Celestial Resistance
Celestial Resistance | |
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Ideology | Liberation Front |
Leader | |
Ruling party | Celestial Loyalists (80%) |
Population | 1,806,671* |
Ponypower | 77,845* |
Race | Pony |
Stability | 21%* |
War support | 75%* |
Factories | 2* |
Capital | Stableside |
Continent | Southern Equus |
Diplomacy | At war with Disciples of the Night Baltimare Republic |
Demonym | Celestial |
Tag | CES |
Color | #A6D035 |
"Fictional" adventurer Daring Do was taking down what she thought was just another band of mad Lunar cultists when the moon grew bloody and Nightmare Moon herself returned to Equestria. Now she is in for her biggest adventure yet as she desperately leads an impromptu army to stop the cultists from joining their Queen, while also having to deal with a communist uprising in Baltimare and her old nemesis, Doctor Caballeron. For Equestria!
Lore
Cults of the South
The jungles of Southern Equestria have long been infested with batpony Nightmare Moon cultists. The return of Luna convinced some to rejoin Equestria peacefully, but others doubled down in their zealotry, becoming obsessed with "freeing" Nightmare Moon.
Adventurer and explorer Daring Do would repeatedly clash with them in her adventures through the southern wilderness, foiling many of their plots and providing much material for her "fictional" adventure novels.
Return of Nightmare Moon
Spooked by strange omens and a stirring in the jungles among their twisted exiles, worried batponies sought the help of Daring Do to investigate. What she discovered shocked her. Convinced that Nightmare Moon's return was imminent, the cultists had prepared a large army of true believers, brainwashed followers, and naive batpony sympathisers to sweep across the cities of southern Equestria before marching north for Manehatten.
Hastily assembling a militia formed of local Equestrian garrisons and volunteers, Daring Do led an ambush against the cultists, taking them by surprise. Yet even as victory loomed, the moon grew blood red and the cultists fought with renewed strength - Nightmare Moon had indeed returned.
Rumble in the Jungle
A savage war is now fought across the Equestrian southern jungle. Rumours leak in from the north - Equestria is embroiled in a full-scale civil war. To make things worse, Daring Do's nemesis, the profit-obsessed "archaeologist" Dr. Cabelleron, has taken advantage of the chaos to establish the Aztlan Free State, an army of natives led by his thuggish mercenaries. In the north, Baltimare has also fallen to a communist uprising, who now turn their eyes south to unite the South-East.
Before the ponies of southern Equestria can help defeat Nightmare Moon, they must wash out the communists, send Cabelleron packing and defeat the southern cultists - Nightmare Moon's most fervent supporters cannot be allowed to link up with her armies in the north!
Starting Situation
The Celestial Resistance will break away from the Lunar Empire around two months after the beginning of the Equestrian Civil War. It will find itself almost immediately at war with the Disciples of the Night, Baltimare Republic and the Aztlan Free State.
Celestial Resistance starts with a military of 77k deployed ponies in 15 divisions.
National Focus
The Celestial Resistance start the civil war cut-off from the rest of the nation, unable to get the word in or out. Their initial goal is to conclude the war in the southeast. Any choices made while it lasts has no bearing on the paths that are available to them later.
Once contact is reestablished, the country will get to choose one of the paths, depending on what happened to Equestria:
- Loyalist path – if Equestria stayed harmonic despite the civil war, Celestial Resistance will swear loyalty to the government. The country will either become a puppet, or be annexed outright (the latter is only possible if Celestial Resistance is not player-controlled). Daring Do will resign from her post to go back to adventuring, which you can experience together with her. This path is available even if Equestria is already more than 60% towards capitulation, but in that scenario the resistance path is recommended.
- Resistance path – if Equestria was defeated, is no longer harmonic, or is over 60% towards capitulation, Celestial Resistance can choose to stay/become fully independent, with the ultimate goal of restoring harmony in Equestria. If you have already chosen the loyalist path, you will get the option to switch to this path if either Equestria is 60% towards capitulation, or Celestia becomes Daybreaker.
- Solarist path – if Celestia becomes Daybreaker, the country can swear loyalty to her, like in the loyalist path. If the transformation into Daybreaker occurred after you have already chosen the loyalist path, you will be forced to choose again between resistance and solarist paths. This will ultimately lead you to war with Chiropterra. In order to avoid this path ending prematurely, you must choose Good Word as your president, complete the focus Institutionalize the Friendship Lodge, and capture Daring Do.
