Vanhoover Commune shared national focus tree/scriptoutput

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Focus Prerequisites Effects
The Vanhoover Mutiny icon
The Vanhoover Mutiny
"Ponies of Vanhoover! Now is our time to break free from under Princess Celestia, like our sisters and brothers in Baltimare and Stalliongrad have! For the revolution!"
  • Current ruling party is Communism Communist
  • Gains core on Vanhoover (14)
  • Hidden effect:
    • load_oob = "VAN_Militia_Spawn"
  • Dust Hoover becomes a Field Marshal
  • Custom effect tooltip: Attack Skill: 2

Defense Skill: 3 Planning Skill: 2 Logistics Skill: 3


  • Turbine Whirl becomes a General
  • Custom effect tooltip: Attack Skill: 2

Defense Skill: 3 Planning Skill: 4 Logistics Skill: 4


  • Gleb becomes a General
  • Custom effect tooltip: Attack Skill: 1

Defense Skill: 3 Planning Skill: 3 Logistics Skill: 3


  • Custom effect tooltip: Our Comrades throughout the fleet will rise up and join us!
  • Flag of Lunar Empire Lunar Empire gains opinion modifier “Betrayed us” (Opinion −200 opinion / Time 8 years and 4 months) towards this country
  • Flag of Lunar Empire Lunar Empire:
    • Trigger country event “Fleetwide Mutines.”
  • Flag of Equestria Equestria gains opinion modifier “Betrayed us” (Opinion −200 opinion / Time 8 years and 4 months) towards this country
  • Flag of Equestria Equestria:
    • Trigger country event “Fleetwide Mutines.”
  • Hidden effect:
    • Flag of Equestria Equestria:
      • transfer_ship
        • type = battleship
        • target = VAN
      • transfer_ship
        • type = battleship
        • target = VAN
      • transfer_ship
        • type = heavy_cruiser
        • target = VAN
      • transfer_ship
        • type = destroyer
        • target = VAN
      • transfer_ship
        • type = destroyer
        • target = VAN
    • Flag of Lunar Empire Lunar Empire:
      • transfer_ship
        • type = battleship
        • target = VAN
      • transfer_ship
        • type = destroyer
        • target = VAN
      • transfer_ship
        • type = destroyer
        • target = VAN
      • transfer_ship
        • type = destroyer
        • target = VAN
Fate Of The Mayor icon
Fate Of The Mayor
Goldwin, the mayor of Vanhoover, stands in the way of Vanhoover's freedom. A fast march upon city hall by Admiral Hoover and those loyal to him should send a message to all who oppose progress!
  • Requires the following:
    • The Vanhoover Mutiny “The Vanhoover Mutiny”
  • Current ruling party is Communism Communist
  • Trigger country event “Fate of the Mayor”
Ban Non-Socialist Parties icon
Ban Non-Socialist Parties
We must not allow any reactionary or bourgeouis elements to perpetuate their capitalist lies in our government. For this reason, all harmonist and reactionary parties will be banned.
  • Requires the following:
    • The Vanhoover Mutiny “The Vanhoover Mutiny”
  • Current ruling party is Communism Communist
  • Gain Political Power 100 Political Power
  • Lose 5% Stability Stability
Capture The Countryside icon
Capture The Countryside
It's time we march on the villages outside Vanhoover and make any possible reactionary remnants submit ASAP! We cannot let them form a resistance.
  • Requires the following:
    • The Vanhoover Mutiny “The Vanhoover Mutiny”
  • Current ruling party is Communism Communist
  • Gains core on Cape Acadia (45)
  • Gains core on Roe Plains (72)
  • Lose 5% Stability Stability
First Party Congress icon
First Party Congress
It's time our party will convene in the First Congress in order to discuss all matters of socialist party unity. We must choose between the rough battle commander Hoover with his more militaristic path versus Snowflake with her more conciliatory and moderate path. There is also the Stallionist Winter Turnip who is the third way. Whoever we choose, our socialism needs direction and they will provide it such!
  • Requires the following:
    • Fate Of The Mayor “Fate Of The Mayor”
  • Requires the following:
    • Capture The Countryside “Capture The Countryside”
  • Requires the following:
    • Ban Non-Socialist Parties “Ban Non-Socialist Parties”
  • Current ruling party is Communism Communist
  • Unlock the First Party Congress decisions
  • Activate Decision: END OF THE FIRST PARTY CONGRESS

  • Hidden effect:
    • Set variable Van_National_Communist_Power to 0
    • Set variable Van_Unionist_Communist_Power to 0
    • Set variable Van_Internationalist_Communist_Power to 0
    • Trigger country event “The Goldenhoof Bank” in 2 days
    • Trigger country event “Troublesome Ponies” in 6 days
    • Trigger country event “Status Of The Navy” in 10 days
  • One of the following at random:
    • 40% (40) chance of:
      • Trigger country event “Dustian Popularity Wave”
    • 30% (30) chance of:
      • Trigger country event “Strawberry Is Our Comrade”
    • 30% (30) chance of:
      • Trigger country event “Winter Is Here”
Collectivization icon
Collectivization
This will rock a lot of ponies off but we need to collectivise the farms and industries in order to create our equal commune. Even if it makes ponies lives tough in the short run, it will be better for them.
  • Requires one of the following:
    • Commissar In Command “Commissar In Command”
    • Admiral At The Helm “Admiral At The Helm”
  • Current ruling party is Communism Communist
  • Gets the National Spirit SOV scientist defect.png “Collectivization” for 210 days
Collectivization icon
Collectivization
  • Resource Gain Efficiency: +10%
  • Consumer Goods Factories factor: −10%
  • Factory Output: +10%
  • Dockyard Output: +10%
  • Recruitable Population Factor: −15%
  • Stability: −10%
Military Buildup icon
Military Buildup
With the bloodshed from the Equestrian Civil War, and the buildup of the Changelings, we need to rapidly build our military in order to fill our frontlines and bunkers for when we do get attacked. A better military will make our enemies lives Tartarus.
  • Requires the following:
    • Collectivization “Collectivization”
  • Mutually Exclusive Mutually exclusive with:
    • Technocratic Development “Technocratic Development”
  • Current ruling party is Communism Communist
Develop Our Military Capabilities icon
Develop Our Military Capabilities
Another factory never hurts our military. Another factory can mean more vehicles, more guns, more ammo, and more equipment in general.
  • Requires the following:
    • Military Buildup “Military Buildup”
  • Current ruling party is Communism Communist
  • Scripted Effect: one_random_arms_factory=yes
Factory Conversion icon
Factory Conversion
We do not need factories that produce pleasure goods, only goods for our safety. Let's convert these factories to proper war machine builders.
