Yarildom of Chital

From Equestria at War Wiki
Jump to navigation Jump to search


WikiPropagandaicon2compress.png Attention: This page is in progress!

Our Wizards are hard at work writing or updating this article. Some information may be absent or outdated. Want to speed things up? Visit us on Discord and volunteer to help out!

The heirs of the ancient Viking Sea-Kings, the Olenians of Chital now face a threat to their cultural and political hegemony greater than any Southern revolt or religious awakening: the dissent of their own Yaril. Benjen V, newly coronated following the death of his brother and father, formed the Council of Seven to assuage concerns of open revolt from Chital's native Hindians, but the council now stands on the edge of open revolt itself. Southern schemers, firebrand reformists, and an aging bureaucracy all grapple for the Kind Viking's approval, all the while extremists of Northern and Southern stripes plot his demise. Can Benjen and his council survive, or will they fall like the Deerlaw before them?
— Chital's Brief History in Country Selection
Yarildom of Chital
Built of Conflict and Compromise
Yarildom of Chital.png

CTL map.png

IdeologyOligarchy.png Oligarchy
Leader
Benjen V
Ruling partyCouncil of Seven - T (32%)
PopulationPopulation 7,469,742
PonypowerPonypower 48,753
RaceDeer Deer
StabilityStability 39%
War supportWar support 45%
FactoriesFactory 10
  • 3 Military factory
  • 2 Naval dockyard
  • 5 Civilian factory
CapitalOstkranbi
ContinentNortheastern Zebrica
DemonymChitali
TagCTL
Color  #7777FF

Lore

The Founding of Chital - Built of Conflict and Compromise

Like so many of the countries in the Hindian subcontinent, the Yarildom of Chital was built upon the backs of Hindian thralls and their Flag of Kingdom of Olenia Olenian invaders, a dichotomy that continues to characterize the very fabric of the realm. Cnoof and Ivor, two brothers from Flag of Kingdom of Olenia Olenia who landed in the subcontinent in 434 ALB, were the first to carve out fiefdoms of their own amongst the fractured Hindian kingdoms, their goal the godly "Deerlaw", dominion over all the mountains, jungles, and plains of Hindia. Cnoof met his end over a gorge in Flag of Stagpal Stagpal, but his brother continued to conquer, and conquer he did, placing thousands of leagues worth of new territory into the hands of vicious commanders and disgraced nobles who had taken the great voyage from Flag of Kingdom of Olenia Olenia.

Rivalry with Uusi Hirvimaa, Subdenbeg's Invasion

The seeds for Chitali independence, then, were sown by one of those viking commanders, one Benjen I Kudlinen, who slowly and steadily bolstered his own power at the expense of that of the Sea-Kings. As the island stronghold of Flag of Protectorate of Uusi Hirvimaa Uusi Hirvimaa became the domain of the Sea-Kings, the Kudlinens built a parallel seat of power across the sea in Ostkranbi, and soon the word of the Kudlinens became far more powerful than any decree from their rightful liege lord.

Come 981 ALB, Subdenbeg, the last Sea-King of the line of Ivor, set off on a voyage to south to reconquer Ostkranbi and demonstrate to the Chitali that his rule over Hindia was not only stronger than the Kudlinen hold, but vastly superior. Fate saw it differently, as a brilliant naval assault by the young marshal Jakob Kudlinen, the brother of Yaril Benjen IV, forced Subdenbeg's forces to retreat into a perilous storm at sea. Of that Sea-King nothing was ever heard from again, and with their Yarildom's independence secured, Benjen IV and Jakob the Grey began to work fully towards Chital's transformation into an industrialized hegemon.

Present Day

Such hegemony, however, came within the framework of an absolutist system, administered by ruthlessly efficient bureaucrats like Benjen Davirtannen and his RMEC, which set forth to make the lofty plans of the Benjen IV Industrial Bureau into realities. Not only was the economic transition brutal, but it was overseen by a Oleno-Hindian noble class intent on integrating the rebellious natives of the south and squashing any ideas among them of a continuation of their "Great Struggle" against their viking overlords.

When Benjen IV died, he was replaced by his militant viking son, Aatto, who failed to stem the tide of dissent and saw open revolts in the South backed by the Flag of Doelhi Confederation Doelhi Confederation. Aatto, although postpoing a complete civil war through his militant tactics, fell victim to them himself as he was slain by a Southern rebel leader in 1001. Benjen V Kudlinen, Benjen IV's second son and a notoriously soft steward, took the reigns of governance, attempting to continue his father's industrializing and modernizing reforms while pursuing a more mild-mannered policy with the native Hindians. A new Council of Seven, made up of three native and three Olenian lords would guide him, from the sneering noble-turned-reformer Ivar Hoversholm to the tireless warrior priest Bhushan Gurat to old faces like Benjen Davirtannen and Jakob the Grey. Now, the Council has shifted from a vehicle for Benjen's harmonic ideals to one of consistent political conflict and a world of courtly intrigue, one the Yaril cannot navigate without significant sacrifice, and danger that the end of his reign may echo that of his brother.

Geography

National focus

Main article: Chitali national focus tree

Chital's focus tree consists of four branches: an industrial tree, an army tree, a navy tree and a political tree.

At the start of the game, only the political tree can be completed. After completing "The Royal Progress", the rest of the tree opens up.

Political

Chital's initial political focus tree

The initial political focus tree overall focuses on deciding which member of the Council of Seven should gain control of Chital. The left branch of the tree focuses on dealing with the Axis of Chital, while the right branch focuses on the pro-Yaril faction. The center branch focuses on industry and research. After completing "The Royal Progress", a new political focus tree will appear based on the influence of the council members. For that, see Paths and The Hindian Wars.

Navy

The forefathers of Chital once had the greatest fleet of any nation. Now, it is in a very pitiful state, and has to reform, or else Chital has little to no change to wage war and conquer overseas. The naval focus tree starts with a choice of whether to focus on submarines, the modern equivalent to Vikingar, or on battleships, the continuation of the ancient Sea Kings. The center-left branch focuses on strengthening the military capacity of the fleet, whereas the center-right branch focuses on improving the shipbuilding economy.

Army

The army focus tree is split into two mutually exclusive branches. The left branch will be chosen if any of the Axis of Chital are in power. Otherwise, the right branch will be chosen. There is also a central branch focused on air force.

Industrial

The industrial focus tree starts with a choice between two foci: The Northern Approach and The Southern Strategy. Which one the player can choose mainly depends on their political path:

  • If Jakob the Gray is in power, only The Northern Approach will be available;
  • If either Bushan Gurat or Hira Ramachan are in power, only The Southern Strategy will be available;
  • If Eva Pillai or Benjen V are in power, then it will depend on whether Kahnil's Southern Roots or Baronnen's Northern Innovation was taken in the initial political focus tree;
  • If Ivar Hoversholm is in power, both foci will be available.

The left branch of the tree focuses on improving literacy and science development, whereas the right branch focuses on industrialising the nation by building more factories and increasing rubber production. The center branch gives the player options regarding industrial regulations, external trade and labour unions. The final focus finishes Chital's modernisation and adds an additional research slot.

Post-Hindian Wars

After The Hindian Wars conclude, a new focus tree unlocks, focused on consolidating Hindia and reclaiming past territories of Deerlaw. Overall, the following nations can be annexed, conquered and cored through this focus tree:

Notable foci:

  • Deerkind Has Stood Up! - Forms a faction (Ostkranbi Alliance), forms Hindia, and allows coring of all Hindian Wars participants and Flag of Protectorate of Uusi Hirvimaa Uusi Hirvimaa.
  • Reapproach Macawia - Invites Flag of Macawia Macawia (if they are harmonist or neutral) into the Ostkranbi Alliance (can't be done as Eva Pillai or as a communist/supremacist nation).

External Policy

After completing the post-Hindian Wars focus tree, which is shared with all paths, Chital can finally secure its interests outside the borders of Hindia by interacting with other nations and cultures, be it Flag of Realm of Kiria Kiria, the Flag of Roaman Kaiserate Roaman Kaiserate, or even the nations of Griffonia, like Flag of Free Towns of Gryphus Gryphus or Flag of Austurland Austurland. Unlike the post-Hindian Wars focus tree, every path has it's own unique external policy.

Eva Pillai's external policy

Between the lands of Griffonia and northern Zebrica lies Flag of Macawia Macawia, a nation of ex-pirates which uses its strategic position to dominate trade in the region. Because of this, Macawia comes into direct conflict with an Eva-lead Chital, a capitalist nation whose economy is dependant on the spice trade, which flows through Macawian-dominated seas. Therefore, Eva's external policy focuses on gradually gaining dominance against Macawia, both economically and militarily, by means of embargo, political influence, and eventually war.

Benjen's external policy

The external policy of the reformists focuses on maintaining harmony all around the world. In order to spread and protect harmony on such a large scale, Chital can form the friendship corps (with the focus Chitali Friendship Corps). They can also align themselves with Flag of Realm of Kiria Kiria, another harmonist nation with a similar worldview, although stagnated by a self-imposed "silence". Chital's external policy with them focuses on removing the silence, which ends with a mutual guarantee between the two nations (Note: they will not join your faction, meaning that they will not join your offensive wars, but they will join defensive wars). After that, Chital can get puppet wargoals on the following nations if they are supremacist:

  • Flag of Colthaginian Republic Colthaginian Republic
    • Flag of Hippone Hippone (Colthaginian breakaway)
    • Flag of Coltvan Republic Coltvan Republic (Colthaginian breakaway, instead of checking whether the nation is supremacist or not, the game checks if Zarishat Zeirutid is the country leader)
  • Flag of Free Towns of Gryphus Free Towns of Gryphus
  • Flag of Austurland Austurland (can also be declared on if Gulrain Lisvaldr is the country leader)
  • Flag of Barrad Magocracy Barrad Magocracy (must have also annexed Seguro or Hjarthólar)

Jakob's external policy

Jakob's external policy focuses on uniting all the deer (cervidaean) nations to form a true deerlaw and reclaiming the legacy of raiding. Overall, the following nations can be conquered through the given focuses:

Hoversholm's external policy

The Hoversholmist external policy focuses on "liberating" the Flag of Realm of Kiria Kirin from the silence. This is done by increasing recruitment and making concessions to Flag of Macawia Macawia. After doing this, Chital will declare war on Kiria. After winning the war, the player can release a puppet Hoversholmist-Kiria, which will have all of its cores except Fragrance Intel, Pearl Peninsula, and Auburn Isle, which are ceded to Macawia, because of the aforementioned concessions.