- Shadow path – a semi-secret path that unlocks if you started the solarist path, but failed to capture Daring Do in time. You will eventually go to war with the entire continent, but with one of the most powerful units in the entire game. If at some point you become a neighbour of the Crystal Empire ruled by King Sombra, you will get an event where you decide whether you want to switch tags and merge your countries or not.
As you can see, in some cases you will be forced to take either the loyalist or the resistance paths with no other alternatives. If you prefer not to leave things up to chance, set AI behaviour rules accordingly.
Technology
The technologies available at the beginning of the game are the same as Equestria.
Politics
National Spirits
Parties
Political parties | |||||
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Name | Ideology | Leader | Popularity | ||
Celestial Loyalists | Liberation Front Harmony |
Daring Do | 80% | ||
Baltimare Loyalists | Vanguard Socialism Communism |
Addie Hoover | 6% | ||
Lunar Loyalists | Fascism Supremacy |
Fiery Brimstone | 10% | ||
Caballeron Loyalists | Despotism Non-Aligned |
King Dust | 4% |
Leaders
Starting leaders | |||||||
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Leader | Leader | Ideology and party | Traits | Description | Comes to power by | ||
Born: July 1, 968, Equestria
Biography: Once believed to be merely fictional, Daring Do is the titular character and author of the internationally famous book series by the same name. As Daring did not expect tales of her adventures to sell very well if advertised as real, she opted to market them as fiction instead under the pen name of A.K. Yearling. A fearless adventurer at heart, Daring Do has spent many years keeping powerful magical artifacts away from those who would misuse them. From the devious creature known as Ahuizotl to the greedy Doctor Caballeron, she has thwarted many foes in her quest to protect ponies from potential catastrophes. Between her escapades, she often spent time relaxing at home and adapting her latest adventure to novels. Unfortunately for Daring, her adventuring came to a screeching halt when Equestria descended into civil war. The return of Nightmare Moon frightened many ponies, so Daring opted to do what she did best: protect them. However, this time she wasn't merely working from ambiguity; instead, she fully embraced the legendary image her readers had come to know her by and is now leading them to victory. After all, she's a hero, and everypony knows that heroes never lose. Portraits By: Bunnyshrubby |
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This is a generic character that happens to share the name with Fiery Brimstone from the Friendship Lodge, but they are otherwise completely separate. | |||||||
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Post-1007 leaders [may contain spoilers] | |||||||
Leader | Leader | Ideology and party | Traits | Description | Comes to power by | ||
Following parliament's decision to recognize the Solar Empire as a continuation of Equestria, Daring Do resigned her post in anger. Effectively, this means that until elections are held, parliament is in charge.
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Friendly Preacher
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Born: December 23, 980, Stableside, Equestria
Biography: Ever since he was young, Good Word had a penchant for talking to others. Whether it was a friendly conversation or a strife-filled argument, his uncanny ability to get through to even the most distrusting ponies was as unnerving as his ever-pleasant personality. However, for most of his life, his outward happiness was merely a mask that hid his crippling anxiety. Furthermore, he had become somewhat distant from his father due to the elder stallion's preference for doing charity work rather than spending time with his son. Good Word's life began to change in 1002 after an attempt to rekindle the relationship with his father took a turn for the worse. During a relief mission alongside a small ponytarian group known as the Friendship Lodge, a damaged support beam caused the roof above Good Word's father to collapse, burying him underneath a heap of metal. The young stallion saw the speed and zeal of the Friendship Lodge firsthoof as they rescued his father, even going so far as to rush him to the hospital when they saw he was hurt. Unfortunately, the injuries Good Word's father received were terminal. As the elder stallion was dying, he apologized to his son for not being there for him, and said that the reason why he worked so hard to aid others was that "there are so many ponies who need help, and Celestia knows they need it more than we do. She would help too, but even she can't be everywhere at once."\n\nThis was the spark that altered the young stallion forever: He became filled with the same spirit of charity that his father held, and he sought to work alongside the Friendship Lodge in order to both work past his own anxiety while spreading kindness and the teachings of Celestia to all. In the years that followed, he rapidly rose through the Lodge's ranks, and it was only a few months after he became Head Lodger that Equestria descended into civil war. Now he stands ready to do what he believes Celestia would do, but some wonder if his desire to emulate the princess' actions borders on obsession, or perhaps even worship. Portrait By: PrincessRari See alternate description:
Born: December 23, 980, Stableside, Equestria
