Griffon Frontier national focus tree/scriptoutput

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Focus Prerequisites Effects
Grovel for Funds icon
Grovel for Funds
It's that time of year again, the time of year we beg the big wigs in Weter for more funding to improve our dismal state. Who knows maybe this time we'll get lucky and actually get some money.
  • Lose Political Power 50 Political Power
  • Trigger country event “Grovel for Funds” in 1 day
Griffonian Funding icon
Griffonian Funding
Now that we actually have money, we should look into ways on how to improve our situation.
  • Requires the following:
    • Grovel for Funds “Grovel for Funds”
  • Nova Griffonia sent us funds (?)
  • Gain Political Power 50 Political Power
Build Roads icon
Build Roads
We need to connect the Frontier's scattered townships with roads if we intend to control it.
  • Requires the following:
    • Griffonian Funding “Griffonian Funding”
  • [Scope]Cannibal Mountains (283):
    • Is owned and controlled by our country
  • [Scope]Vot (281):
    • Is owned and controlled by our country
  • [Scope]Cannibal Mountains (283):
    • Add 1 Building slot building slot
    • Add 1 Infrastructure Infrastructure
  • [Scope]Vot (281):
    • Add 1 Building slot building slot
    • Add 1 Infrastructure Infrastructure
Manufacturies icon
Manufacturies
We should open up some manufacturies in Frosthill to help us improve the nation. More industry equals a stronger nation.
  • Requires the following:
    • Griffonian Funding “Griffonian Funding”
  • [Scope]Cannibal Mountains (283):
    • Is owned and controlled by our country
  • [Scope]Cannibal Mountains (283):
    • Add 2 Building slot building slots
    • Add 2 Civilian factory Civilian Factory
Import Rifles icon
Import Rifles
Our arms industry is lacking... that's to say it really doesn't exist, to temporally fix this issue we should import some rifles from across the border.
  • Requires the following:
    • Manufacturies “Manufacturies”
  • Trigger country event “A Shipment” in 1 day
  • 1 500 units of Flag of Stalliongrad Stalliongrad Bolt-Action Rifles is added to the national Stockpile
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • add_equipment_subsidy
      • cic = 500
      • equipment_type = infantry_equipment
      • seller_tags
        • YAK
        • JAK
        • GRF
        • GFF
        • PNG
        • STG
        • STL
Recruit Bounty Hunters icon
Recruit Bounty Hunters
Our police force is, to put it lightly, ridiculously corrupt. They constantly ignore bandit raids and kidnappings, accept bribes from literally everyone and their mother, and as such; are more or less useless. We should hire some external help.
  • Requires the following:
    • Build Roads “Build Roads”
  • Custom effect tooltip: Spawns Two Bountry Hunter Divisions
  • Hidden effect:
    • load_oob = "GFF_new_units"
Hunt Down the Cannibals icon
Hunt Down the Cannibals
The first obstacle to actually fixing the Frontier is the cannibal clans up North. The fact that cannibals started forming clans in the first place really speaks volumes of the Frontier's administration, but nevertheless we have to get rid of them.
  • Requires the following:
    • Import Rifles “Import Rifles”
  • Requires the following:
    • Recruit Bounty Hunters “Recruit Bounty Hunters”
  • Gain Political Power 100 Political Power
  • Remove the National Spirit Idea saf history of segregation.png “Cannibal Clans”
Open Steel Mines icon
Open Steel Mines
With the Northern mountains having been cleared of most of the cannibals infesting, it we can finally extract the mineral riches that lie beneath them.
  • Requires the following:
    • Hunt Down the Cannibals “Hunt Down the Cannibals”
  • Add production of 12 Steel Steel to Vot (281)
Town Arsenals icon
Town Arsenals
The state shall provide the townships with equipment, so that they may defend themselves and assist in hunting down the bandits that still infest the countryside.
  • Requires the following:
    • Hunt Down the Cannibals “Hunt Down the Cannibals”
  • [Scope]Cannibal Mountains (283):
    • Is owned and controlled by our country
  • [Scope]Cannibal Mountains (283):
    • Add 2 Building slot building slots
    • Add 2 Military factory Military Factory
Hunt Down Virgil icon
Hunt Down Virgil
The bandit simply known as Virgil has been a pain in our collective flanks since before the fall of the Empire, if we intend to scatter the bandits, he must be found and disposed of like the animal he is.
  • Requires the following:
    • Town Arsenals “Town Arsenals”
  • Requires the following:
    • Open Steel Mines “Open Steel Mines”
  • Gain Political Power 50 Political Power
  • Remove the National Spirit Chaos idea.png “Virgil's Raiders”
  • Hidden effect:
    • Trigger country event “Virgil's End” in 1 day to 3 days
Hunt Down Redtail icon
Hunt Down Redtail
Heinrich Redtail and his band of communists have been a nuisance for both Frosthill and Weter alike. Now that we have means to enforce the law, posting bounties on the heads of those so-called revolutionaries should take care of them.
  • Requires the following:
    • Town Arsenals “Town Arsenals”
  • Requires the following:
    • Open Steel Mines “Open Steel Mines”
  • Gain Political Power 50 Political Power
  • Remove the National Spirit Trotskyite plot.png “Redtail's Rebels”
  • Hidden effect:
    • Trigger country event “Redtail's Final Stand” in 1 day to 3 days
Apply for Statehood icon
Apply for Statehood
With our situation more or less stabilised, we can formally apply to become a Griffonian province.
  • Requires the following:
    • Hunt Down Virgil “Hunt Down Virgil”
  • Requires the following:
    • Hunt Down Redtail “Hunt Down Redtail”
  • Trigger country event “Apply for Statehood” in 1 day
  • Hidden effect:
    • Scripted Effect: increase_society_development=yes
    • Scripted Effect: Improve_Science_Base=yes
Up a Creek Without a Paddle icon
Up a Creek Without a Paddle
Without funding and without support from the capital we are on our own... with all the bandits, cannibals and lunatics that live on these mountains...
  • Requires the following:
    • Grovel for Funds “Grovel for Funds”
  • Nova Griffonia declined funding (?)
  • Trigger country event “The Coming Storm” in 1 day
  • Lose Political Power 50 Political Power
Virgil's Takeover icon
Virgil's Takeover
With Muck hiding back in Weter, and what few of soldiers he had keeping order in the Frontier gone, the time has come for the boss to take over.
  • Requires the following:
    • Up a Creek Without a Paddle “Up a Creek Without a Paddle”
  • Scripted Effect: end_puppet_this=yes
  • Trigger country event “Virgil Makes a Move” in 1 day
  • Virgil becomes a Field Marshal
  • Custom effect tooltip: Attack Skill: 2

Defense Skill: 3 Planning Skill: 2 Logistics Skill: 3


  • Eurus Foresthill becomes a General
  • Custom effect tooltip: Attack Skill: 1

Defense Skill: 2 Planning Skill: 2 Logistics Skill: 2


Down the Mountain icon
Down the Mountain
We have finally managed to take over the Frontier, or rather Virgilia, as the boss has taken to calling it, we might as well stop hiding in the mountains.
