Trotkat national focus tree/scriptoutput

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Focus Prerequisites Effects
The War Of National Salvation icon
The War Of National Salvation
Colthage is, once again, burning. To save our home from tyrants and lunatics, we must take up arms. For the Republic!
  • Hidden trigger:
    • No Never
  • Custom effect tooltip: Generalissimo Gerza has launched the Third Civil War
Raise War "Taxes" icon
Raise War "Taxes"
Money wins wars and we have little of that. As the rightful government, we shall tax our zebras for their defence. Wouldn't want your house hit by artillery now, would you? By enemy artillery, of course.
  • Requires the following:
    • The War Of National Salvation “The War Of National Salvation”


Republican Nostalgia icon
Republican Nostalgia
  • Recruitable Population Factor: +15%
  • War Penalty Stability Modifier: +7.5%
  • Surrender Limit: +5%
  • War Support: +15%
  • Custom modifier tooltip: This National Spirit will be removed at the end of the Civil War!
Republican Nostalgia icon
Republican Nostalgia
  • Recruitable Population Factor: +12.5%
  • War Penalty Stability Modifier: +5%
  • Surrender Limit: +5%
  • War Support: +12.5%
  • Custom modifier tooltip: This National Spirit will be removed at the end of the Civil War!
  • Gain Political Power 50 Political Power
  • Gain 5% Stability Stability
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
The Village Conscription System icon
The Village Conscription System
Our zebras are tired of war, but war is not done with them. To ensure we can fight, every village must give a percentage of its inhabitants to the cause.
  • Requires the following:
    • The War Of National Salvation “The War Of National Salvation”
Republican Nostalgia icon
Republican Nostalgia
  • Recruitable Population Factor: +15%
  • War Penalty Stability Modifier: +7.5%
  • Surrender Limit: +5%
  • War Support: +15%
  • Custom modifier tooltip: This National Spirit will be removed at the end of the Civil War!
Republican Nostalgia icon
Republican Nostalgia
  • Recruitable Population Factor: +12.5%
  • War Penalty Stability Modifier: +5%
  • Surrender Limit: +5%
  • War Support: +12.5%
  • Custom modifier tooltip: This National Spirit will be removed at the end of the Civil War!
  • Gain Ponypower 30 000 Ponypower
Organised Loot Distribution icon
Organised Loot Distribution
Looting motivates our soldiers but also distracts them from combat. We need a simple system to keep them on track. Fight now, loot later. Let their battle cry be "Today, gods willing, we'll all be rich!"
  • Requires the following:
    • The War Of National Salvation “The War Of National Salvation”


  • Modify the National Spirit Idea bul zveno.png “The Ragged Banner Army”
The Ragged Banner Army icon
The Ragged Banner Army
  • Division Attrition: +5%
  • Division Experience Gain: +10%
  • Division Organization: −5%
  • Training time: −15%
  • Experienced soldier losses: −10%
  • Equipment Capture Ratio Modifier: +10%
  • Custom modifier tooltip: This National Spirit will be removed at the end of the Civil War!
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
Assure The Investors icon
Assure The Investors
The market is having a momentary blip, nothing more. Things will soon straighten out. Trust me, it's fine. Invest now in the Republic, the winning side, to guarantee future opportunities and tax cuts!
  • Requires the following:
    • The War Of National Salvation “The War Of National Salvation”
  • Scripted Effect: one_random_industrial_complex=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • Gain Political Power 50 Political Power
Deepen Cartel Ties icon
Deepen Cartel Ties
Some of our weak-willed and cowardly politicians fear the cartels, but let's look at this objectively. They don't want to give up the power and influence they've gained, so if we work together, we can profit. Let's make them an offer they can't refuse.
  • Requires the following:
    • The War Of National Salvation “The War Of National Salvation”


  • Modify the National Spirit Idea tur sectarian woes.png “The Five Cartels”
The Five Cartels icon
The Five Cartels
  • Consumer Goods Factories factor: −30%
  • Efficiency cap texticon.png Production Efficiency Cap: +20%
  • Factory Output: +20%
  • Custom modifier tooltip: This National Spirit will be removed at the end of the Civil War!
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
Float The Zebinop Textile Industry icon
Float The Zebinop Textile Industry
The backbone of our finances is the fabric industry. Every zebra, from farmer to fighter, needs textiles. By providing generous terms, we can keep their businesses running and provide for our troops' requirements in the field.
  • Requires the following:
    • The War Of National Salvation “The War Of National Salvation”
  • [Scope]Zebinop (703):
    • Is owned and controlled by our country
  • [Scope]Zebinop (703):
    • Add 2 Building slot building slots
    • Add 2 Civilian factory Civilian Factory
The Merchants Of The Zebhara icon
The Merchants Of The Zebhara
Zebhara is a difficult place to account for. No zebra would think we'd be able to get guns across its inhospitable landscape. Still, with a little help, we might manage it.
  • Requires the following:
    • The War Of National Salvation “The War Of National Salvation”
  • Lose 5% Stability Stability
  • Lose Political Power 50 Political Power
  • Add 2 off map Military factory Military Factory
Negotiate With The AGWP icon
Negotiate With The AGWP
Wingbardy may be just the kind of friend we need. For a short-term loan, they've promised to provide us with the means to push our enemies back.
  • Requires the following:
    • The War Of National Salvation “The War Of National Salvation”
  • [Scope]Sophoovene (702):
    • Is owned and controlled by our country
  • Custom effect tooltip: Completing this focus will give Wingbardy rights to the resources in Sophoovene until the end of the Civil War. In return we will receive:
- 2.50k Units of Wingbardian Infantry Equipment
- 750 Units of Wingbardian Motorized Equipment
- 500 Units of Wingbardian Support Equipment
- 250 Units of Wingbardian Towed Artillery

However, it will also increase our starting File:Faction tur unaligned.png Corruption by 5% after the Civil War


  • Hidden effect:
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • add_equipment_subsidy
      • cic = 250
      • equipment_type = infantry_equipment
      • seller_tags
        • EQC
        • WNG
        • JES
        • ARA
        • FAL
        • SIC
        • MIT
        • CYA
        • FRN
    • add_equipment_subsidy
      • cic = 250
      • equipment_type = support_equipment
      • seller_tags
        • EQC
        • WNG
        • JES
        • ARA
        • FAL
        • SIC
        • MIT
        • CYA
        • FRN
    • add_equipment_subsidy
      • cic = 250
      • equipment_type = motorized_equipment
      • seller_tags
        • EQC
        • WNG
        • JES
        • ARA
        • FAL
        • SIC
        • MIT
        • CYA
        • FRN
    • add_equipment_subsidy
      • cic = 250
      • equipment_type = artillery_equipment
      • seller_tags
        • EQC
        • WNG
        • JES
        • ARA
        • FAL
        • SIC
        • MIT
        • CYA
        • FRN
Stoke Republican Nostalgia icon
Stoke Republican Nostalgia
By reminding the zebras of their glorious past, we can inspire them to fight harder for the future. It doesn't matter if we have to embellish a bit: no one will know the difference.
  • Requires the following:
    • Raise War "Taxes" “Raise War "Taxes"”
  • Requires the following:
    • The Village Conscription System “The Village Conscription System”
Republican Nostalgia icon
Republican Nostalgia
  • Recruitable Population Factor: +20%
  • War Penalty Stability Modifier: +10%
  • Surrender Limit: +7.5%
  • War Support: +20%
  • Custom modifier tooltip: This National Spirit will be removed at the end of the Civil War!
The Ever Cheap And Disposable Flayers icon
The Ever Cheap And Disposable Flayers
A smaller, motorised division can strike harder and faster into enemy territory. If they don't come back, at least they've bought us some time. Off you go, then.
  • Requires the following:
    • Organised Loot Distribution “Organised Loot Distribution”
  • Mutually Exclusive Mutually exclusive with:
    • The Always Reliable Holdbreakers “The Always Reliable Holdbreakers”
  • Custom effect tooltip: Completing this focus will will spawn two 18 Width divisions of Manehattan Flayers in Trotkat. However, it will also increase our starting File:Faction tur unaligned.png Corruption by 2.5% after the Civil War


  • Hidden effect:
    • load_oob = "TRO_CTH_2_flayers"
    • Increase variable TRO_CTH_corruption by 2.5
The Always Reliable Holdbreakers icon
The Always Reliable Holdbreakers
Quality over quantity. Let Hiram and Zanit expend themselves against us. We'll hold the line against all comers and drive them back when they're weakened.
  • Requires the following:
    • Organised Loot Distribution “Organised Loot Distribution”
  • Mutually Exclusive Mutually exclusive with:
    • The Ever Cheap And Disposable Flayers “The Ever Cheap And Disposable Flayers”
  • Custom effect tooltip: Completing this focus will will spawn two 20 Width divisions of Hoofington Holdbreakers in Trotkat. However, it will also increase our starting File:Faction tur unaligned.png Corruption by 2.5% after the Civil War


  • Hidden effect:
    • load_oob = "TRO_CTH_2_holdbreakers"
    • Increase variable TRO_CTH_corruption by 2.5
The Gun Runners Of The Tiger Syndicate icon
The Gun Runners Of The Tiger Syndicate
Guns don't just fall off the back of a lorry. They have to be pushed. The Tiger Syndicate are the best gunrunners this side of Weter. If anyone can get us some guns on the side, it's them.
  • Requires the following:
    • Deepen Cartel Ties “Deepen Cartel Ties”


  • 2 500 units of Infantry Equipment is added to the national Stockpile
  • 500 units of Support Equipment is added to the national Stockpile
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
The Expertise Of The Abizaal Syndicate icon
The Expertise Of The Abizaal Syndicate
For all of their hideous produce, the Abizaal are some of the most creative minds in the country. Sending a few "volunteers" their way could help our efforts in the long run, provided they stick to their end of the bargain.
  • Requires the following:
    • Deepen Cartel Ties “Deepen Cartel Ties”


