Greneclyfian national focus tree/scriptoutput

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Focus Prerequisites Effects
Assess the Situation icon
Assess the Situation
The world is changing, and we must understand how. We can call upon the Council of Royals to deliberate the best course of action for our people.
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Gain Political Power 50 Political Power
  • Hidden effect:
    • Set variable NCH_trade_partners_iter to 0
Meet with the Outsiders icon
Meet with the Outsiders
The Royals have spoken, and they are in agreement. We must mount an expedition to the world beyond to gain a better understanding of our world. We shall prepare immediately.
  • Requires the following:
    • Assess the Situation “Assess the Situation”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • [Scope]Blosmport (670):
    • Add 2 Naval base Naval Base, on the province (5188)
  • Trigger country event “The Great Expedition” in 1 day
  • Hidden effect:
    • Set variable gytha_sanity to 0
Trading with the Continentals icon
Trading with the Continentals
Now that we have established our place in the continent, it is time for us to build upon it. With this small step, the hope is for all of the continent to become used to our kind. Perhaps, we may even convince the whole world...
  • Requires the following:
    • Meet with the Outsiders “Meet with the Outsiders”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • At least one of the following is true:
    • Has the National Spirit Idea chi hyper inflation.png “A Small Trading Economy”
    • Has the National Spirit Idea chi hyper inflation2.png “A Developing Trading Economy”
    • Has the National Spirit Idea chi hyper inflation3.png “A Burgeoning Trading Economy”
    • Has the National Spirit Idea chi hyper inflation5.png “A Rich Trading Economy”
  • Gain +50% research bonus (Industrial bonus) (1 use) towards:
    • Industry
  • Gain +50% research bonus (Naval Research Bonus) (2 uses) towards:
    • Ships
  • Gain +100% research bonus (Air models bonus) (1 use) towards:
    • Aircraft
Beyond the Continent? icon
Beyond the Continent?
Much as we have come to know the griffons and ponies of the continent, there are rumours of another continent where the true world powers reside. We could mount an expedition to this continent instead.
  • Requires the following:
    • Meet with the Outsiders “Meet with the Outsiders”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • [Scope]Blosmport (670):
    • Add 1 Naval base Naval Base, on the province (8211)
  • Trigger country event “The Second Expedition” in 1 day
Send a Delegation to Equestria icon
Send a Delegation to Equestria
Of the countries that we've learned about, Equestria seems to be the best candidate for us to meet with. They are powerful, peaceful and, purportedly, agents of the Harmonic principles. Let us establish relations with them.
  • Requires the following:
    • Beyond the Continent? “Beyond the Continent?”
  • Equestria has accepted our offer of trade. (?)
  • [SCOPE]Event target equestria:
    • Exists
    • Is an independent nation
    • Current ruling party is Harmony Harmonic
    • None of:
      • Is at war with our country
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • If:
    • Limited to:
      • Has the Economy Law Idea isolation.png “Isolation”
    • Gets the Economy Law Idea civilian economy.png “Civilian Economy”
  • [SCOPE]Event target equestria:
    • Trigger country event “A request for a research treaty” in 1 day
A Different Kind of Changeling icon
A Different Kind of Changeling
Incidents abroad have led to rumours that balooned into outright discrimination against our people on the continent. Though we have dispelled them, we must prove once and for all that we are not the changelings of old to avoid another incident like before.
  • Requires the following:
    • Trading with the Continentals “Trading with the Continentals”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • If:
    • Limited to:
      • Has the Economy Law Idea isolation.png “Isolation”
    • Gets the Economy Law Idea civilian economy.png “Civilian Economy”
  • [SCOPE]Every country in the world:
    • Limited to:
      • Scripted Trigger: is_trading_with_NCH=yes
      • Scripted Trigger: is_original_riv_fed_country=yes
    • Gains opinion modifier “Normalised trading relationships with Greneclyf.” (Opinion +10 opinion) towards our country
    • our country gains opinion modifier “Normalised trading relationships with Greneclyf.” (Opinion +10 opinion) towards this country
  • Trigger country event “Tensions Fade in the Riverlands”
Encourage Migration to the Continent icon
Encourage Migration to the Continent
In order to prove to the world that we bear no ill will, we can push for some of our more adventurous people to openly live among others on the continent. We're not expecting miracles, but it's the first step.
  • Requires the following:
    • A Different Kind of Changeling “A Different Kind of Changeling”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Gets the National Spirit Idea unknown.png “Migration with the Continent”
Migration with the Continent icon
Migration with the Continent
  • Research Speed: +2%
We are seeing the first foreign citizens asides from Farbrookians arriving on our island, as well as our own changelings going abroad to live and experience the continent. This unfettered movement of citizenry is bound to influence our outlook of the world and how we interact with it.
Invite the Equestrians icon
Invite the Equestrians
With our relations with Equestria now normalised, we can invite their experts over to Greneclyf to assist us in catching up with the rest of the world.
  • Requires the following:
    • send_a_delegation_to_equestria “send_a_delegation_to_equestria”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • [SCOPE]Event target equestria:
    • Exists
    • Is an independent nation
    • Current ruling party is Harmony Harmonic
    • None of:
      • Is at war with our country
  • Gain +50% research bonus (Electronics bonus) (1 use) towards:
    • Electronics
  • Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
Intercontinental Trade icon
Intercontinental Trade
Now that we have established a line of communication with Equestria, it wouldn't take much for it to become one of commerce. Theirs is a rich continent, and any trade deal with Equestria will only benefit us.
  • Requires the following:
    • A Different Kind of Changeling “A Different Kind of Changeling”
  • Requires the following:
    • Invite the Equestrians “Invite the Equestrians”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Scripted Effect: two_random_industrial_complex=yes
  • Gain +50% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Infantry Weapons
Continental Investors icon
Continental Investors
Things have progressed well, to the point that there are a number of foreign investors interested in our land. Let's open the gates at long last!
  • Requires the following:
    • Encourage Migration to the Continent “Encourage Migration to the Continent”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Infrastructure Infrastructure
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Infrastructure Infrastructure
              • Has a direct land connection to the owner's capital
    • Add 1 Infrastructure Infrastructure
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 1 free Building slot building slot for Infrastructure Infrastructure
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 1 free Building slot building slot for Infrastructure Infrastructure
              • Has a direct land connection to the owner's capital
    • Add 2 Infrastructure Infrastructure
Equestrian Experts icon
Equestrian Experts
We'll send a request for the Equestrian Principality to send us technical experts, as they have advanced much in their recent history. Being united in Harmony, we can expect them to be excellent teachers.
  • Requires the following:
    • Intercontinental Trade “Intercontinental Trade”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • [SCOPE]Event target equestria:
    • Exists
    • Is an independent nation
    • Current ruling party is Harmony Harmonic
    • None of:
      • Is at war with our country
  • Gain Army experience 40 Army Experience
  • Greneclyf has made moves to improve its military. (?)
  • Custom effect tooltip: New military focuses will become available.
Set up an Academic Exchange icon
Set up an Academic Exchange
We may be benefitting from Equestrian Expertise on a state level, but not on a societal level. Plans have been made to set up a meeting of the academic minds between our two nations in order to correct this.
  • Requires the following:
    • Continental Investors “Continental Investors”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Gain 1 research slot
Establish a Diplomatic Corps icon
Establish a Diplomatic Corps
Greneclyf has been isolated for far too long. In order for us to truly enter the world stage we must have the actors for it, and only an official diplomatic corps will produce them.
  • Requires the following:
    • Equestrian Experts “Equestrian Experts”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Custom effect tooltip: Better relations will be established.
  • [SCOPE]Every country in the world:
    • Limited to:
    • Gains opinion modifier “Bound by Harmony” (Opinion +10 opinion) towards our country
    • our country gains opinion modifier “Bound by Harmony” (Opinion +10 opinion) towards this country
Approach Equestria icon
Approach Equestria
Equestria is an example to Harmonic people everywhere. Surely they will agree to our offer to join their effort in making the world a better and safer place.
  • Requires the following:
    • Establish a Diplomatic Corps “Establish a Diplomatic Corps”
  • Requires one of the following:
    • Beacon of Harmony in the East “Beacon of Harmony in the East”
    • Stand with our Kin “Stand with our Kin”
  • Mutually Exclusive Mutually exclusive with:
    • Approach the Coalition “Approach the Coalition”
  • Is an independent nation
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • [SCOPE]Event target equestria:
    • Exists
    • Is leader of a faction
    • Is an independent nation
    • None of:
      • Is at war with our country
  • [SCOPE]Event target equestria:
    • Trigger country event “[From.GetName] seeks to join the [Root.GetFactionName]”
Approach the Coalition icon
Approach the Coalition
The River Coalition is the closest major power. Though perhaps not as centralised as a nation like Equestria, we can expect more immediate support from allies in the Riverlands than from those across the ocean.
  • Requires one of the following:
    • Establish a Diplomatic Corps “Establish a Diplomatic Corps”
    • Set up an Academic Exchange “Set up an Academic Exchange”
  • Requires one of the following:
    • Beacon of Harmony in the East “Beacon of Harmony in the East”
    • Stand with our Kin “Stand with our Kin”
  • Mutually Exclusive Mutually exclusive with:
    • Approach Equestria “Approach Equestria”
  • Is an independent nation
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • File:Riverlands.png Riverlands:
    • Exists
    • None of:
      • Is at war with our country
Contact our Kind icon
Contact our Kind
Our expedition has revealed something surprising: there are changelings on this other continent! Being closely related, they may be more inclined to assist us than other races. Be warned, however: there's something different about these changelings...
  • Requires the following:
    • Beyond the Continent? “Beyond the Continent?”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Changeling Lands have accepted our offer of trade. (?)
  • If:
    • Limited to:
      • Has the Economy Law Idea isolation.png “Isolation”
    • Gets the Economy Law Idea civilian economy.png “Civilian Economy”
  • Trigger country event “Contact with the Changeling Lands” in 1 day
Foreign Advisors icon
Foreign Advisors
Our kin from across the ocean are considerably more powerful than we had anticipated. Though both they and their methods are strange, there is much that they can teach us.
  • Requires the following:
    • Contact our Kind “Contact our Kind”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Gain +100% research bonus (Artillery technologies bonus) (2 uses) towards:
    • Armor technology
  • Gets the National Spirit Idea unknown.png “Changeling Advisors”
Changeling Advisors icon
Changeling Advisors
  • Motorized Attack: +5%
  • Armor Division Attack: +5%
Military advisors from the other continent have arrived to share their tactics and strategies for a new kind of warfare involving armoured autonomous vehicles called tanks.
Bound by Harmony icon
Bound by Harmony
Surprisingly enough, our foreign kin are harmonic! Early reports about them were clearly wrong, and they, like us, are united by Harmony.
  • Requires the following:
    • Foreign Advisors “Foreign Advisors”
  • Mutually Exclusive Mutually exclusive with:
    • Love Triumphs “Love Triumphs”
    • United in Race “United in Race”
  • If:
  • Else:
    • Flag of Changeling Lands Changeling Lands:
      • Exists
      • Current ruling party is Harmony Harmonic
      • None of:
        • Is at war with our country
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • If:
  • Else:
    • Gains opinion modifier “Bound by Harmony” (Opinion +10 opinion) towards Flag of Changeling Lands Changeling Lands
    • Flag of Changeling Lands Changeling Lands:
      • Gains opinion modifier “Bound by Harmony” (Opinion +10 opinion) towards our country
Exchange of Citizens icon
Exchange of Citizens
Despite being bound by race, the Free Hives over the ocean are significantly different from us. Our two people have much to teach one another, and we need only allow them to do so.
  • Requires the following:
    • Bound by Harmony “Bound by Harmony”
  • If:
  • Else:
    • Flag of Changeling Lands Changeling Lands:
      • Exists
      • Current ruling party is Harmony Harmonic
      • None of:
        • Is at war with our country
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Greneclyf has made moves to improve its military. (?)
  • Gain +50% research bonus (Industrial bonus) (2 uses) towards:
    • Industry
  • Gain +50% research bonus (Electronics bonus) (2 uses) towards:
    • Electronics
Stand with our Kin icon
Stand with our Kin
The world is a dangerous place, and though both Greneclyf and the Free Hives seek peace, we understand that we must stand together in face of the oncoming storm.
  • Requires the following:
    • Exchange of Citizens “Exchange of Citizens”
  • If:
  • Else:
    • Flag of Changeling Lands Changeling Lands:
      • Exists
      • Current ruling party is Harmony Harmonic
      • None of:
        • Is at war with our country
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Greneclyf has made moves to improve its military. (?)
  • Custom effect tooltip: New military focuses will become available.
Love Triumphs icon
Love Triumphs
Queen Chrysalis may be a powerful leader, but we shall not be swayed by her people's ways. Queen Gytha believes in the capacity of changelings everywhere to be open and accepted by other races.
  • Requires the following:
    • Foreign Advisors “Foreign Advisors”
  • Mutually Exclusive Mutually exclusive with:
    • Bound by Harmony “Bound by Harmony”
    • United in Race “United in Race”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Flag of Changeling Lands Changeling Lands:
    • Exists
    • None of:
      • Is at war with our country
  • Custom effect tooltip: Better relations will be established.
  • [SCOPE]Every country in the world:
    • Limited to:
    • Gains opinion modifier “Bound by Harmony” (Opinion +10 opinion) towards our country
    • our country gains opinion modifier “Bound by Harmony” (Opinion +10 opinion) towards this country
United in Race icon
United in Race
After speaking at length with the hives in the new continent, one thing has become clear; even the supposedly peaceful Equestrians would reject our offers of friendship. Perhaps this Chrysalis character isn't off of her rocker after all...
  • Requires the following:
    • Foreign Advisors “Foreign Advisors”
  • Mutually Exclusive Mutually exclusive with:
    • Love Triumphs “Love Triumphs”
    • Bound by Harmony “Bound by Harmony”
  • Flag of Changeling Lands Changeling Lands:
    • Exists
    • Current ruling party is Supremacy Supremacist
    • Is an independent nation
    • None of:
      • Is at war with our country
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Gain 30% Supremacy Supremacist party popularity
  • Gains opinion modifier “United in Race” (Opinion +40 opinion) towards Flag of Changeling Lands Changeling Lands
  • Flag of Changeling Lands Changeling Lands:
    • Gains opinion modifier “United in Race” (Opinion +40 opinion) towards our country
    • Trigger country event “[From.GetName] seeks to join the [Root.GetFactionName]”
Intercontinental Contraband icon
Intercontinental Contraband
Our allies have shown us much of what our kind can do. With their help, we can establish a large contraband network between our two continents, allowing for both of our countries to prosper.
  • Requires the following:
    • United in Race “United in Race”
  • Flag of Changeling Lands Changeling Lands:
    • Exists
    • Current ruling party is Supremacy Supremacist
    • Is an independent nation
    • None of:
      • Is at war with our country
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Gain +50% research bonus (Industrial bonus) (2 uses) towards:
    • Industry
  • Gain +50% research bonus (Electronics bonus) (2 uses) towards:
    • Electronics
Subterfuge and Sabotage icon
Subterfuge and Sabotage
Why limit ourselves to mere black market trade? Our kind was made for duplicitous actions, and our allies will gladly share their secrets...
  • Requires the following:
    • Intercontinental Contraband “Intercontinental Contraband”
  • Flag of Changeling Lands Changeling Lands:
    • Exists
    • Current ruling party is Supremacy Supremacist
    • Is an independent nation
    • None of:
      • Is at war with our country
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • If:
    • Limited to:
      • DLC La Résistance La Resistance is enabled
    • Gets the National Spirit Idea unknown.png “Sabotage Training”
Sabotage Training icon
Sabotage Training
  • Decrypt strength icon.png Decryption Power Factor: +10%
Under the guidance of our allies, we have learned much in the art of sabotage and have formed our own corps of saboteurs that can carry out missions against our enemies.
  • Else:
    • Gets the National Spirit Idea unknown.png “Sabotage Training”
Sabotage Training icon
Sabotage Training
  • Decryption: +10%
Under the guidance of our allies, we have learned much in the art of sabotage and have formed our own corps of saboteurs that can carry out missions against our enemies.
The Greneclyf Legion icon
The Greneclyf Legion
We have worked with the Hives over on the other continent for some time, and Greneclyf is ready to step up to the plate. We shall stand with our allies, no matter the cost!
  • Requires the following:
    • Subterfuge and Sabotage “Subterfuge and Sabotage”
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Flag of Changeling Lands Changeling Lands:
    • Exists
    • Is an independent nation
    • Current ruling party is Supremacy Supremacist
    • None of:
      • Is at war with our country
  • Greneclyf has made moves to improve its military. (?)
  • Custom effect tooltip: New military focuses will become available.
  • Flag of Changeling Lands Changeling Lands:
    • our country becomes a puppet of the current scope
    • If:
      • Limited to:
        • DLC Death or Dishonor Death or Dishonor is enabled
      • Set autonomy level of our country to Satellite Satellite and end wars and civil wars for subject
Strictly Professional icon
Strictly Professional
We must make it clear to our 'partners' that we are not going to cave to their demands. We are working with them only because we must, nothing more.
  • Requires the following:
    • Love Triumphs “Love Triumphs”
  • Flag of Changeling Lands Changeling Lands:
    • Exists
    • Is an independent nation
    • None of:
      • Is at war with our country
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • Greneclyf has made moves to improve its military. (?)
  • Custom effect tooltip: New military focuses will become available.
  • Gain +50% research bonus (Industrial bonus) (2 uses) towards:
    • Industry
  • Gain +50% research bonus (Electronics bonus) (2 uses) towards:
    • Electronics
Beacon of Harmony in the East icon
Beacon of Harmony in the East
We have severely underestimated our capacity to resist the Hives' influence over us. It is only a matter of time that they will try to break us, so let us show them that we won't be cowed!
  • Requires the following:
    • Strictly Professional “Strictly Professional”
  • Flag of Changeling Lands Changeling Lands:
    • Exists
    • Is an independent nation
    • None of:
      • Is at war with our country
  • None of:
    • Greneclyf is in crisis or has failed to resolve it. (?)
  • If:
  • Gain 10% Harmony Harmonic party popularity
  • Gain Political Power 50 Political Power
Crisis of Faith icon
Crisis of Faith
They've all refuted our peaceful offers. Have we been wrong to trust in the idea of Harmony? Could it be the wrong path?
  • Greneclyf has failed to resolve the trade crisis. (?)

