County of Bronzehill shared national focus tree/scriptoutput

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Focus Prerequisites Effects
Finish the Grover V Industrial Park icon
Finish the Grover V Industrial Park
The Grover V Industrial Park is a free economic zone conceptualised by the economic ministers of Grover V and Count Ignatius Bronzetail. The goal of the project is to attract investment from Griffenheim in order to finance new factories in the region. The closeness of the industrial park and the loyalty of our government ensures the safety of investment while also offering easy access to Griffonian markets.
  • [Scope]Raven Lakes (424):
    • Add 3 Building slot building slots
    • Add 2 Infrastructure Infrastructure
  • Add 2 off map Civilian factory Civilian Factory
Liberalise the Bronzehill Banking System icon
Liberalise the Bronzehill Banking System
The Bronzehill banking system was hit hard in the aftermath of the empire's decline, resulting in the defaulting of many branches. While there has been some recovery since the worst days, our banking system still rests on a rocky foundation. By liberalizing our banking laws, we can create a more attractive environment for foreign finance to enter and eject fresh capital into our economy and banks.
  • Requires the following:
    • Finish the Grover V Industrial Park “Finish the Grover V Industrial Park”
  • Gets the National Spirit Idea generic foreign capital.png “Banking Reforms”
Banking Reforms icon
Banking Reforms
  • Political Power Gain: +5%
  • Consumer Goods Factories factor: −10%
Hire Imperial Experts icon
Hire Imperial Experts
Bronzehill's industrial sector has lagged far behind much of the continent, owing to the mismanagement and poor expertise of the Diamond Dog administration advising its development. As such, our administration has requested help from Griffenheim in the hopes that our emperor will come to our aid and provide technical assistance to correct the damage done.
  • Requires the following:
    • Finish the Grover V Industrial Park “Finish the Grover V Industrial Park”
  • Gain +100% research bonus (Hire Imperial Experts) (2 uses) towards:
    • Industry
Nationalise the Grover V Industrial Park icon
Nationalise the Grover V Industrial Park
The Grover V Industrial Park has not been a silver bullet to help kickstart our industrial revolution. Instead many of the plots remain barren and the few established firms either flounder or fail to make a profit. As such, many within our imperial administration have called on us to nationalise the industrial park and put it under state management until it proves stable and profitable.
  • Requires the following:
    • Hire Imperial Experts “Hire Imperial Experts”
  • Mutually Exclusive Mutually exclusive with:
    • Prop Up the Grover V Industrial Park “Prop Up the Grover V Industrial Park”

The following will bypass the focus:
  • None of:
    • Has the National Spirit Idea capital outflow.png “Imperial Owned Industry”
  • Remove the National Spirit Idea capital outflow.png “Imperial Owned Industry”
  • If:
    • Limited to:
      • None of:
        • Lord Protector (?)
    • Flag of Griffonian Empire Griffonian Empire:
      • Trigger country event “Bronzehill Nationalises Imperial Assets”
  • Gain 10% Communism Communist party popularity
Prop Up the Grover V Industrial Park icon
Prop Up the Grover V Industrial Park
The Grover V Industrial Park has not been a silver bullet to help kickstart our industrial revolution. Instead many of the plots remain barren and the few established firms either flounder or fail to make a profit. As such, our government has begun to offer subsidises and grants to foreign firms willing to relocate to the park in the hope that it'll attract better equipped businesses who can generate a profit.
  • Requires the following:
    • Liberalise the Bronzehill Banking System “Liberalise the Bronzehill Banking System”
  • Mutually Exclusive Mutually exclusive with:
    • Nationalise the Grover V Industrial Park “Nationalise the Grover V Industrial Park”
  • None of:
    • Has completed national focus Focus generic support the left right.png “A Bronzehill Regency”
  • Gets the National Spirit Idea generic foreign capital.png “Development Grants”
Development Grants icon
Development Grants
  • Construction Speed: +10%
Establish a Unified Curriculum icon
Establish a Unified Curriculum
While education is mandatory for all pups under the age of 9, the curriculum and quality of lessons can vary greatly depending on which region the pup resides. This has resulted in some towns and villages offering a subpar education which can even flounder in providing basic literacy. By creating a unified curriculum and hiring qualified teachers we can ensure a solid education for all pups to come.
  • Requires one of the following:
    • Prop Up the Grover V Industrial Park “Prop Up the Grover V Industrial Park”
    • Nationalise the Grover V Industrial Park “Nationalise the Grover V Industrial Park”
  • Scripted Effect: decrease_illiteracy=yes
  • Set country flag can_improve_illiteracy
  • Unlock the Encourage Reading Classes decision
Bronzekreuz Imperial University icon
Bronzekreuz Imperial University
Bronzehill is the only nation in the entire Griffonian Empire without a centre for higher education, resulting in many students having to venture abroad to complete their studies. The establishment of a proper centre of learning within Bronzekreuz would hopefully divert this brain drain and help to create a centre for research, scientific thought, and higher learning upon our very own soil.
  • Requires the following:
    • Establish a Unified Curriculum “Establish a Unified Curriculum”
  • Gain 1 research slot
Welcome Refugees from Clan Azar-Dun icon
Welcome Refugees from Clan Azar-Dun
Within the depths of the Diamond Mountain resides a clan of Diamond Dogs especially skilled at the building, maintenance, and development of complex electronics. These dogs are known as the Warlock-Engineers of Clan Azar-Dun. While these dogs receive substantial rewards from the tyrants of the mountain, many within their ranks still wish to flee to the safety of our realm.
  • Requires the following:
    • Establish a Unified Curriculum “Establish a Unified Curriculum”
  • Gain +100% research bonus (Nationalize KONJČAR) (2 uses) towards:
    • Electronics
BITE icon
BITE
The Bronzehill Institute of Technicians and Engineers was established in order to pool together the collective mental resources of our nation. The goal of this institute is to provide a venue for the collaboration of projects in the hope that it'll make the research and development of new technologies proceed quicker than before.
  • Requires the following:
    • Bronzekreuz Imperial University “Bronzekreuz Imperial University”
  • Requires the following:
    • Welcome Refugees from Clan Azar-Dun “Welcome Refugees from Clan Azar-Dun”

