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Focus
Prerequisites
Effects
First Rays of Sunlight
When the princesses fell, Equestria trusted in Twilight Sparkle and her friends. When they were not enough, Equestria rallied its army to fight to the bitter end. When that was not enough, it now falls to the regular ponies of Equestria to fight. The dawn will come again, and we shall usher it in, so fight, Equestrians, fight like you've never fought before!
Trigger country event “Finally We Can Breathe” in 1 hour to 2 hours
Mobilise the Masses
Everypony who has not thrown in utterly with the changelings is our natural ally in this struggle. Politics, old grudges, differing philosophies or backgrounds, none of that matters right now. All that matters is to fight for freedom, and those who can aid us in this will be our comrades.
Requires the following:
“First Rays of Sunlight”
Has an All-Inclusive High Command (?)
Custom effect tooltip: Available as Military High Command:
Tall Order , which grants
Quartermaster General
Air Base construction speed: +15%
Naval base construction speed: +15%
Rocket Site construction speed: +15%
Radar Station construction speed: +15%
Nuclear Reactor construction speed: +15%
Custom effect tooltip: Available as Military High Command:
Mr Stripes , which grants
Armaments Organizer
Civilian to Military Factory conversion cost: −20%
Supply Hub construction speed: +10%
Factory Output: +5%
Custom effect tooltip: Available as Military High Command:
Coco Pommel , which grants
Uniform Designer
Winter Attrition: −5%
Heat Attrition: −3.5%
Division Recovery Rate: +2.5%
Custom effect tooltip: Available as Military High Command:
Sunny Shine , which grants
Army Logistics
(Expert)
Division Attrition: −8%
Custom effect tooltip: Available as Theorist:
Night Light , which grants
Revolutionary Intellectual
Research Speed: +3.5%
Ideology drift defense: +5%
Mobilization speed: +3.5%
Custom effect tooltip: Available as Theorist:
Duke Dapper , which grants
Wartime Innovator
Weapons and Equipment Research Speed: +5%
Armor Research Speed: +5%
Air Research Speed: +5%
Custom effect tooltip: Available as Chief of Army:
On Stage , which grants
Army Morale
(Expert)
Non-Combat Out of Supply Penalties: −6%
Army Experience Gain: @chief_experience_gain_medium
Our Liberatory Crusade
How many thousands of ponies have not suffered at the hooves of the changelings? Yet for each murdered or tortured pony, five more ponies have gritted their teeth in anger and despair. Now these ponies stand ready to fight and, if need be, die for Liberty.
Wherever we march forth, ponies come out cheering our triumphs and eagerly wanting to join the struggle. With resources put aside for the purpose, we can steadily let our numbers grow as we march forth, turning into an tsunami that will sweep the changelings away!
Trigger country event “Everypony Must Fight” in 3 hours to 6 hours
Custom effect tooltip:
Unlocks ability to raise Volunteers in core states where we have full control, where two 12-width Volunteers divisions can be deployed in each state.
Brave Ponies of the Resistance, Rise Up!
This is no simple war of front lines, this is a war for liberty, and borders and front lines do no matter to the rebels who skulk in the forests and mountains, waiting for their chance to strike. With our uprising advancing, these ponies are preparing to strike as well, and together we shall make Equestria boil with opposition to the invaders!
Trigger country event “Rise of the Partisans” in 3 hours to 6 hours
Set country flag ELF_uprising_state_already_clicked_and_has_event
Hidden effect:
Trigger country event “MAN_ELF_new.8801” in 1 day
Set variable ELF_uprising_action_charges_requirement_num to 0
Set variable ELF_uprising_button_action_prep_time_variable to 0
Custom effect tooltip:
Unlocks ability to Incite Uprisings in Changeling-controlled states, where each Uprising has a preparation time of (14) days, for a maximum of (5) uprisings in preparation at any given time.