  • Modify the National Spirit Idea tur sectarian woes.png “The Five Cartels”
The Five Cartels icon
The Five Cartels
  • Division Speed: +10%
  • Consumer Goods Factories factor: −30%
  • Efficiency cap texticon.png Production Efficiency Cap: +20%
  • Factory Output: +20%
  • Custom modifier tooltip: This National Spirit will be removed at the end of the Civil War!
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
Prioritise Agricultural Redevelopment icon
Prioritise Agricultural Redevelopment
Fewer hooves working the fields means more hooves in the fight. A simple equation but one that will give us the edge in the ongoing struggle.
  • Requires the following:
    • Float The Zebinop Textile Industry “Float The Zebinop Textile Industry”
  • Requires the following:
    • The Merchants Of The Zebhara “The Merchants Of The Zebhara”
  • Mutually Exclusive Mutually exclusive with:
    • Prioritise Industrial Reconstruction “Prioritise Industrial Reconstruction”
Agricultural Redevelopment icon
Agricultural Redevelopment
  • Consumer Goods Factories factor: −30%
  • Recruitable Population Factor: +30%
  • Monthly Population: +30%
  • Custom modifier tooltip: This National Spirit will be removed at the end of the Civil War!
Prioritise Industrial Reconstruction icon
Prioritise Industrial Reconstruction
What use is a soldier with no weapon to fight with? We must make our industrial growth the top priority. If not, there won't be a nation left to fight for.
  • Requires the following:
    • The Merchants Of The Zebhara “The Merchants Of The Zebhara”
  • Requires the following:
    • Negotiate With The AGWP “Negotiate With The AGWP”
  • Mutually Exclusive Mutually exclusive with:
    • Prioritise Agricultural Redevelopment “Prioritise Agricultural Redevelopment”
Industrial Reconstruction icon
Industrial Reconstruction
  • Efficiency cap texticon.png Production Efficiency Cap: +30%
  • Factory Output: +30%
  • Dockyard Output: +30%
  • Custom modifier tooltip: This National Spirit will be removed at the end of the Civil War!
The Strike Against Tyranny icon
The Strike Against Tyranny
Colthage has seen tyrant after tyrant over the last few years. Self-styled heroes turned into what they sought to destroy. Through it all, we never gave up hope. We knew that our saviour would come, and Gerza is that saviour. We should know; we've followed a few.
  • Requires the following:
    • Stoke Republican Nostalgia “Stoke Republican Nostalgia”
  • Requires one of the following:
    • The Ever Cheap And Disposable Flayers “The Ever Cheap And Disposable Flayers”
    • The Always Reliable Holdbreakers “The Always Reliable Holdbreakers”
Republican Nostalgia icon
Republican Nostalgia
  • Recruitable Population Factor: +25%
  • War Penalty Stability Modifier: +15%
  • Surrender Limit: +10%
  • War Support: +25%
  • Custom modifier tooltip: This National Spirit will be removed at the end of the Civil War!
  • (Flag of Colthaginian Republic Colthaginian Republic) Attack bonus against country: +5%
  • (Flag of Hippone Hippone) Attack bonus against country: +5%
The Slightly Less Ragged Banner Army icon
The Slightly Less Ragged Banner Army
Our forces are still not what you'd call ideal, but they have improved notably. The size of the army has swollen, and most of our soldiers have a gun and a helmet. We'd rate it a solid "OK" out of ten. It'll have to do.
  • Requires one of the following:
    • The Ever Cheap And Disposable Flayers “The Ever Cheap And Disposable Flayers”
    • The Always Reliable Holdbreakers “The Always Reliable Holdbreakers”
  • Modify the National Spirit Idea bul zveno.png “The Ragged Banner Army”
The Ragged Banner Army icon
The Ragged Banner Army
  • Division Experience Gain: +15%
  • Division Recovery Rate: +5%
  • Training time: −20%
  • Experienced soldier losses: −15%
  • Equipment Capture Ratio Modifier: +15%
  • Custom modifier tooltip: This National Spirit will be removed at the end of the Civil War!
  • Gain Army experience 50 Army Experience
The Smugglers Of The Zapsa Syndicate icon
The Smugglers Of The Zapsa Syndicate
If you want it, the Zapsa Syndicate can get it, and gods know we want for an awful lot right now. We must hope the price isn't too high; we'll have to pay it, regardless. Perhaps we should remind them of what they stand to lose should the war go against us.
  • Requires the following:
    • Assure The Investors “Assure The Investors”
  • Requires the following:
    • The Gun Runners Of The Tiger Syndicate “The Gun Runners Of The Tiger Syndicate”


  • Gain 5% Stability Stability
  • Gain Political Power 50 Political Power
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
Utilise The Zurumilki Family icon
Utilise The Zurumilki Family
To fight a modern war, we must have oil. That means doing a deal with the Zurumiki and their ilk. With them being landowners in all but name, we'll have to lubricate discussions by fuelling fears of losing their grip on the wells they control.
  • Requires the following:
    • The Gun Runners Of The Tiger Syndicate “The Gun Runners Of The Tiger Syndicate”
  • Requires the following:
    • The Expertise Of The Abizaal Syndicate “The Expertise Of The Abizaal Syndicate”


  • Add 1 off map Civilian factory Civilian Factory
  • Add 1 off map Military factory Military Factory
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
Shake Hooves With The Zaga Brotherhood icon
Shake Hooves With The Zaga Brotherhood
The Zaga are weird, to say the least, for they're the most unsettling of the cartels, drug addicts in the guise of monks. But their insistence on dressing and acting like priests have their advantages: they can pass unseen by most. Strange though they are, they may be a godsend.
  • Requires the following:
    • The Expertise Of The Abizaal Syndicate “The Expertise Of The Abizaal Syndicate”
  • Custom effect tooltip: Completing this focus will will spawn six 8 Width divisions of Somor Mahnit in Soophoovene. However, it will also increase our starting File:Faction tur unaligned.png Corruption by 2.5% after the Civil War


  • Hidden effect:
    • load_oob = "TRO_CTH_6_militia"
    • Increase variable TRO_CTH_corruption by 2.5
Optimise Wartime Production icon
Optimise Wartime Production
We've got a solid foundation under our hooves. With the changes we've made, we can now gallop full speed into the final stages of the war. With one final effort, victory shall be ours.
  • Requires one of the following:
    • Prioritise Agricultural Redevelopment “Prioritise Agricultural Redevelopment”
    • Prioritise Industrial Reconstruction “Prioritise Industrial Reconstruction”
  • Scripted Effect: one_random_arms_factory=yes
  • Scripted Effect: one_random_arms_factory=yes
  • If:
    • Limited to:
      • Has the Economy Law Idea civilian economy.png “Civilian Economy”
    • Replace the Economy Law Idea civilian economy.png “Civilian Economy” with the Economy Law Idea low economic mobilisation.png “Early Mobilization”
  • Else, if:
    • Limited to:
      • Has the Economy Law Idea low economic mobilisation.png “Early Mobilization”
    • Replace the Economy Law Idea low economic mobilisation.png “Early Mobilization” with the Economy Law Idea partial economic mobilisation.png “Partial Mobilization”
  • Else:
    • Replace the Economy Law Idea partial economic mobilisation.png “Partial Mobilization” with the Economy Law Idea war economy.png “War Economy”
The House Of Cards icon
The House Of Cards
The gamble has paid off. Whether it was a bluff or not doesn't matter anymore; all the challengers have folded and we've won the whole pot, so now we just have to keep it as new gamblers come to the table, looking for their share.
  • Hidden trigger:
    • No Never
  • Custom effect tooltip: Gerza has been proclaimed the Sufrit of Colthage
  • Hidden effect:
    • Set variable TRO_CTH_geopolitics_points to 0
    • Set country flag TRO_CTH_social_policy_unlocked
    • Add the dynamic modifier “The State Of Society” to this country providing the following effects:
      • Custom modifier tooltip:
      • Weekly Stability: TRO_CTH_stability_weekly_2_var
      • Weekly War Support: TRO_CTH_weekly_war_support_var
      • Recruitable Population Factor: TRO_CTH_army_conscription_factor_2_var
      • Consumer Goods Factories factor: TRO_CTH_consumer_goods_2_var
      • Research Speed: TRO_CTH_research_speed_var
      • Political Advisor Cost: TRO_CTH_political_advisor_cost_factor_2_var
      • Compliance Growth Speed: TRO_CTH_compliance_growth_var
      • Damage to Garrisons: TRO_CTH_resistance_damage_to_garrison_var
      • Resistance Growth Speed: TRO_CTH_resistance_growth_var
      • Required Garrisons: TRO_CTH_required_garrison_factor_var
      • Political Power Gain: TRO_CTH_political_power_factor_3_var
      • Resource Gain Efficiency: TRO_CTH_local_resources_factor_2_var
      • Limited to:
        • Is Flag of Trotkat Trotkat
        • Country flag TRO_CTH_social_policy_unlocked is set
    • Set temporary variable temp_weekly_stability to -0.003
    • Set temporary variable temp_weekly_war_support to -0.003
    • Set temporary variable temp_conscription_factor to -0.15
    • Set temporary variable temp_consumer_goods to 0.075
    • Set temporary variable temp_research_speed to -0.1
    • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
    • Set country flag TRO_CTH_politics_unlocked
    • Add the dynamic modifier “The Political Machine” to this country providing the following effects:
      • Custom modifier tooltip:
      • Political Power Gain: TRO_CTH_political_power_factor_2_var
      • War Penalty Stability Modifier: TRO_CTH_war_stability_factor_var
      • Daily Supremacy Support: TRO_CTH_fascism_drift_var
      • Political Advisor Cost: TRO_CTH_political_advisor_cost_factor_var
      • Party Popularity Stability Modifier: TRO_CTH_party_popularity_stability_factor_var
      • Stability: TRO_CTH_stability_factor_var
      • Efficiency texticon.png Production Efficiency Growth: TRO_CTH_production_factory_efficiency_gain_factor_2_var
      • Factory Output: TRO_CTH_industrial_capacity_factory_3_var
      • Consumer Goods Factories factor: TRO_CTH_consumer_goods_3_var
      • Research Speed: TRO_CTH_research_speed_2_var
      • Daily Support for Unaligned: TRO_CTH_neutrality_drift_var
      • Limited to:
        • Is Flag of Trotkat Trotkat
        • Country flag TRO_CTH_politics_unlocked is set
    • Set temporary variable temp_pp_factor to -0.15
    • Set temporary variable temp_war_stability_factor to -0.15
    • Set temporary variable temp_fascism_drift to 0.03
    • Set temporary variable temp_political_advisor_cost_factor to 0.15
    • Set temporary variable temp_party_popularity_stability_factor to -0.15
    • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
Bureaucratic Optimisation Initiative icon
Bureaucratic Optimisation Initiative
There are some zebras in Colthage who – through some terrible madness – actually like doing paperwork and are quite suited for the job. If we give these disturbingly boring creatures exactly what they're after, we can keep them out of the way and improve our administrative efficiency in one swoop.
  • Requires the following:
    • The House Of Cards “The House Of Cards”
  • Has completed national focus NFA end parliamentarism.png “The Elephant In The Room”