The following will bypass the focus:
{{{1}}}
  • Custom effect tooltip: Will increase our science base.
  • Scripted Effect: increase_science_base=yes
  • Scripted Effect: decrease_illiteracy=yes
Form a Social Safety Net icon
Form a Social Safety Net
Many of Bronzehill's citizens live in crushing poverty with the toil of their day to day life spent on nothing but the food, shelter, and resources to survive. In order to address this issue, our administration has earmarked funding for a generous social programme which will include housing, healthcare, and food subsidises for our poorest citizens.
  • Requires the following:
    • Nationalise the Grover V Industrial Park “Nationalise the Grover V Industrial Park”
  • Gain 10% Stability Stability
  • Replace the Poverty Idea poverty 5.png “Mild Poverty” with the Poverty Idea no poverty.png “Negligible Poverty”
Embracing Our Legacy icon
Embracing Our Legacy
The extraction of precious gems and crystals has always been an integral part of Diamond Dog culture, dating back to the first of our clans. Our nation is no exception, providing the most lucrative crystal mines within the entire empire. While their production is already impressive, there is still room for expansion with the possibility of mines in Crownspike looking especially promising.
  • Requires one of the following:
    • Nationalise the Grover V Industrial Park “Nationalise the Grover V Industrial Park”
    • Prop Up the Grover V Industrial Park “Prop Up the Grover V Industrial Park”
  • Has full control of state Crownspike (539)
  • [Scope]Crownspike (539):
    • Add production of 20 {{{caption}}} Crystals
    • Add 1 Building slot building slot
    • Add 1 Infrastructure Infrastructure
Subsidise Domestic Firms icon
Subsidise Domestic Firms
The vast majority of Bronzehill's economic activity has been controlled by firms whose headquarters are located within Griffenheim and Mirabelle. While these firms prosper from Bronzehill's wealth, our own domestic firms have proved lackluster, failing to reach the same level of prominence. By subsidizing such firms we'd greatly benefit from increased domestic influence in economic affairs.
  • Requires the following:
    • Form a Social Safety Net “Form a Social Safety Net”
  • Gets the National Spirit Idea generic local self management.png “Subsidise Domestic Firms”
Subsidise Domestic Firms icon
Subsidise Domestic Firms
  • Efficiency texticon.png Production Efficiency Growth: +5%
  • Political Power Gain: +5%
  • Production Efficiency Base: +5%
The vast majority of Bronzehill's economic activity has been controlled by firms whose headquarters are located within Griffenheim and Mirabelle. While these firms prosper from Bronzehill's wealth, our own domestic firms have proved lackluster, failing to reach the same level of prominence. By subsidizing such firms we'd greatly benefit from increased domestic influence in economic affairs.
  • Custom effect tooltip: Society Development will increase upon the completion of this focus.

  • Scripted Effect: increase_society_development_gradual=yes
Bronze Oil icon
Bronze Oil
For the last 20 years, surveyors have stalked our lands in search of natural resources. During the course of their landscaping, these teams discovered a substantial reserve of oil and natural gas in Pinesshade. While currently free from development, a group of investors have pooled together their resources to establish Bronze Oil, a domestic energy firm which hopes to capitalise off our rich reserves.
  • Requires the following:
    • Subsidise Domestic Firms “Subsidise Domestic Firms”
  • Mutually Exclusive Mutually exclusive with:
    • Vereinigte Stahlwerk “Vereinigte Stahlwerk”
  • Has full control of state Pinesshade (479)
  • [Scope]Pinesshade (479):
    • Add 1 Building slot building slot
    • Add production of 10 Oil Oil
  • Add 1 off map Civilian factory Civilian Factory
  • Gain +100% research bonus (Bronze Oil) (2 uses) towards:
    • Synthetic resources
  • Custom effect tooltip: Available as Industrial Concern:
  • Bronze Oil , which grants
    • Synthetic Oil: +5%
    • Refinery construction speed: +5%
    • Infrastructure construction speed: +5%
    • Synthetic Resources Research Speed: +15%
    • Industrial Research Speed: +8%
Vereinigte Stahlwerk icon
Vereinigte Stahlwerk
For decades, the firms of the Griffonian Empire have set up steel mills in Bronzekreuz, using the regions rich supplies of coal, iron, and cheap labour to produce steel. Little of this remains within Bronzehill, with the bulk being exported while we are left in chronic shortage. To address this, our government has entered into a partnership with Diamond Dog investors to set a domestically operated enterprise.
  • Requires the following:
    • Subsidise Domestic Firms “Subsidise Domestic Firms”
  • Mutually Exclusive Mutually exclusive with:
    • Bronze Oil “Bronze Oil”
  • Has full control of state Bronzekreuz (492)
  • [Scope]Bronzekreuz (492):
    • Add 1 Building slot building slot
    • Add production of 13 Steel Steel
  • Add 1 off map Civilian factory Civilian Factory
  • Gain +100% research bonus (Vereinigte Stahlwerk) (2 uses) towards:
    • Industry
  • Custom effect tooltip: Available as Industrial Concern:
  • Vereinigte Stahlwerk , which grants
    • Construction Speed: +5%
    • Industrial Research Speed: +15%
Bronzehill Automotive Firm icon
Bronzehill Automotive Firm
Across the globe, the automobile has allowed for easier, quicker, and more reliable transportation of people and goods. Previously, the automobile was an oddity in Bronzehill, only accessible to those rich enough to import models from Griffenheim. With the opening the Bronzehill Automotive Firm however, it's hoped that the automobile will become all the more accessible.
  • Requires one of the following:
    • Vereinigte Stahlwerk “Vereinigte Stahlwerk”
    • Bronze Oil “Bronze Oil”
  • Mutually Exclusive Mutually exclusive with:
    • Agricultural Grants “Agricultural Grants”
  • Add 1 off map Civilian factory Civilian Factory
  • Gain +100% research bonus (Bronzehill Automotive Firm) (2 uses) towards:
    • Truck
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Custom effect tooltip: Available as Military Industrial Organization:
    • show_mio_tooltip = BRZ_baf_organization
    • mioBRZ_baf_organization
      • add_mio_size = 1
      • add_mio_funds = 650
  • Else:
    • Custom effect tooltip: Available as Design Company:
    • BAF , which grants
      • Motorization Research Speed: +15%
      • Truck:
        • Production cost.png Production Cost: −10%
        • Max Speed: +5%
      • Mechanized:
        • Production cost.png Production Cost: −10%
        • Max Speed: +5%
Agricultural Grants icon
Agricultural Grants
The mountainous geography and chilly climate of Bronzehill have made the development of agriculture rather difficult, putting us in a situation where we rely heavily upon the import of food in order to feed our dogs. However, with proper funding we can provide grants to firms willing to build irrigation networks and import modern agrochemicals into our nation, greatly increasing productivity.
  • Requires one of the following:
    • Vereinigte Stahlwerk “Vereinigte Stahlwerk”
    • Bronze Oil “Bronze Oil”
  • Mutually Exclusive Mutually exclusive with:
    • Bronzehill Automotive Firm “Bronzehill Automotive Firm”
  • Gets the National Spirit Generic goods red bonus.png “Agricultural Grants”
Agricultural Grants icon
Agricultural Grants
  • Supply Consumption: −5%
  • Consumer Goods Factories factor: −10%
  • Monthly Population: +15%
The mountainous geography and chilly climate of Bronzehill have made the development of agriculture rather difficult, putting us in a situation where we rely heavily upon the import of food in order to feed our dogs. However, with proper funding we can provide grants to firms willing to build irrigation networks and import modern agrochemicals into our nation, greatly increasing productivity.
A Bronzehill Industrial Revolution icon
A Bronzehill Industrial Revolution
The economy of Bronzehill stands triumphant as we enter the next stage of our industrial modernisation. While there is much progress to be made, we can look back proudly knowing that it was through our own blood, sweat, and tears that we have made it this far.
  • Requires one of the following:
    • Bronzehill Automotive Firm “Bronzehill Automotive Firm”
    • Agricultural Grants “Agricultural Grants”
  • Add 1 off map Civilian factory Civilian Factory
  • Custom effect tooltip: Society Development will increase upon the completion of this focus.

