Haukland shared national focus tree/scriptoutput
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And The Griffons Too
Griffonia has not fared well since the Idol of Boreas was stolen and griffons have only seen the situation deteriorate. Many of them have heard the stories of Meyer's Wild Ride away from it all and of his successes. Let's spread the word that our door is open. If there is one thing that will attract a griffon, it's the promise of bits and less chances of it getting taxed.
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Shall Build An Army
Haukland has pirates, flying aces and fishergriffs. What it doesn't have is an army. To fulfill Meyer's plans, we will need to build one. We will have to go back to the basics, get smart and cut a lot of corners. Hopefully, we'll have ourselves a force to be reckoned with. If not, most of our soldiers will know how to fight dirty already.
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Give Them Some Rifles
Most of our new soldiers and crews still have to fight with a variety of weapons. Some of them are old guns brought back from Griffenheim during the Wild Ride and they're not even the oldest ones in use. If we are to stand a chance, we'll have to properly arm ourselves and not hope that our griffs bring back enough from home...
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Acquire Some Officers
The militaries in both Equus and Griffonia are known as slow-moving, rigorous and obsessive about discipline. Many competent officers end up leaving it in disgust. Most of them don't really feel at home among bandits and adventures or worse, civilians. We can offer them a middle ground, the best of both world: personal freedom and resources to do what they do best: war.
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The most well-armed bunch of ragtags and misfits or in other words: our officer corps. Gathered from all over the words, these adventurers and former officers have pooled their knowledge of war for Haukland to enjoy. Just don't expect the same level of formality or discipline you'd normally expect from military officers.
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Shall Build A Navy
Ever since Meyer allowed for the return of piracy in Haukland, we have had just enough ships to launch our naval raids. But even then, the only reason for our success is the presence of Meyer's Flying Aces. We need to have a fleet capable of standing on their own legs. Well ships don't have legs but you get our point.
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A Couple Smugglers
Creating a navy is first and foremost about military affairs but it doesn't mean we can't make some bits from it. With more naval capabilities, we will be able to give some protection to smugglers and expand our operations. We already have the contacts, let's get them on the radio. We are open for business!
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Every country has smugglers and strategically located islands have even more of them. Haukland is no different. However, it takes a few more steps to actually make smuggling a successful and durable activity, steps that we have taken.
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Shall Kickstart Our Development
The Empire never truly invested in Haukland, let alone helped it develop an industry. Times have changed. This is now the center of our power and we can't rely entirely on the black market, loot and imports. With the new influx of people, we'll have the griffonpower and know-how to kickstart an Hauklandish industry.
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Electronics 'Experts'
Despite the very limited modernisation of Haukland, the radio was adopted very early on due to the need the communicate between the islands and with the ships sailing near our shores. This has lead to the emergence of a large number of self-taught electronics users, some of them even otherwise illiterate. With some creativity, we can harness this unorthodox knowledge.
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Construction Scams
To kickstart an industry, you need many things. Three of them are factory buildings, housing and warehouses. Some of our more finance-minded advisors have concocted a scheme to promote foreign investors. They may not get the returns they're being promised but we'll have our buildings, even if some of them won't be what you can call sturdy. Or safe.
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Our First Factories
It hasn't been easy but through hard work, we have finally achieved our objective of opening our first true factory. There are still many kinks to work out but overall, the Hauklandish industry now proudly exists. We just have the small matter of making it profitable. And efficient. And safe. Well, profitable will do.
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The King of the Isles
Being recognized as the Graf of Haukland had always been one of Meyer's defining achievements but Haukland remained a small patch of islands in the northern sea. He aimed for something greater and populated by more dangerous inhabitants than pirates. No griff ever conquered the dragons. He would.
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The following will bypass the focus:
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Subjugate The Whelps
Integrating the Dragons into our forces will be a difficult task in more ways than one. However, many of them are still young whelps and as such, they can be molded into our army. We'll integrate the Dragons in the Hauklandish army on our terms, even if some of their devastating savagery gets lost in the process.
