}}: Reliability: {{Color|G|+20%}}
|{{Icon|Political Power|150}}
|}

{|class="wikitable mw-collapsed mw-collapsible"
!colspan="5"|Materiel Designers
|-
!Name
!Trait
!Prereqs
!Effects
!Cost
|-
|{{Advisor|Generic Infantry Equipment Designer 2|N|Small Arms Company}}
|Infantry Equipment Designer
|<center>''None''</center>
|
*Weapons and Equipment Research Speed: {{Color|G|+15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Infantry Equipment Designer|N|Support Equipment Company}}
|Support Equipment Designer
|<center>''None''</center>
|
*Support Unit Research Speed: {{Color|G|+15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Motorized Equipment Designer|N|Motorization Company}}
|Motorized Equipment Designer
|<center>''None''</center>
|
*Motorization Research Speed: {{Color|G|+15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Artillery Designer|N|Artillery Company}}
|Artillery Designer
|<center>''None''</center>
|
*Artillery Research Speed: {{Color|G|+15%}}
|{{Icon|Political Power|150}}
|}

{|class="wikitable mw-collapsed mw-collapsible"
!colspan="5"|Industrial Concerns
|-
!Name
!Trait
!Prereqs
!Effects
!Cost
|-
|{{Advisor|Generic Industrial Concern|N|Industrial Company}}
|Industrial Concern
|<center>''None''</center>
|
*Industrial Research Speed: {{Color|G|+15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Electronics Concern|N|Electronics Company}}
|Electronics Concern
|<center>''None''</center>
|
*Electronics Research Speed: {{Color|G|+15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Refining Concern|N|Refining Company}}
|Refining Concern
|<center>''None''</center>
|
*Synthetic Resources Research Speed: {{Color|G|+15%}}
*Industrial Research Speed: {{Color|G|+8%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Electronics Concern 3|N|Agricultural Company}}
|Agricultural Concern
|<center>''None''</center>
|
*Monthly Population: {{Color|G|+10.0%}}
*Resources to Market: {{Color|Y|-5%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Industrial Concern 3|N|Railway Company}}
|Railway Company
|<center>''None''</center>
|
*{{Color|Y|Supply Hub}} construction speed: {{Color|G|+15.00%}}
*{{Color|Y|Railway}} construction speed: {{Color|G|+15.00%}}
*Trains and Railways Research Speed: {{Color|G|+15%}}
*{{Color|Y|Train}}:
**{{Icon|Production Cost}} Production Cost: {{Color|G|-50.00%}}
**Reliability: {{Color|G|+20%}}
|{{Icon|Political Power|150}}
|}

{|class="wikitable mw-collapsed mw-collapsible"
!colspan="5"|Theorists
|-
!Name
!Trait
!Prereqs
!Effects
!Cost
|-
|{{Advisor|Generic Advisor|Y}}
|Military Theorist
|<center>''None''</center>
|
*Land Doctrine Cost: {{Color|G|-10.00%}}
|{{Icon|Political Power|100}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Theorist
|<center>''None''</center>
|
*Naval Doctrine Cost: {{Color|G|-10.00%}}
|{{Icon|Political Power|100}}
|-
|{{Advisor|Generic Advisor|Y}}
|Air Warfare Theorist
|<center>''None''</center>
|
*Air Doctrine Cost: {{Color|G|-10.00%}}
|{{Icon|Political Power|100}}
|-
|{{Advisor|Generic Advisor|Y}}
|Nuclear Scientist
|<center>''None''</center>
|
*Nuclear Research Speed: {{Color|G|+10%}}
|{{Icon|Political Power|100}}
|-
|{{Advisor|Generic Advisor|Y}}
|Rocket Scientist
|<center>''None''</center>
|
*Rocket Research Speed: {{Color|G|+10%}}
|{{Icon|Political Power|100}}
|-
|{{Advisor|Generic Advisor|Y}}
|Mobile Warfare Expert
|<center>''None''</center>
|
*Mobile Warfare Doctrine Cost: {{Color|G|-15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Superior Firepower Expert
|<center>''None''</center>
|
*Superior Firepower Doctrine Cost: {{Color|G|-15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Grand Battleplan Expert
|<center>''None''</center>
|
*Grand Battle Plan Doctrine Cost: {{Color|G|-15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Mass Assault Expert
|<center>''None''</center>
|
*Mass Assault Doctrine Cost: {{Color|G|-15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Victory Through Airpower
|<center>''None''</center>
|
*Strategic Destruction Doctrine Cost: {{Color|G|-15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Close Air Support Proponent
|<center>''None''</center>
|
*Battlefield Support Doctrine Cost: {{Color|G|-15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Assault Aviation
|<center>''None''</center>
|
*Operational Integrity Doctrine Cost: {{Color|G|-15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Grand Fleet Proponent
|<center>''None''</center>
|
*Fleet In Being Doctrine Cost: {{Color|G|-15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Submarine Specialist
|<center>''None''</center>
|
*Trade Interdiction Doctrine Cost: {{Color|G|-15%}}
|{{Icon|Political Power|150}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Aviation Pioneer
|<center>''None''</center>
|
*Base Strike Doctrine Cost: {{Color|G|-15%}}
|{{Icon|Political Power|150}}
|}

{|class="wikitable mw-collapsed mw-collapsible"
!colspan="5"|Chiefs of Army
|-
!Name
!Trait
!Prereqs
!Effects
!Cost
|-
|{{Advisor|Generic Advisor|Y}}
|Army Defense (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Division Defense: {{Color|G|+5.0%}}
*AI Modifier: Focus on Defense: {{Color|Y|+15.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Defense (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Division Defense: {{Color|G|+10.0%}}
*AI Modifier: Focus on Defense: {{Color|Y|+15.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Defense (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Division Defense: {{Color|G|+15.0%}}
*AI Modifier: Focus on Defense: {{Color|Y|+15.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Drill (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Division training time: {{Color|Y|-5.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Drill (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Division training time: {{Color|Y|-10.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Drill (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Division training time: {{Color|Y|-15.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Maneuver (Specialist)
|<center>''None''</center>
|
*Division Speed: {{Color|G|+5.0%}}
*Army Experience Gain: {{Color|G|+0.20}} daily
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Maneuver (Expert)
|<center>''None''</center>
|
*Division Speed: {{Color|G|+10.0%}}
*Army Experience Gain: {{Color|G|+0.30}} daily
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Maneuver (Genius)
|<center>''None''</center>
|
*Division Speed: {{Color|G|+15.0%}}
*Army Experience Gain: {{Color|G|+0.40}} daily
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Morale (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Non-Combat Out of Supply Penalties: {{Color|G|-3.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Morale (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Non-Combat Out of Supply Penalties: {{Color|G|-6.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Morale (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Non-Combat Out of Supply Penalties: {{Color|G|-9.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Offense (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Division Attack: {{Color|G|+5.0%}}
*AI Modifier: Focus on Offense: {{Color|Y|+15.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Offense (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Division Attack: {{Color|G|+10.0%}}
*AI Modifier: Focus on Offense: {{Color|Y|+15.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Offense (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Division Attack: {{Color|G|+15.0%}}
*AI Modifier: Focus on Offense: {{Color|Y|+15.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Organization (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Division Organization: {{Color|G|+4.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Organization (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Division Organization: {{Color|G|+8.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Organization (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Division Organization: {{Color|G|+12.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Planning (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Planning Speed: {{Color|G|+5.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Planning (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Planning Speed: {{Color|G|+10.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Planning (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Planning Speed: {{Color|G|+15.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Reformer (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Army Experience Gain: {{Color|G|+5.0%}}
*AI Modifier: Focus on Military Advancements: {{Color|Y|+10.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Reformer (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Army Experience Gain: {{Color|G|+10.0%}}
*AI Modifier: Focus on Military Advancements: {{Color|Y|+10.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Reformer (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Army Experience Gain: {{Color|G|+15.0%}}
*AI Modifier: Focus on Military Advancements: {{Color|Y|+10.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Entrenchment Specialist
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.06}} daily
*Mobilization speed: {{Color|R|-2.0%}}
*Max Entrenchment: {{Color|G|+3.0}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Entrenchment Expert
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.09}} daily
*Mobilization speed: {{Color|R|-4.0%}}
*Max Entrenchment: {{Color|G|+5.0}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Entrenchment Genius
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.12}} daily
*Mobilization speed: {{Color|R|-6.0%}}
*Max Entrenchment: {{Color|G|+7.0}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Old Guard
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+30.0%}}
*Maximum Command Power Increase: {{Color|G|+10}}
|{{Icon|Political Power|50}}
|}