  • Requires the following:
    • Virgil's Takeover “Virgil's Takeover”
  • Custom effect tooltip: Spawns Four Raider Mountaineer Divisions
  • Hidden effect:
    • If:
      • Limited to:
        • None of:
          • Has Mountain Infantry I technology researched
      • Add technology: Mountain Infantry I
    • Scripted Effect: fix_weapon_techs=yes
    • load_oob = "GFF_bandits"
Plenty of Boomsticks icon
Plenty of Boomsticks
Chances are pretty big that the lout Teafeather will try to retake Virgilia, and as much as we have to admit it, we simply ain't ready to face off against the Griffonian armies with the guns we have. Thankfully we know a couple of folks from Stalliongrad who can help with that slight issue.
  • Requires the following:
    • Down the Mountain “Down the Mountain”
  • 2 500 units of Flag of Stalliongrad Stalliongrad Bolt-Action Rifles is added to the national Stockpile
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • add_equipment_subsidy
      • cic = 500
      • equipment_type = infantry_equipment
      • seller_tags
        • YAK
        • JAK
        • GRF
        • GFF
        • PNG
        • STG
        • STL
Black Market icon
Black Market
The various bandits of Frosthill have always had a particular interest in the black market arms industry, and with no police left to stop us we don't even need to hide it anymore!
  • Requires the following:
    • Plenty of Boomsticks “Plenty of Boomsticks”
  • [Scope]Cannibal Mountains (283):
    • Is owned and controlled by our country
  • [Scope]Cannibal Mountains (283):
    • Add 3 Building slot building slots
    • Add 3 Military factory Military Factory
On the Properties of Long Pork icon
On the Properties of Long Pork
The various cannibal clans that live far in the mountains above Frosthill have been a pain in the flank to deal with for decades. Since they tend to eat negotiators first and ask questions later, but even they have to see all of us are set to hang if Teafeather gets his claws on us.
  • Requires the following:
    • Virgil's Takeover “Virgil's Takeover”
  • Replace the National Spirit Idea saf history of segregation.png “Cannibal Clans” with the National Spirit Idea saf history of segregation.png “Cannipals”
Cannipals icon
Cannipals
  • Daily Political Power Cost: +0.15
  • Division Defense: +5%
  • Recruitable Population: 1%
They still eat people, but at least they don't eat our people.
  • Lose Political Power 25 Political Power
  • Telete Softclaw becomes a General
  • Custom effect tooltip: Attack Skill: 2

Defense Skill: 1 Planning Skill: 1 Logistics Skill: 3


  • Custom effect tooltip: Spawns Two Cannibal Knight Brigades
  • Hidden effect:
    • If:
      • Limited to:
        • None of:
          • Has Knights Division I technology researched
      • Add technology: Knights Division I
    • Scripted Effect: fix_weapon_techs=yes
    • load_oob = "GFF_cannibals"
Iron Mines icon
Iron Mines
Now that we've managed to convince the cannibals to not eat our griffons, we can actually use the iron mines in their territory to make something other than eating utensils.
  • Requires the following:
    • On the Properties of Long Pork “On the Properties of Long Pork”
  • Add production of 8 Steel Steel to Cannibal Mountains (283)
The Frosthill Railroad icon
The Frosthill Railroad
With the cannibals more or less helping us, we should take the opportunity to actually connect the Far North with the rest of the nation.
  • Requires the following:
    • Iron Mines “Iron Mines”
  • [Scope]Cannibal Mountains (283):
    • Is owned and controlled by our country
  • [Scope]Vot (281):
    • Is owned and controlled by our country
  • Build a level 2 Railway Railway from Vot (281) to Cannibal Mountains (283)
  • Build a level 2 Railway Railway from Cannibal Mountains (283) to Chimincollie (285)
An Alliance with Redtail icon
An Alliance with Redtail
Redtail might be a bit of a communist loon, but convincing him and his rebels to fight Teafeather and his stooges shouldn't be that big of an issue for us.
  • Requires the following:
    • Virgil's Takeover “Virgil's Takeover”

The following will bypass the focus:
  • Current ruling party is Communism Communist
  • Modify the National Spirit Trotskyite plot.png “Redtail's Rebels”
Redtail's Rebels icon
Redtail's Rebels
  • Daily Political Power Cost: +0.05
  • Division Attack: +5%
  • Recruitable Population: 1.5%
Despite not really liking Virgil that much even Redtail has decided to help us deal with Teafeather's stooges.
  • Gain 5% Communism Communist party popularity
  • Heinrich Redtail becomes a Field Marshal
  • Custom effect tooltip: Attack Skill: 1

Defense Skill: 2 Planning Skill: 3 Logistics Skill: 1


  • Custom effect tooltip: Spawns Two Raider Mountaineer Divisions
  • Hidden effect:
    • If:
      • Limited to:
        • None of:
          • Has Mountain Infantry I technology researched
      • Add technology: Mountain Infantry I
    • Scripted Effect: fix_weapon_techs=yes
    • load_oob = "GFF_communists"
Importing the Revolution icon
Importing the Revolution
Surprisingly enough, Redtail's support for our cause has started attracted many young revolutionaries from both Nova Griffonia and abroad, while we aren't really all that big on Communism, their support will prove invaluable.
  • Requires the following:
    • An Alliance with Redtail “An Alliance with Redtail”
  • Gain Ponypower 10 000 Ponypower
  • Gain 5% Communism Communist party popularity
Alcohol Smugglers icon
Alcohol Smugglers
While Virgilia isn't exactly the industrial centre of the world, it has plenty of breweries and plenty of folks willing to smuggle it to make a bit. We should encourage these smugglers to at least somewhat alleviate our money issues.
  • Requires the following:
    • Importing the Revolution “Importing the Revolution”
  • [Scope]Amdral Nuur (277):
    • Is owned and controlled by our country
  • [Scope]Amdral Nuur (277):
    • Add 2 Building slot building slots
    • Add 2 Civilian factory Civilian Factory
Victory! icon
Victory!
Huzzah! The corrupt, oppressive government in Weter shall chain us no longer! Let us celebrate this great victory!
  • Requires the following:
    • The Frosthill Railroad “The Frosthill Railroad”
  • Requires the following:
    • Black Market “Black Market”
  • Requires the following:
    • Alcohol Smugglers “Alcohol Smugglers”
  • Is at peace
  • Gain Political Power 150 Political Power
Expand the Mining Networks icon
Expand the Mining Networks
Our new, independent nation needs to solve its own problems and fulfil its own needs. We must expand our mining network if we are to sustain our growing military industry.
  • Requires the following:
    • Victory! “Victory!”
