Development Level
In Equestria at War, some countries are modern societies with electricity, universities, and thriving industries. Others are agrarian and primitive. To model these vast differences all countries are assigned a Science Base, which measures their capacity for modern learning and discovery, and an Industrial Base, which measures their ability to support modern industry and make full use of infrastructure and resources. The industrial level is also used for special conditions, such as Detached Country.
Scientific Development

- Daily Political Power Gain: +0.10
- Research Speed: -30%
- Air Doctrine Cost: +30%
- Land Doctrine Cost: +30%
- Naval Doctrine Cost: +30%
- Special Project Speed: -25%

- Daily Political Power Gain: +0.20
- Research Speed: -55%
- Air Doctrine Cost: +55%
- Land Doctrine Cost: +55%
- Naval Doctrine Cost: +55%
- Special Project Speed: -35%

- Daily Political Power Gain: +0.30
- Research Speed: -80%
- Air Doctrine Cost: +80%
- Land Doctrine Cost: +80%
- Naval Doctrine Cost: +80%
- Special Project Speed: -45%
Reforming Science
Naturally, less developed nations will wish to improve their base as soon as possible. The method varies from country to country.
Unique Focus Trees
Nations with unique focus trees typically use special focuses and events tailored for their country to reform, and other methods are locked out.
Griffonian Generic Focus Tree
The Griffon industrial tree has Focuses that improve the science base as follows.
Zebrican Generic Focus Tree
The Zebrican industrial tree has Focuses that improve the science base as follows.
Generic Reform
Some nations can reform their science base directly if they meet the conditions for a cost of 40PP per level. However, this path may be locked for many nations. To do this, click the Science Base icon in the nation page.
The list of states on the Griffonian and Zebrican continents that qualifies for scientific advancement is as follows:
- Major Griffonian/Zebrican States
- Griffenheim
- Skyfall
- Falconia
- Karthin
- Aquila
- Griffton
- Sunset
- Fezara (And is not
Township of Fezera) - Jezeragrad (And is not
Lake City) - Rijekograd (And is not
River Republic) - Mount Aris
- Trotgiers
- The Imperial Hills
- Rio de Jandaia
- Big Griffonian/Zebrican States
- Kungland
- Cloudbury
- Midoria
- Wohnsitz
- Griffonstone
- Romau
- Wittenburgh (And is not
Kingdom of Wittenland) - Nimbusia (And is not
Nimbusia) - Diamond Mountain (And is not
Diamond Mountain) - Somnambula
- Yabmanein
- Anseruk
- Eye Of The Storm
- Trotran
- Assur
- Al'Maneid
- Nieuw Rottendestaat
- Arevelyan Ap'
- Siginak
- Winggarden
- Timbucktu
- Neighle Delta
- Panthera
- Mane'a
- Sadlhara
- Suhmane
- Ajloun
- Sri Cervidae
- Tobuck
Special Scientific Developments
The following Scientific Developments can only be accessed by a select few countries.
The Unholy Science Base Development can only be obtained through the following:
- If
Castanor:
- Complete the 'The Imperial Palace Academy' focus.
Society Development

- Resource Gain Efficiency: -10.00%
- Supply Consumption: -10.00%
- Construction Speed: -10.00%
- Research Speed: -10.00%
- Factory Output: -10.00%
- Dockyard Output: -10.00%

- Resource Gain Efficiency: -20.00%
- Monthly Population: -10.0%
- Supply Consumption: -30.00%
- Construction Speed: -20.00%
- Production Efficiency Cap: -10.00%
- Research Speed: -20.00%
- Factory Output: -20.00%
- Dockyard Output: -20.00%
- Factory Bomb Vulnerability: -20.00%

- Resource Gain Efficiency: -50.00%
- Monthly Population: -25.0%
- Supply Consumption: -60.00%
- Construction Speed: -30.00%
- Production Efficiency Cap: -20.00%
- Research Speed: -50.00%
- Factory Output: -50.00%
- Dockyard Output: -50.00%
- Factory Bomb Vulnerability: -50.00%
- Fuel Capacity: -20.00%

