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Focus
Prerequisites
Effects
The Birth of the Airforce
The world is changing around us. No longer do Griffons have to fly with their wings alone; powerful engines allow us to soar through the skies. We should invest in the military applications of this technology, lest we fall behind.
Gain 25 Air Experience
Gain 2 uses of +50% (Air doctrine bonus) doctrine cost reduction for:
Air Doctrine
Dominate the Skies
Bombers are quite good and all, but they are quite useless without anything to protect them. As such, we should focus our efforts on creating the best guardians for Arantigan skies.
Requires the following:
“The Birth of the Airforce”
If:
Limited to:
DLC By Blood Alone is enabled
Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
Light aircraft
Else:
Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
Fighter models
Experimental Fighters
The possibilities of jet engines are fascinating. We should try to adapt this technology to our military. It could ensure the dominance of the skies for years to come.
Requires the following:
“Dominate the Skies”
Gain +100% research bonus (Wonder weapons bonus) (1 use) towards:
Jet technology
Heavier Models
Our fighter designs are proving to be a success, but we need fighters with the range of bombers. Sacrificing agility for endurance, armor, and weapons may be the solution.
Requires the following:
“Sparletan Airfields”
Requires the following:
“Dominate the Skies”
If:
Limited to:
DLC By Blood Alone is enabled
Gain +75% research bonus (Medium aircraft) (1 use) towards:
Medium aircraft
Gain +50% research bonus (Aircraft Guns) (2 uses) towards:
Aircraft Guns
Else:
Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
Heavy Fighter models
Sparletan Airfields
Our planes cannot fly if they have nowhere to be stored and launch from. There are plenty of suitable locations for airfields, on the bright side. We need only to approve the construction.
Requires the following:
“The Birth of the Airforce”
[Scope]Sparleto (408):
Add 1 building slot
Add 1 Air Base
Import Foreign Fighters
Given the small industry we have at our disposal, it would be better to start our airforce by buying some planes, rather then relying on building our own. We can improve on them later, after all.
Requires the following:
“Sparletan Airfields”
If:
Limited to:
DLC By Blood Alone is enabled
Create a Early Small Airframe variant called “CR.32”
150 units of Kingdom of Wingbardy Early Small Airframe(CR.32) is added to the national Stockpile
Else:
150 units of Kingdom of Wingbardy Early Fighter is added to the national Stockpile
If:
Limited to:
DLC Arms Against Tyranny is enabled
add_equipment_subsidy
cic = 500
equipment_type = small_plane_airframe
seller_tags
EQC
WNG
TAL
JES
FAL
SIC
MIT
CYA
Napalm
In a war, there can be no half measures. Either we are the victors, or we suffer a most ignoble defeat. Thus, our bombers will begin carrying a more devastating weapon - napalm. After all, they can't keep the war up if all their factories are in flames.
Requires the following:
“Heavier Models”
Requires the following:
“Strategic Destruction”
Gets the National Spirit “Napalm”
Napalm
Strategic Bombing: +5%
Bomber attack: +10%
Close air support attack: +10%
A substance that is frowned upon by more honourable griffons, it is nonetheless very efficient in burning down our foes' cities and forces.
The Finest Aces
A superior training program will ensure only the best fly in our planes; our pilots will be the cream of the crop! In every aspect of warfare, Arantiga shall be at the very top!
Requires the following:
“Guard Our Troops”
Requires the following:
“Experimental Fighters”
Gets the National Spirit “The Finest Aces”
The Finest Aces
Air Attack: +5%
Air Defense: +5%
Ace generation chance: +25%
The Arantigan griffon is naturally adapt at anything involving warfare, and this is shown in how quickly they adapted to the airplane. Already our pilots are a step above the norm.
Salt the Fields
Regular bombers are good, but what we need are heavy duty warplanes; bombers that can take a beating and still survive to drop their payload. That is where the future of aeronautics lay.
Requires the following:
“The Birth of the Airforce”
If:
Limited to:
DLC By Blood Alone is enabled
Gain +100% research bonus (Heavy aircraft) (2 uses) towards:
Heavy aircraft
Else:
Gain +100% research bonus (Bomber models bonus) (2 uses) towards:
Strategic Bomber models
Guard Our Troops
Coordination between air and land has clear tactical and strategic benefits; creating aircraft designs specifically to aid the boots on the ground will make them grateful for the wings above.
Requires the following:
“Salt the Fields”
If:
Limited to:
DLC By Blood Alone is enabled
Gain +75% research bonus (Rocketry technology) (1 use) towards:
Rocketry technology
Gain +50% research bonus (Anti-Tank) (2 uses) towards:
Anti-Tank
Else:
Gain +100% research bonus (Bomber models bonus) (2 uses) towards:
Close Air Support models
Strategic Destruction
Bombing key enemy positions; supply depots, railways, you name it, will require specialized planes. Designing some should be a priority.
Requires the following:
“Sparletan Airfields”
Requires the following:
“Salt the Fields”
If:
Limited to:
DLC By Blood Alone is enabled
Gain +100% research bonus (Medium aircraft) (2 uses) towards:
Medium aircraft
Else:
Gain +100% research bonus (Tactical Bomber models) (2 uses) towards:
Tactical Bomber models
Dealing with the Economy
Arantiga's economy is in a pitiful state, and we must see to the matter of resolving this issue if we wish to become a regional power. The first task on the list is deciding our stance towards Wingbardy.
Trigger country event “The Issue of Arantigan Economic Dependence” in 1 day
Our Own Path
Arantiga must forge its own path. If we do not make ourselves economically independent, we will be, beyond our obligations in the Pact, forced into wars with them. As such, it is time to begin cutting ourselves free from the claws of Wingbardy's industry.
Requires the following:
“Dealing with the Economy”
Mutually exclusive with:
“Go With the Wingbardians”
We have decided to marginalise Wingbardy's influence in our economy (?)
[SCOPE]Any owned state:
Is controlled by our country
Has more than 0 free building slots for Civilian Factory including locked slots
Replace the National Spirit “Economic Dependence” with the National Spirit “Transitional Economy”
Transitional Economy
Production Efficiency Growth: −15%
Construction Speed: −15%
Factory Output: −10%
Arantigan economy is adapting to the new industrial plan, following the marginalisation of Wingbardian tycoons.
Lose 25 Political Power
[SCOPE]One random owned and controlled state:
Limited to:
Has more than 0 free building slots for Civilian Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 0 free building slots for Civilian Factory including locked slots
Has a direct land connection to the owner's capital
Add 1 building slot
Add 1 Civilian Factory
Arantigan Railroad
If we are to become an industrial power, we will need a solid foundation for it. Preparing ourselves for the great leap forward is a must if we are to be economically separate. Therefore, we will build a railway that spans across the nation.
