Imperium of Griffonkind
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Imperium of Griffonkind | |
---|---|
Ideology | Authoritarian Theocracy |
Leader | The Emperor of Griffonkind |
Ruling party | The Imperial Cult (23%)* |
Population | 6,060,326* |
Ponypower | 57,811* |
Race | Griffon |
Stability | 18%* |
War support | 50%* |
Factories | 18 |
Capital | Griffenheim |
Continent | Central Griffonia |
Diplomacy | Leader of the Reichspakt Overlord of County of Bronzehill and Yale Rectorate |
Demonym | Imperium |
Tag | GRI_AF |
Color | #FFB600 |
Lore
Starting Situation
Military
National Focus
Technology
Politics
National Spirits
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- Army Experience Gain: +0.02 daily
- Daily Command Power Gain: +0.05
- Maximum Command Power Increase: +10
- Land Doctrine Research Speed: +10%
- Armor speed: +3.0%
- Armor Division Attack: +3.0%
- Land Doctrine Research Speed: +3%
- Armor Research Speed: +6%
- Daily Political Power Gain: +0.05
- Consumer Goods Factories: -2.0%
- Daily Supremacy Support: +0.01
Leaders
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Starting leaders | |||||||
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Leader | Leader | Ideology and party | Traits | Description | Comes to power by | ||
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Parties
Political parties | |||||
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Name | Ideology | Leader | Popularity | ||
Imperial Cult The Imperial Cult |
Authoritarian Theocracy Supremacy |
The Emperor of Griffonkind | 23% | ||
GVF Griffonische Volksfront |
Harmonic Republicanism Harmony |
Edwin van Cleef | 12% | ||
GSAP Griffonische Sozialistische Arbeiterpartei |
Equestrian Socialism Communism |
Gisa Eagels | 8% | ||
Kaiserpartei Griffonische Kaiserpartei |
Despotism Non-Aligned |
Gretchen Helltalon | 56% |
Staff and Designers
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Political Advisors | ||||
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Name | Trait | Requirement | Effect | Cost |
Archon of Arcturius |
|
See description:
From a young age, Konrad Krukenberg was considered to be blessed by Arcturius, the god of war. He was strong in both mind and soul, fearless in danger and always willing to sacrifice for the greater good. As a child he admired chivalrous knights and wished to join their ranks, but to do so one had to earn the title first. And so he joined the Reichsarmee as soon as he came of age. His courage and exemplary piety meant that within a few years he gained the rank of military chaplain, serving the spiritual needs of his fellow soldiers.
However, this was the first time Konrad had to deal with administrative tasks, and he quickly began to despise them. Being a commoner, he had never learned until now, which only contributed to his distaste of paperwork. Oftentimes he delegated it to others while focusing on training. This eventually paid off, when his regiment faced a raid from the Sunstriker clan and suffered heavy casualties. Without Konrad to lead them and improve their morale, they would've lost the battle. For this act he was rewarded with Knighthood, and his dream was realized. But the clergy of the Temple of Arcturius had other plans for him. The Prelate of Yale had died of old age and a new one was needed, so Konrad was appointed as he was the least controversial candidate. Soon he began to regret accepting the offer, being overwhelmed with administrative duties while having few if any military ones. This was when his popularity among the commoners began to rise however, and Konrad used this popular support to gain the title of Archon, so he could avoid doing any paperwork. Now he became Archon Proteus III, despite opposition from some of the clergy who accused him of neglecting his duty. Not long after, the Empire was embroiled in the revolution of 978 and Proteus was delighted to once more fight on the frontline. He lead the Reichsarmee to many victories over the revolutionaries, making his popularity soar among the military. Ever since he has been a friend of Archon Eros, who cooperated with him during the struggle. He is ready to stand by his side to the bitter end if need be. |
150 | |
Archon of Eyr |
|
See description:
Youngest of the three Archons, born in 959, Erion XII has risen rapidly through the ranks of the Eyrite Temple to the very top. However, this was not achieved by exceptional piety alone, nor by hard and honest work. Erion is ever hungry for more power and is not afraid to use more questionable and violent means to gain it. Now that he has achieved supremacy in the Archonate of Eyr itself, he seeks to grow his temporal power as well.
All this has made Erion rather unpopular among the nobility and the clergy, who see him as a threat and a lunatic. The hatred is mutual, as Erion often rants about the corruption of the nobles of Griffonia and the senators of Romau, and the incompetence and lack of zealotry of the priesthood. Many commoners are swayed by his fiery and passionate speeches, especially among the lower classes. Erion's control of education contributes to this as young students are indoctrinated and turned into faithful servants of Eyr. While Erion is power-hungry, none can deny he is a devout Eyrite as well. His parents, poor industrial workers in Romau, were very religious and conservative, and sent all their children to a temple school. There, the eyes of their youngest child, Lorenz Whitefeather, were opened and he became a faithful servant of Eyr, the goddess of fertility and family. After becoming an Archon, Lorenz chose the archonal name of Erion. Even to this day, Erion sends money to his old parents, and preaches the importance of traditional values. Erion has a tenuous relationship with his fellow Archons of the Borean and Arcturian temples. As Eros is one of the most influential griffons in Heartlands, Erion always seeks to impress him and earn his favour, so Eros would entrust him with more power. Eros sees through his act, however, but sees him as a useful if dangerous pawn. Proteus on the other claw openly distrusts and dislikes Erion, and Erion despises him in return for his lack of piety and neglect of clerical duty. The two only work together because they must. |
150 | |
Ruthless Industrialist Prince of Terror |
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150 | ||
Silent Workbird |
|
150 | ||
Unhindered Scientist |
|
150 | ||
Friendly Preacher |
|
150 | ||
The Eisenadler |
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With DLC La Résistance disabled
|
150 | |
Fabricator-General of the Imperium | 150 |
Materiel Designers | ||||
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Name | Trait | Requirement | Effect | Cost |
Infantry Equipment Designer |
|
|
150 | |
Infantry Equipment Designer |
|
150 | ||
Artillery Designer |
|
150 | ||
Motorized Equipment Designer |
|
150 |
Economy
Laws and Development
Industry and Resources
Military Factories |
Naval Dockyards |
Civilian Factories |
Fuel Silos |
Synthetic Refineries |
---|---|---|---|---|
8 | 0 | 10 (-5) | 1 | 0 |
Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.
Oil |
Aluminum |
Rubber |
Tungsten |
Steel |
Chromium |
Crystal |
---|---|---|---|---|---|---|
0 | 0 | 0 | 10 | 14 | 3 | 0 |
Numbers in red indicate how many resources are reserved for export due to trade laws.