Changeling Lands (Thorax) national focus tree/scriptoutput

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Focus Prerequisites Effects
Fight For What Is Right icon
Fight For What Is Right
"I want to know all about friendship, and maybe one day I can take that knowledge back to the Changeling Kingdom! If my kind learned how to create love for one another, maybe they wouldn't have to take it from others!"
  • Gain Ponypower 50 000 Ponypower
  • Gets the National Spirit Generic victors of ww1.png “Harmony or Death”
Harmony or Death icon
Harmony or Death
  • War Support: +30%
  • Weekly War Support: +2%
The Hives will be free! We fight on, to the last!
  • 2 000 units of Flag of Changeling Lands Changeling Lands Bolt-Action Rifles is added to the national Stockpile
Establish Hive Militias icon
Establish Hive Militias
Several smaller hives have pledged support to the ideals of harmony, and wish to put their troops under our command. Their help will not go forgotten!
  • Requires the following:
    • Fight For What Is Right “Fight For What Is Right”
  • Is at war with Flag of Changeling Lands Changeling Lands
  • Gets the National Spirit Generic manpower bonus.png “Hive Militias”
Hive Militias icon
Hive Militias
  • Division Organization: −15%
  • Division Recovery Rate: +20%
  • Recruitable Population Factor: +2%
  • Planning Speed: −50%
Several Militia Groups have been organised inside Soryth, while their lack of organisation may be 'abysmal' as Pharynx likes to put it, they more then make up with the fervour and dedication to see the Changeling Lands free of Chrysalis's cruelty.
  • Gain Army experience 10 Army Experience
  • 500 units of Flag of Changeling Lands Changeling Lands Bolt-Action Rifles is added to the national Stockpile
Speak with Pharynx icon
Speak with Pharynx
Pharynx is Thorax's own brother and perhaps the second best Changeling general in the country, we must convince him to switch sides. Perhaps the title of Prince and his fondness for Thorax can make him switch?
  • Requires the following:
    • Fight For What Is Right “Fight For What Is Right”
  • Is at war with Flag of Changeling Lands Changeling Lands
  • Flag of Changeling Lands Changeling Lands:
    • Pharynx:
      • Set nationality to our country
  • 2 000 units of Flag of Changeling Lands Changeling Lands Bolt-Action Rifles is added to the national Stockpile
  • 200 units of Flag of Changeling Lands Changeling Lands Towed Artillery is added to the national Stockpile
  • 300 units of Flag of Changeling Lands Changeling Lands Light Tank Mk. I is added to the national Stockpile
  • 600 units of Flag of Changeling Lands Changeling Lands Truck is added to the national Stockpile
  • Custom effect tooltip: Spawns Four Infantry Divisions and One Panzergrenadier Divisions
  • Hidden effect:
    • load_oob = CCN_Pharynx
Foreign Aid icon
Foreign Aid
Several foreign entities would love to see Chrysalis lose control of the Changeling Lands, perhaps we could get some support from them? Undoubtedly, we could at least count on Equestrian support.
  • Requires the following:
    • Fight For What Is Right “Fight For What Is Right”
  • Is at war with Flag of Changeling Lands Changeling Lands
  • 500 units of Flag of Equestria Equestria Bolt-Action Rifles is added to the national Stockpile
  • 500 units of Flag of Crystal Empire Crystal Empire Bolt-Action Rifles is added to the national Stockpile
  • 250 units of Flag of Stalliongrad Stalliongrad Bolt-Action Rifles is added to the national Stockpile
  • 250 units of Flag of Kingdom of Olenia Kingdom of Olenia Bolt-Action Rifles is added to the national Stockpile
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • add_equipment_subsidy
      • cic = 500
      • equipment_type = infantry_equipment
      • seller_tags
        • EQS
        • CRY
        • NLR
        • VAN
        • SCS
        • LSP
        • NMS
        • CES
        • JUN
        • BAL
        • OLE
        • STG
        • STL
        • TEM
        • BUF
Protect Volistad icon
Protect Volistad
The city of Volistad is right on the frontlines of the rebellion. Losing it so soon would no doubt hurt our chances at fighting back.
  • Requires one of the following:
    • Foreign Aid “Foreign Aid”
    • Establish Hive Militias “Establish Hive Militias”
    • Speak with Pharynx “Speak with Pharynx”
  • [Scope]Svarm (316):
    • Is controlled by our country
  • Is at war with Flag of Changeling Lands Changeling Lands
  • [Scope]Svarm (316):
    • If:
      • Limited to:
        • Is controlled by our country
      • Add 3 Land fort Land Fort, on the province (11690)
      • Add 1 Land fort Land Fort, on the province (11693)
      • Add 1 Land fort Land Fort, on the province (11661)
      • Add 1 Land fort Land Fort, on the province (6702)
      • Add 3 Building slot building slots
      • Add 3 Military factory Military Factory
Antax Industry icon
Antax Industry
Hive Antax was the last Hive to fall during Chrysalis' unification wars, and as such has been neglected throughout Chrysalis' regime, perhaps we could offer some support in their efforts to build up?
  • Requires one of the following:
    • Foreign Aid “Foreign Aid”
    • Establish Hive Militias “Establish Hive Militias”
    • Speak with Pharynx “Speak with Pharynx”
  • [Scope]Svarm (316):
    • Is controlled by our country
  • [Scope]Den (323):
    • Is controlled by our country
  • Is at war with Flag of Changeling Lands Changeling Lands
  • [Scope]Den (323):
    • If:
      • Limited to:
        • Is controlled by our country
      • Add 3 Building slot building slots
      • Add 3 Civilian factory Civilian Factory
  • [Scope]Svarm (316):
    • If:
      • Limited to:
        • Is controlled by our country
      • Add 1 Building slot building slot
      • Add 1 Military factory Military Factory
Antax Mines icon
Antax Mines
The Changeling Lands have a lot of open space in the North. Many areas have not even been settled due to the various monsters infesting the region, we should clear some out and survey the area.
  • Requires the following:
    • Antax Industry “Antax Industry”
  • [Scope]Den (323):
    • Is controlled by our country
  • Is at war with Flag of Changeling Lands Changeling Lands
  • Add production of 10 Steel Steel to Den (323)
  • Add production of 10 Aluminum Aluminum to Den (323)
  • Gain +100% research bonus (excavation_bonus) (1 use) towards:
    • Shrinkage Stoping
    • Early Open-Pit Mining Operations
    • Standardised Mechanisation
    • Geological Mapping
    • Hydraulic Drills
Forest Roads icon
Forest Roads
We can construct several hidden road networks through the dark forests in the North connecting the two primary hives which support us.
  • Requires the following:
    • Protect Volistad “Protect Volistad”
  • [Scope]Major Forest (320):
    • Is controlled by our country
  • [Scope]Ghostly Square (321):
    • Is controlled by our country
  • Is at war with Flag of Changeling Lands Changeling Lands
  • [Scope]Major Forest (320):
    • If:
      • Limited to:
        • Is controlled by our country
      • Add 2 Infrastructure Infrastructure
  • [Scope]Ghostly Square (321):
    • If:
      • Limited to:
        • Is controlled by our country
      • Add 2 Infrastructure Infrastructure
Forest Airbase icon
Forest Airbase
We cannot leave our skies undefended. We need to fund a buildup of our airbases in the forest where we base our operations out of, in order to gain superiority in the skies - or at least a chance at it.
  • Requires one of the following:
    • Foreign Aid “Foreign Aid”
    • Establish Hive Militias “Establish Hive Militias”
    • Speak with Pharynx “Speak with Pharynx”
  • Is at war with Flag of Changeling Lands Changeling Lands
  • [Scope]Major Forest (320):
    • If:
      • Limited to:
        • Is controlled by our country
      • Add 2 Air base Air Base
      • Add 1 Infrastructure Infrastructure
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • 175 units of Basic Small Airframe(Sv.109E-4) is added to the national Stockpile
  • Else:
    • 175 units of Flag of Changeling Lands Changeling Lands Basic Fighter is added to the national Stockpile
Bittersweet Victory icon
Bittersweet Victory
We have won the war, but our nation has suffered hard. Our population is greatly wary of future war, our command structures have been purged and our economy is in ruins. If we hope to maintain a place on the world stage, we must rebuild, quickly.
  • If:
    • Limited to:
      • None of:
        • Has completed national focus Goal generic air fighter.png “Forest Airbase”
    • Complete national focus Goal generic air fighter.png “Forest Airbase”
  • If:
    • Limited to:
      • None of:
        • Has completed national focus Goal generic construct civ factory.png “Antax Industry”
    • Complete national focus Goal generic construct civ factory.png “Antax Industry”
  • If:
    • Limited to:
      • None of:
        • Has completed national focus Goal generic construction.png “Antax Mines”
    • Complete national focus Goal generic construction.png “Antax Mines”
  • If:
    • Limited to:
      • None of:
        • Has completed national focus Goal generic defence.png “Protect Volistad”
    • Complete national focus Goal generic defence.png “Protect Volistad”
  • If:
    • Limited to:
      • None of:
        • Has completed national focus Goal generic defence.png “Protect Volistad”
    • Complete national focus Goal generic construct infrastructure.png “Forest Roads”
  • Country leader gains trait:
    • Inexperienced Imperialist
      • Political Power Gain: −30%
      • Justify war goal time: −25%
      • Stability: +5%
  • Remove the National Spirit CHN political divisions.png “Changeling Civil War”
  • Remove the National Spirit Generic victors of ww1.png “Harmony or Death”
  • Gets the National Spirit Idea rom carol emptied accounts.png “Crashed Economy”
Crashed Economy icon
Crashed Economy
  • Consumer Goods Factories factor: 8%
  • Construction Speed: −50%
  • Efficiency cap texticon.png Production Efficiency Cap: −25%
  • Factory Output: −20%
  • Resources to Market: −30%
  • Stability: −10%
  • Daily Communism Support: +0.02
The Civil War has left the country poor and heavy losses, both in lives and industrial power. Bombed out hives and orphaned grubs are the poster of our national identity. Gold Muffin and his subordinates have taken to the streets to preach their ideology in the aftermath of this, if we do not solve this problem soon we may lose control of the country.
  • Gets the National Spirit Generic manpower bonus.png “Dismantled High Command”
Dismantled High Command icon
Dismantled High Command
  • Air Doctrine Cost: +75%
  • Land Doctrine Cost: +75%
  • Gets the National Spirit Generic victors of ww1.png “Opposed Militarism” for 1 year and 182 days
Opposed Militarism icon
Opposed Militarism
  • Division Recovery Rate: −10%
  • Efficiency cap texticon.png Production Efficiency Cap: −20%
  • Recruitable Population: −0.75%
  • War Support: −30%
The Hives has had enough of militarism, our subjects speak against the military at almost every turn. They cry for peace after the devastating civil war.
  • Gain Political Power 50 Political Power
  • Thorax has won the Civil War (?)
The New King icon
The New King
With our victory over Chrysalis, we must crown Thorax as our monarch. With him as our new head of state, we can begin restructuring our government into a proper harmonic monarchy, and pave the way for further diplomacy and reform.
  • None of:
  • Owns state Vesalipolis (251)
  • Thorax has won the Civil War (?)
  • Set base Stability Stability to 80%
Promote Marshal Dalzollene icon
Promote Marshal Dalzollene
Our command structure suffered hard in the civil war, and with the lack of loyalist generals our military finds itself in a state of disarray. We must promote changelings who are both well-versed in warfare and loyal to Thorax into military positions, and help fill the power vacuum we have created.
  • Requires the following:
    • The New King “The New King”
  • Remove the National Spirit Generic manpower bonus.png “Dismantled High Command”
  • Dalzollene becomes a Field Marshal
  • Custom effect tooltip: Attack Skill: 3