  • Scripted Effect: increase_society_development_gradual=yes
  • Set country flag can_improve_society_development
  • Unlock the Modernise Society decision
Make Goldtooth Economic Minister icon
Make Goldtooth Economic Minister
Max Goldtooth is a renown economist within the Griffonian Empire who preaches a hardline liberal stance on economic affairs, believing that governments should provide little oversight over the actions of private firms. By offering him a position in our administration, it's hoped that he can make Bronzehill a lucrative investment for capitalists in Griffenheim and beyond.
  • Requires the following:
    • Prop Up the Grover V Industrial Park “Prop Up the Grover V Industrial Park”
  • Gain Political Power 120 Political Power
  • Custom effect tooltip: Available as Political Advisor:
  • Max Goldtooth , which grants
    • Deal Broker
      • Trade Laws Cost: −25%
      • Conscription Laws Cost: −25%
      • Economy Laws Cost: −25%
    • Smooth-Talking Charmer
      • Trade deal opinion factor: +10%
      • Improve relations maintain cost: −50%
Deepen Imperial Ties icon
Deepen Imperial Ties
Griffenheim has always been a reliable investor in our economy, bringing our nation from the brink of ruin to the state it's in today. We must once again go to the imperial court and plead our case, begging their excellency to come to our aid and strengthen the economic ties which have served us so well.
  • Requires the following:
    • Make Goldtooth Economic Minister “Make Goldtooth Economic Minister”
  • Mutually Exclusive Mutually exclusive with:
    • Attract Foreign Investment “Attract Foreign Investment”
  • At least one of the following is true:
  • Gets the National Spirit Idea generic central management.png “Imperial Industrial Corporation”
Imperial Industrial Corporation icon
Imperial Industrial Corporation
  • Political Power Gain: +5%
  • Factory Output: +5%
  • Dockyard Output: +5%
  • Gains opinion modifier “Economic Ties” (Opinion +25 opinion) towards Flag of Griffonian Empire Griffonian Empire
  • Flag of Griffonian Empire Griffonian Empire:
    • Gains opinion modifier “Economic Ties” (Opinion +25 opinion) towards our country
  • If:
    • Limited to:
    • Gain 10% Neutrality Non-Aligned party popularity
  • Else, if:
    • Limited to:
    • Gain 10% Supremacy Supremacist party popularity
  • Else, if:
    • Limited to:
    • Gain 10% Communism Communist party popularity
  • Else, if:
    • Limited to:
    • Gain 10% Harmony Harmonic party popularity
Attract Foreign Investment icon
Attract Foreign Investment
By relying upon the capitalists and nobles of Griffenheim to finance our economic development, we severely constricted the supply of capital on which we could call upon. Our lands are rich in resources and our dogs willing to work hard for their future. We are a land ripe with possible investments and we should begin to cut deals based on profits and not loyalty to the imperial throne.
  • Requires the following:
    • Make Goldtooth Economic Minister “Make Goldtooth Economic Minister”
  • Mutually Exclusive Mutually exclusive with:
    • Deepen Imperial Ties “Deepen Imperial Ties”
  • Unlock the Investment Competition decisions
Expand the Grover V Industrial Park icon
Expand the Grover V Industrial Park
What was once a floundering enterprise, on the brink of death, has become a success story with millions of bits worth of profits flowing into the coffers of Bronzekreuz and Griffenheim. The space offered by the Grover V Industrial Park has been completed rented out and there are calls to expand the industrial infrastructure in the hope of securing more firms and investment for our nation's development.
  • Requires one of the following:
    • Attract Foreign Investment “Attract Foreign Investment”
    • Deepen Imperial Ties “Deepen Imperial Ties”
  • Add 1 off map Civilian factory Civilian Factory
  • Add 1 off map Military factory Military Factory
Industrial Reforms icon
Industrial Reforms
Many of the inefficient and archaic bureaucracies which plagued our initial industrial revolution still linger to this day, offering a barrier to firms wishing to establish themselves in our lands. By removing many of the old guard within these agencies, we can install fresh blood and reform the organisations into something which can actually benefit economic development.
  • Requires one of the following:
    • Deepen Imperial Ties “Deepen Imperial Ties”
    • Attract Foreign Investment “Attract Foreign Investment”
  • If:
    • Limited to:
      • Has the National Spirit Idea capital outflow.png “Imperial Owned Industry”
    • Modify the National Spirit Idea capital outflow.png “Imperial Owned Industry”
Imperial Owned Industry icon
Imperial Owned Industry
  • Consumer Goods Factories factor: 10%
  • Resources to Market: +5%
  • Else:
    • Modify the National Spirit Idea capital outflow.png “Imperial Owned Industry”
Imperial Owned Industry icon
Imperial Owned Industry
  • Custom effect tooltip: Society Development will increase upon the completion of this focus.

  • Scripted Effect: increase_society_development_gradual=yes
Right to Fair Work Act icon
Right to Fair Work Act
The Right to Fair Work Act mandates that the goal of the Bronzehill government is to ensure that every Diamond Dog who is willing, is employed within a field which will provide them with the resources to live a fulfilling life. In order to accomplish this goal, the government will subsidise firms in order to ensure the opening of new positions and establishment of a living wage.
  • Requires one of the following:
    • Deepen Imperial Ties “Deepen Imperial Ties”
    • Attract Foreign Investment “Attract Foreign Investment”
  • Gain 10% Stability Stability
  • Replace the Poverty Idea poverty 5.png “Mild Poverty” with the Poverty Idea no poverty.png “Negligible Poverty”
Underground Railroad icon
Underground Railroad
Diamond Dogs might have many shortcomings but our skill at taming mountainous terrain is matched by none. While other species struggle to build infrastructure upon mountains, we have learned to bury deep below them, laying our track and building our roads along the vast tunnel networks our ancestors have excavated for generations.
  • Requires one of the following:
    • Subsidise Domestic Firms “Subsidise Domestic Firms”
    • Expand the Grover V Industrial Park “Expand the Grover V Industrial Park”
  • Mutually Exclusive Mutually exclusive with:
    • Adopt the Imperial Rail Gauge “Adopt the Imperial Rail Gauge”
  • Has full control of state Crownspike (539)
  • Has full control of state Highhill (568)
  • Has full control of state Bronzekreuz (492)
  • Build a level 2 Railway Railway from Bronzekreuz (492) to Highhill (568)
  • Build a level 2 Railway Railway from Bronzekreuz (492) to Crownspike (539)
Adopt the Imperial Rail Gauge icon
Adopt the Imperial Rail Gauge
There is one last hurdle that remains in the way of trade between our economy and that of the Griffonian Empire as a whole. This is the issue of our rail gauges. Due to our heavy use of subterranean trade networks we have adapted to smaller trains on thinner tracks. By retrofitting the rail lines of our southern lands, to the Imperial standard, we can more easily trade with our Griffon allies.
  • Requires one of the following:
    • Subsidise Domestic Firms “Subsidise Domestic Firms”
    • Expand the Grover V Industrial Park “Expand the Grover V Industrial Park”
  • Mutually Exclusive Mutually exclusive with:
    • Underground Railroad “Underground Railroad”
  • Has full control of state Raven Lakes (424)
  • Has full control of state Pinesshade (479)
  • Has full control of state Bronzekreuz (492)
  • Build a level 2 Railway Railway from Bronzekreuz (492) to Raven Lakes (424)
  • Build a level 2 Railway Railway from Bronzekreuz (492) to Pinesshade (479)
Deep Mountain Oil Reserves icon
Deep Mountain Oil Reserves
Deep under our mountains lies lakes of vast oil. By building new oil wells deep into our mineshafts we can begin to harvest this black gold.
  • Requires one of the following:
    • Underground Railroad “Underground Railroad”
    • Adopt the Imperial Rail Gauge “Adopt the Imperial Rail Gauge”
  • Has full control of state Crownspike (539)
  • Scripted Trigger: has_modern_society=yes
  • [Scope]Crownspike (539):
    • Add production of 10 Oil Oil
    • Add 1 Infrastructure Infrastructure
  • Unlock the Drill for Oil Under Crownspike decision
Hundburg Mine icon
Hundburg Mine
The mountains of Bronzehill are rich in resources necessary to fuel our industrial revolution. However, new mines must be built to access these reserves. A promising location for such mines is near the village of Hundburg. Reports from prospectors in the region have generated a buzz amongst Griffenheim's investors and already requests have flooded in, begging us to lease these lands.
  • Requires one of the following:
    • Industrial Reforms “Industrial Reforms”
    • Right to Fair Work Act “Right to Fair Work Act”
  • Has full control of state Highhill (568)
  • Lose 5% Stability Stability
  • [Scope]Highhill (568):
    • Add 1 Infrastructure Infrastructure
    • Add production of 20 Steel Steel
    • Add production of 8 Tungsten Tungsten
    • Add production of 5 Aluminum Aluminum
A Griffonian Industrial Revolution icon
A Griffonian Industrial Revolution
The economy of Bronzehill stands triumphant as we enter the next stage of our industrial modernisation. While there is much progress to be made, we can look back proudly, knowing that it was through our unwavering loyalty to the crown and closeness to the empire that we managed to make it this far.
  • Requires the following:
    • Hundburg Mine “Hundburg Mine”
  • Add 1 off map Civilian factory Civilian Factory
  • Custom effect tooltip: Society Development will increase upon the completion of this focus.