  • Add production of 8 Steel Steel to Cannibal Mountains (283)
Modern Industrial Methods icon
Modern Industrial Methods
Our nation has suffered badly from the chains Griffonia put us in. The industry is badly developed and cannot keep up with our nation's demands. It must be a big priority of ours to fix this issue, and to get the most out of our factories.
  • Requires the following:
    • Expand the Mining Networks “Expand the Mining Networks”
  • Gain +100% research bonus (Industrial bonus) (1 use) towards:
    • Industry
  • Scripted Effect: increase_society_development=yes
Develop the Alcohol Industry icon
Develop the Alcohol Industry
It's undeniable that our citizens love alcohol. Why wouldn't we meet them halfway and profit off of this new source of income?
  • Requires the following:
    • Modern Industrial Methods “Modern Industrial Methods”
  • [Scope]Vot (281):
    • Is owned and controlled by our country
  • [Scope]Vot (281):
    • Add 2 Building slot building slots
    • Add 2 Civilian factory Civilian Factory
Expand Crystal Mining Operations icon
Expand Crystal Mining Operations
Although largely ignored and dismissed amongst griffon society as a waste of time, crystals and the power they hold has shown some serious potential in recent months. It would be wise of us to invest in this new resource.
  • Requires the following:
    • Victory! “Victory!”
  • Add production of 16 {{{caption}}} Crystals to Uulin Griffins (278)
Magical Boomsticks icon
Magical Boomsticks
The energy stored within the crystals has not only proven profitable, but also quite useful. Some scientists have pointed out the uses of magic in a combat scenario, asking for our support to fund their research. It certainly does sound interesting...
  • Requires the following:
    • Expand Crystal Mining Operations “Expand Crystal Mining Operations”
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Magical Weapons
    • magical_weapons1
    • magical_weapons2
    • magical_weapons3
Arm the Nation icon
Arm the Nation
Our victory over the Weter Government has proven that we are strong, but it has also attracted the attention of foreign powers. We cannot let our guard down now and risk being chained once more.
  • Requires the following:
    • Magical Boomsticks “Magical Boomsticks”
  • [Scope]Amdral Nuur (277):
    • Is owned and controlled by our country
  • [Scope]Amdral Nuur (277):
    • Add 2 Building slot building slots
    • Add 2 Military factory Military Factory
Troubles on the Home Front icon
Troubles on the Home Front
Tensions between Virgil and Redtail, the leader of the Communist party, have been increasing rapidly ever since our victory over Weter. Today, Redtail has had enough, and has called for an uprising against Virgil. A bloody conflict seems unavoidable...
  • Requires the following:
    • Develop the Alcohol Industry “Develop the Alcohol Industry”
  • Requires the following:
    • Arm the Nation “Arm the Nation”
  • No Never

The following will bypass the focus:
  • At least one of the following is true:
    • Virgil Stayed in Power (?)
    • Redtail Took Power (?)
The King of Bandits icon
The King of Bandits
A blood-sworn rival of Nova Griffonia, Virgil has come to be called the 'King of Bandits' amongst our population. He was the one to save us from the Nova Griffonian overlord, and it would be best to have him, this ferocious, tough skinned fighter, stay as our leader.
  • Requires the following:
    • Troubles on the Home Front “Troubles on the Home Front”
  • Mutually Exclusive Mutually exclusive with:
    • The Revolution II: Electric Boogaloo “The Revolution II: Electric Boogaloo”
  • Virgil Stayed in Power (?)
  • Gain Political Power 50 Political Power
Civilise the Cannibals icon
Civilise the Cannibals
Ever since Nova Griffonia plagued our nation with famine, cannibals have been making our people nervous. It is about time for a final rapprochement with them, showing them that there is still a place amongst society for them. Well, a place that doesn't involve eating others, that is...
  • Requires the following:
    • The King of Bandits “The King of Bandits”
  • Mutually Exclusive Mutually exclusive with:
    • Cannibal Autonomy “Cannibal Autonomy”
  • Replace the National Spirit Idea saf history of segregation.png “Cannipals” with the National Spirit Idea saf history of segregation.png “Civilised Cannibals”
Civilised Cannibals icon
Civilised Cannibals
  • Consumer Goods Factories factor: −10%
  • Construction Speed: +10%
  • Efficiency cap texticon.png Production Efficiency Cap: +5%
  • Factory Output: +5%
We've managed to convince our local cannibals to explore new culinary tastes aside from long pork.
Cannibals with Casinos icon
Cannibals with Casinos
As it turns out, cannibals work twice as hard as most griffons if you tell them they'll get a piece of meat if they just work hard enough. Who would've known!
  • Requires the following:
    • Civilise the Cannibals “Civilise the Cannibals”
  • [Scope]Cannibal Mountains (283):
    • Is owned and controlled by our country
  • [Scope]Vot (281):
    • Is owned and controlled by our country
  • [Scope]Vot (281):
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • [Scope]Cannibal Mountains (283):
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
Cannibal Autonomy icon
Cannibal Autonomy
Cannibalism had first become a problem during the days of Nova Griffonian overlordship. Our past overlord would steal and hoard a majority of our food supply to feed their own people, ignoring the massive wave of hunger it caused. While food is certainly not as scarce as back then, many of those who resorted to cannibalism feel they won't be able to stop. Perhaps we can make a deal with them instead...
  • Requires the following:
    • The King of Bandits “The King of Bandits”
  • Mutually Exclusive Mutually exclusive with:
    • Civilise the Cannibals “Civilise the Cannibals”
  • Replace the National Spirit Idea saf history of segregation.png “Cannipals” with the National Spirit Idea saf history of segregation.png “Cannibal Auxiliaries”
Cannibal Auxiliaries icon
Cannibal Auxiliaries
  • Division Attack: +5%
  • Division Defense: +5%
  • Recruitable Population: 1.5%
In exchange for proper pay and a blind eye to some of their activities our friendly neighbourhood cannibals have been integrated into our army as elite shock troops.
Arming the Cannibals icon
Arming the Cannibals
While troubling some of our citizens, we can safely say that arming cannibals won't cause any problems. Hopefully...
  • Requires the following:
    • Cannibal Autonomy “Cannibal Autonomy”
  • [Scope]Amdral Nuur (277):
    • Is owned and controlled by our country
  • [Scope]Vot (281):
    • Is owned and controlled by our country
  • [Scope]Amdral Nuur (277):
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
  • [Scope]Vot (281):
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
Fortify The Virgilia-Griffonian Border icon
Fortify The Virgilia-Griffonian Border
Those damned birds in Weter cannot be sitting idly at the sight of our new, independent nation... they must be planning an attack, an invasion! We must prepare for whatever they can try and throw at us, and fortify our border.