- Resource Gain Efficiency: -70.00%
- Monthly Population: -45.0%
- Supply Consumption: -80.00%
- Stability: -10.00%
- Construction Speed: -40.00%
- Production Efficiency Cap: -30.00%
- Research Speed: -70.00%
- Factory Output: -60.00%
- Dockyard Output: -60.00%
- Factory Bomb Vulnerability: -70.00%
- Fuel Capacity: -40.00%
- Can not access International Market
- Can not join Factions
Special Societies

- Daily Political Power Gain: +0.20
- Resource Gain Efficiency: -50.00%
- Monthly Population: -30.0%
- Supply Consumption: -80.00%
- Stability: +10.00%
- Construction Speed: -35.00%
- Production Efficiency Cap: -30.00%
- Division Attack on Core Territory: +15.0%
- Division Defense on Core Territory: +15.0%
- Research Speed: -70.00%
- Factory Output: -50.00%
- Dockyard Output: -50.00%
- Factory Bomb Vulnerability: -70.00%
- AI Modifier: Focus on Peace: +25.0%
- Fuel Capacity: -40.00%
- Can not access International Market
Communal societies are similar to Agrarian Societies, but have some bonuses to combat and stability. Currently this level is only used for
Watertowns, a Pony nation that shuns the higher tech of its southern brethren, and the Zebrican nations of
Talarayi and
Taungpau. If upgraded by a focus, they will become an Agrarian Society.

- Daily Political Power Cost: +0.20
- Monthly Population: -30.0%
- Construction Speed: -65.00%
- Production Efficiency Cap: -10.00%
- Research Speed: -800.00%
- Factory Bomb Vulnerability: -70.00%
- Ideology Drift Defense: +100.0%
- Fuel Capacity: -40.00%
- Civilian intelligence to others: -80.0%
- Army intelligence to others: -80.0%
- Navy intelligence to others: -80.0%
- Airforce intelligence to others: -80.0%
- Can not declare wars
- Can not puppet countries
- Can not join factions
- Can not access International Market
Detached countries are cut off from the rest of the world - other countries can't declare war on them, and although their military production is strong, their construction and research abilities are crippled. This is used for special countries that are in the middle of an isolated conflict or civil war that other countries will not meddle in - until the war is resolved, these countries are detached and can fight well, but cannot expand or improve. Currently only the
Arcturian Order and the
Dread League are detached societies.
The following laws are not available to any country at the start.

- Production Efficiency Cap: +15.00%
- Factory Output: +10.00%
- Dockyard Output: +10.00%
- Construction Speed: +5.00%
- Factory Repair Speed: +5.00%
- Resource Gain Efficiency: +10.00%
- Factory Bomb Vulnerability: +10.00%
- Factory Energy Consumption: +10.00%
This Society Development can only be obtained through the following:
- If
Barrad Magocracy:
- Complete the Industrial Applications for Clockworks focus, then follow the steps to get Leopold as leader. Complete the 'Perpetuum Mobile' to get this Society Development.
- If
Katzenartig Imperium:
- Take the Aeterprojekt Synthetik decision.
The Blighted Society Development can only be obtained through the following:
- If
Castanor:
- Complete the 'The White Walls' focus.
Reforming Industry
Naturally, less developed nations will wish to improve their base as soon as possible. The method varies from country to country.
Unique Focus Trees
Nations with unique focus trees typically use special focuses and events tailored for their country to reform, and other methods are locked out.
Griffonian Generic Focus Tree
The Griffon industrial tree has Focuses that improve the industrial base. It works differently from the other methods, read carefully. Each focus improves industry by 1 level.
| Level Up Focus | Max Level Reachable | Prerequisites |
|---|---|---|
| Industrial Revolution | Pre Industrial Society | None |
| Industrial Effort II | Newly Industrialized Society | >14 Factories |
| Modernise Society | Modern Society | >14 Factories |
| Scientific Breakthrough | Modern Society | >50 Factories |
Two examples as follows.
Deponya is an Agrarian Society. It needs to level up 3 times to reach modern society. By taking Industrial Revolution, Industrial Effort II, and Modernise Society, it will fully upgrade.
House Eyrie is an industrializing society. It only needs 2 levels to reach modernity, but the first focus, Industrial Revolution, cannot upgrade it past Industrializing Society. It will need to reach the 2nd and 3rd focuses, Industrial Effort II and Modernise Society to fully upgrade.
Equestrian Generic Focus Tree
The Equestrian industrial tree has Focuses that improve the industrial base. There are few generic nations in Equestria - this is usually only witnessed in tiny nations or puppets.
Illiteracy

