Maglibing
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Maglibing | |
---|---|
Ideology | Tribal Chiefdom |
Leader | |
Ruling party | Non-Aligned (100%) |
Population | 1,491,092 |
Ponypower | 12,386 |
Race | Zebra |
Stability | 55% |
War support | 50% |
Factories | 2 |
Capital | Tahimik Lungsod |
Continent | Southeastern Zebrica |
Demonym | Maglibingian |
Tag | IST |
Color | #5E61C4 |
Lore
Starting Situation
Military
Army
Name | Composition | No. | |
---|---|---|---|
Local Levy | x3 | 0 | |
Warriors | x5 | 2 | |
Total divisions | 2 | ||
Ponypower used | 10,000 |
Istermano starts with no navy.
Airforce
Istermano starts with no airforce.
National Focus
Istermano uses the Zebrican generic focus tree.
Technology
Army | Naval | Air | Tech / Industry |
---|---|---|---|
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Doctrine | Racial | ||
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Politics
National Spirits
Istermano starts with no national spirits.
Leaders
This is a community maintained wiki. If you spot a mistake then you are welcome to fix it. |
Starting leaders | |||||||
---|---|---|---|---|---|---|---|
Leader | Leader | Ideology and party | Traits | Description | Comes to power by | ||
Parties
Political parties | |||||
---|---|---|---|---|---|
Name | Ideology | Leader | Popularity | ||
Non-Aligned | Tribal Chiefdom Non-Aligned |
Tekk Aulea | 100% | ||
Harmonic | Harmony Harmony |
Generic leader | 0% | ||
Communist | Communism Communism |
Generic leader | 0% | ||
Supremacist | Supremacy Supremacy |
Generic leader | 0% |
Staff and Designers
This is a community maintained wiki. If you spot a mistake then you are welcome to fix it. |
Political Advisors | ||||
---|---|---|---|---|
Name | Trait | Requirement | Effect | Cost |
Communist Revolutionary |
|
150 | ||
Pro-Harmony Reformer |
|
150 | ||
Supremacist Demagogue |
|
150 | ||
Captain of Industry |
|
150 | ||
Fortification Engineer |
|
150 | ||
War Industrialist |
|
150 | ||
Illusive Gentlebeing |
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|
150 |
Tank Designers | ||||
---|---|---|---|---|
Name | Trait | Requirement | Effect | Cost |
Tank Designer |
|
150 |
Ship Designers | ||||
---|---|---|---|---|
Name | Trait | Requirement | Effect | Cost |
Ship Designer |
|
150 |
Flags
Flags | |
---|---|
Flag | Information |
Economy
Laws and Development
Industry and Resources
Military Factories |
Naval Dockyards |
Civilian Factories |
Fuel Silos |
Synthetic Refineries |
---|---|---|---|---|
1 | 0 | 1 | 0 | 0 |
Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.
Oil |
Aluminum |
Rubber |
Tungsten |
Steel |
Chromium |
Crystal |
---|---|---|---|---|---|---|
0 | 0 | 8 | 8 | 9 | 0 | 5 |
Numbers in red indicate how many resources are reserved for export due to trade laws.