This allows us to activate Harmonic Resistance cells in changeling-controlled states, where our comrades will organise into five battalions of Partisans and rise up in armed rebellion.
We will have to move fast to link up with these partisan revolts behind the enemy lines, or we will effectively be sending our friends to their deaths.
Harsh Times, Harsher Measures
We stand on the brink, and cannot assume that we will ever get another chance like this. That is why we must make the most of it. For now, everything that does not contribute to this fight must be viewed as a distraction, and we must go in with single-minded determination. Yes it is harsh, and under normal circumstances we would never do this to our fellow ponies, but now we have to.
Requires the following:
“Brave Ponies of the Resistance, Rise Up!”
Gets the National Spirit “In the Service of the Revolution”
In the Service of the Revolution
Political Power Gain: −25%
Air Doctrine Cost: −10%
Land Doctrine Cost: −10%
Naval Doctrine Cost: −10%
Weapons and Equipment Research Speed: +10%
Armor Research Speed: +10%
Air Research Speed: +10%
Naval Research Speed: +10%
Gain 10% War Support
Gain 150 Political Power
Officialise the CMCs
Who would have thought that the little fillies that ran across the fields of Ponyville, eager for their cutie marks, would grow up to be such inspiring figures in their own right? They are no longer children though, and their teachings can now inspire all the fillies of Equestria in the days to come.
Requires the following:
“Brave Ponies of the Resistance, Rise Up!”
Trigger country event “The Cutie Mark Crusader Corps” in 3 days
Integrated the Cutie Mark Crusaders. (?)
Custom effect tooltip: Available as Political Advisor:
Apple Bloom , which grants
Determined Crusader
Production Efficiency Growth: +5%
Factory Output: +5%
Dockyard Output: +5%
Custom effect tooltip: Available as Political Advisor:
Babs Seed , which grants
Pioneer Activist
Political Power Gain: +15%
Ideology drift defense: +5%
Custom effect tooltip: Available as Political Advisor:
Scootaloo , which grants
Fearless Crusader
Division Recovery Rate: +5%
Reinforce Rate: +5%
Custom effect tooltip: Available as Political Advisor:
Sweetie Belle , which grants
Kindhearted Crusader
Same ideology monthly opinion: +100%
Stability: +5%
Enlist for Victory!
Equestria still lives! She has not died yet, and she will not die as long as we refuse to admit defeat! When this war ends, where will you have been? Your family, your friends, your community and your world needs YOU to fight for her. Neither princesses nor heroes will win this war, but regular ponies will!
Requires the following:
“Send Out the Cadres”
Custom effect tooltip: Enables editing of the Volunteers division template, and the training and disbanding of units belonging to it.
Upgrades the Volunteers division template to 16-width Regulars, with the addition of 2Infantry battalions and 1Engineer Company.
Hidden effect:
set_division_template_lock
division_template = "Volunteers"
is_locked = no
Create “Regulars” division template
Custom effect tooltip:
Five Divisions of Equestrian Ponies' Regulars will be formed and deployed:
We have weapons for now, but the brutal war that is to come will require more. We must turn every factory and every workshop we can to arming our forces as quickly as we can, lest the changeling war machine crushes us under its sheer weight.
Requires the following:
“Brave Ponies of the Resistance, Rise Up!”
