Arcturian Order shared national focus tree/scriptoutput
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The Final Decree of Arcturia
Action must be taken. Torygg will address the nation about the undead hordes to the east, the issue of the great enemy will finally receive the attention it deserves. Torygg will see through that his decree ends with the end of the Dread League once and for all. Dark shadows lurk in the background. |
The Future of the Arcturian Order” in 6 days
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The Bell Tolls
Torygg is dead, slain at the hooves of a foreign assassin. We must see to it that the blame for his death does not divide the people, civil unrest this close to the great enemy will be our undoing. All attention is drawn to the east, upon which where the Dread League lies. Headmaster Torygg would have wanted us to do this. The bell tolls for death. To death we shall go. |
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A Matter of Succession
We must look to the future, two successors exist to take his place. Østwald Vind the Traditionalist, and William Steel Beak the griffon of the people. A choice must be made if we are to continue protecting these holy lands, each successor will define the Order decades to come. Spe Futuri Praepara Pessimus. |
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Questions: Dread League
The Dread League is the mortal enemy of the Arcturian Order. For centuries, we have stood strong, holding on to our walls and castles, not giving an inch. We will of course continue on this path, protecting all the world from the enemies of life itself. Though perhaps...a different approach is in order.
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Favour the Senate
The Senate must look within if seeks to plan forward, Tradition and Justice must prevail over all else. Such a choice would favour Østwald Vind Over William Steel Beak. The Stoic Traditionalist Østwald believes in the preservation of Arcturian Scripture, which a majority of the senate devoutly reveres. |
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The People's Choice
Having favoured the people over the senate's drive to keep tradition, the populace has started supporting William Steel Beak as the candidate for Torygg's replacement. The senate is being pressured into electing William, or be faced with unneeded civil unrest. Arcturian Traditions will still be preserved. |
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The Senate Deliberates
The senate is being pressured by the people to favour William Steel Beak. An effort can be made to force the senate to consider him as the next Headmaster. As William is liked among the military, this action would greatly improve their outlook on life. The support for William Steel Beak grows. |
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Power of the People
The citizens of the Arcturian Order deserve better infrastructure and employment. In an effort to further modernise the holy order, William in conjunction with the senate, will put forth plans to improve the lives of their people. The future is looking bright for the citizens of Arcturia. |
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Elect Headmaster William Steel Beak
The time has come to elect the new Headmaster William Steel Beak is the only viable candidate. He is a griffon of the people and believes that anyone can better themselves. His devotion to the people of Arcturia is greater than his devotion to tradition. Much will change with the election of William. |
A new Headmaster
With a new Headmaster in power, the Arcturian Order can finally start putting the country back together.
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Senatorial Debates
The senate has been debating over the cabinet which will work along side Østwald Vind after his official election. It is time to draw these debates to a close and finalise the positions in the new government. Østwald Vind will want to work alongside like-minded traditionalists when his election finally comes to pass. |
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Legacy of the High King
To lead in the present, one must study the past. Østwald Vind seeks to study the history of the greatest leader the Arcturian Order has ever seen, the late Headmaster Torygg. From this, Østwald hopes continue his legacy of protecting the world from the Dread League, perhaps even deal with the problem himself. |
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The Headmaster has studied Torygg's legacy, from this he has learned of ides to apply.
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Senatorial Funding
The senate desires to push their growing concern over Rosa Maledicta of the Dread League to the east. They will support Østwald Vind in his bid to construct more militarily-purposed factories as part of the growing effort to combat the undead tides. It will not be enough alone however, as more work needs to be done. |
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The Guilds
Østwald has thought of the benefits of establishing guilds to run production centres around the Holy lands of the Arcturian Order, and has put forth a proposal to see them through. The introduction of guilds into our economy will allow certain sectors to specialise in certain products, allowing for more efficient end results. This will come at the cost of the senate's own idea. |
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Elect Headmaster Østwald Vind
The time has come to elect the new Headmaster. Østwald Vind is the only viable candidate. He does not deliberate on the fate of necromancers, they get death and nothing else. His election will follow standard procedure and a parade will be held in the capital. Much will change with the election of Østwald. |
Tradition
Our history is our heart, and upholding who we are will give us the strength to survive. We have embraced this truth.