The following will bypass the focus:
  • The trade crisis has been resolved. (?)
  • Lose Political Power 100 Political Power
  • Gets the National Spirit Idea unknown.png “Crisis of Faith”
Crisis of Faith icon
Crisis of Faith
  • Division Organization: −20%
  • Construction Speed: −10%
  • Efficiency cap texticon.png Production Efficiency Cap: −10%
  • Research Speed: −10%
  • Daily Supremacy Support: +0.15
  • Daily Communism Support: +0.1
Queen Gytha has lost faith in everything that she and her House has believed in, and the Royal has been found despairing in her own chambers.

Her absence from governance is a troubling concern for everyone in Greneclyf, and no one knows what will happen next.
  • Hidden effect:
    • Remove the National Spirit Idea chi hyper inflation.png “A Small Trading Economy”
    • Remove the National Spirit Idea chi hyper inflation2.png “A Developing Trading Economy”
    • Remove the National Spirit Idea chi hyper inflation3.png “A Burgeoning Trading Economy”
    • Remove the National Spirit Idea chi hyper inflation5.png “A Rich Trading Economy”
Convene the Council icon
Convene the Council
With the Queen refusing to see anyone, the Council of Royals must meet to try and resolve the gap that Gytha has left in her absence.

Perhaps a new Queen is in order?
  • Requires the following:
    • Crisis of Faith “Crisis of Faith”

The following will bypass the focus:
  • The trade crisis has been resolved. (?)
  • Gain Political Power 50 Political Power
  • Trigger country event “The Council of Royals Deliberates” in 1 day
A New Path icon
A New Path
It's clear that Gytha's way is no longer viable for the prolonged survival of the Hive. We must now seriously reconsider our traditions and way of life if we are to survive in this uncertain world.
  • Requires the following:
    • Convene the Council “Convene the Council”
  • Mutually Exclusive Mutually exclusive with:
    • Maintain the Status Quo “Maintain the Status Quo”
  • Has the National Spirit Idea unknown.png “Crisis of Faith”
  • Remove the National Spirit Idea unknown.png “Crisis of Faith”
Maintain the Status Quo icon
Maintain the Status Quo
The Hive is in a state of crisis, and loathe as we are to admit it, only the Queen can lead us out of it. If we can get through to her, perhaps she will come up with a strategy.
  • Requires the following:
    • Convene the Council “Convene the Council”
  • Mutually Exclusive Mutually exclusive with:
    • A New Path “A New Path”
  • At least one of the following is true:
    • Has the National Spirit Idea unknown.png “Crisis of Faith”
    • The trade crisis has been resolved. (?)

