Kingdom of Aquileia

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Kingdom of Aquileia
The Failed Republic
Kingdom of Aquileia.png

JER map.png

IdeologyDespotism.png Despotism
Leader
King Moriset Discret
Ruling partyDynastie der Discrets (46%)
PopulationPopulation 5,046,630
12.54M (incl. vassals)
PonypowerPonypower 11,731
RaceGriffon Griffon
StabilityStability 37%
War supportWar support 45%
FactoriesFactory 16
  • 4 Military factory
  • 4 Naval dockyard
  • 8 Civilian factory
CapitalAquila
ContinentWestern Griffonia
DiplomacyLeader of the Crown of Aquileia
Overlord of Flag of Duchy of Rila Duchy of Rila, Flag of Marquisate of Westkeep Marquisate of Westkeep, Flag of Duchy of Vinovia Duchy of Vinovia, Flag of Barony of Pridea Barony of Pridea, and Flag of Les Meridiennes Les Meridiennes
DemonymAquilian
TagJER
Color  #983C55

Lore

The Land of Blood and Wine

Long before Lunar Banishment, many griffon tribes were living in Southwestern Griffonia, a land of blood and wine. While the Kingdom of Sparleos had conquered almost half of the Southern Griffonia, these tribes were lucky to avoid their fate of being annexed by King Arantigos Featherin. After centuries, these tribes slowly developed a common nation consciousness in 0 ALB,considering themselves as the "Aquileian", and the Kingdom of Aquileia was established one century later.

Battle of the Three Kings

Little of Aquileia's history before the 8th century is known, beyond it being one of the oldest civilizations on the continent, existing long before the birth of the Griffonian Empire.

In 705 ALB, Grover I defeated the Kings of both the Kingdom of Aquileia and Flag of Kingdom of Wingbardy Wingbardy, unifying the major powers of the continent under the Griffonian Empire, with Kaiser Grover I at its head.

Rebellion Against the Empire

In 785 ALB, Grover I dies and Grover II takes the throne. Grover II lacked the diplomatic skill and ability his predecessor had and as a result many expected the Griffonian Empire to fall apart. The Discrets led Aquileia in a rebellion against the Empire the day after Grover I's death, expecting many kingdoms, duchies and counties in the Empire to follow.

However, the Discrets underestimated the Empire as the Imperial Army was still incredibly powerful and Grover II while lacking in diplomatic skill, had great military ability. The rebelling forces would suffer several crushing defeats and several cities including Vyzima were burned to the ground.

With the defeats in the field and Aquileia getting destroyed. The Discrets overthrew their King who started the rebellion and sent him as a prisoner to the Griffonian Empire where he would be personally beaten to death by Grover II. Aquileia would soon rejoin the Griffonian Empire and the rebellion was over.

In order to ensure a similar disastrous rebellion would not happen again, the Discrets attempted to get a marriage alliance with Grover II. The proposal was accepted and the marriage of Grover II and Princess Giselda Discret would occur in the ruins of the Temple of Arcturius in Aquila. Giselda's diplomatic skills would help Grover II secure his reign but it would earn the eternal ire of Aquileia on the Grover dynasty.

The Aquileian Kingdom

In 964 ALB, Emperor Grover IV died of a stroke, giving the throne to a young, inexperienced, ten-years-old Grover V, a regency was then established to rule over the Griffonian Empire.

In 971 ALB, Wingbardy became the first nation to officially secede from the Empire, beginning the empire's collapse. Aquileia followed soon after. Aquileia was established again as a Kingdom by King Gerad Discret. Much of the land was given to his vassals, all relatives or close friends. Initially stable, the Kingdom quickly groaned under unrest, debt, and famine.

The First Revolution

In 980, in the wake of the Flag of Griffonian Republic Griffonian Revolution, griffons disgruntled with the ruling Discret dynasty, which had recently declared its independence from the crumbling Empire, launched an uprising aimed at ousting the king from power. To the surprise of many, it succeeded, and for five years, Aquileia was a republic under the leadership of Théodore Vérany. However, many subjects such as Flag of County of Greifwald County of Greifwald and Flag of Pomovarra Pomovarra broke free in the chaos and declared independence.

Life under the Republic largely improved as famine gradually decreased and the economy stabilised. Griffons today talk fondly of this "Golden Age".

The Reign of Terror

However, in 985, a group of monarchist officers and nobles led by Maréchal Albert Berthelot launched a counter-revolution which quickly defeated the republican resistance and returned the Discrets to the throne of Aquileia. What followed was later called the Reign of Terror - a wide-reaching purge of republican and democratic sympathisers. Some managed to escape to various foreign countries, including Equestria.

With the rule of King Moriset Discret still shaky, and most of the country opposed to his rule, the monarchist government had no choice but to maintain some of the newly gained rights and freedoms of the common griffon. In order to bring the Kingdom under control, the King granted more autonomy to the duchies and counties of Aquileia, placing his relatives in charge.

A Second Revolution?

Today, the King sits uneasy on his throne. The republican spirit lives on throughout the country and the King only weakly controls his vassals. The country sits on a knife edge, with various factions fighting for the outcome.

Revolutionary Factions

With various parties and groups forming an uneasy alliance against the monarchy, two main factions have came out as the leaders of the movement.

The first one is an urban-based, liberal Front des Jeunes Aquileia (Young Aquileia Front) headed by a veteran of the first revolution, Théodore Vérany.

The second party is the communist Partie Aquileian Travailleurs (Aquileilan Worker’s Party) It is split into two factions

  • The moderate faction lead by Cécile Gaudreau, wanting to implement a socialist welfare state with a mixed economy;
  • And the radical faction headed by Victor Allard - having fought in the Stalliongradian revolution, his ideology has been shaped by the thoughts of Steel Stallion and Sinister Serov, and he is determined to rapidly build a strong state in order to deal with the reactionaries once and for all.

Monarchist Faction

The strongest monarchist is of course, The King himself, Moriset Discret. Although he only weakly controls the country, that is more than can be said for anyone else, and he has a loyal core of supporters. But perhaps most importantly, he is willing to implement a Second Reign of Terror if needed.


National Focus

Aquileia's focus tree

The Aquileian Focus Tree consists of four trees at game start: the mutually exclusive monarchist and republican political trees (The Second Reign of Terror and Fight For Your Freedom!), an industrial tree (Finish the Coltbert Reforms), and a military tree (Aquileian Remilitarisation).

At the start of the game, only the political trees are unlocked. The industrial tree is unlocked when the Second Aquileian Revolution has finished. The military tree is unlocked if the Second Aquileian Revolution has begun or if it has finished through decisions.

The Second Reign of Terror (Non-Aligned)

Aquileia Monarchist Tree.png

The first section of the focus tree is the counter-revolution focus tree, as described in the gameplay section. Once the Revolution is defeated, you will be able to complete To Kill an Idea and progress with the rest of the tree.

Spoilers below, we recommend these are best experienced in game before reading

Shortly after the Revolution has been crushed King Moriset will be assassinated and in his place his prodigious daughter, now Queen Vivienne Discret, will start her rule.


Spoiler end.

The rest of the tree will have you consolidate the Discret's hold on Aquileia and start to modernize the country. Integrate the Loyalists will have you attempt to peacefully annex the vassals which remained loyal to you during the Revolution, however, it is possible for them to refuse annexation and declare war on you.

Teach the People will over multiple years slowly raise the Literacy of Aquileia until it reaches Negligible levels. Other notable focuses are Académie Royale Des Sciences which will give you a Research Slot, Régiments de Mage which will unlock the support Mage Company, also The Beginnings of an Army and Grande Armeé which will give you increased Recruitable Population.

The central branch of the tree will grant war goals to reclaim and reintegrate the Périphérie and demand for Tarrin (see #Threats and Opportunities).

The Final Showdown can only be taken once all other focuses have been completed and either someone has united the Herzland (typically the Flag of Griffonian Empire Griffonian Empire) or it is the year of 1012. It'll give you war goals over all of the territory of the Herzland.

Vive L'Impératrice!

Vivienne's post-Herzland focus tree.

After winning the war for the Herzland and taking the decision Proclaim the Empire's Defeat, the post-Herzland focus tree will be loaded. The Herzland puppet will be released, though Aquileia will keep the initial cores of the Flag of Grand Duchy of Feathisia Grand Duchy of Feathisia and Flag of Greifenmarschen Greifenmarschen.

The leftmost branch of this tree will deal with the so called Herzland Blues. Upon obtaining the new focuses, you will also receive a National Spirit with that name, it represents the resistance against Aquileia on the territories which you've kept for yourself. Through this branch you will be able to annex Flag of Skyfall Trade Federation Skyfall and slowly Aquilinise the newly conquered territories, changing the name of the cities and states themselves. Once each state has gone through the 3 stage process of Aquilisation, you will be able to get cores on all of them and the National Spirit will be removed.

The two central branches are internally focused and will see you expanding the power on the crown, centralizing religious, administrative and monetary powers on Aquileia as well as extracting more resources from your puppets. A few of the focuses will also raise Compliance and lower Resistance on the newly acquired states, they will be skipped if you have completed the Aquilisation process. A few other notable focuses are The Romau Concordat which will give you the state of Romau, The Armée Glorieuse which will give you a further increase in Recruitable Population and A Spouse for an Empress which will allow Vivienne to seek out a partner.