Requires the following:
“Our Own Path”
Build a level 2 Railway from province (1325) to province (3756)
Industrial Buildup
More factories can only benefit us. Therefore, it is logical we should center our efforts on expanding our industry. We shall give subsidies to a select number of companies.
Requires the following:
“Arantigan Railroad”
[SCOPE]Any owned state:
Is controlled by our country
Has more than 0 free building slots for Civilian Factory including locked slots
[SCOPE]One random owned and controlled state:
Limited to:
Has more than 0 free building slots for Civilian Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 0 free building slots for Civilian Factory including locked slots
Has a direct land connection to the owner's capital
Add 1 building slot
Add 1 Civilian Factory
Ores in the Hills
With the recent location of new metal deposits in Arantiga's hills, we can open up additional mines to secure more resources for our economy. Arantiga must be reliant on its own resource base, and not from foreigners.
Requires the following:
“Industrial Buildup”
Add production of 10 Steel to Sparleto (408)
Add production of 9 Chromium to Sparleto (408)
Import Machinery
We will need tractors, trucks and other industrial machines to help fuel our growing industry. Purchasing some is an excellent solution to help us meet our material needs.
Requires the following:
“Our Own Path”
Lose 25 Political Power
Gain +100% research bonus (Industrial bonus) (1 use) towards:
Industry
Gain +100% research bonus (Electronics bonus) (1 use) towards:
Electronics
Invite Foreign Experts
Not only will allowing foreign exports to examine our economy benefit it, they will also help with the pandemic illiteracy rampaging around our nation. Incentives, however, will be required to attract them to Arantiga. A small price for progress, nonetheless.
Requires the following:
“Import Machinery”
Lose 50 Political Power
Scripted Effect: decrease_illiteracy=yes
Gets the National Spirit “Foreign Experts”
Foreign Experts
Daily Political Power Gain: +0.1
Industrial Research Speed: +10%
Intelligent griffons and ponies from abroad are making up for the lack of our science base, giving us advice and assistance in improving our industry.
Industrial Modernisation
With all our buildup, we can move ourselves away from our backward technology and into the age of industry proper!
Requires the following:
“Invite Foreign Experts”
Lose 50 Political Power
Scripted Effect: increase_society_development=yes
The Economy Reborn!
With the recent improvements to our economy complete, we can finally declare ourselves our own economic power, if only a small one. Arantiga stands proudly on the results of her own efforts.
Requires the following:
“Industrial Modernisation”
Requires the following:
“Ores in the Hills”
[SCOPE]Any owned state:
Is controlled by our country
Has more than 0 free building slots for Civilian Factory including locked slots
If:
Limited to:
None of:
Has completed national focus “Aftarkeia”
Remove the National Spirit “Transitional Economy”
Lose 25 Political Power
[SCOPE]One random owned and controlled state:
Limited to:
Has more than 0 free building slots for Civilian Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 0 free building slots for Civilian Factory including locked slots
Has a direct land connection to the owner's capital
Add 1 building slot
Add 1 Civilian Factory
Go With the Wingbardians
Our economy is already closely tied to Wingbardy. It only makes sense that we should therefore build up our ties and use them to our advantage. While this will, of course, make us dependent on Wingbardy, there are clear benefits to it as well.
Requires the following:
“Dealing with the Economy”
Mutually exclusive with:
“Our Own Path”
We have decided to work together with Wingbardy to improve our economy (?)
Gain 50 Political Power
Lose 5% Stability
Expand Alubviran Vineyards
Wine is a common luxury, enjoyed throughout Griffon lands and beyond. As such, it is in constant demand. Expanding our already present vineyards in Alubvira should help our economy prosper.
Requires the following:
“Go With the Wingbardians”
The following will bypass the focus:
The Coup was Successful! (?)
Gets the National Spirit “Arantigan Vineyards”
Arantigan Vineyards
Daily Political Power Gain: +0.1
Production Efficiency Cap: +5%
Trade deal opinion factor: +20%
The famed Arantigan wines are renowned across Griffonia for their uniquely tannic flavour.
Custom effect tooltip: If Dorotheos' coup succeeds, this national spirit will be removed!
Gain 25 Political Power
Lose 5% Stability
[Scope]Sparleto (408):
Add 1 building slot
Encourage Tourism
Tourism is a wonderful thing. Ponies, griffons and even zebras come to visit and marvel at the wonders of our achievements. Encouraging them so that they come to spend their money in our country, therefore, is an excellent way to bring more money into our economy.
Requires the following:
“Expand Alubviran Vineyards”
The following will bypass the focus:
The Coup was Successful! (?)
Gets the National Spirit “Tourism Industry”
Tourism Industry
Daily Political Power Gain: +0.05
Improve relations opinion: +20%
Stability: +5%
Although a small country, Arantiga has plenty to show to its visitors: from the many military museums showcasing its proud legacy to the vast lakeside properties, giving every visitor something to enjoy.
Custom effect tooltip: If Dorotheos' coup succeeds, this national spirit will be removed!
Gain 50 Political Power
Lose 5% Stability
Invite Investors
Investors will be needed to bring money and business into our growing economy. Inviting and offering incentives to them should allow our economy to blossom.
Requires the following:
“Encourage Tourism”
The following will bypass the focus:
The Coup was Successful! (?)
Gets the National Spirit “Foreign Investors”
Foreign Investors
Daily Political Power Gain: −0.1
Consumer Goods Factories factor: −10%
Construction Speed: +5%
Foreign investment is making the development of our country proceed much quicker, although it has its own price.
Custom effect tooltip: If Dorotheos' coup succeeds, this national spirit will be removed!
Gain 75 Political Power
Lose 5% Stability
Arantigan Lumber Industry
Our nation, small as it is, is home to a wide variety of forests. From aging oaks to young maples, Arantiga has no lack of biodiversity. And yet we have scarcely utilised this natural resource. After deliberation with Wingbardian investors, we shall begin exploiting our forests, but for each tree felled, we shall plant two new ones. This prevents the erosion of the soil and preserves our natural beauty.
Requires the following:
“Go With the Wingbardians”
[SCOPE]Any owned state:
Is controlled by our country
Has more than 0 free building slots for Civilian Factory including locked slots
The following will bypass the focus:
The Coup was Successful! (?)
[SCOPE]One random owned and controlled state:
Limited to:
Has more than 0 free building slots for Civilian Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 0 free building slots for Civilian Factory including locked slots
Has a direct land connection to the owner's capital
Add 1 building slot
Add 1 Civilian Factory
Request Industrial Assistance
Arrogance has to be a thing of the past; we must be humble if we seek to gain power to place ourselves on equal footing with Wingbardy. Requesting assistance to develop and transition our economy is therefore a must.
Requires the following:
“Arantigan Lumber Industry”
The following will bypass the focus:
The Coup was Successful! (?)