{|class="wikitable mw-collapsed mw-collapsible"
!colspan="5"|Chiefs of Navy
|-
!Name
!Trait
!Prereqs
!Effects
!Cost
|-
|{{Advisor|Generic Advisor|Y}}
|Commerce Raiding (Specialist)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.20}} daily
*Convoy Raiding Efficiency: {{Color|G|+10.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Commerce Raiding (Expert)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.30}} daily
*Convoy Raiding Efficiency: {{Color|G|+15.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Commerce Raiding (Genius)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.40}} daily
*Convoy Raiding Efficiency: {{Color|G|+20.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Decisive Battle (Specialist)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.20}} daily
*Capital Ship Attack: {{Color|G|+5.00%}}
*Capital Ship Armor: {{Color|G|+5.00%}}
*Screen Attack: {{Color|G|+5.00%}}
*Screen Defence: {{Color|G|+5.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Decisive Battle (Expert)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.30}} daily
*Capital Ship Attack: {{Color|G|+10.00%}}
*Capital Ship Armor: {{Color|G|+10.00%}}
*Screen Attack: {{Color|G|+10.00%}}
*Screen Defence: {{Color|G|+10.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Decisive Battle (Genius)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.40}} daily
*Capital Ship Attack: {{Color|G|+15.00%}}
*Capital Ship Armor: {{Color|G|+15.00%}}
*Screen Attack: {{Color|G|+15.00%}}
*Screen Defence: {{Color|G|+15.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Aviation (Specialist)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.20}} daily
*Naval Air Attacks from Carriers: {{Color|G|+3.00%}}
*Naval Air Targetting from Carriers: {{Color|G|+3.00%}}
*Naval Air Agility from Carriers: {{Color|G|+4.00%}}
*AI Modifier: Focus on Naval Air: {{Color|Y|+15.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Aviation (Expert)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.30}} daily
*Naval Air Attacks from Carriers: {{Color|G|+6.00%}}
*Naval Air Targetting from Carriers: {{Color|G|+7.00%}}
*Naval Air Agility from Carriers: {{Color|G|+8.00%}}
*AI Modifier: Focus on Naval Air: {{Color|Y|+15.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Aviation (Genius)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.40}} daily
*Naval Air Attacks from Carriers: {{Color|G|+10.00%}}
*Naval Air Targetting from Carriers: {{Color|G|+12.00%}}
*Naval Air Agility from Carriers: {{Color|G|+15.00%}}
*AI Modifier: Focus on Naval Air: {{Color|Y|+15.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Maneuver (Specialist)
|<center>''None''</center>
|
*Naval Speed: {{Color|G|+5%}}
*Naval Experience Gain: {{Color|G|+0.20}} daily
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Maneuver (Expert)
|<center>''None''</center>
|
*Naval Speed: {{Color|G|+10%}}
*Naval Experience Gain: {{Color|G|+0.30}} daily
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Maneuver (Genius)
|<center>''None''</center>
|
*Naval Speed: {{Color|G|+15%}}
*Naval Experience Gain: {{Color|G|+0.40}} daily
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Reformer (Specialist)
|<center>''None''</center>
| 
*Naval Experience Gain: {{Color|G|+0.20}} daily
*Naval Experience Gain: {{Color|G|+5.0%}}
*AI Modifier: Focus on Navy: {{Color|Y|+5.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Reformer (Expert)
|<center>''None''</center>
| 
*Naval Experience Gain: {{Color|G|+0.30}} daily
*Naval Experience Gain: {{Color|G|+10.0%}}
*AI Modifier: Focus on Navy: {{Color|Y|+5.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Reformer (Genius)
|<center>''None''</center>
| 
*Naval Experience Gain: {{Color|G|+0.40}} daily
*Naval Experience Gain: {{Color|G|+15.0%}}
*AI Modifier: Focus on Navy: {{Color|Y|+5.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Old Guard
|<center>''None''</center>
|
*Navy Experience Gain: {{Color|G|+30.0%}}
*Maximum Command Power Increase: {{Color|G|+10}}
|{{Icon|Political Power|50}}
|}

{|class="wikitable mw-collapsed mw-collapsible"
!colspan="5"|Chiefs of Airforce
|-
!Name
!Trait
!Prereqs
!Effects
!Cost
|-
|{{Advisor|Generic Advisor|Y}}
|Air Reformer (Specialist)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.20}} daily
*Air Experience Gain: {{Color|G|+5.0%}}
*AI Modifier: Focus on Aviation: {{Color|Y|+10.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Air Reformer (Expert)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.30}} daily
*Air Experience Gain: {{Color|G|+10.0%}}
*AI Modifier: Focus on Aviation: {{Color|Y|+10.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Air Reformer (Genius)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.40}} daily
*Air Experience Gain: {{Color|G|+15.0%}}
*AI Modifier: Focus on Aviation: {{Color|Y|+10.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Air Safety (Specialist)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.20}} daily
*Air Accidents Chance: {{Color|G|-5.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Air Safety (Expert)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.30}} daily
*Air Accidents Chance: {{Color|G|-10.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Air Safety (Genius)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.40}} daily
*Air Accidents Chance: {{Color|G|-15.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|All-Weather (Specialist)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.20}} daily
*Bad Weather Penalty: {{Color|G|-10.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|All-Weather (Expert)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.30}} daily
*Bad Weather Penalty: {{Color|G|-20.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|All-Weather (Genius)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.40}} daily
*Bad Weather Penalty: {{Color|G|-30.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Ground Support (Specialist)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.20}} daily
*Air Superiority: {{Color|G|+5.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Ground Support (Expert)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.30}} daily
*Air Superiority: {{Color|G|+10.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Ground Support (Genius)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.40}} daily
*Air Superiority: {{Color|G|+15.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Night Operations (Specialist)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.20}} daily
*Night Operations Penalty: {{Color|G|-10.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Night Operations (Expert)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.30}} daily
*Night Operations Penalty: {{Color|G|-20.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Night Operations (Genius)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.40}} daily
*Night Operations Penalty: {{Color|G|-30.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Old Guard
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+30.0%}}
*Maximum Command Power Increase: {{Color|G|+10}}
|{{Icon|Political Power|50}}
|}