Biography: Ever since he was young, Good Word had a penchant for talking to others. Whether it was a friendly conversation or a strife-filled argument, his uncanny ability to get through to even the most distrusting ponies was as unnerving as his ever-pleasant personality. However, for most of his life, his outward happiness was merely a mask that hid his crippling anxiety. As he progressed through young adulthood, Good Word found himself joining and eventually leading a ponytarian organization known as the Friendship Lodge. They helped him through his personal problems, and in turn, he channeled his passion back into the Lodge tenfold. At the dawn of the Equestrian Civil War, he sought to maintain the spirit of friendship and harmony wherever he went, but the reality of war between Equestria and the Lunarists slowly ate away at his desire to help those who now wanted to kill him. Things eventually came to a head when the once-peaceful ruler of Equestria transformed into Daybreaker. The government in Stableside had decided to throw their lot in with the empress, and as a part of that, they had invited Good Word to speak on the matter on behalf of the Friendship Lodge. That was the fateful day that Lunarist arsonists had barricaded and burnt down the capitol, killing everypony inside. But Good Word was not just anypony. Just as Celestia was underwent a fiery rebirth, the inferno stripped away the last of his anxiety and doubts, leaving only the purity of his hope that Celestia would save him. His faith. And through that faith, he rose from the ashes of the secular government with a new, divine purpose in life: to spread that faith to all — and to convert the gentiles through any means necessary. Portraits By: Motley_ad, Bunnyshrubby, & Twotail813 |
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Army Organization (Expert)
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Born: August 9, 978, Ayacachtli, Equestria
Biography: Ever since she was young, Crescent Glow had always loved Princess Luna. Tales of her kindness and beauty enthralled the young mare, and so like many other thestrals, she sought to devote her life to the Princess of the Night. Unfortunately for her, the millennium since Nightmare Moon's banishment had polluted the vision of Luna held by many ponies, leading to Crescent's dismay when she learned that the Night Guard in Canterlot was merely a ceremonial role and a ridiculed one at that. Still, Crescent persevered. She sought education at Canterlot University, and then on the day of her graduation, something miraculous happened: Princess Celestia announced the return of her beloved sister, and Crescent got to see younger alicorn with her own eyes. The joy that Princess Luna's return had brought to Crescent was matched only by her desire to remedy the Night Guard's perceived appearance as a joke. She quickly enrolled in Equestria's military, and through sheer determination, she outpaced all of her peers in Officer School. Alas, in a cruel twist of fate, shortly after she finished training, Princess Luna transformed into Nightmare Moon once more. This devastated the young mare, as she privately did not wish to serve an evil alter ego of the pony she worshipped so dearly. And so, when she was placed in charge of a portion of the New Lunar Empire's military, she and many other like-minded Lunarists defected to fight for harmony. For that's what they believe Princess Luna would have wanted. Portraits By: Egil |
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Well-known Pony
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Born: March 31, 959, Tenochtitlan, Equestria
Biography: Once an adventerous young stallion, Maita of the Neighua has taken his role of Chief in stride, as the "Hidden Tribe of the Sun and Moon" he belonged to sought to become seperate from the Neighua as a whole. Maita spent a considerable amount of time trying to tone down the extreme and bloody traditions of the Hidden Tribe with mild success, though he knew that some of them still clung to the ancient ways in hopes that they might get to practice their beliefs openly once more. It did not help Maita's efforts, knowing that the mysterious creature known as Ahuizotl whispered promises of a "New Cycle" into their ears. Still, Maita's charismatic nature and easygoing personality worked wonders in deradicalizing the majority of his kin, so much so that he no longer worried daily about the possibility of bloody rituals being performed in secret. Unfortunately for him, the Equestrian Civil War caused numerous problems to flare up with both his tribe and the rest of the Neighua, and so he and many of his tribe turned to Daring Do for help. Thanks to Daring and the rest of their mutual friends, Maita is now able to relax more often than not, as the local cultures of his homeland are no longer in danger of being wiped out or reverting to darker traditions. When not attending to government matters, he can be found reminiscing with aides on how he misses the peace and quiet of his hometown. Perhaps when true peace is achieved one day, he can return there for good. Until then, he still has many jokes to tell, and equally many jovial tales to share. |
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Smooth-Talking Charmer
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Biography: Doctor Caballeron is famous for being an antagonist in the Daring Do novels. What many did not know until recently was his humble beginnings as an archaeology student from Puerto Caballo. The world of Aztlan, with all its rich historical depth—from its endangered languages to its well-preserved temples—had been a source of wonder, and the only way for him to truly engage with it was a thorough search into their past, selling relics to fund his archaeological studies, which pitted him against Daring Do whenever they crossed paths.
