House Avian national focus tree/scriptoutput

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Focus Prerequisites Effects
Convene the House Council icon
Convene the House Council
It is a time of crisis. In the lands of the ailing Empire, unruly vassals connive secession, whilst the Emperor's health grows worse by the day. To the west, Aquileia teeters on the brink of another civil war. To the south, the expansionist Wingbardy and her allies hungrily eye their neighbours. House Avian is surrounded by enemies, and a new strategy is needed if the House is to survive the turbulent years to come.
  • Lose Political Power 15 Political Power
Go with Count Ehrenreich icon
Go with Count Ehrenreich
Count Ehrenreich and his policy of armed neutrality is the way forward. Only through isolation will House Avian be safe from the madness outside its borders.
  • Requires the following:
    • Convene the House Council “Convene the House Council”
  • Mutually Exclusive Mutually exclusive with:
    • Go with Viceroy Joachim “Go with Viceroy Joachim”
  • Gain Political Power 30 Political Power
  • Gain 5% Stability Stability
  • Custom effect tooltip: Available as Political Advisor:
  • Count Ehrenreich , which grants
    • Prince of Terror
      • Non-Core Ponypower: +2%
      • Foreign subversive activities efficiency: −30%
      • Damage to Garrisons: −25%
    • Ideological Crusader
      • Same ideology monthly opinion: +100%
      • Party Popularity Stability Modifier: +10%
Go with Viceroy Joachim icon
Go with Viceroy Joachim
Viceroy Joachim and his ideal of a union between the Three Great Houses of the Griffonian Heartlands is the path to Avian greatness, and protection from the great powers that would seek to engulf us.
  • Requires the following:
    • Convene the House Council “Convene the House Council”
  • Mutually Exclusive Mutually exclusive with:
    • Go with Count Ehrenreich “Go with Count Ehrenreich”
  • Gain Political Power 30 Political Power
  • Gain 5% Stability Stability
  • Custom effect tooltip: Available as Political Advisor:
  • Viceroy Joachim , which grants
    • Compassionate Grandee
      • Improve relations opinion: +15%
      • Damage to Garrisons: −15%
Proclamation of Avian Neutrality icon
Proclamation of Avian Neutrality
Whilst House Avian has remained neutral and aloof from any conflicts since its secession from the Empire, its neutrality has never been officially acknowledged. Declaring our intention to remain neutral in future conflicts will hopefully insulate us from the worst of the wars to come.
  • Requires the following:
    • Convene the House Council “Convene the House Council”
  • Requires one of the following:
    • Go with Viceroy Joachim “Go with Viceroy Joachim”
    • Go with Count Ehrenreich “Go with Count Ehrenreich”
  • Trigger country event “The Declaration of Avian Neutrality” in 1 day
Avian Intergigantes icon
Avian Intergigantes
House Avian sits at the epicentre between three belligerent nations - the Empire, Aquileia, and Wingbardy. Trapped between the giants, House Avian must unite with its fellow Houses or perish.
  • Requires the following:
    • Go with Viceroy Joachim “Go with Viceroy Joachim”
  • Gain Political Power 75 Political Power
Pursue True Neutrality icon
Pursue True Neutrality
The feuding houses of Eyrie and Erie will never be able to put aside their differences, even to face a common foe. Like it or not, House Avian will have to go it alone; there is no point in bedding a corpse, even if there are two of them.
  • Requires the following:
    • Go with Count Ehrenreich “Go with Count Ehrenreich”
  • Gain Political Power 75 Political Power
Overtures to House Erie icon
Overtures to House Erie
We lack a permanent representative within the court of House Erie, and any communication between House Avian and one of our officials is terribly slow. By establishing an embassy we will solve both problems in a single stroke.
  • Requires the following:
    • Avian Intergigantes “Avian Intergigantes”
  • Flag of House Avian House Avian:
    • Gains opinion modifier “Established Embassy” (Opinion +35 opinion / Time 4 years and 2 months / −1 Monthly decay) towards Flag of House Erie House Erie
  • Flag of House Erie House Erie:
    • Gains opinion modifier “Diplomatic Outreach” (Opinion +50 opinion) towards Flag of House Avian House Avian
Overtures to House Eyrie icon
Overtures to House Eyrie
Communication with House Eyrie, despite being neighbours, is problematic even at the best of times. Installing a diplomat from our house will ease these issues and open up new diplomatic options with House Eyrie.
  • Requires the following:
    • Avian Intergigantes “Avian Intergigantes”
  • Flag of House Avian House Avian:
    • Gains opinion modifier “Established Embassy” (Opinion +35 opinion / Time 4 years and 2 months / −1 Monthly decay) towards Flag of House Eyrie House Eyrie
  • Flag of House Eyrie House Eyrie:
    • Gains opinion modifier “Diplomatic Outreach” (Opinion +50 opinion) towards Flag of House Avian House Avian
Pursue Economic Cooperation icon
Pursue Economic Cooperation
Alone, our economic might is paltry compared to those of larger nations. Only by forming new trade and economic deals between our houses will we stand to make an impression in the global stage.
  • Requires the following:
    • Overtures to House Eyrie “Overtures to House Eyrie”
  • Requires the following:
    • Overtures to House Erie “Overtures to House Erie”
  • Gain Political Power 30 Political Power
  • Flag of House Avian House Avian:
    • Gets the National Spirit Generic production bonus.png “Interhouse Economic Cooperation”
Interhouse Economic Cooperation icon
Interhouse Economic Cooperation
  • Resource Gain Efficiency: +10%
  • Construction Speed: +10%
  • Efficiency cap texticon.png Production Efficiency Cap: +10%
  • Flag of House Eyrie House Eyrie:
    • Gets the National Spirit Generic production bonus.png “Interhouse Economic Cooperation”
Interhouse Economic Cooperation icon
Interhouse Economic Cooperation
  • Resource Gain Efficiency: +10%
  • Construction Speed: +10%
  • Efficiency cap texticon.png Production Efficiency Cap: +10%
  • Flag of House Erie House Erie:
    • Gets the National Spirit Generic production bonus.png “Interhouse Economic Cooperation”
Interhouse Economic Cooperation icon
Interhouse Economic Cooperation
  • Resource Gain Efficiency: +10%
  • Construction Speed: +10%
  • Efficiency cap texticon.png Production Efficiency Cap: +10%
Promote Inter-House Fraternisation icon
Promote Inter-House Fraternisation
The once Great Houses of the Griffon Heartlands have long since fallen apart into tribalist factionalism that has only served to drive a wedge between our people. We are all griffons, and we are all griffons of the realms of the Three Houses.
  • Requires the following:
    • Overtures to House Eyrie “Overtures to House Eyrie”
  • Requires the following:
    • Overtures to House Erie “Overtures to House Erie”
  • Gain Political Power 30 Political Power
  • Flag of House Erie House Erie:
    • Gains opinion modifier “Peaceful Neighbors” (Opinion +50 opinion / Time 8 years and 4 months) towards Flag of House Avian House Avian
  • Flag of House Eyrie House Eyrie:
    • Gains opinion modifier “Peaceful Neighbors” (Opinion +50 opinion / Time 8 years and 4 months) towards Flag of House Avian House Avian
  • Flag of House Eyrie House Eyrie:
    • Gains opinion modifier “Increase in opinion” (Opinion +5 opinion) towards Flag of House Erie House Erie
  • Flag of House Erie House Erie:
    • Gains opinion modifier “Increase in opinion” (Opinion +5 opinion) towards Flag of House Eyrie House Eyrie
Student Exchange Program icon
Student Exchange Program
Looking closely at the different schools between the three houses, one is hard-pressed to find significant differences in the way that we teach and what our cubs learn. A way to nip the inter-house disdain would be to show our students just how similar we all are.
  • Requires the following:
    • Overtures to House Eyrie “Overtures to House Eyrie”
  • Requires the following:
    • Overtures to House Erie “Overtures to House Erie”
  • Gain Political Power 30 Political Power
  • Flag of House Avian House Avian:
    • Gets the National Spirit Idea generic army war college.png “Interhouse Student Exchange Programmes”
Interhouse Student Exchange Programmes icon
Interhouse Student Exchange Programmes
  • Research Speed: +2.5%
  • Flag of House Eyrie House Eyrie:
    • Gets the National Spirit Idea generic army war college.png “Interhouse Student Exchange Programmes”
Interhouse Student Exchange Programmes icon
Interhouse Student Exchange Programmes
  • Research Speed: +2.5%
  • Flag of House Erie House Erie:
    • Gets the National Spirit Idea generic army war college.png “Interhouse Student Exchange Programmes”
Interhouse Student Exchange Programmes icon
Interhouse Student Exchange Programmes
  • Research Speed: +2.5%
Three Houses Corporation icon
Three Houses Corporation
Previously one of the better examples of our houses' capacity to cooperate, the Three Houses Corporation can expand its scope into research and development if we encourage further investments from all three houses.
  • Requires the following:
    • Pursue Economic Cooperation “Pursue Economic Cooperation”
  • Flag of House Avian House Avian:
    • Gains opinion modifier “Trading” (+20 Trade relation) towards Flag of House Erie House Erie
  • Flag of House Avian House Avian:
    • Gains opinion modifier “Trading” (+20 Trade relation) towards Flag of House Eyrie House Eyrie
  • Custom effect tooltip: Available as Industrial Concern:
  • Three Houses Corporation , which grants
    • Refinery construction speed: +5%
    • Industrial Research Speed: +15%
    • Electronics Research Speed: +15%
    • Synthetic Resources Research Speed: +25%
Relax Citizenship Requirements icon
Relax Citizenship Requirements
Ancient Heartlands families have been forced apart due to the stringent citizenship requirements and travel permits between the houses' territories. Loosening some of these restrictions is not only morally the right thing, but a pragmatic move on having our people warm up to the idea of a single realm of the Three Houses.
  • Requires the following:
    • Promote Inter-House Fraternisation “Promote Inter-House Fraternisation”
  • Gain Political Power 30 Political Power
  • Gets the National Spirit Griffon passport.png “Relaxed Citizenship Requirements”
Relaxed Citizenship Requirements icon
Relaxed Citizenship Requirements
  • Monthly Population: +15%
Scientific Exchange Program icon
Scientific Exchange Program
Each of the Three Houses have had their own research programmes that diverged and would often be contrary to the betterment of the Heartlands themselves. By allowing free movements of scientists and unifying our efforts, the Heartlands can begin to form a new hub of scholarly endeavours in Griffonia.
  • Requires the following:
    • Student Exchange Program “Student Exchange Program”
  • Gain Political Power 30 Political Power
  • Flag of House Avian House Avian:
    • Gets the National Spirit Generic research bonus.png “The Avian Scientific Exchange Conference” for 70 days
The Avian Scientific Exchange Conference icon
The Avian Scientific Exchange Conference
  • Research Speed: +15%
  • Ideology drift defense: −2.5%
  • Civilian intelligence to others: +5%
The Avian Scientific Exchange Conference brings together the brightest minds from across the Three Houses for a months-long scientific conference in Avian. No doubt this conference will be a boon to the scientific communities of all parties involved, but the concentrated presence of so many foreign minds in one place will entail some substantial security concerns ...
  • Flag of House Erie House Erie:
    • Gets the National Spirit Generic research bonus.png “The Avian Scientific Exchange Conference” for 70 days
The Avian Scientific Exchange Conference icon
The Avian Scientific Exchange Conference
  • Research Speed: +15%
  • Ideology drift defense: −2.5%
  • Civilian intelligence to others: +5%
The Avian Scientific Exchange Conference brings together the brightest minds from across the Three Houses for a months-long scientific conference in Avian. No doubt this conference will be a boon to the scientific communities of all parties involved, but the concentrated presence of so many foreign minds in one place will entail some substantial security concerns ...
  • Flag of House Eyrie House Eyrie:
    • Gets the National Spirit Generic research bonus.png “The Avian Scientific Exchange Conference” for 70 days
The Avian Scientific Exchange Conference icon
The Avian Scientific Exchange Conference
  • Research Speed: +15%
  • Ideology drift defense: −2.5%
  • Civilian intelligence to others: +5%
The Avian Scientific Exchange Conference brings together the brightest minds from across the Three Houses for a months-long scientific conference in Avian. No doubt this conference will be a boon to the scientific communities of all parties involved, but the concentrated presence of so many foreign minds in one place will entail some substantial security concerns ...
Common Market Agreement icon
Common Market Agreement
With successful deals between the Three Houses bringing in wealth to every griffon, it only stands to reason that further economic integration will allow for greater prosperity among the Houses.
  • Requires the following:
    • Three Houses Corporation “Three Houses Corporation”
  • Scripted Effect: increase_society_development_gradually_with_tt=yes
  • Flag of House Avian House Avian:
    • Gains opinion modifier “Investment” (+30 Trade relation) towards Flag of House Erie House Erie
  • Flag of House Avian House Avian:
    • Gains opinion modifier “Investment” (+30 Trade relation) towards Flag of House Eyrie House Eyrie
  • Flag of House Avian House Avian:
    • Replace the National Spirit Generic production bonus.png “Interhouse Economic Cooperation” with the National Spirit FRA matignon agreements.png “Tripartite Common Market Agreement”
Tripartite Common Market Agreement icon
Tripartite Common Market Agreement
  • Max Factories in a State: +5%
  • Resource Gain Efficiency: +15%
  • Consumer Goods Factories factor: −10%
  • Construction Speed: +15%
  • Efficiency cap texticon.png Production Efficiency Cap: +15%
  • Resources to Market: −5%
The ratification of the Tripartite Common Market Agreement by the Three Houses has officially allowed for the close integration of their national economies, boosting economic growth by enforcing protectionist policies against foreign nations whilst greatly liberalising trade between the Three Houses. Although there arises from time to time occasional skirmishes or border wars between Houses Erie and Eyrie, the neutral House Avian acts as an arbitrator and so prevents the agreement from falling apart - an advantageous, if somewhat convoluted, state of affairs that all three Houses, despite their differences, are happy to maintain.
  • Flag of House Erie House Erie:
    • Replace the National Spirit Generic production bonus.png “Interhouse Economic Cooperation” with the National Spirit FRA matignon agreements.png “Tripartite Common Market Agreement”
Tripartite Common Market Agreement icon
Tripartite Common Market Agreement
  • Max Factories in a State: +5%
  • Resource Gain Efficiency: +15%
  • Consumer Goods Factories factor: −10%
  • Construction Speed: +15%
  • Efficiency cap texticon.png Production Efficiency Cap: +15%
  • Resources to Market: −5%
The ratification of the Tripartite Common Market Agreement by the Three Houses has officially allowed for the close integration of their national economies, boosting economic growth by enforcing protectionist policies against foreign nations whilst greatly liberalising trade between the Three Houses. Although there arises from time to time occasional skirmishes or border wars between Houses Erie and Eyrie, the neutral House Avian acts as an arbitrator and so prevents the agreement from falling apart - an advantageous, if somewhat convoluted, state of affairs that all three Houses, despite their differences, are happy to maintain.
  • Flag of House Eyrie House Eyrie:
    • Replace the National Spirit Generic production bonus.png “Interhouse Economic Cooperation” with the National Spirit FRA matignon agreements.png “Tripartite Common Market Agreement”
Tripartite Common Market Agreement icon
Tripartite Common Market Agreement
  • Max Factories in a State: +5%
  • Resource Gain Efficiency: +15%
  • Consumer Goods Factories factor: −10%
  • Construction Speed: +15%
  • Efficiency cap texticon.png Production Efficiency Cap: +15%
  • Resources to Market: −5%
The ratification of the Tripartite Common Market Agreement by the Three Houses has officially allowed for the close integration of their national economies, boosting economic growth by enforcing protectionist policies against foreign nations whilst greatly liberalising trade between the Three Houses. Although there arises from time to time occasional skirmishes or border wars between Houses Erie and Eyrie, the neutral House Avian acts as an arbitrator and so prevents the agreement from falling apart - an advantageous, if somewhat convoluted, state of affairs that all three Houses, despite their differences, are happy to maintain.