Defense Skill: 2 Planning Skill: 2 Logistics Skill: 3


  • Vikar becomes a General
  • Custom effect tooltip: Attack Skill: 2

Defense Skill: 1 Planning Skill: 2 Logistics Skill: 2


  • Aphididae becomes a General
  • Custom effect tooltip: Attack Skill: 2

Defense Skill: 2 Planning Skill: 2 Logistics Skill: 1


  • Viridula becomes a General
  • Custom effect tooltip: Attack Skill: 2

Defense Skill: 1 Planning Skill: 2 Logistics Skill: 2


  • Tsezguerra becomes a General
  • Custom effect tooltip: Attack Skill: 1

Defense Skill: 4 Planning Skill: 1 Logistics Skill: 1


Establish The House of Commons icon
Establish The House of Commons
The idea of a semi-democratic monarchy has been seen in a few places around the world. By adopting these ideas, we can maintain Thorax as a head of state while also giving the commoners a voice in the government.
  • Requires the following:
    • Promote Marshal Dalzollene “Promote Marshal Dalzollene”
  • Gets the National Spirit Generic pp unity bonus.png “House of Commons”
House of Commons icon
House of Commons
  • Daily Political Power Gain: +0.1
The representative of every major and minor hive is given a voice in the newly established House of Commons, allowing them to address their grievances directly to King Thorax.
Reunify The Nation icon
Reunify The Nation
While those loyal to our cause are many, so too are dissidents and loyalists. We must remind these enemies that we must remain unified, for the greater good of the changeling nation.
  • Requires the following:
    • Promote Marshal Dalzollene “Promote Marshal Dalzollene”
  • Gets the National Spirit CHN unity.png “A Nation United”
A Nation United icon
A Nation United
  • Daily Political Power Gain: +0.05
  • Stability: +15%
  • War Support: +5%
Changelings are only as powerful as the level of cooperation between them. The divided hives would be easy prey to our rivals, but when we stand as one, our freedom is secured and we can act on the power of our will. As such, the Changeling hives have given their full support to the rule of [Root.GetLeader].
Contain Reactionaries icon
Contain Reactionaries
Reactionary and loyalist elements still remain in our nation, and even in our government, some suspect. The establishment of an agency to crackdown on these is vital for the stability of our nation and government.
  • Requires the following:
    • Promote Marshal Dalzollene “Promote Marshal Dalzollene”
  • Gets the National Spirit Generic intel bonus.png “King's Protection Agency”
King's Protection Agency icon
King's Protection Agency
  • Political Power Gain: −2%
  • Supply Consumption: −5%
  • Division Recovery Rate: +5%
Pharynx has requested he be given control of a special taskforce to root out those who seek to harm the stability of the Kingdom, let us hope he does not cause too much damage.
Closer to Equestria icon
Closer to Equestria
For many moons, changelings and ponies have been mortal enemies. However, with our new leader following a way of governing quite similar to the of the ponies, it may be possible for diplomacy. If we can establish an embassy with the Equestrians, it opens up many possibilities for the future of our two nations.
  • Requires the following:
    • Establish The House of Commons “Establish The House of Commons”
  • Requires the following:
    • Contain Reactionaries “Contain Reactionaries”
  • Requires the following:
    • Reunify The Nation “Reunify The Nation”
  • [SCOPE]Event target equestria:
    • Exists
    • Current ruling party is Harmony Harmonic
    • Is at peace

The following will bypass the focus:
  • Is at war with event target equestria -->
  • Gain Political Power 100 Political Power
  • event target equestria gains opinion modifier “State Visit” (Opinion +50 opinion / Time 3 years) towards this country
Equestrian-Changeling Friendship icon
Equestrian-Changeling Friendship
With the warming relations between our two nations, business opportunities once impossible are now becoming a very real possibility. The economies of both Equestria and our nation are benefiting well from this thaw.
  • Requires the following:
    • Closer to Equestria “Closer to Equestria”
  • [SCOPE]Event target equestria:
    • Exists

The following will bypass the focus:
  • Is at war with event target equestria -->
  • Gets the National Spirit Idea FAR NCH trade.png “Equestrian-Changeling Friendship”
Equestrian-Changeling Friendship icon
Equestrian-Changeling Friendship
  • Daily Political Power Gain: 0
  • Resource Gain Efficiency: +10%
  • Construction Speed: +10%
  • [SCOPE]Event target equestria:
    • Gets the National Spirit Idea FAR NCH trade.png “Equestrian-Changeling Friendship”
Equestrian-Changeling Friendship icon
Equestrian-Changeling Friendship
  • Daily Political Power Gain: 0
  • Resource Gain Efficiency: +10%
  • Construction Speed: +10%
Non Aggression Pact icon
Non Aggression Pact
Fear of changeling attacks is something etched into the pony populace, ever since Chrysalis attempted to invade the Crystal Empire. With the signing of an official pact of non-aggression, we can help to assuage this fear, making ponies much more friendly to us.
  • Requires the following:
    • Closer to Equestria “Closer to Equestria”
  • Is an independent nation
  • [SCOPE]Event target equestria:
    • Is an independent nation
    • Exists

The following will bypass the focus:
  • At least one of the following is true:
    • Has a Non-aggression pact Non-aggression pact with event target equestria -->
    • Is in the same faction as event target equestria -->
    • Is at war with event target equestria -->
  • [SCOPE]Event target equestria:
    • Trigger country event “Changelings Seek Non Aggression Pact”
Join Equestria icon
Join Equestria
It is about time that we formalise our friendship with Equestria, and join their military alliance. The times of fear between changelings and ponies are long-gone, and in this new age we shall stand together as staunch allies, in the face of all threats.
  • Requires the following:
    • Non Aggression Pact “Non Aggression Pact”
  • Requires the following:
    • Equestrian-Changeling Friendship “Equestrian-Changeling Friendship”
  • Is an independent nation
  • [SCOPE]Event target equestria:
    • Is an independent nation
    • Exists

The following will bypass the focus:
  • At least one of the following is true:
    • Is in the same faction as event target equestria -->
    • Is at war with event target equestria -->
  • [SCOPE]Event target equestria:
    • Add our country to the current scope's faction
Influence Yakistan icon
Influence Yakistan
The yaks are a race constantly embroiled in conflict, between their autocratic tribal leaders. We must help these poor souls, and bring them closer to our ideal of harmony.

The following will bypass the focus:
Harmonic Infiltrators icon
Harmonic Infiltrators
  • Daily Harmony Support: +0.08
Influence the Bears icon
Influence the Bears
We must begin to assert our influence in our neighbours. By bringing the bears in the north closer to harmony, we may gain a new friend.

The following will bypass the focus:
Harmonic Infiltrators icon
Harmonic Infiltrators
  • Daily Harmony Support: +0.08
Yak Coup icon
Yak Coup
The violent yak warlords refuse to give up their power to the people. We must infiltrate them and incite a coup, to install a friendly government.
  • Requires the following:
    • Influence Yakistan “Influence Yakistan”
  • Mutually Exclusive Mutually exclusive with:
    • Yak Referendum “Yak Referendum”
  • Is an independent nation
  • Is at peace
  • Flag of Kingdom of Yakyakistan Kingdom of Yakyakistan:
    • Exists
    • None of:
      • Current ruling party is Harmony Harmonic
    • Is at peace

The following will bypass the focus:
Polar Bear Coup icon
Polar Bear Coup
It is clear that we cannot persuade the bears to our way of thinking peacefully - using infiltration by friendly forces, changeling and bear alike, we can swiftly execute a coup.
  • Requires the following:
    • Influence the Bears “Influence the Bears”
  • Mutually Exclusive Mutually exclusive with:
    • Bear Referendum “Bear Referendum”
  • Is an independent nation
  • Is at peace
  • Flag of Polar Bear Communities Polar Bear Communities:
    • Exists
    • None of:
      • Current ruling party is Harmony Harmonic
    • Is at peace

The following will bypass the focus:
Bear Referendum icon
Bear Referendum
We have managed to convince the population of our northern neighbour to our way of thinking. However, their government will not just hand over their power without a little prodding - by pressuring them into having a referendum on harmony, we can ensure a peaceful rise to power of friendly forces.
  • Requires the following:
    • Influence the Bears “Influence the Bears”
  • Mutually Exclusive Mutually exclusive with:
    • Polar Bear Coup “Polar Bear Coup”
  • Is an independent nation
  • Flag of Polar Bear Communities Polar Bear Communities:
    • Exists
    • None of:
      • Current ruling party is Harmony Harmonic
      • Is at war with our country
    • Is an independent nation

The following will bypass the focus:
  • Flag of Polar Bear Communities Polar Bear Communities:
    • At least one of the following is true:
      • Does not exist
      • Current ruling party is Harmony Harmonic
      • Is a subject of our country
      • Is in the same faction as our country
Yak Referendum icon
Yak Referendum
The yaks have embraced our ideology openly, and many citizens are voicing their disapproval of the government. We must send an envoy to request the Yak government has a referendum, so our friends can rise to power.
  • Requires the following:
    • Influence Yakistan “Influence Yakistan”
  • Mutually Exclusive Mutually exclusive with:
    • Yak Coup “Yak Coup”
  • Is an independent nation
  • Flag of Kingdom of Yakyakistan Kingdom of Yakyakistan:
    • Exists
    • None of:
      • Current ruling party is Harmony Harmonic
      • Is at war with our country
    • Is an independent nation