  • Requires one of the following:
    • Arming the Cannibals “Arming the Cannibals”
    • Cannibals with Casinos “Cannibals with Casinos”
  • [Scope]Cannibal Mountains (283):
    • Add 2 Land fort Land Fort, on the province (6073)
    • Add 2 Land fort Land Fort, on the province (160)
    • Add 2 Land fort Land Fort, on the province (11174)
    • Add 2 Land fort Land Fort, on the province (6269)
    • [Scope]Vot (281):
      • Add 2 Land fort Land Fort, on the province (9181)
      • Add 2 Land fort Land Fort, on the province (3030)
      • Add 2 Land fort Land Fort, on the province (214)
      • Add 2 Land fort Land Fort, on the province (11217)
    • [Scope]Uulin Griffins (278):
      • Add 2 Land fort Land Fort, on the province (350)
      • Add 2 Land fort Land Fort, on the province (9100)
Burn Weter to the Ground icon
Burn Weter to the Ground
The time has come to payback Nova Griffonia for its numerous insults.
  • Requires one of the following:
    • Fortify The Virgilia-Griffonian Border “Fortify The Virgilia-Griffonian Border”
    • A Criminal Economy “A Criminal Economy”
  • None of:

The following will bypass the focus:
  • Flag of Nova Griffonia Nova Griffonia:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
  • Owns state Weter (243)
  • Gain 20% War support War Support
  • [SCOPE]Every state:
    • Limited to:
    • Is claimed by our country
  • If:
  • If:
    • Limited to:
      • [Scope]Weter (243):
        • [SCOPE]State owner:
          • Is a subject of our country
    • Becomes owner and controller of Weter (243)
  • Else, if:
    • Limited to:
    • Gets a Annex wargoal against owner of Weter (243)
Crown Virgil Emperor icon
Crown Virgil Emperor
Virgil has clawed his way to the top of Nova Griffonia. All those who would oppose him are dead or have fled the country. This is his land now.
  • Requires the following:
    • Burn Weter to the Ground “Burn Weter to the Ground”
  • Is an independent nation
  • [Scope]Weter (243):
    • Is owned and controlled by our country
  • Trigger country event “Crime Lord Becomes Emperor!” in 1 day
Might Makes Right icon
Might Makes Right
Virgil has taken Nova Griffonia by right of conquest, this makes him the rightful ruler in the sight of gods and griffons.
  • Requires the following:
    • Crown Virgil Emperor “Crown Virgil Emperor”
  • Flag of Nova Griffonia Nova Griffonia:
    • Scripted Trigger: all_cores_owned_by_ROOT=yes
  • [SCOPE]Every state:
    • Limited to:
    • our country gains a core on this state
Virgilian Expansionism icon
Virgilian Expansionism
Our nation has proven its strength once more! With the hated Griffonians defeated, we can now turn our eyes on what else is out there.
  • Requires the following:
    • Crown Virgil Emperor “Crown Virgil Emperor”
  • Gets the National Spirit Triumphant will.png “Virgillian Expansionism”
Virgillian Expansionism icon
Virgillian Expansionism
  • Division Recovery Rate: +10%
  • Recruitable Population: 2%
  • Justify war goal time: −25%
  • War Support: +10%
Frosthill Academy of Science icon
Frosthill Academy of Science
With a bit of finesse, charm and lots of money, we could easily invite some of the scientists from Weter, Stalliongrad and more to move over to our capital and found an institution of our own.
  • Requires the following:
    • Crown Virgil Emperor “Crown Virgil Emperor”
  • Gain 1 research slot
  • Scripted Effect: increase_society_development=yes
A Criminal Economy icon
A Criminal Economy
People can say what they want, but crime surely does seem to pay off more in our case.
  • Requires the following:
    • Education Reforms “Education Reforms”
  • Requires the following:
    • Get Rid of Redtail “Get Rid of Redtail”
  • Scripted Effect: increase_society_development=yes
  • Gets the National Spirit Generic production bonus.png “Criminal Profits”
Criminal Profits icon
Criminal Profits
  • Consumer Goods Factories factor: −10%
  • Construction Speed: +15%
  • Efficiency cap texticon.png Production Efficiency Cap: +15%
  • Factory Output: +15%
Connect the Nation icon
Connect the Nation
New roads, paths and bridges are mandatory for our ever growing industry and military. Without roads, there would be no resources to build factories or arm soldiers. Easy as that.
  • Requires the following:
    • The King of Bandits “The King of Bandits”
  • [Scope]Amdral Nuur (277):
    • Is owned and controlled by our country
  • [Scope]Uulin Griffins (278):
    • Is owned and controlled by our country
  • [Scope]Vot (281):
    • Is owned and controlled by our country
  • [Scope]Cannibal Mountains (283):
    • Is owned and controlled by our country
  • [Scope]Amdral Nuur (277):
    • Add 1 Building slot building slot
    • Add 1 Infrastructure Infrastructure
  • [Scope]Uulin Griffins (278):
    • Add 1 Building slot building slot
    • Add 1 Infrastructure Infrastructure
  • [Scope]Vot (281):
    • Add 1 Building slot building slot
    • Add 1 Infrastructure Infrastructure
  • [Scope]Cannibal Mountains (283):
    • Add 1 Building slot building slot
    • Add 1 Infrastructure Infrastructure
The Virgilian Industrial Revolution icon
The Virgilian Industrial Revolution
Our industry is unorganised, spread out and in general too ineffective and unproductive. The time for reform has come, with new laws and regulations, as well as construction programs for new industry.
  • Requires the following:
    • Connect the Nation “Connect the Nation”
  • [Scope]Amdral Nuur (277):
    • Is owned and controlled by our country
  • [Scope]Vot (281):
    • Is owned and controlled by our country
  • [Scope]Cannibal Mountains (283):
    • Is owned and controlled by our country
  • [Scope]Amdral Nuur (277):
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
  • [Scope]Vot (281):
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • [Scope]Cannibal Mountains (283):
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
Education Reforms icon
Education Reforms
The current education system is, quite frankly, a total mess. Due to this, it is time to reform and modernise schools and colleges, and to enlighten our nation. Together, we can bring our country forward!
  • Requires the following:
    • The Virgilian Industrial Revolution “The Virgilian Industrial Revolution”
  • Gain 1 research slot
  • Scripted Effect: Improve_Science_Base=yes
A Proper Army icon
A Proper Army
While we did defeat the hated Griffonians and gained our independence by doing so, we must not let our guard down. Our army is nothing but a horde of badly trained volunteers and militia, mostly consisting of bandits, rednecks and whoever thought he doesn't have a place in society. A proper nation requires a proper army, and that is what we shall have!
  • Requires the following:
    • The King of Bandits “The King of Bandits”
  • Gain Army experience 25 Army Experience
  • Replace the National Spirit Generic manpower bonus.png “Virgil's Raiders” with the National Spirit Generic manpower bonus.png “Virgilian National Guard”
Virgilian National Guard icon
Virgilian National Guard
  • Division Attack: +10%
  • Division Defense: +10%
  • Recruitable Population: 3.5%
Mass Mining Operations icon
Mass Mining Operations
With vast resources hidden beneath our very claws, it would be best advised to start major mining operations as soon as we possibly can. Whatever we may find down there, our nation can surely make use of it.