  • Scripted Effect: increase_society_development_gradual=yes
  • Set country flag can_improve_society_development
  • Unlock the Modernise Society decision
Defence Budget of 1007 icon
Defence Budget of 1007
Military funding has never been a very high priority amongst the ministers of Bronzehill, owing to the ethos of pacifism that both our government and dogs share. This had led to our military being severely outdated with equipment which is decades obsolete. However, with tensions rising on the continent it has become vital to begin modernizing our forces.
  • Gain +100% research bonus (Defence Budget of 1007) (2 uses) towards:
    • Infantry Weapons
  • Custom effect tooltip: Available as Political Advisor:
  • Gunter Blackwing , which grants
    • War Industrialist
      • Military Factory construction speed: +10%
      • Dockyard construction speed: +10%
      • Fuel Silo construction speed: +10%
Bunkers are Our Backbone icon
Bunkers are Our Backbone
The limited scale of our military means that it can only engage meaningfully when on the defensive. Thankfully, the mountainous terrain of Bronzehill and the subterranean nature of Diamond Dogs have allowed us to develop an intricate system of bunkers within the mountains. With additional funding, these fortifications can be upgraded and better equipped for the conflict ahead.
  • Requires the following:
    • Defence Budget of 1007 “Defence Budget of 1007”
  • Gets the National Spirit Generic wall line.png “Underground Fortifications”
Underground Fortifications icon
Underground Fortifications
  • Land Fort construction speed: +10%
  • Anti Air construction speed: +10%
  • Custom effect tooltip: Available as Political Advisor:
  • Fido Stonewall , which grants
    • Fortification Engineer
      • Land Fort construction speed: +20%
      • Coastal Fort construction speed: +20%
      • Anti Air construction speed: +20%
Fortify the Lowlands icon
Fortify the Lowlands
The lowlands of Bronzehill house the bulk of the nation's population, industry, and economic development. As such, it should be our upmost priority to fortify these regions in the face of foreign invasion, creating a compressive network of bunkers, fall back positions, and subterranean tunnel systems.
  • Requires the following:
    • Bunkers are Our Backbone “Bunkers are Our Backbone”
  • Mutually Exclusive Mutually exclusive with:
    • Fortify the Bellen “Fortify the Bellen”
  • [Scope]Pinesshade (479):
    • Add 3 Land fort Land Fort, on the province (1055)
    • Add 3 Land fort Land Fort, on the province (2208)
    • Add 3 Land fort Land Fort, on the province (5184)
  • [Scope]Raven Lakes (424):
    • Add 3 Land fort Land Fort, on the province (8208)
    • Add 3 Land fort Land Fort, on the province (7086)
    • Add 3 Land fort Land Fort, on the province (10042)
    • Add 3 Land fort Land Fort, on the province (1138)
    • Add 3 Land fort Land Fort, on the province (1110)
    • Add 3 Land fort Land Fort, on the province (9972)
  • [Scope]Bronzekreuz (492):
    • Add 3 Land fort Land Fort, on the province (4070)
    • Add 3 Land fort Land Fort, on the province (11947)
    • Add 3 Land fort Land Fort, on the province (10064)
Fortify the Bellen icon
Fortify the Bellen
The Bellen River acts as a vital artery connecting our lands to Griffenheim. Along this river is the bulk of our industrial base, economy, and resources extraction facilities. If this artery were to be severed the imperial throne would lose an important source of resources for their war effort. As such, it's important that we centre our defences on this river and ensure that it remains open to trade.
  • Requires the following:
    • Bunkers are Our Backbone “Bunkers are Our Backbone”
  • Mutually Exclusive Mutually exclusive with:
    • Fortify the Lowlands “Fortify the Lowlands”
  • [Scope]Crownspike (539):
    • Add 3 Land fort Land Fort, on the province (768)
    • Add 3 Land fort Land Fort, on the province (3588)
    • Add 3 Land fort Land Fort, on the province (3563)
    • Add 3 Land fort Land Fort, on the province (9822)
    • Add 3 Land fort Land Fort, on the province (4577)
  • [Scope]Bronzekreuz (492):
    • Add 3 Land fort Land Fort, on the province (1528)
    • Add 3 Land fort Land Fort, on the province (7628)
    • Add 3 Land fort Land Fort, on the province (9937)
    • Add 3 Land fort Land Fort, on the province (10064)
  • [Scope]Raven Lakes (424):
    • Add 3 Land fort Land Fort, on the province (4099)
    • Add 3 Land fort Land Fort, on the province (10069)
War Plan Bone icon
War Plan Bone
War Plan Bone was first drafted in 976, by Field Martial Theo Kaza-Gull in the face of possible invasion from the east by River Federation forces. It calls for a rigid defensive line to be formed on the frontier by a vanguard force which will buy time to evacuate materials, resources, and divisions into the mountains of Highhill and Crownspike where they will fight a protracted guerilla campaign.
  • Requires one of the following:
    • Fortify the Lowlands “Fortify the Lowlands”
    • Fortify the Bellen “Fortify the Bellen”
  • Gain Army experience 15 Army Experience
  • Unlock the War Plan Bone decision
  • Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
Challenge Our Ethos icon
Challenge Our Ethos
Pacifism has been a core component of Bronzehill society since its inception, owing to the oppression many of our dogs faced at the paws of the Diamond Mountain military. While these traumas will take generations to be resolved, our borders are now immediately threatened. We must bend this spirit of pacifism in order to ensure the security of our nation.
  • Requires the following:
    • Defence Budget of 1007 “Defence Budget of 1007”
  • At least one of the following is true:
    • World Tension World Tension is more than 15%
    • Is in a defensive war
    • Has completed national focus Goal the archon.png “Stand with the Archon”
    • Has completed national focus Goal the duchess.png “Stand with Gabriela”
    • Has completed national focus Focus generic support the left right.png “A Bronzehill Regency”