The following will bypass the focus:
  • Has completed national focus Focus rom abdicate.png “Crisis of Faith”
  • None of:
    • Has the National Spirit Idea unknown.png “Crisis of Faith”
  • Remove the National Spirit Idea unknown.png “Crisis of Faith”
Look Inwards icon
Look Inwards
Queen Gytha has recovered enough to take the helm of the state. She has correctly pointed to our need of volunteers that are willing to search beyond our island. We must first find these brave changelings.
  • Requires the following:
    • Maintain the Status Quo “Maintain the Status Quo”

The following will bypass the focus:
  • The trade crisis has been resolved. (?)
  • Gain Political Power 50 Political Power
Recruit Foreign Experts icon
Recruit Foreign Experts
There's much that the world beyond our island knows that we simply do not. We must search abroad for experts to help formulate our plans for the development of our country.
  • Requires the following:
    • Look Inwards “Look Inwards”
  • If:
    • Limited to:
      • Has the Economy Law Idea isolation.png “Isolation”
    • Gets the Economy Law Idea civilian economy.png “Civilian Economy”
  • Greneclyf has made moves to improve its military. (?)
  • Custom effect tooltip: New military focuses will become available.
  • Gets the National Spirit Idea unknown.png “Foreign Experts”
Foreign Experts icon
Foreign Experts
  • Construction Speed: +10%
Griffon and pony specialists from abroad have been recruited with what little we can offer to lay down the path for Greneclyf. These are mainly civil engineers, but they will help us in the long run.
Scour the Land icon
Scour the Land
Greneclyf has been our homes for untold generations, but just how well do we know it? An exhaustive survey of our land will be long and not yield immediate results, but it's the first step.
  • Requires the following:
    • Recruit Foreign Experts “Recruit Foreign Experts”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
    • Add production of 10 Steel Steel
Blood and Sweat icon
Blood and Sweat
Our initial output has been less than we had originally anticipated. Harsher work regimes and stricter deadlines may be cruel, but they are ultimately necessary.
  • Requires the following:
    • Digging Deep “Digging Deep”
  • Gets the National Spirit Idea unknown.png “Blood and Sweat”
Blood and Sweat icon
Blood and Sweat
  • Resource Gain Efficiency: +5%
The work ethic of mines and wells has produced a hardened Greneclyfian who is willing to go the extra distance for the betterment of their country.
Literacy Volunteer Brigades icon
Literacy Volunteer Brigades
The changelings of Greneclyf have long been illiterate, to the point that it has directly hampered our societal development. Recruiting literate volunteers to teach others will be the best way to overcome this challenge.
  • Requires the following:
    • Recruit Foreign Experts “Recruit Foreign Experts”

The following will bypass the focus:
{{{1}}}
  • Scripted Effect: decrease_illiteracy=yes
Establish a Schooling System icon
Establish a Schooling System
With the mass illiteracy dealt with, we can now work with sages and elders to agree upon a standardised education system. With so many differing opinions, this will prove difficult to achieve.
  • Requires the following:
    • Literacy Volunteer Brigades “Literacy Volunteer Brigades”

The following will bypass the focus:
{{{1}}}
  • Scripted Effect: decrease_illiteracy=yes
Found the Royal Academy icon
Found the Royal Academy
With a proper schooling system in place, Greneclyf is now poised to build its first institution dedicated to higher learning. It may not be as prestigious as those abroad, but it shall serve our purposes just as well.
  • Requires the following:
    • Establish a Schooling System “Establish a Schooling System”
  • Gain 1 research slot
  • Hidden effect:
    • Remove the Illiteracy Idea lack of scientists 1.png “Mass Illiteracy”
    • Remove the Illiteracy Idea lack of scientists 2.png “Broad Illiteracy”
    • Remove the Illiteracy Idea lack of scientists 3.png “Modest Illiteracy”
    • Remove the Illiteracy Idea lack of scientists 4.png “Limited Illiteracy”
    • Gets the Illiteracy Idea no lack of scientists.png “Negligible Illiteracy”
Support Local Artisans icon
Support Local Artisans
Having no proper industry of our own, only the artisans are capable of producing anything. With proper support, they can form guilds and other such similar institutions, bringing together many workers to the fold.
  • Requires the following:
    • Recruit Foreign Experts “Recruit Foreign Experts”
  • Scripted Effect: one_random_industrial_complex=yes
  • Gets the Society Development Idea pre industrial society.png “Industrialising Society”
Promote Corporate Entities icon
Promote Corporate Entities
The next step in the industrial evolution, we must assist the artisan guilds into forming proper corporations. There will be much resistance from the very artisans that we're fighting to enfranchise, so this will be an ardous endeavour.
  • Requires the following:
    • Support Local Artisans “Support Local Artisans”
  • Scripted Effect: one_random_industrial_complex=yes
  • Gets the Society Development Idea oldindustrialsector.png “Newly Industrialized Society”
Inaugurate the Industrial District icon
Inaugurate the Industrial District
It has been a long time coming, but we now can finally inaugurate the first district truly dedicated to the heavy industries in Blomsport! It may be dwarfed by those of other nations, but they too had to start with what we have. The possibilities are endless...
  • Requires the following:
    • Promote Corporate Entities “Promote Corporate Entities”
  • Scripted Effect: two_random_industrial_complex=yes
Digging Deep icon
Digging Deep
Now that we have some idea of where the more precious resources lie on our island, we must start digging. It'll be a long and ardous project, but it will be worth it.
  • Requires the following:
    • Scour the Land “Scour the Land”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
    • Add production of 18 Oil Oil
A Self-Made State icon
A Self-Made State
It has been a long and difficult journey, but we have finally achieved our ultimate goal: a modern state built by changelings, for changelings.
  • Requires the following:
    • Blood and Sweat “Blood and Sweat”
  • Requires the following:
    • Found the Royal Academy “Found the Royal Academy”
  • Requires the following:
    • Inaugurate the Industrial District “Inaugurate the Industrial District”
  • Gain 20% Stability Stability
  • Gain 20% Harmony Harmonic party popularity
Daingean Grena icon
Daingean Grena
We have done what was necessary to adapt to the world around us, but it's clear that the outside world still fears us. Though things may change eventually, we shall stay put.
  • Requires one of the following:
    • A Self-Made State “A Self-Made State”
    • Passive Approach “Passive Approach”
  • Gets the National Spirit Idea unknown.png “Splendid Isolation”
Splendid Isolation icon
Splendid Isolation
  • Division Defense on core territory: +10%
  • Coastal Fort construction speed: +15%
  • Land Fort construction speed: +15%
  • Anti Air construction speed: +15%
Greneclyf is our home, and our home is sacrosanct. We will do everything to protect it from those who would rather see it devastated by war.
The Old Ways icon
The Old Ways
We were foolish to believe that we could convince the outside world that we could be peaceful. Even our Queen recognizes the folly of her ways, and has agreed that changelings will only be seen as duplicitous parasites.
  • Requires the following:
    • A New Path “A New Path”
  • Mutually Exclusive Mutually exclusive with:
    • Invite Cader Sclerite “Invite Cader Sclerite”
  • Gain 30% Supremacy Supremacist party popularity
  • Gets the National Spirit Idea unknown.png “The Old Ways” for 200 days
The Old Ways icon
The Old Ways
  • Daily Supremacy Support: +0.1
After Queen Gytha's failure to come to terms with the world, we've gained a new understanding of our place in it. There is an inherent nature to every changeling that we have suppressed for centuries, and now that it has been decreed favourable, many Greneclyfians are beginning to accept their biological heritage.
  • Gain 20% Stability Stability
  • Gain 20% War support War Support
  • Set the ruling party to Supremacy Supremacist
  • Hidden effect:
    • [SCOPE]Every country in the world:
      • Limited to:
        • Scripted Trigger: is_trading_with_NCH=yes
      • Scripted Effect: NCH_set_trade_in_partner=yes
  • Gain 50% Supremacy Supremacist party popularity
Infiltrating the Continent icon
Infiltrating the Continent
We are woefully ignorant of the current situation on the continent. Adopting our ancient techniques will allow us to send agents to relay news from the interior back to us.
  • Requires the following:
    • The Old Ways “The Old Ways”
  • If:
    • Limited to:
      • Has the Economy Law Idea isolation.png “Isolation”
    • Gets the Economy Law Idea civilian economy.png “Civilian Economy”
  • If:
    • Limited to:
      • DLC La Résistance La Resistance is enabled
    • Gets the National Spirit Idea unknown.png “Infiltrators in the Continent”
Infiltrators in the Continent icon
Infiltrators in the Continent
  • Decrypt strength icon.png Decryption Power Factor: +10%
Carefully placed infiltrators supply us with a wealth of vital information, including the location, movements, and sizes of foreign forces.
  • Else:
    • Gets the National Spirit Idea unknown.png “Infiltrators in the Continent”
Infiltrators in the Continent icon
Infiltrators in the Continent
  • Decryption: +10%
Carefully placed infiltrators supply us with a wealth of vital information, including the location, movements, and sizes of foreign forces.
Infiltrating the Academia icon
Infiltrating the Academia
Greneclyf is stuck in the medieval age, whereas everyone else has modernised. Infiltrating the more prestigious universities and academies is the clear first step in catching up with our rivals.
  • Requires the following:
    • Infiltrating the Continent “Infiltrating the Continent”
  • Gets the National Spirit Idea unknown.png “Continental Academia Infiltrated”
Continental Academia Infiltrated icon
Continental Academia Infiltrated
  • Research Speed: +5%
Our spies acting as university staff and professors have easy access to the scientific breakthroughs made by our rivals, and they shall relay back their findings.
Operation Farseer icon
Operation Farseer
With many of our infiltrators in commanding positions, they can abduct, steal, and threaten the world's greatest minds to assist in our cause.
  • Requires the following:
    • Infiltrating the Academia “Infiltrating the Academia”
  • Trigger country event “The fight against Illiteracy”
  • Gain 1 research slot
  • Scripted Effect: increase_society_development=yes
Infiltrating the Industries icon
Infiltrating the Industries
Where we have remained mostly agrarian, the world has developed machinery and heavy industry to radically improve production. It is clear that we must observe from the better industrialised countries to see what we can learn.
  • Requires the following:
    • Infiltrating the Continent “Infiltrating the Continent”
  • Gets the National Spirit Idea unknown.png “Continental Industries Infiltrated”
Continental Industries Infiltrated icon
Continental Industries Infiltrated
  • Construction Speed: +5%
The secrets kept by the manufactories on the continent have been revealed to us; they shall be put to good use.
Operation Lightspark icon
Operation Lightspark
With many corporations and syndical communes infiltrated, we can initiate a massive operation to copy the enemy's methods and means of production.
  • Requires the following:
    • Infiltrating the Industries “Infiltrating the Industries”
  • Scripted Effect: increase_society_development=yes
Infiltrating the Military icon
Infiltrating the Military
Preliminary reports indicate that the world's militaries have advanced significantly. If we are to survive, we must learn from our rivals by placing agents in key position in numerous general staffs.
  • Requires the following:
    • Infiltrating the Continent “Infiltrating the Continent”
  • Gets the National Spirit Idea unknown.png “Continental Militaries Infiltrated”
Continental Militaries Infiltrated icon
Continental Militaries Infiltrated
  • Division Organization: +5%
  • Division Attack: +5%
More modern tactics and strategies have been studied by our spies, and they're being applied by our own commanders and officers.
  • Gain 1 use of +25% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
Operation Brass icon
Operation Brass
Our agents are in place: at our word, they will work to steal as many designs and plans as they can for us to learn from.
  • Requires the following:
    • Infiltrating the Military “Infiltrating the Military”
  • Custom effect tooltip: New military focuses will become available.
  • Greneclyf has made moves to improve its military. (?)
  • Gain +65% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Infantry Weapons
  • Gain 1 use of +33% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
Passive Approach icon
Passive Approach
Despite our efforts, it is clear that Greneclyf will never be in a position to directly challenge any of our enemies. As such, it is perhaps wiser for us to bide our time for a more opportune time and to adopt a defensive posture.
  • Requires the following:
    • Operation Farseer “Operation Farseer”
  • Requires the following:
    • Operation Lightspark “Operation Lightspark”
  • Mutually Exclusive Mutually exclusive with:
    • Take the Initiative “Take the Initiative”
  • Gets the National Spirit Idea unknown.png “Defence-Focused Strategy”
Defence-Focused Strategy icon
Defence-Focused Strategy
  • Division Defense: +10%
Lest we allow Greneclyf to fall prey upon our more powerful rivals, our overall military strategy must revolve around the defence of our lands.
Take the Initiative icon
Take the Initiative
Our rivals are too preoccupied with infighting and from external attacks. This is the perfect opportunity for us to make our presence felt by the world. They wanted monsters? Well, now they've got monsters!
  • Requires the following:
    • Operation Brass “Operation Brass”
  • Requires the following:
    • Operation Lightspark “Operation Lightspark”
  • Mutually Exclusive Mutually exclusive with:
    • Passive Approach “Passive Approach”
  • Gain +66% research bonus (Race Research Bonus) (2 uses) towards:
    • Infiltration Technology
The Farbrook Question icon
The Farbrook Question
The ponies of Farbrook have been our ancient friends, but there have been doubts among our own people regarding the Farbrookians' true feelings. Before we decide what must be done about Farbrook, we must better understand where they stand.
  • Requires the following:
    • Take the Initiative “Take the Initiative”
  • Is an independent nation
  • Flag of Farbrook Farbrook:
    • Exists
  • Trigger country event “What Must be Done with Farbrook”
Offer an Alliance icon
Offer an Alliance
With Farbrook having similar goals to our own, it might be best to rekindle our friendship for a new purpose. Who knows? Perhaps with them on our side, our military ventures will prove to be far easier.
  • Requires the following:
    • The Farbrook Question “The Farbrook Question”
  • Mutually Exclusive Mutually exclusive with:
    • Gearr na Crainn Arda “Gearr na Crainn Arda”
  • Is an independent nation
  • Greneclyf has decided that Farbrook may best serve as an ally.
(?)
  • Flag of Farbrook Farbrook:
    • Current ruling party is Supremacy Supremacist
  • Trigger country event “An Alliance with Farbrook”
Gearr na Crainn Arda icon
Gearr na Crainn Arda
It has been decided: we must cut the tall trees. Soon afterwards, Farbrook shall fall under our influence!
  • Requires the following:
    • The Farbrook Question “The Farbrook Question”
  • Mutually Exclusive Mutually exclusive with:
    • Offer an Alliance “Offer an Alliance”
  • Is an independent nation
  • Greneclyf has decided that Farbrook is ripe for the taking!
(?)
  • Flag of Farbrook Farbrook:
    • None of:
      • Current ruling party is Supremacy Supremacist
  • Trigger country event “The Farbrook Coup”
Oversee Farbrook icon
Oversee Farbrook
Even though the rightful government has taken power, Farbrook is in shambles. We will step in and take over in our ally's name.
  • Requires one of the following:
    • Gearr na Crainn Arda “Gearr na Crainn Arda”
    • Offer an Alliance “Offer an Alliance”
  • Is an independent nation
  • At least one of the following is true:
    • All of the following must be true:
      • Flag of Farbrook Farbrook:
        • Current ruling party is Supremacy Supremacist
        • Is not in a civil war
    • Farbrook is an ally of Greneclyf.
(?)