  • Requires the following:
    • A Proper Army “A Proper Army”
  • Add production of 12 {{{caption}}} Crystals to Uulin Griffins (278)
  • Add production of 8 Steel Steel to Vot (281)
  • Add production of 8 Tungsten Tungsten to Amdral Nuur (277)
  • Add production of 12 {{{caption}}} Crystals to Cannibal Mountains (283)
Get Rid of Redtail icon
Get Rid of Redtail
Unfortunately, Redtail has escaped our claws at the end of the civil war, going into hiding while still organising rebels and other resistance groups. It's damn time we find that bastard and finish him off, once and for all!
  • Requires the following:
    • Mass Mining Operations “Mass Mining Operations”
  • Remove the National Spirit Trotskyite plot.png “Redtail's Rebels”
  • Gain 10% Stability Stability
  • Gain 10% Supremacy Supremacist party popularity
The Revolution II: Electric Boogaloo icon
The Revolution II: Electric Boogaloo
It's that time of the year, again.
  • Requires the following:
    • Troubles on the Home Front “Troubles on the Home Front”
  • Mutually Exclusive Mutually exclusive with:
    • The King of Bandits “The King of Bandits”
  • Redtail Took Power (?)
  • Gain Political Power 50 Political Power
Rejoin Nova Griffonia icon
Rejoin Nova Griffonia
Rejoice, comrades! The workers of Nova Griffonia have risen up and thrown off their chains, freeing themselves from their oppressive, corrupt leaders. It is time to meet our new comrades halfway, and fight as one - together!
  • Requires the following:
    • The Revolution II: Electric Boogaloo “The Revolution II: Electric Boogaloo”
  • Flag of Nova Griffonia Nova Griffonia:
    • Current ruling party is Communism Communist
Red October icon
Red October
Our nation is surrounded by greedy, evil souls. We must protect our people and the revolution, and make ready for the struggle ahead.
  • Requires the following:
    • The Revolution II: Electric Boogaloo “The Revolution II: Electric Boogaloo”
  • After October 21 of 1009
  • Lose Political Power 50 Political Power
  • Gets the National Spirit Generic production bonus.png “Calibrated Economy”
Calibrated Economy icon
Calibrated Economy
  • Construction Speed: +10%
  • Efficiency cap texticon.png Production Efficiency Cap: +10%
  • Factory Output: +10%
  • Flag of Griffon Frontier Griffon Frontier:
    • Gains claim on Yakiborder (271)
    • Gains claim on Summer Camps (335)
    • Gains claim on Kluv Valley (336)
    • Gains claim on Beside (337)
    • Gains claim on Snowy Mountains (58)
    • Gains claim on Beak (238)
    • Gains claim on Lammia (338)
    • Gains claim on Bjornholm (222)
    • Gains claim on Nouveau Aquila (239)
    • Gains claim on Broken Skull (242)
    • Gains claim on Dulli Mountains (245)
    • Gains claim on Weter (243)
    • Gains claim on Weidadehudedaier (279)
    • Gains claim on Rudeigin a Tha Sin Cho Math (286)
    • Gains claim on Hillyhills (244)
    • Gains claim on Onear Mountains (287)
    • Gains claim on Frozen North (288)
Rationing Our Resources icon
Rationing Our Resources
Our new society has no need for wasteful ways of life. Rationing of most resources shall henceforth be mandatory, in an effort to redistribute resources to where they are most needed; for the greater good.
  • Requires the following:
    • Red October “Red October”
  • Gets the National Spirit FRA factory strikes.png “Rationing”
Rationing icon
Rationing
  • Consumer Goods Factories factor: −20%
Expand the Red Rifles icon
Expand the Red Rifles
The Red Rifles are our finest marksmen, defenders of the revolution and the common griffon. Given their skill and success on the battlefield, it would be a brilliant idea to create new, larger formations.
  • Requires the following:
    • Red October “Red October”
  • Custom effect tooltip: Spawns Five Infantry Divisions
  • Hidden effect:
    • load_oob = "GFF_revolutionaries"
Industrialising the Nation icon
Industrialising the Nation
Our nation has yet to live up to its full industrial potential. In an effort to benefit both the common worker and our nation as a whole, we must push for increased industrialisation.
  • Requires the following:
    • Expand the Red Rifles “Expand the Red Rifles”
  • Requires the following:
    • Rationing Our Resources “Rationing Our Resources”
  • [Scope]Amdral Nuur (277):
    • Is owned and controlled by our country
  • [Scope]Vot (281):
    • Is owned and controlled by our country
  • [Scope]Cannibal Mountains (283):
    • Is owned and controlled by our country
  • [Scope]Amdral Nuur (277):
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
  • [Scope]Vot (281):
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • [Scope]Cannibal Mountains (283):
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
Connecting the Nation icon
Connecting the Nation
The construction of new railways across the country will drastically decrease travelling times, making future construction projects easier and securing our army's supply lines.
  • Requires the following:
    • Industrialising the Nation “Industrialising the Nation”
  • [Scope]Amdral Nuur (277):
    • Is owned and controlled by our country
  • [Scope]Vot (281):
    • Is owned and controlled by our country
  • Build a level 2 Railway Railway from Vot (281) to Amdral Nuur (277)
Economic Revival icon
Economic Revival
With the rights of the worker secured, new industrial complexes constructed and our nation united behind the red flag of the revolution, we are truly a sovereign nation at last.
  • Requires the following:
    • The Vodka Industry “The Vodka Industry”
  • Requires the following:
    • Hunt Down Virgil “Hunt Down Virgil”
  • Scripted Effect: increase_society_development=yes
Annihilate the Cannibal Clans icon
Annihilate the Cannibal Clans
It's about time we purge these disgusting, dangerous cannibals from our lands. Good riddance!
  • Requires the following:
    • The Revolution II: Electric Boogaloo “The Revolution II: Electric Boogaloo”
  • If:
    • Limited to:
      • Has the National Spirit Idea saf history of segregation.png “Cannibal Clans”
    • Remove the National Spirit Idea saf history of segregation.png “Cannibal Clans”
  • If:
    • Limited to:
      • Has the National Spirit Idea saf history of segregation.png “Cannipals”
    • Remove the National Spirit Idea saf history of segregation.png “Cannipals”
  • If:
    • Limited to:
      • Has the National Spirit Idea saf history of segregation.png “Civilised Cannibals”
    • Remove the National Spirit Idea saf history of segregation.png “Civilised Cannibals”
  • If:
    • Limited to:
      • Has the National Spirit Idea saf history of segregation.png “Cannibal Auxiliaries”
    • Remove the National Spirit Idea saf history of segregation.png “Cannibal Auxiliaries”
  • Gain 2.5% Communism Communist party popularity
  • Gain 10% Stability Stability
Stalliongradian Scientific Advisors icon
Stalliongradian Scientific Advisors
Our Stalliongradian comrades have been kind enough to aid our cause by sending some of their best scientists our way. With their help, we are sure to make quick advancements in technology!