The following will bypass the focus:
  • None of:
    • Has the National Spirit EQS friendly harmony.png “Pacifism”
  • Hidden trigger:
    • None of:
      • At least one of the following is true:
        • Has the National Spirit EQS friendly harmony.png “Pacifism”
        • Has the National Spirit EQS friendly harmony.png “Pacifism”
        • Has the National Spirit EQS friendly harmony.png “Pacifism”
  • Gain Political Power 75 Political Power
  • Unlock the Anti-Pacifism Campaign decisions
Reopen the Bronzekreuz Military Academy icon
Reopen the Bronzekreuz Military Academy
The Bronzekreuz Military Academy was opened soon after our independence, with Griffenheim using it to help foster a domestic officer corp. However, when it became apparent that our military would never grow beyond a self-defence force, the facility was defunded and shut down. Now, In the face of nearing conflict, it has become vital that we reopen this academy.
  • Requires the following:
    • Defence Budget of 1007 “Defence Budget of 1007”
  • Gain Army experience 15 Army Experience
  • Gain 2 uses of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
  • Custom effect tooltip: Available as Theorist:
  • Bradly Bronze , which grants
    • Superior Firepower Expert
      • Superior Firepower Doctrine Cost: −15%
Expand the Bronzekreuz Forges icon
Expand the Bronzekreuz Forges
For decades, weapon production within Bronzehill has been extremely limited with only a few state operated factories producing a limited quantity of ammunition and licensed rifles. However, in the face of growing uncertainty, our government has earmarked funding to drastically increase the productivity of these factories in order to supply our growing needs.
  • Requires the following:
    • Reopen the Bronzekreuz Military Academy “Reopen the Bronzekreuz Military Academy”
  • Custom effect tooltip: Dogs will object to increasing military production. We will lose stability if we are not at war or have less than 50% war support.
  • Hidden effect:
    • Set temporary variable stab_penelty_var to 1
    • Decrease temporary variable stab_penelty_var by the value of has_war_support
    • Divide temporary variable stab_penelty_var by 2
    • Multiply temporary variable stab_penelty_var by −0.5
  • If:
    • Limited to:
      • Has less than 50% War support War support
      • Is at peace
    • Gain or Lose Stability stab_penelty_var Stability
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • [SCOPE]Our country
        • Has full control of state the previously mentioned state
      • Is a core state of our country
      • Has more than 1 free Building slot building slot for Military factory Military Factory
    • Add 2 Building slot building slots
    • Add 2 Military factory Military Factory
    • Set state flag BRZ_expand_the_gunforges_ic1
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • [SCOPE]Our country
        • Has full control of state the previously mentioned state
      • Is a core state of our country
      • Has more than 1 free Building slot building slot for Military factory Military Factory
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
    • Set state flag BRZ_expand_the_gunforges_ic2
Department of Research and Development icon
Department of Research and Development
Modern war is a rapidly evolving creature, with the dynamics of conflict bringing about swift technological progress. Rifles, tanks, planes, and tactics all change on a year by year basis. In order to keep up with this field, our ministers have created the Department of Research and Development, a branch of the Bronzehill military focused on keeping us competitive in this regard.
  • Requires the following:
    • Expand the Bronzekreuz Forges “Expand the Bronzekreuz Forges”

The following will bypass the focus:
  • Has the Scientific Development Idea city center.png “Developed Science Base”
  • Custom effect tooltip: Will increase our science base.
  • Scripted Effect: increase_science_base=yes
Reignite the Bronze Forge icon
Reignite the Bronze Forge
The Bronze Forge was originally designed to be the central armoury for all of Bronzehill's military needs. However, the limited scope of our army, and the lack of interest in exporting arms, meant the forge was closed in favour of importing arms from Griffenheim. However, In the face of our current crisis, it's become paramount to reignite the forges and produce our own domestic weaponry.
  • Requires the following:
    • Reopen the Bronzekreuz Military Academy “Reopen the Bronzekreuz Military Academy”
  • Gets the National Spirit Idea generic artillery regiments.png “Guns of the Bronze Forges”
Guns of the Bronze Forges icon
Guns of the Bronze Forges
  • Towed Artillery:
    • Production cost.png Production Cost: −10%
  • Towed Rocket Artillery:
    • Production cost.png Production Cost: −10%
  • Towed Anti-Tank:
    • Production cost.png Production Cost: −10%
  • Towed Anti-Air:
    • Production cost.png Production Cost: −10%
  • Gain +100% research bonus (Reignite the Bronze Forge) (2 uses) towards:
    • Support Artillery
Mobile Bunkers icon
Mobile Bunkers
The Imperial Army has experimented with armoured warfare for some time, developing a few battalions of tanks to augment their forces. The effectiveness of tanks in warfare can not be understated. Of special interest to us are the heavier designs, which would help guarantee our defences with the ability to plug breaches in our lines with these mobile bunkers.
  • Requires the following:
    • Reopen the Bronzekreuz Military Academy “Reopen the Bronzekreuz Military Academy”
  • If:
    • Limited to:
      • None of:
        • Has Armoured Tractor technology researched
        • Has Early Tank Development technology researched
    • If:
      • Limited to:
        • DLC No Step Back No Step Back is enabled
      • Add technology: Early Tank Development
    • Else:
      • Add technology: Armoured Tractor
  • Gain +100% research bonus (Mobile Bunkers) (2 uses) towards:
    • Armor technology
Mobile Artillery icon
Mobile Artillery
The combination of a tank chassis with one of our phenomenally designed artillery pieces allows them to be moved under their own independent propulsion. By developing a vehicle which combines these two technologies we'd greatly benefit from increased mobility, allowing us to respond to situational developments with better flexibility and speed.
  • Requires the following:
    • Mobile Bunkers “Mobile Bunkers”
  • Gain +300% research bonus (Mobile Artillery) (2 uses) towards:
    • Self-Ported Artillery
  • Gets the National Spirit Idea generic armor.png “Mechanised Cannons”
Mechanised Cannons icon
Mechanised Cannons
  • Light SP Artillery:
    • Production cost.png Production Cost: −5%
  • Medium SP Artillery:
    • Production cost.png Production Cost: −5%
  • Heavy SP Artillery:
    • Production cost.png Production Cost: −5%
  • Super-Heavy SP Artillery:
    • Production cost.png Production Cost: −5%
  • Modern SP Artillery:
    • Production cost.png Production Cost: −5%
Light Artillery icon
Light Artillery
Our mountainous and hilly terrain creates an environment of many tight crevice and narrow ridges in which traditional guns could get jammed and bogged down. By investing in alternative materials and design methods we can slim down our weapons with only a minor reduction in calibre. These new lighter guns would then be ideally suited for such rugged terrain.
  • Requires the following:
    • Reignite the Bronze Forge “Reignite the Bronze Forge”
  • Mutually Exclusive Mutually exclusive with:
    • Heavy Artillery “Heavy Artillery”
  • Custom effect tooltip: Enables Mountain Gun