Scripted Effect: increase_society_development=yes
Scripted Effect: decrease_illiteracy=yes
Pontels Cigar Factory
Cigars are an excellent investment; not only are they used constantly, but they are easy to produce and will keep the citizenry placated. Rumours of life expectancy tanking as a result of overuse are just exaggerations.
Requires the following:
“Request Industrial Assistance”
[SCOPE]Any owned state:
Is controlled by our country
Has more than 0 free building slots for Civilian Factory including locked slots
The following will bypass the focus:
The Coup was Successful! (?)
[SCOPE]One random owned and controlled state:
Limited to:
Has more than 0 free building slots for Civilian Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 0 free building slots for Civilian Factory including locked slots
Has a direct land connection to the owner's capital
Add 1 building slot
Add 1 Civilian Factory
A New Path
Our economy is reborn! Thanks to the cooperation of our allies, Arantiga stands tall and proud. Our economic ties to them bind us all together.
Requires the following:
“Invite Investors”
Requires the following:
“Pontels Cigar Factory”
The following will bypass the focus:
The Coup was Successful! (?)
Replace the National Spirit “Economic Dependence” with the National Spirit “A Thriving Economy”
A Thriving Economy
Production Efficiency Growth: +10%
Construction Speed: +10%
Factory Output: +5%
Resources to Market: +20%
The economy has been successfully reformed, and now Arantigan businesses stand on equal footing with the Wingbardian ones. Gone are the days of exploitation.
Custom effect tooltip: If Dorotheos' coup succeeds, this national spirit will be removed!
Modernisation Efforts
With a developed industrial base, we can now devote our efforts toward scientific matters. The bright future in science will be ours.
Requires one of the following:
“The Economy Reborn!”
“A New Path”
If:
Limited to:
None of:
Has the Scientific Development “Substantial Science Base”
Has the Scientific Development “Developed Science Base”
Gets the Scientific Development “Substantial Science Base”
Hidden effect:
Has unlocked Substantial Science Base (?)
New Age, New Army
We are entering a new era of warfare. Gone are the days of the spear and shield. Here and now is the age of guns and tanks. We must choose where we stand, and ensure we do not fall behind.
Gain 15 Army Experience
Gain 25 Political Power
Examine the Officers
Once, we were the greatest nation on Griffonia. The ancient military doctrines need to be adapted to modernity. Our officers need to be reinstructed with a mix of classic and modern works about warfare. After that, it is time to develop new doctrines, and adapt to the ever-changing ways of war.
Requires the following:
“New Age, New Army”
Gain 20 Army Experience
Unimagined Speed
Tanks, jeeps, and trucks are all new inventions that are changing the shape of warfare. While the trenches of old stand tall and strong, these mechanical beasts lumber forth, destroying all who dare stand in our way. It is clear that adopting such a doctrine will only benefit us in the long run.
Requires the following:
“Examine the Officers”
Mutually exclusive with:
“Fire From a Distance”
Gain 2 uses of +50% (Mobile Warfare Doctrine) doctrine cost reduction for:
Mobile Warfare Doctrine
Lead from the Front!
It is said Arantigos favoured to lead the mobile wing of his army from the front. He did not fear danger and neither should our officers. If we are to adapt the risky manoeuvres that come with our doctrine, we need to show the troops that our officers are not afraid to lead them into battle themselves!
Requires the following:
“Unimagined Speed”
Gain 15 Army Experience
Gain 1 use of +50% (Mobile Warfare Doctrine) doctrine cost reduction for:
Mobile Warfare Doctrine
A Cult of Speed
Speed is the deciding factor in warfare. If you can decide where to fight and who you face when, you have already won half your battles. And if we can push forward faster than they can retreat, then our enemies have no chance against us.
Requires the following:
“Lead from the Front!”
Gain 1 use of +50% (Mobile Warfare Doctrine) doctrine cost reduction for:
Mobile Warfare Doctrine
Gets the National Spirit “Cult of Speed”
Cult of Speed
Division Speed: +10%
Division Attack: +5%
Faster! Harder! Meaner! Better! These are the guiding words for our divisions.
Unit Motorisation
Armoured, motorised infantry is an ideal the Great Conqueror himself never had access to. If one unit can act both as a hammer and an anvil, exploiting gaps and keeping an enemy in place, we should make haste to reform our army into such a force.
Requires the following:
“Unimagined Speed”
Gain +100% research bonus (Mechanised Research Bonus) (2 uses) towards:
Truck
Knights of the New Age
In the past, stalwart Knights adorned in great armour battled against beasts of legend and the enemies of their nations. Now, it is clear that these Knights, while inspirational, are quite outdated. We must adapt to the times, or be left behind.
Requires the following:
“Unit Motorisation”
Custom effect tooltip: Spawns One Tank Brigade.
If:
Limited to:
At least one of the following is true:
Has Armoured Tractor technology researched
Has Early Tank Development technology researched
Gain +100% research bonus (Armor models bonus) (1 use) towards:
Light Tank models
Else:
If:
Limited to:
DLC No Step Back is enabled
Add technology: Early Tank Development
Else:
Add technology: Armoured Tractor
Hidden effect:
load_oob = "ARA_tank_brigade"
Rolling Out
Our armoured behemoths are ready to go forth and destroy our enemies. The tank has been revealed as a great weapon of war, which can multiply the strength of an army in the claws of a great tactician. Our foes will find that Arantigan tanks will outmanoeuvre and outfight anything they can bring to the battlefield.
Requires the following:
“A Cult of Speed”
Requires the following:
“Knights of the New Age”
Gain +100% research bonus (Armor models bonus) (1 use) towards:
Light Tank models
Gain +100% research bonus (Armor models bonus) (1 use) towards:
Medium Tank models
Fire From a Distance
Arantigos Featherin himself already appreciated the use of weapons with longer range then your opponents. A very simple truth still rings true even into this millennium. They cannot pose a threat to us if they are dead before they get to us.
Requires the following:
“Examine the Officers”
Mutually exclusive with:
“Unimagined Speed”
Gain 2 uses of +50% (Superior Firepower Doctrine) doctrine cost reduction for:
Superior Firepower Doctrine
Safe and Sound
We will defeat the enemy safe and sound in our bunkers while our artillery rips them to shreds. None will stand in our way. There is no reason to throw away Arantigan lives without reason, since any Arantigan is worth ten times that of another soldier.
Requires the following:
“Fire From a Distance”
Gain 1 use of +50% (Superior Firepower Doctrine) doctrine cost reduction for:
Superior Firepower Doctrine
Gain 15 Army Experience
Massed Artillery Fire
Through the use of massed artillery fire, we shall not only annihilate the enemy's fighting spirit, but also wreck their defences. The following infantry charge will see little to no resistance. The Great Conqueror himself used this tactic to great effect, disorganising the enemy's front line and then trampling over them with a charge.