  • Requires the following:
    • Annihilate the Cannibal Clans “Annihilate the Cannibal Clans”
  • Gain 1 research slot
  • Scripted Effect: Improve_Science_Base=yes
The Vodka Industry icon
The Vodka Industry
Some forget that soldiers, too, have a conscience when pulling their trigger. Killing is never easy, but there are ways to lessen the pain and lighten the mood of our regiments.
  • Requires the following:
    • Stalliongradian Scientific Advisors “Stalliongradian Scientific Advisors”
  • [Scope]Amdral Nuur (277):
    • Is owned and controlled by our country
  • [Scope]Vot (281):
    • Is owned and controlled by our country
  • [Scope]Cannibal Mountains (283):
    • Is owned and controlled by our country
  • [Scope]Amdral Nuur (277):
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
  • [Scope]Vot (281):
    • Add 2 Building slot building slots
    • Add 1 Military factory Military Factory
    • Add 1 Civilian factory Civilian Factory
  • [Scope]Cannibal Mountains (283):
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
Stronghold of the Revolution icon
Stronghold of the Revolution
The ideas of our people must be carried on and defended. We must protect the revolution at all costs!
  • Requires the following:
    • The Revolution II: Electric Boogaloo “The Revolution II: Electric Boogaloo”
  • Gets the National Spirit Generic infantry bonus.png “Griffonian Drills”
Griffonian Drills icon
Griffonian Drills
  • Division training time: −10%
  • Gain 5% Communism Communist party popularity
Organise the Red Guard icon
Organise the Red Guard
Our brave, heroic soldiers have brought the revolution to our homes and secured the safety of our workers. Now it is time to re-brand them as the Red Guard, the guardians of the revolution.
  • Requires the following:
    • Stronghold of the Revolution “Stronghold of the Revolution”
  • Replace the National Spirit Trotskyite plot.png “Redtail's Rebels” with the National Spirit Trotskyite plot.png “The Red Guard”
The Red Guard icon
The Red Guard
  • Division Recovery Rate: +5%
  • Division Attack: +10%
  • Recruitable Population: 3%
Hunt Down Virgil icon
Hunt Down Virgil
That ravaging bandit and his pack are still out there... we cannot allow for him to live! He must die, so that the revolution may live on!
  • Requires the following:
    • Organise the Red Guard “Organise the Red Guard”
  • Gain 7.5% Communism Communist party popularity
  • Remove the National Spirit Chaos idea.png “Virgil's Raiders”
  • Gain 10% Stability Stability
The Long March to Weter icon
The Long March to Weter
Our old enemy and oppressor, Nova Griffonia, has refused to correct their path. It is time, comrades, to put an end to this corrupt state of theirs, and to raise the flag of the revolution high!
  • Requires the following:
    • Connecting the Nation “Connecting the Nation”
  • Requires the following:
    • Economic Revival “Economic Revival”
  • None of:

The following will bypass the focus:
  • Flag of Nova Griffonia Nova Griffonia:
    • At least one of the following is true:
      • Is at war with our country
      • Does not exist
      • Is a subject of our country
A New Dawn icon
A New Dawn
It is over, at last, comrades. The struggle is over, and the war won. With the tyrants defeated, the common worker stands victorious in this hour of glory. A new dawn approaches, our place within this cruel world is secured, at last.
  • Requires the following:
    • The Long March to Weter “The Long March to Weter”
  • Flag of Nova Griffonia Nova Griffonia:
    • Scripted Trigger: all_cores_owned_by_ROOT=yes
  • [SCOPE]Every state:
    • Limited to:
    • our country gains a core on this state
  • Set cosmetic tag to GRF_frontier
  • Set the Communism Communist party name to (FfNGSP) Federeyshan fun Nova Griffonyan Sosyalist Partyes
  • Change capital to Weter (243)
  • Hidden effect:
    • Set the Harmony Harmonic party name to (NGDF) Nova Griffonyan Demokratik Front
    • Set the Neutrality Non-Aligned party name to (Nashanal Administratyon Kamiti) Nashanal Administratyon Kamiti
Rebuild the Nation icon
Rebuild the Nation
The newly seized Griffonian territory certainly grants us more strength, but has been left in ruins due to the heavy fighting. The workers of our two nations stand united behind one flag. Together, we shall rebuild this land!
  • Requires the following:
    • A New Dawn “A New Dawn”
  • [Scope]Frozen North (288):
    • Is owned and controlled by our country
  • [Scope]Nouveau Aquila (239):
    • Is owned and controlled by our country
  • [Scope]Weter (243):
    • Is owned and controlled by our country
  • [Scope]Frozen North (288):
    • Add 2 Building slot building slots
    • Add 2 Civilian factory Civilian Factory
  • [Scope]Nouveau Aquila (239):
    • Add 2 Building slot building slots
    • Add 2 Military factory Military Factory
  • [Scope]Weter (243):
    • Add 2 Building slot building slots
    • Add 1 Military factory Military Factory
    • Add 1 Civilian factory Civilian Factory
Purge the Old Bureaucracy icon
Purge the Old Bureaucracy
While the Griffonian state is no more, parts of its over-complicated and corrupt bureaucracy still remain. We will move our two states closer, into a centralised government and administration.
  • Requires the following:
    • A New Dawn “A New Dawn”
  • Gain 15% Communism Communist party popularity
  • Gets the National Spirit STG war communism.png “Purged Bureaucracy” for 210 days
Purged Bureaucracy icon
Purged Bureaucracy
  • Daily Political Power Cost: +0.7
  • Recruitable Population: −3%
  • Gain 10% Stability Stability
  • Lose Ponypower 5 000 Ponypower
Re-Open the Weter University icon
Re-Open the Weter University
Our two, combined people are hungry to learn more about this world and its secrets. Weter University shall be repaired and reopened as quickly as possible.
  • Requires the following:
    • Purge the Old Bureaucracy “Purge the Old Bureaucracy”
  • Requires the following:
    • Rebuild the Nation “Rebuild the Nation”
  • Gain 1 research slot
Exporting the Revolution icon
Exporting the Revolution
With the revolution firmly secured at home, it is about time we look beyond our own borders. With our newly gained strength, we must do all we can to bring the revolution to each foreign worker's doorstep. All shall rise up and become free! Free from their shackles!
  • Requires the following:
    • Re-Open the Weter University “Re-Open the Weter University”
  • Gets the National Spirit FRA scw intervention republicans focus.png “World Revolution”
World Revolution icon
World Revolution
  • Division Recovery Rate: +5%
  • Max volunteer force divisions: +5
  • Subversive activities cost: −25%
  • Own operative detection chance factor: −10%
  • Daily Communism Support: +0.01
Join the Socialist Union icon
Join the Socialist Union
Stalliongrad, naturally our closest ally, has recently announced their wish to form a union, or alliance, with those who wish to defend the worker and preserve the revolution. Such an alliance would greatly benefit us, and we would be best to send an envoy their way, at once.