The following will bypass the focus:
  • Country flag NCH_Out_Coup_Failed_Flag is set
  • Trigger country event “A new Farbrook” in 1 day
Look Beyond icon
Look Beyond
In spite of our previous successes, we are still surrounded by potential enemies. From now on, Greneclyf must always have to keep a careful eye beyond our borders and plan accordingly.
  • Requires the following:
    • Oversee Farbrook “Oversee Farbrook”
  • Gets the National Spirit Idea unknown.png “Lastall de Oileán”
Lastall de Oileán icon
Lastall de Oileán
  • Planning Speed: +5%
  • Max planning: +20%
We recognise that our core forces will likely not equivalent to those of our potential enemies in future wars, so we must plan around our deficiencies if we are to defeat our foes.
Invite Cader Sclerite icon
Invite Cader Sclerite
Cader Sclerite has long been a proponent of a foreign philosophy from abroad. In the past he had been sidelined Queen Gytha's more popular ideals, but now the idea of worker equality might just be what we need.
  • Requires the following:
    • A New Path “A New Path”
  • Mutually Exclusive Mutually exclusive with:
    • The Old Ways “The Old Ways”
  • Gain 30% Communism Communist party popularity
Find a Compromise icon
Find a Compromise
Sclerite is willing to do his part to better Greneclyf, but he has no interest in taking charge. [Root.GetLeader] will remain in power, though Sclerite will be by her side from now on.
  • Requires the following:
    • Invite Cader Sclerite “Invite Cader Sclerite”
  • Mutually Exclusive Mutually exclusive with:
    • Remove the Queen “Remove the Queen”
  • If:
    • Limited to:
      • Has the Economy Law Idea isolation.png “Isolation”
    • Gets the Economy Law Idea civilian economy.png “Civilian Economy”
  • Gets the National Spirit Idea unknown.png “Moderate Socialisation” for 120 days
Moderate Socialisation icon
Moderate Socialisation
  • Daily Communism Support: +0.1
With both the Queen and Sclerite working together, we have adapted a mixture of both Sclerite's social ideologies and those of the Queen's. The two shall work in tandem towards the betterment of our country.
  • Set the ruling party to Communism Communist
  • Gain 10% Communism Communist party popularity
Unionisation icon
Unionisation
Long discussions between [Root.GetLeader] and Sclerite have yielded results. Sclerite's more extreme policies have been tempered to allow some worker rights and the existence of semi-private companies.
  • Requires the following:
    • Find a Compromise “Find a Compromise”
  • Gets the National Spirit Idea unknown.png “Unionised Society”
Unionised Society icon
Unionised Society
  • Efficiency cap texticon.png Production Efficiency Cap: +6%
Careful marriages between the interests of the labourers and those of the proprietary class have coalesced into a strong culture of Worker Unions; neither group shall ever take advantage of the other, and both of their treatments shall be fair under the eyes of the law.
Remove the Queen icon
Remove the Queen
We'd rather be damned than allow for another disaster brought upon us by the Clanns. Despite what he otherwise says, Sclerite is our best chance to get out of this mess.
  • Requires the following:
    • Invite Cader Sclerite “Invite Cader Sclerite”
  • Mutually Exclusive Mutually exclusive with:
    • Find a Compromise “Find a Compromise”
  • If:
    • Limited to:
      • Has the Economy Law Idea isolation.png “Isolation”
    • Gets the Economy Law Idea civilian economy.png “Civilian Economy”
  • Custom effect tooltip: The Queen resigns.
  • Hidden effect:
    • Kill the current country leader
  • Gets the National Spirit Idea unknown.png “A Queenless Nation”
A Queenless Nation icon
A Queenless Nation
  • Daily Communism Support: +0.2
Having removed the Queen, there is little in the way of experience in governance to assist Cader Sclerite, and thus there will be growing pains until he gains a firm grasp on the affairs of state.
  • Lose 20% Stability Stability
  • Set the ruling party to Communism Communist
  • Gain 10% Communism Communist party popularity
Grand Collectivisation icon
Grand Collectivisation
With the Queen gone, Sclerite is free to apply his policies to their full extent. Forcibly uniting private farms and guilds may seem cruel, but it is a necessary step to rapidly increase production.
  • Requires the following:
    • Remove the Queen “Remove the Queen”
  • Gets the National Spirit Idea unknown.png “Collectivised Society”
Collectivised Society icon
Collectivised Society
  • Efficiency texticon.png Production Efficiency Growth: +4%
After much work, we have managed to instill a new sense of duty within the everyday drone in regards to the improvement of the state. Now they shall work harder to ensure a brighter future for our island nation.
Centralisation icon
Centralisation
Greneclyf has been a series of small hives under one Queen since time immemorial. This inefficiency must be addressed with a swift centralisation of power under one group rather than several.
  • Requires one of the following:
    • Unionisation “Unionisation”
    • Grand Collectivisation “Grand Collectivisation”
  • Gets the National Spirit Idea unknown.png “Centralised Government”
Centralised Government icon
Centralised Government
  • Daily Political Power Gain: +0.05
  • Political Advisor Cost: −25%
Greneclyf is now no longer a series of hives with counties and baronies loosely ruled by an individual, but a collection of worker collectives and unions that answer directly to the main governmental body of the state. Our revamped system shall lubricate the wheels of the administrative engine that runs Greneclyf.
The Three Year Plan icon
The Three Year Plan
Now that our workers are united and power is centered around the government, Sclerite has unveiled a number of economic and industrial goals to be achieved over the course of three years. This will call for brutal efficiency and modernisation, and plenty of sweat and tears from our people.
  • Requires the following:
    • Centralisation “Centralisation”
  • Gets the National Spirit CHN construction effort.png “The Three Year Plan” for 1 year and 235 days
The Three Year Plan icon
The Three Year Plan
  • Construction Speed: +8%
Redirected focuses and funds will allow a massive construction programme to permit Greneclyf to rapidly industrialise in as short of a timespan as possible.