The rightmost branch focuses on the rest of the continent and will give you a series of decisions that will see you declare war on most of Griffonia (the exceptions being Flag of Commonwealth of New Mareland New Mareland, the Flag of Dread League Dread League and the Flag of Arcturian Order Arcturian Order). You will also have the option to release various puppets all over the continent via the L'Ordre Nouveau decisions.

Fight For Your Freedom! (Harmony/Communism/Non-Aligned/Supremacy)

Aquileia Republican Tree.png

The first section of the focus tree is the revolution focus tree, as described in the gameplay section. Once the revolution has triumphed, The Second Republic can be taken to progress to the rest of the focus tree.

Président Cru (Communism)

After having managed to win the Aquileian civil war against the monarchists and having elected Président Cru, the player will move to gain multiple Députés in the Assemblée Nationale d'Aquileia with some focuses giving out political and economic national buffs. It is essential for Aquileia to secure these national buffs as soon as possible, considering that the civil war damaged the country and almost destroyed it, which means that the player must draw its cards on the table if he wants to stabilize Aquileia after the storm. You will also unlock the universal path that allows you to gradually remove illiteracy, gain 1 extra research slot and unlock mage companies.

After finishing the Président Cru's path, the player will be able to start the focus Reclaim The Périphérie. This focus declares war on most of its neighbours. This war against Aquileian neighbours is easy as they are very small countries who lack a serious army or industry to oppose the player army.

After Reclaim The Périphérie, the player will progress through the focus The Shining Star of Socialism. This path may be considered a continuation of the political & economic path from before, giving out factories and modifying many national buffs or adding new ones while also unlocking decisions that can be used if you have enough Députés in the Assemblée Nationale d'Aquileia. It is also important to note that the player will be able to core its historical neighbours through the focus Integrate The Périphérie, giving out an important military and economic boost to the nation.

After having the player finished the political/economic path from The Shining Star of Socialism, Aquileia will be able to pick between 2 national focuses: On Our Own or The Cloudbury Connection.


On Our Own: Aquileia will gain a national focus that grants multiple army buffs and military construction speed, but you will miss an opportunity to ally to other harmonic nation.

The Cloudbury Connection: Aquileia will attempt to establish an alliance with Flag of Griffonian Republic Griffonian Republic to fight Flag of Griffonian Empire Griffonian Empire, it is more likely to accept depending on their diplomatic opinion and ideology on Aquileia.


After Aquileia has picked one of the two focus trees, they may get the last national focus from the tree: Ouvre La Porte. This national focus when finished, declares war on the Flag of Griffonian Empire Griffonian Empire if its resurgent or if another nation in Herzland has reunited the lands by itself. It is strongly recommended that the player has a strong army on its own, or if the player has taken the national focus The Cloudbury Connection, open many fronts against the Griffonian Empire to stretch over his army.

Président Gaudreau (Harmony)

After having managed to win the Aquileian civil war against the monarchists and having elected Président Gaudreau, the player will move through the harmonic path of Aquileia. The player will move to secure Députés in the Assemblée Nationale d'Aquileia which allows to take many decisions. The political & economic path also allows to remove illiteracy, gain research slots and unlock mage companies for the army.

Moving out of this path, the player will unlock the national focus Reclaim The Périphérie, which when finished, declares war on the historical Aquileian neighbours. This war is fairly easy as most of your neighbours are militarily and industrially weak.

After this war focus has been taken, the player will be able to progress through a new political path, A United Aquileia, giving out daily harmonic support. This will unlock many new national focuses that give new factories, modifies or adds new national buffs and there is also the universal part of the path, Integrate The Périphérie, allowing for the player to effectively core it's conquered neighbours through a new occupation law.

It is also possible for Aquileia to invade Flag of Republic of Tarrin Republic of Tarrin through decisions if it's not already yours and the ability to core it through the Integration occupation law. You will also unlock the national focus The Liberation of Lointaineau, which declares war on the Flag of House Erie House Erie & Flag of House Avian House Avian and unlocks the ability to use the occupation law Integration for coring them after you have invaded them.


Having finished this load of national focuses, the player will be able to pick between 2 national focuses: On Our Own or The Cloudbury Connection.

On Our Own: Aquileia will gain a national focus that grants multiple army buffs and military construction speed, but you will miss an opportunity to ally to other harmonic nation.

The Cloudbury Connection: Aquileia will attempt to establish an alliance with Flag of Griffonian Republic Griffonian Republic to fight Flag of Griffonian Empire Griffonian Empire, it is more likely to accept depending on their diplomatic opinion and ideology on Aquileia.


After Aquileia has picked one of the two focus trees, they may get the last national focus from the tree: Ouvre La Porte. This national focus when finished, declares war on the Flag of Griffonian Empire Griffonian Empire if its resurgent or if another nation in Herzland has reunited the lands by itself. It is strongly recommended that the player has a strong army on its own, or if the player has taken the national focus The Cloudbury Connection, open many fronts against the Flag of Griffonian Empire Griffonian Empire to stretch over his army.

Président Rodier (Supremacy)

After having managed to win the Aquileian civil war against the monarchists and having elected Président Rodier, the player will move through the supremacist path of Aquileia. As the rest of republican paths, you will secure many political and/or economical buffs for the nation while also gaining Députés in the Assemblée Nationale d'Aquileia for many political decisions. Meanwhile you will also unlock the universal republican path, allowing you to gradually remove mass illiteracy, gain extra research slots and unlock mage companies for the army.

Moving out of this path, the player will unlock the national focus Reclaim The Périphérie, which when finished, declares war on the historical Aquileian neighbours. This war is fairly easy as most of your neighbours are militarily and industrially weak.

Having managed to secure your historical neighbours, Aquileia will move to the continuation of the political/economical path of the republic, Visions Of Greatness, which gives daily supremacy support and unlocks the rest of the path. This path gives many factories, adds and/or modifies many national ideas while also unlocking the Integrate The Périphérie path, allowing you to core your historical neighbours through the Integration occupation law. If you continue this path, you will be able to deal with Flag of Republic of Tarrin Republic of Tarrin (if it was not annexed by you already) through the national focus The Matter of Tarrin.

After that focus, you will unlock The Liberation of Lointaineau, which declares war on Flag of House Erie House Erie & Flag of House Avian House Avian and unlocks the ability to use the occupation law Integration for coring them after you have invaded them.


Having finished this load of national focuses, the player will be able to pick between 2 national focuses: On Our Own or The Cloudbury Connection.

On Our Own: Aquileia will gain a national focus that grants multiple army buffs and military construction speed, but you will miss an opportunity to ally to potential nations that may help against the Empire.

The Cloudbury Connection: Aquileia will attempt to establish an alliance with Flag of Griffonian Republic Griffonian Republic to fight Flag of Griffonian Empire Griffonian Empire, it is more likely to accept depending on their diplomatic opinion and ideology on Aquileia.


After Aquileia has picked one of the two focus trees, they may get the last national focus from the tree: Ouvre La Porte. This national focus when finished, declares war on the Flag of Griffonian Empire Griffonian Empire if its resurgent or if another nation in Herzland has reunited the lands by itself. It is strongly recommended that the player has a strong army on its own, or if the player has taken the national focus The Cloudbury Connection, open many fronts against the Flag of Griffonian Empire Griffonian Empire to stretch over his army.

Président Vérany (Non-Aligned)

After having managed to win the Aquileian civil war against the monarchists and having elected Président Vérany, the player will start to move to a rather different starting path. You will see more militaristic-sided national focuses, although there is still many economic and political buffs which you will receive while progressing through the national tree, including Députés in the Assemblée Nationale d'Aquileia for many political decisions. Just like the rest of the republican presidents, you will receive the ability to gradually remove mass illiteracy, gain extra research slots and the ability to use mage companies on your divisions.

Moving out of this path, the player will unlock the national focus Reclaim The Périphérie, which when finished, declares war on the historical Aquileian neighbours. This war is fairly easy as most of your neighbours are militarily and industrially weak.

After conquering the historical Aquileian neighbours, the player will, as the rest of the republican presidents, unlock the next part of the political continuation of Aquileia with The Dream Isn't Dead. Aquileia under Vérany has many military and political buffs which will strenghten the nation for the incoming conflicts against the Empire and it's neighbours. You will, for the universal path, be able to core your conquered neighbours through Integrate The Périphérie and the ability to conquer the remaining of your sovereign neighbours, such as Flag of Republic of Tarrin Republic of Tarrin (if it was not annexed into Aquileia already) by The Matter of Tarrin.

After that focus, you will unlock The Liberation of Lointaineau, which declares war on Flag of House Erie House Erie & Flag of House Avian House Avian and unlocks the ability to use the occupation law Integration for coring them after you have invaded them.


Having finished this load of national focuses, the player will be able to pick between 2 national focuses: On Our Own or The Cloudbury Connection.

On Our Own: Aquileia will gain a national focus that grants multiple army buffs and military construction speed, but you will miss an opportunity to ally to potential nations that may help against the Empire.

The Cloudbury Connection: Aquileia will attempt to establish an alliance with Flag of Griffonian Republic Griffonian Republic to fight Flag of Griffonian Empire Griffonian Empire, is very likely that a historical Griffonian Republic will accept to go into an alliance with Aquileia to fight back the Empire together.


After Aquileia has picked one of the two focus trees, they may get the last national focus from the tree: Ouvre La Porte. This national focus when finished, declares war on the Flag of Griffonian Empire Griffonian Empire if its resurgent or if another nation in Herzland has reunited the lands by itself. It is strongly recommended that the player has a strong army on its own, or if the player has taken the national focus The Cloudbury Connection, open many fronts against the Flag of Griffonian Empire Griffonian Empire to stretch over his army.

