Free Territory of Adelart
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“ | Twenty years after the revolution of outlaws, partisans, and Old Believers that liberated Adelart from the yoke of the Greifwaldians and their Aquileian overlords, Adelart and its green glades once again stand at the precipice of subjugation. Beset by internal strife and haunted by the impending return of its former sheriff, hardened in his own twenty years of exile, the fractured coalition of zealots, believers, idealists, and merry griffs must become something more than just a bandit confederation held together by sheer force of will... or convince their citizens fraternity transcends all boundaries after all.
— Adelart's Brief History in Country Selection
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Free Territory of Adelart | |
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The Free Bandits | |
Ideology | Social Banditry |
Leader | |
Ruling party | de Bëschbridder (25%) |
Population | 1,102,558 |
Ponypower | 20 |
Race | Griffon |
Stability | 43% |
War support | 30% |
Factories | 5 |
Capital | Eagleton |
Continent | Western Griffonia |
Demonym | Adelartian |
Tag | HEL |
Color | #269A31 |
Lore
Gameplay and Strategy
Starting Situation
Threats and Opportunities
National Focus
Adelart's focus tree consists of seven trees, but in a normal playthrough only three will be completable: the political/industrial tree, another political tree, and a military tree.
At the start of the game, only the first half of the initial political/industrial tree is unlocked. Completing the final focus of this half (The Head of the Snake) is required to unlock the other focuses.
Twenty Years of Freedom
It has been twenty years since Adelart gained its independence, and three people have come to petition Merlock Wood, the first (and so far only) leader of the country. His responses will determine the available political paths.
- Alexandra Descieux, representing a group of Aquileian communist émigrés, wants to centralise the government into a true vanguard of Marksism.
- Jaume de Conard, a banker from Flowena, seeks to industrialise the relatively backwater lands of Adelart - on his terms, that is.
- Luca vun Lissay, a mysterious but popular preacher claiming to be the Prelate of Adelart, desires a ban on the émigrés operating in rural territories.
Meanwhile, Jean de Nottemagne, the deposed Sheriff, aims to reclaim Adelart for the Count of Greifwald. The player will receive multiple choices on how to defeat him, the exact choices depending on which petitions were accepted/refused. Whoever is sent will then put the faction they support in power.
Take From the Rich
The anarchist tree is available if Merlock Wood maintains total control of the country. This may end up happening in one of the following circumstances.
- Do not complete any of the focuses Grovel for Loans, Advance the Revolution, or Suspend Their Privileges, then choose the option Raise militias in the West, the griffons still stand with Wood! during the event Le Shérif de Nottemagne. Then, during the event At the Mercy of the Commongriff choose Wood is granted full confidence.
- Complete the focus The Outlaw Economy, but not Advance the Revolution, then chose the option The old bandit companies will drive them back once more! during the event Le Shérif de Nottemagne. Then, during the event A Taste of Twenty Years Ago choose Victorious, we shall form an insurrectionary army!.
Completing the focus Eint Veralt ènd' alt Veur Eint will force you to pick the anarchist options in the events At the Mercy of the Commongriff and A Taste of Twenty Years Ago, but is not itself a prerequisite for it.
A Prophet Rises
The Eyrite tree is available if prelate Luca comes out on top. This may end up happening in one of the following circumstances.
- Do not complete any of the focuses Grovel for Loans, Advance the Revolution, Suspend Their Privileges, or Eint Veralt ènd' alt Veur Eint, then choose the option Raise militias in the West, the griffons still stand with Wood! during the event Le Shérif de Nottemagne. Then, during the event At the Mercy of the Commongriff choose the Prelate is granted full confidence..
- Complete the focus Loyal Leagues of Green, then choose the option Time for the prelate to rev up his tractors! during the event Le Shérif de Nottemagne.
- Complete the focus Loyal Leagues of Green, then make choices that would normally lead to Sheriff regaining power.
The Revolutionary Diarchy
A coalition between Merlock Wood and prelate Luca has several ways to come about.
- Do not complete any of the focuses Grovel for Loans, Advance the Revolution, Suspend Their Privileges, or Eint Veralt ènd' alt Veur Eint, then choose the option Raise militias in the West, the griffons still stand with Wood! during the event Le Shérif de Nottemagne. Then, during the event At the Mercy of the Commongriff choose The people call for a grand caucus between the two camps..
- Complete the focus The Outlaw Economy, but not Advance the Revolution or Eint Veralt ènd' alt Veur Eint, then chose the option The old bandit companies will drive them back once more! during the event Le Shérif de Nottemagne. Then, during the event A Taste of Twenty Years Ago choose Victorious, we shall form a bandit confederation!.