The following will bypass the focus:
  • Flag of Kingdom of Yakyakistan Kingdom of Yakyakistan:
    • At least one of the following is true:
      • Does not exist
      • Current ruling party is Harmony Harmonic
      • Is a subject of our country
      • Is in the same faction as our country
Harmony Is Non Negotiable icon
Harmony Is Non Negotiable
Our commitment to the cause of Harmony is crystal clear. We must support any oppressed people around the world in their fight for freedom.
  • Requires one of the following:
    • Yak Referendum “Yak Referendum”
    • Yak Coup “Yak Coup”
  • Requires one of the following:
    • Bear Referendum “Bear Referendum”
    • Polar Bear Coup “Polar Bear Coup”
  • Gets the National Spirit Generic victors of ww1.png “Harmony Is Non Negotiable”
Harmony Is Non Negotiable icon
Harmony Is Non Negotiable
  • Send volunteers tension limit: −100%
  • Max volunteer force divisions: +2
  • Justify war goal time on us: −10%
  • Subversive activities cost: −25%
  • Ideology drift defense: +25%
  • Weekly War Support: +1%
Emergency Warplans icon
Emergency Warplans
A new threat is on the horizon. A threat to harmony, and to the freedom of everyone on this continent. We have to develop plans to defeat them, and restore harmony.
  • Requires the following:
    • Our Own Harmony “Our Own Harmony”
  • World Tension World Tension is more than 35%
  • Gain Political Power 50 Political Power
  • Gain 20% War support War Support
Stop The Red Tide icon
Stop The Red Tide
Despite all that Princess Celestia and the elements of harmony stood for, Communism and Starlight Glimmer have taken control of Equestria, it's time for us to protect what we stand for.
  • Requires the following:
    • Emergency Warplans “Emergency Warplans”
  • Is an independent nation
  • Flag of Equestria Equestria:
    • Current ruling party is Communism Communist
    • Is not in a civil war
Bring Down the King icon
Bring Down the King
Against all odds, King Sombra has returned. Him in power of the Crystal Empire not only threatens the liberty of the residents of the Crystal Empire, but everyone else, too!
  • Requires the following:
    • Emergency Warplans “Emergency Warplans”
  • Is an independent nation
  • Flag of Crystal Empire Crystal Empire:
    • Current ruling party is Supremacy Supremacist
    • Is an independent nation
Contain Stalliongrad icon
Contain Stalliongrad
Stalliongrad has routinely used its casus belli of spreading the worker's revolution to threaten and otherwise intimidate everyone else on the continent. We must stop them.
  • Requires the following:
    • Emergency Warplans “Emergency Warplans”
  • Is an independent nation
  • Flag of Stalliongrad Stalliongrad exists
  • Flag of Stalliongrad Stalliongrad:
    • Has caused more than 20 World Tension World Tension
Skewer the Monster icon
Skewer the Monster
It is time to strike the horrible Lunar Empire, and bring an end to Nightmare Moon's rule, once and for all! Equestria will be free!
  • Requires the following:
    • Emergency Warplans “Emergency Warplans”
  • Is an independent nation
  • Flag of Lunar Empire Lunar Empire exists
  • Flag of Lunar Empire Lunar Empire:
    • Scripted Trigger: eqs_not_has_civil_war=yes
Down With The Sun icon
Down With The Sun
Against all odds, Princess Celestia has fallen to the darkness, and only Daybreaker remains. It's our duty as keepers of harmony to liberate the ponies of Equestria from tyrannical rule.
  • Requires the following:
    • Emergency Warplans “Emergency Warplans”
  • Is an independent nation
  • event target solar_empire exists
  • [SCOPE]Event target solar_empire:
    • Scripted Trigger: eqs_not_has_civil_war=yes
Equus Trade Pact icon
Equus Trade Pact
While there is already intermingling between pony and changelings business, by officially signing a trade agreement with the ponies, we can encourage this even more.
  • Requires the following:
    • Equestrian-Changeling Friendship “Equestrian-Changeling Friendship”
  • Is an independent nation
  • [SCOPE]Event target equestria:
    • Exists
    • Current ruling party is Harmony Harmonic
    • None of:
      • Is at war with our country
  • At least one of the following is true:
    • Flag of Crystal Empire Crystal Empire:
      • Current ruling party is Harmony Harmonic
      • None of:
        • Is at war with our country
    • [Scope]Crystal City Centre (344):
  • Gain +100% research bonus (Industrial bonus) (1 use) towards:
    • Industry
  • [SCOPE]Event target equestria:
    • Gets the National Spirit Idea generic fascism drift 2.png “Equus Trade Pact” for 2 years
Equus Trade Pact icon
Equus Trade Pact
  • Efficiency texticon.png Production Efficiency Growth: +5%
  • Consumer Goods Factories factor: −20%
  • Construction Speed: +10%
  • Efficiency cap texticon.png Production Efficiency Cap: +5%
  • Factory Output: +5%
    • Gains opinion modifier “Trading” (+20 Trade relation) towards our country
    • our country gains opinion modifier “Trading” (+20 Trade relation) towards this country
  • Flag of Crystal Empire Crystal Empire:
    • Gets the National Spirit Idea generic fascism drift 2.png “Equus Trade Pact” for 2 years
Equus Trade Pact icon
Equus Trade Pact
  • Efficiency texticon.png Production Efficiency Growth: +5%
  • Consumer Goods Factories factor: −20%
  • Construction Speed: +10%
  • Efficiency cap texticon.png Production Efficiency Cap: +5%
  • Factory Output: +5%
    • Gains opinion modifier “Trading” (+20 Trade relation) towards our country
    • our country gains opinion modifier “Trading” (+20 Trade relation) towards this country
Offer Changeling Advisory Staff icon
Offer Changeling Advisory Staff
The ponies, while a powerful empire, are quite stagnant, military-wise. However, our military staff are well-versed in many doctrines, and could help educate our new friends in the ways of war.
  • Requires the following:
    • Non Aggression Pact “Non Aggression Pact”
  • [SCOPE]Event target equestria:
    • Exists
    • Current ruling party is Harmony Harmonic
    • None of:
      • Is at war with our country
  • [SCOPE]Event target equestria:
    • Gets the National Spirit Idea general staff.png “Changeling Advisors”
Changeling Advisors icon
Changeling Advisors
  • Division Organization: +5%
  • Planning Speed: +15%
  • Damage to Garrisons: −10%
  • High Command Cost: −20%
  • Air Chief Cost: −20%
  • Army Chief Cost: −20%
  • Navy Chief Cost: −20%
Our Own Harmony icon
Our Own Harmony
While our ideas may be somewhat similar, and them an inspiration to us, we must not feel too tied to the ponies. Changelings and ponies- while not necessarily enemies- are fundamentally different. We must forge our own path, separate from Equestria.
  • Requires the following:
    • Establish The House of Commons “Establish The House of Commons”
  • Requires the following:
    • Contain Reactionaries “Contain Reactionaries”
  • Requires the following:
    • Reunify The Nation “Reunify The Nation”
  • Gain Political Power 100 Political Power
Approach Olenia icon
Approach Olenia
A new threat has been found, on the continent. We must unite with our former enemies, the Olenians, to safeguard the north from forces of evil.
  • Requires the following:
    • Our Own Harmony “Our Own Harmony”
  • Mutually Exclusive Mutually exclusive with:
    • A Letter To A Foreign Queen “A Letter To A Foreign Queen”
  • Is an independent nation
  • Is at peace
  • Flag of Kingdom of Olenia Kingdom of Olenia:
    • Exists
    • None of:
      • Current ruling party is Supremacy Supremacist

The following will bypass the focus:
A Letter To A Foreign Queen icon
A Letter To A Foreign Queen
We must send a letter to the rightful heir to the Olenian throne, Velvet, assuring the deer of our support of her claim.
  • Requires the following:
    • Our Own Harmony “Our Own Harmony”
  • Mutually Exclusive Mutually exclusive with:
    • Approach Olenia “Approach Olenia”
  • Is an independent nation
  • Is at peace
  • Flag of Kingdom of Olenia Kingdom of Olenia:
    • None of:
      • Current ruling party is Harmony Harmonic
    • Is at peace

The following will bypass the focus:
  • None of:
    • [SCOPE]Event target equestria:
      • Has completed national focus Goal kill johan.png “Stage Coup”
  • [SCOPE]Any country with the same original tag as Flag of Kingdom of Olenia Kingdom of Olenia:
    • Current ruling party is Harmony Harmonic
  • Gain Political Power 50 Political Power
  • Gain 5% Harmony Harmonic party popularity
A Harmonic Olenia icon
A Harmonic Olenia
We must infiltrate the king's government, implanting ideas of harmonic rule both in his government and populace. Olenia will be free of warmongers and corruption!
  • Requires the following:
    • A Letter To A Foreign Queen “A Letter To A Foreign Queen”
  • Is an independent nation
  • Is at peace
  • Flag of Kingdom of Olenia Kingdom of Olenia:
    • None of:
      • Current ruling party is Harmony Harmonic
    • Is at peace

The following will bypass the focus:
  • None of:
    • [SCOPE]Event target equestria:
      • Has completed national focus Goal kill johan.png “Stage Coup”
  • [SCOPE]Any country with the same original tag as Flag of Kingdom of Olenia Kingdom of Olenia:
    • Current ruling party is Harmony Harmonic
Harmonic Infiltrators icon
Harmonic Infiltrators
  • Daily Harmony Support: +0.08
Install Velvet icon
Install Velvet
The time has come for us to support our ally's claim, and pressure the current Olenian regime to allow her rule.
  • Requires the following:
    • A Harmonic Olenia “A Harmonic Olenia”
  • Is an independent nation
  • Is at peace
  • Flag of Kingdom of Olenia Kingdom of Olenia:
    • None of:
      • Current ruling party is Harmony Harmonic
    • Is at peace
    • Harmony Harmony popularity is more than 15%

The following will bypass the focus:
  • [SCOPE]Any country with the same original tag as Flag of Kingdom of Olenia Kingdom of Olenia:
    • Current ruling party is Harmony Harmonic
  • Flag of Kingdom of Olenia Kingdom of Olenia:
    • Trigger country event “Queen Velvet returns to Olenia with Changeling Backing”
Join Velvet icon
Join Velvet
Olenia is embroiled in civil war, and our ally needs our help! Our forces must be mobilised, and deployed against the false rulers of Olenia.
  • Requires the following:
    • Install Velvet “Install Velvet”
  • Is an independent nation
  • [SCOPE]Any country with the same original tag as Flag of Kingdom of Olenia Kingdom of Olenia:
    • Current ruling party is Harmony Harmonic
    • Is in a civil war
    • None of:
      • Equestria has conducted a coup (?)

The following will bypass the focus:
  • Trigger country event “Olenian Civil War Intervention” in 1 day
Olenian Pact icon
Olenian Pact
We should officially form an alliance with the Olenians, ensuring further cooperation between our countries.
  • Requires the following:
    • Join Velvet “Join Velvet”
  • Mutually Exclusive Mutually exclusive with:
    • Marry Queen Velvet “Marry Queen Velvet”
  • Is an independent nation
  • Is at peace
  • Flag of Kingdom of Olenia Kingdom of Olenia:
    • Exists
    • Current ruling party is Harmony Harmonic
    • Is not in a civil war

The following will bypass the focus:
  • Create faction called “Changeling-Olenian Pact”
  • Flag of Kingdom of Olenia Kingdom of Olenia:
    • Trigger country event “[From.GetName] invites [Root.GetName] to the [From.GetFactionName]”
Marry Queen Velvet icon
Marry Queen Velvet
While our relations with Olenia have been closer than any other, there is a way we could draw relations even closer, between both our nations and our rulers...
  • Requires the following:
    • Join Velvet “Join Velvet”
  • Mutually Exclusive Mutually exclusive with:
    • Olenian Pact “Olenian Pact”
  • Is an independent nation
  • Is at peace
  • Flag of Kingdom of Olenia Kingdom of Olenia:
    • Exists
    • Current ruling party is Harmony Harmonic
    • Is not in a civil war
The Unthinkable Union icon
The Unthinkable Union
With our monarchs joined in marriage, a strange and surprising idea has been put forth - the unification of changeling and deer lands, into a commonwealth of sorts, where both nations can be stronger. We must propose this to Velvet.
  • Requires the following:
    • Marry Queen Velvet “Marry Queen Velvet”
  • Is an independent nation
  • Is at peace
  • Flag of Kingdom of Olenia Kingdom of Olenia:
    • Exists
    • Current ruling party is Harmony Harmonic
    • Is at peace
Keisari Of Olenia icon
Keisari Of Olenia
Despite this being a purely diplomatic unification, many deer are still wary of changeling rule. By crowning Thorax as the rightful Keisari of Olenia, we can both assert our official claim to the throne and assure the deer that we mean nothing but good.
  • Requires the following:
    • The Unthinkable Union “The Unthinkable Union”
  • [Scope]Hjortland (76):
    • Is owned and controlled by our country
  • Trigger country event “Keisari Thorax” in 1 day
New Capital icon
New Capital
This is a union, and our capital staying in changeling territory has brought some alarm. It has been proposed than we should move it to a more central location, to help assert our government's presence, and make sure no one suspects us of biased policies.
  • Requires the following:
    • Keisari Of Olenia “Keisari Of Olenia”
  • [Scope]Hjortland (76):
    • Is owned and controlled by our country
  • Trigger country event “Capital of the Commonwealth” in 1 day
Olenian Advisors icon
Olenian Advisors
Many of the Olenians formerly employed in the government have expressed displeasure at no longer having a job. Luckily enough, we have a few vacancies, and many of them may prove useful to us.
  • Requires the following:
    • Keisari Of Olenia “Keisari Of Olenia”
  • Custom effect tooltip: Available as Chief of Army:
  • Hyvä Neuvonantaja , which grants
    • Army Logistics

(Expert)

      • Division Attrition: −8%
  • Custom effect tooltip: Available as Chief of Navy:
  • Nopea Ajattelija , which grants
    • Fleet Logistics

(Expert)

      • Naval max range factor: +10%
  • Custom effect tooltip: Available as Chief of Airforce:
  • Oleni Olensson , which grants
    • Night Operations