  • Requires one of the following:
    • Military Buildup “Military Buildup”
    • Technocratic Development “Technocratic Development”
  • Current ruling party is Communism Communist
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Is fully controlled by our country
      • Has more than 0 Civilian factory Civilian factory
    • Remove Civilian factory Civilian Factory by up to −1
    • Add 1 Military factory Military Factory
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Is fully controlled by our country
      • Has more than 0 Civilian factory Civilian factory
    • Remove Civilian factory Civilian Factory by up to −1
    • Add 1 Military factory Military Factory
Grand Dockyard icon
Grand Dockyard
Our city in the past has been known as a great shipyard for Equestria. We should renew that ideal and make a great dockyard that can assemble a navy to deter our rivals and enemies.
  • Requires the following:
    • Commune Industry “Commune Industry”
  • Current ruling party is Communism Communist
  • Scripted Effect: two_random_dockyards=yes
  • Scripted Effect: two_random_dockyards=yes
Commune Industry icon
Commune Industry
Even with our industry preparing for war, we should not completely forget necessary civilian industries like cloth and canning. Let's make sure our civilians are accounted for.
  • Requires the following:
    • Factory Conversion “Factory Conversion”
  • Requires the following:
    • Develop Our Military Capabilities “Develop Our Military Capabilities”
  • Current ruling party is Communism Communist
  • Scripted Effect: one_random_industrial_complex=yes
  • Scripted Effect: one_random_industrial_complex=yes
Militarize The Economy icon
Militarize The Economy
War is coming and we must be prepared for the inevitable. Our industry is not only armed for war, but so are our ponies as they loyally prepare for the worst.
  • Requires the following:
    • Develop Our Military Capabilities “Develop Our Military Capabilities”
  • Current ruling party is Communism Communist
  • [SCOPE]Capital state:
    • Is owned and controlled by our country
  • If:
    • Limited to:
      • None of:
        • Has the Economy Law Idea war economy.png “War Economy”
        • Has the Economy Law Idea tot economic mobilisation.png “Total Mobilization”
    • Gets the Economy Law Idea war economy.png “War Economy”
Tank Factories icon
Tank Factories
Tanks are the key to crushing our enemies. Let's ramp up tank production so we can have treads that can make our enemies crumble into the ground!
  • Requires the following:
    • Grand Dockyard “Grand Dockyard”
  • Requires the following:
    • Militarize The Economy “Militarize The Economy”
  • Current ruling party is Communism Communist
  • Scripted Effect: two_random_arms_factory=yes
Internal Security icon
Internal Security
We have enemies afoot and they are inside our territory. We need to have constant patrols and make sure the population remains accounted for so they don't dissent from us.
  • Requires the following:
    • Collectivization “Collectivization”
  • Mutually Exclusive Mutually exclusive with:
    • Military Buildup “Military Buildup”
  • Current ruling party is Communism Communist
  • Scripted Effect: one_random_arms_factory=yes
  • Scripted Effect: one_random_industrial_complex=yes
Agricultural Quotas icon
Agricultural Quotas
We need to put quotas on our farmers so we can have enough food for wartime. They will not be too harsh but they will be adjusted as needed in order to not overstress the farmers working on our fertile lands.
  • Requires one of the following:
    • Internal Security “Internal Security”
    • Technocratic Development “Technocratic Development”
  • Current ruling party is Communism Communist
  • Gets the National Spirit Idea generic agrarian reform.png “Agricultural Quotas”
Agricultural Quotas icon
Agricultural Quotas
  • Stability: +5%
  • Monthly Population: +10%
  • Scripted Effect: one_random_industrial_complex=yes
Infrastructure Projects icon
Infrastructure Projects
Better rail and roads will mean faster response times for our troops in case of trouble as well as better logistics. We will build infrastructure to acquire those needed benefits.
  • Requires the following:
    • Internal Security “Internal Security”
  • Current ruling party is Communism Communist
  • Scripted Effect: two_random_infrastructure_and_slot=yes
  • Scripted Effect: two_random_infrastructure_and_slot=yes
  • Scripted Effect: two_random_infrastructure_and_slot=yes
Steel Production icon
Steel Production
Let's ramp up steel production to accomodate our growing industry. We will need all the steel we can get for our military and civilian economic sectors.
  • Requires the following:
    • Infrastructure Projects “Infrastructure Projects”
  • Current ruling party is Communism Communist
  • Owns state Vanhoover (14)
  • [Scope]Vanhoover (14):
    • Add 2 Building slot building slots
    • Add 1 Civilian factory Civilian Factory
  • Add production of 10 Steel Steel to Vanhoover (14)
Industrial Development icon
Industrial Development
We should make a large industrial park that can build all sorts of military and civilian needs. This industrial park should be able to boost up production heavily with some time.
  • Requires the following:
    • Infrastructure Projects “Infrastructure Projects”
  • Requires the following:
    • Agricultural Quotas “Agricultural Quotas”
  • Current ruling party is Communism Communist
  • Scripted Effect: one_random_dockyard=yes
  • Scripted Effect: one_random_arms_factory=yes
  • Scripted Effect: one_random_industrial_complex=yes
Organizing The Factories icon
Organizing The Factories
With our industrial park built, let's have capable administrators organize it into smaller zones for more specialization and efficiency. We cna increase factory output that way.
  • Requires the following:
    • Industrial Development “Industrial Development”
  • Current ruling party is Communism Communist
  • Gets the National Spirit SOV scientist defect.png “State Oversight”
State Oversight icon
State Oversight
  • Factory Output: +5%
  • Dockyard Output: +5%
Agrarian Socialism icon
Agrarian Socialism
We have done it! We have established not only a commune for the worker but the farmer as well. Let all capitalists tremble as they see our farmers produce without the expectation of profit to burden them.
  • Requires the following:
    • Organizing The Factories “Organizing The Factories”
  • Requires the following:
    • Steel Production “Steel Production”
  • Current ruling party is Communism Communist
  • Replace the National Spirit Idea generic agrarian reform.png “Agricultural Quotas” with the National Spirit Idea generic agrarian reform.png “Agrarian Socialism”
Agrarian Socialism icon
Agrarian Socialism
  • Consumer Goods Factories factor: −4%
  • Stability: +5%
  • Monthly Population: +15%
We have done it! We have established not only a commune for the worker but the farmer as well. Let all capitalists tremble as they see our farmers produce without the expectation of profit to burden them.