Requires the following:
“Safe and Sound”
Gain 1 use of +50% (Superior Firepower Doctrine) doctrine cost reduction for:
Superior Firepower Doctrine
Gets the National Spirit “Massed Artillery Fire”
Massed Artillery Fire
Artillery Attack: +10%
Artillery Defense: +5%
By concentrating our artillery fire at a single location instead of spreading it out, we can inflict much more damage. Our foes will tremble at the sounds of the Arantigan ordnance!
Modern Artillery Pieces
The days of catapults and ballistae are but legends. Gone are the days of star-shaped forts and cannons. Technology marches forward unrelentingly and in this new age, we have howitzers and bunkers. We must make sure we keep up with all new developments.
Requires the following:
“Fire From a Distance”
Gain +100% research bonus (Infantry Weapons bonus) (2 uses) towards:
Support Artillery
500 units of Kingdom of Wingbardy Towed Artillery is added to the national Stockpile
If:
Limited to:
DLC Arms Against Tyranny is enabled
add_equipment_subsidy
cic = 500
equipment_type = artillery_equipment
seller_tags
EQC
WNG
TAL
JES
ARA
FAL
SIC
MIT
CYA
FRN
Preparing the Vanguard
Having all these big guns are virtually useless if we do not have the means to protect them. Even with all these new weapons, the Arantigan soldier is still the mainstay of the army. We should ensure that he is equipped with the best weapons that money can buy.
Requires the following:
“Modern Artillery Pieces”
Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
Infantry Weapons
1 000 units of Nova Griffonia Bolt-Action Rifles is added to the national Stockpile
If:
Limited to:
DLC Arms Against Tyranny is enabled
add_equipment_subsidy
cic = 500
equipment_type = infantry_equipment
seller_tags
EQC
WNG
TAL
JES
ARA
FAL
SIC
MIT
CYA
FRN
Dedicated Officer Core
With our big guns now being the central philosophy of our army, we should ensure our officers are able to put them to use, as well as assigning officers to these artillery crews so they are more efficient.
Requires the following:
“Massed Artillery Fire”
Requires the following:
“Preparing the Vanguard”
Gets the National Spirit “Dedicated Officer Corps”
Dedicated Officer Corps
Planning Speed: +10%
Max planning: +15%
A dedicated group of officers is ensuring our battleplans are foolproof and created much quicker.
The Sparleto Military Academy
The ancient Academy in our capital has become the domain of dust and paper rot! But with our officer corps in place, we can turn the old grounds into a bustling hub of military knowledge once again. The spirit of conquerors still dwells in our people and with proper study, that spirit will manifest into its fullest potential.
Requires one of the following:
“Rolling Out”
“Dedicated Officer Core”
Gets the National Spirit “Sparleto Military Academy”
Sparleto Military Academy
Division Organization: +3%
Military Leader Cost: −15%
Starting level of new army leaders: +1
The ancient military academy has once again been reopened and staffed with our finest strategists, sharing their knowledge to the new generation of officers. Each shall carry the spirit of Arantigos with them!
Guns For the Troops
Even with artillery and tanks aplenty, the core of warfare will always truly be the brave infantry who risk their lives out there. The least we can do is make sure they are all armed properly.
Requires the following:
“New Age, New Army”
Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
Infantry Weapons
Cannons of the New Age
With these new massive guns, no enemy will be able to hide from our might. No pillbox, no trench, no fortification will be able to stand up to the salvos of our guns. We will force them to face us on even ground!
Requires the following:
“Guns For the Troops”
Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
Support Artillery
Sturdy Shovels
An infantrygriff cannot defend himself if he has no hole to hide in. Improving our support equipment should be a priority. An Arantigan infantrygriff should be able to march for days while fully packed. Surely they can carry an extra shovel or first aid kit.
Requires the following:
“Guns For the Troops”
Gain +100% research bonus (Infantry Research Bonus) (1 use) towards:
Support technology
Forze Speciali
Unconventional warfare is the deadliest. Using new tactics, we can surprise our foes with special operations. We merely need to plan the way we will fight.
Requires the following:
“Cannons of the New Age”
Requires the following:
“Sturdy Shovels”
If:
Limited to:
DLC Arms Against Tyranny is enabled
Gain 2 uses of +50% (Special Forces bonus) doctrine cost reduction for:
Special Forces Doctrine
Gain +50% research bonus (Special Forces bonus) (2 uses) towards:
Special Forces Technology
Else:
Gain +100% research bonus (Special Forces bonus) (2 uses) towards:
Special Forces Technology
An Armed Society
Tensions are rising rapidly all around us. It is clear that we cannot afford to stand back and watch the world burn. We must arm ourselves. Once, the entire nation was mobilised for conquest and if necessary, we can militarise again.
Requires the following:
“New Age, New Army”
Gain 25 Political Power
Gain 5% War Support
Is a Polite Society
Our griffons will not need to stay home and protect their families. They can join the army, since they know that in a militarised society, all those who stay behind will be protected as well.
Requires the following:
“An Armed Society”
Gain 25 000 Ponypower
The Giovani Cadetti
The Cadetti are a branch of Arantigan military scientists, tasked with developing new weapons for the military. We should expand their ranks and make sure to also task them with civilian projects if necessary.
Requires the following:
“Is a Polite Society”
Gain 1 research slot
Scripted Effect: decrease_illiteracy=yes
No Surrender
Surrender is the cowards' path. We will fight to the death. Every last Arantigan will brave the perils of war, or die trying. The forests of Arantiga will be utilised for our partisan movement, with hidden equipment caches.
Requires the following:
“The Giovani Cadetti”
Gets the National Spirit “Guerrilla Warfare”
Guerrilla Warfare
Non-Combat Out of Supply Penalties: −10%
Supply Grace: +24
Reconnaissance: +5%
Resistance Growth Speed in our states occupied by the enemy: +15%
We will resist, and we will bite, for no Arantigan dies a coward! Should the enemy invade our fair homeland, they shall be beset on all sides, and they shall never prevail.
Hidden effect:
Add technology: Guerrilla Warfare
Implement Mandatory Military Training
We cannot afford for everygriff to remain a civilian. Everyone must be ready to be conscripted if it is needed. Therefore, all griffons should be trained in the ways of war, so that new recruits can quickly be prepared for combat, should the need arise.
Requires the following:
“Is a Polite Society”
Gets the National Spirit “Mandatory Military Training”
Mandatory Military Training
Recruitable Population Factor: +5%
Training time: −10%
Almost every able-bodied civilian has passed basic training and knows how to operate a rifle. Arantiga has quite literally become an army with a state.
Military Frequencies
If you know what your enemy is up to, you have already won half of the battle. Although spies remain important, new technologies will allow us to see the world far more clearly. We should make use of this.