  • Requires the following:
    • The Long March to Weter “The Long March to Weter”
  • Flag of Stalliongrad Stalliongrad:
    • Is leader of a faction

The following will bypass the focus:
  • Flag of Stalliongrad Stalliongrad:
    • Trigger country event “The Griffons' Proposal”
The Amdral Airfield icon
The Amdral Airfield
An air force is the key to any major operation on the battlefield, and can make the enemy kneel with minimal losses. It's time we invest in a larger, better air force.
  • Requires the following:
    • Virgil's Takeover “Virgil's Takeover”
  • Gain Air experience 10 Air Experience
  • [Scope]Amdral Nuur (277):
    • Add 2 Air base Air Base
Raining Down Fire icon
Raining Down Fire
Battlefield support is the key to any modern air force! By directly and swiftly supporting our ground troops, we can assure a steady advance whilst badly mauling enemy formations.
  • Requires the following:
    • The Amdral Airfield “The Amdral Airfield”
  • Mutually Exclusive Mutually exclusive with:
    • Rule the Skies “Rule the Skies”
  • Gain 2 uses of +50% (Battlefield Support Doctrine) doctrine cost reduction for:
    • Battlefield Support Doctrine
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Scripted Effect: generic_basic_cas=yes
    • 50 units of Flag of Nova Griffonia Nova Griffonia Basic Close Air Support Airframe(Basic CAS) is added to the national Stockpile
  • Else:
    • 50 units of Flag of Nova Griffonia Nova Griffonia Close Air Support Airframe is added to the national Stockpile
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • add_equipment_subsidy
      • cic = 500
      • equipment_type = small_plane_cas_airframe
      • seller_tags
        • YAK
        • JAK
        • GRF
        • PNG
        • STG
        • STL
Supporting Our Troops icon
Supporting Our Troops
To get the most out of our doctrine and pilots, we require new, modern aircraft models. Luckily, military scientists have just the idea on how to improve upon our current ones.
  • Requires the following:
    • Raining Down Fire “Raining Down Fire”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Rocketry technology) (1 use) towards:
      • Rocketry technology
    • Gain +100% research bonus (Anti-Tank) (1 use) towards:
      • Anti-Tank
  • Else:
    • Gain +100% research bonus (Bomber models bonus) (2 uses) towards:
      • Close Air Support models
Bomber Models icon
Bomber Models
Medium bombers, or Tactical bombers, appear to be well suited for quick 'in and out' bombing runs. They are similar to our current dive bombers, while also being able to carry much deadlier payload.
  • Requires the following:
    • Supporting Our Troops “Supporting Our Troops”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Medium aircraft) (1 use) towards:
      • Medium aircraft
  • Else:
    • Gain +100% research bonus (Tactical Bomber models) (1 use) towards:
      • Tactical Bomber models
Rule the Skies icon
Rule the Skies
What is one to do with an air force if they do not even reign the skies? Modern fighters and well-trained pilots will hunt and shoot down any enemy aircraft in sight, allowing our ground troops to advance beneath clear skies.
  • Requires the following:
    • The Amdral Airfield “The Amdral Airfield”
  • Mutually Exclusive Mutually exclusive with:
    • Raining Down Fire “Raining Down Fire”
  • Gain 2 uses of +50% (Battlefield Support Doctrine) doctrine cost reduction for:
    • Battlefield Support Doctrine
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Add technology: Early Small Airframe
    • Add technology: Dedicated Aircraft Machine Guns
    • Add technology: Dedicated Aircraft Engines
    • Scripted Effect: generic_early_fighter=yes
    • 50 units of Early Small Airframe(Early Fighter) is added to the national Stockpile
  • Else:
    • Add technology: Early Fighter
    • 50 units of Early Fighter is added to the national Stockpile
Stalliongradian Fighter Models icon
Stalliongradian Fighter Models
While not large in numbers, the air force of Stalliongrad certainly possess impressive fighters. Maybe we should follow their lead and come up with newer, improved models ourselves, as to better and easier claim the skies.
  • Requires the following:
    • Rule the Skies “Rule the Skies”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Light aircraft
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Fighter models
Dropping the Bombs icon
Dropping the Bombs
With the skies safely within our claws, we may now start to shift our focus on heavy bombers, which will head out and reduce the enemy to nothing but dust!
  • Requires the following:
    • Stalliongradian Fighter Models “Stalliongradian Fighter Models”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Heavy aircraft) (1 use) towards:
      • Heavy aircraft
  • Else:
    • Gain +100% research bonus (Bomber models bonus) (1 use) towards:
      • Strategic Bomber models
Military R&D Department icon
Military R&D Department
With a proper army and air force established, these two military branches have attracted great minds, who will play a major role in furthering our technological advances.
  • Requires one of the following:
    • Dropping the Bombs “Dropping the Bombs”
    • Bomber Models “Bomber Models”
  • Requires the following:
    • A Proper Officer Corps “A Proper Officer Corps”
  • Gain 1 research slot
An Army of Our Own icon
An Army of Our Own
While under Griffonian rule, we were never officially allowed to field an army. Eventually, and inevitably, we began to form multiple smaller groups of militia. However, it is about time we take destiny into our own claws and field a new, professional army of our own!
  • Requires the following:
    • Up a Creek Without a Paddle “Up a Creek Without a Paddle”
  • Gain Army experience 25 Army Experience
A Proper Officer Corps icon
A Proper Officer Corps
A proper, professional army requires proper leadership. Such leadership can only be achieved and granted with a new, proper officer corps.
  • Requires one of the following:
    • Invest in Magical Weaponry “Invest in Magical Weaponry”
    • Dedicated Support Squads “Dedicated Support Squads”
  • Requires the following:
    • Winter Training “Winter Training”
  • Gets the National Spirit CHN continous war plan.png “An Officer Core”
An Officer Core icon
An Officer Core
  • Division Organization: +10%
  • Planning Speed: +10%
Modern Artillery icon
Modern Artillery
Artillery is price-efficient and possess the ability to smash any formation of infantry or light vehicles, not to mention buildings and fortifications. Such powerful weaponry is certainly worth an investment.
  • Requires the following:
    • An Army of Our Own “An Army of Our Own”
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Support Artillery
Invest in Magical Weaponry icon
Invest in Magical Weaponry
While our general staff is not particularly interested or keen on introducing such weapons to the armed forces, nations such as Equestria have clearly shown that magical weaponry holds a lot of potential. Potential which we must exploit.
  • Requires the following:
    • Modern Artillery “Modern Artillery”
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Magical Weapons
    • magical_weapons1
    • magical_weapons2
    • magical_weapons3
Modern Rifle Designs icon
Modern Rifle Designs
An army without modern guns might not even be an army at all. We must ensure our troops are equipped with the latest and best arms possible.