Add technology: Repurposing of Captured Materiel
Custom effect tooltip: Effect:
All Infantry & Mot/Mech:
Supply Usage: -0.5%
Eq. Capture Ratio: +0.5%
Custom effect tooltip:
Upon focus selection:
If:
Limited to:
None of:
Has the National Spirit “Emergency Rearmament”
None of:
Country flag ELF_weapons_collection_effort_acquired_previously is set
Gets the National Spirit “Emergency Rearmament” for 150 days
Emergency Rearmament
Resources to Market: +10%
Infantry Equipment:
Production Cost: −15%
Set country flag ELF_weapons_collection_effort_acquired_previously
If:
Limited to:
At least one of the following is true:
Has the National Spirit “Emergency Rearmament”
All of the following must be true:
None of:
Has the National Spirit “Emergency Rearmament”
Country flag ELF_weapons_collection_effort_acquired_previously is set
Hidden effect:
Remove the National Spirit “Emergency Rearmament”
Gets the National Spirit “Strategic Rearmament” for 250 days
Strategic Rearmament
Resources to Market: +10%
Infantry Equipment:
Production Cost: −25%
The following will happen when selecting the focus:
If:
Limited to:
None of:
Has the National Spirit “Emergency Rearmament”
None of:
Country flag ELF_weapons_collection_effort_acquired_previously is set
Gets the National Spirit “Emergency Rearmament” for 150 days
Emergency Rearmament
Resources to Market: +10%
Infantry Equipment:
Production Cost: −15%
Set country flag ELF_weapons_collection_effort_acquired_previously
If:
Limited to:
At least one of the following is true:
Has the National Spirit “Emergency Rearmament”
All of the following must be true:
None of:
Has the National Spirit “Emergency Rearmament”
Country flag ELF_weapons_collection_effort_acquired_previously is set
Hidden effect:
Remove the National Spirit “Emergency Rearmament”
Gets the National Spirit “Strategic Rearmament” for 250 days
Strategic Rearmament
Resources to Market: +10%
Infantry Equipment:
Production Cost: −25%
Form the Flying Columns
The Pegasi Corps of the Wonderbolts and many others were shattered during the invasion, but there's enough survivors left to reform that illustrious force in a new form. Leaving them as high-flying aces is too wasteful, and instead we must make sure they are used to bind our forces together the most efficiently.
Requires the following:
“Weapons for the Revolution”
Requires one of the following:
“Enlist for Victory!”
“Harsh Times, Harsher Measures”
Gets the National Spirit “The Flying Columns”
The Flying Columns
Supply Consumption: −10%
Experienced soldier losses: −10%
Special Forces Capacity Multiplier: +10%
Pegasi Attack: +5%
Pegasi Defense: +5%
Pegasi Speed: +5%
While the Wonderbolts have all but ceased to exist, there has been no shortage of brave pegasi wanting to remember these high-flyers. This fierce spirit is an inspiration to all, and the Pegasi of Equestria are eager to show that they have not forgotten Commander Hurricane's legacy.
Custom effect tooltip:
Two Flying Columns of Pegasi will be formed and deployed:
Life is the most precious thing a pony has, and no matter who she is, her passing is always a sad thing. Yet, right now we are in a battle for everypony's sake, and again and again trials come before us. Sometimes somepony must pay the ultimate price. It shouldn't have to be so, but that is why those who are prepared to sacrifice everything for their friends are heroes without equal.
Requires the following:
“Weapons for the Revolution”
Trigger country event “...So that our Friends may Live” in 12 hours to 1 day
Set country flag unlocked_friendship_tactic
Custom effect tooltip:
Enables unit leader ability: Pro Amicis Mori.
Command Power Cost:
- Base cost: 0.50 (each for 1 battalion)
Duration: 7 days
Cooldown: 40 days
Add following effects to the armies for 7 days
Our partisans, rebels and guerillas have fought and bled for month, and yet they have only grown stronger for it. We are no longer commanding a rag-tag band of brave resistance fighters, but rather we have been forged into a true army, one that will gear itself now to push back at the invaders, harder than ever before.
Requires one of the following:
“Form the Flying Columns”
“If We Must, We Shall Die...”
Gain 30 Army Experience
Trigger country event “[GetMonth], [GetYear] - The Formation of the Ponies' Liberation Army” in 6 hours to 12 hours
If:
Limited to:
None of:
Has the National Spirit “The Harmonic Resistance”
Gets the National Spirit “The Ponies' Liberation Army”
The Ponies' Liberation Army
Division Organization: +5%
Division Recovery Rate: +5%
Recruitable Population Factor: +5%
Divisions required for sending volunteer force: −25%
Special Forces Capacity Multiplier: +25%
Equestrians don't fight for glory or conquest, they fight for their lands and their homes, and the Ponies' Liberation Army will fight to ensure the freedom and safety of Equestria, no matter the cost.
