House Eyrie
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| House Eyrie | |
|---|---|
| The Griffon House of Day | |
| Ideology | |
| Leader | |
| Ruling party | Herzogs Hof (60%) |
| Population | |
| Ponypower | |
| Race | |
| Stability | |
| War support | |
| Factories | |
| Capital | Calembourg |
| Continent | Central Griffonia |
| Demonym | Eyrie |
| Tag | EYR |
| Color | #DDC343 |
Erie, the Griffon House of Night, and Eyrie, the Griffon House of Day, are locked in perpetual rivalry despite their obvious and confusing similarity.
They both have decisions to start border wars and full wars with each other, and an event to white peace the war when one side is winning.
House Erie is led by Duke Vincent Erie and House Eyrie by Duke Iovinius Eyrie, who both believe they are the rightful duke of Verenia. However, Iovinius seems to have the better claim, due to holding Verenia, the traditional capital city of the duchy.
Meanwhile, major Griffonian powers are on all sides, the
Griffonian Empire will gain claims after its Northern Expansion. Erie and Eyrie have bigger problems, but can they see it amongst the squabbling?
Lore
Gameplay and Strategy
Starting Situation
National Focus
Erie uses the Generic Griffonia Focus Tree.
Technology
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Politics
National Spirits
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This is a community maintained wiki. If you spot a mistake then you are welcome to fix it. |

- War Support: -2.50%
- (
House of Eyrie) Attack bonus against country: +5.0% - (
House of Eyrie) Defense bonus against country: +10.0% - (
House of Erie) Attack bonus against country: +5.0% - (
House of Erie) Attack bonus against country: +10.0%
From ancient grudge break to new mutiny,
Where civil blood makes civil claws unclean.
The bitter feud between the rival houses of Eyrie and Erie - both houses as irreconcilable to each other as the Sun and Moon, Day and Night - has led to decades of incessant internecine violence between the two heavily militarised houses. Both leaders of the houses claim to be the rightful and legitimate Dukes of Verenia, and both of them refuse to negotiate with each other. The violence will likely continue until one side proves triumphant.
Leaders
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This is a community maintained wiki. If you spot a mistake then you are welcome to fix it. |
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| Leader | Leader | Ideology and party | Traits | Description | Comes to power by | ||
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Parties
| Political parties | |||||
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| Name | Ideology | Leader | Popularity | ||
| Herzogs Hof | Despotism Non-Aligned |
Duke Iovinus Eyrie | 60% | ||
| RVF Republikanische Volksfront |
Benevolent Absolutism Harmony |
Duke Iovinus Eyrie | 20% | ||
| GSB Griffonische Sozialistische Bewegung |
Equestrian Socialism Communism |
Eusebius Nicticorax | 5% | ||
| Religiöser Rat Religiöser Rat von Eyrie |
Autocracy Supremacy |
Duke Iovinus Eyrie | 15% | ||
Staff and Designers
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This is a community maintained wiki. If you spot a mistake then you are welcome to fix it. |
| Name | Trait | Requirement | Effect | Cost |
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Military Leaders
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This is a community maintained wiki. If you spot a mistake then you are welcome to fix it. |
| Field Marshal | ||||
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| Field Marshal | Traits | Description | Skills | Race |
Duke Iovinus Eyrie |
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Flags
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Economy
Laws and Development
Industry and Resources
Military Factories |
Naval Dockyards |
Civilian Factories |
Fuel Silos |
Synthetic Refineries |
|---|---|---|---|---|
| 2 | 0 | 4 (-2) | 0 | 0 |
Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.
Oil |
Aluminum |
Rubber |
Tungsten |
Steel |
Chromium |
Crystal |
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| 0 | 5 (-3) | 0 | 0 | 11 (-6) | 0 | 0 |
Numbers in red indicate how many resources are reserved for export due to trade laws.



