A new Headmaster
With a new Headmaster in power, the Arcturian Order can finally start putting the country back together.
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Stable Foundations
Following the election of William Steel Beak, he called for a meeting with the senate over matters of the local economy. With the economy in tatters following the death of the last Headmaster, William has drawn plans to implement a new economic plan centred around the well-being of the citizens of the Arcturian Order. What is the point of surviving if you can't live? |
All Eyes now look to the East” in 1 day | |
Rally the Knights
Enemies of life hear me. You have come here to be destroyed. The immortal gods are with us and we are invincible. Our soldiers, will strike you down. Our war machines will crush you, under their treads. Our mighty guns will bring the very sky crashing down upon you. You cannot win...
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Fortify The Border
The Dread League are coming. We must be ready to greet them with as much firepower as we can muster. Our ageing fortifications need to be rebuilt, an we must take advantage of new innovations such as landmines and heavy artillery batteries to further annihilate the undead hosts. Prepare and be ready...
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Desperate Measures
Following the election of Østwald Vind, a meeting with the senate and the highest ranking military officials was called. Østwald wishes to rebuild the tattered economy with a focus on the military. The Dread League poses a greater threat than it ever has before, and no chances can be taken. The Arcturian Order must mobilise for war, or face annihilation in the face of Death Itself.
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All Eyes now look to the East” in 1 day | |
The Undead Menace
The time has come, since the founding of the Arcturian Order the Dread League has plagued the north. War plans have been discussed and deliberated for countless years, these plans have finally been finished. All that is left is to to prepare the nation for war. For the first time in history, the living march on the dead. |
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The Arcturian Order Besieged!” in 1 day
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Reform the Armed Forces
For the past few centuries, we have fought the undead and occasional raiding bandit group with local militias and landed knights. The world beyond our borders is changing, we must adapt. The requirements for joining the Order's military are being altered, the younger are now eligible for recruitment. Some tradition must be sacrificed to preserve the sacred land of the Twelve Temples.
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Remembrance of the Past
Our military history is important, this cannot be stressed enough. Countless years of defending our eastern border against the Dread League have allowed us to hone our skills on killing the undead scourge. Our military officials should read into both old and new conflicts, perhaps something can be gained from our long history. |
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Open the Gates of the Tarpeian Rock
In the days of old, we could afford to turn away those who sought to journey to the holy lands of Arcturia. The Dread Hordes were always able to be pushed back, but today we face a different story. We must accept these people now, or face being overrun by the encroaching undead hordes now lead by Rosa Maledicta. Open wide the gates of the Tarpeian! |
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Upon Which The Dead Do Not Cross
Foul winds blow from the east. Old castles and ancient fortifications are all that lay between us and the Dread League. The senate has ordered the craftsgriffs and the military to renovate these decrepit buildings. We will stand tall over the walls that overlook the Dread Peninsula, as they are the first and last line of defence against the Dread League. Long may they stand!
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In the Grace of the Divine
In the Gods we must trust, for the Gods to trust us. Our Holy Knights will be granted the highest of blessings from the Twelve Temples. Their might will be unwavering in the face of death, prowess unmatched by most of our soldiers. In the grace of the divine, our soldiers will march upon the dead. |
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Seal Close the Gates of Tarpeian
We must not give up faith in ourselves! The Dread League may have hounded us for our entire history, but we need not falter! We will always be able to stand against the hordes of the undead that lie to the east! We should close the Tarpeian Rock to all outsiders, as we do not need them to accomplish our sacred duty! |
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For the Order!
We must preserve the sanctity of our order! We will not charge blindly into the night when the dead come crawling up the walls! Any soldier of the Order will fight to the last breath, each soldier a bastion from which to defend the living. Each life spent will be a thousand saved. Serve the Arcturian Order, and she shall serve you. |
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For the Faith!