  • Requires the following:
    • An Army of Our Own “An Army of Our Own”
  • Gain +50% research bonus (Infantry Weapons bonus) (2 uses) towards:
    • Infantry Weapons
Dedicated Support Squads icon
Dedicated Support Squads
Support squads are the key to maximising our troops' combat performance while also minimising our own casualties. That sounds like a good investment to me!
  • Requires the following:
    • Modern Rifle Designs “Modern Rifle Designs”
  • Gain +50% research bonus (Infantry Research Bonus) (2 uses) towards:
    • Support technology
Our Own Doctrine icon
Our Own Doctrine
Our army is young, small, and, quite frankly, poorly equipped. We can make up for that with good leadership and even better tactics, however, and it is time we forge ourselves a doctrine of our own!
  • Requires the following:
    • An Army of Our Own “An Army of Our Own”
  • Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
Develop Our Doctrine icon
Develop Our Doctrine
The general staff has concluded on what our new doctrine shall be, and it's now time to develop this young doctrine of ours.
  • Requires the following:
    • Our Own Doctrine “Our Own Doctrine”
  • Gain 2 uses of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
Winter Training icon
Winter Training
We must prepare our troops for the bitterness of winter, and to keep fighting, no matter how cold it may be.
  • Requires the following:
    • Develop Our Doctrine “Develop Our Doctrine”
  • Gets the National Spirit Trotskyite plot.png “Winter Training”
Winter Training icon
Winter Training
  • Winter Attrition: −25%
  • Supply Consumption: −15%
A Navy of Our Own icon
A Navy of Our Own
Landlocked no more! Our nation now finally extends to the sea, and one thing is clear: A fleet is needed.
  • Requires the following:
    • Up a Creek Without a Paddle “Up a Creek Without a Paddle”
  • Scripted Trigger: any_controlled_state_is_coastal=yes
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 Naval dockyard Naval dockyard
      • Has more than 1 free Building slot building slot for Naval dockyard Naval Dockyard including locked slots
    • Add 1 Building slot building slot
    • Add 1 Naval dockyard Naval Dockyard
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 Naval dockyard Naval dockyard
      • Has more than 1 free Building slot building slot for Naval dockyard Naval Dockyard including locked slots
    • Add 1 Building slot building slot
    • Add 1 Naval dockyard Naval Dockyard
  • If:
    • Limited to:
      • None of:
        • [SCOPE]Any owned state:
          • Has more than 0 Naval dockyard Naval dockyard
          • Has more than 0 free Building slot building slots for Naval dockyard Naval Dockyard including locked slots
    • [SCOPE]One random owned and controlled state:
      • Limited to:
        • Has more than 1 free Building slot building slot for Naval dockyard Naval Dockyard including locked slots
      • Add 1 Building slot building slot
      • Add 1 Naval dockyard Naval Dockyard
    • [SCOPE]One random owned and controlled state:
      • Limited to:
        • Has more than 1 free Building slot building slot for Naval dockyard Naval Dockyard including locked slots
      • Add 1 Building slot building slot
      • Add 1 Naval dockyard Naval Dockyard
Expanding Our Dockyards icon
Expanding Our Dockyards
To truly field a mighty navy, we must expand our dockyards once more. If we do, we will be able to build vessels better and faster than before, finally taking full control of the sea.
  • Requires one of the following:
    • Protecting our Smugglers “Protecting our Smugglers”
    • Even Bigger Ships “Even Bigger Ships”
  • Gain Navy experience 25 Navy Experience
  • Scripted Effect: two_random_dockyards=yes
  • Scripted Effect: two_random_dockyards=yes
An Adaptable Navy icon
An Adaptable Navy
Versatility and adaptability is the key to modern naval strategy, ensuring that all of our vessels are used to their maximum potential with the least amount of casualties.
  • Requires the following:
    • A Navy of Our Own “A Navy of Our Own”
  • Mutually Exclusive Mutually exclusive with:
    • Bigger is Better “Bigger is Better”
  • Gain 3 uses of +50% (Trade Interdiction Doctrine) doctrine cost reduction for:
    • Trade Interdiction Doctrine
Bigger is Better icon
Bigger is Better
What would a Navy be without its big, majestic capital ships? Nothing, truly! Our new, young navy shall be no different. The thunder of our guns will shaken our enemy's spirit!
  • Requires the following:
    • A Navy of Our Own “A Navy of Our Own”
  • Mutually Exclusive Mutually exclusive with:
    • An Adaptable Navy “An Adaptable Navy”
  • Gain +100% research bonus (Ship Research Bonus) (1 use) towards:
    • Battleship models
  • Gain 2 uses of +50% (Fleet in Being Doctrine) doctrine cost reduction for:
    • Fleet in Being Doctrine
Wolf Packs icon
Wolf Packs
Submarines, are the newest and yet most promising type of vessel, offer the possibility of raiding, harassing and destroying convoys and capital ships alike with minimal losses. The enemy won't know what hit them!
  • Requires the following:
    • An Adaptable Navy “An Adaptable Navy”
  • Requires the following:
    • High Sea Escorts “High Sea Escorts”
  • Gain +100% research bonus (Ship Research Bonus) (2 uses) towards:
    • Submarine models
Protecting our Smugglers icon
Protecting our Smugglers
Trade is vital for any nation, and we are no exception. We cannot risk having the enemy raid and disrupt supply lines. A fleet of destroyers must be formed, in an effort to combat this possibility!
  • Requires the following:
    • Wolf Packs “Wolf Packs”
  • Gain +100% research bonus (Destroyer models bonus) (2 uses) towards:
    • Destroyer models
High Sea Escorts icon
High Sea Escorts
Whether as combat or trade escort, cruisers are amongst the most versatile vessels of any fleet. Neglecting them would be neglecting the very backbone of our naval forces, and subsequently break it.
  • Requires one of the following:
    • Bigger is Better “Bigger is Better”
    • An Adaptable Navy “An Adaptable Navy”
  • Gain +100% research bonus (Ship Research Bonus) (2 uses) towards:
    • Destroyer models
    • Light Cruiser models
Cruisin' Around the Sea icon
Cruisin' Around the Sea
Cruisers form the backbone of our forces, so it would be a brilliant idea to further invest in this type of vessel, improving armour and weaponry to further increase their combat effectiveness.
  • Requires the following:
    • Bigger is Better “Bigger is Better”
  • Requires the following:
    • High Sea Escorts “High Sea Escorts”
  • Gain +100% research bonus (Ship Research Bonus) (1 use) towards:
    • Heavy Cruiser models
    • Battlecruiser models
Even Bigger Ships icon
Even Bigger Ships
Sometimes, you just need even bigger guns.
  • Requires the following:
    • Cruisin' Around the Sea “Cruisin' Around the Sea”
  • Gain +100% research bonus (Ship Research Bonus) (1 use) towards:
    • Battleship models
  • Gain 1 use of +50% (Fleet in Being Doctrine) doctrine cost reduction for:
    • Fleet in Being Doctrine