Equestrian national focus tree

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Flag of Equestria Equestria, as one of the eight major powers, gets a unique national focus tree
The focus tree includes both historical and alt-historical options for the player to pursue. As an integral actor in the war the historical path provides Germany with the means to reorganise most of Western, Central and Northern Europe, dictating the course of action for many of the nations in its immediate vicinity.

Buffalo Relations BranchMaintain the Status Quo Sub-branchIncrease Presence in Crystal Empire Sub-branchEquestria Games BranchMinistry of Defence BranchUrgent War Committee Sub-branchThe End of Civil War BranchPrevent the Vote BranchSearch for Compromise BranchFile:EQS_Focus_Tree.pngEQS Focus Tree.png

Equestrian national focus tree. Clicking on the branches leads to the appropriate section.


Buffalo Relations Branch
is a path to integrate and develop the southern regions of Equestria, but requires a resolution to the buffalo tensions. The player will be given a first and second opportunity to resolve the situation with the buffaloes peacefully. If Chieftain Strongheart is selected, she will likely join Equestrian on her own accord, bypassing the first two focuses. This path contains a Tenochtitlan State University, granting an extra research slot. However, note the 119 day completion time - don't take it just before a changeling war.
Equestria Games Branch
is a prerequisite to assistance to the Crystal Empire, industrial focuses, and changeling defense.
The central branches start the industrial focuses. Spitfire Research and Riptide Research can allow Equestria to field strong fighters and tanks should it choose, and Magical Crypto Machines provides excellent benefits for electronics. Note that if the player is planning a civil war, a few focuses from this branch are focused on construction in the east of the continent.
School for Gifted Unicorns provides a bonus to research and leads to an extra research slot, and notably includes a 60% bonus for land doctrines and some racial research bonuses.
  • Maintain the Status Quo Sub-branch
helps with Yakyakistan and Olenia, providing Equestrian influence to launch a coup in Olenia and an envoy to Yakyakistan that will allow a guarantee, and eventually allow the player to call them into a defensive war.
  • Increase Presence in Crystal Empire Sub-branch
Increase Presence in the Crystal Empire Sub-branch will provide support for the Crystal Empire and PP for Equestria. It will also alert Equestria if a Sombra return is imminent. The final focus provides the ability to block the Sombra Return. However, if the Crystal Empire is going to resurrect Sombra, the player will not be able to take it in time anyway. Note that the Crystal Fair focus does nothing for the Crystal Empire. The industrial presence outside the main city will also assist Cadence in the civil war should Sombra return.
Ministry of Defense Branch
The Changeling Problem builds up Equestria's borders against the changelings, and provides small amounts of war support, which assists in changing to early mobilization. Note that the fortifications do not cover the complete border with the Changeling Lands.
  • Urgent War Committee Sub-branch
Reforms - On the left branch, Extreme Measures, Renovate Political System and Eradicate Bureaucracy are required to fully remove Stagnation of Harmony, and each will provide a decision regards the severity of the reforms. More severe reforms will boost attributes such as political power, war support, recruitable population, mobilization, and increase support for Supremacy. Weaker reforms will provide more political power. Put Down the Magic of Friendship with remove the associated spirit, with a similar decision about this reform. Finally, War Plan will give the War Plans spirit, a powerful spirit but one which drains war support and stability over time. It will be removed in peacetime and must be reactivated in future wars with a 100PP decision. These decisions will also be reflected in the Toll of War, an item in the decision tab that measures the psychological impact of the war on Celestia, and Equestria's attitude towards militarism.
Stalliongrad - The right branch opens up operations for cooperation with Stalliongrad. This path is worth taking even if the player DOES NOT intend to work with Stalliongrad, as the invitation can be declined before sending for 150PP. If Stalliongrad does join the war, Military Coordination will provide a 50% land doctrine discount for both nations and Stalliongradian tank projects will provide a 50% armor discount for both nations. At the end of the war Stalliongrad may demand their cores as the price for the prior support. If refused they will leave the alliance. The land is not particularly valuable so Equestria can give it up without excessive burden.
Search for Compromise Branch
Will determine whether Equestria continues as a monarchy or changes into a republic.
End of the Civil War Branch
Deals with aftermath of a possible civil war
Stop the Vote Branch
Completely stops the vote from happening, if Celestia is ruthless enough.