(Specialist)

      • Air Experience Gain: @chief_experience_gain_low
      • Night Operations Penalty: −10%
  • Ei Ideoita , which grants
    • Air Reformer

(Expert)

      • Air Experience Gain: @chief_experience_gain_medium
      • Air Experience Gain: +10%
      • AI Modifier: Focus on Aviation: +10%
  • Arojen Vaeltaja , which grants
    • Ground Support

(Genius)

      • Air Superiority: +15%
  • Custom effect tooltip: Available as Political Advisor:
  • Fillyppa Kukka , which grants
    • Silent Workpony
      • Political Power Gain: +15%
  • Rudolf Punainen , which grants
    • Fortification Engineer
      • Land Fort construction speed: +20%
      • Coastal Fort construction speed: +20%
      • Anti Air construction speed: +20%
  • Karolina Manesonen , which grants
    • Captain of Industry
      • Civilian Factory construction speed: +10%
      • Infrastructure construction speed: +10%
      • Railway construction speed: +10%
      • Refinery construction speed: +10%
  • Hidden effect:
    • Flag of Kingdom of Olenia Kingdom of Olenia:
      • Hyvä Neuvonantaja:
        • Set nationality to PREV.PREV
      • Nopea Ajattelija:
        • Set nationality to PREV.PREV
      • Oleni Olensson:
        • Set nationality to PREV.PREV
      • Ei Ideoita:
        • Set nationality to PREV.PREV
      • Arojen Vaeltaja:
        • Set nationality to PREV.PREV
      • Fillyppa Kukka:
        • Set nationality to PREV.PREV
      • Rudolf Punainen:
        • Set nationality to PREV.PREV
      • Karolina Manesonen:
        • Set nationality to PREV.PREV
Olenian Generals icon
Olenian Generals
Olenians are experts in traversing the cold lands of their home, as well as in coastal invasion. By integrating this into our army, we can benefit greatly.
  • Requires the following:
    • Keisari Of Olenia “Keisari Of Olenia”
  • If:
    • Limited to:
      • None of:
        • Haakon Lurswig is active in this country
    • [SCOPE]Every country that exist and could exist:
      • Limited to:
        • Haakon Lurswig is active in this country
      • Haakon Lurswig:
        • Set nationality to our country
  • If:
    • Limited to:
      • None of:
        • Spurdo S. Perkele is active in this country
    • [SCOPE]Every country that exist and could exist:
      • Limited to:
        • Spurdo S. Perkele is active in this country
      • Spurdo S. Perkele:
        • Set nationality to our country
  • If:
    • Limited to:
      • None of:
        • Carl Gustaf Manntlerhim is active in this country
    • [SCOPE]Every country that exist and could exist:
      • Limited to:
        • Carl Gustaf Manntlerhim is active in this country
      • Carl Gustaf Manntlerhim:
        • Set nationality to our country
  • If:
    • Limited to:
      • None of:
        • Einair Kainen is active in this country
    • [SCOPE]Every country that exist and could exist:
      • Limited to:
        • Einair Kainen is active in this country
      • Einair Kainen:
        • Set nationality to our country
  • If:
    • Limited to:
      • None of:
        • Alvari Pirhonen is active in this country
    • [SCOPE]Every country that exist and could exist:
      • Limited to:
        • Alvari Pirhonen is active in this country
      • Alvari Pirhonen:
        • Set nationality to our country
  • If:
    • Limited to:
      • None of:
        • Eilert is active in this country
    • [SCOPE]Every country that exist and could exist:
      • Limited to:
        • Eilert is active in this country
      • Eilert:
        • Set nationality to our country
  • If:
    • Limited to:
      • None of:
        • Ansa Sito is active in this country
    • [SCOPE]Every country that exist and could exist:
      • Limited to:
        • Ansa Sito is active in this country
      • Ansa Sito:
        • Set nationality to our country
  • If:
    • Limited to:
      • None of:
        • Lauri Virta is active in this country
    • [SCOPE]Every country that exist and could exist:
      • Limited to:
        • Lauri Virta is active in this country
      • Lauri Virta:
        • Set nationality to our country
  • If:
    • Limited to:
      • None of:
        • Rikka Kaalinpää is active in this country
    • [SCOPE]Every country that exist and could exist:
      • Limited to:
        • Rikka Kaalinpää is active in this country
      • Rikka Kaalinpää:
        • Set nationality to our country
Hjortland Administration icon
Hjortland Administration
We must integrate the Hjortland region into our bureaucracy.
  • Requires the following:
    • New Capital “New Capital”
  • Custom trigger tooltip:
    • Tooltip: Every state in the Hjortland region of Olenia is owned and controlled by [Root.GetName].
    • [Scope]Fluffy Chest (190):
      • Is owned and controlled by our country
    • [Scope]Granhalvön (189):
      • Is owned and controlled by our country
    • [Scope]Hjortland (76):
      • Is owned and controlled by our country
    • [Scope]Elk Shore (209):
      • Is owned and controlled by our country
    • [Scope]Snowflake (210):
      • Is owned and controlled by our country
    • [Scope]Storberg (202):
      • Is owned and controlled by our country
    • [Scope]Svart Skog (211):
      • Is owned and controlled by our country
    • [Scope]Hoof Peninsula (212):
      • Is owned and controlled by our country
  • [SCOPE]Every state:
    • Limited to:
      • At least one of the following is true:
        • Is state Fluffy Chest (190)
        • Is state Granhalvön (189)
        • Is state Hjortland (76)
        • Is state Elk Shore (209)
        • Is state Snowflake (210)
        • Is state Storberg (202)
        • Is state Svart Skog (211)
        • Is state Hoof Peninsula (212)
    • our country gains a core on this state
Vaverfront Administration icon
Vaverfront Administration
We must integrate the Vaverfront region into our bureaucracy.
  • Requires the following:
    • New Capital “New Capital”
  • Custom trigger tooltip:
    • Tooltip: Every state in the Vaverfront region of Olenia is owned and controlled by [Root.GetName].
    • [Scope]Vaverfront (69):
      • Is owned and controlled by our country
    • [Scope]Muteflow (224):
      • Is owned and controlled by our country
    • [Scope]Smala Skogar (296):
      • Is owned and controlled by our country
    • [Scope]Winter Wyvern Lands (219):
      • Is owned and controlled by our country
    • [Scope]Bluebird Forest (217):
      • Is owned and controlled by our country
    • [Scope]Södra Stranden (216):
      • Is owned and controlled by our country
    • [Scope]Lumivuoret (195):
      • Is owned and controlled by our country
    • [Scope]Horn Skog (215):
      • Is owned and controlled by our country
    • [Scope]Manty Creek (213):
      • Is owned and controlled by our country
    • [Scope]White Range (214):
      • Is owned and controlled by our country
    • [Scope]Solgud Bergskedja (292):
      • Is owned and controlled by our country
    • [Scope]Östskog (218):
      • Is owned and controlled by our country
  • [SCOPE]Every state:
    • Limited to:
      • At least one of the following is true:
        • Is state Vaverfront (69)
        • Is state Muteflow (224)
        • Is state Smala Skogar (296)
        • Is state Winter Wyvern Lands (219)
        • Is state Bluebird Forest (217)
        • Is state Södra Stranden (216)
        • Is state Lumivuoret (195)
        • Is state Horn Skog (215)
        • Is state Manty Creek (213)
        • Is state White Range (214)
        • Is state Solgud Bergskedja (292)
        • Is state Östskog (218)
    • our country gains a core on this state
Cervus Administration icon
Cervus Administration
We must integrate the Cervus region into our bureaucracy.
  • Requires the following:
    • New Capital “New Capital”
  • Custom trigger tooltip:
    • Tooltip: Every state in the Cervus region of Olenia is owned and controlled by [Root.GetName].
    • [Scope]Drowned Antler Marsh (203):
      • Is owned and controlled by our country
    • [Scope]Cervus (191):
      • Is owned and controlled by our country
    • [Scope]Ketoalanko (205):
      • Is owned and controlled by our country
    • [Scope]Green Valley (204):
      • Is owned and controlled by our country
    • [Scope]Ursa-Vuori (201):
      • Is owned and controlled by our country
    • [Scope]Peuramaa (192):
      • Is owned and controlled by our country
    • [Scope]Männikkö (197):
      • Is owned and controlled by our country
    • [Scope]Karpalosuot (193):
      • Is owned and controlled by our country
    • [Scope]Summerside Bay (199):
      • Is owned and controlled by our country
    • [Scope]Goldenshore (198):
      • Is owned and controlled by our country
    • [Scope]Green Valley (204):
      • Is owned and controlled by our country
  • [SCOPE]Every state:
    • Limited to:
      • At least one of the following is true:
        • Is state Drowned Antler Marsh (203)
        • Is state Cervus (191)
        • Is state Ketoalanko (205)
        • Is state Green Valley (204)
        • Is state Ursa-Vuori (201)
        • Is state Peuramaa (192)
        • Is state Männikkö (197)
        • Is state Karpalosuot (193)
        • Is state Summerside Bay (199)
        • Is state Goldenshore (198)
        • Is state Green Valley (204)
    • our country gains a core on this state
Sakara Administration icon
Sakara Administration
We must integrate the Sakara region into our bureaucracy.
  • Requires the following:
    • New Capital “New Capital”
  • Custom trigger tooltip:
    • Tooltip: Every state in the Sakara region of Olenia is owned and controlled by [Root.GetName].
    • [Scope]Porola (194):