Hira's external policy

South of Chital lies Flag of Realm of Kiria Kiria, a powerful and large nation of Kirin which potentially poses significant threat to the well-being of Chital. While a Hira-lead Chital can't directly wage war against Kiria, it can at the very least improve its defensive position by expanding the frontline of the border of the Ostkranbi alliance. This is done by initiating a bombing in the border between Chital and Flag of Taungpau Taungpau, and blaming it on Taungpau, hence giving Chital a puppet wargoal against them. Afterwards, a Taungpau protectorate can be formed. Chital can also ally with the Flag of Roaman Kaiserate Roaman Kaiserate, a nation bordering Kiria, which will then declare war against the following nations:

Bhushan's foreign policy

Bhushan views the Flag of Realm of Kiria Kirin, and their close allies, Flag of Taungpau Taungpau, as demons who are not only capable of destroying the deer of Hindia, but are also actively searching for opportunities to do so. As such, he increases both conscription and mobilization, rallies the entire nation for the upcoming storm, and finally declares a holy war against the Kirin and Taungpau.

Technology

Army Naval Air Tech / Industry
  • Primitive Weapons
    • Muzzle-loaders
  • Civilian train
  • Pre-Industrial Artillery
  • Modernised Coastal Submarine
  • Designated Landing barges

With Man the Guns Man the Guns:

  • Torpedo Boat Destroyer
    • Basic Depth Charge
  • Scout and Armoured Cruisers
  • Naval Gunnery
  • Basic Torpedo
  • Contact Mine

Without Man the Guns Man the Guns:

  • Torpedo Boat Destroyer
  • Scout Cruiser
  • Late Armoured Cruiser
  • None
  • None
Doctrine Racial
  • None
  • None
  • None
  • None

Designers, concerns and theorists

Yarildom of Chital starts off with CTL the rmec.pngREMC Industrial Concern and cannot be removed until further down Chital's economic focus tree.

Idea slot tank manufacturer.png Tank Designers
Name Trait Requirement Effect Cost
Baranabad Armory
Baranabad Armory
Mobile Tank Designer
None
  • Armor Research Speed: +15%
  • Armor technology:
    • Max Speed: +5%
    • Reliability: +10%
  • Armored Car:
    • Max Speed: +5%
    • Reliability: +10%
Political Power 150
Hamsun Manufacturing
Hamsun Manufacturing
Medium Tank Designer
None
  • Armor Research Speed: +15%
  • Armor technology:
    • Soft attack: +5%
    • Reliability: +5%
  • Armored Car:
    • Soft attack: +5%
    • Reliability: +5%
Political Power 150
Idea slot naval manufacturer.png Ship Designers
Name Trait Requirement Effect Cost
Compañía de Convoyes Macawios
Compañía de Convoyes Macawios
Ship Designer
  • Has completed national focus Goal bag of money.png Hire The Companies
  • Naval Research Speed: +15%
  • Escort efficiency: +15%
Political Power 150
Eastern Chital Shipyard
Eastern Chital Shipyard
Celestial Sea Fleet Designer
None
  • Naval Research Speed: +15%
  • Carrier:
    • HP: +10%
    • Armor: +50%
  • Capital Ships:
    • Armor: +10%
    • Heavy Attack: +10%
Political Power 150
Benjen III Port Trust
Benjen III Port Trust
Raiding Fleet Designer
None
  • Naval Research Speed: +15%
  • Carrier:
    • Surface Visibility: −10%
    • Max Speed: +10%
  • Capital Ships:
    • Surface Visibility: −10%
    • Max Speed: +10%
    • Heavy Attack: −10%
  • Screens:
    • Surface Visibility: −10%
    • Max Speed: +10%
  • Submarine:
    • Surface Visibility: −10%
    • Sub Visibility: −10%
    • Max Speed: +10%
Political Power 150
Idea slot aircraft manufacturer.png Aircraft Designers
Name Trait Requirement Effect Cost
Air Gadra
Air Gadra
Light Aircraft Designer
  • Has completed national focus CTL A f7.png House Gadra Industrial Plans
  • Air Research Speed: +20%
  • Small Airframe:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter Airframe:
    • Agility: +10%
    • Max Speed: +10%
Political Power 100
Valdeland Munitions
Valdeland Munitions
Medium Aircraft Designer
  • Has completed national focus CTL A air.png Formalize The Chitali Air Force
  • Air Research Speed: +15%
  • Heavy Fighter Airframe:
    • Reliability: +20%
  • Medium Airframe:
    • Reliability: +20%
  • Scout Plane Airframe:
    • Reliability: +20%
Political Power 150
Shreenauth Aviation
Shreenauth Aviation
Naval Aircraft Designer
  • Has completed national focus CTL A air.png Formalize The Chitali Air Force
  • Air Research Speed: +15%
  • Naval Bomber Airframe:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Naval Bomber Airframe:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Fighter Airframe:
    • Range: +10%
    • Agility: +10%
  • Carrier CAS Airframe:
    • Range: +10%
    • Naval Attack: +10%
Political Power 150
Bhaat Aircraft
Bhaat Aircraft
Heavy Aircraft Designer
  • Has completed national focus CTL A air.png Formalize The Chitali Air Force
  • Air Research Speed: +15%
  • Large Airframe:
    • Strat. Bombing: +10%
  • Transport Plane:
    • Range: +10%
Political Power 150
Idea slot materiel manufacturer.png Materiel Designers
Name Trait Requirement Effect Cost
Taittan Infantry
Taittan Infantry
Infantry Equipment Designer
  • Has completed national focus CTL A cons.png Depoliticize The Chitali Army
  • Weapons and Equipment Research Speed: +15%
  • Infantry Equipment:
    • Production cost.png Production Cost: −5%
Political Power 150
Kungliga Rustning av Chital
Kungliga Rustning av Chital
Infantry Equipment Designer
  • Has completed national focus CTL A company.png Royal Military Companies
  • Weapons and Equipment Research Speed: +20%
Political Power 75
RWJ Rasput
RWJ Rasput
Artillery Designer
None
  • Artillery Research Speed: +15%
Political Power 150
Kanelimpra's Sons
Kanelimpra's Sons
Motorized Equipment Designer
None
  • Motorization Research Speed: +15%
Political Power 150
Idea slot industrial concern.png Industrial Concerns
Name Trait Requirement Effect Cost
RMEC
RMEC
Bureaucratic Nightmare
None
  • Industrial Research Speed: +10%
  • Electronics Research Speed: +10%
  • Political Power Gain: −20%
  • Cannot remove.

See description:
The RMEC, or Chital Royal Manufacturing and Electronics Corporation, was born during the far-reaching industrialization campaigns of Benjen IV, the great modernizer Yaril. Because of the RMEC's strong correlation with the projects of Benjen IV, the company operates in complete tandem with the government as would a state-owned corporation, and the current chairman of the RMEC, Benjen Davirtannen, has served the Yarils of Chital for decades.

However, the sheer bloat of the RMEC, used to handle the industrialization and modernization of more properties than it can manage, has led to complete dependency on the government for the safety and stability of the corporation - despite Davirtannen's competent management.
Political Power 150
Rashigas Three Stars
Rashigas Three Stars
Industrial Concern
None
  • Industrial Research Speed: +15%
Political Power 150
Savannen Holdings
Savannen Holdings
Electronics Concern
None
  • Electronics Research Speed: +15%
Political Power 150
Select theorist.png Theorists
Name Trait Requirement Effect Cost
Budak D. Wicet
Budak D. Wicet
Mass Assault Expert
None
  • Mass Assault Doctrine Cost: −15%
Political Power 150
Sanjay Gadra
Sanjay Gadra
Superior Firepower Expert
None
  • Superior Firepower Doctrine Cost: −15%
Political Power 150
Budak D. Wicet
Budak D. Wicet
Air Warfare Theorist
None
  • Air Doctrine Cost: −10%
Political Power 150

Politics

National spirits

Olenian-Hindian Tensions icon
Olenian-Hindian Tensions
  • Division Organization: −5%
  • Division Defense on core territory: −5%
  • Recruitable Population Factor: −10%
  • StabilityStability: −5%
With support for radical movements exacerbated by the modern movements for harmony, natural rights, and independence throughout the world, the native Chitalis have grown discontent with the current government of Benjen V and the Council of Seven. Many of the natives have begun a policy of complete opposition to the Oleno-Hindian native landed elite, who they believe do not truly represent the people of Chital. If the goverment does not deal with these newfound native tensions quickly, then it could have a crisis on its hooves. With growing support for the Hindian nobility faction in the Council of Seven, the Axis of Chital, along with an increase in militant leftist and republican activity, often sponsored by these same nobles, it is imperative that our government restore balance to Chital, before the Yarildom is swept away by internal turmoil.
The Axis Of Chital icon
The Axis Of Chital
  • Political PowerPolitical Power Gain: −25%
  • StabilityStability: −10%
  • Daily Support for Unaligned: −0.01
The Axis of Chital consist of three minor nobles in the South of Chital - Hira Ramachan, the scheming lady, Bhushan "the Brash", a famed populist and warrior, and Ivar Hoversholm, a disgraced former ally of Benjen V. Committed to anti-government politics and a desire to change Chital for the better, the Axis supports strengthening Hindian positions and fixing the disparity in power between the landed Oleno-Hindian elite and the commondeer. Given seats on the Council of Seven during the first years of Benjen's reign, the Axis has continued to be a thorn in the monarchy's side, even supporting republican movements at points to sabotage the rule of House Kudlinen. If we ever are to reform Chital, we must first deal with these pompous "champions of the people".
Inland Neglect icon
Inland Neglect
  • Resource Gain Efficiency: −10%
  • Consumer Goods Factories: 5%
  • Efficiency cap texticon.png Production Efficiency Cap: −10%
  • Infrastructure construction speed: −10%
It is no secret the allies of Benjen V care much more about the grand coastline of Chital than they do about the inland. Unfortunately, the fact that the inland is the home of many of the country's Hindian elements has increased unrest against the government and set back our development plans for the region. If we are to truly heal our relationship with the inland Hindians, we should first focus on developing their lands back to modern standards. Who knows - it might even improve our economy in the process.