  • Country leader gains trait:
    • Rural Populist
      • Resource Gain Efficiency: +5%
      • Recruitable Population Factor: +5%
      • Resistance Growth Speed in our states occupied by the enemy: +10%
      • Monthly Population: +15%
Technocratic Development icon
Technocratic Development
We should put a national emphasis on science, technology, math, and engineering. These fields will be the main priority in order to enhance our nation in the modern age.
  • Requires the following:
    • Collectivization “Collectivization”
  • Mutually Exclusive Mutually exclusive with:
    • Military Buildup “Military Buildup”
  • Current ruling party is Communism Communist
  • Gain 1 research slot
Promote Technocrats icon
Promote Technocrats
We should trust our scientists and engineers with leadership. They are already intelligent with math and science, why not trust their leadership as well and have them take charge over industries and agriculture.
  • Requires the following:
    • Technocratic Development “Technocratic Development”
  • Current ruling party is Communism Communist
  • Gets the National Spirit SOV scientist defect.png “Technocrats Promoted”
Technocrats Promoted icon
Technocrats Promoted
  • Research Speed: +5%
  • Stability: +5%
Industrial Expertise icon
Industrial Expertise
Some of our best engineers should be listened to in order to get the most tech advancements possible. We will promote some to be key advisors to the Inner Party to advise us on the best decisions regarding technology.
  • Requires the following:
    • Promote Technocrats “Promote Technocrats”
  • Current ruling party is Communism Communist
  • Gain +50% research bonus (Industrial bonus) (3 uses) towards:
    • Industry
  • Gain +50% research bonus (Electronics bonus) (2 uses) towards:
    • Electronics
  • Gain +50% research bonus (Radar Research Bonus) (1 use) towards:
    • RADAR technology
Streamline Construction icon
Streamline Construction
With these technical experts in charge, construction should be more efficient and streamlined a bit. We should be able to produce more buildings overall at a faster rate than before.
  • Requires the following:
    • Promote Technocrats “Promote Technocrats”
  • Current ruling party is Communism Communist
  • Gets the National Spirit SOV scientist defect.png “Streamline Construction”
Streamline Construction icon
Streamline Construction
  • Construction Speed: +5%
Emphasize Education icon
Emphasize Education
We need to establish more tech schools to create a new base of engineers and scientists that can strengthen our nations research capabilities. If anything, increase it at the foal level too.
  • Requires one of the following:
    • Streamline Construction “Streamline Construction”
    • Industrial Expertise “Industrial Expertise”
    • Industrial Development “Industrial Development”
    • Commune Industry “Commune Industry”
  • Current ruling party is Communism Communist
  • Gain 1 research slot
Commissar In Command icon
Commissar In Command
Comrade Strawberry will lead the way to prosperity for our commune. A strong leader to workers of industry, she will lead lead us a true socialist paradise where all workers get what they earned and not have the rich take it all.
  • Requires the following:
    • First Party Congress “First Party Congress”
  • Mutually Exclusive Mutually exclusive with:
    • Admiral At The Helm “Admiral At The Helm”
  • Current ruling party is Communism Communist
  • No Never
  • Strawberry Snowflake becomes the leader for the Communist party.
Unionist Platform icon
Unionist Platform
With Strawberry's ascent, she will be able to bring the power of trade unions up and in the center of the commune. Trade unions are the soul of Vanhoover and they must remain a priority.
  • Requires the following:
    • Commissar In Command “Commissar In Command”
  • Current ruling party is Communism Communist
  • Remove the National Spirit Chaos idea.png “Fear, Uncertainty, and Doubt”
  • Gain 10% Stability Stability
Empower The Soviet icon
Empower The Soviet
The Soviet is the primary form of council that various districts can use to congregate and discuss local issues. Let's make sure we keep them strong so they don't suffer under tyranny.
  • Requires the following:
    • Unionist Platform “Unionist Platform”
  • Current ruling party is Communism Communist
  • Gets the National Spirit FRA national mobilization focus.png “Soviets Empowered”
Soviets Empowered icon
Soviets Empowered
  • Daily Political Power Gain: +0.15
  • Stability: +5%
Innovative Bureaucrats icon
Innovative Bureaucrats
We will encourage capable bureaucrats and will promote based on merit. We will also encourage ingenuity in order to save on bureaucratic costs whenever possible.
  • Requires the following:
    • Unionist Platform “Unionist Platform”
  • Current ruling party is Communism Communist
  • Custom effect tooltip: Available as Political Advisor:
  • Comrade_Paradox , which grants
    • Administrative Genius
      • Construction Speed: +5%
      • Research Speed: +5%
      • Factory Output: +5%
  • Gets the Political Advisor “Comrade_Paradox”
Develop The Cities icon
Develop The Cities
The surrounding smaller cities need renovation. Let's rebuild our districts and create cleaner and healthier streets along with modern buildings to attract new ponies to our stable commune.
  • Requires the following:
    • Innovative Bureaucrats “Innovative Bureaucrats”
  • Requires the following:
    • Empower The Soviet “Empower The Soviet”
  • Current ruling party is Communism Communist
  • Remove the National Spirit Idea raj risk of famine.png “Slumlike Living Conditions”
Foreign Trade icon
Foreign Trade
Even with our own industry, Vanhoover admittedly cannot survive on its own. We should open up trade up to other powers and allow free and fair commerce in order to build up our economy.
  • Requires the following:
    • Support The Workers Councils “Support The Workers Councils”
  • Requires the following:
    • Develop The Cities “Develop The Cities”
  • Current ruling party is Communism Communist
  • More than 20 of type Convoy stored in stockpile
  • Scripted Effect: one_random_dockyard=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • If:
    • Limited to:
      • At least one of the following is true:
        • Has the Trade Law Idea generic export focus.png “Export Focus”
        • Has the Trade Law Idea generic limited exports.png “Limited Exports”
        • Has the Trade Law Idea generic closed economy.png “Closed Economy”
    • Gets the Trade Law Idea generic free trade.png “Free Trade”
  • Gets the National Spirit Idea can wartime prices and trade board.png “Foreign Trade Reliance”
Foreign Trade Reliance icon
Foreign Trade Reliance
  • Daily Political Power Gain: −0.1
  • Consumer Goods Factories factor: −4%
  • Civilian Factory construction speed: +2.5%
  • Custom effect tooltip: Completing this focus will FORCE us to only use the Free Trade Economic Law!
  • Custom effect tooltip: You will lose this National Spirit if you drop below 20 convoys!
  • Trade Laws blocked (?)