Requires the following:
“Implement Mandatory Military Training”
Gain +300% research bonus (Radar Research Bonus) (1 use) towards:
RADAR technology
[Scope]Sparleto (408):
Add 1 building slot
Add 1 Radar Station
Expand Conscription
Our military is quite small, and as such, we need a greater proportion of bodies watching the borders. Updating our conscription laws should serve to fix this issue nicely.
Requires the following:
“Military Frequencies”
Requires the following:
“No Surrender”
Gets the Conscription Law “Extensive Conscription”
Is a Functioning Society
A militarised society should use military precision and drill for every aspect of life. Much more can be pushed out of our infrastructure if we enforce exact timetables and sober use of transports. This will effectively increase our infrastructure's capacity.
Requires the following:
“An Armed Society”
[Scope]Sparleto (408):
Add 1 building slot
Add 2 Infrastructure
Divisioni di Lavoro
The Divisions of Labour are a group of military engineers. These engineers specialise in constructing and maintaining the industry and infrastructure of our nation, military and civilian. It is time to give them the support they need to be more effective.
Requires the following:
“Is a Functioning Society”
Gets the National Spirit “Divisioni di Lavoro”
Divisioni di Lavoro
Construction Speed: +10%
Factory Repair Speed: +15%
A specialised division within the Arantigan forces is ensuring that military installations are built at a quick pace, for any occasion and under any condition.
Reservist Housing
Building more barracks for our troops will allow us to significantly expand our army. A soldier who knows he is well housed, will have one less thing to worry about besides fighting.
Requires the following:
“Divisioni di Lavoro”
[Scope]Sparleto (408):
Add 2 building slots
Gain 15 000 Ponypower
Gain 5% Stability
Gain 5% War Support
Hunker Down
Compared to quite a few, our army is small, but elite. As such, we must secure every advantage we can that will inflict greater losses on the enemy for less of ours. It is time to dig in.
Requires the following:
“Is a Functioning Society”
[Scope]Sparleto (408):
Add 2 Land Fort, on the province (3756)
Add 2 Land Fort, on the province (1397)
Add 2 Land Fort, on the province (725)
Add 2 Land Fort, on the province (7266)
Add 2 Land Fort, on the province (12189)
Add 2 Land Fort, on the province (3963)
Add 2 Land Fort, on the province (1325)
Stock the Arsenals
We cannot fight if we do not have guns. We need to make sure everygriff in our army is supplied and ready. The cost of preparation is invaluable, and the troops will appreciate our efforts.
Requires the following:
“Hunker Down”
[Scope]Sparleto (408):
Add 1 building slot
Add 1 Military Factory
Mobilise the Economy
Our economy, while reasonable, is also mostly civilian. We must mobilize it and make it ready for war. A modern war is won on the homefront and if we are to win heroic victories, we should be supplied with legendary weaponry.
Requires the following:
“Reservist Housing”
Requires the following:
“Stock the Arsenals”
If:
Limited to:
Has the Economy Law “Civilian Economy”
Gets the Economy Law “Early Mobilization”
Else, if:
Limited to:
Has the Economy Law “Early Mobilization”
Gets the Economy Law “Partial Mobilization”
Else, if:
Limited to:
Has the Economy Law “Partial Mobilization”
Gets the Economy Law “War Economy”
Else, if:
Limited to:
Has the Economy Law “War Economy”
Gets the Economy Law “Total Mobilization”
Making Arantigos Proud
Look at us now; mobilized and ready for war. We are ready to reclaim our birth right and take our destiny into our own claws. Arantigos would be proud! We march again!
Requires one of the following:
“Expand Conscription”
“Mobilise the Economy”
Modify the National Spirit “The Legacy of Arantigos”
The Legacy of Arantigos
Division Recovery Rate: +5%
Division Attack on core territory: +5%
Division Defense on core territory: +10%
Recruitable Population: 2%
Once, long before the Empire, long before even Equestria and her Princesses, Arantigos Featherin ruled a realm that stretched from Midoria in the South to Romau in the North.
And yet here we are, the pathetic remnants of a once mighty Kingdom whose King was feared and respected by Ponies and Griffons alike, but not all is lost. For within the heart of every Arantigan lives the same spirit that once guided the greatest conqueror Griffonia had ever seen!
And even if we are now but a mere shadow of our past selves, that spirit still guides our armies emboldening them as it once did the mighty Arantigos.
With the reforms in place, all we need is a new Arantigos to take up the sword. Show the world what it means to be an Arantigan and make it a better place.
An Army Without Peer
None may claim to hold the same standards as the Sparletan people. Ours is an army rich in history and powerful, ready to take on the world in Arantiga's defence. The spirit of the ancient conqueror lives anew amongst our ranks. Glory to Arantiga!
Requires the following:
“Making Arantigos Proud”
Requires the following:
“The Sparleto Military Academy”
Gets the National Spirit “An Unmatched Army”
An Unmatched Army
Division Organization: +5%
Division Attack: +5%
Division Defense: +10%
Recruitable Population: −1%
Our brave troops are entirely devoted to the safety of Arantiga and her interests abroad. None may compare!
The Aftermath
The dust has settled after the coup Dorotheos launched. The only question; did it succeed?
Never
The following will bypass the focus:
At least one of the following is true:
The Coup was Successful! (?)
The Coup was Stopped. (?)
Custom effect tooltip: Unlocks Focuses
Margareth's Victory
Dorotheos has been defeated, and he has been arrested, awaiting his fate. It is obvious we cannot govern like before. Changes to the government must be made!
Allow Branch if:
If:
Limited to:
Rule obsolete_focus_branches_visibility is set to HIDE
None of:
Has completed national focus “Dorotheos' Takeover”
Requires the following:
“The Aftermath”
Mutually exclusive with:
“Dorotheos' Takeover”
The Coup was Stopped. (?)
Gain 5% Stability
Gain 5% Harmonic party popularity
Gain 2% Non-Aligned party popularity
Gain 5% Communist party popularity
Hidden effect:
Changes the national focus tree to arantiga_focus and keep completed focuses
Refresh the focus tree restarting the checks in allow_branch
Retire the Disloyal
Given the support Dorotheos had, it is essential that we root out traitors within our ranks, or we'll be having an another revolt on our claws.
Requires the following:
“Margareth's Victory”
Gain 50 Political Power
Lose 2 500 Ponypower
Lose 15 Army Experience
Lose 3% Supremacist party popularity
Dorotheos' Trial
Dorotheos has been brought to the court on grounds of high treason, and faces either death, or life imprisonment. There is no chance of clemency for him.
Requires the following:
“Retire the Disloyal”
Trigger country event “Dorotheos' Trial” in 1 day
Open Up the Political Sphere
Although the descendants of Arantigos has been ruling Arantiga in a just and fair manner for the past centuries, it has become clear that the status quo is becoming unsustainable. Political parties will be allowed to form and run for office.