Our capital dedicated for this programme will only last for so long, so we must take full advantage of what has been made available.
Establish the CIS icon
Establish the CIS
Our efforts of modernisation and industrialisation will undoubtedly draw out many dissenters from within and enemies from abroad. A new governmental organ, the Commissariat of Internal Security, will protect us from all political threats.
  • Requires the following:
    • The Three Year Plan “The Three Year Plan”
  • If:
    • Limited to:
      • DLC La Résistance La Resistance is enabled
    • Gets the National Spirit NCH communist infiltration idea.png “The Commissariat of Internal Security”
The Commissariat of Internal Security icon
The Commissariat of Internal Security
  • Decrypt strength icon.png Decryption Power Factor: +5%
  • Crypto defense.png Cryptology Level: +1
  • Else:
    • Gets the National Spirit NCH communist infiltration idea.png “The Commissariat of Internal Security”
The Commissariat of Internal Security icon
The Commissariat of Internal Security
  • Encryption: +5%
  • Decryption: +5%
Form an Intelligence Network icon
Form an Intelligence Network
Preliminary analyses by the CIS indicate that while our defenses are stout, we lack any meaningful offensive capacity. The CIS can apply external pressure abroad if we give them the resources to do so.
  • Requires the following:
    • Establish the CIS “Establish the CIS”
  • If:
    • Limited to:
      • DLC La Résistance La Resistance is enabled
    • Replace the National Spirit NCH communist infiltration idea.png “The Commissariat of Internal Security” with the National Spirit NCH communist infiltration idea.png “CIS Intelligence Network”
CIS Intelligence Network icon
CIS Intelligence Network
  • Division Organization: +5%
  • Decrypt strength icon.png Decryption Power Factor: +6%
  • Crypto defense.png Cryptology Level: +1
  • Else:
    • Replace the National Spirit NCH communist infiltration idea.png “The Commissariat of Internal Security” with the National Spirit NCH communist infiltration idea.png “CIS Intelligence Network”
CIS Intelligence Network icon
CIS Intelligence Network
  • Division Organization: +5%
  • Encryption: +6%
  • Decryption: +6%
Acquire SRFG Experts icon
Acquire SRFG Experts
The Socialist Republic of the Free Griffons, the same nation from which Sclerite had adopted his ideology, is host to many left-leaning experts. We must procure these experts, by any means necessary.
  • Requires the following:
    • Centralisation “Centralisation”
  • Gain +300% research bonus (Industrial bonus) (1 use) towards:
    • Industry
A Red Curriculum icon
A Red Curriculum
To ensure better societal cohesion, we must address the application of the new school curriculum. History, philosophy and political sciences must reflect our changing world.
  • Requires the following:
    • Acquire SRFG Experts “Acquire SRFG Experts”
  • Scripted Effect: increase_society_development=yes
A Red Academy icon
A Red Academy
Our future generations will be ardent supporters of communism, but they will never attain greatness without a higher education. An academy will solve that.
  • Requires the following:
    • A Red Curriculum “A Red Curriculum”
  • Gain 1 research slot
Form a General Staff icon
Form a General Staff
Our isolation and traditions have limited our military progress, and it is evident in our lack of a dedicated officer staff. Going off from what we've observed, we can correct this deficiency.
  • Requires the following:
    • Acquire SRFG Experts “Acquire SRFG Experts”
  • Requires the following:
    • The Three Year Plan “The Three Year Plan”
  • Greneclyf has made moves to improve its military. (?)
  • Custom effect tooltip: New military focuses will become available.
  • Gain Army experience 20 Army Experience
Restructure the Military icon
Restructure the Military
With a new and modern general staff, we can apply the new reforms down the chain of command, right down to the frontline soldier.
  • Requires the following:
    • Form a General Staff “Form a General Staff”
  • Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
  • Gain 1 use of +50% (Air doctrine bonus) doctrine cost reduction for:
    • Air Doctrine
  • Gain 1 use of +50% (navdoc_bonus) doctrine cost reduction for:
    • Naval Doctrine
A True Communist State icon
A True Communist State
Greneclyf has sustained so many hardships to finally reach this point. Our island state is no longer an isolated backwater but a modern state. We have made our introduction to the world, and it shall no longer mock us.
  • Requires the following:
    • Form an Intelligence Network “Form an Intelligence Network”
  • Requires the following:
    • Restructure the Military “Restructure the Military”
  • Requires the following:
    • A Red Academy “A Red Academy”
  • Gain 20% Stability Stability
  • Gain 20% War support War Support
  • Remove the National Spirit Idea unknown.png “A Queenless Nation”
The Modern Changeling icon
The Modern Changeling
We can see how far we've come as a people in the last years, and we've become something different. We are neither antagonistic nor amicable: we are the modern pragmatists. We are the Modern Changelings.
  • Requires the following:
    • A Red Academy “A Red Academy”
  • Mutually Exclusive Mutually exclusive with:
    • Spreading the Revolution “Spreading the Revolution”
  • Gets the National Spirit Idea unknown.png “The Modern Changeling”
The Modern Changeling icon
The Modern Changeling
  • Division Defense: +2%
  • Daily Communism Support: +0.05
Spreading the Revolution icon
Spreading the Revolution
We have seen the outside world. There are too many enemies to the our way of life, even among those who fancy themselves as communists. We can only safeguard ourselves by taking the initiative.
  • Requires the following:
    • Form an Intelligence Network “Form an Intelligence Network”
  • Mutually Exclusive Mutually exclusive with:
    • The Modern Changeling “The Modern Changeling”
  • Gain 20% War support War Support
  • Trigger country event “Greneclyf moves to influence Farbrook”
Peaceful Infiltration icon
Peaceful Infiltration
We have ancient ties to Farbrook, and although we must ensure their political loyalty, we can do so while sparing them from unnecessary bloodshed.
  • Requires the following:
    • Spreading the Revolution “Spreading the Revolution”
  • Mutually Exclusive Mutually exclusive with:
    • A More Direct Approach “A More Direct Approach”

The following will bypass the focus:
  • [SCOPE]Any country with the same original tag as Flag of Farbrook Farbrook:
    • Current ruling party is Communism Communist
  • [SCOPE]One random other country:
    • Limited to:
      • Original country is Flag of Farbrook Farbrook
      • None of:
        • Current ruling party is Communism Communist
    • Trigger country event “Greneclyf Supports Reformers”
A More Direct Approach icon
A More Direct Approach
History must not be an obstacle to progress, and Farbrook is no exception. Old friends will die, but it is for the greater good.
  • Requires the following:
    • Spreading the Revolution “Spreading the Revolution”
  • Mutually Exclusive Mutually exclusive with:
    • Peaceful Infiltration “Peaceful Infiltration”

The following will bypass the focus:
  • [SCOPE]Any country with the same original tag as Flag of Farbrook Farbrook:
    • Current ruling party is Communism Communist
  • [SCOPE]One random other country:
    • Limited to:
      • Original country is Flag of Farbrook Farbrook
      • None of:
        • Current ruling party is Communism Communist
    • Trigger country event “Greneclyf Supports Radicals”
Establish the Farbrook Protectorate icon
Establish the Farbrook Protectorate
Now that the rightful communist government is in power, Farbrook is open to submit itself under our dominion.
  • Requires one of the following:
    • Peaceful Infiltration “Peaceful Infiltration”
    • A More Direct Approach “A More Direct Approach”
  • [SCOPE]Any country with the same original tag as Flag of Farbrook Farbrook:
    • Current ruling party is Communism Communist
    • Is not in a civil war

The following will bypass the focus:
  • The Farbrookian communists have failed. (?)
  • Trigger country event “The Civil War Ends”
Infiltrate the Coalition icon
Infiltrate the Coalition
The River Coalition is a behemoth, and there will be no chance for us to directly exert our influence upon them. Instead, a more subtle approach will be necessary to take the Coalition down.
  • Requires the following:
    • Establish the Farbrook Protectorate “Establish the Farbrook Protectorate”
  • Gets the National Spirit NCH river fed attack idea.png “Agents in the River Coalition”
Agents in the River Coalition icon
Agents in the River Coalition
  • Division Attack: +5%
Reorganising the Army icon
Reorganising the Army
For time immemorial, there has been no 'standing army' in Greneclyf. The closest thing to it has been the Household Guard. Being the only professional soldiers, the drones-at-arms typically levied by the many Clanns simply do not compare. We must take immediate steps to reform our military thinking and our methods.
  • Greneclyf has made moves to improve its military. (?)
  • Gain Army experience 40 Army Experience
The Logistics Question icon
The Logistics Question
Modern land warfare requires an infrastructure of logistics on a scale previously unseen in Greneclyf, and it necessitates dedicated batallions solely responsible for maintaining lines of communication and supplies to keep our forces fighting for longer. As such, steps must be taken for to form such batallions, as well as the industrial capacity to supply the necessary supplies.
  • Requires the following:
    • Reorganising the Army “Reorganising the Army”
  • Scripted Effect: two_random_industrial_complex=yes
  • Gain +50% research bonus (Support Research Bonus) (1 use) towards:
    • Logistics Company
Purchase Production Licenses icon
Purchase Production Licenses
Greneclyf has little experience with the use modern weapons, even less so with the production of them and their munitions. No matter what we do, any native designs will simply not compare to those of foreign designs. While we set aside the necessary funds to set up the necessary industries, we must search for weapon and equipment deals abroad.
  • Requires the following:
    • The Logistics Question “The Logistics Question”
  • Mutually Exclusive Mutually exclusive with:
    • Domestic Arms Factories “Domestic Arms Factories”
  • Gets the National Spirit Idea man five year plan industry.png “Industrial Construction Programme” for 200 days
Industrial Construction Programme icon
Industrial Construction Programme
  • Military Factory construction speed: +10%
A mixture of careful savings set aside for a construction spending and formation of labour brigades has given us the opportunity to initiate a massive constuction programme to rapidly expand our industrial sector.