Our very religion stands to lose to the Dread menace, our holy Gods will be threatened by Rosa Maledicta and her petty machinations! We will not allow this to come to be, we will not lose faith under any duress posed by the hordes of undeath. The time has come to stand by the very faith hold ourselves to! |
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To the Sword
No more! We must not dawdle with our methods when the dead do not rest. If we are to die by the sword, we must train by the sword. The Holy Order of Arcturia will see through the introduction of streamlined and focused training regimes that ensure that more brave soldiers can stand against the Dread League when the time comes. May we become the sword that cuts down the Dread Hordes. |
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Consecrated Home
The Home is Sacred, The Home is Holy. We do not know what it will take to drive the fight to the enemy beyond our walls. The senate and ranking military officials have decreed that we must fortify our home in preparation of what is yet to come. The Dread League will struggle when every house is a castle. |
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Holy Rites
We must send forth our missionaries to sanctify the lands in the name of the Twelve Temples. We will see that the dead do not rise in the lands we own, we shall see to the pacification of the rebellious. The Arcturian Order will see to the preservation of peace in their lands, at the behest of the holiest of their Gods ordained rights. |
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Death or Salvation!
The time has come to make a statement to our military. That the walls to the east need more valiant soldiers! Every last able griffon or pony within the Arcturian Order will be called to serve: Be they criminal, serf, janitor, or farmer. All will be called to fight. We must strive through death to seek salvation! |
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No Surrender! No Retreat!
We must ensure our country is secure! Not one step will be made into our borders without a cost to their army! We will see to it that our knights and troops are aware of the costs of retreated from the field of battle. The fate of all life hangs in the balance, and we are the best candidate to defend it. We cannot surrender, or all life will suffer for in kind. |
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Blessings from the Gods
Our soldiers are weary, the fight rages and we are struggling to cope. But relief is given to those who need it most, the high priestesses of the Twelve Temples have been praying for miracles since the war began. We have finally been answered, as many of those who refused to fight before have seen the devastation wrought by war. They have joined the war effort against the Dread League. |
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A Story Begins Anew
We must write a new book. Looking to the future is the only way we will be able to solve the problem of the Dread League and Rosa Maledicta's minions. Manufactures for military equipment will be built for our brave soldiers out there in the field, ready to write the new annals of our history. We will not define ourselves by our past. |
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The Shield of Hope
The Shield of Hope is an ancient artefact which is said to have the power to purify all evil. Even that which lingers in the most villainous hearts. To have such a weapon would greatly benefit our cause. The only problem is that the shield is said to reside within Magehold, in the very heart of the Dread League's spire. |
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Dynastic Politics
Our Headmaster can establish a monarchy, the days of relying on the senate to approve of his major policies or actions will be over. The Arcturian Order will become a prospering kingdom, a shining star among those in the frozen north! Our leader will be the king of this grand new nation! |
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Negotiate with the Senate
Our Headmaster can negotiate with the senate the terms of establishing a constitutional monarchy. The senate will not be happy with the surrendering of their powers this action will force upon them, but the days of the undead horde are coming to a close, a new chapter must be written in the long and ancient history of the Order. One without the old Senate. |
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The War Trials
Rosa Maledicta was captured after our victory over the Dread League. Her corruption abated by the use of the Shield of Hope. As a result, she is docile, and she seems to regret what she has done. She came to us willingly and allowed herself to be put under arrest. Now her fate is in our claws. Many advocate for her timely execution, but there are others who embrace the pony way and say she should be reformed.
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The Fate of Rosa Maledicta” in 1 day
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Firm Investments
It just so happens, due to our relative isolation, we have preserved some of the ancient crafts. These crafts have fallen into mystery for the rest of the world, however they are viewed as antiques and collectable items for those who can afford them. We can exploit this trend, and trade our genuine artisan 'antiques' for knowledge of more modern practices.
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Lessons of the War
There are many lessons to be learnt from our victory over the Dread League. There were systemic failures in our organisation as well as our tools of war. Yet there were also successes that we should learn from. Our generals will begin to dissect every part of the war so we might be better prepared for conflict in the future.