- Complete the focus Of Bankers and Bandits, then chose the option Well, we didn't take all those loans for nothing... during the event Le Shérif de Nottemagne. Then, during A Missive at Midnight pick An opportunity has presented itself....
All three options will lead to The Grand Caucus. Pick either the Socialist Coalition or the Eyrist Conservatives. Although they appear to share one path, only the central branch is truly shared. The focuses on the left are exclusive to the Socialists, while the focuses on the right to Eyrites.
An Economy For All of Us
This is not its own separate path, but rather an economic branch of the tree, available to the Anarchist, the Prelate, or the Diarchy.
The Oil Republic
Complete the focus Of Bankers and Bandits, then chose the option Well, we didn't take all those loans for nothing... during the event Le Shérif de Nottemagne. Then, during A Missive at Midnight, Jaume de Conard will get to decide what form of government he would like to institute. Some of his mutually-exclusive focuses are available depending on this choice. Choose My dear griffons, the time has come... for total control, or An opportunity has presented itself... for the Grand Caucus and have the NRP-FJA win the vote for the republican path.
A Purified Revolution
There is only one way to unlock this path. Simply complete the focus Well Regulated Revolutionaries, then chose the option Descieux's partisans shall prove their loyalty! during the event Le Shérif de Nottemagne.
The Six Companies
This is a shared military tree, available to all paths except for the Sheriff. It is locked until you pick one of the above paths. Furthermore, certain branches are only available to certain paths.
Sheriff is back
The Sheriff path is only available if Merlock makes some bad decisions during the initial focuses. This can happen in one of the following ways.
- Do not complete the focus Grovel for Loans, but complete either Advance the Revolution or Suspend Their Privileges, then choose the option Raise militias in the West, the griffons still stand with Wood! during the event Le Shérif de Nottemagne.
- Complete both the focus The Outlaw Economy, and Advance the Revolution, then chose the option The old bandit companies will drive them back once more! during the event Le Shérif de Nottemagne.
- Complete the focuses The Merrygriffs Shall Fly Eternal, Of Bankers and Bandits, and Suspend Their Privileges, then chose the option We can't just sell our country to them... raise any Western militia we can find! during the event Le Shérif de Nottemagne.
In addition to either of the three routes, you cannot complete the focus Loyal Leagues of Green, otherwise you will end up with the Prelate path.
Technology
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Politics
Leaders
This is a community maintained wiki. If you spot a mistake then you are welcome to fix it. |
Starting leaders | |||||||
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Leader | Leader | Ideology and party | Traits | Description | Comes to power by | ||
Born: 11th of May, 959 in Bergelun
Biography: Merlock Wood is called many things. Traitor, bandit, murderer, hero, protector - but none can deny that he is a revolutionary above all. Wood started his revolutionary career as a little-known partisan of the First Adelartian Revolution of 983, when Jan Roycen, a famed outlaw, first inspired the people of Adelart to break the shackles of both Greifwalder and Aquileian rule, and establish a free independent territory. After Roycen found his rebellion crushed and himself beheaded, Wood took up the torch of the Adelartian revolutionaries, restructuring them among collectivist and fiercely anti-monarchist lines, with the promise of redistribution of wealth for the people and justice upon the corrupt nobles in each and every town they conquered. Greifwald, controlled by a weak and inefficient count, was beset by an Adelartian revolution that gained most of their strongholds peacefully through the people's will, with Wood's revolutionary ideals at its helm. The Sheriff, Willam Wendenal, failed to quell the revolt, with his own trusted griffons betraying him for the promise of wealth and freedom. He was beheaded soon after, and replaced by Jean de Nottemagne, who reluctantly fled Adelart for good. Merlock began to re-organize the government upon libertarian, collectivist, and populist lines, with particular fury directed toward the Archonates and the Prelature of Greifwald, who suffered massive reprisals and murders at the claws of Wood's guerrilla armies. Fiercely anti-authoritarian attitudes among the revolutionaries, along with a hatred of what they believed was Maarite corruption in the temples, led to Wood embracing the Old Believers, a fringe religious sect, and shaking claws with the new "Elected Prelate", Luca vun Lissay.\n\nWhile Wood has ruled for 20 years with relative stability, the people are growing restless. Hardliners clamour for Wood's removal and trial for banditry and mass murder and the establishment of true socialism, while moderates call for the end of the revolutionary period and the establishment of real democracy. If Wood is to stay, only time will tell. Portrait By: Scroup |
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The Theorist
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Born: 28th of April, 975 in Aquila