      • Is owned and controlled by our country
    • [Scope]Peurametsä (196):
      • Is owned and controlled by our country
    • [Scope]Winterfell (206):
      • Is owned and controlled by our country
    • [Scope]Vuonola (200):
      • Is owned and controlled by our country
    • [Scope]Doeland (208):
      • Is owned and controlled by our country
    • [Scope]Valolahti (207):
      • Is owned and controlled by our country
    • [Scope]Härlighamn (297):
      • Is owned and controlled by our country
    • [Scope]Trädvägg (295):
      • Is owned and controlled by our country
    • [Scope]Winterfell (206):
      • Is owned and controlled by our country
  • [SCOPE]Every state:
    • Limited to:
      • At least one of the following is true:
        • Is state Porola (194)
        • Is state Peurametsä (196)
        • Is state Vuonola (200)
        • Is state Winterfell (206)
        • Is state Doeland (208)
        • Is state Valolahti (207)
        • Is state Härlighamn (297)
        • Is state Trädvägg (295)
        • Is state Winterfell (206)
    • our country gains a core on this state
Northern Administration icon
Northern Administration
We must integrate the Far North region into our bureaucracy.
  • Requires the following:
    • New Capital “New Capital”
  • Custom trigger tooltip:
    • Tooltip: Every state in the Northern region of Olenia is owned and controlled by [Root.GetName].
    • [Scope]Bortbyting Hogland (302):
      • Is owned and controlled by our country
    • [Scope]Feer Dalar (300):
      • Is owned and controlled by our country
    • [Scope]Bergsliv (293):
      • Is owned and controlled by our country
    • [Scope]Norra Vikar (298):
      • Is owned and controlled by our country
    • [Scope]Elders Island (330):
      • Is owned and controlled by our country
    • [Scope]Trevligvind (301):
      • Is owned and controlled by our country
    • [Scope]Pälsstick Halvön (299):
      • Is owned and controlled by our country
    • [Scope]Island of Death (331):
      • Is owned and controlled by our country
  • [SCOPE]Every state:
    • Limited to:
      • At least one of the following is true:
        • Is state Bortbyting Hogland (302)
        • Is state Feer Dalar (300)
        • Is state Bergsliv (293)
        • Is state Norra Vikar (298)
        • Is state Elders Island (330)
        • Is state Trevligvind (301)
        • Is state Pälsstick Halvön (299)
        • Is state Island of Death (331)
    • our country gains a core on this state
Combine Parliaments icon
Combine Parliaments
Combining the parliaments of both the Olenians and the Changelings will allow both the deer and the changelings to have a say in the political running of the commonwealth, and keep all our peoples happy.
  • Requires the following:
    • Vaverfront Administration “Vaverfront Administration”
  • Requires the following:
    • Northern Administration “Northern Administration”
  • Requires the following:
    • Cervus Administration “Cervus Administration”
  • Requires the following:
    • Sakara Administration “Sakara Administration”
  • Requires the following:
    • Hjortland Administration “Hjortland Administration”
  • Modify the National Spirit Generic pp unity bonus.png “House of Commons”
House of Commons icon
House of Commons
  • Daily Political Power Gain: +0.1
  • Stability: +10%
With the addition of deer representatives, the House of Commons now represents every major settlement in the Olenian-Changeling Commonwealth. Cooperation is steadily improving, inspired by their rulers' union.
Hjortland Dockyards icon
Hjortland Dockyards
Olenians are well-known for their shipbuilding traditions, while changeling naval tradition is sparse, and our dockyards similar. Promoting the growth of the shipbuilding industry in Olenia might allow us to establish a presence on the seas.
  • Requires the following:
    • Joint Resource Development “Joint Resource Development”
  • [Scope]Hjortland (76):
    • Is owned and controlled by our country
  • [Scope]Hjortland (76):
    • Add 3 Building slot building slots
    • Add 3 Naval dockyard Naval Dockyard
Sakara Dockyards icon
Sakara Dockyards
A spot in Sakara that's perfect for expanding our shipbuilding industry has recently been found. This project would cost us little, and pay back dividends in costs saved on ships.
  • Requires the following:
    • Hjortland Dockyards “Hjortland Dockyards”
  • [Scope]Porola (194):
    • Is owned and controlled by our country
  • [Scope]Porola (194):
    • Add 3 Building slot building slots
    • Add 3 Naval dockyard Naval Dockyard
Velvet's Assuttaminen Plan icon
Velvet's Assuttaminen Plan
Keisarinna Velvet has recently came up with the idea for a plan promoting settlement in northern Olenia, providing more living space for deer and changeling alike.
  • Requires the following:
    • Combine Parliaments “Combine Parliaments”
  • [Scope]Bortbyting Hogland (302):
    • Is owned and controlled by our country
  • [Scope]Feer Dalar (300):
    • Is owned and controlled by our country
  • [Scope]Bergsliv (293):
    • Is owned and controlled by our country
  • [Scope]Norra Vikar (298):
    • Is owned and controlled by our country
  • [Scope]Elders Island (330):
    • Is owned and controlled by our country
  • [Scope]Trevligvind (301):
    • Is owned and controlled by our country
  • [Scope]Pälsstick Halvön (299):
    • Is owned and controlled by our country
  • [Scope]Island of Death (331):
    • Is owned and controlled by our country
  • Trigger country event “The Keisarinna's Plan” in 1 day
  • [Scope]Bortbyting Hogland (302):
    • Add 1 Infrastructure Infrastructure
  • [Scope]Feer Dalar (300):
    • Add 1 Infrastructure Infrastructure
  • [Scope]Bergsliv (293):
    • Add 1 Infrastructure Infrastructure
  • [Scope]Norra Vikar (298):
    • Add 1 Infrastructure Infrastructure
  • [Scope]Elders Island (330):
    • Add 1 Infrastructure Infrastructure
  • [Scope]Trevligvind (301):
    • Add 1 Infrastructure Infrastructure
  • [Scope]Pälsstick Halvön (299):
    • Add 1 Infrastructure Infrastructure
Keisarinna Velvet's Academy icon
Keisarinna Velvet's Academy
Our dear Keisarinna Velvet has yet another idea. Even before changeling support was announced, Velvet dreamed of what she would do if she ruled. One such idea was to promote higher learning within Olenians by the construction of a "Queen Velvet Academy". With our new commonwealth we can help make that a reality.
  • Requires the following:
    • Velvet's Assuttaminen Plan “Velvet's Assuttaminen Plan”
  • Gain 1 research slot
Hive to Hjortland Line icon
Hive to Hjortland Line
In efforts to help unify the two nations, a railroad running from the Vesalipolis to Hjortland has been proposed, allowing for easier travel.
  • Requires the following:
    • Vaverfront Administration “Vaverfront Administration”
  • Requires the following:
    • Northern Administration “Northern Administration”
  • Requires the following:
    • Cervus Administration “Cervus Administration”
  • Requires the following:
    • Sakara Administration “Sakara Administration”
  • Requires the following:
    • Hjortland Administration “Hjortland Administration”
  • [Scope]Vesalipolis (251):
    • Is owned and controlled by our country
  • [Scope]Dim Garden (260):
    • Is owned and controlled by our country
  • [Scope]Tainaholm (308):
    • Is owned and controlled by our country
  • [Scope]Solgud Bergskedja (292):
    • Is owned and controlled by our country
  • [Scope]White Range (214):
    • Is owned and controlled by our country
  • [Scope]Manty Creek (213):
    • Is owned and controlled by our country
  • [Scope]Hoof Peninsula (212):
    • Is owned and controlled by our country
  • [Scope]Snowflake (210):
    • Is owned and controlled by our country
  • [Scope]Hjortland (76):
    • Is owned and controlled by our country
  • [Scope]Vesalipolis (251):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Dim Garden (260):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Tainaholm (308):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Solgud Bergskedja (292):
    • Add 2 Infrastructure Infrastructure
  • [Scope]White Range (214):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Manty Creek (213):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Hoof Peninsula (212):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Snowflake (210):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Hjortland (76):
    • Add 2 Infrastructure Infrastructure
Joint Resource Development icon
Joint Resource Development
The combined industry of both of our nation allows for each to cover the others weaknesses, as well as helping promote further growth.
  • Requires the following:
    • Vaverfront Administration “Vaverfront Administration”
  • Requires the following:
    • Northern Administration “Northern Administration”
  • Requires the following:
    • Cervus Administration “Cervus Administration”
  • Requires the following:
    • Sakara Administration “Sakara Administration”
  • Requires the following:
    • Hjortland Administration “Hjortland Administration”
  • Owns state Feer Dalar (300)
  • Owns state Solgud Bergskedja (292)
  • Add production of 13 Steel Steel to Feer Dalar (300)
  • Add production of 24 Steel Steel to Solgud Bergskedja (292)
  • Gain +50% research bonus (Industrial bonus) (1 use) towards:
    • Industry
Establish the Concordat icon
Establish the Concordat
The Duskian Concordat - an alliance against the enemies of Harmony - must be formed, starting with us and Olenia.
  • Requires the following:
    • Approach Olenia “Approach Olenia”
  • Is an independent nation
  • None of:

The following will bypass the focus:
  • Create faction called “The Duskian Concordat”
  • Flag of Kingdom of Olenia Kingdom of Olenia:
    • Trigger country event “[CCN.GetName] and [Root.GetName] form the Duskian Concordat”
Guarantee Stalliongrad icon
Guarantee Stalliongrad
Stalliongrad is being threatened by our enemy, and we must promise them our help in the case of an invasion.
  • Requires the following:
    • Establish the Concordat “Establish the Concordat”
  • Is an independent nation
  • Flag of Stalliongrad Stalliongrad exists
  • None of:
Guarantee Yakyakistan icon
Guarantee Yakyakistan
The Yaks are weak and divided - perfect prey for the despicably our enemies to gobble up. We must protect them, to ensure that the foe stays weak.
Offer Membership to Stalliongrad icon
Offer Membership to Stalliongrad
We must draw closer to Stalliongrad, inviting them to our alliance formally. We must show them that despite our ideological differences, we can work together against the greater threat.
  • Flag of Stalliongrad Stalliongrad:
    • Trigger country event “Changeling Alliance”
Offer Membership to Yakyakistan icon
Offer Membership to Yakyakistan
Our alliance must grow stronger, and the yaks are an obvious addition. Their stalwart nature will be a great boon to our faction.
Northern Defences icon
Northern Defences
Despite our desires to be peaceful and share friendship, other nations are unpredictable. If the North were to fall, our enemy would not only control our coast, but be one step closer to Vesalipolis.
  • Requires the following:
    • Renew Militarisation “Renew Militarisation”
  • [Scope]Changeling Fjords (305):
    • Is owned and controlled by our country
  • [Scope]Ditrysium (252):
    • Is owned and controlled by our country
  • [Scope]Changeling Fjords (305):
    • Add 2 Coastal fort Coastal Fort, on the province (12346)
  • [Scope]Ditrysium (252):
    • Add 3 Coastal fort Coastal Fort, on the province (11509)
    • Add 2 Land fort Land Fort, on the province (11509)
    • Add 2 Coastal fort Coastal Fort, on the province (10909)
    • Add 2 Coastal fort Coastal Fort, on the province (860)
    • Add 2 Coastal fort Coastal Fort, on the province (7583)
Southern Defences icon
Southern Defences
While the ponies of Equestria helped King Thorax learn the magic of friendship, as of late the situation in Equestria has become uncertain. A backup plan may be required.
  • Requires the following:
    • Renew Militarisation “Renew Militarisation”
  • [Scope]Wild Lands (246):
    • Is owned and controlled by our country
  • [Scope]Wild Lands (246):
    • Add 3 Land fort Land Fort, on the province (9688)
    • Add 2 Land fort Land Fort, on the province (9726)
    • Add 2 Land fort Land Fort, on the province (735)
    • Add 2 Land fort Land Fort, on the province (6738)
    • Add 2 Land fort Land Fort, on the province (3717)
Central Defences icon
Central Defences
Ensuring that our capital is a suitable area to fall back to and hold will give us an edge against any hypothetical foe.
  • Requires the following:
    • Renew Militarisation “Renew Militarisation”
  • [Scope]Vesalipolis (251):
    • Is owned and controlled by our country
  • [Scope]Vraks (259):
    • Is owned and controlled by our country
  • [Scope]Vraks (259):
    • Add 5 Land fort Land Fort, on the province (722)
    • Add 3 Land fort Land Fort, on the province (6710)
    • Add 3 Land fort Land Fort, on the province (9667)
    • Add 4 Land fort Land Fort, on the province (3121)
    • Add 3 Land fort Land Fort, on the province (3156)
    • Add 3 Land fort Land Fort, on the province (9724)
    • Add 3 Land fort Land Fort, on the province (6710)
  • [Scope]Vesalipolis (251):
    • Add 3 Land fort Land Fort, on the province (11045)
Fortress Vesalipolis icon
Fortress Vesalipolis
While Vesalipolis is already heavily defended, the loss of the heart of our hives would result in our downfall, and we might not bounce back this time.
  • Requires the following:
    • Central Defences “Central Defences”
  • Requires the following:
    • Northern Defences “Northern Defences”
  • Requires the following:
    • Southern Defences “Southern Defences”
  • [Scope]Vesalipolis (251):
    • Is owned and controlled by our country
  • [Scope]Vesalipolis (251):
    • Add 7 Land fort Land Fort, on the province (11045)
    • Add 2 Land fort Land Fort, on the province (74)
    • Add 2 Land fort Land Fort, on the province (6128)
    • Add 2 Land fort Land Fort, on the province (9678)
    • Add 1 Land fort Land Fort, on the province (176)
    • Add 1 Land fort Land Fort, on the province (6134)
    • Add 1 Land fort Land Fort, on the province (6175)
    • Add 1 Land fort Land Fort, on the province (6175)
Civil War Rebuilding icon
Civil War Rebuilding
The war is over, and our infrastructure and industry has been decimated by attacks on both sides. We need to undertake a massive rebuilding effort to start bringing our economy back.
  • Thorax has won the Civil War (?)
  • Gets the National Spirit Generic production bonus.png “Rebuilding Effort” for 140 days
Rebuilding Effort icon
Rebuilding Effort
  • Factory Repair Speed: +75%
  • Free repair: +75%
The drones are working hard to rebuild our roads, our homes and our factories. The Hives will be good as new in no time.
  • [Scope]Vesalipolis (251):
    • Add 2 Civilian factory Civilian Factory
Revitalise Economy icon
Revitalise Economy
With our industry repaired, we can begin to rebuild the economy to something functional - and not focused around constant war and fighting.
  • Requires the following:
    • Civil War Rebuilding “Civil War Rebuilding”
  • Replace the National Spirit Idea rom carol emptied accounts.png “Crashed Economy” with the National Spirit Generic goods red bonus.png “Recovering Economy”
Recovering Economy icon
Recovering Economy
  • Consumer Goods Factories factor: 2%
  • Construction Speed: −10%
  • Efficiency cap texticon.png Production Efficiency Cap: −15%
  • Factory Output: −10%
  • Resources to Market: −10%
  • Daily Communism Support: +0.01
Corporate Economy icon
Corporate Economy
Corporations that do well, and control the needs of the economy, will ensure that the future is bright, and bring us out of our economic rut.
  • Requires the following:
    • Revitalise Economy “Revitalise Economy”
  • Mutually Exclusive Mutually exclusive with:
    • Market Economy “Market Economy”
    • State Capitalism “State Capitalism”
  • Replace the National Spirit Generic goods red bonus.png “Recovering Economy” with the National Spirit Generic production bonus.png “Corporatist Economy”
Corporatist Economy icon
Corporatist Economy
  • Consumer Goods Factories factor: −4%
  • Factory Output: +10%
State Capitalism icon
State Capitalism
An economy where the state controls most of the businesses, in a mixture between capitalism and socialism, will bring us the future we need.
  • Requires the following:
    • Revitalise Economy “Revitalise Economy”
  • Mutually Exclusive Mutually exclusive with:
    • Market Economy “Market Economy”
    • Corporate Economy “Corporate Economy”
  • Replace the National Spirit Generic goods red bonus.png “Recovering Economy” with the National Spirit Generic production bonus.png “State Capitalism”
State Capitalism icon
State Capitalism
  • Consumer Goods Factories factor: −10%
  • Research Speed: +5%
Market Economy icon
Market Economy
An economy focused around the ideas of supply and demand will allow the brightest future for the newly freed changelings.
  • Requires the following:
    • Revitalise Economy “Revitalise Economy”
  • Mutually Exclusive Mutually exclusive with:
    • State Capitalism “State Capitalism”
    • Corporate Economy “Corporate Economy”
  • Replace the National Spirit Generic goods red bonus.png “Recovering Economy” with the National Spirit Generic production bonus.png “Market Economy”
Market Economy icon
Market Economy
  • Efficiency cap texticon.png Production Efficiency Cap: +10%
  • Civilian to Military Factory conversion cost: −25%
Lyctida Lumber Industry icon
Lyctida Lumber Industry
Our main source of wood comes from Lyctida. Expanding and developing in the region will allow us to better take care of, and harvest, the forests.
  • Requires one of the following:
    • Industrialise The North “Industrialise The North”
    • Industrialise The South “Industrialise The South”
  • [Scope]Lyctida (309):
    • Is owned and controlled by our country
  • [Scope]Lyctida (309):
    • Add 2 Building slot building slots
    • Add 2 Civilian factory Civilian Factory
Industrialise The South icon
Industrialise The South
The South of our lands is right on the border with Equestria, and any future trade will come through there. Proper industry will allow us to move goods faster.
  • Requires one of the following:
    • State Capitalism “State Capitalism”
    • Market Economy “Market Economy”
    • Corporate Economy “Corporate Economy”
  • [Scope]Wild Lands (246):
    • Is owned and controlled by our country
  • [Scope]Kallskog (291):
    • Is owned and controlled by our country
  • [Scope]Great Marsh (248):
    • Is owned and controlled by our country
  • [Scope]Killing Swamps (258):
    • Is owned and controlled by our country
  • Gain +100% research bonus (Industrial bonus) (1 use) towards:
    • Industry
  • [Scope]Wild Lands (246):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Kallskog (291):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Great Marsh (248):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Killing Swamps (258):
    • Add 2 Infrastructure Infrastructure
Industrialise The North icon
Industrialise The North
The North of our lands have been neglected for too long under Chrysalis' rule. It's time for us to bring them in line with the rest of the country.
  • Requires one of the following:
    • State Capitalism “State Capitalism”
    • Market Economy “Market Economy”
    • Corporate Economy “Corporate Economy”
  • [Scope]Totles (310):
    • Is owned and controlled by our country
  • [Scope]Soryth (262):
    • Is owned and controlled by our country
  • [Scope]Jem Highlands (315):
    • Is owned and controlled by our country
  • [Scope]Kladbische (311):
    • Is owned and controlled by our country
  • Gain +100% research bonus (Industrial bonus) (1 use) towards:
    • Industry
  • [Scope]Totles (310):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Soryth (262):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Jem Highlands (315):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Kladbische (311):
    • Add 2 Infrastructure Infrastructure
Expand The Vraks Arsenal icon
Expand The Vraks Arsenal
The Vraks Arsenal was the major manufacturer of equipment and arms during our civil war. Let's show our appreciation through suitable payment.
  • Requires one of the following:
    • State Capitalism “State Capitalism”
    • Market Economy “Market Economy”
    • Corporate Economy “Corporate Economy”
  • [Scope]Vraks (259):
    • Is owned and controlled by our country
  • [Scope]Vraks (259):
    • Add 2 Building slot building slots
    • Add 2 Military factory Military Factory
Broad Support For Smaller Hives icon
Broad Support For Smaller Hives
Smaller hives under Chrysalis were largely ignored in terms of funding and assistance, and under us they've stagnated. Let's change that for the better.
  • Requires one of the following:
    • State Capitalism “State Capitalism”
    • Market Economy “Market Economy”
    • Corporate Economy “Corporate Economy”
  • Gets the National Spirit CHN new hives.png “New Hives”
New Hives icon
New Hives
  • Construction Speed: +5%
  • Monthly Population: +15%
Refurbish The Gorak Dockyards icon
Refurbish The Gorak Dockyards
The Gorak Dockyards have been left to gather dust and crumble, due to their inconvenient location in the North. With more modern tooling and equipment, it might be feasible to start using them again.
  • Requires one of the following:
    • State Capitalism “State Capitalism”
    • Market Economy “Market Economy”
    • Corporate Economy “Corporate Economy”
  • [Scope]Gorak (312):
    • Is owned and controlled by our country
  • [Scope]Gorak (312):
    • Add 2 Building slot building slots
    • Add 2 Naval dockyard Naval Dockyard
Arctic Oil icon
Arctic Oil
It's been known for a long time that there's oil under the frozen tundra up North, and with the right equipment it should be easy to tap into the resource.
  • Requires the following:
    • Expand The Vraks Arsenal “Expand The Vraks Arsenal”
  • [Scope]Gorak (312):
    • Is owned and controlled by our country
  • [Scope]Northern Saddening Shore (264):
    • Is owned and controlled by our country
  • Gain +300% research bonus (Industrial Bonus) (1 use) towards:
    • Synthetic resources
  • Add production of 10 Oil Oil to Gorak (312)
  • Add production of 24 Oil Oil to Northern Saddening Shore (264)
Mandatory Friendship Lessons icon
Mandatory Friendship Lessons
By ensuring that all young changelings know exactly what friendship is truly like, we can encourage growth within the changeling race, and hopefully prevent another Chrysalis.
  • Requires the following:
    • Broad Support For Smaller Hives “Broad Support For Smaller Hives”
  • Gain +100% research bonus (Race-specific technology bonus) (1 use) towards:
    • Race-specific technology
Svartforest Steel Production icon
Svartforest Steel Production
Svartforest contains plenty of room, coal, and iron, and as such is suitable for new steel mills to be created there, both for export and manufacturing.
  • Requires the following:
    • Lyctida Lumber Industry “Lyctida Lumber Industry”
  • [Scope]Jem Highlands (315):
    • Is owned and controlled by our country
  • [Scope]Soryth (262):
    • Is owned and controlled by our country
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 4 Building slot building slots
    • Add 3 Military factory Military Factory
  • Add production of 18 Steel Steel to Soryth (262)
  • Add production of 5 Steel Steel to Jem Highlands (315)