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Convince The Elders
The Dragons have been defeated but conquered creatures make for poor soldiers when pressed into service. Dragons, while in an entirely alien scale of strength, are no different from other creatures. To truly enjoy the fruits of our conquest, we will have to convince the mightiest dragons to work with us.
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Feed The Dragons
Any idiot out there knows that the first and foremost condition of stability is that the population is fed. Fail to meet this condition and there will be rebellions. While we have conquered the Dragons, we know better than to try and see what a dragon hunger revolt looks like. We will make sure that a fair part of our crystal mining output be set aside for the Dragons to feed on.
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Settle The Isles
The Dragon Lands have long been a forbidden place in our world, a place unfit for sentient life other than the dragons themselves. But they are not the grim place the stories tell you they are. They are vast, rich, beautiful and dangerous. And now, they are ours. If Meyer succeeded in bringing an army fit enough to defeat the dragons in the rainy isles of Haukland, they will come to the Dragon Lands.
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Tax The Dragon Hoards
The Dragons are known for hoarding vast amounts of treasure for little more benefit than pride and a love of anything shiny. Treasures are something we have much more use from and we are already feeding them precious resources. The correct answer is to tax them. We could just take it all away from them but it's always a little harder to force someone that breathes fire to just give over the goods. Tax will do.
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There are some simple truths in the world. One of them is that Dragons like gold and will take it. As such, they used to be a drain on the world's gold supply. But once again, Haukland has defied common wisdom by sheer determination and a bit insanity. Now, the Dragons are paying their fair share. Well, as fair as can be when the taxpayers are fire breathing death machines.
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Destroy Vedina
Vedina has always been a thorn in the side of Haukland. Or maybe was it the opposite? What is sure is that out of all nations in the northern seas, the chivalrous kingdom had always been the least willing to deal with Meyer on equal term or in any sort of casual ways. It is high time we finally wipe that smugness off their faces...
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The following will bypass the focus:
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The King In The North
If there is one thing the communists in Skynavia do not like, it is monarchy. They will tell you about it. Meyer is not a griff to care much about is said about him but he certainly does not suffer idiots calling others to rise up and take what's his. It is time to show the Skynavians the meaning and might of Hauklandish capitalism.
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The Coronation
The Dragons fell from the sky, the Vedinan knights bent the knee and the communists finally learned their lessons. Which king or emperor can boast of any such legendary feat? And who can pride themselves in having gone so far after having started with so little? Who else than Herman Meyer? Now, the world will recognize what he deserves by might rather than birth: royalty.
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Bridging the Archipelago
Haukland has always creatively found ways to navigate its waters and communicate between the islands. One of these ways was early adoption of radios and extensive use of lighthouses. Unfortunately, they are woefully outdated. If we are to truly modernize our isles, we need to invest into radar technology and standardized radios.
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Haukland Fischkonservenfabrik
Fishergriffs traditionally operate individually or in small groups in Haukland. While it may embody our tradition of rugged individualism, it makes for poor economic organization. We'll form a company to organize them, streamline the fishing industry and maximize profits.
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Living Silver
Many in Haukland were skeptical of the investments made in the fishing industry. To be fair, you can't really expect adventurous pilots and pirates to find attractive the topic of industrial fishing. But we have proven them wrong. Under these masses of smelly scales lies bits just like those found in piles of lot. And after all, bits don't smell, no matter where they come from.
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The Crossroad
Due to Meyer's reforms, our situation has evolved. We no longer rely only on selling back pirate loot. Instead, we are beginning to export our own goods.
The Crossroad
Haukland was long simply a trade post between Equus and Griffonia. Under Meyer's guidance, we have learned to harness the resources of the seas. Fishing and whaling are not just small subsistence activities, they are an industrialised source of revenue.
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Radio Broadcasted Night Classes
Despite what most people hearing about Haukland may think, our homes are not ramshackle sheds without electricity or comfort. They are comfortless ramshackle sheds equipped with radios! Through these radios, we can spread knowledge to the masses and help them educate themselves the Hauklandish way. It may be unorthodox but we don't do orthodox.
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Fund High Schools
Now that we have somewhat caught up in the education field, we can begin to fund and build some high schools where our foals and fledglings will be able to gain a proper education. It will be much more effective but we'll always remember fondly the days we could simply turn off a boring teacher on the radio.