Beautify The Capital icon
Beautify The Capital
Vanhoover has seen better days. The bourgeoisie in Equestria have left Vanhoover to rot while they focused primarily on Manehattan and Canterlot. Our administration will make our city proud by installing new architecture, planting more trees, and overall making our citizens happier.
  • Requires the following:
    • Helping Hooves “Helping Hooves”
  • Requires the following:
    • Develop The Cities “Develop The Cities”
  • Current ruling party is Communism Communist
  • Gets the National Spirit Chaos idea.png “New Vanhoover”
New Vanhoover icon
New Vanhoover
  • Daily Political Power Gain: +0.02
  • Stability: +5%
  • Gain Political Power 100 Political Power
Liberate The Northwest icon
Liberate The Northwest
After much time inwards, we are now ready to face the world and help the neighboring provinces escape the clutches of the bourgeouis. Let's march and free the workers!
  • Requires the following:
    • Beautify The Capital “Beautify The Capital”
  • Requires the following:
    • Foreign Trade “Foreign Trade”
  • Current ruling party is Communism Communist
  • Unlock the Expand The Commune decisions
  • Gain 10% War support War Support
  • Gains claim on Tall Tale (59)
  • Gains claim on Unicorn Range (61)
  • Gains claim on Upper Unicorn Range (73)
  • Gains claim on Fairflanks (172)
  • Gains claim on Western Yeahcon (173)
  • Gains claim on Pine Creek (133)
  • Gains claim on Tall Woods (60)
  • Gains claim on Coltfoalnia (46)
Meet With The Unions icon
Meet With The Unions
Strawberry's meet with union leaders should reassure them that she has their best interest at heart and that life will only get better for them under her leadership.
  • Requires the following:
    • Commissar In Command “Commissar In Command”
  • Current ruling party is Communism Communist
  • Custom effect tooltip: Available as Political Advisor:
  • Comrade_Saffron , which grants
    • Ambitious Union Boss
      • Daily Political Power Gain: +0.05
      • Factory Output: +8%
  • Custom effect tooltip: Available as Political Advisor:
  • Comrade_Kuznetsov , which grants
    • Prince of Terror
      • Non-Core Ponypower: +2%
      • Foreign subversive activities efficiency: −30%
      • Damage to Garrisons: −25%
Support The Workers Councils icon
Support The Workers Councils
Workers must not only be protected, but empowered to make sure their leaders don't abuse them to their own powerhungry desires. This is why worker's councils will not only be encouraged but codified in law.
  • Requires the following:
    • Meet With The Unions “Meet With The Unions”
  • Current ruling party is Communism Communist
  • Gets the National Spirit SOV scientist defect.png “Worker Councils”
Worker Councils icon
Worker Councils
  • Efficiency texticon.png Production Efficiency Growth: +7.5%
  • Daily Political Power Gain: −0.05
  • Production Efficiency Base: +5%
  • Stability: +5%
  • Daily Communism Support: +0.01
We Are All Comrades icon
We Are All Comrades
'We are all in this together as workers of Vanhoover. We are all comrades and we will strive to work together and build a future for allponies. Vanhoover remains united' - Strawberry Snowflake
  • Requires the following:
    • Commissar In Command “Commissar In Command”
  • Current ruling party is Communism Communist
  • Gain Political Power 150 Political Power
  • Gain 5% War support War Support
Helping Hooves icon
Helping Hooves
Nopony will be left behind. Our state welfare will make sure everypony gets the aid they need in order to rebuild and thrive as deserving pony beings of Vanhoover.
  • Requires the following:
    • We Are All Comrades “We Are All Comrades”
  • Current ruling party is Communism Communist
  • add_ideas = VAN_Helping_Hooves_Idea
Admiral At The Helm icon
Admiral At The Helm
Comrade Hoover will lead the way to victory for our patriotic commune. A strong leader to both sailors and marines, he will mobilize us to successfully fight the reactionary scum in the name of all workers and soldiers.
  • Requires the following:
    • First Party Congress “First Party Congress”
  • Mutually Exclusive Mutually exclusive with:
    • Commissar In Command “Commissar In Command”
  • Current ruling party is Communism Communist
  • No Never
  • Dust Hoover:
    • Gains if character's ideology is Revolutionary Dictatorship
      • Grand Admiral
        • Naval Experience Gain: +0.12
        • Naval base construction speed: +9%
        • Dockyard construction speed: +6%
  • Unlock the Operation Vacation Spot decisions
National Communist Platform icon
National Communist Platform
We need a platform that can represent the entire communist party to its greatest capability. Let's make one that truly represents what this commune and party stands for.
  • Requires the following:
    • Admiral At The Helm “Admiral At The Helm”
  • Current ruling party is Communism Communist
  • Remove the National Spirit Chaos idea.png “Fear, Uncertainty, and Doubt”
  • Gain 5% Stability Stability
  • Gain 5% War support War Support
Establish The SS icon
Establish The SS
There are dissident bourgeoisie everywhere within the shadows. We must establish the SS to prevent them from trying to coup us and de-stabilize our prosperous society that the capitalists are jealous of.
  • Requires the following:
    • National Communist Platform “National Communist Platform”
  • Current ruling party is Communism Communist
  • If:
    • Limited to:
      • DLC La Résistance La Resistance is enabled
    • Gets the National Spirit STG kgb.png “State Security”
State Security icon
State Security
  • Daily Political Power Gain: −0.15
  • Stability: +10%
  • Resistance Target: −10%
  • Compliance Growth Speed: +5%
  • Decrypt strength icon.png Decryption Power Factor: +10%
  • Else:
    • Gets the National Spirit STG kgb.png “State Security”
State Security icon
State Security
  • Daily Political Power Gain: −0.15
  • Decryption: +10%
  • Stability: +10%
  • Resistance Target: −10%
  • Compliance Growth Speed: +5%
  • Lose Political Power 25 Political Power
  • Lose 10% Harmony Harmonic party popularity
  • Lose 10% Supremacy Supremacist party popularity
  • Lose 10% Neutrality Non-Aligned party popularity
  • Scripted Effect: save_current_manpower=yes
  • [Scope]Vanhoover (14):
    • Lose Ponypower 5 000 Ponypower
  • [Scope]Cape Acadia (45):
    • Lose Ponypower 5 000 Ponypower
  • [Scope]Roe Plains (72):
    • Lose Ponypower 5 000 Ponypower
  • Scripted Effect: restore_previous_manpower=yes
Military Industrial Complex icon
Military Industrial Complex
Our entire industrial capacity must be geared towards the next war. Factories will prioritize rifles, bullets, shells, grenades, and so forth over luxury goods the worker does not need because we need all the weapons to fight the just war.