Invest in Tainaholm Mines icon
Invest in Tainaholm Mines
The Tainaholm mine shafts were closed down after serious concerns from Olenia about the safety of deer and changelings both working in the same mines. Those concerns can now be alleviated with a clear conscience.
  • Requires the following:
    • Arctic Oil “Arctic Oil”
  • [Scope]Tainaholm (308):
    • Is owned and controlled by our country
  • Add production of 16 Chromium Chromium to Tainaholm (308)
  • [Scope]Tainaholm (308):
    • Add 2 Building slot building slots
    • Add 2 Civilian factory Civilian Factory
Expand Eggiceland Testing Grounds icon
Expand Eggiceland Testing Grounds
With water on all sides, and far from the nearest neighbour, Eggiceland is the perfect place to test and prove new industrial and electronical equipment. And even, perhaps, arms and armament.
  • Requires the following:
    • Mandatory Friendship Lessons “Mandatory Friendship Lessons”
  • Gain 1 research slot
Modernise The Hives icon
Modernise The Hives
Now that the changeling nation as a whole has been brought up to scratch, the production needs new changelings to staff them. Plus, with more changelings brings more friends for everyone.
  • Requires the following:
    • Expand Eggiceland Testing Grounds “Expand Eggiceland Testing Grounds”
  • Requires the following:
    • Invest in Tainaholm Mines “Invest in Tainaholm Mines”
  • Requires the following:
    • Svartforest Steel Production “Svartforest Steel Production”
  • Replace the National Spirit CHN new hives.png “New Hives” with the National Spirit CHN new hives 2.png “Bigger Hives”
Bigger Hives icon
Bigger Hives
  • Construction Speed: +7.5%
  • Factory Output: +5%
  • Monthly Population: +25%
Renew Militarisation icon
Renew Militarisation
Queen Chrysalis has been defeated, and all thanks to the soldiers that fought for friendship. It's time to focus on bringing the Changeling militias from an emergency force to something professional, that any changelings can be proud to serve in.
  • Thorax has won the Civil War (?)
  • None of:
    • Has the National Spirit Generic victors of ww1.png “Opposed Militarism”
  • Remove the National Spirit Generic manpower bonus.png “Hive Militias”
Revitalise The Luftwaffe icon
Revitalise The Luftwaffe
The changeling air force is one of the most professional and technologically advanced air forces in the world. And yet, even perfection can be improved upon.
  • Requires the following:
    • Renew Militarisation “Renew Militarisation”
  • Gain Air experience 25 Air Experience
Paratroopers icon
Paratroopers
Using the wings of changeling soldiers allows us to drop more elite units behind enemy lines and take keypoints to, say, encircle them, or to secure ports for a larger invasion.
  • Requires one of the following:
    • Bomber Doctrine “Bomber Doctrine”
    • Fighter Doctrine “Fighter Doctrine”
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 1 use of +75% (Special Forces bonus) doctrine cost reduction for:
      • Paratroopers Doctrine
    • Gain +75% research bonus or 2 years ahead of time penalty reduction (Special Forces bonus) (1 use) towards:
      • Airborne Technology
  • Else:
    • Gain +100% research bonus or 2 years ahead of time penalty reduction (Special Forces bonus) (1 use) towards:
      • Airborne Technology
Fighters icon
Fighters
Development of fighter aircraft in general is something that would help not only the air force, but also the civilian recreational sector too.
  • Requires one of the following:
    • Bomber Doctrine “Bomber Doctrine”
    • Fighter Doctrine “Fighter Doctrine”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Light aircraft
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Fighter models
Advanced Fighters icon
Advanced Fighters
More advanced fighters are the stuff of dreams, but what if we decide to turn them from dreams, to reality?
  • Requires one of the following:
    • Bomber Doctrine “Bomber Doctrine”
    • Fighter Doctrine “Fighter Doctrine”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +50% research bonus or 2 years ahead of time penalty reduction (Fighter models bonus) (1 use) towards:
      • Light aircraft
  • Else:
    • Gain +50% research bonus or 2 years ahead of time penalty reduction (Fighter models bonus) (1 use) towards:
      • Fighter models
Long Ranged Fighters icon
Long Ranged Fighters
Heavy fighters which escort strategic bombers are not only beneficial for the bombers, but they can also be stationed at airfields further from the front line and still be effective.
  • Requires one of the following:
    • Fighters “Fighters”
    • Advanced Fighters “Advanced Fighters”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +75% research bonus (Medium aircraft) (1 use) towards:
      • Medium aircraft
    • Gain +75% research bonus (Aircraft Guns) (1 use) towards:
      • Aircraft Guns
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (1 use) towards:
      • Heavy Fighter models
Tactical Bombers icon
Tactical Bombers
Tactical bombers, while not as specialised as ground attack planes, nor strategic bombers, fulfil an important middle ground. Being able to not only strike ground targets, but also performing long range bombing runs.
  • Requires one of the following:
    • Bomber Doctrine “Bomber Doctrine”
    • Fighter Doctrine “Fighter Doctrine”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Medium aircraft) (2 uses) towards:
      • Medium aircraft
  • Else:
    • Gain +100% research bonus (Tactical Bomber models) (2 uses) towards:
      • Tactical Bomber models
Close Air Support icon
Close Air Support
Dive bombers and other ground attack planes will bring an important advantage to the forces on the ground, keeping the enemy suppressed at longer ranges than conventional fire, and taking out strategic targets.
  • Requires one of the following:
    • Bomber Doctrine “Bomber Doctrine”
    • Fighter Doctrine “Fighter Doctrine”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +75% research bonus (Rocketry technology) (1 use) towards:
      • Rocketry technology
    • Gain +50% research bonus (Anti-Tank) (2 uses) towards:
      • Anti-Tank
  • Else:
    • Gain +100% research bonus (Bomber models bonus) (2 uses) towards:
      • Close Air Support models
Strategic Bombers icon
Strategic Bombers
Long range, high altitude strategic bombers can deliver a crippling strike to the industry of a hypothetical enemy. It may be that one factory that builds that one rifle that wins the war.
  • Requires one of the following:
    • Close Air Support “Close Air Support”
    • Tactical Bombers “Tactical Bombers”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Heavy aircraft) (2 uses) towards:
      • Heavy aircraft
  • Else:
    • Gain +100% research bonus (Bomber models bonus) (2 uses) towards:
      • Strategic Bomber models
Bomber Doctrine icon
Bomber Doctrine
In the event of war, a focus upon crippling the enemy's wartime industry will invariably save more lives.
  • Requires the following:
    • Revitalise The Luftwaffe “Revitalise The Luftwaffe”
  • Mutually Exclusive Mutually exclusive with:
    • Fighter Doctrine “Fighter Doctrine”
  • Gain 2 uses of +50% (Strategic Destruction Doctrine) doctrine cost reduction for:
    • Strategic Destruction Doctrine
Fighter Doctrine icon
Fighter Doctrine
In the event of war, ensuring our fighters are as best as they can be will save the lives of those on the ground.
  • Requires the following:
    • Revitalise The Luftwaffe “Revitalise The Luftwaffe”
  • Mutually Exclusive Mutually exclusive with:
    • Bomber Doctrine “Bomber Doctrine”
  • Gain 2 uses of +50% (Operational Integrity Doctrine) doctrine cost reduction for:
    • Operational Integrity Doctrine
Swarms In The Sky icon
Swarms In The Sky
Filling the skies fighters from both the Air Force and the Naval Air Force will guarantee our victory, as no hostiles planes will remain up to strike us.
  • Requires the following:
    • Fighter Doctrine “Fighter Doctrine”
  • Requires the following:
    • Long Ranged Fighters “Long Ranged Fighters”
  • Mutually Exclusive Mutually exclusive with:
    • Bomber Command “Bomber Command”
  • Gets the National Spirit Generic air bonus.png “Swarms In The Sky”
Swarms In The Sky icon
Swarms In The Sky
  • Small Airframe:
    • Production cost.png Production Cost: −20%
  • Carrier Fighter Airframe:
    • Production cost.png Production Cost: −20%
Filling the skies fighters from both the Air Force and the Naval Air Force will guarantee our victory, as no hostiles planes will remain up to strike us.
Bomber Command icon
Bomber Command
Creating a unit solely for the purpose of directing our bombers will not only increase effectiveness of communications, but guarantee the right targets are struck.
  • Requires the following:
    • Bomber Doctrine “Bomber Doctrine”
  • Requires the following:
    • Strategic Bombers “Strategic Bombers”
  • Mutually Exclusive Mutually exclusive with:
    • Swarms In The Sky “Swarms In The Sky”
  • Gets the National Spirit Strategic bombing focus.png “Bomber Command”
Bomber Command icon
Bomber Command
  • Large Airframe:
    • Strat. Bombing: +15%
Rocket Tests icon
Rocket Tests
An engine powered by a fuel and oxidiser is not only something out of legend, but it's right around the corner in reality, too.
  • Requires one of the following:
    • Bomber Command “Bomber Command”
    • Swarms In The Sky “Swarms In The Sky”
  • Gain +100% research bonus or 2 years ahead of time penalty reduction (Wonder weapons bonus) (1 use) towards:
    • Rocketry technology
Continued Rocket Tests icon
Continued Rocket Tests
The initial tests of solid fuel rockets and pulse jets were successful, but if we move to liquid fuel, not only do we get a better range out of our rockets, but we can lower the throttle when required.
  • Requires the following:
    • Rocket Tests “Rocket Tests”
  • Gain +100% research bonus (Wonder weapons bonus) (1 use) towards:
    • Rocketry technology
Wunderwaffe icon
Wunderwaffe
The nuclear theory, codenamed 'wunderwaffe', is our greatest secret as a changeling nation. To let any other nation know about our experiments into splitting the atom would be to risk war.
  • Requires the following:
    • Rocket Tests “Rocket Tests”
  • Gain +100% research bonus (Wonder weapons bonus) (1 use) towards:
    • Atomic Research
    • Nuclear Reactor
Jet Engines icon
Jet Engines
The jet engine is not only a very complex piece of machine, but it can utterly revolutionise civilian aerospace, and the military air space. Higher speeds, longer ranges. But first, we need an engine.
  • Requires the following:
    • Continued Rocket Tests “Continued Rocket Tests”
  • Requires the following:
    • Wunderwaffe “Wunderwaffe”
  • Gain +100% research bonus or 2 years ahead of time penalty reduction (Jet Aircraft models bonus) (1 use) towards:
    • Jet Engines
Jet Fighters icon
Jet Fighters
With our engine ready for production, we need to develop a plane purpose built for the purpose of flying at high speeds, while under high thrust numbers.
  • Requires the following:
    • Jet Engines “Jet Engines”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +75% research bonus (Fighter models bonus) (1 use) towards:
      • Light aircraft
    • Gain +50% research bonus (Jet Aircraft models bonus) (1 use) towards:
      • Jet Engines
  • Else:
    • Gain +100% research bonus (Jet Aircraft models bonus) (1 use) towards:
      • Jet technology
Jet Tactical Bombers icon
Jet Tactical Bombers
A mid range tactical bomber has no need to have defensive armament like its conventionally propelled predecessors, as they can theoretically outrun their enemies. In addition, it might make a good passenger plane.
  • Requires the following:
    • Jet Engines “Jet Engines”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +75% research bonus (Medium aircraft) (1 use) towards:
      • Medium aircraft
    • Gain +50% research bonus (Jet Aircraft models bonus) (1 use) towards:
      • Jet Engines
  • Else:
    • Gain +100% research bonus (Jet Aircraft models bonus) (1 use) towards:
      • Jet technology
Jet Strategic Bombers icon
Jet Strategic Bombers
Not only could cargo and freight make use of a large aircraft that can carry heavier loads, but the power of the jet engine would allow us to carry heavier bomb loads.
  • Requires the following:
    • Jet Engines “Jet Engines”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +75% research bonus (Heavy aircraft) (1 use) towards:
      • Heavy aircraft
    • Gain +50% research bonus (Jet Aircraft models bonus) (1 use) towards:
      • Jet Engines
  • Else:
    • Gain +100% research bonus (Jet Aircraft models bonus) (1 use) towards:
      • jet_strategic_bomber1
      • jet_strategic_bomber_a
Carrier Dominance icon
Carrier Dominance
A focus on carriers, and naval air warfare, will ensure that even the heaviest armoured ship will no longer be a threat.
  • Requires the following:
    • Naval Purchase “Naval Purchase”
  • Mutually Exclusive Mutually exclusive with:
    • Battleship Dominance “Battleship Dominance”
  • Gain Navy experience 10 Navy Experience
  • Gain 2 uses of +50% (Base Strike Doctrine) doctrine cost reduction for:
    • Base Strike Doctrine
  • Gain +300% research bonus (carrier_research) (1 use) towards:
    • Carrier models
Submarine Designs icon
Submarine Designs
All forms of navy benefit from submarines. Not only can they strike slow, lumbering ships, but they can be used to raid enemy convoys and keep their troops from being supplied.
  • Requires one of the following:
    • Carrier Dominance “Carrier Dominance”
    • Battleship Dominance “Battleship Dominance”
  • Gain +100% research bonus (submarine_research) (2 uses) towards:
    • Submarine models
Torpedo Bombers icon
Torpedo Bombers
Naval Torpedo Bombers, when used properly, have the potential to not only sink a ship, but sink an entire hostile fleet. Ensuring we've got the best naval fighters will give us a great advantage.