Buffalo Relations Branch

Buffalo RelationsResolve the Issues with BuffaloSouthern RoadsSouthern ResourcesThe Dragon QuestionIndustry of the SouthStableside State UniversityTake Back the BadlandsSouthern Naval BasesJungle RailwayPortland Seaweed FarmsEQS Buffalo Relations Branch.png

Southern Equestria development branch of the Equestrian national focus tree.
Clicking on a national focus icon leads to the appropriate table row.


Focus Prerequisites Effects Description
Goal eqs buffalo.png Buffalo Relations Equestria:
  • Is not in a civil war
  • Is fully independent
  • Is not the Flag of Solar Empire Solar Empire

The following will bypass the focus:

Flag of Buffalo Chiefdom Buffalo Chiefdom:

  • One of the following must be true:
    • Is at war with Equestria
    • Does not exist
    • Is a subject of Equestria
Equestria: Even after the Applelosan settlement, the bonds between local ponies and buffalo remain tenuous, at best. While the native creatures only seek to preserve and maintain their way of life, undisturbed and static for centuries, greedy developers see the buffalo land and dream of riches both on the ground and under it. Surely, there must be a compromise that satisfies the teachings of harmony?
Goal eqs buffalo2.png Resolve the Issues with Buffalo Equestria:

Flag of Buffalo Chiefdom Buffalo Chiefdom:

  • At peace

The following will bypass the focus:

One of the following must be true:

Equestria: Friends are stronger together, and this goes for us and the buffalo as well. They would prosper greatly under the mantle of harmony, but the relatively sparse land would need significant investment to avoid becoming a drain on the national budget. Furthermore, the rights of buffalo would have to be guaranteed to avoid further issues.
Goal rct train.png Southern Roads Equestria:
  • Requires the following:
    • Resolve the Issues with Buffalo focus Resolve the Issues with Buffalo
  • Is not in a civil war
  • Is not the Flag of Solar Empire Solar Empire
Equestria:

Dodge Junction (22), Ayandi (89), Appleloosa (21), Meskwakia (78), Silent Sands (85):

  • Add 1 Building slot Building slot
  • Add 2 Infrastructure Infrastructure
With the integration of the Buffalo tribes into Equestria, it is time that we made good on our promises and develop the local infrastructure in the area. The ponies and buffalo will be able to travel more easily between towns and villages, and our local industry would benefit from this, as well.
Goal Further Oil.png Southern Resources Equestria:
The following will bypass the focus:

All of the following must be true:

  • Equestria does not own Meskwaki (78)
  • Equestria does not own Ayandi (89)
  • Equestria does not own San Palomino Desert (42)
If one of the following is true:

Then:

  • Meskwaki (78):
    • Add production of 11 Oil Oil

If one of the following is true:

Then:

  • Ayandi (89):
    • Add production of 7 Oil Oil

San Palomino Desert (42):

  • Add production of 25 Oil Oil

Canter Creek (44):

  • Add production of 10 Steel Steel

Furry Mountains (71):

  • Add production of 10 Steel Steel
Owing to the normalisation of relations between pony and buffalo, the southwest of Equestria is open towards further modernisation and exploitation of natural resources. In accordance with the drawn up agreement, areas considered of traditional importance to the buffalo will be avoided, while the "safe zones" are open for development and settlement.
Goal solar military factory.png Industry of the South Equestria: If:
  • Equestria owns and controls Tenochtitlan (16)

Then:

  • Tenochtitlan (16)
    • Add production of 11 Aluminum Aluminum

If:

  • Equestria owns and controls Stableside (15)

Then:

  • Stableside (15)
    • Add production of 10 Steel Steel

If all of the following are true:

  • Equestria owns and controls Stableside (15)
  • More than 40% World Tension World Tension

Then:

  • Stableside (15)
    • Add 1 Building slot Building slot
    • Add 1 Military factory Military factory

Else:

  • Stableside (15)
    • Add 1 Building slot Building slot
    • Add 1 Civilian factory Civilian factory

If:

  • Equestria owns and controls Baltimare (13)

Then:

  • Baltimare (13)
    • Add 1 Building slot Building slot
    • Add 1 Civilian factory Civilian factory
Stableside and Baltimare are industrial centres of the southern region. However, for a long time investors turned away from these places. There's no reason to believe that the south is not profitable. We no longer need to be blinded by these illusions. Factories for the south! And while you're at it, begin aluminium production in Tenochtitlan.
Goal tfv generic tech sharing.png Stableside State University Equestria:

Stableside (15):

  • One of the following must be true:
    • Equestria owns Stableside (15)
    • A subject of Equestria owns Stableside (15)
    • Owner of Stableside (15) is in a faction with Equestria
  • One of the following must be true:
    • Equestria controls Stableside (15)
    • A subject of Equestria controls Stableside (15)
    • Controller of Stableside (15) is in a faction with Equestria
Equestria:
  • Gain 1 research slot
Equestria has many facilities for higher education, one of them being Baltimare University, but issue is that Baltimare is the sole location in the southeast containing such faculties. Many talented ponies miss out on learning further, because they simply cannot afford to travel and live in northern cities. The formation of a state sponsored university in Stableside should alleviate the problem.
Goal light dragon.png The Dragon Question Equestria: The news event Equestria Claims Badlands is triggered

Flag of United Dragon Lands United Dragon Lands:

  • Gets the event Equestria Demands the Badlands
The mighty dragon has always been a feared creature, but their claws and flames do not seem so terrifying anymore when firearms and warships exist. There is no need to employ threats on them; such prideful beings only laugh at them. A more shrewd approach would make an end to dragon attacks, and acquire the Badlands for Equestria.
Goal eqs badlands.png Take Back the Badlands Equestria:
The following will bypass the focus:

One of the follwing must be true:

Flag of United Dragon Lands United Dragon Lands:
  • Gets event Equestria Demands the Badlands Again
Initial talks have yielded little progress, the dragons are renowned for their stubborn, almost insolent approach to anything they deem to be beneath their notice. Should other options fail, they'll learn that ponies have grown out of the prey role. For now, let us continue in the spirit of friendship and harmony.
Goal naval effort.png Southern Naval Bases Equestria: If:
  • Equestria owns and controls Stableside (15):

Then:

  • Add 2 Building slot Building slot
  • Add 2 Naval dockyard Naval dockyard
  • Add 6 Naval base Naval base

If:

  • Equestria owns and controls Iztatl Coast (88):

Then:

  • Add 1 Building slot Building slot
  • Add 1 Naval dockyard Naval dockyard
  • Add 4 Naval base Naval base
Equestria boasts the longest coastline in the world, but the development and construction of new dockyards, wharves and piers has not kept up with the growth. Given the obvious lack of such facilities on the southeast shores, it would be prudent to fill the gap, thus giving our navy a new base to repair and fuel from.
KTG Jungle Railroad.png Jungle Railway Equestria:
  • Stableside (15)
  • Rainy Lowlands (86)
  • Chilchotl Highlands (32)
  • West Teopixqui Jungle (36)
  • East Teopixqui Jungle (350)
  • Tenochtitlan (16)
  • Tonaltzintli (348)
  • Zazquiyahuitl (31)
  • Duskway (90)
  • Baltimare (13)
Equestria:
  • Build a level 1 Railway Railway from Stableside (15) to Tenochtitlan (16).
  • Build a level 1 Railway Railway from Tenochtitlan (16) to Tonaltzintli (348).
  • Build a level 1 Railway Railway from Tonaltzintli (348) to Duskway (90).
  • Build a level 1 Railway Railway from Duskway (90) to Baltimare (13).
The jungles of southeastern Equestria have been all but impassable for a long time. Most of the development has been focused on coastal cities, due to the fear of native pony tribes in the jungles. In order the exploit the vast potential in resource the jungles hold, we shall invest in building new roads and railways through the jungle, while respecting the known habitats of hostile tribals.
Goal generic coastal navy.png Portland Seaweed Farms Equestria: Portland (351):
  • Add 1 Building slot Building slot
  • Add 3 Infrastructure Infrastructure
  • Add 1 Civilian factory Civilian factory
  • Add 1 Naval base Naval base
If we support the coastal farms in Portland, they can supply the entire region with nutritiuous seaweed. With the influx of food, prices will fall and allow for local towns to grow at a steady pace, which will attract the industrial concerns to set up local businesses. Hopefully, this will solve the issue of unequal region wealth.

Equestria Games Branch