Inter-House Security Cooperation icon
Inter-House Security Cooperation
We stand alone against the menace around our realms. Once the storm washes over our lands, the Houses must heed the call to stand as one.
  • Requires the following:
    • Relax Citizenship Requirements “Relax Citizenship Requirements”
  • Gain Command power 10 Command Power
  • Gain Army experience 25 Army Experience
Support the Tripartite College icon
Support the Tripartite College
With coalescing curriculums, there's no reason why we cannot form a single curriculum offered by a single college. A Tripartite College will further bolster a sense of unity among our generations and instil an identity not determined of the realm of the House they are from, but of our single inter-house entity.
  • Requires the following:
    • Scientific Exchange Program “Scientific Exchange Program”
  • Gain 1 research slot
  • Custom effect tooltip: Available as Theorist:
  • show_ideas_tooltip = avitripartitecolleges
Ending the Rivalry icon
Ending the Rivalry
The feud between House Eire and House Eyrie have continually been a hindrance to a unified House Realm, and any hope to achieve that dream starts with an end to the rivalry. Let us begin the arduous process, for a better future for our people.
  • Requires the following:
    • Common Market Agreement “Common Market Agreement”
  • Requires the following:
    • Inter-House Security Cooperation “Inter-House Security Cooperation”
  • Requires the following:
    • Support the Tripartite College “Support the Tripartite College”
The Annual Hunting Trip icon
The Annual Hunting Trip
The time is upon us: the yearly hunting trip where most of the House Avian nobles shall leave for the countryside. With all of the doom and gloom that permeates the courts, it is refreshing for the members of said courts to unwind and get in touch with their predator side. Hunting never got anyone killed, anyways.
  • Gain Political Power 30 Political Power
  • Flag of House Avian House Avian:
    • Gains opinion modifier “Sent Equipment” (Opinion +25 opinion / Time 12 years and 6 months) towards Flag of House Erie House Erie
  • Flag of House Avian House Avian:
    • Gains opinion modifier “Sent Help” (Opinion +25 opinion / Time 4 years) towards Flag of House Eyrie House Eyrie
  • Flag of House Erie House Erie:
    • Gains opinion modifier “Supported” (Opinion +35 opinion / Time 1 year and 8 months / −1 Monthly decay) towards Flag of House Eyrie House Eyrie
  • Flag of House Eyrie House Eyrie:
    • Gains opinion modifier “Supported” (Opinion +35 opinion / Time 1 year and 8 months / −1 Monthly decay) towards Flag of House Erie House Erie
Weekly Luncheons icon
Weekly Luncheons
The best way for rivals to get over their feud is to force them to see and treat each other as equals. House Avian can arrange for weekly lunches for members of both House Eire and House Eyrie. The first few events will be messy, but who knows? At least everyone will have a laugh.
  • Gain Political Power 30 Political Power
  • Flag of House Avian House Avian:
    • Gains opinion modifier “Accepted Invitation” (Opinion +15 opinion / Time 4 years) towards Flag of House Erie House Erie
  • Flag of House Avian House Avian:
    • Gains opinion modifier “Accepted Invitation” (Opinion +15 opinion / Time 4 years) towards Flag of House Eyrie House Eyrie
  • Flag of House Eyrie House Eyrie:
    • Gains opinion modifier “Thoroughly Amused” (Opinion +50 opinion / Time 10 years) towards Flag of House Erie House Erie
  • Flag of House Erie House Erie:
    • Gains opinion modifier “Thoroughly Amused” (Opinion +50 opinion / Time 10 years) towards Flag of House Eyrie House Eyrie
The Winterfest Ball icon
The Winterfest Ball
The Winterfest Ball is a House Erie tradition, and has never seen a single member of House Eyrie attend since the start of their bloody rivalry. With proper preparations, we can break this sad streak and demonstrate just how far the two houses have come in mending their relationship.
  • Gain Political Power 30 Political Power
  • Flag of House Eyrie House Eyrie:
    • Gains opinion modifier “Friendship Delegation” (Opinion +50 opinion) towards Flag of House Erie House Erie
  • Flag of House Erie House Erie:
    • Gains opinion modifier “Accepted Friendship” (Opinion +50 opinion) towards Flag of House Eyrie House Eyrie
The Scion Swap icon
The Scion Swap
Tensions have diminished between House Erie and House Eyrie, but there are many that are sceptical of a lasting peace. What better way to tie the two houses together via the exchange of two highborn noble scions? Montague Eyrie, Earl of Verenia, and Lady Rosaline Erie of Bantry have demonstrated an interest in this exchange.
  • Gain Political Power 30 Political Power
  • Flag of House Eyrie House Eyrie:
    • Gains opinion modifier “Increase in opinion” (Opinion +15 opinion) towards Flag of House Erie House Erie
  • Flag of House Erie House Erie:
    • Gains opinion modifier “Increase in opinion” (Opinion +15 opinion) towards Flag of House Eyrie House Eyrie
  • Custom effect tooltip: The ceasefire will be prolonged by two months.
  • Hidden effect:
Eyrie-Erie Treaty of Friendship icon
Eyrie-Erie Treaty of Friendship
Bread was broken and shared, love has bloomed, and plenty of laughs were had between House Erie and House Eyrie. Were one to see these two houses interact without knowing their history, they would find it difficult to believe that they were ever at each other's throats. It is time to declare the Eyrie-Erie feud as officially over.
  • Gain Political Power 25 Political Power
  • Flag of House Eyrie House Eyrie:
    • Remove the National Spirit AVI E E rivalry.png “Erie-Eyrie Rivalry”
  • Flag of House Erie House Erie:
    • Remove the National Spirit AVI E E rivalry.png “Erie-Eyrie Rivalry”
  • Custom effect tooltip: This will put an end to the rivalry between House Eyrie and House Erie.
  • Hidden effect:
    • Flag of House Erie House Erie:
      • set_truce
        • target = EYR
        • days = 60
    • Flag of House Eyrie House Eyrie:
      • set_truce
        • target = ERI
        • days = 60
    • Flag of House Eyrie House Eyrie:
      • Gains opinion modifier “Increase in opinion” (Opinion +5 opinion) towards Flag of House Erie House Erie
    • Flag of House Erie House Erie:
      • Gains opinion modifier “Increase in opinion” (Opinion +5 opinion) towards Flag of House Eyrie House Eyrie
    • Trigger news event “Eyrie-Erie Feud Ends” in 3 hours to 6 hours
  • Flag of House Erie House Erie:
    • Loses core on Eyrie (400)
    • Loses core on Verenia (391)
  • Flag of House Eyrie House Eyrie:
    • Loses core on Comrick (673)
    • Loses core on Roameo (410)
    • Loses core on Balefire (500)
The Intergigantes Tripartite icon
The Intergigantes Tripartite
With no further bad blood blocking the way, House Avian can finally set about to uniting the House Realms with an alliance that shall last forever or until the last griffon of the realms breathes their last. May our friendship last for decades!
  • Trigger country event “Forming the Intergigantes” in 1 day
A Unified Intelligence Agency icon
A Unified Intelligence Agency
The spy networks of both Eyrie and Erie need to be unified along side House Avian's intelligence agency in order to keep watch over external and internal affairs. Even with our current Tripartite's ability to fend itself off from other powers, we must make sure we are able to detect any future threats through unified cohesian within our intelligence agency.
  • If:
    • Limited to:
      • DLC La Résistance La Resistance is enabled
    • Flag of House Avian House Avian:
      • Gets the National Spirit Idea ast classify aliens.png “Tripartite Intelligence Agency”
Tripartite Intelligence Agency icon
Tripartite Intelligence Agency
  • Subversive activities cost: −15%
  • Ideology drift defense: +15%
  • Stability: +1.5%
  • Decrypt strength icon.png Decryption Power Factor: +10%
  • Crypto defense.png Cryptology Level: +1
  • Own operative detection chance factor: −10%
The Tripartite Intelligence Agency is the central coordinating body for foreign espionage operations of the Three Houses.
    • Flag of House Eyrie House Eyrie:
      • Gets the National Spirit Idea ast classify aliens.png “Tripartite Intelligence Agency”
Tripartite Intelligence Agency icon
Tripartite Intelligence Agency
  • Subversive activities cost: −15%
  • Ideology drift defense: +15%
  • Stability: +1.5%
  • Decrypt strength icon.png Decryption Power Factor: +10%
  • Crypto defense.png Cryptology Level: +1
  • Own operative detection chance factor: −10%
The Tripartite Intelligence Agency is the central coordinating body for foreign espionage operations of the Three Houses.
    • Flag of House Erie House Erie:
      • Gets the National Spirit Idea ast classify aliens.png “Tripartite Intelligence Agency”
Tripartite Intelligence Agency icon
Tripartite Intelligence Agency
  • Subversive activities cost: −15%
  • Ideology drift defense: +15%
  • Stability: +1.5%
  • Decrypt strength icon.png Decryption Power Factor: +10%
  • Crypto defense.png Cryptology Level: +1
  • Own operative detection chance factor: −10%
The Tripartite Intelligence Agency is the central coordinating body for foreign espionage operations of the Three Houses.
  • Else:
    • Flag of House Avian House Avian:
      • Gets the National Spirit Idea ast classify aliens.png “Tripartite Intelligence Agency”
Tripartite Intelligence Agency icon
Tripartite Intelligence Agency
  • Encryption: +10%
  • Decryption: +10%
  • Subversive activities cost: −15%
  • Ideology drift defense: +15%
  • Stability: +1.5%
  • Own operative detection chance factor: −10%
The Tripartite Intelligence Agency is the central coordinating body for foreign espionage operations of the Three Houses.
    • Flag of House Eyrie House Eyrie:
      • Gets the National Spirit Idea ast classify aliens.png “Tripartite Intelligence Agency”
Tripartite Intelligence Agency icon
Tripartite Intelligence Agency
  • Encryption: +10%
  • Decryption: +10%
  • Subversive activities cost: −15%
  • Ideology drift defense: +15%
  • Stability: +1.5%
  • Own operative detection chance factor: −10%
The Tripartite Intelligence Agency is the central coordinating body for foreign espionage operations of the Three Houses.
    • Flag of House Erie House Erie:
      • Gets the National Spirit Idea ast classify aliens.png “Tripartite Intelligence Agency”
Tripartite Intelligence Agency icon
Tripartite Intelligence Agency
  • Encryption: +10%
  • Decryption: +10%
  • Subversive activities cost: −15%
  • Ideology drift defense: +15%
  • Stability: +1.5%
  • Own operative detection chance factor: −10%
The Tripartite Intelligence Agency is the central coordinating body for foreign espionage operations of the Three Houses.
Annual Military Exercises icon
Annual Military Exercises
We should work with the other Houses to pursue full military cohesion through annual military exercises. Even though our past disunity brought about different military strategies, annual military exercises between all houses can bring about more needed experience and ability to change in order to fight any future wars.
  • Flag of House Avian House Avian:
    • Gets the National Spirit Generic volunteer expedition bonus.png “Annual Military Exercises”
Annual Military Exercises icon
Annual Military Exercises
  • Recruitable Population: 0.5%
  • Planning Speed: +10%
  • Max planning: +10%
  • Mobilization speed: +10%
  • Maximum Command Power Increase: +20
  • Daily Command Power Gain Multiplier: +10%
  • Flag of House Eyrie House Eyrie:
    • Gets the National Spirit Generic volunteer expedition bonus.png “Annual Military Exercises”
Annual Military Exercises icon
Annual Military Exercises
  • Recruitable Population: 0.5%
  • Planning Speed: +10%
  • Max planning: +10%
  • Mobilization speed: +10%
  • Maximum Command Power Increase: +20
  • Daily Command Power Gain Multiplier: +10%
  • Flag of House Erie House Erie:
    • Gets the National Spirit Generic volunteer expedition bonus.png “Annual Military Exercises”
Annual Military Exercises icon
Annual Military Exercises
  • Recruitable Population: 0.5%
  • Planning Speed: +10%
  • Max planning: +10%
  • Mobilization speed: +10%
  • Maximum Command Power Increase: +20
  • Daily Command Power Gain Multiplier: +10%
A Unified Railroad Network icon
A Unified Railroad Network
Each House's rail network is mainly internal and not connected with another. This needs to be fixed to bring about more unified commerce as well as faster military movement in case one of the Triparte members is attacked. Let's bring our rail together.
  • Build a level 1 Railway Railway from Erie (401) to Avian (470)
  • Build a level 1 Railway Railway from Verenia (391) to Avian (470)
  • Build a level 1 Railway Railway from Verenia (391) to Erie (401)
Interhouses Technological Cooperation icon
Interhouses Technological Cooperation
The Houses have been divided technologically for too long. We need scientists from each of the houses to be able to coordinate together to research new scientific breakthroughs that can further help our houses along in modernizing our Pact.
  • If:
    • Limited to:
      • DLC Together for Victory Together for Victory is enabled
    • Flag of House Avian House Avian:
      • Add to the technology sharing group “Avian Scientific Collective”
    • Flag of House Eyrie House Eyrie:
      • Add to the technology sharing group “Avian Scientific Collective”
    • Flag of House Erie House Erie:
      • Add to the technology sharing group “Avian Scientific Collective”
  • Else:
    • Gain +65% research bonus (Industrial bonus) (3 uses) towards:
      • Industry
      • Electronics
Pursue Full Integration icon
Pursue Full Integration
It's time House Avian pursues full integration with both House Eyrie and House Erie in order to unite our houses under one banner and to strengthen our unity and prosperity while deterring aggressors from both the Empire, Wingbardy, and Aquileia. United we stand, divided we fall.
  • Requires the following:
    • Interhouses Technological Cooperation “Interhouses Technological Cooperation”
  • Requires the following:
    • A Unified Railroad Network “A Unified Railroad Network”
  • Flag of House Eyrie House Eyrie:
  • Flag of House Erie House Erie:
  • Flag of House Eyrie House Eyrie:
    • Trigger country event “House Avian requests Our Vassalisation” in 1 day
  • Flag of House Erie House Erie:
    • Trigger country event “House Avian requests Our Vassalisation” in 1 day
  • Hidden effect:
    • Trigger news event “The Tripartite Union” in 5 hours to 10 hours
The Northern Defense Line icon
The Northern Defense Line
To the north lay the revanchist Empire and the Republic. Both will have designs on our land. We must be prepared.
  • Requires the following:
    • Pursue Full Integration “Pursue Full Integration”
  • At least one of the following is true:
    • Flag of House Avian House Avian:
      • Controls state Avian (470)
    • [SCOPE]Any allied country:
      • Controls state Avian (470)
  • At least one of the following is true:
    • Flag of House Avian House Avian:
      • Controls state Comrick (673)
    • [SCOPE]Any allied country:
      • Controls state Comrick (673)
  • At least one of the following is true:
    • Flag of House Avian House Avian:
      • Controls state Eyrie (400)
    • [SCOPE]Any allied country:
      • Controls state Eyrie (400)
  • At least one of the following is true:
    • Flag of House Avian House Avian:
      • Controls state Verenia (391)
    • [SCOPE]Any allied country:
      • Controls state Verenia (391)
  • [Scope]Avian (470):
    • Add 2 Land fort Land Fort, on the province (12844)
    • Add 2 Land fort Land Fort, on the province (12880)
    • Add 2 Land fort Land Fort, on the province (12591)
    • Add 2 Land fort Land Fort, on the province (12868)
    • Add 2 Land fort Land Fort, on the province (7998)
    • Add 2 Land fort Land Fort, on the province (2032)
    • Add 2 Land fort Land Fort, on the province (7975)
    • Add 2 Land fort Land Fort, on the province (4990)
  • [Scope]Comrick (673):
    • Add 2 Land fort Land Fort, on the province (7903)
  • [Scope]Eyrie (400):
    • Add 2 Land fort Land Fort, on the province (7863)
    • Add 2 Land fort Land Fort, on the province (7802)
    • Add 2 Land fort Land Fort, on the province (12523)
    • Add 2 Land fort Land Fort, on the province (4782)
  • [Scope]Verenia (391):
    • Add 2 Land fort Land Fort, on the province (10544)
    • Add 2 Land fort Land Fort, on the province (12595)
    • Add 2 Land fort Land Fort, on the province (7701)
    • Add 1 Land fort Land Fort, on the province (10673)
    • Add 1 Land fort Land Fort, on the province (12599)
    • Add 1 Land fort Land Fort, on the province (7750)
The Southern Defense Line icon
The Southern Defense Line
To the south lay Wingbardy and her allies. They have already demonstrated their desire for expansion. We will be ready to meet them.