Industrial Tree

Aquileia Industry Tree.png

"Finish the Coltbert Reforms" is Aquileia's economy tree, shared between all political paths. It grants positive national spirits, 1 research slot, unlocks decisions to prospect for resources and develop infrastructure, and some free factories.

Military Tree

Aquileia Military Tree.png

The military tree consists of three branches: a naval branch, an army branch, and an air force branch.

Naval Branch

The naval branch gives standard research bonuses for most naval technologies, and a choice of naval doctrine at the start. This section partially intersects with the Industrial tree, and the shipyard development focuses on the left side require taking some of the Industrial focuses to be unlocked.

Army Branch

The army branch starts with a choice for a land doctrine. It follows then with the standard research bonuses towards infantry weapons, support technology, artillery and more. Some of the focuses also grant positive national spirits that improve the army's combat capabilities.

Air Branch

The air branch again starts with a choice for an air doctrine. Focuses in this branch of the focus tree grant air technology research bonuses, resource production for aluminium and rubber, and national spirits that improve air combat efficiency.

Technology

Army Naval Air Tech / Industry
  • MS-36 (Bolt-Action Rifles)
  • Grifftruck (Motorized)
  • Mountain Infantry I
  • Support Equipment
  • Engineer Company I
  • Recon Company I
  • Dassault Prot. (Early Tank)
  • Artillery I (Towed Artilley)
  • Anti-Air I (Towed Anti-Air)
  • 1007 Destroyer
  • Basic Depth Charges
  • Early Cruiser
  • 1007 Heavy Ship
  • Inclined Belt Armor Scheme
  • Deck Conversions
  • Basic Torpedo
  • 1007 Submarine
  • Naval Gunnery
  • Basic Light Battery
  • Basic Medium Battery
  • Casemate Secondary Battery
  • Transport Ship
  • Contact Mine
  • Minelaying Submarine
  • NiD-112 (Early Fighter)
  • BM-200 (Early Bomber)
  • None
Doctrine Racial
  • None
  • None
  • None
  • Knights Division I
  • We Can Fly?!

Politics

National spirits

Memories of the Republic icon
Memories of the Republic
  • Political Power Gain: -25%
  • Recruitable Population Factor: -40%
  • Foreign subversive activities efficiency: +40%
  • Stability: -25.00%
  • Ideology drift defense: -40.0%
  • Daily Harmony Support: +0.01
  • Daily Communism Support: +0.01
Shortly after the collapse of the Griffonian Empire the Kingdom of Aquileia experienced a revolution of its own.

The Revolution itself abolished the Discret Monarchy, and resulted in the proclamation of the First Aquileian Republic with Théodore Vérany at its head. Unfortunately, only five years after the Republic was created Marshal Berthelot led a counter-revolution which resulted in the Discret Restoration. In spite of the Restoration there are still many within the country who refuse to let go of the dream of an Aquileian Republic thus making King Moriset's hold on the country tenuous at best.

The Legacy of Coltbert icon
The Legacy of Coltbert
  • Consumer Goods Factories: 5.0%
  • ProdEffCap.png Production Efficiency Cap: -10.00%
  • ProdEffGrow.png Production Efficiency Growth: -10.00%
  • Factory Output: -5.00%
Coltbert was the Restoration's saving grace, a pony fully devoted to solving the kingdom's poor financial and economical situation. And while he did a lot of good, his untimely death in 1005 caused many of his reforms to fail. Nevertheless, he showed that Aquileia still had a tremendous amount of potential, and there are many visionaries among us who wish to continue his legacy of reform.

Leaders

Starting leaders
Leader Leader Ideology and party Traits Description Comes to power by
King Moriset Discret
Despotism.png
Despotism
Non-Aligned

Dynastie des Discrets
None
Born: December 2nd, 950

Biography: If there is one thing that can unite all Aquileia in harmony, it is wine. It is very much not Moriset Discret.

A tyrant to all republicans, and a poor leader even to many monarchists, only the most zealous supporters of the monarchy praise him in both public and private. Moriset may not be the griffon at fault for causing the first revolution, but most believe he will be the one to cause the second. With his oppressive policies and harsh punishments, Moriset indulges the destruction of his enemies and the exaltation of himself, leading a court of luxury surrounded by an angry population.

No one can quite tell when history will come for its revenge on Moriset, or how, but it will occur, someday and inevitably.

Portrait by: bunnyshrubby


Théodore Vérany
Harmonic Republicanism.png
Harmonic Republicanism
Harmony

FJA
Front des Jeunes d'Aquilée
National Hero
  • Political Power Gain: +5%
  • Stability: +5%
Born: June 20th, 950

Biography: Loved and hated, viewed with awe, fear, disgust, and plain hatred throughout Aquileia and beyond, Théodore Vérany would have it no other way. Known across the land as the de facto leader of the first Aquileian revolution, Vérany is likely the most famous individual in Aquileia besides the King himself. An absolutely magnetic personality, Vérany has gone his whole life attracting others to his words and message.

A child to a newspaper distributor in the Capital, Vérany quickly learned his way around words from his father, and furthered this study by learning about rhetoric and philosophy in school. From the first time he spoke to a crowd, in his youth to petition for a longer recess, he had a sparkle in his eye, an inspirational spark that caused others to follow him, and he would put it to world-sundering use.

No one is quite sure what got Vérany into republican thought. The griff himself admits he isn't quite sure either, but once he did, he immersed himself fully in the world of underground republicanism, joining all the groups he could to prepare for the day when the Imperials would be thrown out. But then, in 978, a griffon named Kemerskai beat him to the punch, throwing the Emperor out of his own capital. Triggering his planned uprising, Vérany assumed command of the republican cells throughout Aquila and got to work. Though this work didn't last very long. Exiled from his own land, Vérany lost the spark in his eye for the first, and last, time. Since then, he has loved and lost, and loved again, but has never forgotten about his homeland. And now, he has returned triumphant, ready to lead Aquileia into a new pan-griffonian dawn.

Portrait By: Echo/Martin

Complete the focus Fight For Your Freedom! and wait for or avert the Second Aquileian Revolution.


Cécile Gaudreau
Democratic Socialism.png
Democratic Socialism
Communism

PAT-M
Partie des Aquileian Travailleurs - Modéré
Harmonist Sympathies
  • Acceptance of Harmonist Diplomacy: +70

Compassionate Grandee

  • Improve relations opinion: +15%
  • Damage to Garrisons: −15%
Born: August 28th, 953

Biography: The Rose of Vinovia, a name invoking respect even amongst rivals and opponents, and a life journey of rejecting the past and embracing the future. Born to a Baron within Vinovia's hilly regions, the formerly destitute Gaudreau Barons struck metaphorical gold when veins of iron and coal were discovered on their properties. With industrialization in full swing, by the time Lady Cécile was born into the house, it was a very different place than when her father was born. An only child, her parents cared for her very much, but being that Cécile was quite a bookworm, even in her youth, they didn't worry much about her and let her live her own life. Meeting and playing with the local children, Cécile became perplexed and angry how whenever she mentioned her last name to the towns' people, they would suddenly treat her; differently, she became not a friend but an enemy. Whenever she'd try to help the workers at her family's mines or local villages, they would shy away in fear. The Gaudreaus were not tyrants, Cécile knew this, but because they were part of the nobility, the commonfolk detested them. And so, Cécile turned her focus to freeing her family name of this curse, and began to plan.

When the uprising came, heralded by the Aquila rising led by the up-and-coming Vérany, Cécile persuaded her parents to "flee." Simultaneously, she took command of the local cells, guiding them in public under a pseudonym, while contacting monarchist army units in the region under her real name, and persuading them to give up without a fight or defect. But all was for naught, as the revolution failed and Cécile needed to flee. It would be a while before her parents heard from her again, but when they did, her message was clear, "Je reviendrai." Since then, her name has become famous amongst republicans, both for her evolving ideas, as well as her relationship with, then split from the famous Vérany. Their clash of egos and ideals has set the scene for modern politics in Aquileia, a battle that Cécile has come out on top. The time of the people is now, and the Gaudreau name is finally cleansed.

Portrait by: Echo


Léonard Rodier
Ultranationalism.png
Ultranationalism
Supremacy

MPA
Mouvement Patriote d'Aquilée
The Maréchal
  • Army Experience Gain: +0.05
  • Division Recovery Rate: +5%
  • AI Modifier: Focus on Offense: +50%
  • Daily Supremacy Support: +0.01
Born: May 28th, 962

Biography: The Maréchal, Hero, Traitor, the Linchpin of the revolution, the new republic's missing link. One griffon can indeed be all of these and yet also none. But to explore that would be a waste of time, as Léonard Rodier isn't one for pleasantries and long-winded stories anyway.

Born in Vanguardigo in 962, Rodier was destined for military life one way or another. His family was poor, but they had earned their keep as soldiers for generations. His father had wished to end that, wanting to establish his family as small landowners in their rural region, but as the revolution and monarchist terror swept through their homes, there was no other place to go. So in 982, it was off to a military academy in Westkeep for Léonard, where he met a unique group. The MPA soon approached him on the academy's campus, noting his academic skills and strong personality, they welcomed him to their club. If only they could see him now, they would regret it. For his inviters were ardent monarchists, but as Rodier sunk deeper into the MPA, and began to rise through its ranks, he found hidden within it, new republican circles, which he was far more fond up than stuck up noble sons and daughters.