  • Requires the following:
    • National Communist Platform “National Communist Platform”
  • Current ruling party is Communism Communist
  • Gets the National Spirit FRA factory strikes.png “Military Industrial Complex”
Military Industrial Complex icon
Military Industrial Complex
  • Construction Speed: −5%
  • Military Factory construction speed: +10%
  • Civilian Factory construction speed: −2.5%
  • Scripted Effect: two_random_arms_factory=yes
All Power To The Admiral icon
All Power To The Admiral
As the stallion in charge of the revolution, and for creating the independent state of Vanhoover, it's only right that Hoover continues to lead the Vanhoover Commune to victory without anyone attempt to disagree with his wisdom.
  • Requires the following:
    • Military Industrial Complex “Military Industrial Complex”
  • Requires the following:
    • Establish The SS “Establish The SS”
  • Current ruling party is Communism Communist
  • Gain Political Power 25 Political Power
  • Country leader gains trait:
    • Dictator
      • Political Power Gain: +25%
      • AI Modifier: Desired Divisions Factor: +20%
      • Weekly War Support (Combat Casualties): +0.1%
  • Gets the National Spirit File:VAN Admiral Incharge.png “Admiral Dictatorship of the Proletariat”
Admiral Dictatorship of the Proletariat icon
Admiral Dictatorship of the Proletariat
  • Division Recovery Rate: +5%
  • Justify war goal time: −20%
  • Land Doctrine Cost: −5%
  • Naval Doctrine Cost: −10%
Admiral Dust Hoover is he who guides us through these tough times!
Promote Captain Turbine Whirl icon
Promote Captain Turbine Whirl
Despite her infamy with other officers in command and her roughness in the public, Captain Turbine Whirl is an effective officer that is able to innovate tactics as she goes and keep the troops up to shape to assure our commune of victory. Let's promote her!
  • Requires the following:
    • Admiral At The Helm “Admiral At The Helm”
  • Current ruling party is Communism Communist
  • Gain Political Power 10 Political Power
  • Custom effect tooltip: Available as Political Advisor:
  • Turbine Whirl , which grants
    • Military Pioneer
      • Daily Political Power Gain: −0.15
      • Division Recovery Rate: +5%
      • Stability: +5%
  • Gets the Political Advisor “Turbine Whirl”
Revolutionary Vanguard icon
Revolutionary Vanguard
A new kickass vanguard must be formed that can bolster our currently smaller military. We need the most loyal of revolutionaries from the public and once we have em, we can really let loose against the bougie scum!
  • Requires the following:
    • Promote Captain Turbine Whirl “Promote Captain Turbine Whirl”
  • Current ruling party is Communism Communist
  • Gets the National Spirit SOV scientist defect.png “Revolutionary Vanguard”
Revolutionary Vanguard icon
Revolutionary Vanguard
  • Division training time: −5%
  • Division Recovery Rate: +5%
  • Recruitable Population: 3%
Promote Captain Gleb icon
Promote Captain Gleb
Captain Gleb is a friendly face to our military. Happy, kind, sweet, but at the same time, he can change into such a tough and kickassmarine that the troops become blue in the face from one switch of his mood. His organization skills with the marine corp will be asset. Let's promote him!
  • Requires the following:
    • Admiral At The Helm “Admiral At The Helm”
  • Current ruling party is Communism Communist
  • Gain Political Power 10 Political Power
  • Custom effect tooltip: Available as Political Advisor:
  • Gleb , which grants
    • Marine General
      • Special Forces Division training time: −10%
      • Special forces Attack: +10%
      • Special forces Defense: +10%
      • Special Forces Capacity Multiplier: +15%
  • Gets the Political Advisor “Gleb”
At Your Service Admiral icon
At Your Service Admiral
Captain Gleb leaves no room for error. In just a short moment, this stallion was able to muster his own legion in shorts notice in order to kickass and take names. Let's incorporate his marines into our greater military.
  • Requires the following:
    • Promote Captain Gleb “Promote Captain Gleb”
  • Current ruling party is Communism Communist
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 2 uses of +50% (Special Forces bonus) doctrine cost reduction for:
      • Marines Doctrine
    • Gain +50% research bonus (Special Forces bonus) (2 uses) towards:
      • Marine technology
  • Else:
    • Gain +100% research bonus (Special Forces bonus) (2 uses) towards:
      • Marine technology
  • 1 000 units of Flag of Vanhoover Commune Vanhoover Commune Infantry Equipment is added to the national Stockpile
Convenient New Labour Force icon
Convenient New Labour Force
We have so much homeless and poor individuals ruined by capitalism. Even though it might be "distasteful for some, we need to put them to work so they don't become parasites on our system. Especially with war afoot."
  • Requires the following:
    • All Power To The Admiral “All Power To The Admiral”
  • Requires the following:
    • Revolutionary Vanguard “Revolutionary Vanguard”
  • Requires the following:
    • At Your Service Admiral “At Your Service Admiral”
  • Current ruling party is Communism Communist
  • Scripted Effect: save_current_manpower=yes
  • [Scope]Vanhoover (14):
    • Lose Ponypower 45 550 Ponypower
  • [Scope]Cape Acadia (45):
    • Lose Ponypower 6 540 Ponypower
  • [Scope]Roe Plains (72):
    • Lose Ponypower 6 540 Ponypower
  • Scripted Effect: restore_previous_manpower=yes
  • Gets the National Spirit Idea saf history of segregation.png “Convenient Labour Force”
Convenient Labour Force icon
Convenient Labour Force
  • Resource Gain Efficiency: +10%
  • Construction Speed: +5%
  • Factory Output: +5%
  • Stability: −5%
We got a lot of less desirable folks that are unemployed. This means we have a free and unhappy labour force to help our commune be stronger. Hopefully they get over their suffering already.
  • Remove the National Spirit Idea raj risk of famine.png “Slumlike Living Conditions”
  • Scripted Effect: one_random_arms_factory=yes
State Broadcasts icon
State Broadcasts
It's time we announce our presence to the people. Our radios will singing inspiration to the workers as we remind them that the Admiral is here to protect them at all costs. For Vanhoover!
  • Requires the following:
    • All Power To The Admiral “All Power To The Admiral”
  • Requires the following:
    • Revolutionary Vanguard “Revolutionary Vanguard”
  • Requires the following:
    • At Your Service Admiral “At Your Service Admiral”
  • Current ruling party is Communism Communist
  • Gain Political Power 150 Political Power
  • Gain 5% War support War Support
Greater Commune icon
Greater Commune
There are very valuable neighbouring states that we as the Vanhoover Commune could rightfully consider ours, so why don't we liberate them for the name of the proletariet?
