Boltrian Kingdom

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Boltrian Kingdom

Boltrian Kingdom.png

BLT map.png

IdeologyBenevolent Absolutism.png Benevolent Absolutism
Leader
King Boltrus
Ruling partyHarmonic (28%)
PopulationPopulation 3,273,289
PonypowerPonypower 12,744
RaceCamel Camel
StabilityStability 54%
War supportWar support 50%
FactoriesFactory 4
  • 1 Military factory
  • 0 Naval dockyard
  • 3 Civilian factory
CapitalCamelkand
ContinentCentral Zebrica
DemonymBoltrian
TagBLT
Color  #3232F0

Lore

Starting Situation

Military

Army

Army
Name Composition No.
InfantryLow Priority
Local Levy Infantry x3 4
Infantry
Storm Legion Infantry x5

Support Artillery
4
Army experience Total divisions 8
Ponypower Ponypower used 33,200

Navy

The Boltrian Kingdom starts with no navy.

Airforce

Air Force
Type No.
Tactical Bomber Medium Airship 40
Strategic Bomber Heavy Airship 20
Air experience Total planes 60
Ponypower Ponypower used 3,200

National Focus

The Boltrian Kingdom uses a slighltly modified version Zebrican generic focus tree that has two additional focuses for attacking and coring the Flag of Free Camel Tribes Free Camel Tribes.

Technology

Army Naval Air Tech / Industry
  • Muzzle-loaders (Muzzle-loading Guns)
  • Pre-Industrial Artillery
  • Designated Landing Barges
  • Storm-Era Airships
  • None
Doctrine Racial
  • None
  • None
  • None
  • None

Politics

National Spirits

The Boltrian Kingdom starts with no national spirits.

Leaders

Starting leaders
Leader Leader Ideology and party Traits Description Comes to power by
King Boltrus
Benevolent Absolutism.png
Benevolent Absolutism
Harmony

Harmonic
None
None



Parties

Political parties
Name Ideology Leader Popularity
Harmonic Benevolent Absolutism.png Benevolent Absolutism
Harmony
King Boltrus 28%
Communist Equestrian Socialism.png Communism Generic leader 2%
Supremacist Autocracy.png Supremacy Generic leader 23%
Non-Aligned Despotism.png Non-Aligned Generic leader 47%