After working with a certain Colonel Colette to cement a republican hold on the MPA, Rodier began to bide his time. He made connections with other republican groups, prepared for the exiles' return, and awaited the second revolution. So when his moment came, he was more than ready. Rallying the military from their barracks in the Capital, it was Rodier who seized the city and welcomed back the ever-popular Vérany, succeeding where the first revolution had failed.

Now Rodier stands ready to build a new, strong Aquileia, based on his ideas of national strength and honor.

Portrait by: Axidant

Complete the focus The Second Republic and in the event "The Aquileian Election" select the option "The MPA manages to win by a narrow margin!"

Post-1007 leaders [may contain spoilers]
Leader Leader Ideology and party Traits Description Comes to power by
Vivienne Discret

See alternate portraits:
L'Impèratrice
Despotism.png
Despotism
Non-Aligned

Dynastie des Discrets
None
Born: May 9th, 983

Biography: Born far from the kingdom her family ruled, Vivienne Discret's first memories were not of the royal halls of the palace in Aquileia, but of the warm white walls of the Saddle Arabian emir's court. Aquileia was in chaos, with the death throes of the Revolution turning the rivers red with blood. The Discret family tree had been sheared of its branches by the guillotine, leaving only five surviving dynasts to escape, with Vivienne as the future of the royal lineage. As forces loyal to the monarchy secured their kingdom for them, the royal family waited out the bloodshed from afar, safe from the chaos.

When she finally returned to Aquileia, she was immediately surrounded with a veritable army of tutors and scholars. Given the disposition of her father, however, many doubted that the young princess would be keen to learn what they had to say. Fortunately, Vivienne took to her studies and learned well. Better still, they became her passion. The young griffoness read any books she could get her talons on, and touring the countryside became as important to her as her studies. All who met her found her charming and instantly disarming, her wit leaving them impressed for a griffon barely an adult. The nobility of Aquileia and those loyal to the crown knew that the kingdom would be in good claws when it was her turn to take the throne, and many hoped behind closed doors that some unfortunate accident would befall Moriset so his talented and ambitious daughter could take the throne.

They would be granted their wish. With the Second Aquileian Revolution leaving King Moriset dead, the future of the kingdom lies in the claws of Princess Vivienne – now Queen Vivienne Discret.

Portrait by: Echo

20 days after starting the focus To Kill An Idea.

To get the alternate portrait, conquer the Griffonian Empire. Griffenheim itself must be owned by you, your puppet, or someone in your faction. However, you must also directly own any one of the Herzland states, so puppeting is not recommended. Then, take the decision "Proclaim The Empire's Defeat".


Grand Cru
Democratic Socialism.png
Democratic Socialism
Communism

PAT-M
Partie des Aquileian Travailleurs - Modéré
The Big Fellow
  • Political Power Gain: +5%
  • Daily Communism Support: +0.01
  • Political Advisor Cost: −25%
  • Acceptance of Communist Diplomacy: +25
Born: March 18th, 962

Biography: Born in 962 in the Pridean dockyard district to a pair of pony parents, Cru was only 16 when the fire of revolution engulfed his city, but he was already at the center. A story involving him even says he was the pony to raise the commune's banner to the city's prison fortress, signaling the revolt's start. Unfortunately for the revolutionaries, Pridea became a slaughter ground as the guns of Dennis Discret destroyed their fledgling revolt. Cru only escaped the city with the help from an unlikely source, a fellow pony and an early MPA member who held republican sympathies.

After being spirited away to the Capital, Cru became connected to a network of Republican stay-behinds who operated after the revolution. To support himself, he opened a barbershop, which became a hotbed of revolutionary action, as well as a place any Royal agents got trims, acting as excellent intelligence gathering. Over the years, Cru developed his ideas, wishing to apply the Pridean dream to all Aquileia. He envisioned a network of democratic socialist states across Griffonia and published books and pamphlets with his ideas, at first failing to realize the effect he was having on a revolution as a whole. He only realized his near fame when a young griffon asked him for an autograph one day in his barbershop, and after his horror abated, he decided he should embrace this, and try to take a more leading role in the revolution overall. Quickly becoming a leading force in the PAT's moderate wing, and getting his iconic nickname "The Big Fellow" for his friendly demeanor.

Now Cru stands on top of his world, ready to guide the revolution to a place the old guard can not, and then make a way for a new generation of revolution for all his comrades

Portrait by: bunnyshrubby

Complete the focus The Second Republic and in the event "The Aquileian Election" select the option "The PAT wins the election!"


Thibault Devereux
Democratic Socialism.png
Democratic Socialism
Communism

PAT-M
Partie des Aquileian Travailleurs - Modéré
Trade Union Organizer
  • Efficiency texticon.png Production Efficiency Growth: +5%
  • Factory Output: +5%
  • Daily Communism Support: +0.01
Born: December 12, 963

Biography: During the first revolution, Thibault Devereux was apprenticed to a county clerk and had few political ambitions. Yet, during the reprisals against the revolutionaries in Pridea, he was dragged into it when a republican by the name of Felix Georges hid in his shed and his overzealous pursuers chose to not ask questions when they came looking for him. Wounded over the eye and barely escaping with his life alongside the republican, Thibault ended up fleeing to Skyfall. Felix and his compatriots, grateful for his aid welcomed him into their exiled family in gratitude for his help. Thibault had planned to create a new life of quiet in Skyfall, but kept getting dragged back into the orbit of the group. He was soon forced to choose between getting involved with them or see them bumble their way into prison or worse.

This ramshackle introduction to the revolutionary cause contrasts sharply to his later accomplishments, as he quickly not only rose to the challenge, but became a noted writer and leader for the revolutionaries in exile. His series of pamphlets, "What do the republicans desire?" reached widespread acclaim and gave him a reputation as one of the great thinkers of the post-revolution era. Their methodical reasoning for how a post-revolutionary should be organized and the reasoning for them did much to rally support for the movement, especially when his conclusions came to line up neatly with those of Grand Cru, who began to correspond with Thibault and eventually recruited him into the P.A.T. Thibault has chosen to not speak about how the pamphlets were for himself as he tried to figure out what he even wanted, and that an overzealous Felix printed them without his knowledge.

Thibault has now reached the highest position possible, and while he does not quite know how he achieved it, he knows that just like in Skyfall people depend on him. If all he can do is to do the best he can, then that is what he will do.

Portrait by: Vanilla Swirl

With Grand Cru as your leader, conquer the Griffonian Empire and take the decision "Proclaim The Empire's Defeat". Then, complete the focus The Third Step (which requires that you have completed Limit The Presidential Executive) and The People's Assemblée. Pick him as the new leader in the subsequent event.


The People's Assemblée
Democratic Socialism.png
Democratic Socialism
Communism

PAT-M
Partie des Aquileian Travailleurs - Modéré
Voice Of The People
  • Political Power Gain: +10%
  • Stability: +5%
  • Party Popularity Stability Modifier: −25%
  • Political Advisor Cost: −15%
  • Trade Laws Cost: −15%
  • Conscription Laws Cost: −15%
  • Economy Laws Cost: −15%
  • High Command Cost: −15%
  • Air Chief Cost: −15%
  • Army Chief Cost: −15%
  • Navy Chief Cost: −15%
Following Tibo's resignation all power in the country fell into the claws and hooves of the delegates of the People's Assembly. They will guide our country in bright socialistic future!

With Thibault Devereux as your leader, complete the focus A Brotherhood of Creatures.


Victor Allard
Marksism.png
Marksism
Communism

PAT-M
Partie des Aquileian Travailleurs - Modéré
Ardent Vanguardist
  • Political Power Gain: +10%
  • AI Modifier: Focus on Offense: +25%
  • Daily Communism Support: +0.01
Born: ????, 969

Biography: Victor Allard's story is an uniquely twisty and complicated one, and Allard does little to dispel the mysteries around his origin. Speaking with a carefully cultivated standard Aquileian accent and mixing expressions from across the nation, he appears as if he stepped out of the shadows one day. As far as most know him, he turned up at Grand Cru's barbershop one day and discussed politics with him at length. He soon became a regular, and even as many others would only stop by once or twice on occasion, he kept showing up. His own brand of revolutionary fervor was a radical such, and he advocated tactics of a kind much more brutal than the first revolution had seen. The two's intellectual sparring matches continued every week for several months, drawing many to the socialist movement itself as griffons came to watch and listen.

Though Allard was at best suspicious of the moderate vision that Grand Cru presented, the many triumphs of the PAT both in Aquileia and against the Empire in recent years has changed his viewpoint of the system. And although his new much more moderate course has swayed many within the party, there are still many who remain dubious of his intentions. Those who approach him as friends find a charming, if acerbic, figure with a wry sense of humor and a keen, unique understanding of both politics and socialist ideology. Those who treat him as a potential villain see a smug griffon who seems to enjoy getting a rise out of people and play on their naivete.

None of that matters to Allard, though. He will continue to lead Aquileia the way he always has: through logical socialist policies and decision-making. Or at least, what is logical to him.

Portrait by: bunnyshrubby

Same as Thibault Devereux, except for the choice in the event.