Despite that, he would graduate with flying colors, setting himself up for a career that balanced quiet paperwork with adventurous fieldwork. That all changed when Equestria descended into civil war. His ill-fated Aztlan Free State was propped up by the bits he'd earned, armed by the mercenaries he'd bought, and motivated by a desire to defend the Neighua, but it would ultimately fall to Daring Do's resistance where Caballeron now takes refuge in. While he says he harbors good intentions in helping make Equestria whole, his villainous reputation precedes him, though he has sworn up and down that he will not take advantage of his position in the new government. Still, every day that passes where he helps ponies from all walks of life is counted as a small victory. Perhaps in time, he shall be known for his helpful reforms rather than his former villainy. Portrait By: AnaStarFury |
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Sunset Shimmer was born on March 23rd, 974, in the city of Tall Tale. Having a natural talent at magic even before she gained her cutie mark, she was sent to Celestia's School for Gifted Unicorns by her family, where her unique skills and ambition caught the eye of the Princess herself, who took her on as a student. But although Sunset was proud to be her one and only protege, both her hubris and aspirations knew no limits, and she soon became discontent with the little progress she made in her studies. After an incident involving a magical mirror, Celestia was forced to expel her, though she escaped into an alternate world using the mirror as a portal.
Years later, soon after the coronation of Princess Twilight Sparkle, Sunset Shimmer returned to steal the Element of Magic during her visit to the Crystal Empire. Fleeing back into the portal with the Element, Twilight was forced to chase after her, with Spike as her only company. Nopony quite knows what happened while they were gone, but Twilight eventually emerged with her crown secured, and stated that Sunset was in good hands. For many years, she went unnoticed and unremembered by many. Princess Twilight only knows of three visits from the mirror world, and none of them for very long. But that all changed when Equestria came under attack, and Harmony itself was threatened. Now, knowing she has to do her part for Equestria, and having an official role in the Equestrian Armed Forces, Sunset Shimmer leads armies into battle with the same confidence she always has in life; defending her friends and her homeland from anyone who would see it fall. |
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Annoying Nitpicker
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Still the single most annoying pony in all of Equestria.
See alternate description:
Despite not being that devout of a Lodger, the Empress saw fit to instate Quibble Pants as the leader of the Friendship Lodge as it undergoes its radical restructuring under her close supervision. That doesn't make him any less annoying to listen to. |
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Umbrum Superweapon
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Date of Creation: Unknown
Biography: Brought into existence by the Umbrum, the Pony of Shadows was to be their greatest weapon against Ponykind. Its magical abilities were unparalleled, but like any tool, it needed someone to wield it. The Umbrum desired for King Sombra to use their superweapon to transform all of Equestria into a realm that they could inhabit. But before they could set their plan in motion, a young pony named Stygian took the reins of the Pony of Shadows and was subsequently banished by the Pillars of Equestria into Limbo, a place between worlds. The Umbrum considered their weapon lost, then moved onto other machinations. A thousand years later, the Elements of Harmony brought the Pony of Shadows back into reality, but tore away its host before banishing it back into Limbo. Now it has returned yet again, though the exact method to how it did so remains a mystery. The Pony of Shadows is not truly sapient; it warps the desires of its host in order to complete both its original purpose and the goal of the pony that wields it. Its host may not even be fully aware of their actions as they pursue their goals. Unfortunately for most ponies, that goal involves the complete and utter annihilation of society as they know it. Portrait By: Bunnyshrubby |
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Defender of the Faith
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Born: March 27, 969, Stableside, Equestria