  • Requires the following:
    • Pursue Full Integration “Pursue Full Integration”
  • At least one of the following is true:
    • Flag of House Avian House Avian:
      • Controls state Erie (401)
    • [SCOPE]Any allied country:
      • Controls state Erie (401)
  • At least one of the following is true:
    • Flag of House Avian House Avian:
      • Controls state Balefire (500)
    • [SCOPE]Any allied country:
      • Controls state Balefire (500)
  • [Scope]Erie (401):
    • Add 2 Land fort Land Fort, on the province (739)
    • Add 2 Land fort Land Fort, on the province (12430)
    • Add 2 Land fort Land Fort, on the province (1919)
    • Add 2 Land fort Land Fort, on the province (4629)
    • Add 2 Land fort Land Fort, on the province (10671)
  • [Scope]Balefire (500):
    • Add 2 Land fort Land Fort, on the province (1573)
    • Add 2 Land fort Land Fort, on the province (1623)
    • Add 2 Land fort Land Fort, on the province (10470)
    • Add 2 Land fort Land Fort, on the province (1649)
    • Add 1 Land fort Land Fort, on the province (1147)
The Southeast Defense Line icon
The Southeast Defense Line
To the Southeast is where the victor of the Prywhen Civil War is. They may come for us, and we must be ready for them.
  • Requires the following:
    • Pursue Full Integration “Pursue Full Integration”
  • At least one of the following is true:
    • Flag of House Avian House Avian:
      • Controls state Verenia (391)
    • [SCOPE]Any allied country:
      • Controls state Verenia (391)
  • [Scope]Verenia (391):
    • Add 1 Land fort Land Fort, on the province (7750)
    • Add 2 Land fort Land Fort, on the province (10576)
    • Add 2 Land fort Land Fort, on the province (10705)
    • Add 2 Land fort Land Fort, on the province (12555)
    • Add 2 Land fort Land Fort, on the province (4404)
The Western Defense Line icon
The Western Defense Line
To the west lay Aquileia, and they too have shown their desire to absorb the rest of Griffonia; they shall meet our walls and be halted by them.
  • Requires the following:
    • Pursue Full Integration “Pursue Full Integration”
  • At least one of the following is true:
    • Flag of House Avian House Avian:
      • Controls state Balefire (500)
    • [SCOPE]Any allied country:
      • Controls state Balefire (500)
  • At least one of the following is true:
    • Flag of House Avian House Avian:
      • Controls state Avian (470)
    • [SCOPE]Any allied country:
      • Controls state Avian (470)
  • [Scope]Balefire (500):
    • Add 1 Land fort Land Fort, on the province (1147)
    • Add 2 Land fort Land Fort, on the province (1061)
    • Add 2 Land fort Land Fort, on the province (4003)
    • Add 2 Land fort Land Fort, on the province (7084)
  • [Scope]Avian (470):
    • Add 2 Land fort Land Fort, on the province (12471)
    • Add 2 Land fort Land Fort, on the province (4881)
    • Add 2 Land fort Land Fort, on the province (7772)
    • Add 1 Land fort Land Fort, on the province (10667)
    • Add 1 Land fort Land Fort, on the province (12650)
Form the Tripartite Legion icon
Form the Tripartite Legion
After years of division, feuding, hostility, and animosity between House Eyrie and House Erie, we as House Avian have been able put it all aside to work together. Not just work together, but we also have become brothers with the other houses during this turbulent period. Now we will lead both houses into a new future of security and order in which we can further our gains and help our houses prosper further.
  • Requires one of the following:
    • The Northern Defense Line “The Northern Defense Line”
    • The Southern Defense Line “The Southern Defense Line”
    • The Southeast Defense Line “The Southeast Defense Line”
    • The Western Defense Line “The Western Defense Line”
  • Flag of House Erie House Erie:
  • Flag of House Eyrie House Eyrie:
  • Custom effect tooltip: Three divisions of the Tripartite Legion will be formed
  • Hidden effect:
    • load_oob = AVI_trip_legion
A Common Military Leadership icon
A Common Military Leadership
It's time we unite our military leadership with the other houses and form a new chain of command under House Avian. The other houses will have their own chains of command but it will remain under our direction and guiding claw to make sure military coordination is successful.
  • Requires one of the following:
    • The Northern Defense Line “The Northern Defense Line”
    • The Southern Defense Line “The Southern Defense Line”
    • The Southeast Defense Line “The Southeast Defense Line”
    • The Western Defense Line “The Western Defense Line”
  • Flag of House Erie House Erie:
  • Flag of House Eyrie House Eyrie:
  • Lady Katrina Avian becomes a Field Marshal
  • Custom effect tooltip: Attack Skill: 1

Defense Skill: 1 Planning Skill: 3 Logistics Skill: 2


The Second Winterfest Ball icon
The Second Winterfest Ball
After the success of the first Winterfest Ball, we should make an even bigger one in which all houses are already included, with more food, drink, music, as well as more grand speeches to showcase the common ground that every house has with each other. It's time we make our unity a true tradition to stand the test of time.
  • Custom effect tooltip: Gets event 'The Second Winterfest Ball '.
  • Flag of House Avian House Avian:
    • Set country flag the_second_winterfest_ball_flag
  • Hidden effect:
    • Trigger country event “The Second Winterfest Ball”
Support Local Companies icon
Support Local Companies
Our House needs to support more local companies in order for our economy to grow. Without healthy companies to keep employment high, as well as exports to keep being moved out, our economy will fall prey to foreign influences from both the Imperials, Aquileians, and even Skyfall.
  • Requires the following:
    • Pursue True Neutrality “Pursue True Neutrality”
  • Gain Political Power 25 Political Power
  • Gain +50% research bonus (Industrial bonus) (1 use) towards:
    • Industry
Indigenous Manufactories icon
Indigenous Manufactories
More indigenous_manufactories will not only increase employment, but also strengthen factory output for the many guns and shells needed to equip our growing military. It's time we encourage our own homegrown factories.
  • Requires the following:
    • Pursue True Neutrality “Pursue True Neutrality”
  • [Scope]Avian (470):
    • Add 1 Building slot building slot
  • [Scope]Avian (470):
    • Add 1 Civilian factory Civilian Factory
Agricultural Sustainability icon
Agricultural Sustainability
We need to make sure our food supply is secure without needing to rely as much on trade. When war comes, a hungry populace will be a weak and weary populace.
  • Requires the following:
    • Pursue True Neutrality “Pursue True Neutrality”
  • Gets the National Spirit Idea generic agrarian society.png “Agricultural Sustainability”
Agricultural Sustainability icon
Agricultural Sustainability
  • Efficiency cap texticon.png Production Efficiency Cap: +5%
Avian Protectionism icon
Avian Protectionism
Our industry and economy is still relatively and developing. We should not free our trade to the world at this point, lest we have companies putting our fellow griffons out of business. Let's put some tariffs on goods to protect our populace.
  • Requires the following:
    • Support Local Companies “Support Local Companies”
  • Gets the National Spirit Idea chi hyper inflation5.png “Avian Protectionism”
Avian Protectionism icon
Avian Protectionism
  • Consumer Goods Factories factor: −10%
  • Resources to Market: −5%
Consolidate Avian Industry icon
Consolidate Avian Industry
Avian industry is too decentralized at this current point. Artisanry is still dominant in our less developed lands. We should have local industries starting to move and consolidate them in order for manufacturing to become more efficient.
  • Requires the following:
    • Indigenous Manufactories “Indigenous Manufactories”
  • Scripted Effect: increase_society_development_gradually_with_tt=yes
  • [Scope]Avian (470):
    • Add 3 Building slot building slots
Everygriff a Farmer icon
Everygriff a Farmer
Even as our country becomes more industrialized, we should still encourage more farming in order to achieve our goals of agricultural self-sufficiency. Let's start agricultural education farmers to make sure everygriff knows how to do basic farming.
  • Requires the following:
    • Agricultural Sustainability “Agricultural Sustainability”
  • Flag of House Avian House Avian:
    • Replace the National Spirit Idea generic agrarian society.png “Agricultural Sustainability” with the National Spirit Idea generic agrarian society.png “Everygriff a Farmer”
Everygriff a Farmer icon
Everygriff a Farmer
  • Resource Gain Efficiency: +5%
  • Efficiency cap texticon.png Production Efficiency Cap: +10%
Material Self-sufficiency icon
Material Self-sufficiency
We also need to be self-sufficient in raw materials. We should work towards becoming much more effective in conserving needed raw materials as well as producing them more efficiently as to prevent waste for our society to survive.
  • Requires the following:
    • Avian Protectionism “Avian Protectionism”
  • Add production of 5 Steel Steel to Avian (470)
Localised Manufacturing Standards icon
Localised Manufacturing Standards
Manufacturing standards should not be expected to be perfect with how decentralized the houses are, but we should enforce the provinces to have local manufacturing standards to help produce more guns from each house.
  • Requires the following:
    • Consolidate Avian Industry “Consolidate Avian Industry”
  • Gain +300% research bonus (Industrial bonus) (1 use) towards:
    • Industry
Cooperative Farms icon
Cooperative Farms
With our farmer programs becoming successful, we should encourage cooperatives to be able to have our farms be more self-sustaining and more resistant to economic fluctuations. These cooperatives will not only strengthen our food production but the camraderie our fellow griffs have with each other.
  • Requires the following:
    • Everygriff a Farmer “Everygriff a Farmer”
  • Gets the National Spirit Generic infantry bonus.png “Cooperative Farms”
Cooperative Farms icon
Cooperative Farms
  • Consumer Goods Factories factor: −10%
  • Monthly Population: +5%
State-Capital Alliance icon
State-Capital Alliance
It is time we need to align the directions of our state with the interests of capitalists. We need to make sure the forces of capital are on the same page as us in regards to our security, so we will work to assist these forces with their wealth while they work to help us consolidate our nation.
  • Requires the following:
    • Material Self-sufficiency “Material Self-sufficiency”
  • Gets the National Spirit Generic goods red bonus.png “State-Capital Collusion”
State-Capital Collusion icon
State-Capital Collusion
  • Trade Laws Cost: −50%
  • Economy Laws Cost: −50%
Infrastructure Modernisation icon
Infrastructure Modernisation
Our infrastructure is still haphazard and poor. It's unacceptable that our country still relies so much on dirt roads for trade. We must revamp our infrastructure and connect every town and city to modern and improved roads in order for our house to further flourish.
  • Requires the following:
    • Localised Manufacturing Standards “Localised Manufacturing Standards”
  • [Scope]Avian (470):
    • Add 2 Infrastructure Infrastructure
A Closed Agro-ecosystem icon
A Closed Agro-ecosystem
We need to keep our farmers protected and secure from the harmfulness of industrialization. Even with the necessity of industry, farmers should not be hampered by companies wishing to control it. We will enact protection laws to make sure farmers remain safe from industry.
  • Requires the following:
    • Cooperative Farms “Cooperative Farms”
  • Flag of House Avian House Avian:
    • Replace the National Spirit Idea generic agrarian society.png “Everygriff a Farmer” with the National Spirit Idea generic agrarian society.png “Closed Agro-Ecosystem”
Closed Agro-Ecosystem icon
Closed Agro-Ecosystem
  • Max Factories in a State: +10%
  • Resource Gain Efficiency: +10%
  • Construction Speed: +10%
  • Efficiency cap texticon.png Production Efficiency Cap: +10%
House Avian has managed to create and maintain an entirely self-sufficient agricultural and ecological system within their realm, thus negating their dependence on external imports of food.
Splendid Isolation icon
Splendid Isolation
Our nation does not need to get involved in the chaos of Griffonian international politics as that could entangle house Avian in wars it does not need to fight and will not gain from. Our splendid isolation will keep our people at peace and prosperity.
  • Requires the following:
    • State-Capital Alliance “State-Capital Alliance”
  • Requires the following:
    • Infrastructure Modernisation “Infrastructure Modernisation”
  • Requires the following:
    • A Closed Agro-ecosystem “A Closed Agro-ecosystem”
  • Is at peace
  • Gain Political Power 20 Political Power
  • Gain 15% Stability Stability
Militarised Society icon
Militarised Society
Even with our relative isolation from major Griffonian politics, we can never be too prepared in case of various powers wanting to eat our country whole and subjugate our people. All citizens will receive some form of basic training when they are of early adult age and be battle ready in case of invaders.
  • Requires the following:
    • Splendid Isolation “Splendid Isolation”
  • Gets the National Spirit FRA national mobilization focus.png “Militarised Society”
Militarised Society icon
Militarised Society
  • Recruitable Population Factor: +10%
  • Training time: −10%
Fortify the Borders icon
Fortify the Borders
We need to put more emphasis on our borders in order to protect against any of our possible rivals. We will most likely be less numerous and outgunned. So to combat this, we need more fencing, more watchtowers, and more bunkers to keep our country safe.
  • Requires the following:
    • Splendid Isolation “Splendid Isolation”
  • Is at peace
  • Gets the National Spirit Generic wall line.png “Fortification Effort” for 1 year and 235 days
Fortification Effort icon
Fortification Effort
  • Land Fort construction speed: +25%
Mandatory Military Service icon
Mandatory Military Service
Every able-bodied adult griffon must be expected to serve for a number of years in order to bolster our ranks and help secure our borders. With all the possible invaders we have on all sides, House Avian must stand strong and make sure we have enough griffons to deter majors from simply attacking us without mutual bloodshed.
  • Requires the following:
    • Militarised Society “Militarised Society”
  • Flag of House Avian House Avian:
    • Replace the National Spirit FRA national mobilization focus.png “Militarised Society” with the National Spirit FRA national mobilization focus.png “Militarised Society - Mandatory Service”
Militarised Society - Mandatory Service icon
Militarised Society - Mandatory Service
  • Division Organization: +5%
  • Recruitable Population: 2.5%
  • Training time: −25%
All citizens of House Avian, be they nobles or commoners, have to undergo two years of compulsory military service.
Weekly Rifle Practice icon
Weekly Rifle Practice
Every soldier should at least practice their accuracy and precision once a week with their rifles. This weekly practice will ensure our soldiers will be able to shoot properly in case of war.
  • Requires the following:
    • Militarised Society “Militarised Society”
  • Gain Army experience 35 Army Experience
Western Defenses icon
Western Defenses
We must construct a line of fortresses along the western border in case of attack from either smaller nations like Flowena, or larger ones like Aquileia. These defenses will make them think twice before attacking us so hastily
  • Requires the following:
    • Fortify the Borders “Fortify the Borders”
  • [Scope]Avian (470):
    • Add 2 Land fort Land Fort, on the province (12471)
    • Add 2 Land fort Land Fort, on the province (4881)
    • Add 2 Land fort Land Fort, on the province (7772)
    • Add 2 Land fort Land Fort, on the province (10667)
    • Add 2 Land fort Land Fort, on the province (12650)
    • Add 2 Land fort Land Fort, on the province (12880)
Eastern Defenses icon
Eastern Defenses
We must construct a line of fortresses along the eastern border in case of attack from either smaller nations like House Erie, or larger ones like the looming Griffon Empire. Our defense will be vital since we have a larger border with Herzland.