The following will bypass the focus:
  • Has completed national focus KTG Certificate Focus.png “The General Bureaucrat Competency Exam”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_pp_factor to 0.05
  • Set temporary variable temp_war_stability_factor to 0.075
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Gain 5% Stability Stability
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Just Another Brick In The Wall”
Maintain Bicameralism icon
Maintain Bicameralism
The powers the Senate and the Popular Assembly have over each other ensure that one house cannot gain too much influence. That's how it's meant to work, at least. Things have been getting unstable, though, with the Patricians gaining ground. We'd best tighten things up.
  • Requires the following:
    • The House Of Cards “The House Of Cards”
  • Has completed national focus NFA end parliamentarism.png “The Elephant In The Room”

The following will bypass the focus:
  • Has completed national focus DOM End Judicial Corruption.png “Implement The Tricameral Senate”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_political_advisor_cost_factor to -0.075
  • Set temporary variable temp_party_popularity_stability_factor to 0.05
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Gain 5% Stability Stability
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Unitarian Jurisprudence icon
Unitarian Jurisprudence
A solid system of laws is required for any civilised nation to function without descending into violence and anarchy... again. There must be one set of laws for all, one governing body of courts and no one will be above them.
  • Requires the following:
    • The House Of Cards “The House Of Cards”
  • Has completed national focus NFA end parliamentarism.png “The Elephant In The Room”

The following will bypass the focus:
  • Has completed national focus KTG Reinstate Chefferie.png “Federal Jurisprudence”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_weekly_stability to 0.001
  • Set temporary variable temp_weekly_war_support to 0.001
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Set temporary variable temp_stability_factor to 0.05
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Crack Down Upon "Hereditary" Positions icon
Crack Down Upon "Hereditary" Positions
It's an age-old argument: "My mother held this position before me and her mother before her, etc." That might be true, but it doesn't mean any of them were good at their jobs. It's time to shake up the system and leave the dead weight behind.
  • Requires the following:
    • The House Of Cards “The House Of Cards”
  • Has completed national focus NFA end parliamentarism.png “The Elephant In The Room”

The following will bypass the focus:
  • Has completed national focus Goal collaborate local elites pony.png “Controlled Nepotism”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_pp_factor to 0.05
  • Set temporary variable temp_war_stability_factor to 0.075
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Set temporary variable temp_weekly_stability to 0.001
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Busting The Fundies”
  • Set temporary variable temp_idx to 4
  • Set temporary variable temp_p_change to -2.1
  • Set temporary variable temp_r_change to -1.9
  • Scripted Effect: TRO_drugs_friendly_variables_change=yes
  • Set temporary variable temp_i_change to -2.5
  • Set temporary variable temp_a_change to 3.5
  • Set temporary variable temp_c_change to -3
  • Scripted Effect: TRO_drugs_enemy_variables_change=yes
The Elephant In The Room icon
The Elephant In The Room
We made some hard choices to win the war and now we will have to reckon with them. The Cartels have come, looking to settle the debts we owe them for their help. The price will be high, and they will expect payment in full. We can only hope it was worth it.
  • Requires the following:
    • The House Of Cards “The House Of Cards”
  • Custom effect tooltip: Completing this focus will begin the "War" On Drugs

During the duration of this National Focus, Benoam Gerza will be briefed on the different ruling cartels in control of the Colthaginian Republic's underworld, where he will be given the options to work with them, or against them.

Important notes: - It will be difficult to establish cordial relations with a cartel if we also attempt to befriend their rival. The cartel rivalries are as follows:

  - The Tiger Syndicate is rivals with the Abizaal Syndicate
   - The Zaga Brotherhood is rivals with the Zurumilki Family
   - The Zapsa Syndicate is neutral and is not rivaled with any other cartel

- Befriending a cartel mean that you voluntarily give up some control over your country as you attempt to strengthen the cartel, granting you debuffs of political power and stability

- Declaring a cartel as an enemy will on the other hoof, means that you assert your control over the nation, granting you bonuses of political power and stability, although this option grants you less bonuses in other sectors

As soon as the focus is selected, you will be given a national spirit to consult which modifiers and bonuses a cartel gives you. Their effects will only begin to take place as the event focus is completed.

Choose wisely.



The following will happen when selecting the focus:
  • Hidden effect:
    • Trigger country event “The Tiger Syndicate” in 3 days
  • Gets the National Spirit File:TRO CTH cartel status.png “Dealings with the Cartels”
Dealings with the Cartels icon
Dealings with the Cartels
(Tiger Syndicate):
Stability: [?TRO_drugs_national_tiger_dynmod_array^0


A powerful and friendly cartel will result in the following negative debuffs, as opposed to a weak opposing cartel which will result in the following positive buffs. Calculated from our relations with the five cartels, the following bonuses are applied:
Political Power Gain: [?TRO_drugs_national_pp_factor
Controlled Nepotism icon
Controlled Nepotism
Certain tasks require finesse, a lifetime of preparation and the character to produce the best results for the country. Officials like this cannot be trained, for they are grown, aged like fine wine into their positions. It is officials such as this that have made the Republic what it is today.
  • Requires the following:
    • The House Of Cards “The House Of Cards”
  • Has completed national focus NFA end parliamentarism.png “The Elephant In The Room”

The following will bypass the focus:
  • Has completed national focus Goal constitutional guarantees.png “Crack Down Upon "Hereditary" Positions”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_pp_factor to 0.05
  • Set temporary variable temp_war_stability_factor to 0.075
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Set temporary variable temp_political_advisor_cost_factor to -0.1
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Let Money Speak”
  • Set temporary variable temp_idx to 4
  • Set temporary variable temp_p_change to 2.5
  • Set temporary variable temp_r_change to 2
  • Scripted Effect: TRO_drugs_friendly_variables_change=yes
  • Set temporary variable temp_i_change to 3
  • Set temporary variable temp_a_change to -5
  • Set temporary variable temp_c_change to 4.5
  • Scripted Effect: TRO_drugs_enemy_variables_change=yes
Federal Jurisprudence icon
Federal Jurisprudence
The status quo cannot be demolished and rebuilt overnight. There are too many legal nuances throughout the nation, and successive civil wars have layered laws upon laws in ways we cannot begin to understand. Best to leave the provinces to handle their courts; that way, when they screw up, they'll take the blame.
  • Requires the following:
    • The House Of Cards “The House Of Cards”
  • Has completed national focus NFA end parliamentarism.png “The Elephant In The Room”

The following will bypass the focus:
  • Has completed national focus Generic stable government.png “Unitarian Jurisprudence”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_weekly_stability to 0.001
  • Set temporary variable temp_weekly_war_support to 0.001
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Set temporary variable temp_pp_factor to 0.05
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Implement The Tricameral Senate icon
Implement The Tricameral Senate
The two houses of the Senate and the Popular Assembly have become unstable with the Patricians gaining more and more power, letting the Assembly slip into obscurity. To redress the imbalance, we'll set up a new chamber of selected advisors to oversee the other two houses... appointed by Benoam Gerza, of course.
  • Requires the following:
    • The House Of Cards “The House Of Cards”
  • Has completed national focus NFA end parliamentarism.png “The Elephant In The Room”

The following will bypass the focus:
  • Has completed national focus Goal government icon.png “Maintain Bicameralism”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_political_advisor_cost_factor to -0.075
  • Set temporary variable temp_party_popularity_stability_factor to 0.05
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Gain Political Power 50 Political Power
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The General Bureaucrat Competency Exam icon
The General Bureaucrat Competency Exam
There is so much to do and very little time to do it under. Quantity will have to do over quality: we need more hooves in government to pick up the slack. As long as they can read, write and file paperwork, we'll give them a job and put them to work.
  • Requires the following:
    • The House Of Cards “The House Of Cards”
  • Has completed national focus NFA end parliamentarism.png “The Elephant In The Room”

The following will bypass the focus:
  • Has completed national focus Goal agency.png “Bureaucratic Optimisation Initiative”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_pp_factor to 0.05
  • Set temporary variable temp_war_stability_factor to 0.075
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Gain Political Power 50 Political Power
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Just Another Cog In The Machine”
Lobbyist Background Checks icon
Lobbyist Background Checks
To work in the Senate or the Assembly requires a rigorous selection process of interviews, competency tests and background checks, yet any zebra with a lobbyist pass can just walk in. Do you know the type of creatures that wander these halls? We don't. It's time we find out.
  • Requires the following:
    • Bureaucratic Optimisation Initiative “Bureaucratic Optimisation Initiative”

The following will bypass the focus:
  • Has completed national focus DAH Topke.png “The Lobbyist "Tax"”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_stability_factor to 0.05
  • Set temporary variable temp_eff_gain to 0.025
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Three Strikes”
Organise The Federal Police icon
Organise The Federal Police
A federal state requires federal enforcement, not some backwater sheriff who thinks he owns the place because he's got a badge and a gun. These jumped-up small-town dictators need to be put in their place and reminded that they answer to the law, not the other way around.
  • Requires the following:
    • Bureaucratic Optimisation Initiative “Bureaucratic Optimisation Initiative”
  • Requires the following:
    • Maintain Bicameralism “Maintain Bicameralism”
  • Custom trigger tooltip:
    • Tooltip: At least 7 focuses in the Army Focus Branch have been Completed
    • Value of variable TRO_CTH_army_focuses_done is greater than or equals 7

The following will bypass the focus:
  • Has completed national focus Goal HOL amend wapenwet.png “Incentivise Private Security Companies”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_compliance_growth to 0.05
  • Set temporary variable temp_resistance_damage_to_garrison to -0.1
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Gain 5% Stability Stability
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Universal Welfare Rates icon
Universal Welfare Rates
The health of our creatures is one of the pillars of the state and it is every creature's right to have access to healthcare. This is not socialism; it's kindness, the care of the nation for its citizens. Also, we can work them that little bit harder if we cover any accidents that might arise.
  • Requires the following:
    • Unitarian Jurisprudence “Unitarian Jurisprudence”
  • Custom trigger tooltip:
    • Tooltip: At least 5 focuses in the Economy Focus Branch have been Completed
    • Value of variable TRO_CTH_economy_focuses_done is greater than or equals 5