File:Unit artillery icon small.png Artillery

   Hills: Movement: +10%
   Mountain: Movement: +15%

File:Unit anti tank icon small.png Anti-Tank

   Hills: Movement: +10%
   Mountain: Movement: +15%
  • Hidden effect:
    • Add technology: Mountain Gun
Heavy Artillery icon
Heavy Artillery
At one time, the Bronze Forge had a reputation for producing truly impressive guns with calibres far larger than anything else in Griffonia. This reputation is just waiting to be reclaimed, under the ideal of building bigger, better, and more effective artillery. If properly deployed it could prove a decisive factor in strengthening our defences.
  • Requires the following:
    • Reignite the Bronze Forge “Reignite the Bronze Forge”
  • Mutually Exclusive Mutually exclusive with:
    • Light Artillery “Light Artillery”
    • Airborne Artillery “Airborne Artillery”
  • Custom effect tooltip: Modify Guns of the Bronze Forges by Towed Artillery: Soft Attack: +10%, Towed Rocket Artillery: Soft Attack: +10%.
  • Hidden effect:
    • Modify the National Spirit Idea generic artillery regiments.png “Guns of the Bronze Forges”
Guns of the Bronze Forges icon
Guns of the Bronze Forges
  • Towed Artillery:
    • Soft attack: +10%
    • Production cost.png Production Cost: −10%
  • Towed Rocket Artillery:
    • Soft attack: +10%
    • Production cost.png Production Cost: −10%
  • Towed Anti-Tank:
    • Production cost.png Production Cost: −10%
  • Towed Anti-Air:
    • Production cost.png Production Cost: −10%
Guerilla Training icon
Guerilla Training
In the face of invasion, our forces are expected to retreat into the mountains of Crownspike. Fighting here will be based less on traditional methods of war and be more focused on hit and run, ambush, and guerilla tactics. As such, it's important that our forces are trained in the skills necessary to wage a successful guerilla campaign.
  • Requires the following:
    • Reopen the Bronzekreuz Military Academy “Reopen the Bronzekreuz Military Academy”
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 2 uses of +50% (Special Forces bonus) doctrine cost reduction for:
      • Mountaineers Doctrine
    • Gain +50% research bonus (Special Forces bonus) (2 uses) towards:
      • Mountaineers Technology
  • Else:
    • Gain +100% research bonus (Special Forces bonus) (2 uses) towards:
      • Mountaineers Technology
  • Gain +100% research bonus (Guerilla Training) (1 use) towards:
    • Race-specific technology
Bronzehill Corp of Engineers icon
Bronzehill Corp of Engineers
The Bronzehill Corp of Engineers is a branch of the army which specialises in a number of niche combat duties such as maintaining vehicles, providing logistical services, and aiding in general engineering projects. By further integrating these units into our frontline divisions we would see improved communication and provision of services in the conflict ahead.
  • Requires the following:
    • Reopen the Bronzekreuz Military Academy “Reopen the Bronzekreuz Military Academy”
  • Gain +100% research bonus (Bronzehill Corp of Engineers) (2 uses) towards:
    • Support technology
  • Gain +100% research bonus (Bronzehill Corp of Engineers) (2 uses) towards:
    • Race-specific technology
Bronzehill-Griffenheim Accords icon
Bronzehill-Griffenheim Accords
The Bronzehill-Griffenheim Accords are a series of treaties rooted in the deep connection between our two nations. While these accords cover a variety of topics, one of the most respected is the accord relating to military cooperation. In it, our government is promised protection, cooperation between forces, and the freedom to buy imperial weapon designs.
  • Gets the National Spirit Idea generic license production.png “Bronzehill-Griffenheim Accords”
Bronzehill-Griffenheim Accords icon
Bronzehill-Griffenheim Accords
  • License purchase cost: −100%
  • License production speed: +20%
  • License production speed from technology difference: +50%
The Bronzehill-Griffenheim Accords are a series of treaties rooted in the deep connection between our two nations. While these accords cover a variety of topics, one of the most respected is the accord relating to military cooperation. In it, our government is promised protection, cooperation between forces, and the freedom to buy imperial weapon designs.
Establish the Bronzehill Imperial Air Force icon
Establish the Bronzehill Imperial Air Force
Diamonds Dogs have always been a landlocked species, unable to traverse the skies. Throughout our history that has put us at a disadvantage as the winged pegasus and griffons have struck mercilessly at us from the safety of the sky. However, recent technological innovation has allowed us to overcome our natural limitation and fight within the air as equals.
  • Requires the following:
    • Defence Budget of 1007 “Defence Budget of 1007”
  • Gain Air experience 15 Air Experience
  • Gain 1 use of +50% (Air doctrine bonus) doctrine cost reduction for:
    • Air Doctrine
  • Custom effect tooltip: Available as Theorist:
  • Griff Wingburg , which grants
    • Dive Bomber
      • Air Doctrine Cost: −10%
      • Close Air Support Airframe:
        • Ground Attack: +10%
  • If:
    • Limited to:
      • [Scope]Raven Lakes (424):
        • Is owned and controlled by our country
    • [Scope]Raven Lakes (424):
      • Add 2 Air base Air Base
  • If:
    • Limited to:
      • [Scope]Bronzekreuz (492):
        • Is owned and controlled by our country
    • [Scope]Bronzekreuz (492):
      • Add 2 Air base Air Base
Richard Barker Doctrine icon
Richard Barker Doctrine
Richard Barker is a military theorist who claims that the focus of an air force should primarily be on providing air support to ground units. In order to achieve this goal, he claims that our air force should focus upon aircraft designed for close air support roles and the shorter-range fighters needed to support them.
  • Requires the following:
    • Establish the Bronzehill Imperial Air Force “Establish the Bronzehill Imperial Air Force”
  • Mutually Exclusive Mutually exclusive with:
    • Arthur Terrier Doctrine “Arthur Terrier Doctrine”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Light aircraft
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Fighter models
      • Close Air Support models
      • Naval Bomber models
  • Custom effect tooltip: Available as Chief of Airforce:
  • Richard Barker , which grants
    • Air Superiority

(Genius)

      • Air Experience Gain: @chief_experience_gain_high
      • Air superiority attack: +5%
      • Air superiority defense: +5%
      • Air superiority agility: +5%
Arthur Terrier Doctrine icon
Arthur Terrier Doctrine
Arthur Terrier is a military theorist who claims that the focus of an air force should primarily be on targeting enemy cities with bombers, dropping massive payloads on industrial targets. He states that the focus of aircraft development should be primarily on bombers and the long-range fighters needed to support them in the field.
  • Requires the following:
    • Establish the Bronzehill Imperial Air Force “Establish the Bronzehill Imperial Air Force”
  • Mutually Exclusive Mutually exclusive with:
    • Richard Barker Doctrine “Richard Barker Doctrine”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Medium aircraft
      • Heavy aircraft
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Heavy Fighter models
      • Tactical Bomber models
      • Strategic Bomber models
  • Custom effect tooltip: Available as Chief of Airforce:
  • Arthur Terrier , which grants
    • Strategic Bombing