  • Requires the following:
    • Fortify the Borders “Fortify the Borders”
  • [Scope]Avian (470):
    • Add 2 Land fort Land Fort, on the province (12844)
    • Add 2 Land fort Land Fort, on the province (4578)
    • Add 2 Land fort Land Fort, on the province (12037)
    • Add 2 Land fort Land Fort, on the province (6215)
    • Add 2 Land fort Land Fort, on the province (5019)
    • Add 2 Land fort Land Fort, on the province (12718)
    • Add 2 Land fort Land Fort, on the province (4990)
    • Add 2 Land fort Land Fort, on the province (7975)
    • Add 2 Land fort Land Fort, on the province (2032)
    • Add 2 Land fort Land Fort, on the province (7998)
    • Add 2 Land fort Land Fort, on the province (12868)
    • Add 2 Land fort Land Fort, on the province (12591)
Guns for Gilda icon
Guns for Gilda
We have too many old guns. In the age of modern war, we need to break down these old models and make the newest of rifles in order to have our troops better equipped in any possible firefight with any attackers.
  • Requires one of the following:
    • Weekly Rifle Practice “Weekly Rifle Practice”
    • Mandatory Military Service “Mandatory Military Service”
  • Gets the National Spirit Idea ast all in.png “Guns for Gilda”
Guns for Gilda icon
Guns for Gilda
  • Conversion speed modified by:: +15%
Muskets for Magda icon
Muskets for Magda
There is not enough guns in our stockpile. Our troops have been underequipped for so long. There will be a new initiative to make sure we acquire as many guns as possible, even if they are of poorer quality.
  • Requires one of the following:
    • Weekly Rifle Practice “Weekly Rifle Practice”
    • Mandatory Military Service “Mandatory Military Service”
Hidden Bunkers icon
Hidden Bunkers
We should lay some surprises for any possible invaders and put hidden bunkers filled with machine gun nests throughout our roads and path ways. These spots will be perfect for both ambush and harrassment
  • Requires one of the following:
    • Western Defenses “Western Defenses”
    • Eastern Defenses “Eastern Defenses”
  • [Scope]Avian (470):
    • Add 1 Land fort Land Fort, on the province (4090)
    • Add 1 Land fort Land Fort, on the province (10598)
    • Add 1 Land fort Land Fort, on the province (1772)
    • Add 1 Land fort Land Fort, on the province (7207)
The Ehrenreich Redoubt icon
The Ehrenreich Redoubt
Our capital is the sacred center of power within our House. We must make some the most impregnable of modern walls and fences, as well as the most planned of machine gun nests in order to truly secure our capital from danger because if the capital is lost, our country will be lost in a short time.
  • Requires one of the following:
    • Western Defenses “Western Defenses”
    • Eastern Defenses “Eastern Defenses”
  • [Scope]Avian (470):
    • Add 3 Land fort Land Fort, on the province (5063)
A Decentralised Arsenal icon
A Decentralised Arsenal
There is no guarantee the enemy won't break our lines. In that scenario, we will make sure our arsenal is spread out enough so troops will be able to have access weapons in the case they are cut off, where ever they are.
  • Requires the following:
    • Guns for Gilda “Guns for Gilda”
  • Requires the following:
    • Muskets for Magda “Muskets for Magda”
  • Gets the National Spirit Idea cze planning bonus.png “Decentralised Arsenal”
Decentralised Arsenal icon
Decentralised Arsenal
  • Non-Combat Out of Supply Penalties: −10%
  • Supply Grace: +120
The decentralisation of the House Avian arsenal and the distribution of weapon caches all over the Avian realm ensures that potent armed resistance may continue even when the House's main supply depots and armouries are overrun.
The Avian Reservist System icon
The Avian Reservist System
It's time we establish a new reservist system where we will have a core amount of reserve troops to call up in case we go to war. We should have enough power to mount a more capable defense once we implement the new system.
  • Requires the following:
    • Guns for Gilda “Guns for Gilda”
  • Requires the following:
    • Muskets for Magda “Muskets for Magda”
  • Gets the National Spirit FRA national mobilization focus.png “Avian Reservist System”
Avian Reservist System icon
Avian Reservist System
  • Division Recovery Rate: +10%
  • Recruitable Population: 2.5%
  • Reinforce Rate: +10%
  • Mobilization speed: +10%
The Avian Reservist System - named after its chief architect, Lady Katrina Avian - allows the House to call up its military reservists in a timely and efficient manner during times of crisis.
Das Raubvogel icon
Das Raubvogel
The Birds of Prey, an organization set up to not only ambush enemy lines, but to harrass and destroy supply lines. These partisan special forces will bring Tartarus to any enemy that is occupying out soil.
  • Requires the following:
    • Hidden Bunkers “Hidden Bunkers”
  • Requires the following:
    • The Ehrenreich Redoubt “The Ehrenreich Redoubt”
  • Gets the National Spirit FRA army of aggression focus.png “Das Raubvogel”
Das Raubvogel icon
Das Raubvogel
  • Defensive War Penalty Stability Modifier: +25%
  • Special Forces Capacity Multiplier: +2.5%
  • Resistance Growth Speed in our states occupied by the enemy: +25%
Das Raubvogel - the Birds of Prey - is the name of a clandestine network for continued resistance activity should House Avian ever fall to foreign invasion.
Avian Anti-air icon
Avian Anti-air
The current state of our air defenses is pitiful. This nation needs to focus more on air defense research in order to combat enemy bombers. We will not have the planes to win so let's encourage more anti-air.
  • Requires the following:
    • Hidden Bunkers “Hidden Bunkers”
  • Requires the following:
    • The Ehrenreich Redoubt “The Ehrenreich Redoubt”
  • [Scope]Avian (470):
    • Add 1 Anti-air Anti-Air
  • Gain +100% research bonus (Tech Bonus) (2 uses) towards:
    • Anti-Air
    • Enlarged Feeding Mechanisms
    • High-Altitude Ammunition
    • Initial Radar Target Coordination
    • Radar Integration
    • Anti-Air V
    • Ballistic Computers
    • Gun Laying Radar
    • antiair_c
    • Autoloaders
    • Analogue Directors
House Avian Stands Strong icon
House Avian Stands Strong
Let it be known, that House Avian, as one of the oldest houses of Griffonia, will never bow to any foreign power, whether of Imperial power or Aquileian power. We will not simply surrender or give in. We will fight to the last, until we can't fight anymore.
  • Requires the following:
    • Avian Anti-air “Avian Anti-air”
  • Requires the following:
    • Das Raubvogel “Das Raubvogel”
  • Requires the following:
    • The Avian Reservist System “The Avian Reservist System”
  • Requires the following:
    • A Decentralised Arsenal “A Decentralised Arsenal”
  • Gets the National Spirit Idea ast volunteer defence corps.png “House Avian Eternal”
House Avian Eternal icon
House Avian Eternal
  • Surrender Limit: +15%
Avian Military Act icon
Avian Military Act
The enaction of this act will allow our House to be able to reform the military from a group of rabble militia, into a proper professional army that is prepared for the upcoming future. We must learn new tactics and doctrines to be of upmost capability.
  • Gain Army experience 10 Army Experience
Avian Officer Academy icon
Avian Officer Academy
A new generation of officers is ready to be made and used for the full capabilities of the military. We should encourage as much talented officers as possible to rise the ranks and effectively strengthen our military.
  • Requires the following:
    • Avian Military Act “Avian Military Act”
  • Gets the National Spirit Idea general staff.png “Avian Officer Academy”
Avian Officer Academy icon
Avian Officer Academy
  • Maximum Command Power Increase: +25
  • Air Chief Cost: −25%
  • Army Chief Cost: −25%
  • Navy Chief Cost: −25%
  • High Command Cost: −25%
Liberalise the Officer Corps icon
Liberalise the Officer Corps
The current Officer Corps is filled with outdated ideas and old blood. It's time we open up the Officer Corps to new and modern ideas. Fresh officers will be able to bring new concepts and new skills to help strengthen the military leadership.
  • Requires the following:
    • Avian Officer Academy “Avian Officer Academy”
  • Mutually Exclusive Mutually exclusive with:
    • Aristocratic Officers “Aristocratic Officers”
  • Lose Political Power 25 Political Power
  • Gain 10% Stability Stability
Aristocratic Officers icon
Aristocratic Officers
Our current Officer Corps is fine. We don't need commoners entering the Academy and tainting it with idiocy. If anything, having aristocrats ensures our army remains in the claws of experienced leaders that know the rules of war.
  • Requires the following:
    • Avian Officer Academy “Avian Officer Academy”
  • Mutually Exclusive Mutually exclusive with:
    • Liberalise the Officer Corps “Liberalise the Officer Corps”
  • Gain Political Power 25 Political Power
  • Lose 10% Stability Stability
Recruit Commoner Generals icon
Recruit Commoner Generals
We need to open up the ability to be a general to commoners as well. There is plenty of younger minds ready to lead and defend this country. We just need to make things easier for them.
  • Requires the following:
    • Liberalise the Officer Corps “Liberalise the Officer Corps”
  • Flag of House Avian House Avian:
    • Modify the National Spirit Idea general staff.png “Avian Officer Academy”
Avian Officer Academy icon
Avian Officer Academy
  • Military Leader Cost: −50%
  • Maximum Command Power Increase: +25
  • Air Chief Cost: −25%
  • Army Chief Cost: −25%
  • Navy Chief Cost: −25%
  • High Command Cost: −25%
Favour House Retainers icon
Favour House Retainers
Our current House retainers will be will suited to being good generals in the future. They will already have better starting experience than any peasant or lower class merchant wanting to join the army.
  • Requires the following:
    • Aristocratic Officers “Aristocratic Officers”
  • Flag of House Avian House Avian:
    • Modify the National Spirit Idea general staff.png “Avian Officer Academy”
Avian Officer Academy icon
Avian Officer Academy
  • Starting level of new army leaders: +1
  • Maximum Command Power Increase: +25
  • Air Chief Cost: −25%
  • Army Chief Cost: −25%
  • Navy Chief Cost: −25%
  • High Command Cost: −25%
A Citizen's Milita Army icon
A Citizen's Milita Army
Even if it will take longer for peasant citizens to be trained, as well as less organized, it is much superior to have more griffons being able to wield guns than less, even with the limited griffonpower we have.
  • Requires one of the following:
    • Recruit Commoner Generals “Recruit Commoner Generals”
    • Favour House Retainers “Favour House Retainers”
  • Mutually Exclusive Mutually exclusive with:
    • A Professional Standing Army “A Professional Standing Army”
  • Gets the National Spirit Generic manpower bonus.png “Militia Army”
Militia Army icon
Militia Army
  • Division Organization: −5%
  • Recruitable Population: 2.5%
  • Training time: +10%
A Professional Standing Army icon
A Professional Standing Army
Discipline is key to a functioning army. We cannot rely on rabble to fight our wars. Thus, we need to make sure the Avian military has well-trained regulars prepared for intense combat on all sides.
  • Requires one of the following:
    • Recruit Commoner Generals “Recruit Commoner Generals”
    • Favour House Retainers “Favour House Retainers”
  • Mutually Exclusive Mutually exclusive with:
    • A Citizen's Milita Army “A Citizen's Milita Army”
  • Gets the National Spirit Generic morale bonus.png “Professional Army”
Professional Army icon
Professional Army
  • Division Organization: +10%
  • Recruitable Population Factor: −1.5%
  • Training time: −10%
Weapons Research icon
Weapons Research
We need better rifles and better bullets in order to catch up with our rivals. So let's research weapons that any soldier can be proud of.
  • Requires one of the following:
    • A Professional Standing Army “A Professional Standing Army”
    • A Citizen's Milita Army “A Citizen's Milita Army”
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Infantry Weapons
    • Support Artillery
Artillery Development icon
Artillery Development
Our artillery is outdated. We must research better barrels and better ammunition in order to rain Tartarus on our enemies.
  • Requires one of the following:
    • A Professional Standing Army “A Professional Standing Army”
    • A Citizen's Milita Army “A Citizen's Milita Army”
  • Gain +100% research bonus (Artillery Research Bonus) (1 use) towards:
    • Support Artillery
Research Support Weapons icon
Research Support Weapons
Every company needs support equipment. Whether it's trench equipment to make better trenches, or recon equipment to scout enemy positions. Our infantry need all the help they can get.
  • Requires one of the following:
    • A Professional Standing Army “A Professional Standing Army”
    • A Citizen's Milita Army “A Citizen's Milita Army”
  • Gain +100% research bonus (Support Companies) (2 uses) towards:
    • Engineers Technology
    • Reconnaissance Company
Favour Traditional Doctrines icon
Favour Traditional Doctrines
Why trust new contraptions that have barely fought in the most recent of wars versus the tried and true. Knights have always been reliable and we must make sure to accomodate and adapt with what we already have.
  • Requires the following:
    • Research Support Weapons “Research Support Weapons”
  • Requires the following:
    • Artillery Development “Artillery Development”
  • Requires the following:
    • Weapons Research “Weapons Research”
  • Mutually Exclusive Mutually exclusive with:
    • Favour Modern Doctrines “Favour Modern Doctrines”
  • If:
    • Limited to:
      • Scripted Trigger: is_griffon_race=yes
    • Gain +100% research bonus (griffon_knights) (1 use) towards:
      • Knights Technology
  • Else, if:
    • Limited to:
      • Scripted Trigger: is_pony_race=yes
    • Gain +100% research bonus (Pegasi) (1 use) towards:
      • Pegasi Technology
  • Else:
    • Gain +65% research bonus (Magical technology bonus) (1 use) towards:
      • Magical Technology
Favour Modern Doctrines icon
Favour Modern Doctrines
Knights are outdated, a relic of the past. We need to move forward and focus on motorization of our army. The faster our army can move, the faster they can respond to crisis.
  • Requires the following:
    • Research Support Weapons “Research Support Weapons”
  • Requires the following:
    • Artillery Development “Artillery Development”
  • Requires the following:
    • Weapons Research “Weapons Research”
  • Mutually Exclusive Mutually exclusive with:
    • Favour Traditional Doctrines “Favour Traditional Doctrines”
  • Gain +100% research bonus (Motorized Infantry bonus) (1 use) towards:
    • Truck
Local Tank Production icon
Local Tank Production
We should rely on the ingenious minds of our researchers in order to develop tanks faster and catch up. We cannot be too reliant on foreign powers for help.
  • Requires the following:
    • Favour Modern Doctrines “Favour Modern Doctrines”
  • Mutually Exclusive Mutually exclusive with:
    • Foreign Tank Licenses “Foreign Tank Licenses”
  • Gain +100% research bonus (Armor models bonus) (2 uses) towards:
    • Armor technology
Foreign Tank Licenses icon
Foreign Tank Licenses
It would be foolish not to look at the tanks of our rivals and possibly learn and take bits from their designs in order to increase our own. Our tank industry is at its infancy anyways.
  • Requires the following:
    • Favour Modern Doctrines “Favour Modern Doctrines”
  • Mutually Exclusive Mutually exclusive with:
    • Local Tank Production “Local Tank Production”
  • DLC Death or Dishonor Death or Dishonor is enabled
  • Gets the National Spirit Idea generic acquire tanks.png “Foreign Tank Licenses”
Foreign Tank Licenses icon
Foreign Tank Licenses
  • Armor license purchase cost: −50%
Due to our small scientific base, foreign tank designs are far superior to anything we can come up with. Instead of wasting time trying to design our own vehicles, we should fund a production license program and request licenses from allies or other sympathetic regimes.
Special Forces Effort icon
Special Forces Effort
In the modern era of warfare, we cannot rely on purely infantry and knights, we need specialized infantry fighting in the air, sea, and mountains. More research needs to be allocated for that.