{|class="wikitable mw-collapsed mw-collapsible"
!colspan="5"|Military High Command
|-
!Name
!Trait
!Prereqs
!Effects
!Cost
|-
|{{Advisor|Generic Advisor|Y}}
|Airborne Assault (Specialist)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.20}} daily
*Paradrop attack: {{Color|G|+1.00%}}
*Paradrop defence: {{Color|G|+3.00%}}
*Paradrop agility: {{Color|G|+3.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Airborne Assault (Expert)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.30}} daily
*Paradrop attack: {{Color|G|+2.00%}}
*Paradrop defence: {{Color|G|+5.00%}}
*Paradrop agility: {{Color|G|+5.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Airborne Assault (Genius)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.40}} daily
*Paradrop attack: {{Color|G|+3.00%}}
*Paradrop defence: {{Color|G|+7.00%}}
*Paradrop agility: {{Color|G|+7.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Air Combat Training (Specialist)
|<center>''None''</center>
|
*Ace generation chance: {{Color|G|+5.00%}}
*Air Experience Gain: {{Color|G|+0.20}} daily
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Air Combat Training (Expert)
|<center>''None''</center>
|
*Ace generation chance: {{Color|G|+10.00%}}
*Air Experience Gain: {{Color|G|+0.30}} daily
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Air Combat Training (Genius)
|<center>''None''</center>
|
*Ace generation chance: {{Color|G|+15.00%}}
*Air Experience Gain: {{Color|G|+0.40}} daily
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Air Superiority (Specialist)
|<center>''None''</center>
| 
*Air Experience Gain: {{Color|G|+0.20}} daily
*Air superiority attack: {{Color|G|+2.00%}}
*Air superiority defence: {{Color|G|+2.00%}}
*Air superiority agility: {{Color|G|+2.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Air Superiority (Expert)
|<center>''None''</center>
| 
*Air Experience Gain: {{Color|G|+0.30}} daily
*Air superiority attack: {{Color|G|+3.00%}}
*Air superiority defence: {{Color|G|+3.00%}}
*Air superiority agility: {{Color|G|+3.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Air Superiority (Genius)
|<center>''None''</center>
| 
*Air Experience Gain: {{Color|G|+0.40}} daily
*Air superiority attack: {{Color|G|+5.00%}}
*Air superiority defence: {{Color|G|+5.00%}}
*Air superiority agility: {{Color|G|+5.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Amphibious Assault (Specialist)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.20}} daily
*Amphibious Invasion Speed: {{Color|G|+5.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Amphibious Assault (Expert)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.30}} daily
*Amphibious Invasion Speed: {{Color|G|+10.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Amphibious Assault (Genius)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.40}} daily
*Amphibious Invasion Speed: {{Color|G|+15.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Anti-Submarine (Specialist)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.20}} daily
*Submarine Detection: {{Color|G|+10.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Anti-Submarine (Expert)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.30}} daily
*Submarine Detection: {{Color|G|+15.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Anti-Submarine (Genius)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.40}} daily
*Submarine Detection: {{Color|G|+20.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Armor (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Armor Division Attack: {{Color|G|+5.0%}}
*Armor Division Defense: {{Color|G|+5.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Armor (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Armor Division Attack: {{Color|G|+10.0%}}
*Armor Division Defense: {{Color|G|+10.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Armor (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Armor Division Attack: {{Color|G|+15.0%}}
*Armor Division Defense: {{Color|G|+15.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Logistics (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Division Attrition: {{Color|G|-4.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Logistics (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Division Attrition: {{Color|G|-8.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Logistics (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Division Attrition: {{Color|G|-12.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Regrouping (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Division Recovery Rate: {{Color|G|+4.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Regrouping (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Division Recovery Rate: {{Color|G|+8.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Army Regrouping (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Division Recovery Rate: {{Color|G|+12.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Artillery (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Artillery Attack: {{Color|G|+10.0%}}
*Artillery Defense: {{Color|G|+5.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Artillery (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Artillery Attack: {{Color|G|+15.0%}}
*Artillery Defense: {{Color|G|+10.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Artillery (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Artillery Attack: {{Color|G|+20.0%}}
*Artillery Defense: {{Color|G|+15.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Bomber Interception (Specialist)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.20}} daily
*Interception attack: {{Color|G|+2.00%}}
*Interception defence: {{Color|G|+2.00%}}
*Interception agility: {{Color|G|+2.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Bomber Interception (Expert)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.30}} daily
*Interception attack: {{Color|G|+3.00%}}
*Interception defence: {{Color|G|+3.00%}}
*Interception agility: {{Color|G|+3.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Bomber Interception (Genius)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.40}} daily
*Interception attack: {{Color|G|+5.00%}}
*Interception defence: {{Color|G|+5.00%}}
*Interception agility: {{Color|G|+5.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Capital Ships (Specialist)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.20}} daily
*Capital Ship Attack: {{Color|G|+5.00%}}
*Capital Ship Armor: {{Color|G|+5.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Capital Ships (Expert)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.30}} daily
*Capital Ship Attack: {{Color|G|+10.00%}}
*Capital Ship Armor: {{Color|G|+10.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Capital Ships (Genius)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.40}} daily
*Capital Ship Attack: {{Color|G|+15.00%}}
*Capital Ship Armor: {{Color|G|+15.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Carriers (Specialist)
|<center>''None''</center>
|
*Sortie efficiency: {{Color|G|+10%}}
*Naval Experience Gain: {{Color|G|+0.20}} daily
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Carriers (Expert)
|<center>''None''</center>
|
*Sortie efficiency: {{Color|G|+15%}}
*Naval Experience Gain: {{Color|G|+0.30}} daily
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Carriers (Genius)
|<center>''None''</center>
|
*Sortie efficiency: {{Color|G|+20%}}
*Naval Experience Gain: {{Color|G|+0.40}} daily
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Close Air Support (Specialist)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.20}} daily
*Close air support attack: {{Color|G|+2.00%}}
*Close air support defense: {{Color|G|+2.00%}}
*Close air support agility: {{Color|G|+2.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Close Air Support (Expert)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.30}} daily
*Close air support attack: {{Color|G|+3.00%}}
*Close air support defense: {{Color|G|+3.00%}}
*Close air support agility: {{Color|G|+3.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Close Air Support (Genius)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.40}} daily
*Close air support attack: {{Color|G|+5.00%}}
*Close air support defense: {{Color|G|+5.00%}}
*Close air support agility: {{Color|G|+5.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Concealment (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Enemy Air Support: {{Color|G|-5.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Concealment (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Enemy Air Support: {{Color|G|-10.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Concealment (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Enemy Air Support: {{Color|G|-15.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Commando (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Special forces Attack: {{Color|G|+10.0%}}
*Special forces Defense: {{Color|G|+10.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Commando (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Special forces Attack: {{Color|G|+15.0%}}
*Special forces Defense: {{Color|G|+15.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Commando (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Special forces Attack: {{Color|G|+20.0%}}
*Special forces Defense: {{Color|G|+20.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Entrenchment (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Entrenchment speed: {{Color|G|+8.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Entrenchment (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Entrenchment speed: {{Color|G|+16.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Entrenchment (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Entrenchment speed: {{Color|G|+24.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Fleet Logistics (Specialist)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.20}} daily
*Naval max range factor: {{Color|G|+5.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Fleet Logistics (Expert)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.30}} daily
*Naval max range factor: {{Color|G|+10.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Fleet Logistics (Genius)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.40}} daily
*Naval max range factor: {{Color|G|+15.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Infantry (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Infantry Division Attack: {{Color|G|+5.0%}}
*Infantry Division Defense: {{Color|G|+10.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Infantry (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Infantry Division Attack: {{Color|G|+10.0%}}
*Infantry Division Defense: {{Color|G|+15.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Infantry (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Infantry Division Attack: {{Color|G|+15.0%}}
*Infantry Division Defense: {{Color|G|+20.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Jungle Warfare Expert
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Heat Attrition: {{Color|G|-10.00%}}
*Out of Supply: {{Color|G|-10.0%}}
*Division Recovery Rate: {{Color|G|+2.5%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Motorized (Specialist)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.20}} daily
*Motorized Attack: {{Color|G|+5.0%}}
*Motorized Defense: {{Color|G|+5.0%}}
*Mechanized Attack: {{Color|G|+5.0%}}
*Mechanized Defense: {{Color|G|+5.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Motorized (Expert)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.30}} daily
*Motorized Attack: {{Color|G|+10.0%}}
*Motorized Defense: {{Color|G|+10.0%}}
*Mechanized Attack: {{Color|G|+10.0%}}
*Mechanized Defense: {{Color|G|+10.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Motorized (Genius)
|<center>''None''</center>
|
*Army Experience Gain: {{Color|G|+0.40}} daily
*Motorized Attack: {{Color|G|+15.0%}}
*Motorized Defense: {{Color|G|+15.0%}}
*Mechanized Attack: {{Color|G|+15.0%}}
*Mechanized Defense: {{Color|G|+15.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Air Defence (Specialist)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.20}} daily
*Naval AA attack: {{Color|G|+8.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Air Defence (Expert)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.30}} daily
*Naval AA attack: {{Color|G|+15.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Air Defence (Genius)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.40}} daily
*Naval AA attack: {{Color|G|+20.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Strike (Specialist)
|<center>''None''</center>
|
*Naval Bombing: {{Color|G|+2%}}
*Naval Targetting: {{Color|G|+2%}}
*Naval Agility: {{Color|G|+2%}}
*Air Experience Gain: {{Color|G|+0.20}} daily
*AI Modifier: Focus on Naval Air: {{Color|Y|+5.0%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Strike (Expert)
|<center>''None''</center>
|
*Naval Bombing: {{Color|G|+3%}}
*Naval Targetting: {{Color|G|+3%}}
*Naval Agility: {{Color|G|+3%}}
*Air Experience Gain: {{Color|G|+0.30}} daily
*AI Modifier: Focus on Naval Air: {{Color|Y|+5.0%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Naval Strike (Genius)
|<center>''None''</center>
|
*Naval Bombing: {{Color|G|+5%}}
*Naval Targetting: {{Color|G|+5%}}
*Naval Agility: {{Color|G|+5%}}
*Air Experience Gain: {{Color|G|+0.40}} daily
*AI Modifier: Focus on Naval Air: {{Color|Y|+5.0%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Screens (Specialist)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.20}} daily
*Screen Attack: {{Color|G|+5.00%}}
*Screen Defense: {{Color|G|+10.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Screens (Expert)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.30}} daily
*Screen Attack: {{Color|G|+10.00%}}
*Screen Defense: {{Color|G|+15.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Screens (Genius)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.40}} daily
*Screen Attack: {{Color|G|+15.00%}}
*Screen Defense: {{Color|G|+20.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Strategic Bombing (Specialist)
|<center>''None''</center>
|
*Strategic Bombing: {{Color|G|+3.0%}}
*Air Experience Gain: {{Color|G|+0.20}} daily
*Bomber attack: {{Color|G|+1.00%}}
*Bomber defense: {{Color|G|+1.00%}}
*Bomber agility: {{Color|G|+1.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Strategic Bombing (Expert)
|<center>''None''</center>
|
*Strategic Bombing: {{Color|G|+5.0%}}
*Air Experience Gain: {{Color|G|+0.30}} daily
*Bomber attack: {{Color|G|+2.00%}}
*Bomber defense: {{Color|G|+2.00%}}
*Bomber agility: {{Color|G|+2.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Strategic Bombing (Genius)
|<center>''None''</center>
|
*Strategic Bombing: {{Color|G|+9.0%}}
*Air Experience Gain: {{Color|G|+0.40}} daily
*Bomber attack: {{Color|G|+3.00%}}
*Bomber defense: {{Color|G|+3.00%}}
*Bomber agility: {{Color|G|+3.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Submarines (Specialist)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.20}} daily
*Submarine Attack: {{Color|G|+10.00%}}
*Submarine Defense: {{Color|G|+5.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Submarines (Expert)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.30}} daily
*Submarine Attack: {{Color|G|+15.00%}}
*Submarine Defense: {{Color|G|+10.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Submarines (Genius)
|<center>''None''</center>
|
*Naval Experience Gain: {{Color|G|+0.40}} daily
*Submarine Attack: {{Color|G|+20.00%}}
*Submarine Defense: {{Color|G|+15.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|-
|{{Advisor|Generic Advisor|Y}}
|Tactical Bombing (Specialist)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.20}} daily
*Ground support: {{Color|G|+10.00%}}
|{{Icon|Political Power|50}}<br>{{Icon|Command Power|30}}
|-
|{{Advisor|Generic Advisor|Y}}
|Tactical Bombing (Expert)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.30}} daily
*Ground support: {{Color|G|+15.00%}}
|{{Icon|Political Power|100}}<br>{{Icon|Command Power|20}}
|-
|{{Advisor|Generic Advisor|Y}}
|Tactical Bombing (Genius)
|<center>''None''</center>
|
*Air Experience Gain: {{Color|G|+0.40}} daily
*Ground support: {{Color|G|+20.00%}}
|{{Icon|Political Power|200}}<br>{{Icon|Command Power|10}}
|}