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Towards a Brighter Future
The dust has settled upon the northern land of Arcturia and the Dread Peninsula, the dead having finally been laid to rest. Much needs to be done, the Arcturian Order's only purpose has been fulfilled. We must look towards the future now, as the ghosts of the past no longer defines the paths our future could take us down. We must look down these paths to realise the future. |
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Windigo threat
A new nightmare has emerged, even more horrific than the last. Can we survive?
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Revitalise the Economy
The Order suffers from a poorly structured and managed economy. Intervention is needed if we are to survive in the far north with the neighbours we have. A government instituted drive to find better ways to industrialise the Arcturian Order is being initialised. This should provide us with the push we need. |
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Invest in the Civilian Sector
To better support our population this far north in the changing world, we must construct factories to support them. We shall order the best craftsgriffs from across the Order to build these factories post-haste, so that relief may find the citizenry faster. More work is to be done if the country is to stand on four legs again. |
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Rebuild the Military
To support a growing army, one must support the growing demand for military equipment. To answer this issue, the government will push the construction of munition and equipment factories to the highest priority. The Arcturian Order must support their growing military. The undead to the east do not rest. |
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Military Infrastructure
The armed forces of the Arcturian Order will need the proper infrastructure to support the new equipment that will be deployed post-industrialising. Larger and more durable roads must be built, tracks and steam train imported from abroad. If we are to defend against this new threat from the Dread League, we must ensure we can move our military through the lands of our Holy Order.
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Resource Access Initiative
There are many untapped resource deposits in the countryside, and our railway network is not ideal for transporting large amounts of goods around the land. Improving our infrastructure will surely help to maximise our access and exploitation of any resources within the territory of the Order.
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Rebuild the Industrial Sector
With the groundwork laid in place, the Holy Arcturian Order can begin the final phase of its industrialisation plan. The senate will invest a small sum of the Order's wealth into further industrial development, pushing the drive to work harder into the workers whilst also finding ways for them to work smarter. Arcturia should benefit from heightened factory output after the initialisation of this plan.
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A Deal with Death Itself
The Dread League is our mortal enemy since time immemorial. It was always going to come down to a holy war between us and them...although there may yet be another option. Across the border, in the League's blighted lands live people...ponies, griffons...perhaps it may yet be possible to pacify the League peacefully.
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Opposites attract?
For so long have we been focused on our rivalry with the Dread League, we never bothered to look deeper...in the end, we are not so dissimilar from each other. Especially the League's leader, Rosa Maledicta, is very intriguing in her views and style of leadership. We must seek some sort of accommodation with the League.
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Friendship is Magic!
Today, we have all learned that friendship truly is magic. The Dread League and its leader, Rosa Maledicta, have agreed to peacefully integrate into the Holy Order proper, giving themselves up for purification. This is truly a momentous occasion, never in a thousand years would anyone have seen this coming.
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Secure Control over the Dread Peninsula
We've sacrificed much but we've finally managed to secure complete and absolute authority over the Dread Peninsula. However, the people who remain are by no means our friends. In order to address this issue, our senate is calling for the establishment of colonies throughout the Peninsula.
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Re-Affirming Our Beliefs
It may have taken a millennium but we have finally done it. Our devotion to the holy text has allowed us to finally overcome the Dread League and instil complete control over their accursed peninsula. For now, we will celebrate. However, what will the future hold for a military order with no foes to fight? |
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The Holy Constitution
It was through change and adaptation that we overcame our millennium of conflict. So, it is only fitting that we continue to cement the values of harmony by drafting a constitution supporting the freedoms of speech, assembly, politics, and expression. Though, unlike other harmony-leaning kingdoms, we should be conveniently silent on the freedom of worship.
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Subjugating the Tribes
The Northern Tribes did not exist when our holy mission was first bestowed upon us. However, once the tribes had been unified they stood idle as our knights perished protecting them. Now that the League is finished, we have every right to occupy Fiana's lands and extract our payment. |
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A Holy Empire
The lands we rule are recently conquered and their citizens show little loyalty to our authority. To address this, our senate wishes to federate the lands into a series of petty kingdoms. On paper, this sounds similar to what has ailed the Griffonian Empire for centuries. However, our petty kingdoms will act more lie governorships with kings appointed by the Emperor rather than some hereditary system.