  • Requires the following:
    • State Broadcasts “State Broadcasts”
  • Requires the following:
    • Convenient New Labour Force “Convenient New Labour Force”
  • Current ruling party is Communism Communist
  • Unlock the Expand The Commune decisions
  • Gain 10% War support War Support
  • Gains claim on Tall Tale (59)
  • Gains claim on Unicorn Range (61)
  • Gains claim on Upper Unicorn Range (73)
  • Gains claim on Fairflanks (172)
  • Gains claim on Western Yeahcon (173)
  • Gains claim on Pine Creek (133)
  • Gains claim on Tall Woods (60)
  • Gains claim on Coltfoalnia (46)
Defense Of The Commune icon
Defense Of The Commune
We need to mobilize now! Conscript troops, garrison bunkers, lay mines, ramp up the factories and rally the workers for the Great Patriotic War that will be coming for us! It's do or die comrades!
  • Current ruling party is Communism Communist
  • First Party Congress Over (?)
  • If:
    • Limited to:
      • Has the Conscription Law Idea volunteer only.png “Volunteer Only”
    • Gets the Conscription Law Idea limited conscription.png “Limited Conscription”
  • If:
    • Limited to:
      • At least one of the following is true:
        • Has the Economy Law Idea civilian economy.png “Civilian Economy”
        • Has the Economy Law Idea low economic mobilisation.png “Early Mobilization”
    • Gets the Economy Law Idea partial economic mobilisation.png “Partial Mobilization”
  • Unlock the Fortress Vanhoover decisions
Aerial Doctrine icon
Aerial Doctrine
It has been theorized by Equestrian air commanders that the future of warfare is in the air. I wanna say they are right for once so we must adapt with the times and create new air strategies to fight our enemies in the skies.
  • Requires the following:
    • Defense Of The Commune “Defense Of The Commune”
  • Current ruling party is Communism Communist
  • Gain 2 uses of +50% (Air doctrine bonus) doctrine cost reduction for:
    • Air Doctrine
Fighter Designs icon
Fighter Designs
In order for our air force to be functional, all air forces will need capable fighters that can swat enemy fighters and bombers. When our fighters swat them all, we can gain air superiority and completely dominate over our enemies in the skies.
  • Requires the following:
    • Aerial Doctrine “Aerial Doctrine”
  • Current ruling party is Communism Communist
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Fighter models bonus) (1 use) towards:
      • Light aircraft
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (1 use) towards:
      • Fighter models
A Proper Airforce icon
A Proper Airforce
Our airforce is non-existent and that is utter disgrace. We need to kickstart our creation of an air fleet and start developing a proper air force to defend Vanhoover skies from bombers wishing to terrorize us and destroy us.
  • Requires the following:
    • Aerial Doctrine “Aerial Doctrine”
  • Current ruling party is Communism Communist
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • If:
      • Limited to:
        • Has Early Small Airframe technology researched
      • Add technology: Dedicated Aircraft Machine Guns
      • Add technology: Dedicated Aircraft Engines
      • Scripted Effect: generic_early_fighter=yes
      • 50 units of Early Small Airframe(Early Fighter) is added to the national Stockpile
    • Else:
      • Add technology: Early Small Airframe
      • Add technology: Dedicated Aircraft Machine Guns
      • Add technology: Dedicated Aircraft Engines
      • Scripted Effect: generic_early_fighter=yes
      • 50 units of Basic Small Airframe(Early Fighter) is added to the national Stockpile
  • Else:
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • If:
      • Limited to:
        • Has Early Medium Airframe technology researched
        • Has Aerial Bombs technology researched
        • Has Dedicated Aircraft Engines technology researched
      • Scripted Effect: generic_early_tac_bomber=yes
      • 25 units of Early Medium Airframe(Early Tactical Bomber) is added to the national Stockpile
    • Else:
      • Add technology: Early Medium Airframe
      • Add technology: Aerial Bombs
      • Add technology: Dedicated Aircraft Engines
      • Scripted Effect: generic_early_tac_bomber=yes
      • 25 units of Flag of Vanhoover Commune Vanhoover Commune Medium Airframe is added to the national Stockpile
Long Range Bomber Development icon
Long Range Bomber Development
Sometimes, air wars are not only fought in the skies and battlefields, but in the cities which create our enemies war machines. We must develop bombers to smash those factories and inhibit them from hurting us more.
  • Requires one of the following:
    • A Proper Airforce “A Proper Airforce”
    • Fighter Designs “Fighter Designs”
    • Naval Bomber Designs “Naval Bomber Designs”
  • Current ruling party is Communism Communist
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Heavy aircraft) (1 use) towards:
      • Heavy aircraft
  • Else:
    • Gain +100% research bonus (Bomber models bonus) (1 use) towards:
      • Strategic Bomber models
Close Air Support icon
Close Air Support
Our ground troops might not always have the kick needed to fully win. CAS will be essential to making the breakthroughes needed for our troops to succeed on the ground.
  • Requires one of the following:
    • A Proper Airforce “A Proper Airforce”
    • Fighter Designs “Fighter Designs”
    • Naval Bomber Designs “Naval Bomber Designs”
  • Current ruling party is Communism Communist
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +75% research bonus (Rocketry technology) (1 use) towards:
      • Rocketry technology
    • Gain +75% research bonus (Anti-Tank) (1 use) towards:
      • Anti-Tank
  • Else:
    • Gain +100% research bonus (Bomber models bonus) (1 use) towards:
      • Close Air Support models
Dustian Naval Doctrine icon
Dustian Naval Doctrine
Admiral Dust Hoover believes in a fleet that must only be used when necessary, in overwhelming force that will shock the enemy to submission. A strong fleet in being will be key in our fledging navy.
  • Requires the following:
    • Defense Of The Commune “Defense Of The Commune”
  • Current ruling party is Communism Communist
  • Gain 2 uses of +50% (Fleet in Being Doctrine) doctrine cost reduction for:
    • Fleet in Being Doctrine
Destroyer Effort icon
Destroyer Effort
Destroyers are an effective ship class that will be able to kill submarines with much greater ease than other ships. We must develop better destroyers to detect submarines.