Staff and Designers

Political Advisors
Name Trait Prereqs Effects Cost
 Generic Advisor


Communist Revolutionary
None
  • Daily Communism Support: +0.10
Political Power 150
 Generic Advisor


Pro-Harmony Reformer
None
  • Daily Harmony Support: +0.10
Political Power 150
 Generic Advisor


Supremacist Demagogue
None
  • Daily Supremacy Support: +0.10
Political Power 150
 Generic Advisor


Staunch Republican
None
  • Daily Support for Unaligned: +0.10
Political Power 150
 Generic Advisor


Ideological Crusader
None
  • Party Popularity Stability Modifier: +10.00%
  • Same ideology monthly opinion: +100.00%
Political Power 150
 Generic Advisor


Smooth-Talking Charmer
None
  • Improve relations maintain cost: -50%
  • Resources to Market: -5%
  • Trade deal opinion factor: +10.00%
Political Power 150
 Generic Advisor


Armaments Organizer
None
  • Civilian to Military Factory conversion cost: -20.00%
  • AI Modifier: Focus on Military Equipment: +5.0%
  • Supply Hub construction speed: +10.00%
Political Power 150
 Generic Advisor


Prince of Terror
None
  • Non-Core Ponypower: +2.00%
  • Foreign subversive activities efficiency: -30%
  • Damage to Garrisons: -25.00%
Political Power 150
 Generic Advisor


Popular Figurehead
None
  • Stability: +15.0%
Political Power 150
 Generic Advisor


Rearmer
None
  • Factory Output: +5.00%
Political Power 150
 Generic Advisor


War Industrialist
None
  • AI Modifier: Focus on War Production: +10.0%
  • Military Factory construction speed: +10.00%
  • Dockyard construction speed: +10.00%
  • Fuel Silo construction speed: +10.00%
Political Power 150
 Generic Advisor


Quartermaster General
None
  • Air Base construction speed: +15.00%
  • Naval base construction speed: +15.00%
  • Radar Station construction speed: +15.00%
  • Rocket Site construction speed: +15.00%
  • Nuclear Reactor construction speed: +15.00%
Political Power 150
 Generic Advisor


Backroom Backstabber
None
  • Subversive activities cost: -25%
  • Ideology drift defense: +25.0%
Political Power 150
 Generic Advisor


Backroom Windbag
None
  • Political Power Gain: +2%
  • Ideology Drift Defense: +5.0%
Political Power 150
 Generic Advisor


Silent Workpony
None
  • Political Power Gain: +15%
Political Power 150
 Generic Advisor


Captain of Industry
None
  • Infrastructure construction speed: +10.00%
  • Civilian Factory construction speed: +10.00%
  • Railway construction speed: +10.00%
  • Refinery construction speed: +10.00%
Political Power 150
 Generic Advisor


Fortification Engineer
None
  • AI Modifier: Focus on Defense: +5.0%
  • Land Fort construction speed: +20.00%
  • Coastal Fort construction speed: +20.00%
  • Anti Air construction speed: +20.00%
Political Power 150
 Generic Advisor


Compassionate Grandee
None
  • Improve relations opinion: +15.00%
  • Improve relations maintain cost: -50%
  • AI Modifier: Focus on Peace: +5.0%
Political Power 150
 Generic Advisor


Financial Expert
None
  • Consumer Goods Factories: -3.0%
Political Power 150
 Generic Advisor


Secret Police Chief
None
  • With La Résistance La Resistance DLC:
    • Political Power Gain: -5%
    • Ideology drift defense: +15.0%
    • Cryptology level Cryptology Level: +1
    • Enemy operative detection change factor: +15%

  • Without La Résistance La Resistance DLC:
    • Political Power Gain: -5%
    • Ideology drift defense: +15.0%
    • Encryption: +0.5
    • Enemy operative detection change factor: +15%
Political Power 150
 Generic Advisor


Friendly Preacher
None
  • Daily Political Power Cost: +0.10
  • Division Recovery Rate: +2.5%
  • Stability: +5.00%
Political Power 150
 Generic Advisor


Ruthless Industrialist
None
  • Daily Political Power Gain: -0.05
  • Construction Speed: +5.00%
  • Production Efficiency Cap Production Efficiency Cap: +5.00%
Political Power 150
 Generic Advisor


Demagogue
None
  • Daily Political Power Gain: +0.10
  • Recruitable Population: 0.50%
  • War Support: +10.00%
Political Power 150
 Generic Advisor


Cult Leader
None
  • Political Power Gain: +10%
  • Stability: +5.00%
  • Ideology drift defense: +10.0%
Political Power 150
 Generic Advisor


Occultist
None
  • Daily Political Power Gain: -0.05
  • Research Speed: +2.50%
  • Ideology drift defense: +5.0%
Political Power 150
 Generic Advisor


Wealthy Industrialist
None
  • Resource Gain Efficiency: +10.00%
  • Resources to Market: -5%
  • Trade Deal Opinion Factor: +15.00%
Political Power 150
 Generic Advisor


Deal Broker
None
  • Economy Laws Cost: -25%
  • Trade Laws Cost: -25%
  • Conscription Laws Cost: -25%
Political Power 150
 Generic Advisor


Propaganda Master
None
  • War Support: +10.00%
Political Power 150
 Generic Advisor


Socialist Novelist
None
  • War Support: +10.00%
  • Daily Communism Support: +0.10
Political Power 150
 Generic Advisor


Sociopathic Bureaucrat
None
  • Political Power Gain: -10%
  • Consumer Goods Factories: -5.0%
Political Power 150
 Generic Advisor


Unhindered Scientist
None
  • Political Power Gain: -15%
  • Research Speed: +5.00%
Political Power 150
 Generic Advisor


Rural Populist
None
  • Resource Gain Efficiency: +5.00%
  • Monthly Population: +15.0%
  • Recruitable Population Factor: +5%
  • Resistance Growth Speed on our states occupied by the enemy: +10%
Political Power 150
 Generic Advisor


Illusive Gentlebeing
  • Has created an Intelligence Agency
  • Operative slots: +1
  • Agency upgrade time: -15.0%
Political Power 150
 Generic Advisor


Mastermind Codebreaker
  • Has created an Intelligence Agency
  • Has created a Cryptology Department
  • Decryption power factor Decryption Power: +15
Political Power 150
Tank Designers
Name Trait Prereqs Effects Cost
Generic Tank Designer
 Armor Company


Tank Designer
None
  • Armor Research Speed: +15%
  • Armor technology: Reliability: +5%
  • Armored Car: Reliability: +5%
Political Power 150
Generic Tank Designer 2
 Infantry Tank Company


Infantry Tank Designer
None
  • Armor Research Speed: +15%
  • Armor technology:
    • Soft attack: +5%
    • Armor: +5%
  • Armored Car:
    • Soft attack: +5%
    • Armor: +5%
Political Power 150
Generic Tank Designer 2
 Mobile Tank Company


Mobile Tank Designer
None
  • Armor Research Speed: +15%
  • Armor technology:
    • Max Speed: +5%
    • Reliability: +10%
  • Armored Car:
    • Max Speed: +5%
    • Reliability: +10%
Political Power 150
Generic Tank Designer
 Medium Tank Company