Diplomacy

Parties

Political parties
Name Ideology Leader Popularity
Council of Seven - T
Council of Seven - Traditionalist Faction
Oligarchy.png Oligarchy
Non-Aligned
Benjen V 32%
Council of Seven - C
Council of Seven - Crown Faction
Benevolent Absolutism.png Benevolent Absolutism
Harmony
Benjen V 30%
CPLF
Chitali People's Liberation Front
Revolutionary Dictatorship.png Revolutionary Dictatorship
Communism
Dannya Shah 5%
Axis of Chital Fascism.png Fascism
Supremacy
Council of Three 32%

Leaders

Starting leaders
Leader Leader Ideology and party Traits Description Comes to power by
Benjen V
Oligarchy.png
Oligarchy
Non-Aligned

Council of Seven - T
Council of Seven - Traditionalist Faction
The Kind Viking
  • War Support: −10%
  • Daily Harmony Support: +0.02
  • Political Advisor Cost: +15%
Born: 6th of June, 975 in Ostkranbi

Biography: They say that uneasy lies the head that wears the crown, and that cannot be more true for Benjen V Kudlinen, Yaril of Chital and staunch reformist, beset on all sides by scheming nobles, traitorous former allies, and heartless revolutionaries.

Benjen V was never a warrior like the old Sea-Kings of the continent, raiders who ravaged the Eastern seaboard of Zebrica and subjugated the native deer under their rule from Sambar to Doehli. Born in Ostkranbi, the capital of Chital, to Benjen IV Kudlinen, Benjen would be trained in stewardship from a young age. An intelligent and soft-spoken young deer, he was quick to make friends with numerous noble children and even the older deer at court, and was consistently applauded by his father, even if he was not exactly the most diligent of deer. Even when his father died in 998, and his brother, Aatto, became Yaril of Chital, Benjen remained gregarious and ready to take up the mantle of chief advisor to his brother.

The Yaril's life, however, would soon come crashing down. Aatto died in 1001 pacifying native rebels, and Benjen was forced to carry on the torch of the Kudlinen Dynasty. His chief advisors annuled his engagement to his fiancé, a commondeer, and Benjen was left ruling over a Yarildom that condemned him as a fat steward and doe-ish coward - "The Kind Viking". Slowly replacing Aatto's advisors with his own old friends, Benjen's reign culminated in the establishment of the Council of Seven in 1003 - meant to serve as a united advisory council of both Hindian and Olenian nobles, all originally loyal to the Yaril. Unfortunately, his opposition on the council began to resent him, and three of his greatest adversaries on it formed the Axis of Chital, to curtail what they believed to be his blatant abuses of power and failure to bring reform to Chital.

With the Council becoming more and more hostile, it seems Benjen will need to act fast if he wants to ensure the survival of Chital - and his dynasty.

Portrait By: MonAx

Benevolent Absolutism.png
Benevolent Absolutism
Harmony

Council of Seven - C
Council of Seven - Crown Faction

Have Benjen Davirtannen's influence be higher than Eva Pillai's and Jakob Kudlinen's, while both Axis' influence and tension is below 50%. Then complete the focus The Royal Progress and watch the events unfold.

Dannya Shah
Revolutionary Dictatorship.png
Revolutionary Dictatorship
Communism

CPLF
Chitali People's Liberation Front
None
None


Council of Three
Council of Three
Fascism.png
Fascism
Supremacy

Axis of Chital
None
None


Post-1007 leaders [may contain spoilers]
Leader Leader Ideology and party Traits Description Comes to power by
Eva Pillai
Oligarchy.png
Oligarchy
Non-Aligned

Council of Seven - T
Council of Seven - Traditionalist Faction
Pride of the South
  • Efficiency texticon.png Production Efficiency Growth: +5%
  • Daily Political Power Gain: −0.15
  • Efficiency cap texticon.png Production Efficiency Cap: +5%
Born: 13th of June, 974 in Gondeerana

Biography: Eva Pillai, more then any other deer, is the archetype of the new generation of Chitali leadership that has risen to prominence under Benjen V and his Council of Seven. The daughter of the rich Thane of Gondeerana, a classical Olenio-Hindian nobledeer, and his native Hindian wife, Eva was raised in a diverse environment unseen in much of Chital's elite, an environment that allowed her to become heir to the throne among natives and settlers both.

Following graduation from the premier university of Chital's southern regions, Eva soon took control of the court of her father, transforming the dreary Thane's hall into a vibrant blend of two cultures, a cosmopolitan sanctuary that brought caravans and tourists a plenty to view the Southern Jewel's transformation. When her father went to war to fight for Yaril Aatto, Eva remained as a de-facto regent, and began to take over the economic matters of the city as well. Her university-trained business expertise and a flood of Equestrian and Macawian advisors brought unprecedented growth to Gondeerana as market outreach and investment soared.

When her father was eventually killed in the same doomed assault that brought an end to Yaril Aatto's reign, Eva, only Lady of Gondeerana in her own right for a few days, was immediately invited to Benjen V's new council, and from then on, has continued to serve as a stalwart defender of cultural unity, cosmopolitan ideals, and unbridled Capitalism.

Portrait By: Egil

Have Eva Pillai's influence be higher than Benjen Davirtannen's and Jakob Kudlinen's, while both Axis' influence and tension is below 50%. Then complete the focus The Royal Progress and watch the events unfold.


Benjen Davirtannen
Democratic Monarchism.png
Democratic Monarchism
Harmony

Benjen Loyalist's
The Most Boring Deer in Chital
  • Research Speed: +3%
  • Ideology drift defense: +25%
  • Stability: +5%
Born: 17th of February, 955 in Prauma

Biography: If you have ever heard of Benjen Davirtannen (a difficult feat, as he is completely vacant from the public sphere and oft-confused with the Yarils he is named for), you would know him as one of the most important public servants and advisors in Chital in the last century. He buildt the Benjen IV Industrial Bureau and brought social reform and modernization during the Great Struggle in Hindia, preventing revolution in the South, penned lucrative contracts with Equestrian conglomerates and Griffonian trade companies that saw wealth flow into Chital's coastal hubs and Gondeerana at the meeting of the rivers. Suave, personable, and empathetic, those who know the old deer have only praise to lay at his hooves, and his workers know some of the finest conditions this side of the globe. One of the leaders of the Reformist movement, his position in politics was well-entrenched during the rule of Benjen IV, Aatto, and Benjen V, even striking up a personal friendship with Ivar Hoversholm, another well-known reformist.

Now as Chief Minister of a system long since in the making, slow measured progress is being made on the path to harmony, to modernization. To a liberal order controlled not by the bully pulpit of demagogues or by faux-democratic despot deriving its power from the cycles of sun and moon, but by calm, reasonable, and considerate bureaucrats. The Chital that has been created is far different from that of before, yet Davirtannen reminds the same as he always been. Loyal to the Yaril, and forever ready to take as many slow steps as needed to painstakingly measured reform and intellectual governance to Chital and Hindia.

Portrait By: Tofus

As harmonic Benjen V, complete the focus Establish the Kungliga Riksdagen.


Raili Ninessen
Benevolent Absolutism.png
Benevolent Absolutism
Harmony

Benjen Loyalist's
To the Nines
  • Ideology drift defense: +25%
  • Surrender Limit: +7.5%
Born: 9th of September, 979 in Ensuu

Biography: Sometimes, harmony just isn't harmonic. Bridges are burned, friendships are broken, and disunity lies palpable in the air; all occurances Raili Ninessen is all too familiar with. What use do words have against threats so existential to the very stability of harmony they seek to shatter its fabric entirely? As one cannot tolerate intolerance, the harmonic cannot tolerate the unharmonic.

When Raili Ninessen first arrived at the Ostkranbi court, she was shunned as a traitor to the Olenian order, a dissident and a troublemaker, but above all, an activist dedicated to the fall of the monarchy in Chital. Ninessen's first papers and orations demonstrated limited appeal for Equestrianism, especially if it involved the replacement of a traditionalist Olenian monarchy with some new, diverse dynasty.

Dismayed at her lack of support and the possibility of treason charges, Ninessen departed for Equestria, where she learned and studied the princesses' response to the rise of Chrysalis and return of Nightmare Moon. The strength of harmonic action and dedication of the ponies to their ideals bolstered Ninessen's own fervor, and the second time she arrived at court, her mannerisms were much more ruthless.

With the death of Yarils Benjen IV and Aatto, Ninessen found Benjen V a willing ear for harmonic ideals, and a promising candidate for the role of an Equestrianist prince. With the support of the court's firebrand reformists, Ninessen's faction at court superseded Ivar Hoversholm's as the main power on the left... much ire surrounds the doe and her band, ruthless in their criticism and driven in their pursuit of radical harmony, but one thing is certain: she is winning.

Portrait by: Egil

As harmonic Benjen V, complete the focus Yaril of Chital, Prince of Harmony. After 17 days you'll get an event where you get to decide whether you wish to keep Benjen V as your leader, or replace him with Raili Ninessen.


Jakob Kudlinen
Despotism.png
Despotism
Non-Aligned

Council of Seven - T
Council of Seven - Traditionalist Faction
Víkingur
  • Amphibious Invasion Speed: +10%
  • Division Attack: +5%
  • Invasion Preparation Time: −15%
Born: 8th of July, 943 in Kanelimpra

Biography: Jakob "the Grey" Kudlinen - younger brother of Benjen IV, gracious and loyal uncle of Benjen V and his brother Aatto, and now, the most powerful deer in Chital.