If:
Limited to:
Has the National Spirit “The Harmonic Resistance”
Replace the National Spirit “The Harmonic Resistance” with the National Spirit “The Ponies' Liberation Army”
The Ponies' Liberation Army
Division Organization: +5%
Division Recovery Rate: +5%
Recruitable Population Factor: +5%
Divisions required for sending volunteer force: −25%
Special Forces Capacity Multiplier: +25%
Equestrians don't fight for glory or conquest, they fight for their lands and their homes, and the Ponies' Liberation Army will fight to ensure the freedom and safety of Equestria, no matter the cost.
Unity at All Costs
We stand together, or we fall one by one. We have to address grievances when they arise at once, or simply demand that both parties put their differences aside. May Twilight Sparkle's lessons not fail us here, for without this trust and respect we may well end up faltering.
Requires the following:
“Mobilise the Masses”
Trigger country event “The Three Tribes” in 21 days
Gets the National Spirit “Wartime United Front”
Wartime United Front
Stability: +10%
War Support: +10%
Maximum Command Power Increase: +150
This battle is for the very fate of Equestria, and we must all stand together. Dissent and doubt can come later, but right now we must commit to the battle in front of us with all our trust and all our fury, otherwise there will be no victory.
If:
Limited to:
Has the National Spirit “Breakdown of Social Order”
Remove the National Spirit “Breakdown of Social Order”
If:
Limited to:
Has the National Spirit “Anarchy and Chaos”
Remove the National Spirit “Anarchy and Chaos”
Labour for the Home-Front
It will take every single free pony in Equestria working day and night to carry on the fight. Railroads, factories, farms, hospitals and schools, it doesn't matter who they are, only what they can contribute, and if we all work together, hopefully no single pony will be over-burdened.
Requires the following:
“Mobilise the Masses”
Custom effect tooltip: The Economy Law Total Mobilization will no longer be available for selection.
If:
Limited to:
None of:
Has the Economy Law “War Economy”
Gets the Economy Law “War Economy”
[SCOPE]Capital state:
If:
Limited to:
Is controlled by our country
Add 2 building slots
Add 2 Military Factory
If:
Limited to:
Has the Economy Law “War Economy”
[SCOPE]One random owned and controlled state:
Limited to:
Is not the country's capital
Add 1 building slot
Add 1 Military Factory
[SCOPE]One random owned and controlled state:
Limited to:
Is not the country's capital
Add 1 building slot
Add 1 Military Factory
Collectivise War Effort
Our struggle isn't one between queen and princess, but between queen and regular ponies, and everypony has a stake in this fight. Everypony who knows something of use must be put where they will do the best, and we are not going to bandy about bits or rewards here. We are a family fighting as one now, and a family helps each other.
Requires the following:
“Labour for the Home-Front”
Gain 150 Political Power
Collectivised the Equestrian War Effort. (?)