Medium Tank Designer
None
  • Armor Research Speed: +15%
  • Armor technology:
    • Reliability: +5%
    • Soft attack: +5%
  • Armored Car:
    • Reliability: +5%
    • Soft attack: +5%
Political Power 150
Generic Tank Designer 3
 Heavy Tank Company


Heavy Tank Designer
None
  • Armor Research Speed: +15%
  • Armor technology:
    • Armor: +5%
    • Hard attack: +5%
  • Armored Car:
    • Armor: +5%
    • Hard attack: +5%
Political Power 150
Ship Designers
Name Trait Prereqs Effects Cost
Generic Ship Designer
 Naval Company


Ship Designer
None
  • Naval Research Speed: +15%
Political Power 150
Generic Ship Designer 2
 Lunar Ocean Fleet Company


Lunar Ocean Fleet Designer
None
  • Naval Research Speed: +15%
  • Carrier:
    • Deck size: +25%
    • Armor: -15%
    • Max Range: +25%
  • Capital Ships: Max Range: +25%
  • Screens: Max Range: +25%
  • Submarine: Max Range: +25%
Political Power 150
Generic Ship Designer 3
 Celestial Sea Fleet Company


Celestial Sea Fleet Designer
None
  • Naval Research Speed: +15%
  • Carrier:
    • Armor: +50%
    • HP: +10%
  • Capital Ships:
    • Armor: +10%
    • Attack: +10%
Political Power 150
Generic Ship Designer 2
 Arabian Sea Fleet Company


Arabian Sea Fleet Designer
None
  • Naval Research Speed: +15%
  • Capital Ships:
    • Max Range: -25%
    • Max Speed: +10%
  • Screens:
    • Max Range: -25%
    • Max Speed: +10%
Political Power 150
Generic Ship Designer
 Escort Fleet Company


Escort Fleet Designer
None
  • Naval Research Speed: +15%
  • Screens:
    • Max Range: +30%
    • Sub detection: +10%
    • Max Speed: +10%
    • Production cost Production Cost: +10.00%
Political Power 150
Generic Ship Designer 2
 Coastal Defense Fleet Company


Coastal Defense Fleet Designer
None
  • Naval Research Speed: +15%
  • Carrier:
    • Production cost Production Cost: -25.00%
    • Deck size: -20%
    • Max Range: -50%
  • Capital Ships:
    • Production cost Production Cost: -25.00%
    • Armor: -20%
    • Heavy Attack: -20%
    • Max Range: -50%
  • Screens:
    • Production cost Production Cost: -25.00%
    • Max Range: -50%
  • Submarine:
    • Production cost Production Cost: -25.00%
    • Max Range: -50%
Political Power 150
Generic Ship Designer 3
 Raiding Fleet Company


Raiding Fleet Designer
None
  • Naval Research Speed: +15%
  • Carrier:
    • Surface Visibility: -10.0%
    • Max Speed: +10%
    • Deck size: -10%
  • Capital Ships:
    • Surface Visibility: -10.0%
    • Max Speed: +10%
    • Heavy Attack: -10%
  • Screens:
    • Surface Visibility: -10.0%
    • Max Speed: +10%
  • Submarine:
    • Sub Visibility: -10.0%
    • Surface Visibility: -10.0%
    • Max Speed: +10%
Political Power 150
Generic Ship Designer 2
 Battlefleet Company


Battlefleet Designer
None
  • Naval Research Speed: +15%
  • Capital Ships:
    • Armor: +15%
    • Heavy Attack: +15%
  • Screens:
    • Torpedo attack: +25%
    • Sub detection: -25%
Political Power 150
Aircraft Designers
Name Trait Prereqs Effects Cost
Generic Aircraft Designer
 Light Air Company


Light Aircraft Designer
None
  • Air Research Speed: +15%
  • Fighter:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter:
    • Agility: +10%
    • Max Speed: +10%
Political Power 150
Generic Aircraft Designer 2
 Medium Air Company


Medium Aircraft Designer
None
  • Air Research Speed: +15%
  • Heavy Fighter: Reliability: +20%
  • Tactical Bomber: Reliability: +20%
  • Scout Planes: Reliability: +20%
Political Power 150
Generic Aircraft Designer 3
 Heavy Air Company


Heavy Aircraft Designer
None
  • Air Research Speed: +15%
  • Strategic Bomber: Strategic Bombing: +10%
  • Transport Plane: Range: +10%
Political Power 150
Generic Ship Designer 2
 Naval Air Company


Naval Aircraft Designer
None
  • Air Research Speed: +15%
  • Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • CV Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Fighter:
    • Range: +10%
    • Agility: +10%
  • Carrier CAS:
    • Range: +10%
    • Naval Attack: +10%
Political Power 150
Generic Aircraft Designer
 CAS Company


CAS Designer
None
  • Air Research Speed: +15%
  • Close Air Support:
    • Ground Attack: +10%
    • Reliability: +10%
  • Carrier CAS:
    • Ground Attack: +10%
    • Reliability: +10%
Political Power 150
Generic Aircraft Designer 2
 Agility-focused Air Company


Agility-focused Aircraft Designer
None
  • Air Research Speed: +15%
  • Fighter:
    • Agility: +20%
    • Max Speed: +10%
  • Carrier Fighter:
    • Agility: +20%
    • Max Speed: +10%
Political Power 150
Generic Aircraft Designer 3
 Range-focused Air Company


Range-focused Aircraft Designer
None
  • Air Research Speed: +15%
  • Fighter: Range: +10%
  • Scout Planes: Range: +10%
  • Heavy Fighter:
    • Range: +10%
    • Reliability: +20%
  • Tactical Bomber: Reliability: +20%
Political Power 150
Materiel Designers
Name Trait Prereqs Effects Cost
Generic Infantry Equipment Designer 2
 Small Arms Company


Infantry Equipment Designer
None
  • Weapons and Equipment Research Speed: +15%
Political Power 150
Generic Infantry Equipment Designer
 Support Equipment Company


Support Equipment Designer
None
  • Support Unit Research Speed: +15%
Political Power 150
Generic Motorized Equipment Designer
 Motorization Company


Motorized Equipment Designer
None
  • Motorization Research Speed: +15%
Political Power 150
Generic Artillery Designer
 Artillery Company


Artillery Designer
None
  • Artillery Research Speed: +15%
Political Power 150
Industrial Concerns
Name Trait Prereqs Effects Cost
Generic Industrial Concern
 Industrial Company


Industrial Concern
None
  • Industrial Research Speed: +15%
Political Power 150
Generic Electronics Concern
 Electronics Company


Electronics Concern
None
  • Electronics Research Speed: +15%
Political Power 150
Generic Refining Concern
 Refining Company


Refining Concern
None
  • Synthetic Resources Research Speed: +15%
  • Industrial Research Speed: +8%
Political Power 150
Generic Electronics Concern 3
 Agricultural Company


Agricultural Concern
None
  • Monthly Population: +10.0%
  • Resources to Market: -5%
Political Power 150
Generic Industrial Concern 3
 Railway Company


Railway Company
None
  • Supply Hub construction speed: +15.00%
  • Railway construction speed: +15.00%
  • Trains and Railways Research Speed: +15%
  • Train:
    • Production cost Production Cost: -50.00%
    • Reliability: +20%
Political Power 150
Theorists
Name Trait Prereqs Effects Cost
 Generic Advisor


Military Theorist
None
  • Land Doctrine Cost: -10.00%
Political Power 100
 Generic Advisor


Naval Theorist
None
  • Naval Doctrine Cost: -10.00%
Political Power 100
 Generic Advisor


Air Warfare Theorist
None
  • Air Doctrine Cost: -10.00%
Political Power 100
 Generic Advisor


Nuclear Scientist
None
  • Nuclear Research Speed: +10%
Political Power 100
 Generic Advisor


Rocket Scientist
None
  • Rocket Research Speed: +10%
Political Power 100
 Generic Advisor


Mobile Warfare Expert
None
  • Mobile Warfare Doctrine Cost: -15%
Political Power 150
 Generic Advisor


Superior Firepower Expert
None
  • Superior Firepower Doctrine Cost: -15%
Political Power 150
 Generic Advisor


Grand Battleplan Expert
None
  • Grand Battle Plan Doctrine Cost: -15%
Political Power 150
 Generic Advisor


Mass Assault Expert
None
  • Mass Assault Doctrine Cost: -15%
Political Power 150
 Generic Advisor


Victory Through Airpower
None
  • Strategic Destruction Doctrine Cost: -15%
Political Power 150
 Generic Advisor


Close Air Support Proponent
None
  • Battlefield Support Doctrine Cost: -15%
Political Power 150
 Generic Advisor


Assault Aviation
None
  • Operational Integrity Doctrine Cost: -15%
Political Power 150
 Generic Advisor


Grand Fleet Proponent
None
  • Fleet In Being Doctrine Cost: -15%
Political Power 150
 Generic Advisor