Staff and Designers

Select advisor.png Political Advisors
Name Trait Requirement Effect Cost
Chavkar Niyaz
Chavkar Niyaz
Communist Revolutionary
None
  • Daily Communism Support: +0.1
Political Power 150
Saz Icewind
Saz Icewind
Pro-Harmony Reformer
None
  • Daily Harmony Support: +0.1
Political Power 150
Qandila Dusma
Qandila Dusma
Supremacist Demagogue
None
  • Daily Supremacy Support: +0.1
Political Power 150
Adiljan Tszyu
Adiljan Tszyu
Captain of Industry
None
  • Civilian Factory construction speed: +10%
  • Infrastructure construction speed: +10%
  • Railway construction speed: +10%
  • Refinery construction speed: +10%
Political Power 150
Kavus Rainstorm
Kavus Rainstorm
Fortification Engineer
  • Current ruling party is not SupremacySupremacist.
  • Land Fort construction speed: +20%
  • Coastal Fort construction speed: +20%
  • Anti Air construction speed: +20%
Political Power 150
Ganfur Snowfall
Ganfur Snowfall
War Industrialist
  • Current ruling party is HarmonyHarmonic.
  • Military Factory construction speed: +10%
  • Dockyard construction speed: +10%
  • Fuel Silo construction speed: +10%
Political Power 150
Bevak Frostbite
Bevak Frostbite
Illusive Gentlebeing
  • DLC La Résistance La Résistance is enabled
  • Has created an Intelligence Agency
  • Current ruling party is HarmonyHarmonic.
  • Operative slots: +1
  • Agency upgrade time: −15%
Political Power 150
Idea slot tank manufacturer.png Tank Designers
Name Trait Requirement Effect Cost
Armor Company
Armor Company
Tank Designer
None
  • Armor Research Speed: +15%
  • Armor technology:
    • Reliability: +5%
  • Armored Car:
    • Reliability: +5%
Political Power 150
Idea slot naval manufacturer.png Ship Designers
Name Trait Requirement Effect Cost
Naval Company
Naval Company
Ship Designer
None
  • Naval Research Speed: +15%
Political Power 150
Idea slot aircraft manufacturer.png Aircraft Designers
Name Trait Requirement Effect Cost
Light Air Company
Light Air Company
Light Aircraft Designer
None
  • Air Research Speed: +15%
  • Small Airframe:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter Airframe:
    • Agility: +10%
    • Max Speed: +10%
Political Power 150
Medium Air Company
Medium Air Company
Medium Aircraft Designer
None
  • Air Research Speed: +15%
  • Heavy Fighter Airframe:
    • Reliability: +20%
  • Medium Airframe:
    • Reliability: +20%
  • Scout Plane Airframe:
    • Reliability: +20%
Political Power 150
Heavy Air Company
Heavy Air Company
Heavy Aircraft Designer
None
  • Air Research Speed: +15%
  • Large Airframe:
    • Strat. Bombing: +10%
  • Transport Plane:
    • Range: +10%
Political Power 150
Naval Air Company
Naval Air Company
Naval Aircraft Designer
None
  • Air Research Speed: +15%
  • Naval Bomber Airframe:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Naval Bomber Airframe:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Fighter Airframe:
    • Range: +10%
    • Agility: +10%
  • Carrier CAS Airframe:
    • Range: +10%
    • Naval Attack: +10%
Political Power 150
Idea slot materiel manufacturer.png Materiel Designers
Name Trait Requirement Effect Cost
Small Arms Company
Small Arms Company
Infantry Equipment Designer
None
  • Weapons and Equipment Research Speed: +15%
Political Power 150
Artillery Company
Artillery Company
Artillery Designer
None
  • Artillery Research Speed: +15%
Political Power 150
Motorization Company
Motorization Company
Motorized Equipment Designer
None
  • Motorization Research Speed: +15%
Political Power 150
Idea slot industrial concern.png Industrial Concerns
Name Trait Requirement Effect Cost
Industrial Company
Industrial Company
Industrial Concern
None
  • Industrial Research Speed: +15%
Political Power 150
Electronics Company
Electronics Company
Electronics Concern
None
  • Electronics Research Speed: +15%
Political Power 150
Select theorist.png Theorists
Name Trait Requirement Effect Cost
Zukvid Stormrider
Zukvid Stormrider
Military Theorist
  • Current ruling party is HarmonyHarmonic.
  • Land Doctrine Cost: −10%
Political Power 100
Bibihadicha Qurbon
Bibihadicha Qurbon
Naval Theorist
None
  • Naval Doctrine Cost: −10%
Political Power 100
Zyk Thunderbolt
Zyk Thunderbolt
Air Warfare Theorist
None
  • Air Doctrine Cost: −10%
Political Power 100
Select army chief.png Chiefs of Army
Name Trait Requirement Effect Cost
Itrus Whirlwind
Itrus Whirlwind
Army Offense (Specialist)
  • Current ruling party is HarmonyHarmonic.
  • Army Experience Gain: +0.20
  • Division Attack: +5%
  • AI Modifier: Focus on Offense: +15%
Political Power 50
Command power 30
Shakarxo'ja Ato
Shakarxo'ja Ato
Army Defense (Specialist)
None
  • Army Experience Gain: +0.20
  • Division Defense: +5%
  • AI Modifier: Focus on Defense: +15%
Political Power 50
Command power 30
Select navy chief.png Chiefs of Navy
Name Trait Requirement Effect Cost
Itrus Stormbringer
Itrus Stormbringer
Decisive Battle (Expert)
  • Current ruling party is HarmonyHarmonic.
  • Naval Experience Gain: +0.30
  • Capital Ship Attack: +10%
  • Capital Ship Armor: +10%
  • Screen Attack: +10%
  • Screen Defense: +10%
Political Power 100
Command power 20
Izi Lightningstrike
Izi Lightningstrike
Anti-Submarine (Expert)
  • Current ruling party is HarmonyHarmonic.
  • Naval Experience Gain: +0.30
  • Submarine Detection: +15%
Political Power 100
Command power 20
Select air chief.png Chiefs of Airforce
Name Trait Requirement Effect Cost
Nofur Stormcloud
Nofur Stormcloud
Close Air Support (Expert)
  • At least one of the following is true:
    • Current ruling party is HarmonyHarmonic.
    • Current ruling party is NeutralityNon-Aligned.
  • Air Experience Gain: +0.30
  • Ground attack factor: +5%
  • Air Support Mission Efficiency: +10%
Political Power 100
Command power 20
Vetus Thunderbolt
Vetus Thunderbolt
All-Weather (Expert)
None
  • Air Experience Gain: +0.30
  • Bad Weather Penalty: −20%
Political Power 100
Command power 20
Select high command.png Military High Command
Name Trait Requirement Effect Cost
Rekrus Icewind
Rekrus Icewind
Artillery (Specialist)
  • Current ruling party is HarmonyHarmonic.
  • Artillery Attack: +10%
  • Artillery Defense: +5%
Political Power 50
Command power 30
Baburbek Boqi
Baburbek Boqi
Army Logistics (Expert)
None
  • Division Attrition: −8%
Political Power 100
Command power 20
Ganfur Whirlwind
Ganfur Whirlwind
Fleet Logistics (Specialist)
  • Current ruling party is HarmonyHarmonic.
  • Naval max range factor: +5%
Political Power 50
Command power 30
Kor Thunderbolt
Kor Thunderbolt
Air Combat Training (Expert)
None
  • Ace generation chance: +10%
Political Power 100
Command power 20