Requires the following:
“Margareth's Victory”
Gain 5% Stability
Gain 50 Political Power
Gain 5% Harmonic party popularity
Gain 2% Non-Aligned party popularity
Gain 5% Communist party popularity
A Shift in Policy
A movement to more harmonic policies must be made; only then will Arantiga begin to deal with the aftermath of the coup.
Requires the following:
“Open Up the Political Sphere”
Trigger country event “A Shift in Policy” in 1 day
The First Election
With elections legalised, various parties have formed and are now competing. Political experts are suggesting that anyone could be the winner of the elections, save for the disgraced extremists.
Requires the following:
“A Shift in Policy”
Requires the following:
“Dorotheos' Trial”
Elections in Progress (?)
Trigger country event “The First Election” in 1 day
A Victory For the Riformatore
In a surprising sweep, the Riformatore have claimed victory in the elections. They are promising a harmonic state, similar to distant Equestria, but with our own unique characteristics. The griffons of Arantiga wish to shake off their militaristic mindset, to some extent.
Requires the following:
“The First Election”
Mutually exclusive with:
“PCNA Prevails”
The PR Have Won the Election (?)
The following will bypass the focus:
Current ruling party is Harmonic
None of:
Elections in Progress (?)
The PR Have Won the Election (?)
Gain 10% Stability
Gain 5% Harmonic party popularity
Benessere
Arantigans are a proud people who never ask for much, but it is undeniable there is a section of society that subsists on far less than they should have. We shall implement a basic welfare system, so that griffons who have truly struck harsh times are not left on their own.
Requires the following:
“A Victory For the Riformatore”
Current ruling party is Harmonic
Gets the National Spirit “Benessere”
Benessere
Daily Political Power Gain: +0.1
Consumer Goods Factories factor: −10%
Stability: +5%
Although poverty and unemployment are quite rare in Arantiga, those few who are truly needy are being protected by an excellent welfare service.
Gain 3% Harmonic party popularity
Educate the Impoverished
Our education program is solid, but there are still some griffons who have never received proper schooling due to their destitute situation. An improvement to this situation is in order, and we aim to completely eliminate illiteracy in the next five years.
Requires the following:
“Benessere”
Current ruling party is Harmonic
Gain 10% Stability
Gain 100 Political Power
Gain 1 research slot
Gain 5% Harmonic party popularity
Foreign Investments
We have done much to improve our economy in the past year, but there is still much to do, and we cannot do it on our own. Tax breaks and subsidies should encourage wealthy foreigners to invest in Arantiga.
Requires the following:
“A Victory For the Riformatore”
Current ruling party is Harmonic
[SCOPE]Any owned state:
Is controlled by our country
Has more than 1 free building slot for Civilian Factory including locked slots
[SCOPE]One random owned and controlled state:
Limited to:
Has more than 1 free building slot for Civilian Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 1 free building slot for Civilian Factory including locked slots
Has a direct land connection to the owner's capital
Add 2 building slots
Add 2 Civilian Factory
Shake Claws With the Baroness
The Baroness, while a noble, still ruled us well for many years. Cooperating with her would not only turn the conservatives to our side, but would increase our legitimacy as well.
Requires the following:
“Foreign Investments”
Current ruling party is Harmonic
Trigger country event “Shaking Claws” in 1 day
A Proper Rolemodel
Look at us now, a proper rolemodel for Griffonian Harmony. We are truly the jewel of the South, a beacon of liberty against the staunch depravity of radicals and imperialists around us. Our roots will not be forgotten, of course, but they shall used only to guarantee Arantiga's independence.
Requires the following:
“Educate the Impoverished”
Requires the following:
“Shake Claws With the Baroness”
Current ruling party is Harmonic
Gets the National Spirit “The Arantigan Model”
The Arantigan Model
Daily Political Power Gain: +0.15
Stability: +10%
War Support: +5%
Daily Harmony Support: +0.01
Peace, stability and prosperity - guaranteed by the state, protected by our valiant soldiers.
Scripted Effect: increase_society_development=yes
The Sostenitori Win!
The Sostenitori have been given an another chance by the public, let us not squander it. Steady, non-disruptive reforms will gently drag Arantiga to the future, and prevent growth of any further extremism.
Requires the following:
“The First Election”
Mutually exclusive with:
“PCNA Prevails”
The SDL Have Won the Election (?)
The following will bypass the focus:
Current ruling party is Non-Aligned
None of:
Elections in Progress (?)
The SDL Have Won the Election (?)
Gain 10% Stability
Gain 5% Non-Aligned party popularity
Support Local Businesses
Funding local entrepreneurs shall be our first act. Their hard work is what makes Arantiga prosperous, and not pittance thrown at us by sneering foreigners!
Requires the following:
“The Sostenitori Win!”
Current ruling party is Non-Aligned
[SCOPE]Any owned state:
Is controlled by our country
Has more than 0 free building slots for Civilian Factory including locked slots
[SCOPE]Any owned state:
Is controlled by our country
Has more than 0 free building slots for Military Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 0 free building slots for Military Factory including locked slots
Has a direct land connection to the owner's capital
[SCOPE]One random owned and controlled state:
Limited to:
Has more than 0 free building slots for Civilian Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 0 free building slots for Civilian Factory including locked slots
Has a direct land connection to the owner's capital
Add 1 building slot
Add 1 Civilian Factory
[SCOPE]One random owned and controlled state:
Limited to:
Has more than 0 free building slots for Military Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 0 free building slots for Military Factory including locked slots
Has a direct land connection to the owner's capital
Add 1 building slot
Add 1 Military Factory
Arantigan Diplomacy
In this changing world, the importance of diplomatic flexibility cannot be understated. Arantiga must maneuver itself diplomatically, or we will certainly perish.
Requires the following:
“Support Local Businesses”
The SDL Have Won the Election (?)
Gets the National Spirit “Renowned Diplomatic Core”
Renowned Diplomatic Core
Improve relations opinion: +20%
Improve relations maintain cost: −50%
Acceptance of Harmonist Diplomacy: +25
Acceptance of Supremacist Diplomacy: +25
Acceptance of Communist Diplomacy: +25
Arantigan diplomats are notorious for their silver tongues and honeyed words.
Gain 5% Stability
Gain 3% Non-Aligned party popularity
Guardia Pubblica
There are still some remnants of Dorotheos' influence in our society, alongside communist agitators and fascist troublemakers. Forming a guard against such threats is a good first step to stability.
Requires the following:
“The Sostenitori Win!”
The SDL Have Won the Election (?)
Gets the National Spirit “Guardia Pubblica”
Guardia Pubblica
Ideology drift defense: +25%
Stability: +5%
Damage to Garrisons: −10%
A new police force is ensuring Arantiga's safety and stability. Each policegriff has been thoroughly examined to ensure they have no ties to extremist organisations.