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An Imperial Army
Our newly federated kingdoms find it easier to recruit from the local populace, due to the perception that these 'kingdom' armies are somehow autonomous of the Holy Imperial Army. However, this couldn't be farther from the truth. These recruits may believe they are serving a local lord, but in reality, they pledge allegiance to the Emperor and the Emperor alone.
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Purge The Heretics
The lands we've recently conquered hold a considerable population of Maar supporters, especially within the former lands of the Sunstriker Clan. This religion is an upfront to our order and can not be allowed to exist. For our own good, we must purge those who worship this false idol.
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The Holy League
Centuries ago, our Holy Order was under siege, driving us to our most desperate hour. However, when things looked bleakest an army crested the horizon and slammed into the Dread League's rear, shattering them. It has been a long time since this victory, but the memory of the Holy League is still fresh in our minds. |
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Invitation to the Council
To our south lays the Watertowns, a confederation of small townships aligned under the banner of communism. While we have no love for this philosophy, it does leave Watertown in a precarious situation, wedged between unfriendly regimes. If we exploit this weakness we can pressure them into our alliance while also shoring up our south-eastern flank.
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Invitation to Sunstriker
While the lands held by the Sunstriker Clan are modest in terms of population and industry, they hold several potential benefits. The first is the rich mineral and gem deposits in the north, which could fuel our industry in the event of blockade. The second, is the heavily mountainous terrain which, if brought in line with out faction, will be very helpful in defending against southern aggression.
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Invitation to Fiana
To our west lies the Northern Tribes, a kingdom ruled by [NTR.GetLeader]. An alliance with them would be highly attractive. Their capital, Everfrost, is the second largest city in the north, offering a wealth of industry. Their terrain is dense with forests and hills, offering a very defensible situation. Lastly, their monarch is aligned with harmonic values, meaning they are a natural ally.
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The Second Holy League
Now that our alliances are properly cemented, volunteers from abroad have begun to flood in. This fresh ponypower provides us the means to form a second Holy League in the image of the first. However, the new recruits also come from lands with a wide range of radically different ideologies, which is proving to be a problem. |
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Enterprise Doctrine
Due to the limited scope of our naval infrastructure we need to focus our build up efforts either around battleships or carriers. Admiral Lofty Enterprise, favours the construction of carriers, pointing towards their revolutionary role within the Equestrian Navy as a chief example of their benefits. |
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Hofschroer Doctrine
Due to the limited scope of our naval infrastructure we need to focus our build up efforts either around battleships or carriers. Minister of Navy Agnis Hofschroer, favours the construction of battleships, believing that carrier plans cannot hold up under the harsh northern weather. |
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His Majesty's Naval Academy
We've built the facilities, we've selected a flagship, and now it's time to actually begin developing a combat effective doctrine. To achieve this, the senate has called for the immediate establishment of a naval college in Magehold to train new officers and bring together the brightest minds in naval tactics. |
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Rethinking the Wing
We're griffons, and griffons fly. However, the modern world has created machines which fly faster, carry more weapons, and dish our far more damage then any lone griffon could ever hope to muster. This revolution in flying may seem jarring at first. However, if we wish to survive in this strange world, then we need to adapt. |
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The New Knights
Around our best pilots have risen a certain celebrity status, with people worshipping them like the heroes of folklore. Other kingdoms may call them aces but, to us, they are knights. And while many things change, our commitment to giving our knights the best equipment has stayed true. |
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Angels from Above
A tank approaches an infantry unit on the plains near Chloeland. These foot soldiers are left helpless against the approaching brute. Yet a quick thinking officer uses his radio to call for help and within five minutes a buzzing can be heard. A moment passes before the angel breaks the fog and unleashes its payload upon our enemy.
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Air Arcturian
Air Arcturian is a crown corporation established to provide flights between the major settlements of our kingdom. An extension of this mission is to construct, expand, and maintain runways across the land. While this mission is civilian in nature, these runways can be claimed during wartime and used by military craft.