  • Requires the following:
    • Dustian Naval Doctrine “Dustian Naval Doctrine”
  • Current ruling party is Communism Communist
  • Gain +100% research bonus (Destroyer models bonus) (1 use) towards:
    • Destroyer models
Submarine Designs icon
Submarine Designs
Submarines are hunter ships, able to destroy enemy convoys and commit to sea warfare unseen by most ships. We need to develop better submarines to combat the much larger navies surrounding us.
  • Requires the following:
    • Dustian Naval Doctrine “Dustian Naval Doctrine”
  • Current ruling party is Communism Communist
  • Gain +100% research bonus (Ship Research Bonus) (1 use) towards:
    • Submarine models
Cruiser Effort icon
Cruiser Effort
Cruisers are an excellent jack of all trades ship. Not too expensive, and pretty decent at fighting destroyers. We will need them to bolster our fleet so let's make the best cruisers we can.
  • Requires one of the following:
    • Destroyer Effort “Destroyer Effort”
    • Naval Armaments “Naval Armaments”
    • Submarine Designs “Submarine Designs”
  • Current ruling party is Communism Communist
  • Gain +100% research bonus (Ship Research Bonus) (1 use) towards:
    • Light Cruiser models
    • Heavy Cruiser models
Battlecruiser Development icon
Battlecruiser Development
Battlecruisers will be the best things that our shipyards will be able to produce with time. We need to make sure our flagship boats are the most up to date we can to help lead our fleets to victory.
  • Requires one of the following:
    • Destroyer Effort “Destroyer Effort”
    • Naval Armaments “Naval Armaments”
    • Submarine Designs “Submarine Designs”
  • Current ruling party is Communism Communist
  • Gain +100% research bonus (Ship Research Bonus) (1 use) towards:
    • Battleship models
Grand Battleplan icon
Grand Battleplan
Nothing can defeat a good plan! We need to bolster our defensive strategies in case of enemy invasion and prioritize preparing for the worst. Reactionaries and fascists throughout the continent will come after us.
  • Requires the following:
    • Defense Of The Commune “Defense Of The Commune”
  • Mutually Exclusive Mutually exclusive with:
    • Mobile Warfare “Mobile Warfare”
  • Current ruling party is Communism Communist
  • Gain 2 uses of +50% (Grand Battleplan Doctrine) doctrine cost reduction for:
    • Grand Battleplan Doctrine
Dedicated Support Units icon
Dedicated Support Units
Our infantry will need the dedicated support necessary to stay afloat. Medkits, shovels, recon equipment, all the works so our colts and mares can fight well under any pressure.
  • Requires the following:
    • Grand Battleplan “Grand Battleplan”
  • Current ruling party is Communism Communist
  • Gain +100% research bonus (Infantry Research Bonus) (2 uses) towards:
    • Support technology
Signal Companies icon
Signal Companies
Signal companies will help keep our divisions together and organized in case of attack. Better coordination will lead to better fighting for our troops.
  • Requires the following:
    • Dedicated Support Units “Dedicated Support Units”
  • Current ruling party is Communism Communist
  • Gain +100% research bonus (Infantry Research Bonus) (1 use) towards:
    • Signal Company Technology
Kommando Squads icon
Kommando Squads
Crack teams are of a higher calibre than regular grunts and other maggots serving the frontline. We will need special forces that can do the worst work that the regulars cannot do like parachuting, marine corp units, and specialized pegasi crack teams.
  • Requires the following:
    • Dedicated Support Units “Dedicated Support Units”
  • Current ruling party is Communism Communist
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 2 uses of +50% (Special Forces bonus) doctrine cost reduction for:
      • Special Forces Doctrine
    • Gain +50% research bonus (Special Forces bonus) (2 uses) towards:
      • Special Forces Technology
  • Else:
    • Gain +100% research bonus (Special Forces bonus) (2 uses) towards:
      • Special Forces Technology
Till The Glorious End icon
Till The Glorious End
Our military is composed most loyal damn troops on this god damn rock. They are filled with great hooves that will make a stand and fight for the free worker, no matter the cost. They Will Defend!
  • Requires the following:
    • Dedicated Support Units “Dedicated Support Units”
  • Current ruling party is Communism Communist
  • Gets the National Spirit Generic wall line.png “Fortress Vanhoover”
Fortress Vanhoover icon
Fortress Vanhoover
  • Defense: +5%
  • Defensive War Penalty Stability Modifier: +30%
  • Surrender Limit: +5%
  • War Support: +10%
Mobile Warfare icon
Mobile Warfare
Tanks and motorization are the key to the future. We need the fastest and hardest hitting armies in order to encircle and break the enemies of the revolution. Our speed and shock will lead us to victory!
  • Requires the following:
    • Defense Of The Commune “Defense Of The Commune”
  • Mutually Exclusive Mutually exclusive with:
    • Grand Battleplan “Grand Battleplan”
  • Current ruling party is Communism Communist
  • Gain 2 uses of +50% (Mobile Warfare Doctrine) doctrine cost reduction for:
    • Mobile Warfare Doctrine
Light Tank Designs icon
Light Tank Designs
We need to make a machine that is both cheap to produce, fast in speed, and can still pack a punch. I think developing a light tank will do the trick.
  • Requires the following:
    • Mobile Warfare “Mobile Warfare”
  • Current ruling party is Communism Communist
  • Gain +100% research bonus (Armor models bonus) (1 use) towards:
    • Light Tank models
Heavy Armor Deployment icon
Heavy Armor Deployment
We will need a big tank. A bad colt tank that is so big that it can terrify both dumb bugs and dumb ponies into submission with its heavy power and tread. A heavy tank can do the trick, even if it is a bit slow on speed.
  • Requires the following:
    • Light Tank Designs “Light Tank Designs”
  • Current ruling party is Communism Communist
  • Gain +100% research bonus (Armor models bonus) (1 use) towards:
    • Heavy Tank models
Tank Destroyers icon
Tank Destroyers
With the amount of nations wielding tanks, it might be smart to create a nice 'counter-tank' weapon that can kill tanks before they screw up our frontlines. The tank destroyer should be able to do its job well.
  • Requires the following:
    • Light Tank Designs “Light Tank Designs”
  • Current ruling party is Communism Communist
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • basic_light_td
    • improved_light_td
    • advanced_light_td
    • basic_medium_td
Endless Maneuver Warfare icon
Endless Maneuver Warfare
Our military is composed of the hardest damn soldiers on the planet, angry and ready to let em rip. They fight with speed and ruthlessness unparalleled that will make our enemies squeal. Semper Fi!