Submarine Specialist
None
  • Trade Interdiction Doctrine Cost: -15%
Political Power 150
 Generic Advisor


Naval Aviation Pioneer
None
  • Base Strike Doctrine Cost: -15%
Political Power 150
Chiefs of Army
Name Trait Prereqs Effects Cost
 Generic Advisor


Army Defense (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Division Defense: +5.0%
  • AI Modifier: Focus on Defense: +15.0%
Political Power 50
Command power 30
 Generic Advisor


Army Defense (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Division Defense: +10.0%
  • AI Modifier: Focus on Defense: +15.0%
Political Power 100
Command power 20
 Generic Advisor


Army Defense (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Division Defense: +15.0%
  • AI Modifier: Focus on Defense: +15.0%
Political Power 200
Command power 10
 Generic Advisor


Army Drill (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Division training time: -5.0%
Political Power 50
Command power 30
 Generic Advisor


Army Drill (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Division training time: -10.0%
Political Power 100
Command power 20
 Generic Advisor


Army Drill (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Division training time: -15.0%
Political Power 200
Command power 10
 Generic Advisor


Army Maneuver (Specialist)
None
  • Division Speed: +5.0%
  • Army Experience Gain: +0.20 daily
Political Power 50
Command power 30
 Generic Advisor


Army Maneuver (Expert)
None
  • Division Speed: +10.0%
  • Army Experience Gain: +0.30 daily
Political Power 100
Command power 20
 Generic Advisor


Army Maneuver (Genius)
None
  • Division Speed: +15.0%
  • Army Experience Gain: +0.40 daily
Political Power 200
Command power 10
 Generic Advisor


Army Morale (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Non-Combat Out of Supply Penalties: -3.0%
Political Power 50
Command power 30
 Generic Advisor


Army Morale (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Non-Combat Out of Supply Penalties: -6.0%
Political Power 100
Command power 20
 Generic Advisor


Army Morale (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Non-Combat Out of Supply Penalties: -9.0%
Political Power 200
Command power 10
 Generic Advisor


Army Offense (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Division Attack: +5.0%
  • AI Modifier: Focus on Offense: +15.0%
Political Power 50
Command power 30
 Generic Advisor


Army Offense (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Division Attack: +10.0%
  • AI Modifier: Focus on Offense: +15.0%
Political Power 100
Command power 20
 Generic Advisor


Army Offense (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Division Attack: +15.0%
  • AI Modifier: Focus on Offense: +15.0%
Political Power 200
Command power 10
 Generic Advisor


Army Organization (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Division Organization: +4.0%
Political Power 50
Command power 30
 Generic Advisor


Army Organization (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Division Organization: +8.0%
Political Power 100
Command power 20
 Generic Advisor


Army Organization (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Division Organization: +12.0%
Political Power 200
Command power 10
 Generic Advisor


Army Planning (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Planning Speed: +5.0%
Political Power 50
Command power 30
 Generic Advisor


Army Planning (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Planning Speed: +10.0%
Political Power 100
Command power 20
 Generic Advisor


Army Planning (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Planning Speed: +15.0%
Political Power 200
Command power 10
 Generic Advisor


Army Reformer (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Army Experience Gain: +5.0%
  • AI Modifier: Focus on Military Advancements: +10.0%
Political Power 50
Command power 30
 Generic Advisor


Army Reformer (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Army Experience Gain: +10.0%
  • AI Modifier: Focus on Military Advancements: +10.0%
Political Power 100
Command power 20
 Generic Advisor


Army Reformer (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Army Experience Gain: +15.0%
  • AI Modifier: Focus on Military Advancements: +10.0%
Political Power 200
Command power 10
 Generic Advisor


Entrenchment Specialist
None
  • Army Experience Gain: +0.06 daily
  • Mobilization speed: -2.0%
  • Max Entrenchment: +3.0
Political Power 50
Command power 30
 Generic Advisor


Entrenchment Expert
None
  • Army Experience Gain: +0.09 daily
  • Mobilization speed: -4.0%
  • Max Entrenchment: +5.0
Political Power 100
Command power 20
 Generic Advisor


Entrenchment Genius
None
  • Army Experience Gain: +0.12 daily
  • Mobilization speed: -6.0%
  • Max Entrenchment: +7.0
Political Power 200
Command power 10
 Generic Advisor


Old Guard
None
  • Army Experience Gain: +30.0%
  • Maximum Command Power Increase: +10
Political Power 50
Chiefs of Navy
Name Trait Prereqs Effects Cost
 Generic Advisor


Commerce Raiding (Specialist)
None
  • Naval Experience Gain: +0.20 daily
  • Convoy Raiding Efficiency: +10.00%
Political Power 50
Command power 30
 Generic Advisor


Commerce Raiding (Expert)
None
  • Naval Experience Gain: +0.30 daily
  • Convoy Raiding Efficiency: +15.00%
Political Power 100
Command power 20
 Generic Advisor


Commerce Raiding (Genius)
None
  • Naval Experience Gain: +0.40 daily
  • Convoy Raiding Efficiency: +20.00%
Political Power 200
Command power 10
 Generic Advisor


Decisive Battle (Specialist)
None
  • Naval Experience Gain: +0.20 daily
  • Capital Ship Attack: +5.00%
  • Capital Ship Armor: +5.00%
  • Screen Attack: +5.00%
  • Screen Defence: +5.00%
Political Power 50
Command power 30
 Generic Advisor


Decisive Battle (Expert)
None
  • Naval Experience Gain: +0.30 daily
  • Capital Ship Attack: +10.00%
  • Capital Ship Armor: +10.00%
  • Screen Attack: +10.00%
  • Screen Defence: +10.00%
Political Power 100
Command power 20
 Generic Advisor


Decisive Battle (Genius)
None
  • Naval Experience Gain: +0.40 daily
  • Capital Ship Attack: +15.00%
  • Capital Ship Armor: +15.00%
  • Screen Attack: +15.00%
  • Screen Defence: +15.00%
Political Power 200
Command power 10
 Generic Advisor


Naval Aviation (Specialist)
None
  • Naval Experience Gain: +0.20 daily
  • Naval Air Attacks from Carriers: +3.00%
  • Naval Air Targetting from Carriers: +3.00%
  • Naval Air Agility from Carriers: +4.00%
  • AI Modifier: Focus on Naval Air: +15.0%
Political Power 50
Command power 30
 Generic Advisor


Naval Aviation (Expert)
None
  • Naval Experience Gain: +0.30 daily
  • Naval Air Attacks from Carriers: +6.00%
  • Naval Air Targetting from Carriers: +7.00%
  • Naval Air Agility from Carriers: +8.00%
  • AI Modifier: Focus on Naval Air: +15.0%
Political Power 100
Command power 20
 Generic Advisor


Naval Aviation (Genius)
None
  • Naval Experience Gain: +0.40 daily
  • Naval Air Attacks from Carriers: +10.00%
  • Naval Air Targetting from Carriers: +12.00%
  • Naval Air Agility from Carriers: +15.00%
  • AI Modifier: Focus on Naval Air: +15.0%
Political Power 200
Command power 10
 Generic Advisor


Naval Maneuver (Specialist)
None
  • Naval Speed: +5%
  • Naval Experience Gain: +0.20 daily
Political Power 50
Command power 30
 Generic Advisor


Naval Maneuver (Expert)
None
  • Naval Speed: +10%
  • Naval Experience Gain: +0.30 daily
Political Power 100
Command power 20
 Generic Advisor


Naval Maneuver (Genius)
None
  • Naval Speed: +15%
  • Naval Experience Gain: +0.40 daily
Political Power 200
Command power 10
 Generic Advisor


Naval Reformer (Specialist)
None
  • Naval Experience Gain: +0.20 daily
  • Naval Experience Gain: +5.0%
  • AI Modifier: Focus on Navy: +5.0%
Political Power 50
Command power 30
 Generic Advisor


Naval Reformer (Expert)
None
  • Naval Experience Gain: +0.30 daily
  • Naval Experience Gain: +10.0%
  • AI Modifier: Focus on Navy: +5.0%
Political Power 100
Command power 20
 Generic Advisor


Naval Reformer (Genius)
None
  • Naval Experience Gain: +0.40 daily
  • Naval Experience Gain: +15.0%
  • AI Modifier: Focus on Navy: +5.0%
Political Power 200
Command power 10
 Generic Advisor


Old Guard
None
  • Navy Experience Gain: +30.0%
  • Maximum Command Power Increase: +10
Political Power 50
Chiefs of Airforce
Name Trait Prereqs Effects Cost
 Generic Advisor


Air Reformer (Specialist)
None
  • Air Experience Gain: +0.20 daily
  • Air Experience Gain: +5.0%
  • AI Modifier: Focus on Aviation: +10.0%
Political Power 50
Command power 30
 Generic Advisor