We must utilise these funds lest they are appropriated elsewhere.
Reichswaffen Rifles icon
Reichswaffen Rifles
The Reichswaffen Company in the Griffon Empire has made massive waves in the armaments industry, of which even we have felt. Our experts have experimented with their rifles, and have deemed them to be the best from the continent. Let us send a formal offer to their company to establish a cooperative enterprise on our isle.
  • Requires the following:
    • Purchase Production Licenses “Purchase Production Licenses”

The following will bypass the focus:
  • Flag of Griffonian Empire Griffonian Empire:
    • At least one of the following is true:
      • Does not exist
      • Is at war with our country
  • Flag of Griffonian Empire Griffonian Empire:
    • Trigger country event “An offer from Greneclyf”
  • Gain +60% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Infantry Weapons
Greda Guns icon
Greda Guns
Wingbardy's heavy weapons have long been renowned for their efficacy, and many have called their artillery the most fearsome on the continent. Greda is an old cannon designer, and they may be willing to share their designs with us if we make a good enough offer.
  • Requires the following:
    • Purchase Production Licenses “Purchase Production Licenses”

The following will bypass the focus:
  • Flag of Kingdom of Wingbardy Kingdom of Wingbardy:
    • At least one of the following is true:
      • Does not exist
      • Is at war with our country
  • Flag of Kingdom of Wingbardy Kingdom of Wingbardy:
    • Trigger country event “An offer from Greneclyf”
  • Gain +60% research bonus (Artillery technologies bonus) (1 use) towards:
    • Support Artillery
Freemare Automotives icon
Freemare Automotives
The pony enclave of New Mareland to the south-west has inherited a strong automotive tradition from Equestria, and it is home to the Freemare Automotive company. Following an economic depression, they may be looking for new business opportunities; let us offer them one that they can't refuse.
  • Requires the following:
    • Purchase Production Licenses “Purchase Production Licenses”

The following will bypass the focus:
  • Flag of Commonwealth of New Mareland Commonwealth of New Mareland:
    • At least one of the following is true:
      • Does not exist
      • Is at war with our country
      • Current ruling party is Communism Communist
  • Flag of Commonwealth of New Mareland Commonwealth of New Mareland:
    • Trigger country event “An offer from Greneclyf”
  • Gain +60% research bonus (Motorised Research Bonus) (1 use) towards:
    • Truck
KLAA Prototypes icon
KLAA Prototypes
The Changeling Lands are at the cutting edge of armour development, and it would be remiss of us to not approach one of their famed designer companies for some of their armoured behemoths. Perhaps they may even be willing to set up a mutual company on Greneclyf dedicated to the develompent of tanks.
  • Requires the following:
    • Purchase Production Licenses “Purchase Production Licenses”

The following will bypass the focus:
  • Flag of Changeling Lands Changeling Lands:
    • At least one of the following is true:
      • Does not exist
      • Is at war with our country
  • Flag of Changeling Lands Changeling Lands:
    • Trigger country event “An offer from Greneclyf”
  • Gain +60% research bonus (Armor models bonus) (1 use) towards:
    • Armor technology
Terminate the Licenses icon
Terminate the Licenses
We have learned what we could from the strangers, so we should consider adapting what we've purchased to suit our industrial capacity. More modern designs will come by more slowly without direct support from the foreign experts, but it is time for us to start producing purely native designs.
  • Requires the following:
    • Reichswaffen Rifles “Reichswaffen Rifles”
  • Requires the following:
    • Greda Guns “Greda Guns”
  • Requires the following:
    • Freemare Automotives “Freemare Automotives”
  • Requires the following:
    • KLAA Prototypes “KLAA Prototypes”
  • Mutually Exclusive Mutually exclusive with:
    • Extend the Lincenses “Extend the Lincenses”
  • Gets the National Spirit NCH end deals idea.png “Enlightened Native Designs”
Enlightened Native Designs icon
Enlightened Native Designs
  • Efficiency texticon.png Production Efficiency Growth: +5%
  • Efficiency cap texticon.png Production Efficiency Cap: +5%
  • Land Doctrine Cost: −5%
  • Weapons and Equipment Research Speed: −5%
  • Armor Research Speed: −5%
  • Motorization Research Speed: −5%
Extend the Lincenses icon
Extend the Lincenses
Our production licenses have proven to be a success, and there is little reason to not build upon them. Following the foreign designs may prove difficult to replicate, but will be on par with those of any potential foe.
  • Requires the following:
    • Reichswaffen Rifles “Reichswaffen Rifles”
  • Requires the following:
    • Greda Guns “Greda Guns”
  • Requires the following:
    • Freemare Automotives “Freemare Automotives”
  • Requires the following:
    • KLAA Prototypes “KLAA Prototypes”
  • Mutually Exclusive Mutually exclusive with:
    • Terminate the Licenses “Terminate the Licenses”
  • Gets the National Spirit Idea unknown.png “Continued Foreign Licenses”
Continued Foreign Licenses icon
Continued Foreign Licenses
  • Efficiency texticon.png Production Efficiency Growth: −5%
  • Efficiency cap texticon.png Production Efficiency Cap: −5%
  • Land Doctrine Cost: −5%
  • Weapons and Equipment Research Speed: +5%
  • Armor Research Speed: +5%
  • Motorization Research Speed: +5%
Form a Dedicated Officer Corps icon
Form a Dedicated Officer Corps
Traditionally, military officers are exclusively Royals who have shown an affinity towards the command of units and soldiers. While this may ensure a pool of competent leaders, its size is limited by the number of possible candidates. Offering a military education as well as allowing the enrollment of Drones will expand that pool, and form a standard to which all future commanders will adhere to.
  • Requires the following:
    • Reorganising the Army “Reorganising the Army”
  • Custom effect tooltip: Available as Chief of Army:
  • NCH_general_1 , which grants
    • Army Defense

(Expert)

      • Army Experience Gain: @chief_experience_gain_medium
      • Division Defense: +10%
      • AI Modifier: Focus on Defense: +15%
  • NCH_general_2 , which grants
    • Army Offense

(Specialist)

      • Army Experience Gain: @chief_experience_gain_low
      • Division Attack: +5%
      • AI Modifier: Focus on Offense: +15%
  • Greneclyf has a general staff. (?)
  • Garran of Leamhan becomes a General
  • Custom effect tooltip: Attack Skill: 2

Defense Skill: 2 Planning Skill: 1 Logistics Skill: 2


Domestic Arms Factories icon
Domestic Arms Factories
Our people have been fairly self-sufficient, so why should our weapons and military equipment industries be any different? Everything that we use should be of Greneclyfian origin. As we are searching for new designs domestically, Greneclyf must immediately begin a massive construction programme to be the foundation of our industries.
  • Requires the following:
    • The Logistics Question “The Logistics Question”
  • Mutually Exclusive Mutually exclusive with:
    • Purchase Production Licenses “Purchase Production Licenses”
  • Gets the National Spirit Idea man five year plan industry.png “Industrial Construction Programme” for 200 days
Industrial Construction Programme icon
Industrial Construction Programme
  • Military Factory construction speed: +10%
A mixture of careful savings set aside for a construction spending and formation of labour brigades has given us the opportunity to initiate a massive constuction programme to rapidly expand our industrial sector.