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Spindle's Flying School
Our air force has grown greatly in the past few years, both in terms variety and size. In order to address this change, our military has asked Air Marshall Ewe Spindle to establish a flight academy in Pondwatch, allowing for the training of future pilots and the development of doctrine. |
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Studies from Abroad
While the sacrifice of our knights and levies are at the forefront of our mind. It is important to remember that other wars are currently raging. Wars which use tactics, tools, and philosophies downright alien to us. So, if we wish to modernise our forces, then we must first look at these conflicts and study what exactly modern war entails.
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The New Spear Tip
The philosophy of military councils around the globe are split on the role of tanks. Should they be light vehicles used for rapid breakthroughs and encirclements? Or are they heavy landships to support our infantry? These questions are important, though we must first develop tanks before their doctrine.
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A New Bombard
Artillery has proven to be a devastating weapon of war and has been used to great effect by the industrial nations of the planet. However, before we can create a proper artillery doctrine, we must first upgrade our existing cannons into something more fitting for modern conflicts. For starters, we should adopt shells. They are apparently all the rage. |
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Establish the Torygg Military Academy
Our kingdom's research base is incredibly small, depressing what little scientific advancement we can muster. In order to address this, the senate has called for the establishment of a military academy which will both develop doctrine while supply research space to weapons and equipment development.
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Specialists from Abroad
Our industrial base lags far behind the rest of the world. Fortunately, this means that we don't need to reinvent the wheel. Instead, our senate proposes that we use the recently liberated assets of the Dread Peninsula to hire talent from abroad in order to help us rapidly leapfrog through our industrialisation.
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Re-vitalisation of the Peninsular Economy
With the League's fall, many shops have been left vacant upon the Dread Peninsula, leaving behind a plethora of unused industrial assets. Our senate has voted to set up a crown corporation to seize these abandoned assets and re-purpose them for the good of the [HLR.GetName]. |
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Restarting the Magehold Armoury
The armoury at Magehold was the centre of the Dread League's weapons production. Since our annexation, the forges there have been operating at a fraction of their peak productivity. Our generals have asked us to funnel resources into rebuilding these damaged forges, bringing them back to full production. |
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The Railroad
The [HLR.GetName] is held together by a series of roads as old as the order itself. This makes the transport of goods from one location to another costly, slow, and cumbersome. The opening of a rail line from the Tarpian Rock to the End may seem modest, but it's a first step in revolutionising our economy. |
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Factories
Traditionally the production of everything from fine wine to bandages to wagon wheels has been handled by artisans. While this can be beneficial in terms of quality it is far less efficient in terms of quantity. In comes factories, facilities which allow for a sea of unskilled labour to become an effective machine. |
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King [HLR.GetLeader] Arms Factory
Historical the production of arms has been handled by blacksmiths and other skilled artisans throughout our kingdom. This is a process which is slow, inefficient, and creates room for drastic quality differences. This change with the opening of the King [HLR.GetLeader] Arms Factory. |
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The Highway Commission
The recent rise in the number of cars, buses, and trucks within our lands has shown just how inadequate our road network is. Our senate has proposed that a commission should be set up to address this issue by financing a series of road-building projects in order to better connect the major settlements of our kingdom. |
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Establishment of the ATS
The Arcturian Telecommunication Service is a crown corporation set up in order to maintain, build, and develop the newly created telephone and radio systems of the [HLR.GetName]. While the company is civilian in nature, it does have a partnership with the military into researching the use of radio in plane detection and, more experimentally, looking into the development of mathematical machines.
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Harhmclaw Technical College
While the use of foreign experts has helped our economy immensely, we are beginning to hit the limits of their expertise. Instead, leaders within the senate are calling for the establishment of a technical college in order to foster our own class of engineers and technicians. |
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King [HLR.GetLeader] University
A university is the mark of a truly modern kingdom. The King [HLR.GetLeader] University is built upon the foundations of the Harhmclaw Technical College and expands the school's engineering department to include ones in medicine, science, law, theology, and philosophy. |
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Category:
- 2.2.1