The following will bypass the focus:
  • Has completed national focus Implement Welfare Brackets.png “Implement Welfare Brackets”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_conscription_factor to 0.05
  • Set temporary variable temp_consumer_goods to -0.025
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Scripted Effect: decrease_poverty=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “A Bit Of Sunshine”
The Zarcid Scare icon
The Zarcid Scare
Zarca: that terrible word inscribed upon the chariot of the storm. That family and their supporters linger on like a bad smell, with their quiet plots stretching their tendrils throughout our nation like weeds. Let us be rid of them once and for all.
  • Requires the following:
    • Crack Down Upon "Hereditary" Positions “Crack Down Upon "Hereditary" Positions”

The following will bypass the focus:
  • Has completed national focus Goal generic prohibition.png “Curtail Patrician Opulence”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_fascism_drift to -0.03
  • Set temporary variable temp_stability_factor to -0.1
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Set temporary variable temp_weekly_stability to 0.001
  • Set temporary variable temp_political_advisor_cost_factor to -0.1
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Yellow Press”
Opium Growing Licenses icon
Opium Growing Licenses
To grow anything on a major scale in the Republic requires a license, such as a farmer's one for corn and a merchant's for cotton and coffee. It ensures quality and that nothing goes astray to the black market. With the legalisation of opium, we'll extend the same rules to poppy.
  • Requires the following:
    • The Elephant In The Room “The Elephant In The Room”

The following will bypass the focus:
  • Has completed national focus Goal SZC opium crackdown.png “State Controlled Opium Manufacturing”
  • Custom effect tooltip: Will unlock a decision for friendly cartels which further increases the power of the cartels, in comparison to increasing their relations with us.


  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set country flag TRO_drugs_opium_licenses
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
  • Set temporary variable temp_side to 1
  • Set temporary variable coeff to 2.5
  • Scripted Effect: TRO_drugs_friendly_change_together=yes
  • Set temporary variable temp_side to 2
  • Set temporary variable coeff to -2.5
  • Scripted Effect: TRO_drugs_friendly_change_together=yes
  • Set temporary variable temp_side to 1
  • Set temporary variable coeff to -2.5
  • Set temporary variable i_multiplier to -1
  • Set temporary variable c_multiplier to -1
  • Scripted Effect: TRO_drugs_enemy_change_together=yes
  • Set temporary variable temp_side to 2
  • Set temporary variable coeff to 2.5
  • Set temporary variable i_multiplier to -1
  • Set temporary variable c_multiplier to -1
  • Scripted Effect: TRO_drugs_enemy_change_together=yes
State Controlled Opium Manufacturing icon
State Controlled Opium Manufacturing
If the state is going to legalise opium, then the state will manage the growth, manufacturing and distribution of opium. We can reap the tax and sales income and ensure that only those we deem fit have a hoof in the process.
  • Requires the following:
    • The Elephant In The Room “The Elephant In The Room”

The following will bypass the focus:
  • Has completed national focus Goal SZC opium tax.png “Opium Growing Licenses”
  • Custom effect tooltip: Will unlock a decision for friendly cartels which further increases the relations of the cartels, in comparison to increasing their power.


  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set country flag TRO_drugs_state_controlled
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
  • Set temporary variable temp_side to 1
  • Set temporary variable coeff to -2.5
  • Scripted Effect: TRO_drugs_friendly_change_together=yes
  • Set temporary variable temp_side to 2
  • Set temporary variable coeff to 2.5
  • Scripted Effect: TRO_drugs_friendly_change_together=yes
  • Set temporary variable temp_side to 1
  • Set temporary variable coeff to 2.5
  • Set temporary variable i_multiplier to -1
  • Set temporary variable c_multiplier to -1
  • Scripted Effect: TRO_drugs_enemy_change_together=yes
  • Set temporary variable temp_side to 2
  • Set temporary variable coeff to -2.5
  • Set temporary variable i_multiplier to -1
  • Set temporary variable c_multiplier to -1
  • Scripted Effect: TRO_drugs_enemy_change_together=yes
Curtail Patrician Opulence icon
Curtail Patrician Opulence
What do the Patricians do? Sure, they hold seats in the Senate, but they just argue and talk in circles all day every day. They're overpaid and underworked layabouts who waste every zebra's time. Make them earn their keep: cut their wages, remove their privileges and no more wine with lunch.
  • Requires the following:
    • Controlled Nepotism “Controlled Nepotism”

The following will bypass the focus:
  • Has completed national focus The Zarcid Scare.png “The Zarcid Scare”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_fascism_drift to -0.03
  • Set temporary variable temp_neutrality_drift to 0.03
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Set temporary variable temp_weekly_stability to -0.001
  • Set temporary variable temp_political_advisor_cost_factor to 0.1
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “A Bit Of Modesty”
Implement Welfare Brackets icon
Implement Welfare Brackets
Helping the needy is a noble cause - no zebra would deny that – but who exactly is needy? There are a lot of creatures out there looking to abuse the system for a free handout. Tying welfare benefits to household income will ensure only those who truly need help receive it.
  • Requires the following:
    • Federal Jurisprudence “Federal Jurisprudence”
  • Custom trigger tooltip:
    • Tooltip: At least 5 focuses in the Economy Focus Branch have been Completed
    • Value of variable TRO_CTH_economy_focuses_done is greater than or equals 5

The following will bypass the focus:
  • Has completed national focus Goal generic hospitals.png “Universal Welfare Rates”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_conscription_factor to 0.05
  • Set temporary variable temp_consumer_goods to -0.025
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Scripted Effect: decrease_poverty=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “A Pain In The Leg”
Incentivise Private Security Companies icon
Incentivise Private Security Companies
We cannot be everywhere all the time, and constantly funding a nationwide police force will cost far too much. What about when there isn't any crime? Just a waste of money. Setting up a network of bounty hunters will catch criminals when needed and will be much more efficient.
  • Requires the following:
    • Implement The Tricameral Senate “Implement The Tricameral Senate”
  • Requires the following:
    • The General Bureaucrat Competency Exam “The General Bureaucrat Competency Exam”
  • Custom trigger tooltip:
    • Tooltip: At least 7 focuses in the Army Focus Branch have been Completed
    • Value of variable TRO_CTH_army_focuses_done is greater than or equals 7

The following will bypass the focus:
  • Has completed national focus Goal secret agents.png “Organise The Federal Police”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_resistance_growth to -0.05
  • Set temporary variable temp_required_garrison_factor to -0.1
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Gain 5% Stability Stability
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The Lobbyist "Tax" icon
The Lobbyist "Tax"
Lobbyists only want to make the Republic, a better place but advising is a privilege and should come at a cost and there are many things they can help cover: stamp duty, window tax, swamp insurance, hen food, dog biscuits, cow ointment – the expenses are endless.
  • Requires the following:
    • The General Bureaucrat Competency Exam “The General Bureaucrat Competency Exam”

The following will bypass the focus:
  • Has completed national focus Generic investigate corruption.png “Lobbyist Background Checks”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_ic to 0.025
  • Set temporary variable temp_consumer_goods_2 to -0.025
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Under The Table”
The Chamber Of The Qualified icon
The Chamber Of The Qualified
Politicians are not scientists; they cannot be expected to keep up to date on the latest technological developments and adjust policy accordingly. An advisory committee formed from the Young Scientists shall fill the gaps in our knowledge with their expertise.
  • Requires the following:
    • Lobbyist Background Checks “Lobbyist Background Checks”

The following will bypass the focus:
  • Has completed national focus Goal top hat.png “The Chamber Of Corporations”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_political_advisor_cost_factor to -0.075
  • Set temporary variable temp_party_popularity_stability_factor to 0.05
  • Set temporary variable temp_research_speed_2 to 0.025
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “A Bit Of Quality”
The Labour Standards Act icon
The Labour Standards Act
Workers have long been at the mercy of their employers, but it's a two-way street; the managers need the workers just as much, if not more. We won't allow socialism to creep in — no, no — but a mutually beneficial balance of power suits everyone. Give the workers a say in the business, and the managers can rely on them to turn up in the morning.
  • Requires the following:
    • Lobbyist Background Checks “Lobbyist Background Checks”
  • Requires the following:
    • Organise The Federal Police “Organise The Federal Police”
  • Custom trigger tooltip:
    • Tooltip: At least 7 focuses in the Economy Focus Branch have been Completed
    • Value of variable TRO_CTH_economy_focuses_done is greater than or equals 7

The following will bypass the focus:
  • Has completed national focus OTT Land Reform.png “Minimal Wage Regionalisation”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_weekly_stability to 0.002
  • Set temporary variable temp_weekly_war_support to 0.001
  • Set temporary variable temp_consumer_goods to 0.025
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Set temporary variable temp_eff_gain to 0.025
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Scripted Effect: decrease_poverty=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The Colthaginian Civic Religion icon
The Colthaginian Civic Religion
There are certain symbols and promises that have been given to the Republic by the gods, such as freedom in the constitution and our continued prosperity. When we turned away from them, we lost everything, but now we have a new chance and we should embrace it. The Republic makes no sense without a deeply held faith in the gods - and we don't care what it is.
  • Requires the following:
    • Maintain Bicameralism “Maintain Bicameralism”
  • Requires the following:
    • Universal Welfare Rates “Universal Welfare Rates”

The following will bypass the focus:
  • Has completed national focus Goal bookstack.png “Full-blown Educational Secularisation”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_weekly_stability to 0.001
  • Set temporary variable temp_weekly_war_support to 0.001
  • Set temporary variable temp_research_speed to -0.025
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Set temporary variable temp_stability_factor to 0.05
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “The Cult Of State”
  • Set temporary variable temp_idx to 1
  • Set temporary variable temp_p_change to 2.5
  • Set temporary variable temp_r_change to 3.5
  • Scripted Effect: TRO_drugs_friendly_variables_change=yes
  • Set temporary variable temp_i_change to 2.5
  • Set temporary variable temp_a_change to -3
  • Set temporary variable temp_c_change to 3
  • Scripted Effect: TRO_drugs_enemy_variables_change=yes
Technocratic Guidance icon
Technocratic Guidance
One cannot make an informed decision without all the facts. "Winging it" provides exactly the uncertainty that led to the last civil war. We need a broad spectrum of intelligent minds from all walks of life to drive forward our development.
  • Requires the following:
    • Unitarian Jurisprudence “Unitarian Jurisprudence”
  • Requires the following:
    • The Zarcid Scare “The Zarcid Scare”

