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Reduced cost for Take States action on Chisimbi states in Peace Conferences
Even though the Storm King barely touched Chisimbi, he has left his mark on the region. The rise of the self-styled Kaiser Augustus in his wake has led Roam on a conquering spree. The temporary collapse of trade has allowed the slaves of Ibhayiz to rise up against Tzhimaneish masters. Even the Zeblu are looking north after their recent truce with Zongo. With old and new conflicts finally coming to a climax, one thing is certain: there can only be one winner.
Griffon Minorities
Daily Political Power Cost: +0.10
Construction Speed: +3.00%
Trade deal opinion factor: +15.00%
When griffons came to Chisimbi over three hundred years ago, most of them landed in Imba-Zaru, and to this day, they are a notable minority in the country. Holding loose contact with the griffons in the South Zebrides, they act as traders, cartographers, mercenaries and miners – the last of which gave them their name, "Kompels".
The Six Great Houses
Training time: -5.00%
Ideology drift defense: +15.0%
Political Advisor Cost: +15%
Ever since the end of the Azingakundiki dynasty, the rule of Imba-Zaru has been split among six influential families, choosing the Grand Prince among them. Every office has to be carefully balanced between the houses, and every important decision must be made by all six together. This has given Imba-Zaru a very stable political system, though it comes at a cost.
Military to Civilian Factory conversion cost: +30.00%
Civilian to Military Factory conversion cost: +30.00%
Fuel Gain per Oil: -40.00%
Fuel Capacity: -25.00%
Infrastructure construction speed: +10.00%
Military Factory construction speed: -30.00%
Civilian Factory construction speed: -30.00%
Refinery construction speed: +5.00%
Scientific Development
Society Development
Illiteracy
Small Science Base
Daily Political Power Gain: +0.20
Research Speed: -55.00%
Air Doctrine Cost: +55%
Land Doctrine Cost: +55%
Naval Doctrine Cost: +55%
Special Project Speed: -35%
Newly Industrialized Society
Resource Gain Efficiency: -10.00%
Supply Consumption: -10.00%
Construction Speed: -10.00%
Research Speed: -10.00%
Factory Output: -10.00%
Dockyard Output: -10.00%
Limited Illiteracy
Construction Speed: -5.00%
Research Speed: -15.00%
Poverty
Race
Mild Poverty
Monthly Population: -4.0%
Consumer Goods Factories: 8.0%
Construction Speed: -5.00%
Zebra Race
Uses Zebra Racial Tree
Industry and Resources
Factories
Military Factories
Naval Dockyards
Civilian Factories
Fuel Silos
Synthetic Refineries
3
2
4 (-2)
0
0
Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.
Resources
Oil
Aluminum
Rubber
Tungsten
Steel
Chromium
Crystal
0
0
0
0
21 (-11)
34 (-17)
0
Numbers in red indicate how many resources are reserved for export due to trade laws.