Born two years after the heir to the throne, Benjen IV Kudlinen, Jakob the Grey has always been second-in-consideration - for Yaril of Chital, for chief of Chital's great Viking navy and army, and then, for Chief Minister with the establishment of Council of Seven. While his brother sought to bring fire and blood into the lands of the natives and the glories of the industrial revolution into the lands of Chital, Jakob was right beside him, with an exemplary education in Macawia's top naval academies. A fierce raider before the practice was eventually discouraged by the internationalist Benjen IV, Jakob soon became a war hero to the people of Chital as he fought the influence of Macawian pirates and upstart Hindian revolutionaries through the reign of three Yarils.

Now, however, life for Jakob is much different. A military deer at heart, he has found himself in the upper echelons of government, whispering into the ear of Benjen V and promoting a return to the traditions that made Chital great at every turn. A loyalist to Benjen IV, Jakob has never kept his clear resistance to the Yaril's reformist views silent, and with the aid of extremist military elements, his new base of power, he has become the most prominent right-wing royalist in all of Chital.

If he can balance his far-right general staff and the hostility of an increasingly rebellious Yaril toward the traditionalists, Jakob will not only be enshrined in Chital's futures as a war hero, but as the greatest statesdeer to grace the nation.

Portrait by: MonAx"

Have Jakob Kudlinen's influence be higher than Benjen Davirtannen's and Eva Pillai's, while both Axis' influence and tension is below 50%. Then complete the focus The Royal Progress and watch the events unfold.
Kratocracy.png
Kratocracy
Supremacy

House of Kudlinen

As non-aligned Jakob Kudlinen, complete the focus Liberating Benjen From Himself.

Ieffri Huddarnen
Kratocracy.png
Kratocracy
Supremacy

House of Kudlinen
None

As supremacist Jakob, achieve the story ending by completing the focuses All the Riches of Riaportu, A Thralldom of Wages, and Shatter the Ethos of Dependence, choosing a wife for Benjen V, and being at peace. Then watch the events unfold.

Ivar Hoversholm
Harmonic Socialism.png
Harmonic Socialism
Harmony

Hoversholm's Axis
Narcissistic Visionary
  • Daily Political Power Gain: +0.15
  • Stability: −5%
  • War Support: +5%
Born: 29th of July, 966 in Hamaholm

Biography: Has there ever been a deer as great, as visionary, as wholly noble in his pursuit for justice, prosperity, and popular will as Ivar Hoversholm? And yet, has there even been a deer so ignobly cast down, so forced to stoop to the level of those traitors and vipers who surrounded him?

Born in Hamaholm in the Thanedom of Valdeland to a caring noble family, Ivar Hoversholm was considered a gifted child from birth - a fact that would propel him into the politics of the nation's capital. Ivar and his father, Elik, became voices of reformism and the rule of law on then Yaril Benjen IV's council, and when Elik resigned his courtly duties out of old age in 1000, Ivar became even more influential in the coastal nation's court. Close friendships with industrialist Benjen Davirtannen and then heir to throne Benjen Kudlinen made Ivar a prime candidate for a spot on Yaril's advisory council, which would eventually become the Council of Seven in 1003.

However, with the establishment of the Council of Seven, came Ivar's undoing. Hoversholm, ever the opportunist, saw in the Council the instrument of true reformism, and in a midnight coup, demanded Benjen grant him the long-vacant post of Chief Minister and leadership of the body. Benjen, astonished by what he believed to be a blatant power-grab, expelled Hoversholm from his inner circle and shattered his political influence. Hoversholm, convinced of a conspiracy against him, privately denounced the monarchy, and found safety in the Axis of Chital - more reactionary than the Yaril, but as a road to power in Chital, second to none.

Now, Hoversholm's reliance on the Axis as the instrument of his vengeance against Benjen has succeded, but whether Hoversholm's reforms can succeed is another tale entirely.

Raise Axis' influence above 50%, then complete the focus The Royal Progress. In one of subsequent events, choose Ivar as your leader.


Hira Ramachan

See alternate portraits:
Watchful
Oligarchy.png
Oligarchy
Non-Aligned

Ramachan's Axis
Scheming Spymistress
  • Stability: −5%
  • Intelligence gained from Operatives and Infiltrated Assets: +15%
Born: 22nd of November, 976 in Haarihus

Biography: Too many in Chital are born with blue blood and the blessing of Ukko, with not a connection in their life to the plight of those at the bottom.

The same cannot be said for Hira Ramachan. Plucked from obscurity and relative poverty, Hira first rose to prominence in the south following the appointment of her father, Jheir, as Mayor of Haarihus during Aatto's great pacification of the southern lands. From then, she was sent to Ostkranbi to plead for further privileges for the destitute natives and former thralls of her father's lowly seat, in the process catching the eye of then Kronprins Benjen Kudlinen. When Aatto died, Benjen V then found a sure ally in the young noble, who remained out of the ancient traditionalist clique of rulers Aatto surrounded himself with.

Hira, however, soon became much more than just a puppet spymistress. Her missions to root out traitors in the South saw her make convert allies in resistance movements while on the other hoof declaring to Benjen that they were all "sorted out", and her missions to discover secrets among the count led her to uncover a disturbing amount of information on each and every of Benjen V's Council of Seven - Benjen, of course, received barely any of it.

Now, Hira continues scheming as the leader of the Axis of Chital, and with a united alliance of Southern upstarts, disgraced nobles, charmed bureaucrats, and true populists, the young spymistress has now fully consolidated her hold over the nation.

Whether she shall forge a society of equity and tolerance or simply reverse the roles of power is unknown, but the choices are all hers to make.

Portrait By: Kessel

Raise Axis' influence or tension above 50%, then complete the focus The Royal Progress. In one of subsequent events, choose Hira as your leader.
Harmonic Republicanism.png
Harmonic Republicanism
Harmony

Ramachan's Axis
Mother and Protector
  • Political Power Gain: +15%
  • War Support: +5%
  • Intelligence gained from Operatives and Infiltrated Assets: +15%
As non-aligned Hira, complete the focus The Flower of Hindia Blooms.
Surveillance State.png
Surveillance State
Supremacy

Ramachan's Axis
The Watchful Mother of Chital
  • Stability: +5%
  • War Support: +5%
  • Intelligence gained from Operatives and Infiltrated Assets: +15%

As non-aligned Hira, complete the focus Total Control and Total Devotion. This also changes her portrait to the alternate one.

Bhushan Gurat
Authoritarian Theocracy.png
Authoritarian Theocracy
Supremacy

Gurat's Axis
Vituvippavar
  • Mobilization speed: +10%
  • Stability: −5%
  • War Support: +5%
Born: 2nd of June, 971 in Mahorna

Biography: Normally, an aristocrat who promotes open disobidience to an established rule of law is purged, killed, or otherwise removed from office within days. Bhushan Gurat, through either a reputation of incompetence, status as a useful extremist, or a reputation as such a barbaric force of will that many are too scared to even challenge him, has remained an open opponent of House Kudlinen for a decade since the young native first inherited the seat of Mahorna.

A firebrand religious populist, Bhushan the Brash, as he is called, is one of the most extreme politicans in Chital, but yet commands a sizable and extremely devoted movement - the Tuya, "Faithful" in the native Chitali language. A militarist religious order of Mahimata, the mother goddess of the Hindians, the Tuya have fought against the Olenian pantheon ever since Bhushan first took command of a once-weak organization of squabbling theologians which bore that name.

Perhaps the most powerful Southern noble in Chital, Gurat was appointed to the Council of Seven as a voice to appease his subjects in Mahorna, part of the vast native Hindian population, who he soon became a key voice of. Brash and bumbling, many view Bhushan as nothing more than a charlatan playing with fire and dreams greater than his own, but little, if any, doubt his convictions - his fanatic Chitali patriotism, his love for his people - and his desire to make the heavenly mother come to Ostkranbi, whatever the cost in blood may be.

Portrait by: MonAx

Raise Axis' tension above 50%, then complete the focus The Royal Progress. In one of subsequent events, choose Bhushan as your leader.


Political advisors

Select advisor.png Political Advisors
Name Trait Requirement Effect Cost
Hira Ramachan
Hira Ramachan
Illusive Gentlebeing
  • DLC La Résistance La Résistance is enabled
  • Has created an Intelligence Agency
  • One of the following is true:
    • Hira Ramachan is supportive.(*)
    • Hira Ramachan is in power.(*)
  • Operative slots: +1
  • Agency upgrade time: −15%

See description:
Hira Ramachan, born a minor noble to the small Mayor of Haarihus, was plucked from relative obscurity to serve at the court of Benjen V as Chital's spymaster and premier intelligence authority. None can doubt her prowess and skill at finding secrets, even if sometimes they are ones the government would best have kept under wraps themselves... of course, if the government is similarly aligned with her pro-native, reformist interests, they will have nothing to fear.
Political Power 150
Andreas Savannen
Andreas Savannen
Silent Workdeer
None
  • Political Power Gain: +15%

See description:
Andreas Savannen has served as a personal aide and advisor to chairdeer of the RMEC Benjen Davirtannen for as long as many Chitali can remember. Considered to be just as intelligent if not more so than his mentor, Savannen has paradoxically made a name for himself as a particularly skilled faceless bureaucrat with little prominent political and social leanings. Unlike Davirtannen, he has kept out of courtly politics, but personally, he holds significant sympathy for the causes of the disgraced Ivar Hoversholm and his mentor both, along with disdain for the scheming nobility of the Ostkranbi.
Political Power 150
Tuomas the Quiet
Tuomas the Quiet
Prince of Terror
None
  • Non-Core Ponypower: +2%
  • Foreign subversive activities efficiency: −30%
  • Damage to Garrisons: −25%