- Construction Speed: -5%
- Research Speed: -15%
- Land Doctrine mastery gain: -15%
- Naval Doctrine mastery gain: -15%
- Air Doctrine mastery gain: -15%

- Construction Speed: -10%
- Research Speed: -30%
- Land Doctrine mastery gain: -25%
- Naval Doctrine mastery gain: -25%
- Air Doctrine mastery gain: -25%

- Construction Speed: -15%
- Research Speed: -45%
- Land Doctrine mastery gain: -30%
- Naval Doctrine mastery gain: -30%
- Air Doctrine mastery gain: -30%

- Construction Speed: -20%
- Research Speed: -60%
- Land Doctrine mastery gain: -35%
- Naval Doctrine mastery gain: -35%
- Air Doctrine mastery gain: -35%
Special Illiteracy Developments
The following Society Developments can only be accessed by a select few countries.
The State Religious Education Society Development can only be obtained through the following:
- If
Republic of Kiria:
- Complete the 'Anti-Illiteracy Campaign' focus, then select either option in the 'Reading with Concord' event; selecting the first option will allow switching between Negligible Illiteracy and State Religious Education, while selecting the first option will make the State Religious Education idea permament. In addition, the Republic of Kiria must be Communist for this development to be available.

- Daily Political Power Gain: +0.10
- Stability: +5%
- Construction Speed: -5%
- Research Speed: -15%
- Offensive War Penalty Stability Modifier: +30%
- Land Doctrine mastery gain: -15%
- Naval Doctrine mastery gain: -15%
- Air Doctrine mastery gain: -15%
The Institutionalized Illiteracy Society Development can only be obtained through the following:
- If
City of Flowena:
- Do the steps to get Nicolas de Charbon as leader, then complete the 'Ignorance Is Bliss' focus to get this Society Development.
The The Dark Library Development can only be obtained through the following:
- If
Castanor:
- Complete the 'The Imperial Palace Academy' focus.
Poverty

- Monthly Population: -7%
- Consumer Goods Factories: 14%
- Construction Speed: -10%
- Research Speed: -2.5%

- Monthly Population: -12%
- Consumer Goods Factories: 20%
- Construction Speed: -15%
- Research Speed: -5%

- Monthly Population: -13%
- Consumer Goods Factories: 22%
- Construction Speed: -16%
- Research Speed: -7.5%

- Monthly Population: -14%
- Consumer Goods Factories: 26%
- Construction Speed: -18%
- Research Speed: -10%

- Monthly Population: -15%
- Recruitable Population: -0.9%
- Consumer Goods Factories: 30%
- Construction Speed: -20%
- Research Speed: -15%
Special Poverty Developments

- Monthly Population: -4%
- Recruitable Population Factor: 15%
- Consumer Goods Factories factor: 5%
- Construction Speed: -5%
This Society Development can only be obtained through the following:
- If
City of Flowena:
- Do the steps to get Nicolas de Charbon as leader, then complete the 'Poverty Is Not A Vice' focus to get this Society Development.
The Gorged with Power Development can only be obtained through the following:
- If
Castanor:
- Complete the 'Rebuild The Crags' focus.