  • Requires one of the following:
    • Favour Modern Doctrines “Favour Modern Doctrines”
    • Favour Traditional Doctrines “Favour Traditional Doctrines”
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 1 use of +75% (Special Forces bonus) doctrine cost reduction for:
      • Special Forces Doctrine
    • Gain +75% research bonus (Special Forces bonus) (1 use) towards:
      • Special Forces Technology
  • Else:
    • Gain +100% research bonus (Special Forces bonus) (1 use) towards:
      • Special Forces Technology
Military Radio Direction Ranging icon
Military Radio Direction Ranging
Avian's military needs to incorporate radios. If we have radios in our entire military, we will be able to position and reinforce much faster than before.
  • Requires one of the following:
    • Favour Modern Doctrines “Favour Modern Doctrines”
    • Favour Traditional Doctrines “Favour Traditional Doctrines”
  • Gain +100% research bonus (Radar Research Bonus) (2 uses) towards:
    • RADAR technology
  • [Scope]Avian (470):
    • Add 1 Radar station Radar Station
Doctrinal Advancement icon
Doctrinal Advancement
Whichever path we chosen, we need to refine our military doctrine in order to make our military not only the fighting force we made it to be, but an efficient one at what it does.
  • Requires the following:
    • Military Radio Direction Ranging “Military Radio Direction Ranging”
  • Requires the following:
    • Special Forces Effort “Special Forces Effort”
  • Requires one of the following:
    • Foreign Tank Licenses “Foreign Tank Licenses”
    • Local Tank Production “Local Tank Production”
    • Favour Traditional Doctrines “Favour Traditional Doctrines”
  • If:
    • Limited to:
      • Has the National Spirit Griffon army unhappy.png “Unruly Army”
    • Remove the National Spirit Griffon army unhappy.png “Unruly Army”
  • If:
    • Limited to:
      • Has the National Spirit Griffon army unhappy.png “Unruly Army”
    • Remove the National Spirit Griffon army unhappy.png “Unruly Army”
  • If:
    • Limited to:
      • Has the National Spirit Griffon army unhappy.png “Unruly Army”
    • Remove the National Spirit Griffon army unhappy.png “Unruly Army”
  • Gain Army experience 5 Army Experience
  • Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
Form the Avian Aviation Auxiliary icon
Form the Avian Aviation Auxiliary
The air is the soul of a griffon. We cannot let our skies become dominated by the enemy or we could get pummeled to dust by their bombers. We must rapidly advance fighter development to properly combat this and make sure we achieve air superiority.
  • Gain Air experience 5 Air Experience
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Light aircraft
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Fighter models
CAS Effort icon
CAS Effort
We will need better ground support in order for our forces to protect our country better. Let's make sure our air support gets the upgrades it needs.
  • Requires the following:
    • Form the Avian Aviation Auxiliary “Form the Avian Aviation Auxiliary”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +75% research bonus (Rocketry technology) (1 use) towards:
      • Rocketry technology
    • Gain +50% research bonus (Anti-Tank) (2 uses) towards:
      • Anti-Tank
  • Else:
    • Gain +100% research bonus (Bomber models bonus) (2 uses) towards:
      • Close Air Support models
Build Military Airstrips icon
Build Military Airstrips
We will create new airstrips for our burgeoning air auxiliary. Our planes will need as much room for our pilots to leave their hangars.
  • Requires the following:
    • Form the Avian Aviation Auxiliary “Form the Avian Aviation Auxiliary”
  • [Scope]Avian (470):
    • Add 2 Air base Air Base
Tactical Bomber Effort icon
Tactical Bomber Effort
Our air auxiliary will get the best tactical bombers it needs to be able to give our air wings in edge in bombing our enemies factories and roads.
  • Requires the following:
    • Form the Avian Aviation Auxiliary “Form the Avian Aviation Auxiliary”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Medium aircraft) (2 uses) towards:
      • Medium aircraft
  • Else:
    • Gain +100% research bonus (Tactical Bomber models) (2 uses) towards:
      • Tactical Bomber models
Instate the Avian Air Assault Academy icon
Instate the Avian Air Assault Academy
The Avian Air Assault Academy will be formed in order to create a new generation of paratroopers capable of effectively landing behind enemy lines. Their skill will make Avian proud.
  • Requires the following:
    • CAS Effort “CAS Effort”
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 2 uses of +35% (Special Forces bonus) doctrine cost reduction for:
      • Paratroopers Doctrine
    • Gain +50% research bonus (Special Forces bonus) (2 uses) towards:
      • Airborne Technology
  • Else:
    • Gain +50% research bonus (Special Forces bonus) (3 uses) towards:
      • Airborne Technology
Heavy Fighter Effort icon
Heavy Fighter Effort
It's not enough to have excellent fighters for claiming air superiority. Some bombers are far above normal range. We will need heavier fighters to combat them and protect our cities from harm.
  • Requires the following:
    • Tactical Bomber Effort “Tactical Bomber Effort”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +75% research bonus (Medium aircraft) (1 use) towards:
      • Medium aircraft
    • Gain +75% research bonus (Aircraft Guns) (1 use) towards:
      • Aircraft Guns
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (1 use) towards:
      • Heavy Fighter models
Develop an Aerial Doctrine icon
Develop an Aerial Doctrine
Let's develop an aerial doctrine that can make our air auxiliary into a more effective air force. Once that is organized and prepared to fight in its own way.
  • Requires one of the following:
    • Tactical Bomber Effort “Tactical Bomber Effort”
    • CAS Effort “CAS Effort”
  • Requires the following:
    • Build Military Airstrips “Build Military Airstrips”
  • Gain 2 uses of +50% (Air doctrine bonus) doctrine cost reduction for:
    • Air Doctrine
Lishill Fighter Production Plant icon
Lishill Fighter Production Plant
After clearing the land needed for this project. We can now create the fighter production plant in order to be able to have more fighters not only replenish our wings but create more wings.
  • Requires the following:
    • Heavy Fighter Effort “Heavy Fighter Effort”
  • Requires the following:
    • Develop an Aerial Doctrine “Develop an Aerial Doctrine”
  • Requires the following:
    • Instate the Avian Air Assault Academy “Instate the Avian Air Assault Academy”
  • Has completed national focus Goal construction engineering.png “Land Clearances”
  • [Scope]Avian (470):
    • Add 2 Building slot building slots
  • [Scope]Avian (470):
    • Add 1 Military factory Military Factory
    • Add 1 Civilian factory Civilian Factory
Hallhaus Radar Station icon
Hallhaus Radar Station
A radar station will be constructed to better assist our air wings in securing air superiority over our country. Without Radar, air superiority is less than possible.
  • Requires the following:
    • Heavy Fighter Effort “Heavy Fighter Effort”
  • Requires the following:
    • Develop an Aerial Doctrine “Develop an Aerial Doctrine”
  • Requires the following:
    • Instate the Avian Air Assault Academy “Instate the Avian Air Assault Academy”
  • Has completed national focus Goal radio.png “Military Radio Direction Ranging”
  • [Scope]Avian (470):
    • Add 1 Radar station Radar Station
    • Add 1 Anti-air Anti-Air
Expand Plane Production icon
Expand Plane Production
More planes must be produced to expand our air force! The assembly plants will have more lines in order to make production costs cheaper for our fighter planes.
  • Requires the following:
    • Lishill Fighter Production Plant “Lishill Fighter Production Plant”
  • Requires the following:
    • Develop an Aerial Doctrine “Develop an Aerial Doctrine”
  • Gets the National Spirit Generic air bonus.png “Expanded Plane Production”
Expanded Plane Production icon
Expanded Plane Production
  • Small Airframe:
    • Production cost.png Production Cost: −10%
  • Medium Airframe:
    • Production cost.png Production Cost: −10%
Assert Ascendant Avian Aviation Ability icon
Assert Ascendant Avian Aviation Ability
The time has come for Avian to assert its dominance over the skies. Possessing greater speeds then regular engines. Jets and rockets will certainty be the future of aviation. We must continue to prove our aviation ability by adopting these new technologies.
  • Requires the following:
    • Develop an Aerial Doctrine “Develop an Aerial Doctrine”
  • Gain +300% research bonus (Rocketry technology) (1 use) towards:
    • Jet technology
  • Gain +300% research bonus (Rocketry technology) (1 use) towards:
    • Rocketry technology
Acknowledge Advanced Aerial Accomplishments icon
Acknowledge Advanced Aerial Accomplishments
Despite our small size. We have come to a forefrot of aviation advancement and skill. Griffons all over Griffonia know we have the best aircraft and our pilots are some of the best trained in the world. Should any foreign power try to strike us, they will find the Avian Airforce is more then capable of defending Avian.
  • Requires the following:
    • Hallhaus Radar Station “Hallhaus Radar Station”
  • Requires the following:
    • Develop an Aerial Doctrine “Develop an Aerial Doctrine”
  • Gets the National Spirit Idea generic air research.png “Avian Aeronautical Adeptness”
Avian Aeronautical Adeptness icon
Avian Aeronautical Adeptness
  • Strategic Bombing: +5%
  • Ace generation chance: +25%
  • Air Experience Gain: +10%
  • Air Superiority: +10%
  • Ground support: +10%
  • Bad Weather Penalty: −10%
Acknowledge Social Problems icon
Acknowledge Social Problems
The collapse of imperial authority has not been kind to Avian. Landlocked and without resources, our economy has stagnated. And while the Avian dynasty held on, our people impoverished itself. Let us end the masquerade.
  • Lose Political Power 50 Political Power
Establish the Treasury icon
Establish the Treasury
The imperial economic collapse threw the avian finances into utter chaos. A special commission known as the Treasury, or Cour des Comptes, will be set up to reorganize our tax collection and budget oversight in the flowenan tradition.
  • Requires the following:
    • Acknowledge Social Problems “Acknowledge Social Problems”
  • Gets the National Spirit Idea trade.png “Avian Treasury”
Avian Treasury icon
Avian Treasury
  • Resources to Market: −5%
  • License purchase cost: −25%
Strengthen the Avian Livre icon
Strengthen the Avian Livre
When Avian declared independence, a new avian livre was created. However, political instability and mismanagement ruined the value of the new currency. This has only increased our problems due to how much our country relies on import. We shall raise our interest rates and rationalize our fiscal codes to strengthen the Livre.
  • Requires the following:
    • Establish the Treasury “Establish the Treasury”
  • Gets the National Spirit Idea ger mefo bills.png “Avian Livre”
Avian Livre icon
Avian Livre
  • Trade deal opinion factor: +25%
  • License purchase cost: −5%
Found the Avian Chamber of Commerce icon
Found the Avian Chamber of Commerce
Avian economic policies remain those of a pre-industrial time but gone are the times of the feudal obligations. We must consolidate our economic forces and further our interests at home and abroad with a clear strategy. We shall set up a Chamber of Commerce to do just that.
  • Requires the following:
    • Establish the Treasury “Establish the Treasury”
  • Custom effect tooltip: Available as Political Advisor:
  • Avian Chamber of Commerce , which grants
    • State Investor
      • Research Speed: +2.5%
Language-neutral Inscriptions icon
Language-neutral Inscriptions
Avian is not culturally united and our linguistic controversies slipped into the monetary debates. Many took offense at the wording used on our banknotes and coin and some stores and citizens even reject its use, thinking that they are foreign-made counterfeit. We will remedy to it by removing words requiring translation altogether.
  • Requires the following:
    • Strengthen the Avian Livre “Strengthen the Avian Livre”
  • Requires the following:
    • Found the Avian Chamber of Commerce “Found the Avian Chamber of Commerce”
  • Flag of House Avian House Avian:
    • Modify the National Spirit Idea ger mefo bills.png “Avian Livre”
Avian Livre icon
Avian Livre
  • Trade deal opinion factor: +50%
  • License purchase cost: −25%
A Commoners' Chamber icon
A Commoners' Chamber
The creation of our Chamber of Commerce is well under way but due to old regulations, many commoners are still barred from joining it. By restricting participation in the Chamber on the basis of birth rather than merit, we are cutting ourselves from many competent and eager griffs. It is high time to remedy this and include the commoners into our plans!
  • Requires the following:
    • Strengthen the Avian Livre “Strengthen the Avian Livre”
  • Requires the following:
    • Found the Avian Chamber of Commerce “Found the Avian Chamber of Commerce”
  • Mutually Exclusive Mutually exclusive with:
    • An Aristocratic Chamber “An Aristocratic Chamber”
  • Custom effect tooltip: Available as Political Advisor:
  • Avian Chamber of Commerce , which grants
    • Deal Broker
      • Trade Laws Cost: −25%
      • Conscription Laws Cost: −25%
      • Economy Laws Cost: −25%
    • State Investor
      • Research Speed: +2.5%
An Aristocratic Chamber icon
An Aristocratic Chamber
The creation of our Chamber of Commerce has seen little participation from those who hold much of our wealth: the nobility. Avian gentlegriffs have been reluctant to join this innovative institution. We will make the Chamber an exclusive group and break this inertia by appealing to their pride. True meritocracy will have to wait.
  • Requires the following:
    • Strengthen the Avian Livre “Strengthen the Avian Livre”
  • Requires the following:
    • Found the Avian Chamber of Commerce “Found the Avian Chamber of Commerce”
  • Mutually Exclusive Mutually exclusive with:
    • A Commoners' Chamber “A Commoners' Chamber”
  • Custom effect tooltip: Available as Political Advisor:
  • Avian Chamber of Commerce , which grants
    • Financial Expert
      • Consumer Goods Factories factor: −15%
    • State Investor
      • Research Speed: +2.5%
The Linguistic Divide icon
The Linguistic Divide
Times have changed. A country cannot be defined by the language of it's nobles anymore, no matter how much we dislike this fact. We must evolve with the times and adapt if we wish to survive in this age. And to survive and thrive, we must address the linguistic issue.
  • Requires the following:
    • Acknowledge Social Problems “Acknowledge Social Problems”
  • Trigger country event “Introducing the Linguistic Divide” in 1 day
Favour Aquileian icon
Favour Aquileian
The answer to our problem is simple - all within our realm should embrace the great tongue of the Aquileians. While we are on a cultural and linguistic border, we cannot deny the fact that we have been part of the Aquileian cultural and political sphere for most of our history. We must respect the heritage of our great house. The Aquileian language is our past and it will be our future.
  • Requires the following:
    • The Linguistic Divide “The Linguistic Divide”
  • Mutually Exclusive Mutually exclusive with:
    • Linguistic Dual Hegemony “Linguistic Dual Hegemony”
  • Scripted Effect: decrease_illiteracy=yes
  • Flag of Kingdom of Aquileia Kingdom of Aquileia:
    • Gains opinion modifier “Approves Actions” (Opinion +10 opinion / Time 1 year and 6 months) towards Flag of House Avian House Avian
  • File:GRD.png GRD:
    • Gains opinion modifier “Disapproves Actions” (Opinion −10 opinion / Time 1 year and 6 months) towards Flag of House Avian House Avian
Linguistic Dual Hegemony icon
Linguistic Dual Hegemony
Despite what many claim, the two languages of our realm are not out weakness, it's one of our great strengths! It is proof that House Avian is something greater than just an extension of the Aquileian or the Heartlander sphere. We are a bridge between two great cultures and it is our duty to preserve this. While many believe it to be impossible, we will thrive as a bilingual state.
  • Requires the following:
    • The Linguistic Divide “The Linguistic Divide”
  • Mutually Exclusive Mutually exclusive with:
    • Favour Aquileian “Favour Aquileian”
  • Scripted Effect: decrease_illiteracy=yes
  • Gain 5% Stability Stability
  • Gain Political Power 25 Political Power
Favour Griffish icon
Favour Griffish
The answer to our problem is simple - all within our realm should embrace the great tongue of the Herzlanders. The Griffonian Empire may have been shattered, but the Heartlands are still the beating heart of Griffonia. While it is indeed true that historically we were Aquileian, we should look at the future, not the past. And the future lies in the Heartlands.