Cécile Gaudreau
Harmonic Socialism.png
Harmonic Socialism
Harmony

FJA
Front des Jeunes d'Aquilée
The Compassionate Revolutionary
  • Political Power Gain: +10%
  • Improve relations opinion: +15%
  • AI Modifier: Focus on Peace: +15%
  • Daily Harmony Support: +0.01
Born: August 28th, 953

Biography: The Rose of Vinovia, a name invoking respect even amongst rivals and opponents, and a life journey of rejecting the past and embracing the future. Born to a Baron within Vinovia's hilly regions, the formerly destitute Gaudreau Barons struck metaphorical gold when veins of iron and coal were discovered on their properties. With industrialization in full swing, by the time Lady Cécile was born into the house, it was a very different place than when her father was born. An only child, her parents cared for her very much, but being that Cécile was quite a bookworm, even in her youth, they didn't worry much about her and let her live her own life. Meeting and playing with the local children, Cécile became perplexed and angry how whenever she mentioned her last name to the towns' people, they would suddenly treat her; differently, she became not a friend but an enemy. Whenever she'd try to help the workers at her family's mines or local villages, they would shy away in fear. The Gaudreaus were not tyrants, Cécile knew this, but because they were part of the nobility, the commonfolk detested them. And so, Cécile turned her focus to freeing her family name of this curse, and began to plan.

When the uprising came, heralded by the Aquila rising led by the up-and-coming Vérany, Cécile persuaded her parents to "flee." Simultaneously, she took command of the local cells, guiding them in public under a pseudonym, while contacting monarchist army units in the region under her real name, and persuading them to give up without a fight or defect. But all was for naught, as the revolution failed and Cécile needed to flee. It would be a while before her parents heard from her again, but when they did, her message was clear, "Je reviendrai." Since then, her name has become famous amongst republicans, both for her evolving ideas, as well as her relationship with, then split from the famous Vérany. Their clash of egos and ideals has set the scene for modern politics in Aquileia, a battle that Cécile has come out on top. The time of the people is now, and the Gaudreau name is finally cleansed.

Portrait by: Echo

Complete the focus The Second Republic and in the event "The Aquileian Election" select the option "The FJA takes the ballot box!"


Sugar Crepe
Harmonic Socialism.png
Harmonic Socialism
Harmony

FJA
Front des Jeunes d'Aquilée
Insufferable Genius
  • Political Power Gain: −5%
  • Construction Speed: +5%
  • Research Speed: +5%
  • Factory Output: +5%
  • Stability: −5%
Born: May 2nd, 987

Biography: Born a decade after the year of revolutions, Sugar Crepe's childhood was marred by the consequences of the Aquileian republic. Living within the small pony enclave at the capital Aquilia, her parents tried to shelter her from the often hostile city environment. The "Boulevard des Poneys" in the capital was considered a reactionary neighborhood by the city's citizens, and the ponies who lived there were often regarded as violent monarchists. The truth, as always, was far more complex, but perception often matters more. Regardless of this stereotype, or perhaps even because of it, Sugar became obsessed with the revolution of 978 and began to join clubs that connected her with moderate republican elements. This soon merged with her other passion, music, and she began writing republican hymns like "Cette terre est voter terre" and the "Chanson Fontale Unie".

But her fame really took off during the second revolution, where her fiery musical performances and powerful personality attracted many followers. Aligning herself with the FJA, many expected her to just serve as a party mouthpiece, but were quickly proven wrong when Cécile Gaudreau saw promise in the unicorn, and took her under her wing as a political protegé, and Sugar quickly proved she was an extremely intelligent individual. However, this is where Sugar Crepes more... eccentric personality traits came to the forefront. She loudly played music during some assemblé meetings, declaring the subject at claw not worth discussing as she already had the answer. She made a habit of purposefully infuriating Léonard Rodier at every opportunity, through even he can not deny her near genius. So even still, following Gaudreau's transfer of power, Sugar Crepe has been elected to lead the Aquileian republic into a new bright future, draped in Blue White and Red

Portrait By: Neither

With Cécile Gaudreau as your leader, conquer the Griffonian Empire and take the decision "Proclaim The Empire's Defeat". Then, complete the focus Gaudreau's Final Farewell (which requires that you have completed Limit The Presidential Executive).


Théodore Vérany
Republicanism.png
Republicanism
Non-Aligned

PNdA
Parti National d'Aquilée
The Hero Of The Revolution
  • AI Modifier: Focus on Offense: +75%
  • Stability: +5%
  • War Support: +5%
  • Daily Support for Unaligned: +0.01
Born: June 20th, 950

Biography: Loved and hated, viewed with awe, fear, disgust, and plain hatred throughout Aquileia and beyond, Théodore Vérany would have it no other way. Known across the land as the de facto leader of the first Aquileian revolution, Vérany is likely the most famous individual in Aquileia besides the King himself. An absolutely magnetic personality, Vérany has gone his whole life attracting others to his words and message.

A child to a newspaper distributor in the Capital, Vérany quickly learned his way around words from his father, and furthered this study by learning about rhetoric and philosophy in school. From the first time he spoke to a crowd, in his youth to petition for a longer recess, he had a sparkle in his eye, an inspirational spark that caused others to follow him, and he would put it to world-sundering use.

No one is quite sure what got Vérany into republican thought. The griff himself admits he isn't quite sure either, but once he did, he immersed himself fully in the world of underground republicanism, joining all the groups he could to prepare for the day when the Imperials would be thrown out. But then, in 978, a griffon named Kemerskai beat him to the punch, throwing the Emperor out of his own capital. Triggering his planned uprising, Vérany assumed command of the republican cells throughout Aquila and got to work. Though this work didn't last very long. Exiled from his own land, Vérany lost the spark in his eye for the first, and last, time. Since then, he has loved and lost, and loved again, but has never forgotten about his homeland. And now, he has returned triumphant, ready to lead Aquileia into a new pan-griffonian dawn.

Portrait By: Echo/Martin

Théodore Vérany changes ideology to non-aligned in the event "A Split In The Party" which appears 10 days after starting the focus The Second Republic. To have him run the country in the long run, in the event "The Aquileian Election" select the option "The PNdA manages to win the election!"


Parties

Political parties
Name Ideology Leader Popularity
Dynastie des Discrets Despotism.png Despotism
Non-Aligned
King Moriset Discret 47%
FJA
Front des Jeunes d'Aquilée
Harmonic Republicanism.png Harmonic Republicanism
Harmony
Théodore Vérany 20%
PAT-M
Parti Aquiléen du Travail - Modéré
Democratic Socialism.png Democratic Socialism
Communism
Cécile Gaudreau 19%
MPA
Mouvement Patriote d'Aquilée
Ultranationalism.png Ultranationalism
Supremacy
Léonard Rodier 14%