(Genius)

      • Strategic Bombing: +9%
      • Air Experience Gain: @chief_experience_gain_high
      • Bomber attack: +3%
      • Bomber defense: +3%
      • Bomber agility: +3%
Airborne Artillery icon
Airborne Artillery
A bomb is very much like an artillery shell, being a mixture of high explosives and gunpowder wrapped up nicely in a metal casing. Both of them even rain from the sky, meaning they are virtually the same to the enemy unlucky enough to encounter them. Greater investment from our production resources into bomb building would see higher yields and increased reliability.
  • Requires one of the following:
    • Richard Barker Doctrine “Richard Barker Doctrine”
    • Arthur Terrier Doctrine “Arthur Terrier Doctrine”
  • Mutually Exclusive Mutually exclusive with:
    • Heavy Artillery “Heavy Artillery”
    • The Bronzehill Aircraft Factory “The Bronzehill Aircraft Factory”
  • Gets the National Spirit Strategic bombing focus.png “Flying Artillery”
Flying Artillery icon
Flying Artillery
  • Close Air Support Airframe:
    • Ground Attack: +10%
  • Medium Airframe:
    • Ground Attack: +10%
  • Carrier CAS Airframe:
    • Ground Attack: +10%
  • Large Airframe:
    • Strat. Bombing: +5%
The Bronzehill Aircraft Factory icon
The Bronzehill Aircraft Factory
In this era of modern war, it has become vitally important to finance the research, development, and production of aircraft for combat. To support in this endeavour our government has financed the construction of the Bronzehill Aircraft Factory, a facility which will specialise in the efficient construction of our military aircraft.
  • Requires one of the following:
    • Richard Barker Doctrine “Richard Barker Doctrine”
    • Arthur Terrier Doctrine “Arthur Terrier Doctrine”
  • Mutually Exclusive Mutually exclusive with:
    • Airborne Artillery “Airborne Artillery”
  • Gets the National Spirit Generic air bonus.png “Bronzehill Aircraft Factory”
Bronzehill Aircraft Factory icon
Bronzehill Aircraft Factory
  • Small Airframe:
    • Range: +10%
    • Production cost.png Production Cost: −5%
  • Carrier Fighter Airframe:
    • Range: +10%
    • Production cost.png Production Cost: −5%
  • Close Air Support Airframe:
    • Range: +10%
    • Production cost.png Production Cost: −5%
  • Carrier CAS Airframe:
    • Range: +10%
    • Production cost.png Production Cost: −5%
  • Naval Bomber Airframe:
    • Range: +10%
    • Production cost.png Production Cost: −5%
  • Carrier Naval Bomber Airframe:
    • Range: +10%
    • Production cost.png Production Cost: −5%
  • Medium Airframe:
    • Range: +10%
    • Production cost.png Production Cost: −5%
  • Heavy Fighter Airframe:
    • Range: +10%
    • Production cost.png Production Cost: −5%
  • Large Airframe:
    • Range: +10%
    • Production cost.png Production Cost: −5%
  • Transport Plane:
    • Range: +10%
    • Production cost.png Production Cost: −5%
  • Scout Plane Airframe:
    • Range: +10%
    • Production cost.png Production Cost: −5%
The 82nd 'Grounded Griffons' Battalion icon
The 82nd 'Grounded Griffons' Battalion
The 82nd Battalion is a unit of some renown, known for its fierce devotion to protecting our border with Firtree. The griffon advisors attached the unit, claimed that these dogs could fight with the valour of a grounded griffons, garnering the unit its nickname. Recent developments in aircraft doctrine and design have finally given the 82nd a chance to return to the sky.
  • Requires one of the following:
    • Richard Barker Doctrine “Richard Barker Doctrine”
    • Arthur Terrier Doctrine “Arthur Terrier Doctrine”
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 2 uses of +50% (Special Forces bonus) doctrine cost reduction for:
      • Paratroopers Doctrine
    • Gain +50% research bonus (Special Forces bonus) (2 uses) towards:
      • Airborne Technology
  • Else:
    • Gain +100% research bonus (Special Forces bonus) (2 uses) towards:
      • Airborne Technology
The Var-Silfur Research Facility icon
The Var-Silfur Research Facility
Var-Silfur is a town nestled in the mountains of Crownspike, being nearly impossible to access through conventional means. Our military has recommended that we construct a research facility here, using it to research experimental technologies while also being safe from the interference of enemy spies and saboteurs.
  • Requires one of the following:
    • The Bronzehill Aircraft Factory “The Bronzehill Aircraft Factory”
    • Airborne Artillery “Airborne Artillery”
  • Gain +100% research bonus (The Var-Silfur Research Facility) (2 uses) towards:
    • Rocketry technology
    • Jet technology
Far Woof Defence Network icon
Far Woof Defence Network
Far Woof is the informal nickname given by many within Bronzehill's military elite to RADAR technology. While our use of the technology is rather limited, with only a few experimental units, advisors from our Griffon allies assure us that the mountains of our nation would be the ideal location to develop a long-range RADAR-based detection network.
  • Requires the following:
    • Defence Budget of 1007 “Defence Budget of 1007”
  • Has Mass Adoption of FM Radio technology researched
  • Gain +100% research bonus (Far Woof Defence Network) (1 use) towards:
    • RADAR technology
  • If:
    • Limited to:
      • Has Radio Detection and Ranging technology researched
    • [SCOPE]One random owned and controlled state:
      • Prioritizing the state Raven Lakes (424)
      • Limited to:
        • Has a direct land connection to the owner's capital
        • Has more than 0 free Building slot building slots for Radar station Radar Station
      • Add 1 Radar station Radar Station
      • Set state flag BRZ_farwoof_studdies_radar1
    • [SCOPE]One random owned and controlled state:
      • Prioritizing the state Bronzekreuz (492)
      • Limited to:
        • None of:
          • State flag BRZ_farwoof_studdies_radar1 is set
        • Has a direct land connection to the owner's capital
        • Has more than 0 free Building slot building slots for Radar station Radar Station
      • Add 1 Radar station Radar Station
      • Set state flag BRZ_farwoof_studdies_radar2
    • [SCOPE]One random owned and controlled state:
      • Prioritizing the state Crownspike (539)
      • Limited to:
        • None of:
          • State flag BRZ_farwoof_studdies_radar1 is set
        • None of:
          • State flag BRZ_farwoof_studdies_radar2 is set
        • Has a direct land connection to the owner's capital
        • Has more than 0 free Building slot building slots for Radar station Radar Station
      • Add 1 Radar station Radar Station
      • Set state flag BRZ_farwoof_studdies_radar3
    • Else:
      • Add technology: Radio Detection and Ranging
        • [SCOPE]One random owned and controlled state:
          • Prioritizing the state Raven Lakes (424)
          • Limited to:
            • Has a direct land connection to the owner's capital
          • Add 1 Radar station Radar Station
        • [SCOPE]One random owned and controlled state:
          • Prioritizing the state Bronzekreuz (492)
          • Limited to:
            • None of:
              • State flag BRZ_farwoof_studdies_radar1 is set
            • Has a direct land connection to the owner's capital
          • Add 1 Radar station Radar Station
      • [SCOPE]One random owned and controlled state:
        • Prioritizing the state Raven Lakes (424)
        • Limited to:
          • Has a direct land connection to the owner's capital
          • Has more than 0 free Building slot building slots for Radar station Radar Station
        • Add 1 Radar station Radar Station
        • Set state flag BRZ_farwoof_studdies_radar1
      • [SCOPE]One random owned and controlled state:
        • Prioritizing the state Bronzekreuz (492)
        • Limited to:
          • None of:
            • State flag BRZ_farwoof_studdies_radar1 is set
          • Has a direct land connection to the owner's capital
          • Has more than 0 free Building slot building slots for Radar station Radar Station
        • Add 1 Radar station Radar Station
        • Set state flag BRZ_farwoof_studdies_radar2
Establish the Bronze Navy icon
Establish the Bronze Navy
Bronzehill requires superior water forces, it is time we establish our own Navy. Our military institutes will start working on developing effective naval vehicles while our army will begin training naval soldiers. It just the beginning of the glorious Bronze Navy.
  • Requires the following:
    • Defence Budget of 1007 “Defence Budget of 1007”
  • Scripted Trigger: any_controlled_state_is_coastal=yes
  • Gain Navy experience 50 Navy Experience
  • Custom effect tooltip: Available as Industrial Concern:
  • Poodle , which grants
    • Naval Research Speed: +15%
  • Custom effect tooltip: Available as Industrial Concern:
  • Wasserhund , which grants
    • Naval Research Speed: +15%
  • Custom effect tooltip: Available as Chief of Navy:
  • Bo von Wasser , which grants
    • Commerce Raiding