If:
Limited to:
DLC Arms Against Tyranny is enabled
Custom effect tooltip: Available as Military Industrial Organization:
show_mio_tooltip = ELF_mustang_organization
mioELF_mustang_organization
add_mio_size = 2
add_mio_funds = 200
Custom effect tooltip: Available as Military Industrial Organization:
show_mio_tooltip = ELF_shoof_organization
mioELF_shoof_organization
add_mio_size = 2
add_mio_funds = 200
Custom effect tooltip: Available as Military Industrial Organization:
show_mio_tooltip = ELF_sirius_organization
mioELF_sirius_organization
add_mio_size = 2
add_mio_funds = 200
Custom effect tooltip: Available as Military Industrial Organization:
Custom effect tooltip: Available as Design Company:
Mustang Developments , which grants
Armor Research Speed: +15%
Custom effect tooltip: Available as Design Company:
Stallion Company , which grants
Armor Research Speed: +15%
Custom effect tooltip: Available as Design Company:
Sirius Metalworks , which grants
Armor Research Speed: +15%
Custom effect tooltip: Available as Design Company:
Pterippus Cooperative , which grants
Air Research Speed: +15%
Custom effect tooltip: Available as Design Company:
Pegastallion Hangars , which grants
Air Research Speed: +15%
Custom effect tooltip: Available as Design Company:
Aeronautica Design , which grants
Air Research Speed: +15%
Endorse the Bits Gun
The Bits Gun is a fantastic weapon. It is cheap, sturdy and easy to produce, so let's distribute the blueprints for it so that everypony with even a simple garage of workshop can still help us arm our fighters. After all, nopony can do everything, but everypony can do something.
Requires the following:
“Labour for the Home-Front”
Has improved_infantry_weapons technology researched
Gets the National Spirit “Bits Gun Mass-Production”
Bits Gun Mass-Production
Weekly Bits Gun Production: +200 units
Infantry Equipment:
Production Cost: −25%
200 units of the Bits Gun shall be produced and added to our stockpile on a weekly basis. The simple design, low production cost, and interchangeability of components of the Bits Gun, first manufactured in New Mareland, makes it the ideal weapon for our liberatory struggle.
Set country flag ELF_bits_gun_weekly_shipments
Custom effect tooltip:
On a weekly basis, our decentralised network of manufactories will produce 200 units of the Bits Gun to be automatically added to our stockpiles.
A Free Government
One of the key things about the old Equestria was freedom. Ponies were free to live their lives, find their careers and purposes, express the ideas they had and criticize the powerful without risking retribution. These values will not be forgotten even after this brutal conflict, and Liberty, Friendship and Harmony shall be our guiding principles, now and forever.
Requires one of the following:
“Call On the Diaspora”
“Revive Equestrian Institutions”
Trigger country event “The First Convention of the Equestrian Assembly” in 3 hours to 6 hours
Gets the National Spirit “Equestrian Assembly”
Equestrian Assembly
Ponies' Caucus
Political Power Gain: +5%
Ideology drift defense: +5%
Mobilization speed: +5%
Stability: +5%
War Support: +5%
Daily Command Power Gain: +0.05
Don't Forget Democracy
Princess Trixie Lulamoon and Princess Starlight Glimmer does have a certain ring to it to many, but neither Trixie nor Starlight has entertained this notion. They refuse to become dictators, and instead they have ordered for something new; elections. Equestria could be trusted with fighting for its existence, then it can be entrusted with choosing its leaders.
Requires the following:
“Labour for the Home-Front”
Trigger country event “[GetMonth], [GetYear] - The First Session of the Equestrian National Advisory Board” in 3 hours to 6 hours
Set country flag ELF_unlock_advisory_elections_flag
Activate Mission: “The Election Cycle”
Custom effect tooltip:
Democratic Elections will be periodically held every 90 days where available Political Advisors will be automatically assigned in groups of [ELF_amount_of_ponies_to_be_elected].
Freedom for the Liberated
As we push forward, we don't want to leave just military garrisons in our wake. We know Equestria will be reborn, and the sooner the better, so let's dedicate some of our efforts to make sure that civil authority can be restored in the reclaimed homeland as soon as possible.
Requires the following:
“Unity at All Costs”
Trigger country event “Restoring Civil Governance” in 3 hours to 6 hours
Set country flag ELF_reintegration_state_already_clicked_and_has_event
Hidden effect:
Trigger country event “MAN_ELF_new.8802” in 1 day
Custom effect tooltip:
Unlocks ability to Install Civilian Administrations in liberated states, where each Reintegration has a preparation time of (30) days, for a maximum of (5) reintegrations in preparation at any given time.