Staff and Designers

Select advisor.png Political Advisors
Name Trait Requirement Effect Cost
Pierre des Trois Nids
Pierre des Trois Nids
Controversial Writer
  • Has completed national focus Goal JER to kill an idea.png To Kill An Idea
  • Political Power Gain: +10%
  • Stability: −5%
  • Daily Compliance Gain: +0.01%
Political Power 125
Michaile Leprélat
Michaile Leprélat
War Industrialist
  • Has completed national focus Goal JER to kill an idea.png To Kill An Idea
  • Military Factory construction speed: +10%
  • Dockyard construction speed: +10%
  • Fuel Silo construction speed: +10%
Political Power 125
Count Armand de la Ferrière
Count Armand de la Ferrière
Landed Noble
  • Has completed national focus Goal JER to kill an idea.png To Kill An Idea
  • Resource Gain Efficiency: +15%
  • Factory Output: +5%
  • Dockyard Output: +5%
Political Power 125
Jean Laboyer
Jean Laboyer
Propaganda Master
  • Has completed national focus Goal JER to kill an idea.png To Kill An Idea
  • War Support: +10%
Political Power 125
Bérengère d'Arrière-Garde
Bérengère d'Arrière-Garde
Backroom Backstabber
  • Has completed national focus Goal JER to kill an idea.png To Kill An Idea
  • Subversive activities cost: −25%
  • Ideology drift defense: +25%
Political Power 125
Raison d'Etat
Raison d'Etat
Smooth-Talking Charmer
Silent Workpony
  • Has completed national focus Goal JER to kill an idea.png To Kill An Idea
  • Trade deal opinion factor: +10%
  • Improve relations maintain cost: −50%
  • Political Power Gain: +5%
Political Power 125
Jeanne Lavolière
Jeanne Lavolière
Kindly Enigma
  • DLC La Résistance La Résistance is enabled
  • Has completed national focus Goal JER to kill an idea.png To Kill An Idea
  • Has completed national focus Goal JER the triumph.png The Second Republic
  • Encryption: +0.5
  • Decryption: +0.5
  • Subversive activities cost: −15%
  • Foreign subversive activities efficiency: −15%
  • Ideology drift defense: +20%
Political Power 125
Idea slot tank manufacturer.png Tank Designers
Name Trait Requirement Effect Cost
Fer de Lance
Fer de Lance
Mobile Tank Designer
None
  • Armor Research Speed: +18%
  • Armor technology:
    • Max Speed: +5%
    • Reliability: +10%
  • Armored Car:
    • Max Speed: +5%
    • Reliability: +10%
Political Power 150
AVA
AVA
Heavy Tank Designer
None
  • Armor Research Speed: +15%
  • Armor technology:
    • Hard attack: +5%
    • Armor: +5%
  • Armored Car:
    • Hard attack: +5%
    • Armor: +5%
Political Power 150
Idea slot naval manufacturer.png Ship Designers
Name Trait Requirement Effect Cost
Mistral
Mistral
Ship Designer
  • Owns state Aquila (377)
  • Any controlled state:
    • Is coastal.
  • Naval Research Speed: +8%
  • Carrier:
    • Surface Visibility: −5%
    • Anti-air: +5%
    • Armor: +5%
  • Heavy Ship:
    • Surface Visibility: −5%
    • Anti-air: +5%
    • Armor: +5%
Political Power 150
Loup-Garou
Loup-Garou
Ship Designer
  • Owns state Aquila (377)
  • Any controlled state:
    • Is coastal.
  • Naval Research Speed: +10%
  • Light Hull:
    • Production cost.png Production Cost: −5%
  • Standardised Coastal Submarine Hull:
    • Production cost.png Production Cost: −7%
Political Power 150
Idea slot aircraft manufacturer.png Aircraft Designers
Name Trait Requirement Effect Cost
Astrium Aviation
Astrium Aviation
CAS Designer
  • Owns state Aquila (377)
  • Air Research Speed: +8%
  • Close Air Support Airframe:
    • Ground Attack: +10%
    • Reliability: +10%
  • Carrier CAS Airframe:
    • Ground Attack: +10%
    • Reliability: +10%
Political Power 150
Safran
Safran
Light Aircraft Designer
None
  • Air Research Speed: +8%
  • Small Airframe:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter Airframe:
    • Agility: +10%
    • Max Speed: +10%
Political Power 150
Thales
Thales
Medium Aircraft Designer
None
  • Air Research Speed: +8%
  • Heavy Fighter Airframe:
    • Reliability: +20%
  • Medium Airframe:
    • Reliability: +20%
  • Scout Plane Airframe:
    • Reliability: +20%
Political Power 150
Idea slot materiel manufacturer.png Materiel Designers
Name Trait Requirement Effect Cost
Manufacture Nationale des Armes d'Aquilée
Manufacture Nationale des Armes d'Aquilée
Infantry Equipment Designer
  • Owns state Aquila (377)
  • Weapons and Equipment Research Speed: +15%
  • Infantry Equipment:
    • Soft attack: +5%
Political Power 150
Manufacture des Armes de Rila
Manufacture des Armes de Rila
Infantry Equipment Designer
  • Owns state Rila (435)
  • Weapons and Equipment Research Speed: +15%
  • Infantry Equipment:
    • Reliability: +7%
Political Power 150
Manufacture des Armes de Vinovia
Manufacture des Armes de Vinovia
Support Equipment Designer
  • Owns state Vinovia (517)
  • Support Unit Research Speed: +15%
  • Infantry Equipment:
    • Breakthrough: +5%
Political Power 150
Dassault Artillerie
Dassault Artillerie
Artillery Designer
None
  • Artillery Research Speed: +15%
  • Towed Artillery:
    • Hard attack: +5%
Political Power 150
Léopard Compagnie Automobile
Léopard Compagnie Automobile
Motorized Equipment Designer
  • Has completed national focus Goal JER support automobile industry.png The Léopard Compagnie Automobile Bailout
  • Motorization Research Speed: +15%
  • Truck:
    • Reliability: +5%
  • Mechanized:
    • Reliability: +5%
Political Power 150
Idea slot industrial concern.png Industrial Concerns
Name Trait Requirement Effect Cost
Société Métallurgique de Orvalillo
Société Métallurgique de Orvalillo
Industrial Concern
None
  • Industrial Research Speed: +15%
Political Power 150
Radiola d'Aquilée
Radiola d'Aquilée
Electronics Concern
None
  • Electronics Research Speed: +15%
Political Power 150
Hippogriffe Pridea
Hippogriffe Pridea
Refining Concern
  • Synthetic Resources Research Speed: +15%
  • Refinery construction speed: +5%
Political Power 150
Croissant Maléfique
Croissant Maléfique
Agricultural Concern
  • Owns state Aquila (377)
  • Daily Political Power Gain: +0.05
  • Resources to Market: −5%
  • Monthly Population: +10%
Political Power 150
Select theorist.png Theorists
Name Trait Requirement Effect Cost
Adrian Dawnquill
Adrian Dawnquill
Military Theorist
None
  • Land Doctrine Cost: −10%
Political Power 100
Axel Bruneau
Axel Bruneau
Air Warfare Theorist
None
  • Air Doctrine Cost: −10%
Political Power 100
Herwing Crownfeather
Herwing Crownfeather
Naval Theorist
None
  • Naval Doctrine Cost: −10%
Political Power 100
Arnaud De Villiers
Arnaud De Villiers
Nuclear Scientist
None
  • Nuclear Research Speed: +15%
Political Power 100
Emilie Robineau
Emilie Robineau
Rocket Scientist
None
  • Rocket Research Speed: +15%
Political Power 100
Select army chief.png Chiefs of Army
Name Trait Requirement Effect Cost
Léonard Rodier
Léonard Rodier
Army Defense (Specialist)
None
  • Army Experience Gain: +0.20
  • Division Defense: +5%
  • AI Modifier: Focus on Defense: +15%
Political Power 50
Command power 30
Simon Guilbert
Simon Guilbert
Army Drill (Specialist)
None
  • Army Experience Gain: +0.20
  • Division training time: −5%
Political Power 50
Command power 30
Lionella Brochard
Lionella Brochard
Army Morale (Specialist)
  • Does not have Military High Command Lionella Brochard
  • Non-Combat Out of Supply Penalties: −3%
  • Army Experience Gain: +0.20
Political Power 100
Command power 20
Select navy chief.png Chiefs of Navy
Name Trait Requirement Effect Cost
Albert Rousselot
Albert Rousselot
Commerce Raiding (Specialist)
None
  • Naval Experience Gain: +0.20
  • Convoy Raiding Efficiency: +10%
Political Power 50
Command power 30
Gunther Whitequill
Gunther Whitequill
Naval Aviation (Specialist)
None
  • Naval Experience Gain: +0.20
  • Naval Air Attacks from Carriers: +3%
  • Naval Air Targeting from Carriers: +3%
  • Naval Air Agility from Carriers: +4%
Political Power 50
Command power 30
Edmond Deat
Edmond Deat
Submarines (Expert)
None
  • Naval Experience Gain: +0.30
  • Submarine Attack: +15%
  • Submarine Defense: +10%
Political Power 100
Command power 20
Jean Xavier Aquileios
Jean Xavier Aquileios
Decisive Battle (Expert)
None
  • Naval Experience Gain: +0.30
  • Capital Ship Attack: +10%
  • Capital Ship Armor: +10%
  • Screen Attack: +10%
  • Screen Defense: +10%
Political Power 100
Command power 20
Select air chief.png Chiefs of Airforce
Name Trait Requirement Effect Cost
Renaud Ardouin
Renaud Ardouin
Old Guard
Air Superiority (Specialist)
None
  • Air Experience Gain: +0.30
  • Maximum Command Power Increase: +10
  • Air superiority attack: +2%
  • Air superiority defense: +2%
  • Air superiority agility: +2%
Political Power 50
Command power 30
Séverine Vidal
Séverine Vidal
Ground Support (Expert)
None
  • Air Experience Gain: +0.30
  • Air Superiority: +10%
Political Power 100
Command power 20
Elric Grimtail
Elric Grimtail
Strategic Bombing (Specialist)
None
  • Strategic Bombing: +3%
  • Air Experience Gain: +0.20
  • Bomber attack: +1%
  • Bomber defense: +1%
  • Bomber agility: +1%
Political Power 50
Command power 30
Select high command.png Military High Command
Name Trait Requirement Effect Cost
Cécilia Dutertre
Cécilia Dutertre
Armor (Expert)
None
  • Armor Division Attack: +10%
  • Armor Division Defense: +10%
Political Power 100
Command power 30
Lionella Brochard
Lionella Brochard
Army Morale (Specialist)
  • Does not have Chief of Army Lionella Brochard
  • Non-Combat Out of Supply Penalties: −3%
  • Army Experience Gain: +0.20
Political Power 50
Command power 30