See description:
Known for an almost-ritualistic silent nature, Tuomas the Quiet came to court with his good friend and fellow Fraskali noble, Elik Baronnen, but has now become a mind completely of his own. A ruthless enforcer with a habit for cruel and unusual punishment, Tuomas' strength does not lie in his haggard, shadowy appearance, which inspires fear into little, but instead his eerie demeanour and utter disregard for the international codes of harmony.
Political Power 150
Caarlit Samara
Caarlit Samara
Propaganda Expert
None
  • War Support: +10%

See description:
A bumbling steward and personal confidante of Eva Pillai, Caarlit Samara lies out of place in the Chitali capital. His Oleno-Hindian demeanour, straight from Gondeerana, still carries a lingering effect on his personality that his largely dissipated from Eva's, and as a result, he knows little allies but his old comrade. A competent ally, Samara has served as Eva's eyes and ears in areas the powerful advisor is unlikely to tread.
Political Power 150
Jashiv Frawar
Jashiv Frawar
Quartermaster General
None
  • Air Base construction speed: +15%
  • Naval base construction speed: +15%
  • Rocket Site construction speed: +15%
  • Radar Station construction speed: +15%
  • Nuclear Reactor construction speed: +15%

See description:
Jashiv Frawar is yet another native ally of Jakob the Grey, a position many would believe to be an oxymoron. Frawar, a young "New Noble", has been appointed to numerous bureaucratic and military posts throughout his time in Ostkranbi as part of Benjen V's relentless reshuffling and reform efforts. Paranoid, and known for controversial statements in support of the far-right, Frawar would be an easy ally for Jakob the Grey among Benjen's inner circle, as part of a youth and native faction unlikely to normally support traditionalist politics.
Political Power 150
Grasya Kahnli
Grasya Kahnli
Smooth Talking Charmer
None
  • Trade deal opinion factor: +10%
  • Improve relations maintain cost: −50%

See description:
Grasya Kahnli, the young commoner wife of industrialist and socialite Wasil Kahnli, has risen from a young, relatively modest courtier in Kahnli's own domain to become one of the most powerful does in Ostkranbi. An ally to Hira Ramachan, Eva Pillai, and her own husband, Grasya is known for her appetite for courtly intrigue and lavish parties and gatherings, which although gratifying to the former commoner, mostly serve as a honeypot for various nobles to spill their secrets to an Axis spy... or for said Axis spies to connect.
Political Power 150
Ajit Rashigas
Ajit Rashigas
Industrial-Researcher
None
  • Efficiency texticon.png Production Efficiency Growth: +5%
  • Production Efficiency Base: +5%
  • Research Speed: +2.5%
  • Refinery construction speed: +5%

See description:
Ajit Rashigas, a business and entrepreneurial mind from the West of Chital, serves as the civilian portion of the Rashigas twins' operations in Chital. Ajit, weaker but more intelligent than his brother, has expressed sympathy and solidarity for Benjen V, Ivar Hoversholm, and Jakob the Grey, with disdain for the methods of the Axis and the percieved "elitism" of Eva Pillai and Davirtannen. A populist sympathizer, Rashigas remains a political wild-card, but would surely find himself at home in most any non-Axis administration.
Political Power 150
Gurunath Rashigas
Gurunath Rashigas
Armaments Organizer
None
  • Civilian to Military Factory conversion cost: −20%
  • Supply Hub construction speed: +10%

See description:
Gurunath Rashigas, a business and military mind from the West of Chital, serves as the military portion of the Rashigas twins' operations in Chital. Gurunath, stouter and stronger than his brother, is an ally of Ivar Hoversholm within the court, but surprisingly, he has also been seen as a key potential ally of Jakob the Grey. Rashigas, having served as an aide to Hoversholm but collaborator to Jakob in military operations, is a political wild-card, but like his brother, remains independent.
Political Power 150
Dreia of Lavborg
Dreia of Lavborg
Konnar's Protégé
None
  • Daily Political Power Cost: −0.05
  • Research Speed: +2.5%
  • Ideology drift defense: +5%

See description:
Dreia of Lavborg, often called the Laughing Priest for his bucking of many ritualistic trends in favor of an accomodating view of the Pantheon and the recruitment of new worshippers, has served as the de-facto second in command of the followers of Ukko in Chital for years. Although they have sparred on theological matters numerous times before, Dreia remains a loyal disciple of Konnar, the leader of the Pantheon's worshippers in Chital, and along with the native Caarlit Lawas, has helped bolster the outreach of the Olenian Gods throughout skeptic urban communities and zealous native ones.
Political Power 150
Anders Snier
Anders Snier
Silent Workdeer
  • DLC La Résistance La Résistance is enabled
  • Has created an Intelligence Agency
  • None of the following are true:
    • Hira Ramachan is supportive.(?)
    • Hira Ramachan is in power.(?)
  • Political Power Gain: +15%

See description:
A bumbling bureaucrat, Anders Snier is not exactly one's first choice to take over the intelligence apparatus left by Hira Ramachan, but he is perhaps the only candidate willing and able, with much of Hira's once-strong connections across Chital no longer in the hooves of the government. Hopefully, such a bumbling bureaucrat with a taste for starry-eyed reformism can truly bring something to Chital's growing intelligence network.
Political Power 150
Elik Baronnen
Elik Baronnen
Biased Businessdeer
  • Has completed national focus CTL cappies.png The Northern Approach
  • Does not have Political Advisor Wasil Kahnli
  • Daily Political Power Gain: −0.15
  • Factory Output: +5%
  • Civilian Factory construction speed: +10%
  • Infrastructure construction speed: +10%
  • Refinery construction speed: +10%

See description:
The only thing more apparent than Elik Baronnen's bitter rivalry with fellow noble and industrialist Wasil Kahnli is his own size, a testament to the deer's wealthy, opulent lifestyle and the sheer power the aging populist commands. A critic of the government whenever it suits him and a loyalist to Benjen whenever it doesn't, Baronnen is a clear supporter of the North's economic dominance and seeks to maintain that without ever clearly establishing himself in opposition to the old Yaril. Within the nation, he is believed to align himself with moderate conservatives, and his distrust for Kahnli and radical politics is well known.
Political Power 150
Wasil Kahnli
Wasil Kahnli
Jumped-up Socialite
  • Has completed national focus CTL rice.png The Southern Strategy
  • Does not have Political Advisor Elik Baronnen
  • Research Speed: +4%
  • Factory Output: +5%
  • Stability: −5%

See description:
The young and impulsive Wasil Kahnli, despite his rather obscure heritage and position in the minor nobility, has risen to a key advisory position within the royal court of Ostkranbi ever since he gained the patronage of Eva Pillai. Kahnli, known for his friendly demeanour and flamboyant status, has found a political home within Pillai's faction of market reformers. Though generally an opponent of some of the Yaril's recent reforms, Kahnli holds little sympathy for fellow industrialist Elik Baronnen, once a key ally at court, or extremists of any sort within the Yarildom.
Political Power 150

Flags

Flags
Flag Information
Yarildom of Chital.png
Yarildom of Chital

Oligarchy.pngBenevolent Absolutism.pngDemocratic Monarchism.pngDespotism.pngKratocracy.pngHarmonic Republicanism.pngSurveillance State.png
Chitali Confederation (Harmony).png
Chitali Confederation

Harmonic Socialism.png
Chitali Raj.png
Chitali Raj

Authoritarian Theocracy.png
Kingdom of Hindia.png
Kingdom of Hindia / Hindian Confederacy

Unified Hindia as a tradionalist, monarchist or republican

Oligarchy.pngBenevolent Absolutism.pngDemocratic Monarchism.pngDespotism.pngHarmonic Socialism.pngHarmonic Republicanism.pngSurveillance State.png
Þrumðiland.png
Þrumðiland

Unified Hindia as Kudlinen

Kratocracy.png
Hindian Raj.png
Hindian Raj

Unified Hindia as Gurat

Authoritarian Theocracy.png

Economy

Laws and development

Laws and Development
Conscription Law Trade Law Economy Law
Volunteer Only Volunteer Only
  • Recruitable Population: 1.50%
Export Focus Export Focus
  • Construction Speed: +10.00%
  • Research Speed: +5.00%
  • Factory Output: +10.00%
  • Dockyard Output: +10.00%
  • Resources to Market: +50%
  • Civilian intelligence to others: +20.0%
  • Navy intelligence to others: +10.0%
Civilian Economy Civilian Economy
  • Industrial Research Speed: +3%
  • Electronics Research Speed: +2%
  • Consumer Goods Factories: 35.0%
  • Military to Civilian Factory conversion cost: +30.00%
  • Civilian to Military Factory conversion cost: +30.00%
  • Fuel Gain per Oil: -40.00%
  • Fuel Capacity: -25.00%
  • Infrastructure construction speed: +10.00%
  • Military Factory construction speed: -30.00%
  • Civilian Factory construction speed: -30.00%
  • Refinery construction speed: +5.00%
Scientific Development Society Development Illiteracy
Small Science Base Small Science Base
  • Daily Political Power Gain: +0.20
  • Research Speed: -55.00%
Industrialising Society Industrialising Society
  • Resource Gain Efficiency: -20.00%
  • Monthly Population: -10.0%
  • Construction Speed: -20.00%
  • Production Efficiency Cap: -10.00%
  • Research Speed: -20.00%
  • Factory Output: -20.00%
  • Dockyard Output: -20.00%
  • Factory Bomb Vulnerability: -25.00%
Broad Illiteracy Broad Illiteracy
  • Construction Speed: -15.00%
  • Research Speed: -45.00%
Poverty Race
Mild Poverty Mild Poverty
  • Monthly Population: -4.0%
  • Consumer Goods Factories: 4.0%
  • Construction Speed: -5.00%
Deer Deer
  • Uses Deer Racial Tree

Industry and resources

Factories
Military factory
Military Factories
Naval dockyard
Naval Dockyards
Civilian factory
Civilian Factories
Fuel silo
Fuel Silos
Synthetic refinery
Synthetic Refineries
3 2 5 (-3) 0 0

Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.