  • Requires the following:
    • The Linguistic Divide “The Linguistic Divide”
  • Mutually Exclusive Mutually exclusive with:
    • Linguistic Dual Hegemony “Linguistic Dual Hegemony”
  • Scripted Effect: decrease_illiteracy=yes
  • File:GRD.png GRD:
    • Gains opinion modifier “Approves Actions” (Opinion +10 opinion / Time 1 year and 6 months) towards Flag of House Avian House Avian
  • Flag of Kingdom of Aquileia Kingdom of Aquileia:
    • Gains opinion modifier “Disapproves Actions” (Opinion −10 opinion / Time 1 year and 6 months) towards Flag of House Avian House Avian
Codify the Aquileian Dialect icon
Codify the Aquileian Dialect
With the preparations done, new institutions of learning constructed and educators trained, the time to truly embrace our choice has come. From now on all schools and institutions of learning will only teach in the Aquileian language. While it might be a long and difficult task of returning back to the Aquileian cultural sphere, it's a necessary task to survive.
  • Requires the following:
    • Favour Aquileian “Favour Aquileian”
Local Dialects icon
Local Dialects
Despite the minute size of our realm, parts of our populace speak in a dozen dialects. While some are fearful that allowing these languages to exist will only divide our country, such claims are simply absurd. We will not destroy this proof of our greatness and uniqueness because some are afraid of anything they dislike. We will preserve these languages and dialects and encourage their growth.
  • Requires one of the following:
    • Linguistic Dual Hegemony “Linguistic Dual Hegemony”
    • Favour Aquileian “Favour Aquileian”
    • Favour Griffish “Favour Griffish”
  • Remove the National Spirit GRW opened up schools2.png “Linguistic Antagonism”
  • Gain Political Power 75 Political Power
  • Gain 25% Neutrality Non-Aligned party popularity
Codify the Imperial Dialect icon
Codify the Imperial Dialect
With the preparations done, new institutions of learning constructed and educators trained, the time to truly embrace our choice has come. Never again will Aquileian be taught in any institution of learning as a "native" language, from now on Herzlander is the native language of the inhabitants of our realm. While many will rant and rave, we cannot allow ourselves to remain behind the times.
  • Requires the following:
    • Favour Griffish “Favour Griffish”
Adopt Imperial Drill icon
Adopt Imperial Drill
As our great house is aligning itself with the beating heart of Griffonia, we should not only look into their language, but also into what advancements they have made. The Griffonian Empire, the leader of the Heartlands, has been greatly expanding their armed forces and there is much we could learn from their offensive doctrine. And lucky for us, there are officers willing to share their knowledge.
  • Requires the following:
    • Codify the Imperial Dialect “Codify the Imperial Dialect”
  • Custom effect tooltip: Available as Chief of Army:
  • Johannes von Dross , which grants
    • Army Offense

(Expert)

      • Army Experience Gain: @chief_experience_gain_medium
      • Division Attack: +10%
      • AI Modifier: Focus on Offense: +15%
  • Custom effect tooltip: Aquileian-style division naming will no longer be available
Adopt Aquileian Drill icon
Adopt Aquileian Drill
As we are returning to our roots, it only makes sense for us to follow Aquileia in other ways. And the Aquileians have been making great advancements in military sphere. The most notable of these is the idea of a large and organized "Grande Armée". While we can't field a large army, we can field a perfectly organized one. And it seems that there are quite a few Aquileian commanders wiling to help us.
  • Requires the following:
    • Codify the Aquileian Dialect “Codify the Aquileian Dialect”
  • Custom effect tooltip: Available as Chief of Army:
  • Philippe Remy , which grants
    • Army Organization

(Expert)

      • Army Experience Gain: @chief_experience_gain_medium
      • Division Organization: +8%
  • Custom effect tooltip: Griffish-style division naming will no longer be available
Avian Welfare Act icon
Avian Welfare Act
Let's give our citizens the help they need in order to survive. Basic Welfare will be institute for all impoverished griffons needing assistance. This should not only reduce poverty, but better stabilize our nation.
  • Requires the following:
    • Acknowledge Social Problems “Acknowledge Social Problems”
  • Scripted Effect: decrease_poverty=yes
  • Hidden effect:
    • Trigger country event “A Manticore Sighting” in 10 days
Legislate Agrarian Reform icon
Legislate Agrarian Reform
What's better for Avian is to make sure our farmers get more support. Agriculture makes up the backbone of this country. We cannot forget the roots of our nation come from the soil that was tilled.
  • Requires the following:
    • Avian Welfare Act “Avian Welfare Act”
  • Mutually Exclusive Mutually exclusive with:
    • Implement Urbanisation Policies “Implement Urbanisation Policies”
  • Flag of House Avian House Avian:
    • Gets the National Spirit Idea severe famine.png “Agrarian Reform” for 140 days
Agrarian Reform icon
Agrarian Reform
  • Efficiency cap texticon.png Production Efficiency Cap: +15%
Implement Urbanisation Policies icon
Implement Urbanisation Policies
The future lies with industry. We need to encourage more farmers to work in factories, to consider switching to urban life to strengthen our economy as well as the prosperity of our people. Urbanization is the way.
  • Requires the following:
    • Avian Welfare Act “Avian Welfare Act”
  • Mutually Exclusive Mutually exclusive with:
    • Legislate Agrarian Reform “Legislate Agrarian Reform”
  • Scripted Effect: increase_society_development_gradually_with_tt=yes
  • Flag of House Avian House Avian:
    • Gets the National Spirit Idea man five year plan industry.png “Urbanisation Effort” for 140 days
Urbanisation Effort icon
Urbanisation Effort
  • Construction Speed: +15%
Every Village a Manufactory icon
Every Village a Manufactory
Every village at least needs a small manufactory. We will make sure our initivative to help villages get a little industrial production is a success in order to make villages more self-sufficient.
  • Requires one of the following:
    • Legislate Agrarian Reform “Legislate Agrarian Reform”
    • Implement Urbanisation Policies “Implement Urbanisation Policies”
  • [Scope]Avian (470):
    • Is owned and controlled by our country
  • Scripted Effect: increase_society_development_gradually_with_tt=yes
  • [Scope]Avian (470):
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
Aviaire Alloys icon
Aviaire Alloys
New mining techniques have allowed for better use of our resources, and thus we have more resources to use for our industries thanks to new alloys.
  • Requires one of the following:
    • Legislate Agrarian Reform “Legislate Agrarian Reform”
    • Implement Urbanisation Policies “Implement Urbanisation Policies”
  • [Scope]Avian (470):
    • Is owned and controlled by our country
  • Add production of 7 Aluminum Aluminum to Avian (470)
  • Add production of 3 Steel Steel to Avian (470)
Agricultural Mechanisation icon
Agricultural Mechanisation
The days of using mainly hoes and sickles have come to an end. It's time for the age of the tractor to reach Avian.
  • Requires one of the following:
    • Every Village a Manufactory “Every Village a Manufactory”
    • Aviaire Alloys “Aviaire Alloys”
  • Scripted Effect: increase_society_development_gradually_with_tt=yes
  • Gain +50% research bonus (Race Research Bonus) (2 uses) towards:
    • Race-specific technology
Bolster Welfare Funding icon
Bolster Welfare Funding
We should expand our welfare system in order to satiate more of our impoverished griffons. Stronger welfare system means more love from griffons in struggle.
  • Requires one of the following:
    • Every Village a Manufactory “Every Village a Manufactory”
    • Aviaire Alloys “Aviaire Alloys”

The following will bypass the focus:
{{{1}}}
  • Scripted Effect: decrease_poverty=yes
Finalise Industrialisation icon
Finalise Industrialisation
It's time we finalize our industrialization in order for our nation to compete with our neighbors economically and strengthen our military capabilities. Our country will finally be a modern society.
  • Requires the following:
    • Land Clearances “Land Clearances”
  • Requires the following:
    • Expand the Aviaire Metalworks “Expand the Aviaire Metalworks”
  • Requires the following:
    • Build the Lishill Oil Refinery “Build the Lishill Oil Refinery”
  • Scripted Effect: increase_society_development_gradually_with_tt=yes
Instate the Avian National Armoury icon
Instate the Avian National Armoury
A national armoury must be created in order to facilitate the distribution of guns in an orderly manner to our militias and citizengriffs. In the case of war, a central Armoury will help organize the equipping process for our fighting force.
  • Requires one of the following:
    • Implement Urbanisation Policies “Implement Urbanisation Policies”
    • Legislate Agrarian Reform “Legislate Agrarian Reform”
  • [Scope]Avian (470):
    • Is owned and controlled by our country
  • [Scope]Avian (470):
    • Add 2 Building slot building slots
  • [Scope]Avian (470):
    • Add 2 Military factory Military Factory
Support Avian Industry icon
Support Avian Industry
Avian industry needs more economic funds in order to prosper. We should invest more in order for Avian to compete more in the manufacturing sector.
  • Requires one of the following:
    • Implement Urbanisation Policies “Implement Urbanisation Policies”
    • Legislate Agrarian Reform “Legislate Agrarian Reform”
  • [Scope]Avian (470):
    • Is owned and controlled by our country
  • [Scope]Avian (470):
    • Add 2 Building slot building slots
  • [Scope]Avian (470):
    • Add 2 Civilian factory Civilian Factory
The Hallhaus Aerodrome icon
The Hallhaus Aerodrome
Currently, we not have much space to commit to air operations with any aircraft, whether commercial or military. In order to fix this, we should build an aerodrome to help our store aircraft in order to create a larger air force.
  • Requires one of the following:
    • Support Avian Industry “Support Avian Industry”
    • Instate the Avian National Armoury “Instate the Avian National Armoury”
  • [Scope]Avian (470):
    • Is owned and controlled by our country
  • Scripted Effect: increase_society_development_gradually_with_tt=yes
  • [Scope]Avian (470):
    • Add 2 Air base Air Base
The University of Lishill icon
The University of Lishill
The University of Lishill will be established to educate a new generation of young Avaire griffons in new modern skills that can help us bring new research for our country, as well as bring in more skilled workers.
  • Requires one of the following:
    • Support Avian Industry “Support Avian Industry”
    • Instate the Avian National Armoury “Instate the Avian National Armoury”
  • Scripted Effect: increase_science_base=yes
  • If:
    • Limited to:
      • Has the Scientific Development Idea city center.png “Developed Science Base”
    • Gain +100% research bonus (Industrial bonus) (2 uses) towards:
      • Industry
    • Gain +100% research bonus (Electronics bonus) (2 uses) towards:
      • Electronics
Expand the Aviaire Metalworks icon
Expand the Aviaire Metalworks
With our current economic growth, we now have an opportunity to expand our metalworks in order to accomodate our growing industrialization. Let's commit to that.
  • Requires the following:
    • The Hallhaus Aerodrome “The Hallhaus Aerodrome”
  • Requires the following:
    • The University of Lishill “The University of Lishill”
  • Requires the following:
    • Bolster Welfare Funding “Bolster Welfare Funding”
  • Requires the following:
    • Agricultural Mechanisation “Agricultural Mechanisation”
  • [Scope]Avian (470):
    • Is owned and controlled by our country
  • Add production of 8 Steel Steel to Avian (470)
  • Add production of 7 Tungsten Tungsten to Avian (470)
  • Add production of 6 Chromium Chromium to Avian (470)
Land Clearances icon
Land Clearances
Even though we have a bunch of tenants on farms on the outskirts of Aviaire cities, we must evict them and clear out that space in order to expand our agricultural sector. After they are evicted, we can move them to a new sector.
  • Requires the following:
    • The Hallhaus Aerodrome “The Hallhaus Aerodrome”
  • Requires the following:
    • The University of Lishill “The University of Lishill”
  • Requires the following:
    • Bolster Welfare Funding “Bolster Welfare Funding”
  • Requires the following:
    • Agricultural Mechanisation “Agricultural Mechanisation”
  • [Scope]Avian (470):
    • Is owned and controlled by our country
  • [Scope]Avian (470):
    • Add 3 Building slot building slots
Build the Lishill Oil Refinery icon
Build the Lishill Oil Refinery
Oil is in such shortage for our burgeoning industrial state. We must build this refinery in the growing city of Lishill in order to shore up our oil deficiencies for both our civilian economy and military.
  • Requires the following:
    • The Hallhaus Aerodrome “The Hallhaus Aerodrome”
  • Requires the following:
    • The University of Lishill “The University of Lishill”
  • Requires the following:
    • Bolster Welfare Funding “Bolster Welfare Funding”
  • Requires the following:
    • Agricultural Mechanisation “Agricultural Mechanisation”
  • [Scope]Avian (470):
    • Is owned and controlled by our country
  • Gain +100% research bonus (Synthetic resource technologies) (1 use) towards:
    • Synthetic resources
  • [Scope]Avian (470):
    • Add 1 Building slot building slot
    • Add 1 Synthetic refinery Synthetic Refinery
Finalise Education Reform icon
Finalise Education Reform
With the university established, we can now optimize our education system so we can direct some griffons to go to the university in order to better their skills and literacy.
  • Requires the following:
    • Land Clearances “Land Clearances”
  • Requires the following:
    • Expand the Aviaire Metalworks “Expand the Aviaire Metalworks”
  • Requires the following:
    • Build the Lishill Oil Refinery “Build the Lishill Oil Refinery”
  • At least one of the following is true:
    • Has completed national focus Goal tfv generic tech sharing.png “Support the Tripartite College”
    • Has completed national focus Goal generic build tank.png “Splendid Isolation”
  • Scripted Effect: increase_science_base=yes
  • Scripted Effect: decrease_illiteracy=yes
  • If:
    • Limited to:
      • Has the Scientific Development Idea city center.png “Developed Science Base”
    • Gain +100% research bonus (Industrial bonus) (2 uses) towards:
      • Industry
    • Gain +100% research bonus (Electronics bonus) (2 uses) towards:
      • Electronics
The Communists Win icon
The Communists Win
The revolution has succeeded! The reactionaries have either fled or been executed by our glorious Chairgriffon Redtail. With our victory, we can now work towards making our dreams of workers paradise a reality. The people can now reap the spoils against the bourgeoius scum.
The Strong Arm of the Revolution icon
The Strong Arm of the Revolution
The People's Aviaire Army must be formed and more griffons conscripted. With our victory, reactionaries and bourgeois neighbors will come knocking out our door in an attempt to destroy our paradise. Let's make sure we have enough bodies to fill our borders.
  • Requires the following:
    • The Communists Win “The Communists Win”
  • Replace the National Spirit Generic volunteer expedition bonus.png “Annual Military Exercises” with the National Spirit Trotskyite plot.png “The Strong Arm of the Revolution”
The Strong Arm of the Revolution icon
The Strong Arm of the Revolution
  • Recruitable Population: 1.5%
  • Planning Speed: +10%
  • Max planning: +10%
  • Mobilization speed: +10%
  • Maximum Command Power Increase: +25
  • Daily Command Power Gain Multiplier: +10%
The Avian People's Liberation Army, reformed along socialist and egalitarian lines, will protect our nascent communist state from those who would seek to tear it down from without our borders.
A Socialist Economic System icon
A Socialist Economic System
Capitalism will be abolished. All property belongs to the state, and by extension: the people. We must make sure to redistribute fairly and equally in order for the masses to be happy. No more wealth will concentrate to the highest of aristocrats.
  • Requires the following:
    • The Communists Win “The Communists Win”
  • Replace the National Spirit FRA matignon agreements.png “Tripartite Common Market Agreement” with the National Spirit Idea ast abandon the westminster system communism.png “Socialist Economics”
Socialist Economics icon
Socialist Economics
  • Max Factories in a State: +5%
  • Resource Gain Efficiency: +15%
  • Consumer Goods Factories factor: −20%
  • Construction Speed: +15%
  • Efficiency cap texticon.png Production Efficiency Cap: +15%
  • Resources to Market: −10%
The Long Arm of the Revolution icon
The Long Arm of the Revolution
Even with the people achieving victory, there is still plenty of subversive agents ready to try and dismantle our paradise from within. We must reform the original Triparte Intelligence Agency into a vanguard to make sure our populace does not waver from liberal and reactionary lies.
