Greneclyfian national focus tree/scriptoutput
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We are seeing the first foreign citizens asides from Farbrookians arriving on our island, as well as our own changelings going abroad to live and experience the continent. This unfettered movement of citizenry is bound to influence our outlook of the world and how we interact with it.
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Under the guidance of our allies, we have learned much in the art of sabotage and have formed our own corps of saboteurs that can carry out missions against our enemies.
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Splendid Isolation
Greneclyf is our home, and our home is sacrosanct. We will do everything to protect it from those who would rather see it devastated by war.
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After Queen Gytha's failure to come to terms with the world, we've gained a new understanding of our place in it. There is an inherent nature to every changeling that we have suppressed for centuries, and now that it has been decreed favourable, many Greneclyfians are beginning to accept their biological heritage.
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Carefully placed infiltrators supply us with a wealth of vital information, including the location, movements, and sizes of foreign forces.
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More modern tactics and strategies have been studied by our spies, and they're being applied by our own commanders and officers.
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With both the Queen and Sclerite working together, we have adapted a mixture of both Sclerite's social ideologies and those of the Queen's. The two shall work in tandem towards the betterment of our country.
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Careful marriages between the interests of the labourers and those of the proprietary class have coalesced into a strong culture of Worker Unions; neither group shall ever take advantage of the other, and both of their treatments shall be fair under the eyes of the law.
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Having removed the Queen, there is little in the way of experience in governance to assist Cader Sclerite, and thus there will be growing pains until he gains a firm grasp on the affairs of state.
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Greneclyf is now no longer a series of hives with counties and baronies loosely ruled by an individual, but a collection of worker collectives and unions that answer directly to the main governmental body of the state. Our revamped system shall lubricate the wheels of the administrative engine that runs Greneclyf.
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The Three Year Plan
Now that our workers are united and power is centered around the government, Sclerite has unveiled a number of economic and industrial goals to be achieved over the course of three years. This will call for brutal efficiency and modernisation, and plenty of sweat and tears from our people.
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Redirected focuses and funds will allow a massive construction programme to permit Greneclyf to rapidly industrialise in as short of a timespan as possible. Our capital dedicated for this programme will only last for so long, so we must take full advantage of what has been made available. | |
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Reorganising the Army
For time immemorial, there has been no 'standing army' in Greneclyf. The closest thing to it has been the Household Guard. Being the only professional soldiers, the drones-at-arms typically levied by the many Clanns simply do not compare. We must take immediate steps to reform our military thinking and our methods.
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The Logistics Question
Modern land warfare requires an infrastructure of logistics on a scale previously unseen in Greneclyf, and it necessitates dedicated batallions solely responsible for maintaining lines of communication and supplies to keep our forces fighting for longer. As such, steps must be taken for to form such batallions, as well as the industrial capacity to supply the necessary supplies.
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Purchase Production Licenses
Greneclyf has little experience with the use modern weapons, even less so with the production of them and their munitions. No matter what we do, any native designs will simply not compare to those of foreign designs. While we set aside the necessary funds to set up the necessary industries, we must search for weapon and equipment deals abroad.
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A mixture of careful savings set aside for a construction spending and formation of labour brigades has given us the opportunity to initiate a massive constuction programme to rapidly expand our industrial sector. We must utilise these funds lest they are appropriated elsewhere. | |
Reichswaffen Rifles
The Reichswaffen Company in the Griffon Empire has made massive waves in the armaments industry, of which even we have felt. Our experts have experimented with their rifles, and have deemed them to be the best from the continent. Let us send a formal offer to their company to establish a cooperative enterprise on our isle.
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Freemare Automotives
The pony enclave of New Mareland to the south-west has inherited a strong automotive tradition from Equestria, and it is home to the Freemare Automotive company. Following an economic depression, they may be looking for new business opportunities; let us offer them one that they can't refuse.
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KLAA Prototypes
The Changeling Lands are at the cutting edge of armour development, and it would be remiss of us to not approach one of their famed designer companies for some of their armoured behemoths. Perhaps they may even be willing to set up a mutual company on Greneclyf dedicated to the develompent of tanks.
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Terminate the Licenses
We have learned what we could from the strangers, so we should consider adapting what we've purchased to suit our industrial capacity. More modern designs will come by more slowly without direct support from the foreign experts, but it is time for us to start producing purely native designs.
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Form a Dedicated Officer Corps
Traditionally, military officers are exclusively Royals who have shown an affinity towards the command of units and soldiers. While this may ensure a pool of competent leaders, its size is limited by the number of possible candidates. Offering a military education as well as allowing the enrollment of Drones will expand that pool, and form a standard to which all future commanders will adhere to.