Resources
Oil.png
Oil
Aluminum.png
Aluminum
Rubber.png
Rubber
Tungsten.png
Tungsten
Steel icon.png
Steel
Chromium.png
Chromium
MagCrystal.png
Crystal
0 11 (-6) 48 (-24) 0 13 (-7) 0 0

Numbers in red indicate how many resources are reserved for export due to trade laws.

Military

Army

Army
Type No.
InfantryLow Priority Chitali Garrison Division 4
Infantry Chitali Infantry Division 8
Army experience Total divisions 12
Ponypower Ponypower used 52.00k
Field Marshals
Field Marshal Traits Description Skills Race
Jakob Kudlinen
Jakob Kudlinen
Jakob Kudlinen (advisor).png
Trait armor officer.png Armor Officer
Trained as an armor officer.
  • Panzer Leader experience factor: +100%
Trait politically connected.png Politically Connected
This leader has political connections which has smoothed the way for his career. Perhaps too quickly.
  • Leader Experience Gain: −10%
  • Promotion Cost: −50%
Trait naval invader.png Invader
An expert in performing naval invasions. The perfect guy for preparing an invasion of a hostile beach and carrying it out.
  • Amphibious Invasion Speed: +30%
  • Invasion Preparation Time: −30%
None
Level 4
Attack.pngAttack: 4
Defense.pngDefense: 2
Planning.pngPlanning: 5
Logistics.pngLogistics: 2
Pony.png
Pony
Jeremias Kudlinen
Jeremias Kudlinen
Jeremias Kudlinen (advisor).png
Trait politically connected.png Politically Connected
This leader has political connections which has smoothed the way for his career. Perhaps too quickly.
  • Leader Experience Gain: −10%
  • Promotion Cost: −50%
None
Level 1
Attack.pngAttack: 1
Defense.pngDefense: 1
Planning.pngPlanning: 1
Logistics.pngLogistics: 1
Pony.png
Pony
Generals
General Traits Description Skills Race
Andreas of Kaikion
Andreas of Kaikion
Andreas of Kaikion (advisor).png
Trait mountaineer.png Mountaineer
An excellent climber and skilled at Mountain warfare.
  • Mountain:
    • Movement: +5%
    • Attack: +10%
    • Defense: +10%
None
Level 2
Attack.pngAttack: 1
Defense.pngDefense: 2
Planning.pngPlanning: 2
Logistics.pngLogistics: 2
Pony.png
Pony
Ieffri Huddarnen
Ieffri Huddarnen
Ieffri Huddarnen (advisor).png
Trait reckless.png Reckless
A good officer needs to lead from the front.
  • Planning Speed: +20%
  • Chance to get wounded in combat: +50%
Trait winter specialist.png Winter Specialist
Possesses an intuitive understanding of the difficulties of fighting in Cold conditions.
  • Winter Attrition: −50%
None
Level 3
Attack.pngAttack: 2
Defense.pngDefense: 2
Planning.pngPlanning: 2
Logistics.pngLogistics: 4
Pony.png
Pony
Liem Wesfelt
Liem Wesfelt
Liem Wesfelt (advisor).png
Trait trickster.png Trickster
Doing the unexpected in combat can give you a large advantage.
  • Reconnaissance: +25%
Trait naval invader.png Invader
An expert in performing naval invasions. The perfect guy for preparing an invasion of a hostile beach and carrying it out.
  • Amphibious Invasion Speed: +30%
  • Invasion Preparation Time: −30%
See description:
Biography: Allies of Liem Wesfelt, born in the eastern fields of Kanelimpra, would describe him as a visionary general and a powerful and promising member of the young officer corps of Chital. His enemies, however, would paint a much different picture, focusing largely upon his great abuses of power in service to Jakob the Grey and sheer brutality of his anti-resistance methods.

Beloved among the Oleno-Hindians, the young officer has already completed numerous tours of duty against the natives in the South, ones that have seen violence and bloodshed on the scale of the efforts of the Iron Regent in Sambar. However, many whisper that Wesfelt's ascendancy to power will soon collapse - if Benjen V and the reformists have their way.

Portrait by: Riley Vinchers
Level 2
Attack.pngAttack: 3
Defense.pngDefense: 1
Planning.pngPlanning: 1
Logistics.pngLogistics: 2
Pony.png
Pony
Pensha Rashanth
Pensha Rashanth
Pensha Rashanth (advisor).png
Trait skilled staffer.png Skilled Staffer
Surrounded by some of the best staff, this leader is able to organize and manage a larger number of units.
  • General Max Army Size: +6
Trait jungle rat.png Jungle Rat
Undeterred by rodents of unusual size, and skilled in Jungle warfare.
  • Jungle:
    • Movement: +5%
    • Attack: +10%
    • Defense: +10%
See description:
Biography: Originally one of the many thralls recruited in the forests and grasslands of Eastern Chital, in Kanilimpra, Pensha Rashanth was freed during the great reforms of Benjen IV. The young Hindian, eager to prove herself in a sphere of Olenian elites, enlisted in the armed forces from a young age, and caught the eye of Jakob the Grey, who had aided in suppressing resistance and overseeing freed thralls in her native territory for years. Rashanth and Jakob soon became good friends, and the new commander showed a lust for battle that saw her rise in rank faster than any native Chitali before her. In politics, however, her fate would be much less glorious. Rashanth, a freed thrall, was enlisted by countless harmonic activists, chief among them Raili Ninessen, in plans to prop her up as a symbol of a new, progressive Chitali deer that could bridge racial conflicts and fight injustice at home and abroad. The general, however, soon came into conflict with the very harmonists that showed such kindness to her, and following tense periods of debate over her demeanour and conflicts with Jakob, broke with them entirely. Returning to Jakob and the military, Rashanth made amends with the traditionalists, but continues to advocate reform even within their ranks. Portrait by: MonAx
Level 3
Attack.pngAttack: 2
Defense.pngDefense: 3
Planning.pngPlanning: 2
Logistics.pngLogistics: 3
Pony.png
Pony
Sanjay Gadra
Sanjay Gadra
Sanjay Gadra (advisor).png
Trait commando.png Commando
Skilled in Amphibious operations, Air Assaults, and Cold weather conditions - the Commando is a man of many talents.
  • Non-Combat Out of Supply Penalties: −25%
See description:
Biography: Sanjay Gadra, a distant heir to the fortunes of House Gadra, an Oleno-Hindian upon the outskirts of Gondeerana, is a loyalist to Jakob the Grey and Ieffri Huddarnen, who he is seldom seen without. Together, the two have formed a bloc in the army promoting the continued usage of trench tactics and an aggressive foreign policy in response to the Hindian threat.

Sanjay has risen to a relatively high position in the army, one surprisngly high for his military expertise, solely because of his connections with his industrialist and arms manufacturer family in House Gadra. With experience in the air force as well as in the armed forces, Sanjay Gadra echoes his family's ties to the grand pursuit of flight and their continued lip service to the army and the traditionalist forces of Jakob the Grey.

Portrait by: Riley Vinchers
Level 1
Attack.pngAttack: 1
Defense.pngDefense: 1
Planning.pngPlanning: 1
Logistics.pngLogistics: 1
Pony.png
Pony
Sven Avendlen
Sven Avendlen
Sven Avendlen (advisor).png
Trait hill fighter.png Hill Fighter
Excels at fighting in Hilly terrain.
  • Hills:
    • Movement: +5%
    • Attack: +10%
    • Defense: +10%
See description:
Biography: Born in 976 AD to the family of one of the Yaril Benjen IV's commanders, He was raised to follow the family trade, war, brutal and unjust. Living his early life in luxury, he grew up among his father's serfs, but soon began to notice the cruelty with which they were treated, and couldn't help feel a pang of emotion in his heart for them. Spending time with them, learning their stories and their lives, he grew close to many of them, and decided he would do everything he could to help.

With these sympathies, it was no wonder that when offered a chance to study at a military academy in New Mareland, he seized his chance. Finally he could spend time in a land a friendship and harmony, hopefully something he could import back home. Compared to his home... it was like comparing a flower to axe. But he always knew he would need to return home eventually, and try to implement what he had learned. As he finished his studies he recieved a letter from home, his father was dead, killed along with Yaril Aatto in another battle of the never-ending wars against the native populations. Now the owner of his father's estates and riches, he made some changes. Doing far more to help the lives of those who worked under him.

Just the same, he began learning about the new Yaril, Benjen V. He was pessimistic at first, but as he heard more of "the Kind Viking", he decided he needed to see the deer for himself. Offering his military services, and touting his foreign training, Benjen accepted him into the General Staff and he soon became romantically involved with a fellow officer. And now, as tensions in Chital continue to grow, Sven still trusts in his king, and is prepared to fight for Chital and for it's people.

Portrait by: MonAx
Level 3
Attack.pngAttack: 1
Defense.pngDefense: 4
Planning.pngPlanning: 3
Logistics.pngLogistics: 2
Pony.png
Pony
Vaalan Laukkanen
Vaalan Laukkanen
Vaalan Laukkanen (advisor).png
Trait unknown.png Unpredictable
Favors exotic and unconventional strategies. All warfare is based on deception.
  • Division Organization: −7.5%
  • Division Attack: +15%
Trait commando.png Commando
Skilled in Amphibious operations, Air Assaults, and Cold weather conditions - the Commando is a man of many talents.
  • Non-Combat Out of Supply Penalties: −25%
See description:
Biography: A spirited stag of the Katiavan coast, Vaalan ventured inland on the scent of spice, securing a small parcel of land near the forests of Merkaanan to build a modest fortune on cinnamon. It was less fruitful than he envisioned and neither did he relish the work; he would do his best to find excuses and reasons for other errands and business- that was, until a belligerent CPLF force swept through the locality.

With the spirit of adventure burning boldly within, Vaalan decided he would rather try all four of his hooves at repulsing the raiders, and happily left everything behind to roam the wilds. He followed their movements, harassing them around the clock with whatever means he had at his disposal. Vaalan was always careful to disappear (or, more often, high-tail it) whenever things became troublesome.