The following will bypass the focus:
  • Has completed national focus Goal ideology social conservative.png “Maintain Academic Elitism”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_research_speed to 0.05
  • Set temporary variable temp_pp_factor to 0.05
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Scripted Effect: decrease_illiteracy=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The Federal Land Reform Act icon
The Federal Land Reform Act
The laws regarding the distribution and usage of lands are outdated and corrupt, granting far too much power to landlords while leaving tenants and workers with little rights. We're not even certain who owns what parts of the country. It's time to overhaul the whole rotten system.
  • Requires the following:
    • Crack Down Upon "Hereditary" Positions “Crack Down Upon "Hereditary" Positions”
  • Custom trigger tooltip:
    • Tooltip: At least 7 focuses in the Economy Focus Branch have been Completed
    • Value of variable TRO_CTH_economy_focuses_done is greater than or equals 7

The following will bypass the focus:
  • Has completed national focus Goal generic castle.png “The Patrician Agricultural Parcelization Act”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_weekly_stability to 0.001
  • Set temporary variable temp_consumer_goods to -0.0025
  • Set temporary variable temp_conscription_factor to 0.05
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • If:
    • Limited to:
      • Has the National Spirit Idea severe famine.png “Devastating Famine”
    • Replace the National Spirit Idea severe famine.png “Devastating Famine” with the National Spirit Idea severe famine.png “Major Famine”
Major Famine icon
Major Famine
  • Consumer Goods Factories factor: 20%
  • Efficiency cap texticon.png Production Efficiency Cap: −20%
  • Factory Output: −20%
  • Dockyard Output: −20%
  • Resources to Market: −20%
  • Recruitable Population Factor: −20%
  • Monthly Population: −20%
  • Else, if:
    • Limited to:
      • Has the National Spirit Idea severe famine.png “Major Famine”
    • Replace the National Spirit Idea severe famine.png “Major Famine” with the National Spirit Idea severe famine.png “Minor Famine”
Minor Famine icon
Minor Famine
  • Consumer Goods Factories factor: 10%
  • Efficiency cap texticon.png Production Efficiency Cap: −10%
  • Factory Output: −10%
  • Dockyard Output: −10%
  • Resources to Market: −10%
  • Recruitable Population Factor: −10%
  • Monthly Population: −10%
  • Else:
    • Remove the National Spirit Idea severe famine.png “Minor Famine”
  • [SCOPE]Every owned state:
    • Limited to:
      • Is a core state of our country
      • Is owned and controlled by our country
    • Gain Ponypower 15 000 Ponypower
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “A Mile And An Acre”
End The War On Drugs icon
End The War On Drugs
Turns out the drugs won.
  • Requires the following:
    • Opium Growing Licenses “Opium Growing Licenses”
  • Requires the following:
    • State Controlled Opium Manufacturing “State Controlled Opium Manufacturing”
  • Custom trigger tooltip:
    • Tooltip: This focus will be automatically completed when all of the cartels have either been subjugated or eliminated


    • No Never
  • Custom effect tooltip: We's done here.
The Patrician Agricultural Parcelization Act icon
The Patrician Agricultural Parcelization Act
The Patricians have over time acquired far too much land and with it, too much power and influence. We're not even sure exactly how much land that is, but it must be lots, so we'll force them to parcel up their territories into small holdings then give them back to the state, which can then pass it to those who'll use it best.
  • Requires the following:
    • Controlled Nepotism “Controlled Nepotism”
  • Custom trigger tooltip:
    • Tooltip: At least 7 focuses in the Economy Focus Branch have been Completed
    • Value of variable TRO_CTH_economy_focuses_done is greater than or equals 7

The following will bypass the focus:
  • Has completed national focus Goal SZC improvised farming machinery.png “The Federal Land Reform Act”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_weekly_stability to 0.001
  • Set temporary variable temp_consumer_goods to -0.0025
  • Set temporary variable temp_conscription_factor to 0.05
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • If:
    • Limited to:
      • Has the National Spirit Idea severe famine.png “Devastating Famine”
    • Replace the National Spirit Idea severe famine.png “Devastating Famine” with the National Spirit Idea severe famine.png “Major Famine”
Major Famine icon
Major Famine
  • Consumer Goods Factories factor: 20%
  • Efficiency cap texticon.png Production Efficiency Cap: −20%
  • Factory Output: −20%
  • Dockyard Output: −20%
  • Resources to Market: −20%
  • Recruitable Population Factor: −20%
  • Monthly Population: −20%
  • Else, if:
    • Limited to:
      • Has the National Spirit Idea severe famine.png “Major Famine”
    • Replace the National Spirit Idea severe famine.png “Major Famine” with the National Spirit Idea severe famine.png “Minor Famine”
Minor Famine icon
Minor Famine
  • Consumer Goods Factories factor: 10%
  • Efficiency cap texticon.png Production Efficiency Cap: −10%
  • Factory Output: −10%
  • Dockyard Output: −10%
  • Resources to Market: −10%
  • Recruitable Population Factor: −10%
  • Monthly Population: −10%
  • Else:
    • Remove the National Spirit Idea severe famine.png “Minor Famine”
  • [SCOPE]Every owned state:
    • Limited to:
      • Is a core state of our country
      • Is owned and controlled by our country
    • Add 1 Building slot building slot
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Family Matters”
Maintain Academic Elitism icon
Maintain Academic Elitism
Only the best of the best can be entrusted with the care of the Republic. Approved scholars and enlightened professors will handle the education of the nation, ensuring the stability we need for the future of our colts and fillies.
  • Requires the following:
    • Federal Jurisprudence “Federal Jurisprudence”
  • Requires the following:
    • Curtail Patrician Opulence “Curtail Patrician Opulence”

The following will bypass the focus:
  • Has completed national focus Goal generic lightbulb.png “Technocratic Guidance”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_research_speed to 0.05
  • Set temporary variable temp_weekly_stability to 0.001
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Scripted Effect: decrease_illiteracy=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Full-blown Educational Secularisation icon
Full-blown Educational Secularisation
The universities are full of professors spouting nonsense, filling the heads of our youth with lies and unrest. These dissidents will be removed from their posts immediately for... religious reasons... Yeah, that'll do. The state must be secular and these teachers are secretly priests.
  • Requires the following:
    • Implement Welfare Brackets “Implement Welfare Brackets”
  • Requires the following:
    • Implement The Tricameral Senate “Implement The Tricameral Senate”

The following will bypass the focus:
  • Has completed national focus KTG Bookstack.png “The Colthaginian Civic Religion”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_weekly_stability to 0.001
  • Set temporary variable temp_weekly_war_support to 0.001
  • Set temporary variable temp_research_speed to 0.025
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Set temporary variable temp_stability_factor to -0.05
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “A Private Matter”
  • Set temporary variable temp_idx to 1
  • Set temporary variable temp_p_change to -2.5
  • Set temporary variable temp_r_change to -3
  • Scripted Effect: TRO_drugs_friendly_variables_change=yes
  • Set temporary variable temp_i_change to -2.5
  • Set temporary variable temp_a_change to 4
  • Set temporary variable temp_c_change to -3
  • Scripted Effect: TRO_drugs_enemy_variables_change=yes
Minimal Wage Regionalisation icon
Minimal Wage Regionalisation
Different parts of the country produce different things like cotton, steel, oil, etc. These items are of differing value, so the labour that goes into producing them is of differing value. Logically we should only be paying what the labour is worth and tie the minimum wage of the workers to the region's economic value.
  • Requires the following:
    • Incentivise Private Security Companies “Incentivise Private Security Companies”
  • Requires the following:
    • The Lobbyist "Tax" “The Lobbyist "Tax"”
  • Custom trigger tooltip:
    • Tooltip: At least 7 focuses in the Economy Focus Branch have been Completed
    • Value of variable TRO_CTH_economy_focuses_done is greater than or equals 7

The following will bypass the focus:
  • Has completed national focus Goal industrial pony.png “The Labour Standards Act”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_weekly_stability to -0.002
  • Set temporary variable temp_weekly_war_support to 0.001
  • Set temporary variable temp_consumer_goods to -0.025
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Set temporary variable temp_ic to 0.025
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Scripted Effect: decrease_poverty=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The Chamber Of Corporations icon
The Chamber Of Corporations
The economy drives the Republic forward and makes everything that we do as a nation possible. Set up an advisory committee for the biggest business holders, and with their help, we'll push ourselves to ever greater heights.
  • Requires the following:
    • The Lobbyist "Tax" “The Lobbyist "Tax"”

The following will bypass the focus:
  • Has completed national focus Goal generic liberty statue.png “The Chamber Of The Qualified”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_political_advisor_cost_factor to -0.075
  • Set temporary variable temp_party_popularity_stability_factor to 0.05
  • Set temporary variable temp_ic to 0.025
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “A Den Of Jackals”
Syncretist Economics icon
Syncretist Economics
Money can either be made safe or made to work, not both. The financial security and safety of our citizens come before profit. A sovereign wealth fund will ensure every zebra's future.
  • Requires the following:
    • The Chamber Of The Qualified “The Chamber Of The Qualified”
  • Requires the following:
    • The Labour Standards Act “The Labour Standards Act”
  • Custom trigger tooltip:
    • Tooltip: At least 9 focuses in the Economy Focus Branch have been Completed
    • Value of variable TRO_CTH_economy_focuses_done is greater than or equals 9

The following will bypass the focus:
  • Has completed national focus Goal factory complex.png “Trickle-Down Economics”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_conscription_factor to 0.05
  • Set temporary variable temp_consumer_goods to -0.025
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Set temporary variable temp_eff_gain to 0.05
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Scripted Effect: one_random_arms_factory=yes
  • Scripted Effect: one_random_arms_factory=yes
  • Scripted Effect: one_random_arms_factory=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Voter Competency Tests icon
Voter Competency Tests
There are some creatures who are – let's be honest – too thick to be allowed to vote. If they can't understand the issues at hoof, they shouldn't get a say in them. It'll protect them from being swayed by charisma rather than facts.
  • Requires the following:
    • Organise The Federal Police “Organise The Federal Police”
  • Requires the following:
    • The Labour Standards Act “The Labour Standards Act”