Biography: For many ponies, the love of Celestia is as pure as the love one holds for their home. Those ponies see the princess of the sun as nothing more than a respected ruler, one who shows kindness to her subjects as much as she expects kindness from them. But this pony... Fiery Brimstone always saw Celestia as not just the ruler of Equestria, but the rightful ruler of all of Equus. After all, she had kept Equestria together for a thousand years by herself, why should she not have authority over the countless other unstable nations that rise and fall? Being a hooves-off ruler has shown that her kindness was a mistake, one that angered this stallion and his siblings as they watched Equestria fracture into pieces out of her inaction. Upon Celestia's transformation into Daybreaker, Fiery Brimstone felt like he had a purpose for the first time in his life. The Friendship Lodge offered him some comfort before, but now with their reawakening into a religion under the guidance of their new prophet, Fiery knew that this... this was right. This was the true faith. And he knew that he must ensure that all ponies under the sun know the love of this new Celestia... by peace if possible, though he knew many sinners would not accept Her. To Fiery Brimstone, not even the misguided ponies in the Solar Empire understood Celestia as he and the Friendship Lodge did. Kindness and mercy only deserved to be given to Her faithful, while his namesake was to be dealt out to all others. For the only love that the unfaithful deserve is death. Portrait By: Twotail813 |
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Staff and Designers
Celestia Resistance starts off with “Quibble Pants” as a Political Advisor. However, it does not start with any Chief of Army or Chief of Navy available.
Tank Designers | ||||
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Name | Trait | Requirement | Effect | Cost |
Mobile Tank Designer |
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150 |
Ship Designers | ||||
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Name | Trait | Requirement | Effect | Cost |
Celestial Sea Fleet Designer |
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150 | |
Lunar Ocean Fleet Designer |
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150 | |
Multi-Purpose Fleet Designer |
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150 |
Aircraft Designers | ||||
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Name | Trait | Requirement | Effect | Cost |
Light Aircraft Designer |
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150 | |
Medium Aircraft Designer |
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150 |
Materiel Designers | ||||
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Name | Trait | Requirement | Effect | Cost |
Infantry Equipment Designer |
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150 | |
Artillery Designer |
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150 | |
Motorized Equipment Designer |
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150 |
Industrial Concerns | ||||
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Name | Trait | Requirement | Effect | Cost |
Industrial Concern |
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150 | |
Machine Tools Producer |
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150 | ||
Mining Company |
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150 | |
Electronics Concern |
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150 | |
Magical Concern |
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150 |
Theorists | ||||
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Name | Trait | Requirement | Effect | Cost |
Military Theorist |
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100 | ||
Local Magician |
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100 |
Military Leaders
Field Marshal | ||||
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Field Marshal | Traits | Description | Skills | Race |
Daring Do |
Media Personality
This general will go out of his way to talk to the media and will always try to be in the limelight.
Jungle Girl
Brave and adventurous, often reckless. The Jungle adventurer spent most of their life in the jungle, either in pursuit of treasures or fighting the bandits, and they can share their experience with the ponies they lead.
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Generals | ||||
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General | Traits | Description | Skills | Race |
Grave Soles |
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Snap Shutter |
Reckless
A good officer needs to lead from the front.
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See description:
Born: February 22, 967, Starfall, Commonwealth of New Mareland Portrait By: Egil |
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Mane Allgood |
Cautious
Takes their time and plans carefully.
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See description:
Born: July 20, 969, Ponyville, Equestria Portrait By: Egil |
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Comet Trail |
Flags
Flags | |
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Flag | Information |
Economy
Laws and Development
Industry and Resources
These statistics reflect the state of the area at the start of the game, and the situation will have likely changed by the time of the civil war.
Military Factories |
Naval Dockyards |
Civilian Factories |
Fuel Silos |
Synthetic Refineries |
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1 | 0 | 1 (-1) | 0 | 0 |
Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.
Oil |
Aluminum |
Rubber |
Tungsten |
Steel |
Chromium |
Crystal |
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0 | 4 (-2) | 22 (-11) | 0 | 2 (-1) | 0 | 0 |
Numbers in red indicate how many resources are reserved for export due to trade laws.
Awards
- Main article: Awards