Set variable ELF_reintegration_action_charges_requirement_num to 0
Set variable ELF_reintegration_button_action_prep_time_variable to 0
Custom effect tooltip:
This allows us to restore democracy to liberated territories by transitioning regional military occupations to civilian administrations.
Call On the Diaspora
When Equestria fell, the fortunate managed to flee abroad, and they have watched their homeland be ravaged by the Changelings ever since. They haven't magically stopped being Equestrians though, and tens of thousands of those refugees are eager to rally to our cause, many times bringing friends or their new families with them as well.
Requires the following:
“Don't Forget Democracy”
Trigger country event “Friends from Abroad” in 3 hours to 6 hours
Custom effect tooltip:
Eight Brigades of the International Legions will be formed and deployed:
- 1st International Legion 'Bakaran'
- 2nd International Legion 'Wittenlander'
- 3rd International Legion 'Nimbusian'
- 4th International Legion 'Riverlander'
- 5th International Legion 'Aquileian'
- 6th International Legion 'New Marelander'
- 7th International Legion 'Crystal Ponies'
- 8th International Legion 'All-Equestrian'
So many things were lost during the invasion, and the Equestria that arises after the war could well be unrecognizable if we don't take care to preserve those things. Equestria will be reborn, and we will make sure that for all the things that have changed, there will be things that remain the same as well.
Requires the following:
“Don't Forget Democracy”
Requires one of the following:
“Freedom for the Liberated”
“Collectivise War Effort”
Trigger country event “Rebuilding Equestrian Society” in 1 hour to 2 hours
Gain 5% Stability
Gain 1 research slot
Rally the Everfree
The Everfree Forest was a hotbed of resistance activity from the beginning of the invasion, and though there's still rebel activity in the forest, the various factions of the Everfree are scattered and divided. Yet, if we can convince them to join us we will be blessed with cadres of the most elite resistance fighters in all of Equestria.
Requires the following:
“First Rays of Sunlight”
Has Motorized Infantry technology researched
Trigger country event “The Duumvirs' Appeal” in 1 day
Custom effect tooltip:
The paramilitaries of the Everfree Coalition's constituent political factions will be consolidated into Eight brigade-strength mobile Combined Units:
Neither Starlight Glimmer nor Trixie Lulamoon is the kind of pony that the average Equestrian would have expected to lead this uprising, and yet they have risen to the call more than anypony else. They have sworn a solemn oath to restore Equestria, and the ELF has to put its trust in their sincerity.
Requires one of the following:
“Our Liberatory Crusade”
“Mobilise the Masses”
“Rally the Everfree”
Custom effect tooltip: Starlight Glimmer and Trixie Lulamoon embark on a soul-searching journey.
Custom effect tooltip:
Upon focus selection:
Trigger country event “Running Low” in 7 days
The following will happen when selecting the focus:
Set variable ELF_duumvirs_character_development_arc_idealistic to 0
Set variable ELF_duumvirs_character_development_arc_pragmatic to 0
Hidden effect:
Trigger country event “Running Low” in 7 days
Return of the Princess
Twilight Sparkle is the ordained successor of Celestia and Luna, this has been known for a long time. Now, in this age of strife, to have the Princess of Friendship back is a boon to Equestria like few others. Equestria isn't the same without its Alicorn rulers, and ponies are waiting with bated breath for the coronation.
Requires the following:
“Trust in the Duumvirs”
Requires one of the following:
“Enlist for Victory!”
“Freedom for the Liberated”
The Princess has returned. (?)
Has full control of state Canterlot (3)
Gain 150 Political Power
Trigger country event “The Princess of Harmony” in 3 days
A Noble Cause
A surprising figure from the past has shown up in Equestria recently. Prince Blueblood, former Field Marshal of the Equestrian Armed Forces, has contacted the ELF to offer his services. Some are hesitant to accept the offer, blaming the fall of Equestria on him, but Starlight and Trixie knows what it's like to make amends.