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(Expert)
(Specialist)
Defense Skill: 2 Planning Skill: 1 Logistics Skill: 2
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Domestic Arms Factories
Our people have been fairly self-sufficient, so why should our weapons and military equipment industries be any different? Everything that we use should be of Greneclyfian origin. As we are searching for new designs domestically, Greneclyf must immediately begin a massive construction programme to be the foundation of our industries.
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A mixture of careful savings set aside for a construction spending and formation of labour brigades has given us the opportunity to initiate a massive constuction programme to rapidly expand our industrial sector. We must utilise these funds lest they are appropriated elsewhere. | |
Airtléire na nGreneclyf
Perhaps less radical of an idea than a hoof-held firearm, bombards and cannons have nevertheless not been part of Greneclyfian combined arms. We must set up the appropriate smithies and ironworks to be placed under a single entity solely dedicated to the production of these mighty weapons. Only then will artillery become a permanent fixture of the Greneclyfian army.
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Biúró na nGluaisteán
Machines and the production of their parts is a wholly new field of manufacturing that must be built from the ground up if we are ever to compete with the equivalent industries of other nations. Difficult as it is, we ought to focus on motorising our society, rather than producing machines solely dedicated for war.
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(Expert)
(Specialist)
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Support Admiral Fallon's Plan
Changelings have the innate talent for subterfuge, and while its use in greater society can be discussed at length, Fallon's plan for the seas applies that same philosophy to our vessels. Instead of the traditional surface ship, our main naval force should be underwater boats that can avoid detection and strike from below. Submarine warfare may be unorthodox, but it is both efficient and effective.
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Accept Admiral Poethgils's Petition
Adapting our navy to modern warfare will not be enough, and Admiral Poethgils's petition goes into great technical detail on how Greneclyf can do better. He envisions the largest warship to have ever sailed the seas, based off of the great ships produced by Skyfall's naval yards, but larger, with more guns and armour. It will be a costly endeavour, but an unsinkable ship may very well be worth it.
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Found the Naval Academy
Our initial drive for naval officers has produced some results, but it is clear that there must be an institution to ensure that Greneclyf will continue to produce great officers to serve their nations. Using the expertise of our current Admiralty, we can form an official naval academy for just that purpose.
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The Icewaters Sharks
The life of a submariner is stressful, especially when untrained and unprepared for wartime conditions. New plans put forward by Admiral Farris would designate parts of our territorial waters for use solely by the navy for war games and exercises. War may be the only true way to prepare our sailours for the hardships of war, but this is the next best alternative.
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The Mayfly Line
A modern navy requires flexibility, and cruisers offer a great compromise between the heavy-hitting capacity of larger capital ships and the nimble speed of smaller destroyers. Whether light or armoured, our cruisers shall fill a number of roles that will prove invaluable in a future naval conflict.
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The Borer Class
A hard look at Greneclyf's naval industry exposes an inconvenient truth: great battleships are both costly and take an exceedingly long amount of time to build. While we might never produce more than a few battleships, battlecruisers bring similair firepower for considerably cheaper. These shall be the mainstay ships of our nation.
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Rethinking Aerial Warfare
By all accounts we've always had a sort of 'air force' in the sense of high flying drones that serve as battlefield disrupters. But in this modern age of warfare exist flying machines that can be equipped with fully automatic weapons—far larger than anything a single drone could carry, much less fly with. In order to have a properly modern military, we'll need to dive into this brand new field of military science.
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(Genius)
(Specialist)
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Bugsmere Air Base
Much like the ancient city-hive of Bugsmere, the innards of the mountains will shelter our main air base. Conventional wisdom may say that the best location would be open terrain, but if war is to come to Greneclyf, a protected base of aerial operations will prove a challenging target for any enemy.
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Flight Schools
Aside from actually having aircraft to use, we'll need changelings suited to pilot them as well. Unlike regular army work, being a pilot requires a whole different set of talents such as good eyesight, quick reactions, and a strong stomach. By propping up schools dedicated purely to squeezing out the best pilots from our population, we'll know that our aircraft are in good hooves.
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Sound Designs
Aircraft are still a young art of engineering, as such there is no reason to go crazy and dive into strange fields. What's been tried and tested thus far is what we should stick with; leave the experimentation to the Industrial Giants of the far West who actually have the resources to meddle in such things.
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Radical Designs
We lack the industry to mass produce aircraft and the population to continually sustain a fleet of them. Our only choice is to fight brawn with brain and push our models to their very limit. There is no doubt that our airdrones will be outnumbered in the air, so they'll need every possible advantage against the opposition's own dogfighters.
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Foreign Instructors
We have the planes, but being of non-Greneclyfian design, no changeling is best qualified to teach our pilots how to fly them. As such, we will need to recruit suitably experienced instructors from abroad so that our pilots can fly their planes as if they were merely an extension of themselves.
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Category:
- 2.2.1