The First Aquileian Revolution imbued young Alexandra Descieux with an implacable passion to preserve her fellow Aquileians' liberty. When her crippled father was able, he'd take her to watch the various worker strikes that King Moriset, by his irrational whims, would then either ignore or crush with extreme prejudice, showing her the crude, concrete acts of class-crushing capitalism and imperialism. With her father's connections to the underground republican movement, an older Descieux was then introduced to a gallery of communist faces that would rise to political fame in their latter days such as Cru, Gaudreau, and Devereux. However, it was Victor Allard that enraptured her, whether it be for his sensible ideas for a workers' vanguard, his pragmatic anti-pie-in-the-sky means to advance the workers' cause, or the naive intrigue surrounding his mysterious origins. Victor had taken a liking to Descieux's zeal and so had given her unfettered access to the writings of socialists from around the world as one of his secretaries. Descieux's opportunity to mix Allard's theory with free-spirited action arrived in 1003 when Allard sent her to Adelart to prepare its workers for a possible Aquileian red wave of revolution, all the while garnering the trust of Merlock Wood and his gang of robbers by assisting them in the fight against the sheriff and Greifwald's forces of reaction. A coup later would see Merlock ousted from power, and in the void of power, Descieux swooped in, all of Adelart under her vanguard's jurisdiction. Overseer of vast swathes of peaceful forests and farms, Descieux now holds a spot of communist scarlet in Western Griffonia, primed to amend the injustices done to the working class. It remains to be seen how well Allard's premier student leads from the front. Portrait By: MonAx |
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Instrument of Vengeance
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Born: 21st of November, 951 in Lissay
Biography: No one is quite sure how the Sheriff of Adelart is still alive, with all the vitriol and hatred levied against him, nor how he has continued to be a sizable thorn in the side of the Adelartian government. Twenty years ago, Jean de Nottemagne pursued the bandit Merlock Wood and his allies in the Old Believer faith, raiding towns, demanding taxes and levies from peasants who might have hoarded him and his rebel allies. Then, the tables turned - Merlock Wood became the leader of a free territory for griffons of all stripes, while Nottemagne was forced from town to town with a small army of loyal griffs and armed tax collectors. Nottemagne, however, has emulated Wood's elusive spirit, and is never found at the same town twice. While mercenaries and Forest Brothers alike pursued him, the Sheriff of Adelart stayed one step ahead, raiding villages for taxes to fill his war chest and griffons to join his roving army - all the while biding his time until the restoration of the Shrievalty. He may have lost an eye and all of his dignity in the guerilla war against his former domain, but his perseverance has not wavered, nor his unceasing spirit of vengeance. It will be that spirit of vengeance that will carry a renewed Shrievalty into an era of perfect order, and this time, Jean de Nottemagne does not plan on making the same mistakes. Portrait By: Tofus |
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Born: 22nd of December, 928 in Lissay
Biography: The origins of Luca vun Lissay, leader of the Old Believers in Adelart and devout theologian, are a mystery to even the most loyal of his supporters. Some, the most devout loyalists to the Old Believer cause, say he was placed upon the forests of Adelart by the Gods themselves, given to a local temple to become a prophet of Eyr herself and bring down the lie of the Archonate. Even the skeptics can say little of his background - with no known parents or familial connections, Luca vun Lissay was raised by the faith, bestowing upon him a fanatic devotion to the Gods and faith - and a skepticism of the Archonate's methods that would linger for the rest of his life. So far has the cult of personality of Luca vun Lissay risen that he has now been proclaimed the "True Prelate of Greifwald" by his supporters, despite the hierarchical hyprocrisy that the name entails. The ragged, aging priest has become a beacon of hope for the people of Adelart, and after the post-revolutionary purges of Ebonwing's loyalists, now remains the only legitimate temporal authority in the wayward province. Merlock Wood spared his sect and gave them their power, and now, Luca vun Lissay himself has taken his place. As long as he is in charge, the nobles shall once more flee in terror, and the faithless shall do nothing more but bow their heads to the Gods above. Portrait By: MonAx |
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Post-1007 leaders [may contain spoilers] | |||||||
Leader | Leader | Ideology and party | Traits | Description | Comes to power by | ||
Born: 13th of April, 964 in Conard