The following will bypass the focus:
  • Has completed national focus Goal new treaty.png “The Poll Tax”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_pp_factor to 0.05
  • Set temporary variable temp_party_popularity_stability_factor to 0.05
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Gain 5% Stability Stability
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Vote On Merit”
The Pan-Zebrican Academic Convocation icon
The Pan-Zebrican Academic Convocation
Zebrica is vast; its knowledge, expertise and skills are just as vast, and should not be constrained by national borders. By setting up a Pan-Zebrica convocation, we will bring these great minds together and ensure that, no matter what war strikes who, science will have a haven and a refuge.
  • Requires the following:
    • The Colthaginian Civic Religion “The Colthaginian Civic Religion”
  • Requires the following:
    • Technocratic Guidance “Technocratic Guidance”

The following will bypass the focus:
  • Has completed national focus Goal PAN Create the Universidad de Panama.png “The Autonomous University Of Zonicia”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_research_speed to 0.05
  • Set temporary variable temp_pp_factor to 0.05
  • Set temporary variable temp_political_advisor_cost_factor to -0.1
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Gain 1 research slot
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “The Magic Of University”
AMO Boosted Agriculture icon
AMO Boosted Agriculture
There is only so far we can push our crop yields before they peak. It's time to push the limits on the science of Alchemy and see what types of giant plants we can grow. Imagine it, a giant mango; the bats would pay through the snout for that.
  • Requires the following:
    • Technocratic Guidance “Technocratic Guidance”
  • Requires the following:
    • The Federal Land Reform Act “The Federal Land Reform Act”
  • Custom trigger tooltip:
    • Tooltip: At least 9 focuses in the Economy Focus Branch have been Completed
    • Value of variable TRO_CTH_economy_focuses_done is greater than or equals 9

The following will bypass the focus:
  • Has completed national focus Goal agricultural aid.png “Maintain The Plantation Economy”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_conscription_factor to 0.05
  • Set temporary variable temp_consumer_goods to 0.025
  • Set temporary variable temp_local_resources to 0.1
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • [SCOPE]Every owned state:
    • Limited to:
      • Is a core state of our country
      • Is owned and controlled by our country
    • Add 1 Building slot building slot
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The Cartels Tamed icon
The Cartels Tamed
They are criminals; there's no way around it. Murderers, smugglers, drug dealers, gun runners and tax dodgers — every single one of them. They will come to heel, or we'll drive them into the sea with all the force we can muster.
  • Requires the following:
    • End The War On Drugs “End The War On Drugs”
  • Custom trigger tooltip:
    • Tooltip: More cartels have been eliminated then they have been subjugated (>=3)
    • At least 3 triggers must be true:
      • All of the following must be true:
        • is_in_array
          • array = TRO_cartels_finished
          • value = 0
        • Value of variable TRO_cartel_action_option^0 is equals 2
      • All of the following must be true:
        • is_in_array
          • array = TRO_cartels_finished
          • value = 1
        • Value of variable TRO_cartel_action_option^1 is equals 2
      • All of the following must be true:
        • is_in_array
          • array = TRO_cartels_finished
          • value = 2
        • Value of variable TRO_cartel_action_option^2 is equals 2
      • All of the following must be true:
        • is_in_array
          • array = TRO_cartels_finished
          • value = 3
        • Value of variable TRO_cartel_action_option^3 is equals 2
      • All of the following must be true:
        • is_in_array
          • array = TRO_cartels_finished
          • value = 4
        • Value of variable TRO_cartel_action_option^4 is equals 2

The following will bypass the focus:
  • Has completed national focus A Necessary Evil.png “A Necessary Evil”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
A Necessary Evil icon
A Necessary Evil
What is a crime? We define it by a code of laws, but what of the moral dimension? If a poor mare steals a loaf of bread, we overlook the crime. The cartels may break a few laws here and there, but the resources and money they bring into the economy help make every creature's lives better.
  • Requires the following:
    • End The War On Drugs “End The War On Drugs”
  • Custom trigger tooltip:
    • Tooltip: More cartels have been subjugated then they have been eliminated (>=3)
    • At least 3 triggers must be true:
      • All of the following must be true:
        • is_in_array
          • array = TRO_cartels_finished
          • value = 0
        • Value of variable TRO_cartel_action_option^0 is equals 1
      • All of the following must be true:
        • is_in_array
          • array = TRO_cartels_finished
          • value = 1
        • Value of variable TRO_cartel_action_option^1 is equals 1
      • All of the following must be true:
        • is_in_array
          • array = TRO_cartels_finished
          • value = 2
        • Value of variable TRO_cartel_action_option^2 is equals 1
      • All of the following must be true:
        • is_in_array
          • array = TRO_cartels_finished
          • value = 3
        • Value of variable TRO_cartel_action_option^3 is equals 1
      • All of the following must be true:
        • is_in_array
          • array = TRO_cartels_finished
          • value = 4
        • Value of variable TRO_cartel_action_option^4 is equals 1

The following will bypass the focus:
  • Has completed national focus The Cartels Tamed.png “The Cartels Tamed”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Maintain The Plantation Economy icon
Maintain The Plantation Economy
The Plantation System works. Sure, the patricians might be lazy, but they put good managers in charge of the land. Sure, the workers are overworked but they're paid – we think – and the cotton they grow drives a thriving export business. Hard work and good management are all we need here.
  • Requires the following:
    • The Patrician Agricultural Parcelization Act “The Patrician Agricultural Parcelization Act”
  • Requires the following:
    • Maintain Academic Elitism “Maintain Academic Elitism”
  • Custom trigger tooltip:
    • Tooltip: At least 9 focuses in the Economy Focus Branch have been Completed
    • Value of variable TRO_CTH_economy_focuses_done is greater than or equals 9

The following will bypass the focus:
  • Has completed national focus Generic mechanisation.png “AMO Boosted Agriculture”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_conscription_factor to 0.1
  • Set temporary variable temp_consumer_goods to -0.05
  • Set temporary variable temp_pp_factor to -0.075
  • Set temporary variable temp_weekly_stability to -0.002
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • [SCOPE]Every owned state:
    • Limited to:
      • Is a core state of our country
      • Is owned and controlled by our country
    • Add 1 Building slot building slot
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The Autonomous University Of Zonicia icon
The Autonomous University Of Zonicia
The finest minds in the world can be found in the Republic, so why would we bother looking any further afield? All our efforts shall be focused on providing the best academic facilities to our citizens, not catering to foreigners who might end up using our research against us.
  • Requires the following:
    • Maintain Academic Elitism “Maintain Academic Elitism”
  • Requires the following:
    • Full-blown Educational Secularisation “Full-blown Educational Secularisation”

The following will bypass the focus:
  • Has completed national focus Goal education.png “The Pan-Zebrican Academic Convocation”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_research_speed to 0.1
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Gain 1 research slot
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “The Magic Of University”
The Poll Tax icon
The Poll Tax
The local regional councils require funds to maintain roads, water pipes and the electrical grid. A fixed tax - charging all of the residents in the area the same amount - is a fair way to drum up the money needed.
  • Requires the following:
    • Incentivise Private Security Companies “Incentivise Private Security Companies”
  • Requires the following:
    • Minimal Wage Regionalisation “Minimal Wage Regionalisation”

The following will bypass the focus:
  • Has completed national focus COS Ferrer Coup.png “Voter Competency Tests”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_pp_factor to 0.05
  • Set temporary variable temp_party_popularity_stability_factor to 0.05
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Gain Political Power 50 Political Power
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Money Makes The World Go Round”
Trickle-Down Economics icon
Trickle-Down Economics
When those at the top get richer, everyone down the line benefits as the money flows downwards through the economy. Of course, the system works. Shut up.
  • Requires the following:
    • Minimal Wage Regionalisation “Minimal Wage Regionalisation”
  • Requires the following:
    • The Chamber Of Corporations “The Chamber Of Corporations”
  • Custom trigger tooltip:
    • Tooltip: At least 9 focuses in the Economy Focus Branch have been Completed
    • Value of variable TRO_CTH_economy_focuses_done is greater than or equals 9

The following will bypass the focus:
  • Has completed national focus Trickle Down Economics.png “Syncretist Economics”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_conscription_factor to 0.05
  • Set temporary variable temp_consumer_goods to -0.025
  • Scripted Effect: TRO_CTH_modify_social_policy_modifier=yes
  • Set temporary variable temp_ic to 0.05
  • Scripted Effect: TRO_CTH_modify_politics_modifier=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The Curtain Call icon
The Curtain Call
The Republic has been reshaped and rebuilt – for better or worse – by Benoam. Who knows what the future holds? Whatever the answer may be, we're sure to get through it as long as we hold to our principles... whatever they may be on that particular day.
  • Requires the following:
    • Syncretist Economics “Syncretist Economics”
  • Requires the following:
    • Voter Competency Tests “Voter Competency Tests”
  • Requires the following:
    • The Pan-Zebrican Academic Convocation “The Pan-Zebrican Academic Convocation”
  • Requires the following:
    • AMO Boosted Agriculture “AMO Boosted Agriculture”
  • Requires the following:
    • The Cartels Tamed “The Cartels Tamed”
  • Requires the following:
    • A Necessary Evil “A Necessary Evil”
  • Requires the following:
    • Maintain The Plantation Economy “Maintain The Plantation Economy”
  • Requires the following:
    • The Autonomous University Of Zonicia “The Autonomous University Of Zonicia”
  • Requires the following:
    • The Poll Tax “The Poll Tax”
  • Requires the following:
    • Trickle-Down Economics “Trickle-Down Economics”
  • Custom trigger tooltip:
    • Tooltip: Every other focus branch has been completed