Gain 5% Stability
Gain 3% Non-Aligned party popularity
Reinforce Our Identity
We are Sparletans. While reclaiming our old legacy is simply unfeasiable, we should not forget who we are. Tradition makes us strong and guides in these trying times.
Requires the following:
“Guardia Pubblica”
The SDL Have Won the Election (?)
Trigger country event “The Arantigan Identity” in 1 day
The Sunny Spot of Griffonia
Through the capable leadership of the Baroness, we have successfully reformed Arantiga for the modern world. Old Arantigos certainly wouldn't be content with this small patch of land, but he'd dearly appreciate its beauty and splendour.
Requires the following:
“Arantigan Diplomacy”
Requires the following:
“Reinforce Our Identity”
The SDL Have Won the Election (?)
Gets the National Spirit “The Sunny Spot of Griffonia”
The Sunny Spot of Griffonia
Production Efficiency Growth: +10%
Production Efficiency Cap: +10%
Factory Output: +5%
Stability: +5%
Daily Support for Unaligned: +0.01
Although others would sneer at us for being supposedly backwater, the griffons of Arantiga are truly content with their place in the world. The quality of life is higher than it has ever been, all thanks to the gracious leadership of the SDL.
Scripted Effect: increase_society_development=yes
A Modern Society
It is time to shake off the superstitions of old, and enter the world anew as a truly modern society. Scientific progress is the most important for a nation.
Requires one of the following:
“The Sunny Spot of Griffonia”
“A Proper Rolemodel”
“Into the World”
If:
Limited to:
None of:
Has the Scientific Development “Developed Science Base”
Gets the Scientific Development “Developed Science Base”
Hidden effect:
Has unlocked Developed Science Base (?)
PCNA Prevails
A radical group known as the PCNA have surprised all by winning the elections. Their esoteric manifesto combines many beliefs from both extremes of the political spectrum, which has appealed to the common Arantigan. Employment and prosperity for all, protected by a strong army!
Requires the following:
“The First Election”
Mutually exclusive with:
“A Victory For the Riformatore”
The PCNA Have Won the Election (?)
The following will bypass the focus:
Current ruling party is Communist
None of:
Elections in Progress (?)
The PCNA Have Won the Election (?)
Gain 10% Stability
Gain 5% Communist party popularity
National Industrialisation Effort
A strong state is an industrialised state. And more importantly, an industrialised state is an armed state. Our existing military factories must be expanded and improved, if we wish to preserve our new order.
Requires the following:
“PCNA Prevails”
Current ruling party is Communist
[SCOPE]Any owned state:
Is controlled by our country
Has more than 1 free building slot for Military Factory including locked slots
[SCOPE]One random owned and controlled state:
Limited to:
Has more than 0 free building slots for Military Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 0 free building slots for Military Factory including locked slots
Has a direct land connection to the owner's capital
Add 2 building slots
Add 2 Military Factory
A Loyal Army
An army loyal not only to the state but to the state's beliefs as well is the most loyal army of all. As such, we shall "reeducate" our soldiers and teach them about our cause, in order to make them fanatical warriors, indeed.
Requires the following:
“National Industrialisation Effort”
Current ruling party is Communist
Gain 20 000 Ponypower
Gain 5% Stability
Gain 5% War Support
Gain 10 Army Experience
Gain 5% Communist party popularity
Education Reforms
The many impoverished and sick griffons in our nation have been trampled for far too long. We shall help them back onto their feet by granting them state-funded education, which certainly includes teachings about our unique socialist methods.
Requires the following:
“PCNA Prevails”
Current ruling party is Communist
Gain 1 research slot
Gain 5% Stability
Gain 5% Communist party popularity
Servizio di Sicurezza Nazionale
The recently attempted coup has shown that there are traitors within. The newly founded SSN will carefully observe our citizens and ensure that no such attempt at seizing power through open rebellion can ever be made again. It will also ensure the populace firmly supports our cause.
Requires the following:
“Education Reforms”
Current ruling party is Communist
If:
Limited to:
DLC La Resistance is enabled
Gets the National Spirit “Servizio di Sicurezza Nazionale”
Servizio di Sicurezza Nazionale
Daily Political Power Gain: +0.05
Ideology drift defense: +25%
Damage to Garrisons: −20%
Decryption Power Factor: +10%
Enemy operative detection chance factor: +15%
Daily Communism Support: +0.01
A secretive intelligence service ensures that dissidents and protesters are quietly removed before they could cause any disruption to our society.
Else:
Gets the National Spirit “Servizio di Sicurezza Nazionale”
Servizio di Sicurezza Nazionale
Daily Political Power Gain: +0.05
Decryption: +10%
Ideology drift defense: +25%
Damage to Garrisons: −20%
Enemy operative detection chance factor: +15%
Daily Communism Support: +0.01
A secretive intelligence service ensures that dissidents and protesters are quietly removed before they could cause any disruption to our society.
Gain 5% Communist party popularity
Into the World
Arantiga, under our new leadership, has begun to prosper, once more. Our society advances ever onwards toward the modern age, and we shall not slow down for anyone! Onwards, into the world!
Requires the following:
“Servizio di Sicurezza Nazionale”
Requires the following:
“A Loyal Army”
Current ruling party is Communist
Gets the National Spirit “Into the World”
Into the World
Division Recovery Rate: +5%
Send volunteers tension limit: −20%
Max volunteer force divisions: +5
Divisions required for sending volunteer force: −30%
Subversive activities cost: −25%
Own operative detection chance factor: −20%
Daily Communism Support: +0.01
It is our duty to support socialist revolutions across the world! The proletariat will be free, and our soldiers will the ones to ensure a future free of exploitation!
Scripted Effect: increase_society_development=yes
Dorotheos' Takeover
Dorotheos' gamble has been a great success. The ineffective old order has been cast out, and soon enough, we shall restore our ancient glory.
Allow Branch if:
If:
Limited to:
Rule obsolete_focus_branches_visibility is set to HIDE
None of:
Has completed national focus “Margareth's Victory”
Requires the following:
“The Aftermath”
Mutually exclusive with:
“Margareth's Victory”
The Coup was Successful! (?)
Gain 5% Stability
Gain 5% War Support
Gain 10% Supremacist party popularity
Hidden effect:
Changes the national focus tree to arantiga_focus and keep completed focuses
Refresh the focus tree restarting the checks in allow_branch
Resurrect the Sparletan Language
The Sparletan language has withered, but not fully decayed. A national effort to teach all Arantigans the language must be made. Criticisms about its unviability and difficulty will not be tolerated.