Air Reformer (Expert)
None
  • Air Experience Gain: +0.30 daily
  • Air Experience Gain: +10.0%
  • AI Modifier: Focus on Aviation: +10.0%
Political Power 100
Command power 20
 Generic Advisor


Air Reformer (Genius)
None
  • Air Experience Gain: +0.40 daily
  • Air Experience Gain: +15.0%
  • AI Modifier: Focus on Aviation: +10.0%
Political Power 200
Command power 10
 Generic Advisor


Air Safety (Specialist)
None
  • Air Experience Gain: +0.20 daily
  • Air Accidents Chance: -5.0%
Political Power 50
Command power 30
 Generic Advisor


Air Safety (Expert)
None
  • Air Experience Gain: +0.30 daily
  • Air Accidents Chance: -10.0%
Political Power 100
Command power 20
 Generic Advisor


Air Safety (Genius)
None
  • Air Experience Gain: +0.40 daily
  • Air Accidents Chance: -15.0%
Political Power 200
Command power 10
 Generic Advisor


All-Weather (Specialist)
None
  • Air Experience Gain: +0.20 daily
  • Bad Weather Penalty: -10.00%
Political Power 50
Command power 30
 Generic Advisor


All-Weather (Expert)
None
  • Air Experience Gain: +0.30 daily
  • Bad Weather Penalty: -20.00%
Political Power 100
Command power 20
 Generic Advisor


All-Weather (Genius)
None
  • Air Experience Gain: +0.40 daily
  • Bad Weather Penalty: -30.00%
Political Power 200
Command power 10
 Generic Advisor


Ground Support (Specialist)
None
  • Air Experience Gain: +0.20 daily
  • Air Superiority: +5.00%
Political Power 50
Command power 30
 Generic Advisor


Ground Support (Expert)
None
  • Air Experience Gain: +0.30 daily
  • Air Superiority: +10.00%
Political Power 100
Command power 20
 Generic Advisor


Ground Support (Genius)
None
  • Air Experience Gain: +0.40 daily
  • Air Superiority: +15.00%
Political Power 200
Command power 10
 Generic Advisor


Night Operations (Specialist)
None
  • Air Experience Gain: +0.20 daily
  • Night Operations Penalty: -10.00%
Political Power 50
Command power 30
 Generic Advisor


Night Operations (Expert)
None
  • Air Experience Gain: +0.30 daily
  • Night Operations Penalty: -20.00%
Political Power 100
Command power 20
 Generic Advisor


Night Operations (Genius)
None
  • Air Experience Gain: +0.40 daily
  • Night Operations Penalty: -30.00%
Political Power 200
Command power 10
 Generic Advisor


Old Guard
None
  • Air Experience Gain: +30.0%
  • Maximum Command Power Increase: +10
Political Power 50
Military High Command
Name Trait Prereqs Effects Cost
 Generic Advisor


Airborne Assault (Specialist)
None
  • Air Experience Gain: +0.20 daily
  • Paradrop attack: +1.00%
  • Paradrop defence: +3.00%
  • Paradrop agility: +3.00%
Political Power 50
Command power 30
 Generic Advisor


Airborne Assault (Expert)
None
  • Air Experience Gain: +0.30 daily
  • Paradrop attack: +2.00%
  • Paradrop defence: +5.00%
  • Paradrop agility: +5.00%
Political Power 100
Command power 20
 Generic Advisor


Airborne Assault (Genius)
None
  • Air Experience Gain: +0.40 daily
  • Paradrop attack: +3.00%
  • Paradrop defence: +7.00%
  • Paradrop agility: +7.00%
Political Power 200
Command power 10
 Generic Advisor


Air Combat Training (Specialist)
None
  • Ace generation chance: +5.00%
  • Air Experience Gain: +0.20 daily
Political Power 50
Command power 30
 Generic Advisor


Air Combat Training (Expert)
None
  • Ace generation chance: +10.00%
  • Air Experience Gain: +0.30 daily
Political Power 100
Command power 20
 Generic Advisor


Air Combat Training (Genius)
None
  • Ace generation chance: +15.00%
  • Air Experience Gain: +0.40 daily
Political Power 200
Command power 10
 Generic Advisor


Air Superiority (Specialist)
None
  • Air Experience Gain: +0.20 daily
  • Air superiority attack: +2.00%
  • Air superiority defence: +2.00%
  • Air superiority agility: +2.00%
Political Power 50
Command power 30
 Generic Advisor


Air Superiority (Expert)
None
  • Air Experience Gain: +0.30 daily
  • Air superiority attack: +3.00%
  • Air superiority defence: +3.00%
  • Air superiority agility: +3.00%
Political Power 100
Command power 20
 Generic Advisor


Air Superiority (Genius)
None
  • Air Experience Gain: +0.40 daily
  • Air superiority attack: +5.00%
  • Air superiority defence: +5.00%
  • Air superiority agility: +5.00%
Political Power 200
Command power 10
 Generic Advisor


Amphibious Assault (Specialist)
None
  • Naval Experience Gain: +0.20 daily
  • Amphibious Invasion Speed: +5.0%
Political Power 50
Command power 30
 Generic Advisor


Amphibious Assault (Expert)
None
  • Naval Experience Gain: +0.30 daily
  • Amphibious Invasion Speed: +10.0%
Political Power 100
Command power 20
 Generic Advisor


Amphibious Assault (Genius)
None
  • Naval Experience Gain: +0.40 daily
  • Amphibious Invasion Speed: +15.0%
Political Power 200
Command power 10
 Generic Advisor


Anti-Submarine (Specialist)
None
  • Naval Experience Gain: +0.20 daily
  • Submarine Detection: +10.00%
Political Power 50
Command power 30
 Generic Advisor


Anti-Submarine (Expert)
None
  • Naval Experience Gain: +0.30 daily
  • Submarine Detection: +15.00%
Political Power 100
Command power 20
 Generic Advisor


Anti-Submarine (Genius)
None
  • Naval Experience Gain: +0.40 daily
  • Submarine Detection: +20.00%
Political Power 200
Command power 10
 Generic Advisor


Armor (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Armor Division Attack: +5.0%
  • Armor Division Defense: +5.0%
Political Power 50
Command power 30
 Generic Advisor


Armor (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Armor Division Attack: +10.0%
  • Armor Division Defense: +10.0%
Political Power 100
Command power 20
 Generic Advisor


Armor (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Armor Division Attack: +15.0%
  • Armor Division Defense: +15.0%
Political Power 200
Command power 10
 Generic Advisor


Army Logistics (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Division Attrition: -4.0%
Political Power 50
Command power 30
 Generic Advisor


Army Logistics (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Division Attrition: -8.0%
Political Power 100
Command power 20
 Generic Advisor


Army Logistics (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Division Attrition: -12.0%
Political Power 200
Command power 10
 Generic Advisor


Army Regrouping (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Division Recovery Rate: +4.0%
Political Power 50
Command power 30
 Generic Advisor


Army Regrouping (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Division Recovery Rate: +8.0%
Political Power 100
Command power 20
 Generic Advisor


Army Regrouping (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Division Recovery Rate: +12.0%
Political Power 200
Command power 10
 Generic Advisor


Artillery (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Artillery Attack: +10.0%
  • Artillery Defense: +5.0%
Political Power 50
Command power 30
 Generic Advisor


Artillery (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Artillery Attack: +15.0%
  • Artillery Defense: +10.0%
Political Power 100
Command power 20
 Generic Advisor


Artillery (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Artillery Attack: +20.0%
  • Artillery Defense: +15.0%
Political Power 200
Command power 10
 Generic Advisor


Bomber Interception (Specialist)
None
  • Air Experience Gain: +0.20 daily
  • Interception attack: +2.00%
  • Interception defence: +2.00%
  • Interception agility: +2.00%
Political Power 50
Command power 30
 Generic Advisor


Bomber Interception (Expert)
None
  • Air Experience Gain: +0.30 daily
  • Interception attack: +3.00%
  • Interception defence: +3.00%
  • Interception agility: +3.00%
Political Power 100
Command power 20
 Generic Advisor


Bomber Interception (Genius)
None
  • Air Experience Gain: +0.40 daily
  • Interception attack: +5.00%
  • Interception defence: +5.00%
  • Interception agility: +5.00%
Political Power 200
Command power 10
 Generic Advisor


Capital Ships (Specialist)
None
  • Naval Experience Gain: +0.20 daily
  • Capital Ship Attack: +5.00%
  • Capital Ship Armor: +5.00%
Political Power 50
Command power 30
 Generic Advisor


Capital Ships (Expert)
None
  • Naval Experience Gain: +0.30 daily
  • Capital Ship Attack: +10.00%
  • Capital Ship Armor: +10.00%
Political Power 100
Command power 20
 Generic Advisor