Once he realized he had a knack for this work, Vaalan began to informally organize ventures with others and chased after bandits, beasts, and other malign powers, growing bolder and travelling further by the operation, while taking advantage of the opportunities afforded to survey the lands. His antics eventually grew to be enough that a local noble presented him with an ultimatum: to either put his skills to use with a generously given commission into the Chitali military, or be hunted down himself as an outlaw subverting authority.

Though sudden, the choice was simple enough. With time, Vaalan turned his lowly commission into a respectable rank.

Portrait by: Egil
Level 2
Attack.pngAttack: 2
Defense.pngDefense: 1
Planning.pngPlanning: 2
Logistics.pngLogistics: 2
Pony.png
Pony
Winter Glades
Winter Glades
Winter Glades (advisor).png
Trait organizer.png Organizer
Able to plan and organize the movement of large armies.
  • Planning Speed: +10%
Trait winter specialist.png Winter Specialist
Possesses an intuitive understanding of the difficulties of fighting in Cold conditions.
  • Winter Attrition: −50%
None
Level 3
Attack.pngAttack: 2
Defense.pngDefense: 3
Planning.pngPlanning: 3
Logistics.pngLogistics: 2
Pony.png
Pony

Navy

Navy
Type No.
Aircraft Carrier Carrier
Battleship Battleship 1
Battlecruiser Battlecruiser
Heavy Cruiser Heavy Cruiser 2
Light Cruiser Light Cruiser
Destroyer Destroyer 15
Submarine Submarine
Navy experience Total ships 18
Ponypower Ponypower used 9.35k
Admirals
Admiral Traits Description Skills Race
Iron Sides
Iron Sides
Generic Pony Admiral 11 (advisor).png
Trait ironside.png Ironside
Determined to defend our home waters with the most powerful ships our navy can muster.
  • Capital Ship Armor: +10%
None
Level 2
Attack.pngAttack: 3
Defense.pngDefense: 1
Planning.pngPlanning: 2
Logistics.pngLogistics: 1
Pony.png
Pony
Lisbeth Elnge
Lisbeth Elnge
Generic Deer General 1 (advisor).png
Trait bold.png Bold
The difference between a bold attack and a stupid attack is that the bold attack succeeds.
  • Naval Speed: +10%
  • Naval Damage: +5%
None
Level 2
Attack.pngAttack: 1
Defense.pngDefense: 2
Planning.pngPlanning: 3
Logistics.pngLogistics: 1
Pony.png
Pony
Ulf Ulfsem
Ulf Ulfsem
Generic Deer Operative Male 2 (advisor).png
Trait air controller.png Air Controller
An expert in the nascent field of naval aviation, the Air Controller is a natural choice to command carriers.
  • Naval Air Targeting from Carriers: +10%
  • Sortie efficiency: +10%
None
Level 2
Attack.pngAttack: 2
Defense.pngDefense: 1
Planning.pngPlanning: 1
Logistics.pngLogistics: 3
Pony.png
Pony

Air force

The airforce of the Yarildom of Chital is non-existent.

Military staff

Select army chief.png Chief of Army
Name Trait Requirement Effect Cost
Jakob Kudlinen
Jakob Kudlinen
Army Maneuver (Expert)
  • One of the the following must be true:
    • Eva Pillai is in power.*
    • Jakob the Grey is in power.*
    • Benjen V is in power.*
  • Division Speed: +10%
  • Army Experience Gain: +0.30
Political Power 100
Command power 20
Bhushan Gurat
Bhushan Gurat
Army Morale (Specialist)
  • One of the the following must be true:
    • Bhushan Gurat is in power.*
    • Hira Ramachan is in power.*
  • Non-Combat Out of Supply Penalties: −3%
  • Army Experience Gain: +0.20
Political Power 50
Command power 30
Jeremias Kudlinen
Jeremias Kudlinen
Army Maneuver (Expert)
  • One of the the following must be true:
    • Jakob the Grey is in power.*
    • Eva Pillai is in power.*
    • Benjen V is in power.*
  • Division Speed: +10%
  • Army Experience Gain: +0.30
Political Power 100
Command power 20
Simon Kjeld Snier
Simon Kjeld Snier
Army Offense (Specialist)
  • One of the the following must be true:
    • Ivar Hoversholm is in power*
    • Benjen V is in power.*
  • Army Experience Gain: +0.20
  • Division Attack: +5%
  • AI Modifier: Focus on Offense: +15%
Political Power 50
Command power 30
Select navy chief.png Chief of Navy
Name Trait Requirement Effect Cost
Muthuvel Chennai
Muthuvel Chennai
Commerce Raiding (Genius)
None
  • Naval Experience Gain: +0.40
  • Convoy Raiding Efficiency: +20%
Political Power 150
Command power 10
Kristian Harvi
Kristian Harvi
Naval Aviation (Specialist)
None
  • Naval Experience Gain: +0.20
  • Naval Air Attacks from Carriers: +3%
  • Naval Air Targeting from Carriers: +3%
  • Naval Air Agility from Carriers: +4%
Political Power 50
Command power 30
Lars Dyre-Sahgal
Lars Dyre-Sahgal
Decisive Battle (Expert)
None
  • Naval Experience Gain: +0.30
  • Capital Ship Attack: +10%
  • Capital Ship Armor: +10%
  • Screen Attack: +10%
  • Screen Defense: +10%
Political Power 100
Command power 20
Select air chief.png Chief of Airforce
Name Trait Requirement Effect Cost
Udita Gadra
Udita Gadra
Air Reformer (Specialist)
None
  • Air Experience Gain: +0.20
  • Air Experience Gain: +5%
  • AI Modifier: Focus on Aviation: +10%
Political Power 50
Command power 30
Simran J. Gadra
Simran J. Gadra
All-Weather (Expert)
None
  • Air Experience Gain: +0.30
  • Bad Weather Penalty: −20%
Political Power 100
Command power 20
Simran C. Gadra
Simran C. Gadra
Air Combat Training (Specialist)
None
  • Ace generation chance: +5%
  • Air Experience Gain: +0.20
Political Power 50
Command power 30
Select high command.png Military High Command
Name Trait Requirement Effect Cost
Ieffri Huddarnen
Ieffri Huddarnen
Concealment (Genius)
None
  • Enemy Air Support: −15%
Political Power 150
Command power 10
Pensha Rashanth
Pensha Rashanth
Army Planning (Expert)
None
  • Planning Speed: +10%
Political Power 100
Command power 20
Sanjay Gadra
Sanjay Gadra
Armor (Expert)
None
  • Armor Division Attack: +10%
  • Armor Division Defense: +10%
Political Power 100
Command power 20
Andreas of Kaikion
Andreas of Kaikion
Army Logistics (Specialist)
None
  • Division Attrition: −4%
Political Power 50
Command power 30
Liem Wesfelt
Liem Wesfelt
Commando (Genius)
None
  • Special forces Attack: +15%
  • Special Forces Cap: 10
Political Power 150
Command power 10
Lisbeth Elnge
Lisbeth Elnge
Naval Maneuver (Expert)
None
  • Naval Speed: +10%
Political Power 100
Command power 20
Dhamra Jose
Dhamra Jose
Air Safety (Expert)
None
  • Air Accidents Chance: −10%
Political Power 100
Command power 20


Strategies and guides

Starting situation

Threats and opportunities

The Hindian wars will ignite in mid-1010 between Hindian-aligned nations (Doelhi and Barasingha) on one side, and Olenian-aligned ones (Chital and Sambar) on the other. Bhushan will switch Chital's alignment to Hindian when he comes to power, while Hira will unlock a decision to switch after completing a focus (which should be taken by January 1010). In either case, this will result in a 3 vs 1 war against Sambar, instead of a typical 2 vs 2. All those nations can be eventually cored.

  • Flag of Yarildom of Sambar Yarildom of Sambar - The other nation that is Olenian-aligned in the beginning. Depending on your alignment in the Hindian wars, they are either an ally to fend off the Barasinghans, or a enemy which has to fight a three-front war, which the AI has little to no change of surviving. Either way, they can be annexed or conquered via the focus The Subject of Sambar. The annexation option is only available to Jakob, and has only 50% chance to succeed.
  • Flag of Doelhi Confederation Doelhi Confederation - An old enemy of Chital, participating in the Hindian wars. The focus Deal with Doelhi will either annex them or let you conquer them. The annexation option is available to Hindian-aligned Chital, but is not guaranteed to succeed.
  • Flag of Barasingha Barasingha - A relatively far away isolationist nation involved in the Hindian wars. As you have no direct front line with them, they aren't of much concern. Annexable or conquerable via Issue of the Isolationists. The annexation option is available to Hindian-aligned Chital, and is guaranteed to succeed to succeed if Barasingha is AI-controlled.

Once the Hindian wars conclude, Chital's international policy focuses will unlock. The policy towards the immediate neighbourhood is mostly the same in all the paths.

  • Flag of Llambet Llambet - A nation of llamas that was once considered a part of Hindia. Can be conquered with the focus Secure the South, and then either cored or released as a protectorate with Hindianize Llambet (available to supremacists) and The Protectorate of Llambet (all other ideologies) respectively.
  • Flag of Stagpal Stagpal - Despite being a part of Hindia, they do not participate in the Hindian wars; nonetheless, they can be conquered and cored by taking the focus Liberate the Deer of Stagpal.
  • Flag of Protectorate of Uusi Hirvimaa Uusi Hirvimaa - Once the center of Deerlaw, it has now become a dominion of Flag of Macawia Macawia. Can be cored after the Hindian Wars. Annexable via Uusi Hirvimaa or War. AI Macawia will always accept Chital's demand.

The policy towards other nations will vary depending on your path.