Military Leaders

Field Marshals
Field Marshal Traits Description Skills Race
Albert Berthelot
Field Marshal
Albert Berthelot
Albert Berthelot (advisor).png
Trait old guard.png Old Guard
While not the most brilliant officer, he is unlikely to cause trouble.
  • Leader Experience Gain: −25%
  • Max Entrenchment: +1
Trait offensive doctrine.png Offensive Doctrine
More Offensive-minded than most.
  • Org Loss when Moving: −30%
  • Attack: +1
Trait fast planner.png Fast Planner
Knows all the shortcuts when preparing for battle - Efficiency is key!
  • Planning Speed: +25%
None
Level 6
Attack.pngAttack: 5
Defense.pngDefense: 4
Planning.pngPlanning: 4
Logistics.pngLogistics: 4
Griffon.png
Griffon
Léonard Rodier
Field Marshal
Léonard Rodier
Léonard Rodier (advisor).png
Trait thorough planner.png Thorough Planner
A strategic master mind. Given time, the well-laid plan will be the strongest.
  • Max planning: +10%
Trait inspirational leader.png Charismatic
A natural leader. Soldiers will face their worst fears when backed by a powerful leader.
  • Division Recovery Rate: +10%
None
Level 4
Attack.pngAttack: 3
Defense.pngDefense: 4
Planning.pngPlanning: 4
Logistics.pngLogistics: 2
Griffon.png
Griffon
Charles-Guillaume-Ferdinand de Greifenwald-Strawberry
Field Marshal
Charles-Guillaume-Ferdinand
de Greifenwald-Strawberry
Charles-Guillaume-Ferdinand de Greifenwald-Strawberry (advisor).png
Trait logistics wizard.png Logistics Wizard
Supplies are never late, nor are they ever early. They arrive precisely when I mean them to.
  • Supply Consumption: −15%
Trait thorough planner.png Thorough Planner
A strategic master mind. Given time, the well-laid plan will be the strongest.
  • Max planning: +10%
None
Level 3
Attack.pngAttack: 3
Defense.pngDefense: 2
Planning.pngPlanning: 3
Logistics.pngLogistics: 2
Griffon.png
Griffon
King Moriset Discret
Field Marshal
King Moriset Discret
Trait old guard.png Old Guard
While not the most brilliant officer, he is unlikely to cause trouble.
  • Leader Experience Gain: −25%
  • Max Entrenchment: +1
None
Level 1
Attack.pngAttack: 1
Defense.pngDefense: 1
Planning.pngPlanning: 1
Logistics.pngLogistics: 1
Griffon.png
Griffon
Generals
General Traits Description Skills Race
Simon Guilbert
General
Simon Guilbert
Simon Guilbert (advisor).png
Trait skilled staffer.png Skilled Staffer
Surrounded by some of the best staff, this leader is able to organize and manage a larger number of units.
  • General Max Army Size: +6
Trait engineer.png Engineer
Adept in the arts of crossing rivers and constructing field fortifications.
  • River:
    • Attack: +5%
  • Fort:
    • Attack: +10%
None
Level 3
Attack.pngAttack: 2
Defense.pngDefense: 3
Planning.pngPlanning: 3
Logistics.pngLogistics: 2
Griffon.png
Griffon
Genevieve Artigue
General
Genevieve Artigue
Genevieve Artigue (advisor).png
Trait infantry leader.png Infantry Leader
Skilled at leading infantry in combat.
  • Infantry Division Defense: +13%
Trait hill fighter.png Hill Fighter
Excels at fighting in Hilly terrain.
  • Hills:
    • Movement: +5%
    • Attack: +10%
    • Defense: +10%
None
Level 3
Attack.pngAttack: 3
Defense.pngDefense: 3
Planning.pngPlanning: 2
Logistics.pngLogistics: 2
Griffon.png
Griffon
Gabriel Duval
General
Gabriel Duval
Gabriel Duval (advisor).png
Trait critical spirit.png Critical Spirit
This griffon always insists on their own point when it comes to controversial matters. Such an approach does not enjoy the support from military high command.
  • Leader Experience Gain: +25%
  • Planning Speed: −10%
  • Promotion Cost: +50%
Trait talented coordinator.png Talented Coordinator
Leadership means picking good soldiers and helping them do their best.
  • Division Speed: +5%
  • Division Organization: +3%
  • Army reassignment duration: +100%
None
Level 3
Attack.pngAttack: 3
Defense.pngDefense: 2
Planning.pngPlanning: 2
Logistics.pngLogistics: 3
Griffon.png
Griffon
Cécilia Dutertre
General
Cécilia Dutertre
Cécilia Dutertre (advisor).png
Trait promising general.png Promising Leader
This leader has proven to be a quick learner.
  • Leader Experience Gain: +25%
Trait panzer leader.png Panzer Leader
A natural with Tanks and Mechanized forces.
  • Armor speed: +5%
  • Armor Division Attack: +16%
None
Level 2
Attack.pngAttack: 1
Defense.pngDefense: 2
Planning.pngPlanning: 2
Logistics.pngLogistics: 2
Griffon.png
Griffon
Sophie Altiert
General
Sophie Altiert
Sophie Altiert (advisor).png
Trait focused.png Focused
Focusing on a small portion of the army, the general can organize and manage their divisions in the most efficient way.
  • Division Organization: +3%
  • General Max Army Size: −12
Trait panzer leader.png Panzer Leader
A natural with Tanks and Mechanized forces.
  • Armor speed: +5%
  • Armor Division Attack: +16%
None
Level 2
Attack.pngAttack: 2
Defense.pngDefense: 2
Planning.pngPlanning: 1
Logistics.pngLogistics: 2
Griffon.png
Griffon
Eagleheart
General
Eagleheart
Eagleheart (advisor).png
Trait engineer.png Engineer
Adept in the arts of crossing rivers and constructing field fortifications.
  • River:
    • Attack: +5%
  • Fort:
    • Attack: +10%
Trait urban assault specialist.png Urban Assault Specialist
An expert in Fighting In Someone's House and Causing Havoc In People's Streets.
  • Urban:
    • Movement: +5%
    • Attack: +10%
    • Defense: +10%
None
Level 2
Attack.pngAttack: 1
Defense.pngDefense: 2
Planning.pngPlanning: 2
Logistics.pngLogistics: 2
Pony.png
Pony
Gunnar Sabel-Karlsson
General
Gunnar Sabel-Karlsson
Gunnar Sabel-Karlsson (advisor).png
Trait cautious.png Cautious
Takes their time and plans carefully.
  • Planning Speed: −20%
  • Chance to get wounded in combat: −50%
Trait commando.png Commando
Skilled in Amphibious operations, Air Assaults, and Cold weather conditions - the Commando is a man of many talents.
  • Non-Combat Out of Supply Penalties: −25%
Trait skirmisher.png Skirmisher
Skilled at using probing attacks to test the enemy's strength and to wear them down.
See description:
Born: Feb 3rd, 981

Biography: Born in a small village just outside the city of Veteborg, he spent most of his childhood exploring the forests of northern Vedina. He and his family would immigrate to Aquileia in 1000 where Gunnar would soon join the army.

Portrait by: NotoriousNostalgia
Level 2
Attack.pngAttack: 1
Defense.pngDefense: 3
Planning.pngPlanning: 1
Logistics.pngLogistics: 2
Griffon.png
Griffon
Foulque Cathelineau
General
Foulque Cathelineau
Foulque Cathelineau (advisor).png
Trait organizer.png Organizer
Able to plan and organize the movement of large armies.
  • Planning Speed: +10%
Trait skilled staffer.png Skilled Staffer
Surrounded by some of the best staff, this leader is able to organize and manage a larger number of units.
  • General Max Army Size: +6
None
Level 1
Attack.pngAttack: 1
Defense.pngDefense: 1
Planning.pngPlanning: 2
Logistics.pngLogistics: 3
Pony.png
Pony
Lionella Brochard
General
Lionella Brochard
Lionella Brochard (advisor).png
Trait trickster.png Trickster
Doing the unexpected in combat can give you a large advantage.
  • Reconnaissance: +25%
Trait ranger.png Ranger
Rangers lead the way, especially when it involves fighting in Forests.
  • Forest:
    • Movement: +5%
    • Attack: +10%
    • Defense: +10%
None
Level 1
Attack.pngAttack: 1
Defense.pngDefense: 1
Planning.pngPlanning: 1
Logistics.pngLogistics: 1
Griffon.png
Griffon
Seva Shako
General
Seva Shako
Seva Shako (advisor).png
Trait media personality.png Media Personality
This general will go out of his way to talk to the media and will always try to be in the limelight.
  • Army reassignment duration: +100%
Trait commando.png Commando
Skilled in Amphibious operations, Air Assaults, and Cold weather conditions - the Commando is a man of many talents.
  • Non-Combat Out of Supply Penalties: −25%
None
Level 1
Attack.pngAttack: 2
Defense.pngDefense: 2
Planning.pngPlanning: 1
Logistics.pngLogistics: 2
Pony.png
Pony
Admiral
Admiral Traits Description Skills Race
Josette Fierté
Admiral
Josette Fierté
Josette Fierté (advisor).png
Trait seawolf.png Sea Wolf
The Sea Wolf is particularly skilled in Convoy Raiding
  • Submarine Attack: +20%
None
Level 3
Attack.pngAttack: 3
Defense.pngDefense: 2
Maneuvering.pngManeuvering: 1
Coordination.pngCoordination: 1
Griffon.png
Griffon

Flags

Flags
Flag Information
Kingdom of Aquileia.png
Kingdom of Aquileia

Despotism.png
Empire of Aquileia.png
Empire of Aquileia

Controls Flag of Griffonian Empire Griffenheim and Vivienne has proclaimed Aquileia an empire

Despotism.png
Aquileian Republic.png
Aquileian Republic

Harmonic Republicanism.pngHarmonic Socialism.pngDemocratic Socialism.pngMarksism.pngUltranationalism.pngRepublicanism.png
Griffonian Republic (Aquileia).png
Griffonian Republic

Controls Flag of Griffonian Empire Griffenheim and Vérany has declared a new Griffonian Republic under Aquileia's leadership

Republicanism.png
Aquileian Republic (Third Step).png
Aquileian Republic

Controls Flag of Griffonian Empire Griffenheim with the PAT-M in power

Democratic Socialism.pngMarksism.png
Aquileian Republic (Supremacy).png
Aquileian Republic