    • Has completed national focus TRO The Always Loyal Army Of The Republic.png “The Always Loyal Army Of The Republic”
    • Has completed national focus DOM The Phoenix.png “The Economic Miracle”
    • Has completed national focus Tradegoods.png “Business Is Booming!”
    • Has completed national focus Generic air heavy fighter2 new.png “Air To Land Coordination Tactics”
    • Has completed national focus TRO The Republican Bomber Fleet.png “The Republican Bomber Fleet”
    • Has completed national focus TRO The Feathered Serpents.png “The Feathered Serpents”
    • Has completed national focus Goal oil derrick.png “Utilise The Natural Gas Deposits”
    • Has completed national focus TRO Experimental Fracking Methods.png “Experimental Fracking Methods”
    • Has completed national focus TRO The Sophoovene Technical Institute.png “The Sophoovene Technical Institute”
  • Custom effect tooltip: For better or for worse Sufrit Gerza has rebuilt Colthage from the ground up...
  • Hidden effect:
    • If:
      • Limited to:
        • Value of variable TRO_CTH_corruption is greater than or equals 0
        • Value of variable TRO_CTH_corruption is less than 40
      • Trigger country event “The New Republic”
    • If:
      • Limited to:
        • Value of variable TRO_CTH_corruption is greater than or equals 40
        • Value of variable TRO_CTH_corruption is less than 60
      • Trigger country event “One Sufrit Above All”
    • If:
      • Limited to:
        • Value of variable TRO_CTH_corruption is greater than or equals 60
      • Trigger country event “The Pauper's Crown”
Secretary Of Defence Jebzel Zoblos icon
Secretary Of Defence Jebzel Zoblos
Of all the officers and soldiers who fought for our freedom Jebzel is the example to be followed. Knowing determination in combat, restraint in peace, and how to put the lives of our citizens before profit, the task of organising a formal state army shall be put in her honourable hooves.
  • Has completed national focus NFA end parliamentarism.png “The Elephant In The Room”
  • Trigger country event “Secretary Of Defence Jebzel Zoblos”
The Mercenary Naturalisation Act icon
The Mercenary Naturalisation Act
Our liberators came from all corners of the world to fight for the Republic. Motivated by honour, glory, idealism or profit, it matters not, what matters is that many lost their lives here and more found a future within these lands. Offering citizenship to all who fought would be a fitting tribute to their sacrifice and provide a boost to the fledging army.
  • Requires the following:
    • Secretary Of Defence Jebzel Zoblos “Secretary Of Defence Jebzel Zoblos”

The following will bypass the focus:
  • Has completed national focus Generic martial law.png “The Military Contractor Compensation Act”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_conscription_factor to 0.05
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gets the National Spirit Idea gre schachtplan2.png “Mercenary Integration” for 90 days
Mercenary Integration icon
Mercenary Integration
  • Weekly Ponypower: +2 500
  • Army Experience Gain: +0.5
  • Division Recovery Rate: −10%
  • Planning Speed: −15%
  • Division Organization: −10%
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “A Home Away From Home”
Tighten The Chain Of Command icon
Tighten The Chain Of Command
During the war, there was very little structure to the army, officers were let off the leash to achieve their goals in whatever way they saw fit. To avoid confusion and rebuild discipline we will need to review the chain of command and remove any dead ends. Gone are the days when a zebra could promote themselves to any old rank.
  • Requires the following:
    • Secretary Of Defence Jebzel Zoblos “Secretary Of Defence Jebzel Zoblos”

The following will bypass the focus:
  • Has completed national focus Goal generic position armies.png “Fullscale Defensive Regionalism”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_planning to 0.1
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gain 2 uses of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Professionals Have Standards”
Establish The Republican Air Force icon
Establish The Republican Air Force
The future of war lies in with the air force. Just one squadron of CAS can wipe out divisions of armour, a dozen bombers can make the sky fall on our enemies and clear the way for an infantry push. To ensure our full military capability we shall embrace the sky like a second home.
  • Requires the following:
    • Secretary Of Defence Jebzel Zoblos “Secretary Of Defence Jebzel Zoblos”
  • [Scope]Colthage (875):
    • Is owned and controlled by our country
  • [Scope]Alaudid Range (699):
    • Is owned and controlled by our country
  • [Scope]Trotkat (706):
    • Is owned and controlled by our country
  • Gain 2 uses of +50% (Air doctrine bonus) doctrine cost reduction for:
    • Air Doctrine
  • Gain Air experience 50 Air Experience
  • [Scope]Colthage (875):
    • Add 1 Building slot building slot
    • Add 2 Air base Air Base
  • [Scope]Alaudid Range (699):
    • Add 1 Building slot building slot
    • Add 2 Air base Air Base
  • [Scope]Trotkat (706):
    • Add 1 Building slot building slot
    • Add 2 Air base Air Base
  • Hidden effect:
    • Increase variable TRO_CTH_army_focuses_done by 1
Fullscale Defensive Regionalism icon
Fullscale Defensive Regionalism
The army should be broken down to regional branches for the defence of the Republic and a level of autonomy granted. These troops know the landscape of their homes like the back of their hoof and provide expertise which would be lacking in a more general defence structure.
  • Requires the following:
    • Secretary Of Defence Jebzel Zoblos “Secretary Of Defence Jebzel Zoblos”

The following will bypass the focus:
  • Has completed national focus Zebra school.png “Tighten The Chain Of Command”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_mob to 0.1
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gain 2 uses of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “A Night At The Pub”
The Military Contractor Compensation Act icon
The Military Contractor Compensation Act
A reorganisation is needed of the various military groups within the Republic. Legislation to regulate what mercenary groups can operate where will ensure they understand their tasks and are properly paid for their services. No more looting wherever they want, they work for a wage now.
  • Requires the following:
    • Secretary Of Defence Jebzel Zoblos “Secretary Of Defence Jebzel Zoblos”

The following will bypass the focus:
  • Has completed national focus Goal generic ponykind.png “The Mercenary Naturalisation Act”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_conscription to 0.005
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gets the National Spirit Idea gre schachtplan2.png “Mercenary Integration” for 90 days
Mercenary Integration icon
Mercenary Integration
  • Weekly Ponypower: +2 500
  • Army Experience Gain: +0.5
  • Division Recovery Rate: −10%
  • Planning Speed: −15%
  • Division Organization: −10%
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “A Decent Paycheck”
The AHC Fireteam Theorem icon
The AHC Fireteam Theorem
Fools and idiots dream of being the hero behind the lines, Daring Do style. That mindset has no place in war and will get a lot of good soldiers killed. Attack, hold, consolidate, attack, hold consolidate, a simple strategy well executed will carry the day.
  • Requires the following:
    • The Mercenary Naturalisation Act “The Mercenary Naturalisation Act”
  • Requires the following:
    • Tighten The Chain Of Command “Tighten The Chain Of Command”
  • None of:
    • Has the National Spirit Idea gre schachtplan2.png “Mercenary Integration”

The following will bypass the focus:
  • Has completed national focus Goal generic pony pegasus.png “Military Nimbusianism”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_army_org_regain to 0.05
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gain +100% research bonus (Infantry Research Bonus) (2 uses) towards:
    • Support technology
  • 750 units of Support Equipment is added to the national Stockpile
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Industrial Scale Warfare icon
Industrial Scale Warfare
In times of war we must use every asset at our disposal to defend our nation and its citizens. Drawing up plans for how to bring our full industrial and military weight to bear, well in advance, will save lives in the event of a conflict.
  • Requires the following:
    • The Mercenary Naturalisation Act “The Mercenary Naturalisation Act”
  • Requires the following:
    • Tighten The Chain Of Command “Tighten The Chain Of Command”
  • None of:
    • Has the National Spirit Idea gre schachtplan2.png “Mercenary Integration”

The following will bypass the focus:
  • Has completed national focus Goal generic more territorial claims.png “Strike Force Operations”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_training_time_factor to -0.1
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gain +100% research bonus (Artillery Research Bonus) (2 uses) towards:
    • Support Artillery
  • 750 units of Towed Artillery is added to the national Stockpile
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Air To Land Coordination Tactics icon
Air To Land Coordination Tactics
Full co-operation between the army and the air force will improve the efficiency of both, turning any conflict quickly in our favour. A joint operations branch to share information between the two is being set up to provide support quickly and accurately, wherever it's needed.
  • Requires the following:
    • Establish The Republican Air Force “Establish The Republican Air Force”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +300% research bonus (bomber_effort) (1 use) towards:
      • Close Air Support models
    • If:
      • Limited to:
        • Has Advanced Small Airframe technology researched
        • Has Turboprop Engines technology researched
      • Create a Advanced Close Air Support Airframe variant called “Advanced CAS”
      • 80 units of Flag of Trotkat Trotkat Advanced Close Air Support Airframe(Advanced CAS) is added to the national Stockpile
    • Else, if:
      • Limited to:
        • Has Improved Small Airframe technology researched
        • Has Water-Injected Aircraft Engines technology researched
      • Create a Improved Close Air Support Airframe variant called “Improved CAS”
      • 80 units of Flag of Trotkat Trotkat Improved Close Air Support Airframe(Improved CAS) is added to the national Stockpile
      • Else:
        • Create a Basic Close Air Support Airframe variant called “Basic CAS”
        • 80 units of Flag of Trotkat Trotkat Basic Close Air Support Airframe(Basic CAS) is added to the national Stockpile
    • Else:
      • If:
        • Limited to:
          • Has CAS I technology researched
        • Gain +300% research bonus (bomber_effort) (1 use) towards:
          • Close Air Support models
        • Else:
          • Add technology: CAS I
      • 80 units of Close Air Support Airframe is added to the national Stockpile
  • Hidden effect:
    • Increase variable TRO_CTH_army_focuses_done by 1
The Republican Bomber Fleet icon
The Republican Bomber Fleet
There are stories that, in days of old, armies would blot out the sun with storms of arrows. Times may have moved on, but the principle of irresistible force remains. We shall fill the sky with bombers and lay waste to any who would threaten us.
  • Requires the following:
    • Establish The Republican Air Force “Establish The Republican Air Force”
  • Gain +300% research bonus (Bomber models bonus) (1 use) towards:
    • Tactical Bomber models
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • If:
      • Limited to:
        • Has Advanced Medium Airframe technology researched
        • Has Turboprop Engines technology researched
      • Create a Advanced Medium Airframe variant called “Advanced Bomber”
      • 80 units of Flag of Trotkat Trotkat Advanced Medium Airframe(Advanced Bomber) is added to the national Stockpile
    • Else, if:
      • Limited to:
        • Has Improved Medium Airframe technology researched
        • Has Water-Injected Aircraft Engines technology researched
      • Create a Improved Medium Airframe variant called “Improved Bomber”
      • 80 units of Flag of Trotkat Trotkat Improved Medium Airframe(Improved Bomber) is added to the national Stockpile
    • Else, if:
      • Limited to:
        • Has Basic Medium Airframe technology researched
      • Create a Basic Medium Airframe variant called “Basic Bomber”
      • 80 units of Flag of Trotkat Trotkat Basic Medium Airframe(Basic Bomber) is added to the national Stockpile
      • Else:
        • Create a Early Medium Airframe variant called “Early Bomber”
        • 80 units of Flag of Trotkat Trotkat Early Medium Airframe(Early Bomber) is added to the national Stockpile
    • Else:
      • 80 units of Medium Airframe is added to the national Stockpile
  • Hidden effect:
    • Increase variable TRO_CTH_army_focuses_done by 1
Strike Force Operations icon
Strike Force Operations
The future of warfare lies in small precise units, carrying out surgical strikes against the enemy, crippling them before they get a chance to retaliate. Organising these units and providing the military contractors with the resources they need to complete such dangerous tasks should be our top priority.
  • Requires the following:
    • Fullscale Defensive Regionalism “Fullscale Defensive Regionalism”
  • Requires the following:
    • The Military Contractor Compensation Act “The Military Contractor Compensation Act”
  • None of:
    • Has the National Spirit Idea gre schachtplan2.png “Mercenary Integration”