(Specialist)

      • Naval Experience Gain: @chief_experience_gain_low
      • Convoy Raiding Efficiency: +10%
  • Karl Spaniel becomes a naval commander
  • Custom effect tooltip: Attack Skill: 2

Defense Skill: 3 Maneuvering Skill: 2 Coordination Skill: 3


  • Conrad Headwig becomes a naval commander
  • Custom effect tooltip: Attack Skill: 5

Defense Skill: 3 Maneuvering Skill: 3 Coordination Skill: 2


  • Wuffles Saltspire becomes a naval commander
  • Custom effect tooltip: Attack Skill: 3

Defense Skill: 2 Maneuvering Skill: 3 Coordination Skill: 2


Wolfpack Tactics icon
Wolfpack Tactics
There is strength in unity, our army has weathered many conflicts with this ideology. It must be preserved even in unfamiliar for us naval combat. Special fleets will be dispatched, trained to move and fight like a pack of wolves. A single wolf alone does not stand a chance, but together, they can assail any foe.
  • Requires the following:
    • Establish the Bronze Navy “Establish the Bronze Navy”
  • Mutually Exclusive Mutually exclusive with:
    • Imperial Inspiration “Imperial Inspiration”
  • Scripted Trigger: any_controlled_state_is_coastal=yes
  • Gain 2 uses of +50% (Trade Interdiction Doctrine) doctrine cost reduction for:
    • Trade Interdiction Doctrine
Build Ship Forges icon
Build Ship Forges
No weakness left behind. Our shipyards no longer meet the requirements for our rapidly growing navy. New and better docks must be constructed, they will host our forces and suit our every need. The docks will become our base of operation for our future naval expansion.
  • Requires one of the following:
    • Wolfpack Tactics “Wolfpack Tactics”
    • Imperial Inspiration “Imperial Inspiration”
  • Scripted Trigger: any_controlled_state_is_coastal=yes
  • Scripted Effect: two_random_dockyards=yes
  • Scripted Effect: one_random_dockyard=yes
Destroyer Development icon
Destroyer Development
As a beacon of our accomplished firepower, the destroyers, our newest invention, will terrorise the seas in our name. Once we have sufficient intel and control over multiple areas, these ships will be the vanguard for continued assault. Our opponents will tuck tail at the sight of these monstrous vessels.
  • Requires the following:
    • Build Ship Forges “Build Ship Forges”
  • Scripted Trigger: any_controlled_state_is_coastal=yes
  • Gain +100% research bonus (Destroyer models bonus) (2 uses) towards:
    • Destroyer models
Run Silent, Run Deep icon
Run Silent, Run Deep
To get an edge on the enemy, stealth is often one of the best approaches. The submarines can provide us with this luxury. Our underwater ships will scour the vast oceans for us, we will run deep and silent, the ocean is our forest.
  • Requires the following:
    • Wolfpack Tactics “Wolfpack Tactics”
  • Requires the following:
    • Build Ship Forges “Build Ship Forges”
  • Scripted Trigger: any_controlled_state_is_coastal=yes
  • Gain +100% research bonus (Run Silent, Run Deep) (2 uses) towards:
    • Submarine models
Cruiser Development icon
Cruiser Development
Sometimes we need infantry access to remote lands, and the means of transport are required. The military institute have pushed the designs of the first cruiser, it will be our line of passage to continue the land domination of our soldiers even across the distant water.
  • Requires the following:
    • Destroyer Development “Destroyer Development”
  • Scripted Trigger: any_controlled_state_is_coastal=yes
  • Gain +100% research bonus (Cruiser Development) (2 uses) towards:
    • Light Cruiser models
    • Heavy Cruiser models
Imperial Inspiration icon
Imperial Inspiration
The Empire has been our beacon of inspiration for a long time, but now, they give us an idea, a plan how to further improve our fleet. We will replicate their tactics and expertise, and adapt them in our own strategy. Like an empire, we will be unbreakable and impenetrable.
  • Requires the following:
    • Establish the Bronze Navy “Establish the Bronze Navy”
  • Mutually Exclusive Mutually exclusive with:
    • Wolfpack Tactics “Wolfpack Tactics”
  • Scripted Trigger: any_controlled_state_is_coastal=yes
  • Gain 2 uses of +50% (Fleet in Being Doctrine) doctrine cost reduction for:
    • Fleet in Being Doctrine
The Bronze Paw Programme icon
The Bronze Paw Programme
The seas are a harsh environment, made even more foul by the presence of the enemy. To truly stand our as a force, we must be a veritable bastion in the waters. Our new programme, The Bronze Paw, focuses just in that. To set sail our new battleships will make our dent in the global scene of naval combat.
  • Requires the following:
    • Imperial Inspiration “Imperial Inspiration”
  • Requires the following:
    • Build Ship Forges “Build Ship Forges”
  • Scripted Trigger: any_controlled_state_is_coastal=yes
  • Gain +100% research bonus (The Bronze Paw Programme) (2 uses) towards:
    • Battleship models
    • Battlecruiser models
The Hounds of Seven Seas icon
The Hounds of Seven Seas
Our dog ferocity will be felt even across the waters. With our tools and equipment better than ever, it is time to put our souls into the fight. The special training of our troops and the tactics of the first order will make us truly a force to be reckoned with. Our opposition will tell terrified tales of the Hounds of the Seven Seas.
  • Requires one of the following:
    • The Bronze Paw Programme “The Bronze Paw Programme”
    • Run Silent, Run Deep “Run Silent, Run Deep”
    • Cruiser Development “Cruiser Development”
  • Scripted Trigger: any_controlled_state_is_coastal=yes
  • Gain 2 uses of +50% (navdoc_bonus) doctrine cost reduction for:
    • Naval Doctrine