Controls Flag of Griffonian Empire Griffenheim with the MPA in power

Ultranationalism.png
Läntinen Aarnikotka-Alue.png
Läntinen Aarnikotka-Alue

Flag of Barrad Magocracy Viiradian vassal

Neo-Feudalism.png
Nouvel État Prançais.png
Nouvel État Prançais

Flag of Colthaginian Republic Ascendant puppet

Ultranationalism.png

Economy

Laws and Development

Laws and Development
Conscription Law Trade Law Economy Law
Volunteer Only Volunteer Only
  • Recruitable Population: 1.50%
Export Focus Export Focus
  • Construction Speed: +10.00%
  • Research Speed: +5.00%
  • Factory Output: +10.00%
  • Dockyard Output: +10.00%
  • Resources to Market: +50%
  • Civilian intelligence to others: +20.0%
  • Navy intelligence to others: +10.0%
Civilian Economy Civilian Economy
  • Industrial Research Speed: +3%
  • Electronics Research Speed: +2%
  • Consumer Goods Factories: 35.0%
  • Military to Civilian Factory conversion cost: +30.00%
  • Civilian to Military Factory conversion cost: +30.00%
  • Fuel Gain per Oil: -40.00%
  • Fuel Capacity: -25.00%
  • Infrastructure construction speed: +10.00%
  • Military Factory construction speed: -30.00%
  • Civilian Factory construction speed: -30.00%
  • Refinery construction speed: +5.00%
Scientific Development Society Development Illiteracy
Developed Science Base Developed Science Base
  • No penalties
Newly Industrialized Society Newly Industrialized Society
  • Resource Gain Efficiency: -10.00%
  • Construction Speed: -10.00%
  • Research Speed: -10.00%
  • Factory Output: -10.00%
  • Dockyard Output: -10.00%
Mass Illiteracy Mass Illiteracy
  • Construction Speed: -20.00%
  • Research Speed: -60.00%
Poverty Race
Negligible Poverty Negligible Poverty
  • No penalties
Griffon Griffon
  • Uses Griffon Racial Tree

Industry

Without Vassals

Factories
Military factory
Military Factories
Naval dockyard
Naval Dockyards
Civilian factory
Civilian Factories
Fuel silo
Fuel Silos
Synthetic refinery
Synthetic Refineries
4 4 8 (-4) 1 0
Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.
Resources
Oil.png
Oil
Aluminum.png
Aluminum
Rubber.png
Rubber
Tungsten.png
Tungsten
Steel icon.png
Steel
Chromium.png
Chromium
MagCrystal.png
Crystal
0 37 (-19) 0 13 (-7) 22 (-11) 0 0
Numbers in red indicate how many resources are reserved for export due to trade laws.

With Vassals

Factories
Military factory
Military Factories
Naval dockyard
Naval Dockyards
Civilian factory
Civilian Factories
Fuel silo
Fuel Silos
Synthetic refinery
Synthetic Refineries
11 8 23 (-13) 1 0
Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.
Resources
Oil.png
Oil
Aluminum.png
Aluminum
Rubber.png
Rubber
Tungsten.png
Tungsten
Steel icon.png
Steel
Chromium.png
Chromium
MagCrystal.png
Crystal
0 66 (-33) 0 35 (-17) 88 (-44) 24 (-12) 0
Numbers in red indicate how many resources are reserved for export due to trade laws.

Strategies and guides

Starting Situation

Aquileia starts as a regional power, with a very modest industry, totaling 14, with a ponypower pool of 30.58k griffons, and standing army of 12 divisions, though very well trained and experienced in combat, most notably, the Knights. The Aquileian Navy is the second-largest in West Griffonia after Skyfall, consisting of 2 Battlecruisers, 1 Battleship, 38 Destroyers, 1 Heavy Cruiser and 9 Light Cruisers, along with a small air force of 90 planes on par with those of the Griffonian Empire and Wingbardy. By annexing its vassals, Aquileia can quickly become an industrial power, reaching 34 factories without additional buildings being built. The tech Aquileia possesses is also weak, barely having anything more than the regular infantry, support equipment and artillery, along with the earliest planes possible.

Threats and Opportunities

  • Flag of Griffonian Empire Griffonian Empire: A dangerous threat to the Aquileian nation, the Griffonian Empire can outmatch Aquileia in almost any way, the best course of action would be going down the Revolution path and then Harmonic one, forming an Entente against the growing Empire, or one would need to act very early, though with very crude technology, to defeat the Empire.
  • Flag of Kingdom of Wingbardy Kingdom of Wingbardy: Stronger than Aquileia in any way at the start of the game, Wingbardy possesses a faction right on the Aquileian borders, allowing easy access for an invasion, Wingbardy has the choice to wage war against Aquileia by going down the communist path. Aqueilia will also seek to regain Tarrin from Flag of County of Francistria County of Francistria, who starts in the Karthinian Pact with Wingbardy.
  • Flag of County of Greifwald County of Greifwald, Flag of City of Flowena City of Flowena, Flag of Pomovarra Pomovarra, Flag of Free Territory of Adelart Free Territory of Adelart, Flag of House Erie House Erie, Flag of House Avian House Avian and Flag of Township of Fezera Township of Fezera: These nations are the Aquileian Périphérie, former Aquileian territories that had since been lost, and are the main targets of Aquileia's expansion no matter which path Aquileia goes down. All political paths will receive war goals and opportunities to core these territories once they've reached 40% Compliance. They pose little danger to Aquileia, though some of them may ally with the Empire. Other times some have the choice to cooperate with Aquileia instead.
  • Flag of Skyfall Trade Federation Skyfall Trade Federation, Flag of Griffonian Republic Griffonian Republic: Depending on the political path taken, Skyfall and the Griffonian Republic will either be a loyal ally or a potential target for conquest.

The Second Aquileian Revolution

Example of decisions regarding Rila

The Second Aquileian Revolution is the first major political event in any Aquileia playthrough. The first section of the focus tree for both the Monarchist ("The Second Reign of Terror" → "To Kill An Idea") and the Republican ("Fight For Your Freedom!" → "The Second Republic") focus trees focuses solely on managing the revolution.

Upon taking the first focus in the focus tree, ("The Second Reign of Terror" or "Fight For Your Freedom!"), a countdown of 365 days will start, and the revolution will begin when it expires. When the player takes a focus involving influencing the state of revolutionaries/monarchists in one of Aquileia's vassal states (Flag of Barony of Pridea Pridea, Flag of Duchy of Rila Rila, Flag of Duchy of Vinovia Vinovia, and Flag of Marquisate of Westkeep Westkeep), a corresponding decision screen showing the state of the revolutionaries in that vassal state will be unlocked. The relative monarchist and republican supports in each vassal state will be shown, alongside decisions to boost the support of the faction the player has aligned with.

The player will not have enough time to complete all focuses in the first section of their focus trees; when the revolution begins, all focuses in this section will be bypassed. As such, the player should prioritize focuses to make the revolution or counter-revolution as easy as possible.

Focuses in the revolution section grant many different bonuses, including additional friendly forces when the revolution begins, additional support to their faction in the vassal states, or for the Republicans, a chance to capture and execute King Moriset when the revolution starts. When the revolution begins, the vassal states with a majority support for the player's faction will remain on Aquileia's side, and the other vassal states will declare war on Aquileia. Winning this war will conclude the revolution and begin the next phase of the focus tree.

If the player manages to make their faction's support a majority in all four vassal states, then the revolution/counterrevolution will be immediately completed, averting the war and immediately progressing the player to the next phase of their focus tree.

L'Ordre Nouveau

A New Order dawns upon Griffonia

All Aquileian political paths, aside from Théodore Vérany's path, share decisions to establish puppet states across Griffonia, should Aquileia conquer these territories. However, not all political paths grant war goals on all Griffonian territories, so manual war justification is needed for a continental conquest in these paths.

For all political paths aside from Théodore Vérany's path, the decision Proclaim The Empire's Defeat will be unlocked in this tab after annexing all of the Herzland region. The decision unlocks the post-Herzland focus tree of the player's political path, and will release a puppet Herzland state in the Herzland region, though some political paths will keep some Herzland territories for Aquilisation.

For Théodore Vérany, Vérany is a pan-Griffonian Republican in the vein of Alexander Kemerskai, and his equivalent decision to unlock the post-Herzland focus tree is instead named Hoist the Tricoluor. Being a pan-Griffonian, he also won't set up any regional Griffon puppet states.

Aquilisation & Herzland Blues

The Aquilisation process will be long and expensive.

Vivienne and Rodier's political paths can unlock Aquilisation decisions to convert non-Aquileian parts of Griffonia into the Aquileian culture and core these territories.

Every state will need to go through three separate phases, while this proccess is taking effect you will lose political power so it may be worth saving up to do multiple states at once.

The Tarrin Situation

The region of Tarrin, currently owned by the Flag of County of Francistria County of Francistria, is a historically Aquileian region that was claimed and later annexed by Francistria during the Aquileian Revolution of 980. By 1007, the region is rife with Republican Tarrin separatists, who are seeking to secede from Francistria, create the independent Flag of Republic of Tarrin Republic of Tarrin, and possibly rejoin a Republican Aquileia.

Should Tarrin separatists declare independence on its own, it may join Aquileia willingly, or declare war on Aquileia if Tarrin is Republican but Aquileia is Monarchist.

If Tarrin does not secede, all political paths in Aquileia will receive the option to demand Tarrin from Francistria; should the demand be refused, Aquileia will be able to launch a series of border wars to reclaim them, which may escalate into an all-out war between Francistria (and likely the Karthinian Pact) and Aquileia.

Gallery

Awards

Main article: Awards
I Love Democracy icon
I Love Democracy
As the Aquileian Republic, earn the support of 350 Députés in the Assemblée Nationale.