We must utilise these funds lest they are appropriated elsewhere.
Limited Expansion icon
Limited Expansion
We mustn't upset the current environment with the expansion of our current guilds and workshops. Our crafters and metalworkers must be allowed to adapt to the new requirements and tools, lest we bring about unrest among the guilds.
  • Requires the following:
    • Domestic Arms Factories “Domestic Arms Factories”
  • Mutually Exclusive Mutually exclusive with:
    • Offer More Funds “Offer More Funds”
  • Scripted Effect: two_random_industrial_complex=yes
  • Lose Political Power 100 Political Power
Offer More Funds icon
Offer More Funds
Greneclyf must do everything to catapult our idustries forwards, no matter how sudden it may appear to our workers. To placate any qualms that they may have, we'll appropriate the necessary funds and capital.
  • Requires the following:
    • Domestic Arms Factories “Domestic Arms Factories”
  • Mutually Exclusive Mutually exclusive with:
    • Limited Expansion “Limited Expansion”
  • Scripted Effect: four_random_arms_factory=yes
  • Lose Political Power 200 Political Power
Airtléire na nGreneclyf icon
Airtléire na nGreneclyf
Perhaps less radical of an idea than a hoof-held firearm, bombards and cannons have nevertheless not been part of Greneclyfian combined arms. We must set up the appropriate smithies and ironworks to be placed under a single entity solely dedicated to the production of these mighty weapons. Only then will artillery become a permanent fixture of the Greneclyfian army.
  • Requires one of the following:
    • Offer More Funds “Offer More Funds”
    • Limited Expansion “Limited Expansion”
  • Gain +100% research bonus (Artillery technologies bonus) (1 use) towards:
    • Support Artillery
Lochainn Loadaid icon
Lochainn Loadaid
Our smithies are renowned for their steel weapons, and are thus the best candidate to expand their expertise into firearms. They shall be aggregated into the Lochainn Loadaid na nGaibhaire, and offered the tools and funds to begin work on our homegrown firearms.
  • Requires one of the following:
    • Limited Expansion “Limited Expansion”
    • Offer More Funds “Offer More Funds”
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Custom effect tooltip: Available as Military Industrial Organization:
    • show_mio_tooltip = NCH_generic_infantry_equipment_manufacturer_organization
    • mioNCH_generic_infantry_equipment_manufacturer_organization
      • add_mio_size = 1
      • add_mio_funds = 500
  • Else:
    • Custom effect tooltip: Available as Design Company:
    • Lochainn Loadaid , which grants
      • Weapons and Equipment Research Speed: +8%
  • Set country flag NCH_unlock_infantry_concern_flag
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Infantry Weapons
Biúró na nGluaisteán icon
Biúró na nGluaisteán
Machines and the production of their parts is a wholly new field of manufacturing that must be built from the ground up if we are ever to compete with the equivalent industries of other nations. Difficult as it is, we ought to focus on motorising our society, rather than producing machines solely dedicated for war.
  • Requires the following:
    • Lochainn Loadaid “Lochainn Loadaid”
  • Requires the following:
    • Airtléire na nGreneclyf “Airtléire na nGreneclyf”
  • Mutually Exclusive Mutually exclusive with:
    • The Greneclyfian Tanc “The Greneclyfian Tanc”
  • Gain +100% research bonus (Motorised Research Bonus) (1 use) towards:
    • Truck
  • Gets the National Spirit FRA motorized focus.png “BG Designs”
BG Designs icon
BG Designs
  • Truck:
    • Max Speed: +10%
The Greneclyfian Tanc icon
The Greneclyfian Tanc
Automotives have their place in war, but armoured fighting vehicles have shown to be decisive tools in war and force multipliers. The 'tanc' should be prioritised, lest we be left at a grievous disadvantage when battling superiour forces.
  • Requires the following:
    • Airtléire na nGreneclyf “Airtléire na nGreneclyf”
  • Requires the following:
    • Lochainn Loadaid “Lochainn Loadaid”
  • Mutually Exclusive Mutually exclusive with:
    • Biúró na nGluaisteán “Biúró na nGluaisteán”
  • Gain +100% research bonus (Armor models bonus) (1 use) towards:
    • Armor technology
  • Gets the National Spirit FRA motorized focus.png “The Heavy 'Tanc'”
The Heavy 'Tanc' icon
The Heavy 'Tanc'
  • Light Tank:
    • Armor: +10%
  • Medium Tank:
    • Armor: +10%
  • Heavy Tank:
    • Armor: +10%
  • Main Battle Tank:
    • Armor: +10%
  • Super-Heavy Tank:
    • Armor: +10%
Tighten Conscription Regulations icon
Tighten Conscription Regulations
There is a reason why only the best were recruited into the Household Guard of old, and while we may loosen some of the more stringent requirements for enrollment into the Guard itself, we should still be looking for the best to form our file and rank.
  • Requires the following:
    • Perfect Planning “Perfect Planning”
  • Mutually Exclusive Mutually exclusive with:
    • Call to Arms “Call to Arms”
  • Gets the National Spirit Idea unknown.png “Targeted Recruitment”
Targeted Recruitment icon
Targeted Recruitment
  • Division Organization: +5%
  • Recruitable Population Factor: −10%
  • Training time: −10%
Call to Arms icon
Call to Arms
We are few in numbers, and a fight with the throngs of griffons and ponies would easily overwhelm our forces. While Greneclyf will never match its foes number for number, we should do our best to close that numerical gap, even if it comes at the cost of enrolling lesser recruits.
  • Requires the following:
    • Perfect Planning “Perfect Planning”
  • Mutually Exclusive Mutually exclusive with:
    • Tighten Conscription Regulations “Tighten Conscription Regulations”
  • Gets the National Spirit Idea unknown.png “Extensive Recruitment Drive”
Extensive Recruitment Drive icon
Extensive Recruitment Drive
  • Division Organization: −2.5%
  • Recruitable Population Factor: +10%
  • Training time: +20%
Perfect Planning icon
Perfect Planning
Our people can only offer so many soldiers, so we should not needlessly squander them. We can avoid useless losses by having a doctrinal goal at every level of the army: from the tactical to the strategic, every move will be done according to a grand plan.
  • Requires the following:
    • Form a Dedicated Officer Corps “Form a Dedicated Officer Corps”
  • Gets the National Spirit Idea unknown.png “Grand Strategic Doctrine”
Grand Strategic Doctrine icon
Grand Strategic Doctrine
  • Division Speed: +5%
  • Planning Speed: +5%
The Greneclyfian Jager icon
The Greneclyfian Jager
Geamhraich are traditionally Greneclyfians who have taken to a quasi-isolated life in the hills in Aisling, where the winters and wildlife are harsh. Their ways and environments could prove useful to train specialised infantry dedicated to fight in inhospitable conditions.
  • Requires one of the following:
    • Tighten Conscription Regulations “Tighten Conscription Regulations”
    • Call to Arms “Call to Arms”
  • Gain +50% research bonus (Race Research Bonus) (2 uses) towards:
    • Jager Technology
  • Gets the National Spirit NCH jager idea.png “Geamhraich Tactics”
Geamhraich Tactics icon
Geamhraich Tactics
  • Winter Attrition: −20%
Infiltrator Companies icon
Infiltrator Companies
War is not fair, much as we may wish it were otherwise. As such, we must use every possible advantage that we have to build towards victory, even if it may put into question what it means to be a Greneclyfian.
  • Requires one of the following:
    • Call to Arms “Call to Arms”
    • Tighten Conscription Regulations “Tighten Conscription Regulations”
  • Remove the National Spirit EQS friendly harmony.png “Pacifist Tendencies”
  • Gain +60% research bonus (Race Research Bonus) (2 uses) towards:
    • Infiltration Technology
An Admiralty icon
An Admiralty
Being an island nation, Greneclyf will need to build up a maritime force. Before we can start however, we must have a structure with a dedicated naval corps of officers and theoriticians to get us started.
  • Greneclyf has made moves to improve its military. (?)
  • Scripted Trigger: any_controlled_state_is_coastal=yes
  • Custom effect tooltip: Available as Chief of Navy:
  • Admiral Poethgils , which grants
    • Decisive Battle

(Expert)

      • Naval Experience Gain: @chief_experience_gain_medium
      • Capital Ship Attack: +10%
      • Capital Ship Armor: +10%
      • Screen Attack: +10%
      • Screen Defense: +10%
  • Admiral Fallon , which grants
    • Submarines

(Specialist)

      • Naval Experience Gain: @chief_experience_gain_low
      • Submarine Attack: +10%
      • Submarine Defense: +5%
  • Greneclyf has an admiralty. (?)
Expand the Naval Yards icon
Expand the Naval Yards
The current state of shipyards in Blomsport and other port settlements do not allow for the production of anything more than commercial vessels. If Greneclyf is to become a regional naval power, it must have the capacity to build its own new military vessels.
  • Requires the following:
    • An Admiralty “An Admiralty”
  • [SCOPE]Any controlled state:
    • State is owned by our country
    • Is a coastal state
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Custom effect tooltip: Available as Military Industrial Organization:
    • show_mio_tooltip = NCH_longchlois_organization
    • mioNCH_longchlois_organization
      • add_mio_funds = 350
  • Else:
    • Custom effect tooltip: Available as Design Company:
    • Longchlóis Blomsport , which grants
      • Naval Research Speed: +15%
  • Greneclyf has developed its naval yards. (?)
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Is a coastal state
      • Has more than 0 free Building slot building slots for Naval dockyard Naval Dockyard including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Naval dockyard Naval Dockyard including locked slots
              • Has a direct land connection to the owner's capital
    • Add 3 Building slot building slots
    • Add 3 Naval dockyard Naval Dockyard
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Naval dockyard Naval Dockyard including locked slots
      • Is a coastal state
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Naval dockyard Naval Dockyard including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Naval dockyard Naval Dockyard
Support Admiral Fallon's Plan icon
Support Admiral Fallon's Plan
Changelings have the innate talent for subterfuge, and while its use in greater society can be discussed at length, Fallon's plan for the seas applies that same philosophy to our vessels. Instead of the traditional surface ship, our main naval force should be underwater boats that can avoid detection and strike from below. Submarine warfare may be unorthodox, but it is both efficient and effective.
  • Requires the following:
    • Expand the Naval Yards “Expand the Naval Yards”
  • Mutually Exclusive Mutually exclusive with:
    • Accept Admiral Poethgils's Petition “Accept Admiral Poethgils's Petition”
  • Gain Navy experience 100 Navy Experience
  • Gain 2 uses of +50% (Trade Interdiction Doctrine) doctrine cost reduction for:
    • Trade Interdiction Doctrine
Accept Admiral Poethgils's Petition icon
Accept Admiral Poethgils's Petition
Adapting our navy to modern warfare will not be enough, and Admiral Poethgils's petition goes into great technical detail on how Greneclyf can do better. He envisions the largest warship to have ever sailed the seas, based off of the great ships produced by Skyfall's naval yards, but larger, with more guns and armour. It will be a costly endeavour, but an unsinkable ship may very well be worth it.
  • Requires the following:
    • Expand the Naval Yards “Expand the Naval Yards”
  • Mutually Exclusive Mutually exclusive with:
    • Support Admiral Fallon's Plan “Support Admiral Fallon's Plan”
  • Gain Navy experience 100 Navy Experience
  • Gain 2 uses of +50% (Fleet in Being Doctrine) doctrine cost reduction for:
    • Fleet in Being Doctrine
Found the Naval Academy icon
Found the Naval Academy
Our initial drive for naval officers has produced some results, but it is clear that there must be an institution to ensure that Greneclyf will continue to produce great officers to serve their nations. Using the expertise of our current Admiralty, we can form an official naval academy for just that purpose.
  • Requires one of the following:
    • Support Admiral Fallon's Plan “Support Admiral Fallon's Plan”
    • Accept Admiral Poethgils's Petition “Accept Admiral Poethgils's Petition”
  • Gain 1 use of +50% (navdoc_bonus) doctrine cost reduction for:
    • Naval Doctrine
The Icewaters Sharks icon
The Icewaters Sharks
The life of a submariner is stressful, especially when untrained and unprepared for wartime conditions. New plans put forward by Admiral Farris would designate parts of our territorial waters for use solely by the navy for war games and exercises. War may be the only true way to prepare our sailours for the hardships of war, but this is the next best alternative.
  • Requires the following:
    • Found the Naval Academy “Found the Naval Academy”
  • Requires the following:
    • Support Admiral Fallon's Plan “Support Admiral Fallon's Plan”
  • Gets the National Spirit Idea unknown.png “The Icewater Sharks”
The Icewater Sharks icon
The Icewater Sharks
  • Submarine Attack: +20%
  • Submarine Defense: +20%
Lay Down the Hatcher icon
Lay Down the Hatcher
The designs have all been approved by naval engineers; the first Hatcher class is ready to be laid down in our shipyards. Soon, Greneclyf shall field the greatest and largest ship that the world will ever see!
  • Requires the following:
    • Accept Admiral Poethgils's Petition “Accept Admiral Poethgils's Petition”
  • Requires the following:
    • Found the Naval Academy “Found the Naval Academy”
  • Custom effect tooltip: The Hatcher Class will be designed.
  • Custom effect tooltip: The GS Hatcher will be deployed.
  • Hidden effect:
    • If:
      • Limited to:
        • DLC Man the Guns Man the Guns is enabled
      • Add technology: early_ship_hull_heavy
      • Add technology: Naval Gunnery
      • Create a Fast Battleship and Dreadnought Hulls variant called “GS Hatcher Class”
      • load_oob = "NCH_battleship_oob"
      • Else:
        • Add technology: early_battleship
        • load_oob = "NCH_battleship_oob_legacy"
The Mayfly Line icon
The Mayfly Line
A modern navy requires flexibility, and cruisers offer a great compromise between the heavy-hitting capacity of larger capital ships and the nimble speed of smaller destroyers. Whether light or armoured, our cruisers shall fill a number of roles that will prove invaluable in a future naval conflict.
  • Requires one of the following:
    • The Icewaters Sharks “The Icewaters Sharks”
    • Lay Down the Hatcher “Lay Down the Hatcher”
  • Gain +66% research bonus (Cruiser models bonus) (1 use) towards:
    • Light Cruiser models
  • Gain +66% research bonus (Cruiser models bonus) (1 use) towards:
    • Heavy Cruiser models
Torpedo Boats icon
Torpedo Boats
Torpedoes have been used by Greneclyfian ships to protect themselves from pirates before cannons, and even powerful torpedoes don't require a large vessel to be effective. While large warships with great cannons have their place, smaller torpedo boats will prove just as deadly.
  • Requires one of the following:
    • The Icewaters Sharks “The Icewaters Sharks”
    • Lay Down the Hatcher “Lay Down the Hatcher”
  • Gain +66% research bonus (Destroyer models bonus) (2 uses) towards:
    • Destroyer models
The Borer Class icon
The Borer Class
A hard look at Greneclyf's naval industry exposes an inconvenient truth: great battleships are both costly and take an exceedingly long amount of time to build. While we might never produce more than a few battleships, battlecruisers bring similair firepower for considerably cheaper. These shall be the mainstay ships of our nation.
  • Requires one of the following:
    • Lay Down the Hatcher “Lay Down the Hatcher”
    • The Icewaters Sharks “The Icewaters Sharks”
  • Gain +66% research bonus (Battlecruiser models bonus) (2 uses) towards:
    • Battlecruiser models
Rethinking Aerial Warfare icon
Rethinking Aerial Warfare
By all accounts we've always had a sort of 'air force' in the sense of high flying drones that serve as battlefield disrupters. But in this modern age of warfare exist flying machines that can be equipped with fully automatic weapons—far larger than anything a single drone could carry, much less fly with. In order to have a properly modern military, we'll need to dive into this brand new field of military science.
  • Greneclyf has made moves to improve its military. (?)
  • Custom effect tooltip: Available as Chief of Airforce:
  • NCH_air_chief_1 , which grants
    • Ground Support