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Support the Whaling Industry
Whaling is a century-old tradition among Hauklandish fishergriffs but it has always been a difficult and even deadly activity. Through subsidies and investments, we can help our whalers to modernize and make their activity more efficient and safe. This could potentially revolutionize that industry for years to come and contribute significantly to our coffers.
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Expand the Slaughterhouses
Whales are not a fish you can just throw on a stale with some ice and call it a day. They requires infrastructure, workers and special tools to harvest all resources from them in an efficient manner. Haukland has had some of these slaughterhouses but nowhere near enough to accommodate the number they are arriving in now. We'll need to expand them.
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The Blubber Industry
Whale oil is a valuable industrial and chemical product. And thanks to our investments, we have vast quantities of it. Now, we just need to begin exporting overseas. And the naysayers who say that whale oil won't be able to compete in the long term with petroleum product can go back swimming to Griffonia.
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The Crossroad
Due to Meyer's reforms, our situation has evolved. We no longer rely only on selling back pirate loot. Instead, we are beginning to export our own goods.
The Crossroad
Haukland was long simply a trade post between Equus and Griffonia. Under Meyer's guidance, we have learned to harness the resources of the seas. Fishing and whaling are not just small subsistence activities, they are an industrialised source of revenue.
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The Meyer administration has allowed industrialization to really take off in Haukland through a combination of schemes, low taxes and loose regulations. Where we once had wet forests and desolate plains, we now have factories humming along and churning out goods for Haukland to enjoy or sell.
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The Riches of Haukland
As a nation relying on import-export at the Crossroad, Haukland has always been a bit too heavy on the import part. While we could continue to focus on industrialization and modernization, it would be wise to review our lands and territorial waters to look for resources. Producing goods entirely based on our own resources will give some stability and certainty in an era that sorely needs them.
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The Riches of Haukland
One needs not be a genius to know that there are bits to be made in Haukland but few knew that it was also possible to make a profit out of Haukland itself. As it turns out, Haukland's soil and territorial waters are full of previously untapped resources. And we have a whole class of griffs and ponies who, sensing the opportunity, got to work tapping them.
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Offshore Oil Platforms
During the imperial era, several reports indicated that Haukland had access to untapped oil reserves. However, the revolution caused any plan to drill them to be shelved. These reports were actually a factor Meyer took into account when choosing where to ride to back in 979. Sadly, he never had the resources to begin drilling on his own terms. He has them now.
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Fallschirmjäger
The difficult and spread out nature of our nation causes problems both for domestic and foreign military operations. While traditionally this has been solved with the use of naval warfare, recent developments in our air force have made the creation of a specialised paratrooper unit more attractive, as an alternative to invasion and transportation by sea.
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Doctrinal Developments
Despite our military expansion and modernisation in many areas, our doctrine is still outdated- something that is only worse with our updated and larger army. To do our new forces justice we should delve into modern military theory, with the help of both domestic and foreign experts.
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Guard the Skies
It would by a pity for our skies to by controlled by foreigners, but we must be prepared for the threat of such happening. While our air force may be our first line of defense, if it is defeated our infantry should have an answer for our enemy's bombers- mighty anti-air guns to shoot our enemies out of the skies, and allow our soldiers defense against their barrages.
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Adopt the Glockenreiher Code
Some engineers have convinced Meyer of supporting a "miracle" cipher machine where a machine decodes messages with a system using rotors and a plugboard. While it is not all it has been touted to be, it would still be a great boon to our military and allow for more secretive operations.
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Despite all our doubts, our engineers have delivered something beyond our wildest anticipations. We have finally gained our very own system of encryption. Named after a sneaky zebrican bird, the Glockenreiher and its rotor mechanism allows us to encrypt our communications and documents in a level of sophistication never seen before. Now, we can use them at our leisure and should any enemy eyes get too curious, they would only get series of meaningless numbers and letters.