Trigger country event “The Old Guard” in 3 hours to 6 hours
The Magic of Friendship
Even after all the horrors of war and the countless challenges faced by Equestria, it is still a nation where the bonds between creatures, be they family, friends or whatever else, are highly valued. The war has not changed it, instead it has only reinforced the need to keep those bonds alive.
Requires the following:
“Return of the Princess”
Requires one of the following:
“Harsh Times, Harsher Measures”
“Enlist for Victory!”
Has full control of state Fillydelphia (12)
Gain 150 Political Power
Trigger country event “Reunion Day”
Equestria Reclaimed
Our rebel army has done the impossible: It has reclaimed Equestria, driven the changelings back from whence they came and delivered Equestria from the darkness! Equestria stands and Equestria remembers what she is, now and forever!
Trigger news event “The Congress of Canterlot” in 3 hours to 6 hours
Hidden effect:
Save as event target named equestria
Where was Honesty?
Applejack's whereabouts, at least, are known, but the news that she is held on charges of collaboration and using ponies as slave labour are beyond absurd. Princess Twilight's hooves are tied, but she has insisted on attending the trials, desperate to find out what is going on.
Trigger country event “The Verdict”
The following will happen when selecting the focus:
Hidden effect:
Trigger country event “One Bad Apple?” in 15 days
Where was Generosity?
According to the official court statement, Rarity is held for collaboration with the Changelings. Apparently she was working alongside Suri Polomare, producing specialized uniforms for the Manehattan jägers. It is true that Rarity is a zealous fashionista, but this cannot be true, surely?
Trigger country event “Ponyville's Slyest Mare”
The following will happen when selecting the focus:
Hidden effect:
Trigger country event “Crimes of Fashion?” in 15 days
Where was Kindness?
After the fall of Equestria Fluttershy vanished into the depths of the Everfree Forest. Ever since, even with repeated efforts, nopony has managed to find her. Princess Twilight has prepared herself to personally go into the forest and attempt to find her. Even if - Celestia forbid - she is no longer alive, then at least the matter will be put to rest.
At least one of the following is true:
Has full control of state Everfree Forest (1)
[Scope]Everfree Forest (1):
[SCOPE]State owner:
Is Everfree Forest
Controls state the previously mentioned state
Trigger country event “Let's Go Home”
The following will happen when selecting the focus:
Hidden effect:
Trigger country event “The Disappeared Kindness” in 15 days
Where was Laughter?
A letter has arrived from Rockville, asking for Princess Twilight to come. The terse message was very clear about asking that she arrived quietly. Since it concerns Pinkie Pie, the princess has no intention to not oblige.
Has full control of state Rockville (38)
Trigger country event “Someday, but not Now”
The following will happen when selecting the focus:
Hidden effect:
Trigger country event “Lost Laughter” in 15 days
Where was Loyalty?
Rainbow Dash has been missing ever since the fall of Equestria, and any attempts to find her have not met with success. Princess Twilight is awaiting news from the teams sent to investigate around Marechester, but for now, nothing has been found.
Trigger country event “Helplessness Stings the Loyal”
The following will happen when selecting the focus:
Hidden effect:
Trigger country event “A Dramatic Errand” in 15 days
Never Again
Equestria has bled and suffered; maybe more so than ever before in its history. The dead count not in hundreds, but hundreds of thousands, and the destruction and disarray caused by the last years have left deep scars in the nation. Yet the war is over, and now Equestria can begin the long process of recovery.
Requires the following:
“Where was Honesty?”
Requires the following:
“Where was Generosity?”
Requires the following:
“Where was Kindness?”
Requires the following:
“Where was Laughter?”
Requires the following:
“Where was Loyalty?”
Has completed national focus “Equestria Reclaimed”
World Tension is decreased by 10
Trigger country event “Back Together”
The Reconstruction
The damage done across Equestria is immense, and though single buildings or blocks may be quickly restored, it will take years to truly bring back the splendor of the nation. Yet, in this rebuilding there is hope, and there is a chance to build even bigger and better than before.