Requires the following:
“Dorotheos' Takeover”
Current ruling party is Supremacist
Trigger country event “The Sparletan Rebirth” in 1 day
Support the Cult of Arantigos-Boreas
Arantigos, the Griffon who lead our nation to rule over half of Griffonia. There is a widespread belief in Arantiga that Arantigos was the divine incarnation of Boreas, and his mission was to unite all Griffons. Ensuring these beliefs are no longer prosecuted will earn their gratitude and support for our own ends.
Requires the following:
“Resurrect the Sparletan Language”
Current ruling party is Supremacist
Gets the National Spirit “Cult of Arantigos-Boreas”
Cult of Arantigos-Boreas
Daily Political Power Gain: +0.1
Division Recovery Rate: +5%
War Support: +5%
Daily Supremacy Support: +0.01
Arantigos of old was the mortal reincarnation of Boreas, this is known.
Gain 25 Political Power
Gain 3% Supremacist party popularity
Temple Schools
While some say that religion has little place in education, others do. With religious support from the Cult, we can begin opening new schools and universities for our nation.
Requires the following:
“Support the Cult of Arantigos-Boreas”
Current ruling party is Supremacist
Gain 1 research slot
If:
Limited to:
At least one of the following is true:
Has the Illiteracy “Modest Illiteracy”
Has the Illiteracy “Limited Illiteracy”
Scripted Effect: decrease_illiteracy=yes
Else:
Gain 5% Stability
Cement Dorotheos' Rule
There are still some who are afraid of Arantiga's true destiny. We must ensure that all embrace the glory we will bring back to our nation.
Requires the following:
“Dorotheos' Takeover”
Current ruling party is Supremacist
Gain 5% Stability
Gain 5% War Support
Gain 10% Supremacist party popularity
Gain 50 Political Power
An Army With a Nation
The distinction between civilian and soldier must be severed. We shall conscript every griffon if necessary, for this is the only way we can restore our splendour.
Requires the following:
“Cement Dorotheos' Rule”
Current ruling party is Supremacist
Gain 25 000 Ponypower
Gain 25 Army Experience
Gain 5% Stability
Gain 5% War Support
Gain 5% Supremacist party popularity
Loyalty to Dorotheos
Dorotheos' rule is absolute. The Arantigans shall follow without question. Only with everygriff serving the state, can we achieve our ambitions.
Requires the following:
“An Army With a Nation”
Current ruling party is Supremacist
Gets the National Spirit “Loyalty to Dorotheos”
Loyalty to Dorotheos
Recruitable Population: 2%
Ideology drift defense: +25%
Daily Supremacy Support: +0.01
The populace's loyalty to its leader is unquestionable. Their support is shown through songs exalting Dorotheos' virtues, children being named after him, and an increased number of recruits for the army.
Heavy Nationalisation
We cannot afford for our nation's assets to lie around being wasted. Nationalising our industry is the only way forward, we must control every aspect of production.
Requires the following:
“Dorotheos' Takeover”
Current ruling party is Supremacist
[SCOPE]Any owned state:
Is controlled by our country
Has more than 0 free building slots for Military Factory including locked slots
[SCOPE]Any owned state:
Is controlled by our country
Has more than 0 free building slots for Civilian Factory including locked slots
[SCOPE]One random owned and controlled state:
Limited to:
Has more than 0 free building slots for Civilian Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 0 free building slots for Civilian Factory including locked slots
Has a direct land connection to the owner's capital
Add 1 building slot
Add 1 Civilian Factory
[SCOPE]One random owned and controlled state:
Limited to:
Has more than 0 free building slots for Military Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 0 free building slots for Military Factory including locked slots
Has a direct land connection to the owner's capital
Add 1 building slot
Add 1 Military Factory
Industrial Modernisation
With an ever growing economy, we are now able to advance our society as a whole. One step toward the future at a time, toward forming a truly modernised society.
Requires the following:
“Heavy Nationalisation”
Current ruling party is Supremacist
At least one of the following is true:
Has the Society Development “Newly Industrialized Society”
Has the Society Development “Industrialising Society”
[SCOPE]Any owned state:
Has more than 0 free building slots for Civilian Factory including locked slots
If:
Limited to:
At least one of the following is true:
Has the Society Development “Newly Industrialized Society”
Has the Society Development “Industrialising Society”
Scripted Effect: increase_society_development=yes
Else:
[SCOPE]One random owned and controlled state:
Limited to:
Has more than 0 free building slots for Civilian Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 0 free building slots for Civilian Factory including locked slots
Has a direct land connection to the owner's capital
Add 1 building slot
Add 1 Civilian Factory
Aftarkeia
We must become independant of the Karthin pact economically, and so, promoting self sufficiency is a must. If we cannot shake off the shackles of Wingbardy, how are we to reclaim our legacy?
Requires the following:
“Industrial Modernisation”
Current ruling party is Supremacist
If:
Limited to:
Has completed national focus “The Economy Reborn!”
Gets the National Spirit “Aftarkeia”
Aftarkeia
Production Efficiency Growth: +10%
Resource Gain Efficiency: +5%
Construction Speed: +10%
Factory Output: +10%
Self-reliance is the greatest virtue. Arantiga for Arantigans!
Else:
Replace the National Spirit “Transitional Economy” with the National Spirit “Aftarkeia”
Aftarkeia
Production Efficiency Growth: +10%
Resource Gain Efficiency: +5%
Construction Speed: +10%
Factory Output: +10%
Self-reliance is the greatest virtue. Arantiga for Arantigans!
Arantigos Reborn
Dorotheos has received a vision from Boreas Himself. He has instructed Dorotheos to take the mantle of old, to proclaim himself the new Arantigos. This is nothing less than an explicit approval from the Gods! We must realise our destiny.
Requires the following:
“Aftarkeia”
Requires the following:
“Loyalty to Dorotheos”
Requires the following:
“Temple Schools”
Current ruling party is Supremacist
Trigger country event “Arantigos Reborn!” in 1 day
Ancient Claims
Our neighbours, even those who are currently our allies, possess territory that was once ours. While that time has long since passed, we cannot forget that they once belonged to us. They shall be ours again soon.
Just like the Arantigos of the past, the Arantigos of the present will carve a bloody swathe across Griffonia, and restore the ancient Kingdom. It is our birthright, it is our dream that will soon enough come to realisation.
Requires the following:
“Arantigos Reborn”
Is an independent nation
Current ruling party is Supremacist
Gets the National Spirit “We Shall Rule!”
We Shall Rule!
Non-Core Ponypower: +5%
Division Attack: +5%
Justify war goal time: −50%
Griffonia once belonged to Arantigos, and it shall become ours once again! We march to everlasting glory!
Our nation cannot reclaim its great destiny and noble birthright, if it stays behind in the past. Our nation must be at the forefront of every advancement.
Requires the following:
“Arantigos Reborn”
Has the Scientific Development “Substantial Science Base”
Current ruling party is Supremacist
Gets the Scientific Development “Developed Science Base”