Despite all our doubts, our engineers have delivered something beyond our wildest anticipations. We have finally gained our very own system of encryption. Named after a sneaky zebrican bird, the Glockenreiher and its rotor mechanism allows us to encrypt our communications and documents in a level of sophistication never seen before. Now, we can use them at our leisure and should any enemy eyes get too curious, they would only get series of meaningless numbers and letters.
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Fallschirmjäger Panzer Division
Stories of great war machines have long intrigued Meyer and with the development of the tank in foreign nations he has taken interest. As a counterpart to our elite Fallschirmjäger troops, our new panzer division would be our first entry into armoured warfare, and open up new opportunities for our army, as well as provide elite armoured support.
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Connect the Islands
Our islands are distant and difficult to travel between. While for long we have used boats to bridge this gap, with our expanding air force the opportunity for the use of air travel for transportation has also become a possibility. In order to facilitate this we must first expand our existing bases and develop one on the northern islands to allow transportation between the two.
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Guard the Armee
While normal fighter aircraft work fine, when it comes to defending our airspace from superior enemies, we do not need the range they offer- range that could be traded for superior weaponry and armor. Let us modify our airplanes so that they are knights of the sky. While we won't be able to go far from our islands with them, we can control our lands better.
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Napalm
With our air fleet growing larger in numbers, and especially with our focus on close air support and bombing, the use of alternative weaponry has crossed the minds of some- and has reached Meyer, who has approved the use of napalm, a petrochemical and jelly compound which is highly flammable and destructive, perfect for use by our bombers.
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Hauklandian Rocketry
Meyer's interest in rocketry is not new, however, before our air force was properly developed it was but a dream. Despite our still low resources, our leader has ordered research into rocket technology which he believes to be the future of warfare. Whether he is right or not is yet to be seen, but these investments will allow us to develop technologies few others have.
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The Best of the Best
It is the belief of some that only the most elite should be allowed in the air force- which is considered by some to have a higher quality of life than other branches. By promoting this attitude and enforcing tighter standards we can ensure that our airgriffons are well-trained and disciplined above the rest.
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Meyer's Flying Aces used to be among the best pilots there were, back in 979. They were bold, young, unorthodox and innovative. But they grew older and fewer in numbers. Now, as we are investing in our Air Force, a new generation of pilots are getting ready to continue the legacy of the Aces: to be the best of the best.
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The Meyer Institute of Aviation
Our focus on elite pilots and rapid development of more advanced technologies and doctrine has culminated in the opening of a university for pilots, mandated by Meyer himself- the aptly named Meyer Institute of Aviation. All pilots are to go through special training in this school, training them in both pilotting and how to fly at night.
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Meyer-Institut für Fortgeschrittene Luftfahrt
The story of Hermann Meyer and his flying aces began the Imperial Airforce Academy back in Griffenheim. It is only fitting that his success is celebrated and honored in his very own academy. Those who will leave these walls will have both a modern understanding of flying tactics and knowledge and the legacy of the Flying Aces' boldness.
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Reinforce the Kriegsmarine
The sea divides our country and therefore controlling it is necessary to control our nation in its entirety- and yet, our navy is small and outdated, a sad display. We must quickly remedy this if we are to maintain control of our nation and to have the possibility to stage operations abroad.
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The Haukland Base
The naval base in our capital, Haukhamn, should be expanded. With our navy growing larger, we need a centrally located naval base for our ships to operate out of on blue-water operations and our capital allows both that and for our ships to be closer to civilian and industrial centers.
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U-Boat Experiments
The development of the unterseeboot, shortened by some to U-Boot, has fascinated many and is thought of as a sound investment. While these crafts are not especially effective at controlling the sea, they can easily disrupt enemy supplies at sea and attack with surprise and with strong firepower.
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Haukland has long been a piracy hotspot, one that the Griffon Empire successfully eradicated, centuries ago. But piracy, like weeds, have a way of making a comeback. And today, once again, the pirates ships are sailing freely across the Hauklandish Isles.
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A Grand Flagship
With our navy expanded, we need a ship to rally around- and what better than a grand battleship to guide our navy? A mighty ship made with the latest technologies will both garner more public support for our navy and improve morale for sailors, while being a strong presence at sea as well.