Requires the following:
“Never Again”
Trigger country event “Healing Takes Time” in 1 hour to 2 hours
Gets the National Spirit “Reconstruction Boom”
Reconstruction Boom
Construction Speed: +10%
Production Efficiency Base: +10%
Factory Repair Speed: +10%
Free repair: +10%
Equestria lies in ruins, but if there is something ponies do well it is to build. Across Equestria, all citizens are coming together to restore their nation to its former glory.
Gain 1 research slot
The Agrarian Boom
With Equestria being as fertile as it is, much of the pre-war agriculture was surprisingly primitive. During the changeling occupation, however, most of the smaller farms were consolidated into large agricultural conglomerates. Time cannot really be turned back, but at least Equestria can make it right by those who lost their farms and homes, giving them a stake in these new giant farms.
Requires the following:
“Never Again”
Trigger country event “Setting it Right” in 1 hour to 2 hours
Custom effect tooltip: Available as Industrial Concern:
New Apple Acres , which grants
Future of the Military
Even after all that has happened, few are seriously entertaining the notion that Equestria should become a fully militarized nation. Yet at the same time, it cannot go back to its old, peaceful ways. A balance needs to be struck here, and Equestria's approach to future wars must be realistic.
Requires the following:
“The Reconstruction”
Trigger country event “The Future of the Military” in 2 hours to 4 hours
Future of the Peerage
One of the more sore points after the invasion is the Equestrian nobility, many of which collaborated with the changelings, and their position is now weak enough as Starlight Glimmer has pushed the idea of abolishing the institution fully.
Requires the following:
“The Agrarian Boom”
Trigger country event “The Future of the Peerage” in 2 hours to 4 hours
The Manehattan Trials
While the trials against various collaborators has been an ongoing process, there are still several high profile cases left to deal with. These more notable collaborators have provoked immense ire, and with the situation stable enough in the nation, the trials can begin.
Requires the following:
“Never Again”
Trigger country event “Manehattan: Infamy on Trial” in 1 hour to 2 hours
Question of the Market
In pre-war days, the local economies were afforded greater freedom than in most nations, but as with many things, we cannot go back to this. Equestria must have a single, unified philosophy regarding their economic approach, and both sides of the debate have rallied support.
Requires one of the following:
“Future of the Military”
“The Reconstruction”
Requires the following:
“The Manehattan Trials”
Trigger country event “Equestrian Economics” in 2 hours to 4 hours
Question of the E.C.H.A.
With the princess preoccupied by her duties, the role of Equestria's champions and heroes must pass to other ponies. It has been proposed to formalize this role, creating a special service that reports directly to the princess and parliament and which can work to carry on this legacy.
Requires one of the following:
“The Agrarian Boom”
“Future of the Peerage”
Requires the following:
“The Manehattan Trials”
Trigger country event “The Equestrian Commission for Harmonic Affairs” in 6 hours to 12 hours
Gets the National Spirit “E.C.H.A.”
E.C.H.A.
Stability: +5%
Peace in Our Time
Through countless trials and countless sorrows, we nevertheless prevailed. The road was long and it was bloody, but now we can look to the future again. Once more, the sun rises above a prosperous and peaceful Equestria, and though the scars will never truly go away, she has not lost who she is.
Requires the following:
“Question of the Market”
Requires the following:
“Question of the E.C.H.A.”
If:
Limited to:
At least one of the following is true:
Value of variable ELF_startrix_support_var is greater than ELF_blueblood_support_var
Value of variable ELF_startrix_support_var is equals ELF_blueblood_support_var
Trigger country event “A Nation Under Starlight” in 3 hours to 6 hours
Else, if:
Limited to:
Value of variable ELF_startrix_support_var is less than ELF_blueblood_support_var
Trigger country event “The New Old Guard” in 3 hours to 6 hours