  • Requires the following:
    • The Communists Win “The Communists Win”
  • If:
    • Limited to:
      • DLC La Résistance La Resistance is enabled
    • Replace the National Spirit Idea ast classify aliens.png “Tripartite Intelligence Agency” with the National Spirit Nkvd.png “The Long Arm of the Revolution”
The Long Arm of the Revolution icon
The Long Arm of the Revolution
  • Subversive activities cost: −15%
  • Ideology drift defense: +20%
  • Stability: +1.5%
  • Decrypt strength icon.png Decryption Power Factor: +10%
  • Crypto defense.png Cryptology Level: +1
  • Own operative detection chance factor: −10%
The Avian Commissariat for State Security protects our people from the fascist bourgeois agitators, those archaic remnants of the previous aristocratic capitalist society, who would seek to destroy our idealistic socialist nation from within.
  • Else:
    • Replace the National Spirit Idea ast classify aliens.png “Tripartite Intelligence Agency” with the National Spirit Nkvd.png “The Long Arm of the Revolution”
The Long Arm of the Revolution icon
The Long Arm of the Revolution
  • Encryption: +10%
  • Decryption: +10%
  • Subversive activities cost: −15%
  • Ideology drift defense: +20%
  • Stability: +1.5%
  • Own operative detection chance factor: −10%
The Avian Commissariat for State Security protects our people from the fascist bourgeois agitators, those archaic remnants of the previous aristocratic capitalist society, who would seek to destroy our idealistic socialist nation from within.
Avian Collectivism icon
Avian Collectivism
No more private farmers. Those farmers are basically small aristocrats anyways. All farmland will be collectivized and owned by the people and farmed fairly. All resources will be shared to make sure no one goes hungry.
  • Requires one of the following:
    • The Long Arm of the Revolution “The Long Arm of the Revolution”
    • A Socialist Economic System “A Socialist Economic System”
    • The Strong Arm of the Revolution “The Strong Arm of the Revolution”
  • Gain Political Power 25 Political Power
  • Gain 5% Stability Stability
  • Gain Ponypower 1 500 Ponypower
  • Gain 25% Communism Communist party popularity
A Socialist Education System icon
A Socialist Education System
Every Aviaire griffon will be given a red book and be required to read at least 5 pages a day. If they cannot read because of illiteracy, they will have those words recited by loyal party members to make sure they understand the glories of socialism and why socialism is the only way forward.
  • Requires one of the following:
    • The Long Arm of the Revolution “The Long Arm of the Revolution”
    • A Socialist Economic System “A Socialist Economic System”
    • The Strong Arm of the Revolution “The Strong Arm of the Revolution”
  • Gets the National Spirit Idea generic army war college.png “Communist Education”
Communist Education icon
Communist Education
  • Ideology drift defense: +10%
  • Stability: +10%
  • Daily Communism Support: +0.05
Socialist Technocracy icon
Socialist Technocracy
We did it. Our socialist paradise is complete in formation. We can now progress beyond in science unparalleled as our people receive the nourishment they need and the learning they receive from our institutions. Let the worker have his spoils.
  • Requires the following:
    • Avian Collectivism “Avian Collectivism”
  • Requires the following:
    • A Socialist Education System “A Socialist Education System”
  • Has completed national focus Focus generic self management.png “Finalise Education Reform”
  • Has completed national focus Goal construction engineering.png “Finalise Industrialisation”
  • Gets the National Spirit Generic goods red bonus.png “Socialist Production”
Socialist Production icon
Socialist Production
  • Construction Speed: +5%
  • Efficiency cap texticon.png Production Efficiency Cap: +7%
  • Scripted Effect: increase_society_development_gradually_with_tt=yes
  • Scripted Effect: increase_science_base=yes
  • If:
    • Limited to:
      • Has the Scientific Development Idea city center.png “Developed Science Base”
    • Gain +100% research bonus (Industrial bonus) (2 uses) towards:
      • Industry
    • Gain +100% research bonus (Electronics bonus) (2 uses) towards:
      • Electronics
  • Gain 1 research slot
  • [SCOPE]Every state:
    • Limited to:
    • our country gains a core on this state
  • Hidden effect:
    • [SCOPE]Every state:
      • Limited to:
      • our country gains a core on this state
The Loyalists Win icon
The Loyalists Win
It's over, we defeated our foes and have saved Avian from tyranny and ruin. With our victory complete, we can now reform the political system of Avian to be a system worth participating in for the people.
Purging the Army icon
Purging the Army
The army must never get involved in Aviaire politics ever again. The army would only be a destructive tumor that will lead our country to only war and misery.
  • Requires the following:
    • The Loyalists Win “The Loyalists Win”
  • Lose Command power 75 Command Power
  • Lose Army experience 50 Army Experience
  • Lose Ponypower 5 500 Ponypower
Purging the Aristocracy icon
Purging the Aristocracy
The landed elite have had its parasitic prosperity for far too long. It's time we bring an end to it and only allow wealth from those that work for it and not just inherit it.
  • Requires the following:
    • The Loyalists Win “The Loyalists Win”
  • Lose Political Power 50 Political Power
  • Lose 25% War support War Support
Liberalise the Government icon
Liberalise the Government
The old government was hereditary, authoritarian, archaic, and broken. This old government must be broken and reformed into a liberal democracy. This democracy will allow for new blood and new ideas to sprout.
  • Requires the following:
    • Purging the Aristocracy “Purging the Aristocracy”
  • Requires the following:
    • Purging the Army “Purging the Army”
  • Gain Political Power 75 Political Power
  • Gain 25% Stability Stability
  • Gain 25% Harmony Harmonic party popularity
Support Harmonic Institutions icon
Support Harmonic Institutions
In order for Avian to remain a democracy, we need to foster haromonic institutions that espouse liberty, freedom, and justice for all. A new judiciary is a must, along with a new legislative body in order to foster civic participation.
  • Requires the following:
    • Purging the Aristocracy “Purging the Aristocracy”
  • Requires the following:
    • Purging the Army “Purging the Army”
  • Gain 10% Harmony Harmonic party popularity
  • Gets the National Spirit Generic pp unity bonus.png “New Institutions”
New Institutions icon
New Institutions
  • Construction Speed: +10%
  • Efficiency cap texticon.png Production Efficiency Cap: +10%
  • Research Speed: +5%
Promote Civic Freedoms icon
Promote Civic Freedoms
Every citizen of this country deserves their civic freedoms. We will give them freedom of speech, assembly, faith, and freedom of press. These four freedoms will be mandated in our new and fledging constitution.
  • Requires the following:
    • Purging the Aristocracy “Purging the Aristocracy”
  • Requires the following:
    • Purging the Army “Purging the Army”
  • Scripted Effect: increase_society_development_gradually_with_tt=yes
  • Gets the National Spirit Generic democratic drift bonus.png “Liberty!”
Liberty! icon
Liberty!
  • Efficiency cap texticon.png Production Efficiency Cap: +12%
  • Trade deal opinion factor: +50%
Permit Local Elections icon
Permit Local Elections
It's time we now officially allow local elections in order to begin civic participation amongst our citizens and foster a new citizen that is aware, active, and kind to their fellow brothers and sisters of our nation.
  • Requires the following:
    • Support Harmonic Institutions “Support Harmonic Institutions”
  • Requires the following:
    • Liberalise the Government “Liberalise the Government”
  • Requires the following:
    • Promote Civic Freedoms “Promote Civic Freedoms”
  • Is an independent nation
  • Trigger country event “The Results of the Election”
The Coup Succeeds icon
The Coup Succeeds
Our glorious leader Zypressen has won against both the Federalists and leftist technocrats wishing to ruin our great state. With victory achieved, we can now work towards fully consolidating Avian into a militarized state prepared for war to form a greater Verenia.
Purging the Army icon
Purging the Army
Although it was his allies within the armed forces of House Avian that backed him during his coup and put him on the Avian throne, there are still elements of the army that remain loyal to the House and the departed Lady Avian, not to mention rival cliques in the military. Only by liquidating all opposition within the armed forces can the Lieutenant-General solidify his rule.
  • Requires the following:
    • The Coup Succeeds “The Coup Succeeds”
  • Lose Command power 75 Command Power
  • Lose Army experience 50 Army Experience
  • Lose Ponypower 5 500 Ponypower
Purging the Aristocracy icon
Purging the Aristocracy
The aristocracy have been a thorn in our side for far too long. We must scour this country, purge every single noble. We don't need their decadent behavior to be tolerated anymore.
  • Requires the following:
    • The Coup Succeeds “The Coup Succeeds”
  • Lose Political Power 50 Political Power
  • Lose 25% War support War Support
Adopt the Stahlhaube icon
Adopt the Stahlhaube
We need new helmets that are capable of more easily stopping bullets from downing our troops. The Stalhaube is an excellent helmet to make standard-issue for our troops. Along with that helmet, we should also make sure to give soldiers the basic shovel and binoculars as well to be more effective.
  • Requires one of the following:
    • Purging the Army “Purging the Army”
    • Purging the Aristocracy “Purging the Aristocracy”
  • 1 500 units of Flag of Griffonian Empire Griffonian Empire Support Equipment is added to the national Stockpile
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • add_equipment_subsidy
      • cic = 500
      • equipment_type = support_equipment
      • seller_tags
        • GRI
        • STW
        • ANG
        • FEA
        • BRZ
        • PYT
        • YAL
        • KAT
        • ROU
Reintegrate Haustruppen Auxiliaries icon
Reintegrate Haustruppen Auxiliaries
The Haustruppen Auxillaries must be re-integrated because our army is one army only now. All troops will be fighting under one banner, under one army, and one unit in order to more effectively defeat our enemies.
  • Requires the following:
    • Purging the Aristocracy “Purging the Aristocracy”
  • Requires the following:
    • Purging the Army “Purging the Army”
  • Gain Political Power 25 Political Power
  • Gain Ponypower 2 500 Ponypower
Reform Military Organisation Structure icon
Reform Military Organisation Structure
Our military needs new restructuring. No more will we have archaic structures that the aristocracy created to simply keep their peasants in line. The military structure will be modern and organized by merit.
  • Requires one of the following:
    • Purging the Army “Purging the Army”
    • Purging the Aristocracy “Purging the Aristocracy”
  • Custom effect tooltip: Regimental-style division naming will no longer be available
  • Custom effect tooltip: Unlocks new division group naming system
Restructure the Secret Service icon
Restructure the Secret Service
The original Triparte Secret Service was a good start to a needed organization to protect against foreign spies but now it must be remade and made sure to not only watch for foreign subversives but domestic subversives as well who wish to weaken the integrity of our state.
  • Requires one of the following:
    • Adopt the Stahlhaube “Adopt the Stahlhaube”
    • Reform Military Organisation Structure “Reform Military Organisation Structure”
  • Requires the following:
    • Reintegrate Haustruppen Auxiliaries “Reintegrate Haustruppen Auxiliaries”
  • If:
    • Limited to:
      • DLC La Résistance La Resistance is enabled
    • Replace the National Spirit Idea ast classify aliens.png “Tripartite Intelligence Agency” with the National Spirit Air support focus.png “Evidenzbureau”
Evidenzbureau icon
Evidenzbureau
  • Subversive activities cost: −15%
  • Ideology drift defense: +20%
  • Stability: +1.5%
  • Decrypt strength icon.png Decryption Power Factor: +10%
  • Crypto defense.png Cryptology Level: +1
  • Own operative detection chance factor: −10%
The Registry Bureau - an innocuous name for the ruthless secret intelligence agency answering directly to the Lieutenant-General himself.
  • Else:
    • Replace the National Spirit Idea ast classify aliens.png “Tripartite Intelligence Agency” with the National Spirit Air support focus.png “Evidenzbureau”
Evidenzbureau icon
Evidenzbureau
  • Encryption: +10%
  • Decryption: +10%
  • Subversive activities cost: −15%
  • Ideology drift defense: +20%
  • Stability: +1.5%
  • Own operative detection chance factor: −10%
The Registry Bureau - an innocuous name for the ruthless secret intelligence agency answering directly to the Lieutenant-General himself.
Restructure the Ministry of Economics icon
Restructure the Ministry of Economics
The Ministry of Economics needs massive restructuring in order for it to handle our militarized state. It needs to be repurposed for our neverending rearmament was we prepare to manufacture as many weapons as possible.
  • Requires one of the following:
    • Adopt the Stahlhaube “Adopt the Stahlhaube”
    • Reform Military Organisation Structure “Reform Military Organisation Structure”
  • Requires the following:
    • Reintegrate Haustruppen Auxiliaries “Reintegrate Haustruppen Auxiliaries”
  • Replace the National Spirit FRA matignon agreements.png “Tripartite Common Market Agreement” with the National Spirit Idea ast abandon the westminster system fascism.png “Wirtschaftsministerium”
Wirtschaftsministerium icon
Wirtschaftsministerium
  • Max Factories in a State: +5%
  • Resource Gain Efficiency: +15%
  • Consumer Goods Factories factor: −20%
  • Construction Speed: +15%
  • Efficiency cap texticon.png Production Efficiency Cap: +15%
  • Resources to Market: −10%
The Ministry of Economics
Restructure the War Office icon
Restructure the War Office
The War Office's original purpose was to prepare for defense against our enemies. But defense is weakness. We must be prepared to invade and secure our safety through war, and thus our office will be repurposed for mass conscription for such use.
  • Requires one of the following:
    • Adopt the Stahlhaube “Adopt the Stahlhaube”
    • Reform Military Organisation Structure “Reform Military Organisation Structure”
  • Requires the following:
    • Reintegrate Haustruppen Auxiliaries “Reintegrate Haustruppen Auxiliaries”
  • Replace the National Spirit Generic volunteer expedition bonus.png “Annual Military Exercises” with the National Spirit Idea chi wargaming division.png “Kriegsamt”
Kriegsamt icon
Kriegsamt
  • Recruitable Population: 1.5%
  • Planning Speed: +10%
  • Max planning: +10%
  • Mobilization speed: +10%
  • Maximum Command Power Increase: +25
  • Daily Command Power Gain Multiplier: +10%
The War Office
Strengthen Military Rule icon
Strengthen Military Rule
The Aviaire people need to be reminded that the military is the biggest reason our country has stayed safe. We must keep it that way and for that to happen, we will use commit to mass military parades to show the people our strength.
  • Requires one of the following:
    • Adopt the Stahlhaube “Adopt the Stahlhaube”
    • Reform Military Organisation Structure “Reform Military Organisation Structure”
  • Requires the following:
    • Reintegrate Haustruppen Auxiliaries “Reintegrate Haustruppen Auxiliaries”
  • Lose Political Power 25 Political Power
  • Gain 5% Stability Stability
  • Gain 25% Supremacy Supremacist party popularity
Artillery Improvement Effort icon
Artillery Improvement Effort
Our army needs to prioritize artillery. The better artillery we have, the better we can pummel infantry and break their lines.
  • Requires one of the following:
    • Strengthen Military Rule “Strengthen Military Rule”
    • Restructure the Ministry of Economics “Restructure the Ministry of Economics”
  • Requires one of the following:
    • Restructure the War Office “Restructure the War Office”
    • Restructure the Secret Service “Restructure the Secret Service”
  • Mutually Exclusive Mutually exclusive with:
    • Armour Improvement Effort “Armour Improvement Effort”
  • Gain +100% research bonus (Artillery Research Bonus) (2 uses) towards:
    • Support Artillery
Armour Improvement Effort icon
Armour Improvement Effort
Tanks are the future of warfare. We need to invest in a future that will be filled with these gigantic machines pummeling our enemy into the dirt.