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Third Time's The Charm
Here we are. Haukland. It certainly isn't Griffenheim and it's somehow even more remote than Cloudbury. There is much not to like about this place, like the rain, the pirates or anything else really. But at least, it is safe and it is a place for the heroes of the revolution to call home. It will do. For now.
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To Avenge The Marshal
We have succeeding in evacuating from the continent but our historic leader, marshall Kemerskai never left the shores of his home. Now we find ourselves without the help of the founder of the Dream but his Dream lives on with us. We shall never forget him, nor shall we ever falter. The Revolution continues!
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To Unite Our People
Divisions cost us our dream in Cloudbury but it was only by working together that we have pulled off the revolution of Haukland. Only by remaining together and united in purpose, can we live on and fulfill our mission to the world. We will have loyalty to the cause and to one another or we shall die alone in these isles.
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To Save Griffonia
With our defeat in Cloudbury, Griffonia is left to suffer in the flames of war and the oppression of old regimes and misguided ideologies. The Republic in Haukland needs to succeed and stand as a banner of hope for all on the continent. Let them all now that in time, we will come and that the torch of democracy will never be snuffed out!
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To Bring Justice To Meyer
Despite the tragedy brought upon us by the retreat from Cloudbury, we have at least be given the opportunity to right one of the oldest wrongs done to our cause. Hermann Meyer, the traitor and thief of an entire air force, is in our claws and this time, his bravado won't save him. It is time for the pirate to hang.
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To Learn From Our Mistakes
To fail once can be attributed to bad luck but to fail twice means errors have been made. To prevent a third failure, we will need to take a step back and take a hard look at what lead to our downfall in Cloudbury and Griffenheim. How we dealt with the locals and how we managed our internal differences. Where we compromised with our ideals and where we failed to accommodate reality.
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Hold The Haukhamn Conference
Now that we have settled the most pressing matters at claw, we can begin to settle down in this new home. We have come here without a leader and so, we need to decide on who can best become the new face of the Republic to the world. We will also have to decide on how to organize ourselves in these isles and prepare planning for the future of the cause.
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Military Unification
Nogriff in the Hauklandish isles has paid the price of blood for the republican ideals as much as Kemerskai Jr did. As such, the young Kemerskai has convinced the Council to let him take a hard stance. The flight to Haukland will be our last chance and we cannot take any chances. It is time for the guns to do the talking, whether the interlocutors are the locals or our continental enemies!
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Political Tutelage
Haukland is an unruly land, one in which chaos was only tempered by loyalty to warlord rule. Under Sunglider's leadership, the NRP will establish a strong but benevolent state. We will slowly slowly bring order to the land and educate it in the ways of democracy under a one-party tutelage. The Hauklander will in time make their choices but for now, they shall learn.
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Constitutional Government
For decades now, the Republic has continuously compromised on its ideals and let emergency rule be the law of the land. To continue on this path of failure would be tantamount to insanity. It is time to trust our people and more importantly into our very ideals. To stand, the Republic needs to act like one and Emerich will make sure of it.
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Drastic Measures For Drastic Times
The Iron Marshal did his best but the dire times call for steel resolution. We have no time for due process and constitutional conventions. This is war and our citizens can complain when victory is achieved, not before! As for the Meyer's loyalists... Shot! All their foreign allies? Shot! Anyone who sold him pickled herring? Shot!
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The Last Guard
The exiles have been whipped up into shape. The Republican Guard may not be the largest force in Griffonia but it will fight beak and claws to defend the Dream. Come and take it!
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Found The Haukland Garrison Command
We need to rebuild our entire command structure from the ground up. We won't win this fight with a rag-tag group of plucky adventurers or let ourselves be divided by warlords. Haukland's defense can only be achieved with a centralized military staff entirely dedicated to discipline and planification. In such a tiny territory, we need not be afraid to manage every single details.
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Haukland Garrison Command
The centralized command of Haukland has taken charge. Under its authority, the isles are becoming a true fortress, one that any enemy of the Dream will crash on. And when they lay dying on our beaches as the tricolour flies still over our casemates, the world will know that the NRP does not die.