Capital Ships (Genius)
None
  • Naval Experience Gain: +0.40 daily
  • Capital Ship Attack: +15.00%
  • Capital Ship Armor: +15.00%
Political Power 200
Command power 10
 Generic Advisor


Carriers (Specialist)
None
  • Sortie efficiency: +10%
  • Naval Experience Gain: +0.20 daily
Political Power 50
Command power 30
 Generic Advisor


Carriers (Expert)
None
  • Sortie efficiency: +15%
  • Naval Experience Gain: +0.30 daily
Political Power 100
Command power 20
 Generic Advisor


Carriers (Genius)
None
  • Sortie efficiency: +20%
  • Naval Experience Gain: +0.40 daily
Political Power 200
Command power 10
 Generic Advisor


Close Air Support (Specialist)
None
  • Air Experience Gain: +0.20 daily
  • Close air support attack: +2.00%
  • Close air support defense: +2.00%
  • Close air support agility: +2.00%
Political Power 50
Command power 30
 Generic Advisor


Close Air Support (Expert)
None
  • Air Experience Gain: +0.30 daily
  • Close air support attack: +3.00%
  • Close air support defense: +3.00%
  • Close air support agility: +3.00%
Political Power 100
Command power 20
 Generic Advisor


Close Air Support (Genius)
None
  • Air Experience Gain: +0.40 daily
  • Close air support attack: +5.00%
  • Close air support defense: +5.00%
  • Close air support agility: +5.00%
Political Power 200
Command power 10
 Generic Advisor


Concealment (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Enemy Air Support: -5.00%
Political Power 50
Command power 30
 Generic Advisor


Concealment (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Enemy Air Support: -10.00%
Political Power 100
Command power 20
 Generic Advisor


Concealment (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Enemy Air Support: -15.00%
Political Power 200
Command power 10
 Generic Advisor


Commando (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Special forces Attack: +10.0%
  • Special forces Defense: +10.0%
Political Power 50
Command power 30
 Generic Advisor


Commando (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Special forces Attack: +15.0%
  • Special forces Defense: +15.0%
Political Power 100
Command power 20
 Generic Advisor


Commando (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Special forces Attack: +20.0%
  • Special forces Defense: +20.0%
Political Power 200
Command power 10
 Generic Advisor


Entrenchment (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Entrenchment speed: +8.0%
Political Power 50
Command power 30
 Generic Advisor


Entrenchment (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Entrenchment speed: +16.0%
Political Power 100
Command power 20
 Generic Advisor


Entrenchment (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Entrenchment speed: +24.0%
Political Power 200
Command power 10
 Generic Advisor


Fleet Logistics (Specialist)
None
  • Naval Experience Gain: +0.20 daily
  • Naval max range factor: +5.00%
Political Power 50
Command power 30
 Generic Advisor


Fleet Logistics (Expert)
None
  • Naval Experience Gain: +0.30 daily
  • Naval max range factor: +10.00%
Political Power 100
Command power 20
 Generic Advisor


Fleet Logistics (Genius)
None
  • Naval Experience Gain: +0.40 daily
  • Naval max range factor: +15.00%
Political Power 200
Command power 10
 Generic Advisor


Infantry (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Infantry Division Attack: +5.0%
  • Infantry Division Defense: +10.0%
Political Power 50
Command power 30
 Generic Advisor


Infantry (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Infantry Division Attack: +10.0%
  • Infantry Division Defense: +15.0%
Political Power 100
Command power 20
 Generic Advisor


Infantry (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Infantry Division Attack: +15.0%
  • Infantry Division Defense: +20.0%
Political Power 200
Command power 10
 Generic Advisor


Jungle Warfare Expert
None
  • Army Experience Gain: +0.30 daily
  • Heat Attrition: -10.00%
  • Out of Supply: -10.0%
  • Division Recovery Rate: +2.5%
Political Power 100
Command power 20
 Generic Advisor


Motorized (Specialist)
None
  • Army Experience Gain: +0.20 daily
  • Motorized Attack: +5.0%
  • Motorized Defense: +5.0%
  • Mechanized Attack: +5.0%
  • Mechanized Defense: +5.0%
Political Power 50
Command power 30
 Generic Advisor


Motorized (Expert)
None
  • Army Experience Gain: +0.30 daily
  • Motorized Attack: +10.0%
  • Motorized Defense: +10.0%
  • Mechanized Attack: +10.0%
  • Mechanized Defense: +10.0%
Political Power 100
Command power 20
 Generic Advisor


Motorized (Genius)
None
  • Army Experience Gain: +0.40 daily
  • Motorized Attack: +15.0%
  • Motorized Defense: +15.0%
  • Mechanized Attack: +15.0%
  • Mechanized Defense: +15.0%
Political Power 200
Command power 10
 Generic Advisor


Naval Air Defence (Specialist)
None
  • Naval Experience Gain: +0.20 daily
  • Naval AA attack: +8.00%
Political Power 50
Command power 30
 Generic Advisor


Naval Air Defence (Expert)
None
  • Naval Experience Gain: +0.30 daily
  • Naval AA attack: +15.00%
Political Power 100
Command power 20
 Generic Advisor


Naval Air Defence (Genius)
None
  • Naval Experience Gain: +0.40 daily
  • Naval AA attack: +20.00%
Political Power 200
Command power 10
 Generic Advisor


Naval Strike (Specialist)
None
  • Naval Bombing: +2%
  • Naval Targetting: +2%
  • Naval Agility: +2%
  • Air Experience Gain: +0.20 daily
  • AI Modifier: Focus on Naval Air: +5.0%
Political Power 50
Command power 30
 Generic Advisor


Naval Strike (Expert)
None
  • Naval Bombing: +3%
  • Naval Targetting: +3%
  • Naval Agility: +3%
  • Air Experience Gain: +0.30 daily
  • AI Modifier: Focus on Naval Air: +5.0%
Political Power 100
Command power 20
 Generic Advisor


Naval Strike (Genius)
None
  • Naval Bombing: +5%
  • Naval Targetting: +5%
  • Naval Agility: +5%
  • Air Experience Gain: +0.40 daily
  • AI Modifier: Focus on Naval Air: +5.0%
Political Power 200
Command power 10
 Generic Advisor


Screens (Specialist)
None
  • Naval Experience Gain: +0.20 daily
  • Screen Attack: +5.00%
  • Screen Defense: +10.00%
Political Power 50
Command power 30
 Generic Advisor


Screens (Expert)
None
  • Naval Experience Gain: +0.30 daily
  • Screen Attack: +10.00%
  • Screen Defense: +15.00%
Political Power 100
Command power 20
 Generic Advisor


Screens (Genius)
None
  • Naval Experience Gain: +0.40 daily
  • Screen Attack: +15.00%
  • Screen Defense: +20.00%
Political Power 200
Command power 10
 Generic Advisor


Strategic Bombing (Specialist)
None
  • Strategic Bombing: +3.0%
  • Air Experience Gain: +0.20 daily
  • Bomber attack: +1.00%
  • Bomber defense: +1.00%
  • Bomber agility: +1.00%
Political Power 50
Command power 30
 Generic Advisor


Strategic Bombing (Expert)
None
  • Strategic Bombing: +5.0%
  • Air Experience Gain: +0.30 daily
  • Bomber attack: +2.00%
  • Bomber defense: +2.00%
  • Bomber agility: +2.00%
Political Power 100
Command power 20
 Generic Advisor


Strategic Bombing (Genius)
None
  • Strategic Bombing: +9.0%
  • Air Experience Gain: +0.40 daily
  • Bomber attack: +3.00%
  • Bomber defense: +3.00%
  • Bomber agility: +3.00%
Political Power 200
Command power 10
 Generic Advisor


Submarines (Specialist)
None
  • Naval Experience Gain: +0.20 daily
  • Submarine Attack: +10.00%
  • Submarine Defense: +5.00%
Political Power 50
Command power 30
 Generic Advisor


Submarines (Expert)
None
  • Naval Experience Gain: +0.30 daily
  • Submarine Attack: +15.00%
  • Submarine Defense: +10.00%
Political Power 100
Command power 20
 Generic Advisor


Submarines (Genius)
None
  • Naval Experience Gain: +0.40 daily
  • Submarine Attack: +20.00%
  • Submarine Defense: +15.00%
Political Power 200
Command power 10
 Generic Advisor


Tactical Bombing (Specialist)
None
  • Air Experience Gain: +0.20 daily
  • Ground support: +10.00%
Political Power 50
Command power 30
 Generic Advisor


Tactical Bombing (Expert)
None
  • Air Experience Gain: +0.30 daily
  • Ground support: +15.00%
Political Power 100
Command power 20
 Generic Advisor


Tactical Bombing (Genius)
None
  • Air Experience Gain: +0.40 daily
  • Ground support: +20.00%
Political Power 200
Command power 10