Patch 1.2

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Hearts of Iron IV
🐱 "Cats and Dogs" 🐶
2.42.4.0.12.4.0.22.4.0.32.4.0.42.4.0.5
🧭 "Daring Do and the Yaks that SMASH!" 🏔️
☀️ "The Herald and The Beast" 💀
🧭 "Daring Do and the Yaks that SMASH!" 🏔️
2.3.12.3.1.12.3.1.22.3.1.32.3.1.42.3.1.52.3.1.6
2.32.3.0.1
🔥 "The Way of Fire" 🔥
🌑 "Katzenreich" 🐱
🔥 "The Way of Fire" 🔥
2.2.12.2.1.12.2.1.22.2.1.32.2.1.4
2.22.2.0.1
🐻 "Bears and Bandits" 🏹
2.12.1.0.12.1.1
🦓 "Shores of Zebrica" 🌴
🔥 "The Dawnclaw Heresy" 🔥
🦓 "Shores of Zebrica" 🌴
2.0.12.0.1.12.0.1.22.0.1.32.0.1.42.0.1.5
2.02.0.0.12.0.0.22.0.0.32.0.0.42.0.0.5
🦅 "Two Eagles" 🦅
"Twilight Theory"
🦅 "Two Eagles" 🦅
1.9.11.9.1.11.9.1.21.9.1.31.9.1.41.9.1.51.9.1.61.9.1.71.9.1.81.9.1.91.9.1.101.9.1.111.9.1.121.9.1.13
1.91.9.0.11.9.0.21.9.0.31.9.0.4
⚰️ "Dread Flood" ⚰️
⛰️ "In the Shadow of Mountains" ⛰️
1.81.8.0.11.8.11.8.21.8.2.1
🕊️ "Pax Chrysalia" 🕊️
"Caesarreich: Apocalypse at War"
1.0
🕊️ "Pax Chrysalia" 🕊️
👑 "Herzland" 👑
1.71.7.0.11.7.0.21.7.11.7.1.11.7.1.21.7.1.31.7.2
🌵 "Sundered South" 🌴
1.6.11.6.21.6.2.11.6.2.2
1.61.6.0.1
🔥 "The Burning Sea" 🔥
1.51.5.0.11.5.0.21.5.0.31.5.1
🌌 "Northern Lights" 🌌
1.41.4.0.11.4.0.21.4.0.31.4.11.4.1.1
Flag of Crystal Empire "Ponies at the Ready" Flag of Crystal Empire
💸 "Idols" 💸
🐃 "Brothers' Feud" 🐃
1.3.51.3.5.11.3.5.21.3.5.31.3.5.41.3.5.5
🏞 "Riverlands" 🏞
1.3.31.3.3.11.3.3.21.3.3.31.3.3.41.3.3.5
1.31.3.0.11.3.0.21.3.11.3.1.11.3.1.1+1.3.1.21.3.1.31.3.1.4
👑 "Windmill" 👑
1.21.2.0.11.2.0.21.2.0.31.2.11.2.21.2.2.1
🌸 "Poppy" 🌸
1.11.1.0.11.1.11.1.1.11.1.1.21.1.1.31.1.21.1.2.1
⚔ "Knights and Flowers" 🌸
1.01.0.11.0.21.0.31.0.3.11.0.3.21.0.4
Original release
0.10.2.00.2.40.3.00.3.10.3.20.4.00.4.10.5.X0.60.6.3

Patch 1.2 also called Windmill released on 2018-08-01 with checksum 76fc. It is no longer available for download from ModDB, as it was continuously overwritten until version 1.2.2.1.

Windmills are commonly associated with the Netherlands, a real life nation that was the inspiration behind Feathisia.

Introduction

As the Griffonian Emperor’s health begins to fail, the Grand Duchy of Feathisia stands strong. Guided by Gerlach IV Weijermars, the nation has known a time of peace and prosperity as a constitutional monarchy. However, with economic instability rocking the nation and with concerns about their overlord mounting, the citizens of Feathisia might just break up the centrist coalition that rules them and search for a new solution. Will harmony and nobility be able to defend the nation against a resurgent Empire or will one of the radical parties be brought into power to save the Grand Duchy?

As the unstable Wingbardian Kingdom decides its own fate, the neighbouring Principality of Falcor watches on. Will they preserve their way of life, or will they turn to drastic measures to keep the Wingbardian radicals from taking over their nation?

In the barren north, an ancient story enters a new chapter. In the Dread Lands, dark magic incantations can be heard from Magehold. As Rosa Maledicta plans her Dark Crusade, the Arcturian Order rallies to face her undead forces. Who will win the mythic conflict between good and evil? Either way, both sides have new plans for the future.

Changelog

♔ “Windmill” 1.2 ♔
♥ Feathisia
    - Focus Tree
    - Events
    - Portraits
♥ Falcor
    - Focus Tree
    - Events
♥ Dread League and Arcturian Order Rework
    - More content and balancing
    - Focus Icons
    - Advisors
♥ Yakyakistan and Jakiclan
    - Portraits
    - Advisors and Designers
✢ Added new Welcome Page to all nations. This will introduce you to the nation, lore, starting situation and EaW mechanics.
✢ Added buttons leading to Equestria at War wiki; other GUI updates - try clicking on the Help (?) button near time speed controls!
✢ Equestria can now prevent Sombra from appearing by a focus.
✢ Crystal Empire decision and event fixes.
✢ New events for Crystal Empire.
✢ Planes GFX for the Griffon Empire and their neighbours.
✢ Griffonian Empire military focuses have been reworked.
✢ Changeling Land decided to become friends with the Griffonian Empire
✢ Nuclear Reactors now cost Crystals to use. If you run out of crystals, you can't make any magic-nukes and megaspells.
✢ Atomic weapons now leave Fallout that devastates the state long after detonation.
✢ Added 2 civilian factories to the Changeling Lands.
✢ Added 1 synthetic oil refinery to the Changeling Lands.
✢ Added synthetic oil experiments technology to the Changeling Lands.
✢ Added removed all rubber from Olenia and the Changeling Lands.
✢ Added rubber to Wingbardy, Falcor, Sicameon, Gryphus and Minotauria.
✢ The Changeling Lands now get bonuses to synthetic oil technology and synthetic rubber in their focus tree.
✢ Updated aircraft and AA stats to match vanilla.
✢ Spellchecking to all localisation.
✢ New Portraits for Princess Luna, Springtime Frost and River Swirl.
✢ New icon for the King of Wingbardy's national spirit.
✢ Stalliongrad's Politburo has decided that they should name their ships.
✢ The Dragons and Our Town thought that ship names are cool and decided to come up with their own. It doesn't matter if they don't even have a fleet (or coast!) they did it in spirit.
✢ Oh, and some griffons also named their ships. But who cares about them?
✢ Added a general to the undead hordes.
✢ The Crystal Empire is no longer the world leader in naval theory.
✢ Nerfed Our Nation (New Mareland).
✢ Added/updated flags for Olenian-Changeling Commonwealth, Stalliongrad, Vinovia and Angriver.
✢ Fixed the "Divide and Conquer II" event for Aquileia
✢ Luna vs NMM civil war has been blocked.
✢ Detached Countries have been prevented from using licences.
✢ Griffonian Republic can now demand Griffenheim if someone else steals it.
✢ Griffon silent workponies have spoken up against being miss-labelled and now demand to be called silent workbirds.
✢ Twilight Sparkle points out all the stuff the mod team got wrong.
✢ Various localisation- and bug-fixes.