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Into The Future
Haukland is all we need to truly found a new republic. Kemerskai Jr. has rebuilt the structures of the old marshal's regime, and crushed the traitorous resistance with an iron fist. From the ashes, the Republic has been reborn, like a phoenix, and we will never surrender or cower to the Imperials and their dogs ever again.
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Liberty In Order
Despite our tutelage, the republican government will not be one of boundless arbitrariness. We are no kings and as such, we will maintain a certain degree of personal freedom for all citizens, something that the many eccentric exiles in this land will appreciate. And while participation will be limited for the time being, each citizen will be protected under the rule of law.
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All Rights But Voting Rights
The Rule of Law has been established in Haukland. Each citizens will be given due process and every rights proclaimed by the NRP manifesto save for one. Elections will have to wait but each and everygriff will be protected nevertheless.
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Disband The Council
The "Council for the Salvation of the Republic", or CSR, that has ruled the Republic in the last few months, is undemocratic and unconstitutional. It must be disbanded and replaced with the rule of the civilian National Republican Party, regardless if we are going to hold free elections or not.
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The Last Guard
The exiles have been whipped up into shape. The Republican Guard may not be the largest force in Griffonia but it will fight beak and claws to defend the Dream. Come and take it!
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Focus On Integration
For all his crimes and arbitrariness, Meyer seemed to have found a way to cohabitate with the Hauklanders and not all of them have applauded the tricolour flying over Haukhamn. We need to take steps on integrating locals into our government and show them that we are not the oppressors that the pirates and Meyer loyalists are painting us to be.
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Hauklander-Republican Synthesis
Independent Haukland has been a disaster of piracy and lawlessness but now, we are here and we must learn to live with one another. But we can also learn from each other. Democracy is certainly a better fit for this land than autocracy and we republicans can certainly take inspiration from the Hauklander can do spirit and boldness. Perhaps here, a truer republic can be born.
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The NRP has been and shall always be one of the greatest organization in Griffonian history but it may not encompass all that we are. Ideology and principles are one thing but Haukland has its specificities that we have embraced. We are the Republicans of Haukland and we will prevail as Hauklanders.
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A New Dream
Our failure in Cloudbury was in great part due to us not realize that we weren't simply exiles in those cold lands but guests among a population with their own inspirations. Haukland must become an example of what a true republic can be. We will prove that our cause is the path of success here rather than spout wishful promises of better tomorrows.
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The Dream Above All
Haukland is our home for now but we cannot let those who look up to us on the mainland think that we have abandoned us. The Dream is and will forever be one of a Griffonian Republic and Haukland is simply the last free province of that republic. To let anygriff think otherwise is to admit failure.
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Go It Alone
The fight for the Dream has always been a lonely fight against impossible odds. Our allies either don't exist or have no interest, means or will to stand with us. And so, we shall continue the fight on our own. It only takes a single griff to carry the banner of truth and freedom after all.
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A Deal With Maar
Our dreams of a Griffonian Republic were truly our owns but in this great hour of need, we must come to terms with our need for help and that help comes in the form of Equestria. Despite living under a milleniary monarchy, the ponies believe in harmony and may be willing to help us institute a regime unbound by their archaisms and limitations. Hopefully.
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For Our Defense
Our limited resources must be allocated in priority to our military. The Republic cannot stand on ideals alone and the revolution will be an armed one. Should any threat come to the shores of Haukland, they will be met by cannons and guns. They will be dead before they even get to our beaches. This will be costly but such is the price of enduring freedom.
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For Our Prosperity
Haukland is a poor land and any investments in the military will always be limited by what limited resources we have. As such, we need to put the needs of our economy and people first. By bringing welfare and prosperity to these islands, we will boost morale and eventually be able to invest more in our military. It is a gamble but one that can bring us victory.
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A Republic Reborn
Finally! It took a lot of efforts but the Republic now has a safe and well-organized fortress in Haukland. It only needs a fresh coat of paint and you could even think that you were in Griffenheim! Well, maybe after a bottle of schnapps. Alright, four. But it is somewhere we can hope and as long as there is hope, the Dream is alive.
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Category:
- 2.2.1