(Genius)

      • Air Experience Gain: @chief_experience_gain_high
      • Air Superiority: +15%
  • NCH_air_chief_2 , which grants
    • Air Reformer

(Specialist)

      • Air Experience Gain: @chief_experience_gain_low
      • Air Experience Gain: +5%
      • AI Modifier: Focus on Aviation: +10%
  • Greneclyf has reformed its aerial doctrine. (?)
Bugsmere Air Base icon
Bugsmere Air Base
Much like the ancient city-hive of Bugsmere, the innards of the mountains will shelter our main air base. Conventional wisdom may say that the best location would be open terrain, but if war is to come to Greneclyf, a protected base of aerial operations will prove a challenging target for any enemy.
  • Requires the following:
    • Rethinking Aerial Warfare “Rethinking Aerial Warfare”
  • [Scope]Bugsmere (669):
    • Add 2 Air base Air Base
Flight Schools icon
Flight Schools
Aside from actually having aircraft to use, we'll need changelings suited to pilot them as well. Unlike regular army work, being a pilot requires a whole different set of talents such as good eyesight, quick reactions, and a strong stomach. By propping up schools dedicated purely to squeezing out the best pilots from our population, we'll know that our aircraft are in good hooves.
  • Requires the following:
    • Bugsmere Air Base “Bugsmere Air Base”
  • Gain Air experience 100 Air Experience
Aerial Experiments icon
Aerial Experiments
We know ourselves best, so we are best positioned to make aircraft designed around ourselves. Native designs may perhaps not perform as well compared to foreign crafts, but will be simpler to produce en masse.
  • Requires the following:
    • Flight Schools “Flight Schools”
  • Mutually Exclusive Mutually exclusive with:
    • Search for Foreign Designs “Search for Foreign Designs”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +66% research bonus (Fighter models bonus) (1 use) towards:
      • Light aircraft
  • Else:
    • Gain +66% research bonus (Fighter models bonus) (1 use) towards:
      • Fighter models
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +66% research bonus (Medium aircraft) (1 use) towards:
      • Medium aircraft
  • Else:
    • Gain +66% research bonus (Tactical Bomber models) (1 use) towards:
      • Tactical Bomber models
  • Gets the National Spirit FRA motorized focus.png “Local Aviation Industry”
Local Aviation Industry icon
Local Aviation Industry
  • Small Airframe:
    • Production cost.png Production Cost: −10%
    • Reliability: −10%
  • Medium Airframe:
    • Production cost.png Production Cost: −10%
    • Reliability: −10%
  • Large Airframe:
    • Production cost.png Production Cost: −10%
    • Reliability: −10%
Search for Foreign Designs icon
Search for Foreign Designs
None of our craftsworkers have ever even conceived of a flying craft, so whatever design they could come up with would never be on par with those of more modern nations. It is perhaps better to acquiesce to the costly designs for better perfoming aircraft.
  • Requires the following:
    • Flight Schools “Flight Schools”
  • Mutually Exclusive Mutually exclusive with:
    • Aerial Experiments “Aerial Experiments”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +66% research bonus (Fighter models bonus) (1 use) towards:
      • Light aircraft
  • Else:
    • Gain +66% research bonus (Fighter models bonus) (1 use) towards:
      • Fighter models
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +66% research bonus (Medium aircraft) (1 use) towards:
      • Medium aircraft
  • Else:
    • Gain +66% research bonus (Tactical Bomber models) (1 use) towards:
      • Tactical Bomber models
  • Gets the National Spirit FRA motorized focus.png “Foreign Designs”
Foreign Designs icon
Foreign Designs
  • Small Airframe:
    • Production cost.png Production Cost: +10%
    • Reliability: +10%
  • Medium Airframe:
    • Production cost.png Production Cost: +10%
    • Reliability: +10%
  • Large Airframe:
    • Production cost.png Production Cost: +10%
    • Reliability: +10%
Sound Designs icon
Sound Designs
Aircraft are still a young art of engineering, as such there is no reason to go crazy and dive into strange fields. What's been tried and tested thus far is what we should stick with; leave the experimentation to the Industrial Giants of the far West who actually have the resources to meddle in such things.
  • Requires the following:
    • Aerial Experiments “Aerial Experiments”
  • Mutually Exclusive Mutually exclusive with:
    • Radical Designs “Radical Designs”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +50% research bonus (Rocketry technology) (1 use) towards:
      • Rocketry technology
    • Gain +50% research bonus (Anti-Tank) (1 use) towards:
      • Anti-Tank
  • Else:
    • Gain +50% research bonus (Bomber models bonus) (1 use) towards:
      • Close Air Support models
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +50% research bonus (Naval aircraft) (1 use) towards:
      • Naval aircraft
    • Gain +50% research bonus (Aircraft Modules) (1 use) towards:
      • Aircraft Modules
  • Else:
    • Gain +50% research bonus (Naval bomber models bonus) (1 use) towards:
      • Naval Bomber models
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +50% research bonus (Fighter models bonus) (1 use) towards:
      • Light aircraft
  • Else:
    • Gain +50% research bonus (Fighter models bonus) (1 use) towards:
      • Fighter models
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +50% research bonus (Medium aircraft) (1 use) towards:
      • Medium aircraft
  • Else:
    • Gain +50% research bonus (Tactical Bomber models) (1 use) towards:
      • Tactical Bomber models
  • Gets the National Spirit FRA motorized focus.png “Sensible Designs”
Sensible Designs icon
Sensible Designs
  • Air Accidents Chance: −5%
Radical Designs icon
Radical Designs
We lack the industry to mass produce aircraft and the population to continually sustain a fleet of them. Our only choice is to fight brawn with brain and push our models to their very limit. There is no doubt that our airdrones will be outnumbered in the air, so they'll need every possible advantage against the opposition's own dogfighters.
  • Requires the following:
    • Aerial Experiments “Aerial Experiments”
  • Mutually Exclusive Mutually exclusive with:
    • Sound Designs “Sound Designs”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +50% research bonus (Rocketry technology) (1 use) towards:
      • Rocketry technology
    • Gain +50% research bonus (Anti-Tank) (1 use) towards:
      • Anti-Tank
  • Else:
    • Gain +50% research bonus (Bomber models bonus) (1 use) towards:
      • Close Air Support models
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +50% research bonus (Naval aircraft) (1 use) towards:
      • Naval aircraft
    • Gain +50% research bonus (Aircraft Modules) (1 use) towards:
      • Aircraft Modules
  • Else:
    • Gain +50% research bonus (Naval bomber models bonus) (1 use) towards:
      • Naval Bomber models
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +50% research bonus (Fighter models bonus) (1 use) towards:
      • Light aircraft
  • Else:
    • Gain +50% research bonus (Fighter models bonus) (1 use) towards:
      • Fighter models
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +50% research bonus (Medium aircraft) (1 use) towards:
      • Medium aircraft
  • Else:
    • Gain +50% research bonus (Tactical Bomber models) (1 use) towards:
      • Tactical Bomber models
  • Gets the National Spirit FRA motorized focus.png “Experimental Designs”
Experimental Designs icon
Experimental Designs
  • Air Superiority: +5%
Foreign Instructors icon
Foreign Instructors
We have the planes, but being of non-Greneclyfian design, no changeling is best qualified to teach our pilots how to fly them. As such, we will need to recruit suitably experienced instructors from abroad so that our pilots can fly their planes as if they were merely an extension of themselves.
  • Requires the following:
    • Search for Foreign Designs “Search for Foreign Designs”
  • Gets the National Spirit Idea unknown.png “Foreign Pilot Instructors”
Foreign Pilot Instructors icon
Foreign Pilot Instructors
  • Ace generation chance: +5%
  • Air Experience Gain: +0.01