  • Requires the following:
    • Carrier Dominance “Carrier Dominance”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +75% research bonus (Naval aircraft) (1 use) towards:
      • Naval aircraft
    • Gain +50% research bonus (Aircraft Modules) (2 uses) towards:
      • Aircraft Modules
  • Else:
    • Gain +100% research bonus (Naval bomber models bonus) (2 uses) towards:
      • Naval Bomber models
Marine Tactics icon
Marine Tactics
The development of amphibious troops designed to attack enemies where no land path is possible is something that should be focused on, as the advantage it would deliver is beyond immeasurable.
  • Requires one of the following:
    • Carrier Dominance “Carrier Dominance”
    • Battleship Dominance “Battleship Dominance”
  • Gain Navy experience 10 Navy Experience
  • Gain +100% research bonus (Marine Infantry bonus) (2 uses) towards:
    • Transport models
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 1 use of +50% (Special Forces bonus) doctrine cost reduction for:
      • Marines Doctrine
    • Gain +50% research bonus (Special Forces bonus) (1 use) towards:
      • Marine technology
  • Else:
    • Gain +50% research bonus (Special Forces bonus) (1 use) towards:
      • Marine technology
Doctrinal Effort icon
Doctrinal Effort
Without the proper doctrine to support them, no ship is capable of doing its job correctly. Developing better naval theory is paramount.
  • Requires one of the following:
    • Carrier Dominance “Carrier Dominance”
    • Battleship Dominance “Battleship Dominance”
  • Gain 2 uses of +50% (Naval Doctrine) doctrine cost reduction for:
    • Naval Doctrine
Battleship Dominance icon
Battleship Dominance
Battleships embody the same things a changeling does. A heavily armoured fighting force that's not to be reckoned with.
  • Requires the following:
    • Naval Purchase “Naval Purchase”
  • Mutually Exclusive Mutually exclusive with:
    • Carrier Dominance “Carrier Dominance”
  • Gain Navy experience 10 Navy Experience
  • Gain 2 uses of +50% (Fleet in Being Doctrine) doctrine cost reduction for:
    • Fleet in Being Doctrine
  • Gain +100% research bonus (Ship Research Bonus) (2 uses) towards:
    • Battleship models
    • Superheavy Battleship models
Improved Destroyers icon
Improved Destroyers
Destroyers are part of the backbone of every navy, without them, the larger ships are vulnerable to submarines and other destroyers.
  • Requires the following:
    • Doctrinal Effort “Doctrinal Effort”
  • Gain +100% research bonus (Naval Doctrine Research Bonus) (2 uses) towards:
    • Destroyer models
Modernised Cruisers icon
Modernised Cruisers
Cruisers serve as the other part of the backbone. Without them, those same ships are easy prey for air forces.
  • Requires the following:
    • Improved Destroyers “Improved Destroyers”
  • Gain +100% research bonus (Naval Doctrine Research Bonus) (2 uses) towards:
    • Light Cruiser models
Heavy Cruiser Designs icon
Heavy Cruiser Designs
Battleships, while no doubt impressive, still need support from their smaller sisters. Heavy cruisers not only provide anti-air support, but also bring main armament to match the might of the battleship.
  • Requires the following:
    • Battleship Dominance “Battleship Dominance”
  • Gain +100% research bonus (Naval Doctrine Research Bonus) (2 uses) towards:
    • Heavy Cruiser models
Battlecruisers Designs icon
Battlecruisers Designs
Even with the impressive combination of firepower from both heavy cruisers and battleships, there still needs to be something in the middle to fill the place of either of the other two if they are otherwise unavailable. A Battlecruiser.
  • Requires the following:
    • Heavy Cruiser Designs “Heavy Cruiser Designs”
  • Gain +100% research bonus (Naval Doctrine Research Bonus) (2 uses) towards:
    • Battlecruiser models
Battleship Designs icon
Battleship Designs
The final form of the battleship is the image most imagine. Heavy armour, huge guns, and with enough size to send any lesser enemy retreating back to their home port.
  • Requires the following:
    • Battlecruisers Designs “Battlecruisers Designs”
  • Gain +100% research bonus (Naval Doctrine Research Bonus) (2 uses) towards:
    • Battleship models
Escort Carrier Designs icon
Escort Carrier Designs
While not as large as fleet carriers, escort carriers are useful for ensuring that our smaller fleets have naval air power to back them up, no matter the situation.
  • Requires the following:
    • Torpedo Bombers “Torpedo Bombers”
  • Gain +50% research bonus (carrier_research) (1 use) towards:
    • Carrier models
Modern Carrier Designs icon
Modern Carrier Designs
Bigger carriers with more deck space is the omega, the end, of the carrier development. Such a ship would be the epitome of naval warfare.
  • Requires the following:
    • Escort Carrier Designs “Escort Carrier Designs”
  • Gain +100% research bonus (carrier_research) (2 uses) towards:
    • Carrier models
Revitalise The Military icon
Revitalise The Military
While our army has roots in the highly trained army of the Changeling Queendom, it still would do us good to enact stricter training regimes, and experiment in new doctrines.
  • Requires the following:
    • Renew Militarisation “Renew Militarisation”
  • Gain 1 use of +25% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
  • Gain Army experience 25 Army Experience
Support Company Equipment icon
Support Company Equipment
Without the support companies to back it up, any military will crack and fall under the weight of its own logistics and necessary specialised backup.
  • Requires the following:
    • Revitalise The Military “Revitalise The Military”
  • Gain +100% research bonus (Infantry Research Bonus) (1 use) towards:
    • Infantry Weapons
  • Gain +100% research bonus (Artillery technologies bonus) (1 use) towards:
    • Support Artillery
  • Gain +65% research bonus (Support Research Bonus) (1 use) towards:
    • Support technology
Improved Jager Tactics icon
Improved Jager Tactics
While the jagers that us changelings employ are amongst the most well trained special forces, ensuring that they are kept up to date on modern doctrine and asymmetrical warfare will give them an advantage.
  • Requires one of the following:
    • Support Company Equipment “Support Company Equipment”
    • Infantry Equipment “Infantry Equipment”
  • Gain +100% research bonus (Special Forces bonus) (1 use) towards:
    • Jager Technology
Magical Infantry icon
Magical Infantry
Giving our infiltrator units specialised, yet harder to produce equipment will ensure that not only can they more easily take out important targets, but if they get detected can stay alive too.
  • Requires one of the following:
    • Support Company Equipment “Support Company Equipment”
    • Infantry Equipment “Infantry Equipment”
  • Gain +100% research bonus (Infantry Weapons bonus) (2 uses) towards:
    • Magical Weapons
    • magical_weapons1
    • magical_weapons2
    • magical_weapons3
Infiltration Tactics icon
Infiltration Tactics
Giving our infiltrator units better tactics and training will increase their chances of fitting in with any hostile entity.
  • Requires one of the following:
    • Panzer Modernisation “Panzer Modernisation”
    • Motorised Equipment “Motorised Equipment”
    • Magical Infantry “Magical Infantry”
  • Gain +100% research bonus (Special Forces bonus) (2 uses) towards:
    • Infiltration Technology
Motorised Equipment icon
Motorised Equipment
More modern and reliable trucks and other vehicles are a necessity for any army that relies on fast movements of its forces.
  • Requires one of the following:
    • Support Company Equipment “Support Company Equipment”
    • Infantry Equipment “Infantry Equipment”
  • Gain +100% research bonus (Motorized & Mechanized) (1 use) towards:
    • Truck
Mechanised Infantry icon
Mechanised Infantry
Mechanised infantry, in APCs and other armoured vehicles, stand a better chance of getting into the fight without breaking down. Any investment into this will increase our effectiveness.
  • Requires the following:
    • Motorised Equipment “Motorised Equipment”
  • Gain Army experience 5 Army Experience
  • Gain +100% research bonus or 2 years ahead of time penalty reduction (Mechanized Army bonus) (1 use) towards:
    • Mechanized models
Support Equipment icon
Support Equipment
Investing in better support equipment, such as medicine, will not only keep our forces on the field, but as few changeling lives are lost.
  • Requires one of the following:
    • Panzer Modernisation “Panzer Modernisation”
    • Motorised Equipment “Motorised Equipment”
  • Gain Army experience 5 Army Experience
  • Gain +100% research bonus or 2 years ahead of time penalty reduction (Support Research Bonus) (2 uses) towards:
    • Support technology
Panzer Modernisation icon
Panzer Modernisation
The future of warfare lies with tanks and the effective use of their combined anti-infantry and anti-fortification capabilities, in addition to the speed that they can respond to new threats.
  • Requires one of the following:
    • Support Company Equipment “Support Company Equipment”
    • Infantry Equipment “Infantry Equipment”
  • Gain 2 uses of +50% (Mobile Warfare Doctrine) doctrine cost reduction for:
    • Mobile Warfare Doctrine
  • Gain +100% research bonus (Tank Research Bonus) (1 use) towards:
    • Light Tank models
  • Gain +100% research bonus (Tank Research Bonus) (1 use) towards:
    • Medium Tank models
Continued Panzer Modernisation icon
Continued Panzer Modernisation
Continued modernisation of tank forces will guarantee that they will remain effectively impervious to all future threats.
  • Requires the following:
    • Panzer Modernisation “Panzer Modernisation”
  • Gain +100% research bonus or 2 years ahead of time penalty reduction (Tank Research Bonus) (2 uses) towards:
    • Light Tank models
  • Gain +100% research bonus (Tank Research Bonus) (1 use) towards:
    • Medium Tank models
  • Gain +100% research bonus (Tank Research Bonus) (1 use) towards:
    • Heavy Tank models
Infantry Equipment icon
Infantry Equipment
A well trained army is nothing without the firearms to back it up. Ensuring that our equipment is not only up to international standard, but surpassing it, will give our troops an edge in battle.
  • Requires the following:
    • Revitalise The Military “Revitalise The Military”
  • Gain +100% research bonus (Infantry Research Bonus) (1 use) towards:
    • Infantry Weapons
  • Gain +100% research bonus (Artillery technologies bonus) (1 use) towards:
    • Support Artillery
Establish RCAMICD icon
Establish RCAMICD
The Royal Changeling Army Medical Research Institute of Chemical Defence will ensure that our artillery can flush out any potential hostiles by denying them access to key areas without specialised forces equipped to deal with chemical warfare.
  • Requires the following:
    • Revitalise The Military “Revitalise The Military”
  • Gets the National Spirit Strategic bombing focus.png “Chemical Weapons Department”
Chemical Weapons Department icon
Chemical Weapons Department
  • Towed Artillery:
    • Soft attack: +5%
Dedicated Panzer Production icon
Dedicated Panzer Production
Training entire factories to produce nothing but panzers for our army will invariably speed up the process, and keep any materials from going to waste on failed tanks.
  • Requires the following:
    • Continued Panzer Modernisation “Continued Panzer Modernisation”
  • Requires the following:
    • Mechanised Infantry “Mechanised Infantry”
  • Requires the following:
    • Support Equipment “Support Equipment”
  • Mutually Exclusive Mutually exclusive with:
    • Dedicated Motorised Production “Dedicated Motorised Production”
    • Royal Infantry Academy “Royal Infantry Academy”
  • Gets the National Spirit Idea generic acquire tanks.png “Dedicated Panzer Production”
Dedicated Panzer Production icon
Dedicated Panzer Production
  • Light Tank:
    • Production cost.png Production Cost: −10%
  • Medium Tank:
    • Production cost.png Production Cost: −10%
  • Heavy Tank:
    • Production cost.png Production Cost: −10%
Dedicated Motorised Production icon
Dedicated Motorised Production
Dedicating most of our industry to producing cars and trucks for our motorised forces will speed up our army overall and get them to the front faster.
  • Requires the following:
    • Continued Panzer Modernisation “Continued Panzer Modernisation”
  • Requires the following:
    • Mechanised Infantry “Mechanised Infantry”
  • Requires the following:
    • Support Equipment “Support Equipment”
  • Mutually Exclusive Mutually exclusive with:
    • Dedicated Panzer Production “Dedicated Panzer Production”
    • Royal Infantry Academy “Royal Infantry Academy”
  • Gets the National Spirit FRA motorized focus.png “Dedicated Motorised Production”
Dedicated Motorised Production icon
Dedicated Motorised Production
  • Truck:
    • Production cost.png Production Cost: −20%
  • Motorized Rocket Artillery:
    • Production cost.png Production Cost: −10%
Royal Infantry Academy icon
Royal Infantry Academy
Infantry is the backbone of any military, and ensuring that our infantry is the best of the best will turn us into the power we want to be.
  • Requires the following:
    • Continued Panzer Modernisation “Continued Panzer Modernisation”
  • Requires the following:
    • Mechanised Infantry “Mechanised Infantry”
  • Requires the following:
    • Support Equipment “Support Equipment”
  • Mutually Exclusive Mutually exclusive with:
    • Dedicated Panzer Production “Dedicated Panzer Production”
    • Dedicated Motorised Production “Dedicated Motorised Production”
  • Gets the National Spirit Generic infantry bonus.png “Royal Infantry Academy”
Royal Infantry Academy icon
Royal Infantry Academy
  • Special forces Attack: +5%
  • Special forces Defense: +5%
  • Recruitable Population: 1%
  • Training time: −15%
  • Special Forces Minimum Capacity: +10