  • Requires one of the following:
    • Strengthen Military Rule “Strengthen Military Rule”
    • Restructure the Ministry of Economics “Restructure the Ministry of Economics”
  • Requires one of the following:
    • Restructure the War Office “Restructure the War Office”
    • Restructure the Secret Service “Restructure the Secret Service”
  • Mutually Exclusive Mutually exclusive with:
    • Artillery Improvement Effort “Artillery Improvement Effort”
  • Gain +100% research bonus (Armor models bonus) (2 uses) towards:
    • Armor technology
Societal Improvement Effort icon
Societal Improvement Effort
Along with how our military functions, our society must be in full cohesion with the military. Every single person will be a cog, united and strong, to fight our enemies.
  • Requires the following:
    • Restructure the Ministry of Economics “Restructure the Ministry of Economics”
  • Requires the following:
    • Strengthen Military Rule “Strengthen Military Rule”
  • Requires the following:
    • Restructure the War Office “Restructure the War Office”
  • Requires the following:
    • Restructure the Secret Service “Restructure the Secret Service”
  • Scripted Effect: increase_society_development_gradually_with_tt=yes
Motorised Improvement Effort icon
Motorised Improvement Effort
The use of motorized cavalry can potentially change Avaiare warfare for our good. Motorized forces can outmaneuver so many units.
  • Requires one of the following:
    • Strengthen Military Rule “Strengthen Military Rule”
    • Restructure the Ministry of Economics “Restructure the Ministry of Economics”
  • Requires one of the following:
    • Restructure the War Office “Restructure the War Office”
    • Restructure the Secret Service “Restructure the Secret Service”
  • Mutually Exclusive Mutually exclusive with:
    • Mechanised Improvement Effort “Mechanised Improvement Effort”
  • Gain +300% research bonus (Motorized Infantry bonus) (1 use) towards:
    • Truck
Mechanised Improvement Effort icon
Mechanised Improvement Effort
Let's work on improving our mechanized forces and make them faster, stronger, and more able to fight more rapidly against our enemies.
  • Requires one of the following:
    • Strengthen Military Rule “Strengthen Military Rule”
    • Restructure the Ministry of Economics “Restructure the Ministry of Economics”
  • Requires one of the following:
    • Restructure the War Office “Restructure the War Office”
    • Restructure the Secret Service “Restructure the Secret Service”
  • Mutually Exclusive Mutually exclusive with:
    • Motorised Improvement Effort “Motorised Improvement Effort”
  • Gain +300% research bonus (Mechanized Army bonus) (1 use) towards:
    • Mechanized models
Declare the Kingdom icon
Declare the Kingdom
The Kingdom is formed! It is time we retake our rightful place in Griffonia and make our neighbors bend to their knees in the awe of our realm.
  • Requires one of the following:
    • Mechanised Improvement Effort “Mechanised Improvement Effort”
    • Motorised Improvement Effort “Motorised Improvement Effort”
  • Requires the following:
    • Societal Improvement Effort “Societal Improvement Effort”
  • Requires one of the following:
    • Armour Improvement Effort “Armour Improvement Effort”
    • Artillery Improvement Effort “Artillery Improvement Effort”
  • Is an independent nation
  • Current ruling party is Supremacy Supremacist
  • Is at peace
  • Trigger country event “The Proclamation of the Kingdom of Verenia”
Reclaim Griffonstone icon
Reclaim Griffonstone
The heart and soul of the griffon belongs to us. We are the true inheritors of the old and it is time we retake our rightful place against the likes of old Gruff and his terrible rule.
  • Requires the following:
    • Declare the Kingdom “Declare the Kingdom”
  • Is an independent nation
  • Current ruling party is Supremacy Supremacist

The following will bypass the focus:
  • Gets a Conquer (Focus) wargoal for the states Stone Highland (679), Gale (471), Griffonstone (389), Wohnsitz (384) against Flag of Kingdom of Griffonstone Kingdom of Griffonstone
Reclaim Flowena icon
Reclaim Flowena
The Bank of Griffonia is ours! How long have the merchants and noble houses of Flowena squandered the potential of its city through parties and decadence. No more, it's time for us to save it.
  • Requires the following:
    • Declare the Kingdom “Declare the Kingdom”
  • Is an independent nation
  • Current ruling party is Supremacy Supremacist

The following will bypass the focus:
  • Gets a Conquer (Focus) wargoal for the state Flowena (442) against Flag of City of Flowena City of Flowena
Reclaim Pomovarra icon
Reclaim Pomovarra
Pomovarra will be ours now. This minor land needs to be conquered and established as a part of our glorious kingdom in order for them to prosper.
  • Requires the following:
    • Declare the Kingdom “Declare the Kingdom”
  • Is an independent nation
  • Current ruling party is Supremacy Supremacist

The following will bypass the focus:
  • Gets a Conquer (Focus) wargoal for the states Cam (672), Pomovarra (501) against Flag of Pomovarra Pomovarra
Reclaim Adelart icon
Reclaim Adelart
Merlock Wood and his merry bandits have been plaguing the Adelart lands for far too long. It's time we arrest these hooligans and re-establish order in adelart.
  • Requires the following:
    • Declare the Kingdom “Declare the Kingdom”
  • Is an independent nation
  • Current ruling party is Supremacy Supremacist

The following will bypass the focus:
  • At least one of the following is true:
    • Has full control of state Eagleton (494)
    • Owns state Eagleton (494)
    • Is at war with owner of Eagleton (494)
  • Gets a Conquer (Focus) wargoal for the state Eagleton (494) against owner of Eagleton (494)
Form the Archduchy icon
Form the Archduchy
The Archduchy will be formed in order to protect the lands of the people and establish a new peace within those lands.
  • Requires the following:
    • Reclaim Flowena “Reclaim Flowena”
  • Requires the following:
    • Reclaim Pomovarra “Reclaim Pomovarra”
  • Requires the following:
    • Reclaim Adelart “Reclaim Adelart”
  • Flag of House Avian House Avian:
    • Is at peace
    • Has full control of state Flowena (442)
    • Has full control of state Cam (672)
    • Has full control of state Pomovarra (501)
    • Has full control of state Lissay (493)
    • Has full control of state Eagleton (494)
  • Flag of Free Territory of Adelart Free Territory of Adelart:
    • Does not exist
  • Flag of Pomovarra Pomovarra:
    • Does not exist
  • Flag of City of Flowena City of Flowena:
    • Does not exist
  • Is an independent nation
  • Current ruling party is Supremacy Supremacist
  • Custom effect tooltip: Releases the Archduchy of Flowena as part of the Zypressen Dynasty
  • Hidden effect:
    • Flag of City of Flowena City of Flowena:
      • Becomes owner and controller of Flowena (442)
      • Becomes owner and controller of Cam (672)
      • Becomes owner and controller of Pomovarra (501)
      • Becomes owner and controller of Lissay (493)
      • Becomes owner and controller of Eagleton (494)
      • Gains core on Flowena (442)
      • Gains core on Cam (672)
      • Gains core on Pomovarra (501)
      • Gains core on Lissay (493)
      • Gains core on Eagleton (494)
      • Set cosmetic tag to FLO_AVI
      • Flag of House Avian House Avian:
        • the previously mentioned country becomes a puppet of the current scope
        • Set autonomy level of the previously mentioned country to Personal Union Personal Union and end wars and civil wars for subject
    • Flag of City of Flowena City of Flowena:
      • Changes the national focus tree to generic_griffon_focus
      • Set the ruling party to Supremacy Supremacist
      • Set the Supremacy Supremacist party name to (Haus Zypressen) The House of Zypressen
      • Archduke Trubach becomes the leader for the Supremacist party.
Integrate Copperhill icon
Integrate Copperhill
We must make sure we let the citizens now that they are safe under our rule. The people of Copperhill will come to love us.
  • Requires the following:
    • Reclaim Griffonstone “Reclaim Griffonstone”
  • Flag of House Avian House Avian:
    • Is at peace
    • Has full control of state Stone Highland (679)
    • Is an independent nation
    • Current ruling party is Supremacy Supremacist
  • Gains core on Stone Highland (679)
Reinstate the Kingdom icon
Reinstate the Kingdom
With the likes of corrupt Gruff off the beautiful ancestral homeland of Griffonstone, we can now reform ourselves into a new and improved Kingdom of Griffonstone under a dynasty worth its blood and soil.
  • Requires the following:
    • Reclaim Griffonstone “Reclaim Griffonstone”
  • Flag of House Avian House Avian:
    • Is at peace
    • Has full control of state Griffonstone (389)
    • Has full control of state Wohnsitz (384)
    • Has full control of state Gale (471)
    • Has full control of state Coalfall (488)
    • Has full control of state Solarspike (531)
    • Is an independent nation
    • Current ruling party is Supremacy Supremacist
  • Flag of Kingdom of Griffonstone Kingdom of Griffonstone:
    • Does not exist
  • Custom effect tooltip: Reforms the Kingdom of Griffonstone as part of the Zypressen Dynasty
  • Hidden effect:
    • Flag of Kingdom of Griffonstone Kingdom of Griffonstone:
      • Becomes owner and controller of Griffonstone (389)
      • Becomes owner and controller of Wohnsitz (384)
      • Becomes owner and controller of Gale (471)
      • Becomes owner and controller of Coalfall (488)
      • Becomes owner and controller of Solarspike (531)
      • Gains core on Griffonstone (389)
      • Gains core on Wohnsitz (384)
      • Gains core on Gale (471)
      • Gains core on Coalfall (488)
      • Gains core on Solarspike (531)
      • Set cosmetic tag to PURPLE_AVI
      • Flag of House Avian House Avian:
        • the previously mentioned country becomes a puppet of the current scope
        • Set autonomy level of the previously mentioned country to Personal Union Personal Union and end wars and civil wars for subject
    • Flag of Kingdom of Griffonstone Kingdom of Griffonstone:
      • Changes the national focus tree to generic_griffon_focus
      • Set the ruling party to Supremacy Supremacist
      • Remove the National Spirit BOI kingdom with no king.png “Kingdom with no King”
      • Set the Supremacy Supremacist party name to (Haus Zypressen) The House of Zypressen
      • King Trubach becomes the leader for the Supremacist party.
A Zypressen on the Imperial Throne icon
A Zypressen on the Imperial Throne
Whose to say a Zypressen isn't worthy of the Imperial Throne? The past decades have been filled with failure by the dynasty of Grovers that failed to keep Griffonia stable and prosperous due to their own incompetence and weak health. Fresh blood is needed now.
  • Requires the following:
    • Reinstate the Kingdom “Reinstate the Kingdom”
  • Requires the following:
    • Integrate Copperhill “Integrate Copperhill”
  • Requires the following:
    • Form the Archduchy “Form the Archduchy”
  • Flag of House Avian House Avian:
    • Is at peace
    • Has full control of state Stone Highland (679)
    • Is an independent nation
    • Current ruling party is Supremacy Supremacist
  • Flag of Kingdom of Griffonstone Kingdom of Griffonstone:
  • Flag of City of Flowena City of Flowena:
  • Gets a Conquer (Focus) wargoal for the state Griffenheim (382) against Flag of Griffonian Empire Griffonian Empire
The Foundation Welcomed icon
The Foundation Welcomed
We now have a new foundation for military strength, let's build upon that foundation for success.
Establish Secure Facilities icon
Establish Secure Facilities
We need new facilities for our military to be successful. Let's make these facilities to better safeguard the nation.
  • Requires the following:
    • The Foundation Welcomed “The Foundation Welcomed”
  • [Scope]Avian (470):
    • Add 3 Building slot building slots
    • Add 3 Civilian factory Civilian Factory
Form Mobile Task Forces icon
Form Mobile Task Forces
Modern militaries need faster responses to crisis in order to effectively protect the nation, we can form mobile task forces to respond more rapidly to crisis.
  • Requires the following:
    • The Foundation Welcomed “The Foundation Welcomed”
  • Custom effect tooltip: Unlocks the Foundation's Mobile Task Force naming system
Centralise Foundation Control icon
Centralise Foundation Control
Now with the Foundation established, let's centralize control in order to better strengthen our military and make it more efficient.
  • Requires one of the following:
    • Form Mobile Task Forces “Form Mobile Task Forces”
    • Establish Secure Facilities “Establish Secure Facilities”
  • Gets the National Spirit Air support focus.png “Foundation Headquarters”
Foundation Headquarters icon
Foundation Headquarters
  • Non-Core Ponypower: +2.5%
  • Division Organization: +5%
  • Research Speed: +15%
  • Planning Speed: +5%
  • Max planning: +5%
  • Minimum training level: −5%
  • Daily Command Power Gain Multiplier: +5%
  • Special Forces Capacity Multiplier: +2.5%
The central headquarters of the Foundation
Reassemble Foundation Personnel icon
Reassemble Foundation Personnel
We need top personnel as soon as possible! Let's quicken our recruiting process to get more skilled people into the Foundation.
  • Requires one of the following:
    • Form Mobile Task Forces “Form Mobile Task Forces”
    • Establish Secure Facilities “Establish Secure Facilities”
  • Gain Ponypower 35 500 Ponypower
Relocate Foundation Laboratories icon
Relocate Foundation Laboratories
Current laboratories are unsafe and insecure. We need to relocate our facilities to more secure locations that are less likely to be found and attacked.
  • Requires one of the following:
    • Form Mobile Task Forces “Form Mobile Task Forces”
    • Establish Secure Facilities “Establish Secure Facilities”
  • Gain 1 research slot
Foundation Scientific Expansion icon
Foundation Scientific Expansion
Research must be expanded in order to find new discoveries for our military to exploit. We must expand our pool of scientists and engineers for the good of our country.
  • Requires one of the following:
    • Relocate Foundation Laboratories “Relocate Foundation Laboratories”
    • Centralise Foundation Control “Centralise Foundation Control”
  • Gain 1 research slot
  • Scripted Effect: increase_science_base=yes
  • If:
    • Limited to:
      • Has the Scientific Development Idea city center.png “Developed Science Base”
    • Gain +100% research bonus (Industrial bonus) (2 uses) towards:
      • Industry
    • Gain +100% research bonus (Electronics bonus) (2 uses) towards:
      • Electronics
Foundation Infrastructure Expansion icon
Foundation Infrastructure Expansion
In order to strengthen our network, we need more infrastructure, roads that connect our facilities and makes it easier for scientists to move between facilities, as well as troops.
  • Requires one of the following:
    • Reassemble Foundation Personnel “Reassemble Foundation Personnel”
    • Relocate Foundation Laboratories “Relocate Foundation Laboratories”
    • Centralise Foundation Control “Centralise Foundation Control”
  • Scripted Effect: increase_society_development_gradually_with_tt=yes
Foundation Military Expansion icon
Foundation Military Expansion
The more soldiers to protect our facilities the better. Let's make sure we have the skilled military troops needed to protect the work we created.
  • Requires one of the following:
    • Reassemble Foundation Personnel “Reassemble Foundation Personnel”
    • Centralise Foundation Control “Centralise Foundation Control”
  • Gain +65% research bonus (Infantry Weapons and Artillery bonus) (1 use) towards:
    • Infantry Weapons
  • Gain 1 use of +25% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
  • Gain +65% research bonus (Armor models bonus) (1 use) towards:
    • Armor technology
  • Gain +65% research bonus (Race Research Bonus) (1 use) towards:
    • Race-specific technology
  • Gain +65% research bonus (Radar Research Bonus) (1 use) towards:
    • RADAR technology
  • Gain +65% research bonus (Special Forces bonus) (1 use) towards:
    • Reconnaissance Company
On-site Nuclear Devices icon
On-site Nuclear Devices
Nuclear testing should be done on our facilities. With the potential power in nuclear research, it would be beneficial to secure those sites for nuclear testing.
  • Requires the following:
    • Foundation Military Expansion “Foundation Military Expansion”
  • Requires the following:
    • Foundation Scientific Expansion “Foundation Scientific Expansion”
  • Gain +300% research bonus (Wonder weapons bonus) (1 use) towards:
    • Nuclear Technology