Military Leaders

Boltrian Kingdom starts without any military leaders.

Flags

Flags
Flag Information
Boltrian Kingdom.png
Boltrian Kingdom

Benevolent Absolutism.png
Camelkand.png
Camelkand

Autocracy.pngDespotism.png
Commune of Camelkand.png
Camelkand

Equestrian Socialism.png

Economy

Laws and Development

Laws and Development
Conscription Law Trade Law Economy Law
Volunteer Only Volunteer Only
  • Recruitable Population: 1.50%
Export Focus Export Focus
  • Construction Speed: +10.00%
  • Research Speed: +5.00%
  • Factory Output: +10.00%
  • Dockyard Output: +10.00%
  • Resources to Market: +50%
  • Civilian intelligence to others: +20.0%
  • Navy intelligence to others: +10.0%
Civilian Economy Civilian Economy
  • Industrial Research Speed: +3%
  • Electronics Research Speed: +2%
  • Consumer Goods Factories: 35.0%
  • Military to Civilian Factory conversion cost: +30.00%
  • Civilian to Military Factory conversion cost: +30.00%
  • Fuel Gain per Oil: -40.00%
  • Fuel Capacity: -25.00%
  • Infrastructure construction speed: +10.00%
  • Military Factory construction speed: -30.00%
  • Civilian Factory construction speed: -30.00%
  • Refinery construction speed: +5.00%
Scientific Development Society Development Illiteracy
Small Science Base Small Science Base
  • Daily Political Power Gain: +0.20
  • Research Speed: -55.00%
Agrarian Society Agrarian Society
  • Resource Gain Efficiency: -50.00%
  • Monthly Population: -25.0%
  • Construction Speed: -50.00%
  • Production Efficiency Cap: -20.00%
  • Research Speed: -50.00%
  • Factory Output: -50.00%
  • Dockyard Output: -50.00%
  • Factory Bomb Vulnerability: -50.00%
Broad Illiteracy Broad Illiteracy
  • Construction Speed: -15.00%
  • Research Speed: -45.00%
Poverty Race
Moderate Poverty Moderate Poverty
  • Monthly Population: -12.0%
  • Consumer Goods Factories: 10.0%
  • Construction Speed: -15.00%
  • Research Speed: -5.00%
Camel Camel Race
  • Uses Generic Racial Tree

Industry and Resources

Factories
Military factory
Military Factories
Naval dockyard
Naval Dockyards
Civilian factory
Civilian Factories
Fuel silo
Fuel Silos
Synthetic refinery
Synthetic Refineries
1 0 3 (-1) 0 0

Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.

Resources
Oil.png
Oil
Aluminum.png
Aluminum
Rubber.png
Rubber
Tungsten.png
Tungsten
Steel icon.png
Steel
Chromium.png
Chromium
MagCrystal.png
Crystal
0 2 (-1) 0 3 (-2) 5 (-3) 6 (-3) 0

Numbers in red indicate how many resources are reserved for export due to trade laws.