  • Flag of Macawia Macawia - Can be befriended by taking the focuses Reapproach Macawia, Chital's Own Pact Of 907, Hire The Companies, and the Hoversholm-exclusive The Big Bird's Approval. However, Eva Pillai's external policy focus tree leads to a war with them. A harmonic Flag of Republic of Asterion Republic of Asterion may invite them to their faction.
  • Flag of Realm of Kiria Realm of Kiria - The biggest and strongest nation of Kirin. Can be befriended in the reformist path via mutual guarantee, but the Hoversholm and Bhushan paths give wargoals against them. Roaman Kaiserate will eventually invade them, which may help you in a potential war against them, or drag you into it if you befriended Roam as Hira. Conversely, you can be attacked by Kiria if it is led by Fickle Current, and harmonic Kiria may demand your disarmament.
  • Flag of Taungpau Taungpau - Can be conquered and released as a protectorate in Hira's path. Bhushan also gets a wargoal on it.
  • Flag of Roaman Kaiserate Roaman Kaiserate - A nation befriendable in Hira's path. Will inevitably end up in a war with Kiria, if they survive their initial war against Flag of Talonsvaal Republiek Talonsvaal Republiek. Once befriended, they are supposed to declare war on Talonsvaal, Flag of Zuid-Zebrikaansche Vrystaat Zuid-Zebrikaansche Vrystaat, and Flag of Zeblu Zeblu. In most situations, this is irrelevant, as Roam will gain wargoals on those nations from their own events, and will have conquered those nations by the time you are able to approach them. They will, however, do that if they were already puppeted by Kiria before that point, but in this situation they will be too weak to pose a real threat to their neighbours, especially if they are also puppets of Kiria themselves.
  • Southeastern Zebrica nations - Roaman Kaiserate will attempt to conquer the griffon and zebra nations in the region, all the way to Talarayi. You may help them as Hira, but they ought to be able to handle it on their own.
  • Flag of Colthaginian Republic Colthaginian Republic, Flag of Coltvan Republic Coltvan Republic and Flag of Hippone Hippone - May attempt to conquer Chital (and the rest of Hindia) in the warlords' path. A puppet wargoal can be gained against them in the reformist path by taking War Plan: White and Black if their ruling party is supremacist or if Zarishat Zeirutid is the Flag of Coltvan Republic Coltavan Republic's leader.
  • Flag of Austurland Austurland - A fellow Cervidaean nation in the continent of Griffonia. Can be conquered by a Jakob-lead Chital with the focus Free the Deer of Austurland, and puppeted if supremacist in the reformist path by taking War Plan: Blue.
  • Flag of Kása Free State Kása Free State - Enemy of Austurland. Conquerable by Chital in the traditionalist path with Free the Deer of Austurland.
  • Flag of Barrad Magocracy Barrad Magocracy - If they expand to the coastline by taking either Hjarthólar or Seguro, and are supremacist, they can be puppeted in the reformist path.
  • Flag of Free Towns of Gryphus Free Towns of Gryphus - If Chital has went with the reformists and Gryphus has become supremacist, they can be puppeted via War Plan: Crimson. If Jakob is in power, they can be declared on through All the Riches of Riaportu. Otherwise, there can be improved trade between the two lands by taking the focus Gryphussian Company Aircraft.
  • Flag of Kingdom of Wingbardy Kingdom of Wingbardy and Flag of Grand Duchy of Feathisia Grand Duchy of Feathisia - Two Griffonian nations with which trade can be improved by the focuses Ties In The Regia Aeronautica and Support From The Feathisians respectively.
  • Flag of Equestria Equestria and Flag of Kingdom of Olenia Kingdom of Olenia - Two nations in Equus with which trade can be improved by taking the focus Restart the Eastern Trade Routes.

Gameplay mechanics

In 1003, in order to ease the tensions between the Oleno-Hindians and the native Hindians, Benjen V founded the Council of Seven, a united advisory council of three native and three Olenian lords. However, over time, the Council has become fragmented and a vehicle of consistent political conflict. On one side, there are the ones supporting the Yaril: Eva Pillai, Benjen Davirtannen, and Jakob the Grey. On the other side are the Axis of Chital, lead by Hira Ramachan, the spymistress of Chital. The noble-turned-reformer Ivar Hoversholm and the warrior-priest Bhushan Gurat are also part of her Axis.

The initial struggle of power between the various members of the council is represented as the Courtly Intrigue in the decisions tab. After one of them indivertibly gains power, Courtly Intrigue is replaced with Remnants Of The Council, also in the decisions tab.

Courtly Intrigue

In the beginning of the game, five values relating to this decision category are kept tracked of, four of which are grouped as Divisions of Influence: Eva's influence, Benjen's influence, Jakob's influence, and the Axis of Chital's influence. Together combined, they add up to 100%. The fifth one, the Axis of Chital's tension, is tracked independently of the other four. These are the sizes of the values on January 1, 1007:

  • Eva Pillai's influence: 20%
  • Benjen Davirtannen's influence: 25%
  • Jakob the Grey's influence: 25%
  • Axis of Chital's influence: 30%
  • Axis of Chital's tension: 35%

The values can be increased or decreased by taking various decisions or foci.

Introductions

After Seven Shall Enter is selected, events detailing the members of the Council of Seven will begin to appear at 7 day intervals. Overall, they will give:

  • +2% support for unaligned;
  • +10 political power;
  • +2% support for Harmony;
  • +1% support for Communism;
  • +2% support for Supremacy;

The end result

After The Royal Progress is completed, an event chain will trigger, at the end of which Chital will gain a new ruler (except in the reformist path) and a brand new political focus tree, unique to that ruler. You can foresee the projected leader with the unselectable decision View Projected Leader. Besides that, the chosen ruler depends on the influence of the council members and the Axis of Chital's tension:

  • If Axis of Chital influence is over 50%, the player can chose via event whether Hira Ramachan or Ivar Homersholm will be the country leader.
  • If Axis of Chital tension is over 50%, but its influence is not over 50%, the player can chose via event whether Hira Ramachan or Bhushan Gurat will be the country leader.
  • If neither is the case, one of Eva Pillai, Benjen Divirtannen or Jakob the Gray will be chosen as the country leader, depending on which one has the highest influence.
    • Note: If Benjen Divirtannen gets in power, he will, at first, not be the country leader (Benjen V will remain). This, however, can be changed by taking the reformist path's focus Establish the Kungliga Riksdagen.
  • If there's a tie of influence, the reformist path will be taken.

Remnants Of The Council

When the event chain deciding Chital's leader ends, the Courtly Intrigue decision category will be replaced with Remnants Of The Council decision category. This will introduce two new variables upon start: a stability malus, and a political power bonus. The council members will also be in one of the following states, depending on which political path was chosen by Chital:

  • Eliminated;
  • Dissenting;
  • Neutral;
  • Marginalized;
  • Supportive;
  • In Power.

It should be noted that the stability malus, political power bonus, and states of the council members are all tracked independently of each other, so changing one value or state will not change the other; hence, the aforementioned states are purely cosmetic with no impact to the game. However, events and focuses that change the state of a politician will also include code that changes the malus and political power bonus the player will gain, so the states can be a useful device for orientation, with positive states (marginalized, supportive, and even eliminated) corresponding to a less severe stability malus and a bigger political power bonus, and negative states (dissenting) corresponding to the opposite.

In any case, the unique political focus tree, no matter the path, will help to improve the politicians' opinion on the current government, which improves their state, lessens the stability malus, and increases the political power bonus.

These are the starting values for each of the paths:

  • Eva Pillai's path:
    • Eva Pillai is in power;
    • Benjen Davirtannen is supportive;
    • Jakob the Grey is supportive;
    • Benjen V is in power;
    • Ivar Hoversholm is neutral;
    • Hira Ramachan is neutral;
    • Bhushan the Brash is dissenting;
    • Stability Stability malus: -5.00%;
    • Political Power Political Power bonus: 0.1.
  • Benjen Davirtannen's and Benjen V's path:
    • Eva Pillai is neutral;
    • Benjen Davirtannen is in power;
    • Jakob the Grey is neutral;
    • Benjen V is in power;
    • Ivar Hoversholm is neutral;
    • Hira Ramachan is dissenting;
    • Bhushan the Brash is dissenting;
    • Stability Stability malus: -10.00%;
    • Political Power Political Power bonus: 0.
  • Jakob the Grey's path:
    • Eva Pillai is neutral;
    • Benjen Davirtannen is neutral;
    • Jakob the Grey is neutral;
    • Benjen V is neutral;
    • Ivar Hoversholm is neutral;
    • Hira Ramachan is dissenting;
    • Bhushan the Brash is dissenting;
    • Stability Stability malus: -10.00%;
    • Political Power Political Power bonus: 0.
  • Ivar Hoversholm's path:
    • Eva Pillai is dissenting;
    • Benjen Davirtannen is neutral;
    • Jakob the Grey is dissenting;
    • Benjen V is eliminated;
    • Ivar Hoversholm is in power;
    • Hira Ramachan is supportive;
    • Bhushan the Brash is neutral;
    • Stability Stability malus: -10.00%;
    • Political Power Political Power bonus: 0.05.
  • Hira Ramachan's path:
    • Eva Pillai is neutral;
    • Benjen Davirtannen is neutral;
    • Jakob the Grey is dissenting;
    • Benjen V is eliminated;
    • Ivar Hoversholm is supportive;
    • Hira Ramachan is in power;
    • Bhushan the Brash is supportive;
    • Stability Stability malus: -5.00%;
    • Political Power Political Power bonus: 0.15.
  • Bhushan the Brash's path:
    • Eva Pillai is neutral;
    • Benjen Davirtannen is dissenting;
    • Jakob the Grey is dissenting;
    • Benjen V is eliminated;
    • Ivar Hoversholm is neutral;
    • Hira Ramachan is supportive;
    • Bhushan the Brash is in power;
    • Stability Stability malus: -10.00%;
    • Political Power Political Power bonus: 0.05.

Guides

Have a good strategy for Yarildom of Chital?
+ Add it to this article and help other players!
Please note the style guidelines.


Cosmetics

See also

  • Chitali events

Awards

Main article: Awards
Hindia Superpower By 1020 icon
Hindia Superpower By 1020
As a Hindian nation, be a major country and have at least one million army ponypower and 100 factories before 1020.