  • Requires the following:
    • Light Tank Designs “Light Tank Designs”
  • Current ruling party is Communism Communist
  • Gets the National Spirit FRA army of aggression focus.png “Offensive Sprite”
Offensive Sprite icon
Offensive Sprite
  • Division Speed: +10%
  • Division Attack: +5%
Infantry Weaponry Designs icon
Infantry Weaponry Designs
There is nothing wrong with a trusty rifle by your side. However, it's good to be able to make that trusty rifle shoot more rounds that can pulverize your enemy even more. Let's make our guns even more effective.
  • Requires one of the following:
    • Mobile Warfare “Mobile Warfare”
    • Grand Battleplan “Grand Battleplan”
  • Current ruling party is Communism Communist
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Infantry Weapons
Partisan Tactics icon
Partisan Tactics
We will most likely be outnumbered, outgunned, and outtechhed by our more numerous reactionary and bourgeoisie foes. We must adopt partisan tactics in order to even the odds in case we get invaded by any bastard.
  • Requires the following:
    • Infantry Weaponry Designs “Infantry Weaponry Designs”
  • Current ruling party is Communism Communist
  • Gets the National Spirit Home of the revolution.png “Partisan Tactics”
Partisan Tactics icon
Partisan Tactics
  • Non-Combat Out of Supply Penalties: −20%
  • Division Organization: −5%
  • Division Attack on core territory: −10%
  • Division Defense on core territory: +20%
  • Max planning: −10%
  • Resistance Growth Speed in our states occupied by the enemy: +15%
  • Damage to Enemy Garrisons in our states occupied by the enemy: +10%
Artillery Design icon
Artillery Design
Bigger guns pounding down on filthy reactionaries is a glorious thing to behold. Let's take a crack at making better barrels because they will sure be useful in fighting the enemy.
  • Requires one of the following:
    • Mobile Warfare “Mobile Warfare”
    • Grand Battleplan “Grand Battleplan”
  • Current ruling party is Communism Communist
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Support Artillery
Anti Tank Weaponry icon
Anti Tank Weaponry
Tanks will be a bigger problem in the future for Vanhoover, especially with the amount of bigger and more radical powers. We must must develop guns that can put a hole and stop them in their tracks! (No pun intended)
  • Requires the following:
    • Artillery Design “Artillery Design”
  • Current ruling party is Communism Communist
  • Gain +100% research bonus (Armor models bonus) (1 use) towards:
    • Anti-Tank
Mobile Shock Infantry icon
Mobile Shock Infantry
Troops on wheels is one of the best damn ideas ever made! We need to develop the tartarus out of this and make our enemies scream as our trucks zoom through.
  • Requires one of the following:
    • Mobile Warfare “Mobile Warfare”
    • Grand Battleplan “Grand Battleplan”
  • Current ruling party is Communism Communist
  • Gain +100% research bonus (Mechanised Research Bonus) (1 use) towards:
    • Mechanized models
VAN_Second_Hooviet_Party_Congress icon
VAN_Second_Hooviet_Party_Congress
  • Current ruling party is Communism Communist
  • No Never
VAN_Liberation_War icon
VAN_Liberation_War
  • Requires the following:
    • VAN_Second_Hooviet_Party_Congress “VAN_Second_Hooviet_Party_Congress”
  • Current ruling party is Communism Communist
  • No Never
VAN_Common_Cause_With_The_Republicans icon
VAN_Common_Cause_With_The_Republicans
  • Requires the following:
    • VAN_Liberation_War “VAN_Liberation_War”
  • Current ruling party is Communism Communist
  • No Never
VAN_The_Workers_Party icon
VAN_The_Workers_Party
  • Requires the following:
    • VAN_Common_Cause_With_The_Republicans “VAN_Common_Cause_With_The_Republicans”
  • Current ruling party is Communism Communist
  • No Never
VAN_The_Communes_Warplan icon
VAN_The_Communes_Warplan
  • Requires the following:
    • VAN_Liberation_War “VAN_Liberation_War”
  • Current ruling party is Communism Communist
  • No Never
VAN_Fight_For_Freedom icon
VAN_Fight_For_Freedom
  • Requires the following:
    • VAN_The_Communes_Warplan “VAN_The_Communes_Warplan”
  • Current ruling party is Communism Communist
  • No Never
VAN_Pan_Equestrian_Ideals icon
VAN_Pan_Equestrian_Ideals
  • Requires the following:
    • VAN_Fight_For_Freedom “VAN_Fight_For_Freedom”
  • Current ruling party is Communism Communist
  • No Never
VAN_Every_Comrade_Counts icon
VAN_Every_Comrade_Counts
  • Requires the following:
    • VAN_The_Workers_Party “VAN_The_Workers_Party”
  • Current ruling party is Communism Communist
  • No Never
VAN_Smash_The_Bourgiousie icon
VAN_Smash_The_Bourgiousie
  • Requires the following:
    • VAN_Fight_For_Freedom “VAN_Fight_For_Freedom”
  • Current ruling party is Communism Communist
  • No Never
VAN_Invite_The_Other_Communists icon
VAN_Invite_The_Other_Communists
  • Requires the following:
    • VAN_Every_Comrade_Counts “VAN_Every_Comrade_Counts”
  • Requires the following:
    • VAN_Pan_Equestrian_Ideals “VAN_Pan_Equestrian_Ideals”
  • Requires the following:
    • VAN_Smash_The_Bourgiousie “VAN_Smash_The_Bourgiousie”
  • Mutually Exclusive Mutually exclusive with:
    • VAN_There_Is_Only_The_Hooviet_Union “VAN_There_Is_Only_The_Hooviet_Union”
  • Current ruling party is Communism Communist
  • No Never
VAN_There_Is_Only_The_Hooviet_Union icon
VAN_There_Is_Only_The_Hooviet_Union
  • Requires the following:
    • VAN_Every_Comrade_Counts “VAN_Every_Comrade_Counts”
  • Requires the following:
    • VAN_Pan_Equestrian_Ideals “VAN_Pan_Equestrian_Ideals”
  • Requires the following:
    • VAN_Smash_The_Bourgiousie “VAN_Smash_The_Bourgiousie”
  • Mutually Exclusive Mutually exclusive with:
    • VAN_Invite_The_Other_Communists “VAN_Invite_The_Other_Communists”
  • Current ruling party is Communism Communist
  • No Never
VAN_Legacy_Of_Marks icon
VAN_Legacy_Of_Marks
  • Requires one of the following:
    • VAN_There_Is_Only_The_Hooviet_Union “VAN_There_Is_Only_The_Hooviet_Union”
    • VAN_Invite_The_Other_Communists “VAN_Invite_The_Other_Communists”
  • Current ruling party is Communism Communist
  • No Never