Biography: Born to a family of wealthy immigrants from Flowena hoping to carve out a fortune in Greifwald's eastern territories, Jaume de Conard could never have expected that he would be continuing his family's work 43 years later in such a... different type of territory. Though his doting parents offered the young entrepreneur the chance to return to Flowena on the eve of the Adelartian Revolution, young Jaume was too arrogant to leave his business ventures behind. He smelled black gold, black gold that would make his line rich, equal even to the patricians of his homeland, and was prepared to brave the tumultuous early days of the Free Territory to do so. When Adelart's independence was assured, Jaume reacted as any opportunist would - he took the name "de Conard" as a sign of his heritage and weaseled his way into the good graces of the new Adelartian diarchy. After all, most of the oligarchs, administrators, and penny-pinchers employed by the Sheriff had left the Eastern territory, either willingly or more often, by force, and griffons like Jaume were the few business types that remained. Jaume's industrial ventures were of just enough importance that he could get away with certain exploitative elements, and as long as the money from his mom and pop remained carefully concealed (an easy feat in bandit Adelart), his true ambitions of control would be well hidden. From Adelart's oil fields shall emerge the industries that would make all of Griffonia go 'round, and into the pockets of the Patricians of Conard will flow an uncountable tide of idols. Portrait By: Kessel |
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Parties
Political parties | |||||
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Name | Ideology | Leader | Popularity | ||
de Bëschbridder | Social Banditry Harmony |
Merlock Wood | 25% | ||
Exilés Communistes Partie des Aquileian Travailleurs - Adelartian |
Revolutionary Dictatorship Communism |
Alexandra Descieux | 25% | ||
Loyalistes du Shérif | Neo-Feudalism Supremacy |
Jean de Nottemagne | 25% | ||
Prélatur d'Adelart | Theocracy Non-Aligned |
Luca vun Lissay | 25% |
Staff and Designers
This is a community maintained wiki. If you spot a mistake then you are welcome to fix it. |
Political Advisors | ||||
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Name | Trait | Requirement | Effect | Cost |
Popular Figurehead |
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150 | ||
Inspirational Leader |
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150 | ||
Rural Populist |
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150 | ||
Captain of Industry |
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150 | ||
Illusive Gentlebeing |
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150 |
Tank Designers | ||||
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Name | Trait | Requirement | Effect | Cost |
Tank Designer |
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150 |
Ship Designers | ||||
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Name | Trait | Requirement | Effect | Cost |
Ship Designer |
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150 |
Military Leaders
This is a community maintained wiki. If you spot a mistake then you are welcome to fix it. |
Field Marshal | ||||
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Field Marshal | Traits | Description | Skills | Race |
Merlock Wood |
War Hero
Hailed as a hero from their actions in war.
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See description:
Born: 11th of May, 959 in Bergelun
Biography: Merlock Wood is called many things. Traitor, bandit, murderer, hero, protector - but none can deny that he is a revolutionary above all. Wood started his revolutionary career as a little-known partisan of the First Adelartian Revolution of 983, when Jan Roycen, a famed outlaw, first inspired the people of Adelart to break the shackles of both Greifwalder and Aquileian rule, and establish a free independent territory. After Roycen found his rebellion crushed and himself beheaded, Wood took up the torch of the Adelartian revolutionaries, restructuring them among collectivist and fiercely anti-monarchist lines, with the promise of redistribution of wealth for the people and justice upon the corrupt nobles in each and every town they conquered. Although Wood's skills have soured in recent years, he is still an incredibly competent commander, and hero to Adelart's people. Portrait By: Scroup |
Generals | ||||
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General | Traits | Description | Skills | Race |
Frère Tocque |
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Jacques Trouillard |
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Jean Wéineg |
Reckless
A good officer needs to lead from the front.
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Flags
Flags | |
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Flag | Information |
Economy
Laws and Development
Industry and Resources
Military Factories |
Naval Dockyards |
Civilian Factories |
Fuel Silos |
Synthetic Refineries |
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3 | 0 | 2 (-2) | 0 | 0 |
Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.
Free Territory of Adelart starts with 2 military factories built in their state and 1 free off-map one.
Oil |
Aluminum |
Rubber |
Tungsten |
Steel |
Chromium |
Crystal |
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29 | 0 | 0 | 0 | 11 | 0 | 0 |
Numbers in red indicate how many resources are reserved for export due to trade laws.
Military
Army
Type | No. | |
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Infantry Division | 2 | |
Partisan Division | 1 | |
Bandit Armies | 2 | |
Total divisions | 5 | |
Ponypower used | 30k |
With a theoretical strength of 30,000, the Adelartian military is the third largest in Western Griffonia, behind only Greifwald and Aquileia herself. It is also one of the best trained, with all divisions being at least regulars. However, manpower shortages mean all of its divisions are only at half strength.
Division composition list
Being landlocked, Adelart has no navy.
Air Force
Adelart does not have any aircraft at the start of the game.