The following will bypass the focus:
  • Has completed national focus Goal generic ordnance.png “Industrial Scale Warfare”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_sf_attack to 0.1
  • Set temporary variable temp_conscription to 0.005
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 1 use of +75% (Special Forces bonus) doctrine cost reduction for:
      • Special Forces Doctrine
    • Gain +75% research bonus (Special Forces bonus) (1 use) towards:
      • Special Forces Technology
  • Else:
    • Gain +100% research bonus (Special Forces bonus) (1 use) towards:
      • Special Forces Technology
  • Gain +100% research bonus (Infantry Research Bonus) (1 use) towards:
    • Support technology
  • 250 units of Support Equipment is added to the national Stockpile
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Military Nimbusianism icon
Military Nimbusianism
The training standards of our troops are lacking when compared with other, more militaristic nations and while we do not seek to emulate such hardships there is truth in the saying, brutal training makes for easy battles.
  • Requires the following:
    • Fullscale Defensive Regionalism “Fullscale Defensive Regionalism”
  • Requires the following:
    • The Military Contractor Compensation Act “The Military Contractor Compensation Act”
  • None of:
    • Has the National Spirit Idea gre schachtplan2.png “Mercenary Integration”

The following will bypass the focus:
  • Has completed national focus Generic military equipment.png “The AHC Fireteam Theorem”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_army_org_factor to 0.05
  • Set temporary variable temp_training_time_factor to 0.1
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gain Army experience 50 Army Experience
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 1 use of +80% (Special Forces bonus) doctrine cost reduction for:
      • Special Forces Doctrine
    • Gain +100% research bonus (Special Forces bonus) (1 use) towards:
      • Special Forces Technology
  • Else:
    • Gain +300% research bonus (Special Forces bonus) (1 use) towards:
      • Special Forces Technology
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Restore The Armoury System icon
Restore The Armoury System
What use is a gun with no bullet, or a tank with no fuel? By taking full account of every weapon in our army we can ensure that the needs of each soldier are met, be they driver, engineer or frontline fighter.
  • Requires the following:
    • The AHC Fireteam Theorem “The AHC Fireteam Theorem”
  • Requires the following:
    • Industrial Scale Warfare “Industrial Scale Warfare”

The following will bypass the focus:
  • Has completed national focus TRO Prioritise Troop Mechanisation.png “Prioritise Troop Mechanisation”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_army_fuel_consumption_factor to -0.1
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Scripted Effect: one_random_arms_factory=yes
  • Scripted Effect: one_random_arms_factory=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Armed And Ready”
Infantry Kit Standardisation icon
Infantry Kit Standardisation
Providing our troops with the equipment they need to react to any challenge will keep momentum on our side as we attack. No ambush, no trap, no counterattack or outflank will catch our soldiers unprepared. Come what may, they'll be ready.
  • Requires the following:
    • Tighten The Chain Of Command “Tighten The Chain Of Command”

The following will bypass the focus:
  • Has completed national focus Goal CVA rations.png “Infantry Kit Specialisation”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_industrial_capacity_factory to 0.05
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gain +100% research bonus (Infantry Weapons bonus) (2 uses) towards:
    • Infantry Weapons
  • 1 500 units of Infantry Equipment is added to the national Stockpile
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
  • Set temporary variable temp_idx to 0
  • Set temporary variable temp_p_change to -1.5
  • Set temporary variable temp_r_change to -3.5
  • Scripted Effect: TRO_drugs_friendly_variables_change=yes
  • Set temporary variable temp_i_change to -2.5
  • Set temporary variable temp_a_change to 3
  • Set temporary variable temp_c_change to -2
  • Scripted Effect: TRO_drugs_enemy_variables_change=yes
The Feathered Serpents icon
The Feathered Serpents
The snake strikes, one sharp precise attack that lays low the mightiest beast in the jungle. Such power is to be emulated and, should we give our snakes wings, they will be able to strike at any beast before they reach our lands.
  • Requires the following:
    • Establish The Republican Air Force “Establish The Republican Air Force”
  • Gain +300% research bonus (Early Fighter) (1 use) towards:
    • Fighter models
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • If:
      • Limited to:
        • Has Advanced Small Airframe technology researched
        • Has Turboprop Engines technology researched
        • Has Heavy Machine Guns technology researched
      • Create a Advanced Small Airframe variant called “Advanced Fighter”
      • 80 units of Flag of Trotkat Trotkat Advanced Small Airframe(Advanced Fighter) is added to the national Stockpile
    • Else, if:
      • Limited to:
        • Has Improved Small Airframe technology researched
        • Has Water-Injected Aircraft Engines technology researched
        • Has Heavy Machine Guns technology researched
      • Create a Improved Small Airframe variant called “Improved Fighter”
      • 80 units of Flag of Trotkat Trotkat Improved Small Airframe(Improved Fighter) is added to the national Stockpile
      • Else:
        • Create a Basic Small Airframe variant called “Basic Fighter”
        • 80 units of Flag of Trotkat Trotkat Basic Small Airframe(Basic Fighter) is added to the national Stockpile
    • Else:
      • 80 units of Small Airframe is added to the national Stockpile
  • Hidden effect:
    • Increase variable TRO_CTH_army_focuses_done by 1
Infantry Kit Specialisation icon
Infantry Kit Specialisation
To defend everything is to defend nothing. We need to give our soldiers what they need to get the job done and nothing more to avoid them becoming bogged down with unnecessary equipment.
  • Requires the following:
    • Fullscale Defensive Regionalism “Fullscale Defensive Regionalism”

The following will bypass the focus:
  • Has completed national focus TRO Infantry Kit Standarisation.png “Infantry Kit Standardisation”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_start_eff to 0.05
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gain +100% research bonus (Infantry Weapons bonus) (2 uses) towards:
    • Infantry Weapons
  • 1 500 units of Infantry Equipment is added to the national Stockpile
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
  • Set temporary variable temp_idx to 0
  • Set temporary variable temp_p_change to 1.5
  • Set temporary variable temp_r_change to 2.5
  • Scripted Effect: TRO_drugs_friendly_variables_change=yes
  • Set temporary variable temp_i_change to 1.5
  • Set temporary variable temp_a_change to -4.5
  • Set temporary variable temp_c_change to 2
  • Scripted Effect: TRO_drugs_enemy_variables_change=yes
Prioritise Troop Mechanisation icon
Prioritise Troop Mechanisation
Fast mobile troops can respond to attacks or take the initiative and drive through the gaps in enemy lines. These small, independently operating divisions will sow chaos amongst any attackers, allowing our infantry to take advantage of the enemies weakness. Good old-fashioned hit-and-run tactics on modern wheels.
  • Requires the following:
    • Strike Force Operations “Strike Force Operations”
  • Requires the following:
    • Military Nimbusianism “Military Nimbusianism”

The following will bypass the focus:
  • Has completed national focus Goal generic lau military.png “Restore The Armoury System”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_army_speed_factor to 0.05
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • If:
    • Limited to:
      • Has Mechanized I technology researched
    • Gain +300% research bonus (Mechanised Research Bonus) (1 use) towards:
      • Mechanized models
    • 500 units of Mechanized is added to the national Stockpile
  • Else:
    • Add technology: Mechanized I
    • 500 units of Mechanized is added to the national Stockpile
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Trucking To Success”
Infantry Support Tank Development icon
Infantry Support Tank Development
Armour is the next evolution of warfare but its use is still up for discussion. If we attached armoured companies to our infantry, they will be better protected as they advance, without risk of the tanks over-extending and becoming cut off.
  • Requires the following:
    • Restore The Armoury System “Restore The Armoury System”

The following will bypass the focus:
  • Has completed national focus Doctrine tank warfare.png “The Manoeuvre Warfare Theorem”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_army_defence_factor to 0.05
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gain +100% research bonus (Armor models bonus) (2 uses) towards:
    • Heavy Tank models
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The Medical Rapid Response Corps icon
The Medical Rapid Response Corps
Getting our soldiers home is amongst our top priorities. We will drill our rescue and recovery crews hard to bring back as many wounded soldiers from the front as possible. Compact folding stretchers, popup field hospitals and all the modern medical tools at our disposal shall be used to save our brave troops.
  • Requires the following:
    • Restore The Armoury System “Restore The Armoury System”
  • Requires the following:
    • Infantry Kit Standardisation “Infantry Kit Standardisation”

The following will bypass the focus:
  • Has completed national focus Generic support equipment.png “Airborne Logistical Optimisation”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_no_supply_factor to 12
  • Set temporary variable temp_supply_consumption_factor to -0.1
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gain +100% research bonus (Infantry Weapons bonus) (2 uses) towards:
    • Field Hospitals
  • 250 units of Support Equipment is added to the national Stockpile
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “The Eternal Headache”
Airborne Logistical Optimisation icon
Airborne Logistical Optimisation
We should focus on getting supplies and weapons to the front lines quickly. The new developments in transport aircraft can assist in this, taking some of the burdens of the supply truck convoys crossing the battlefields. Push back the enemy, then we can see to securing the area.
  • Requires the following:
    • Infantry Kit Specialisation “Infantry Kit Specialisation”
  • Requires the following:
    • Prioritise Troop Mechanisation “Prioritise Troop Mechanisation”

The following will bypass the focus:
  • Has completed national focus TRO The Medical Rapid Response Corps.png “The Medical Rapid Response Corps”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_out_of_supply_factor to -0.1
  • Set temporary variable temp_org_loss_when_moving to -0.1
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gain +100% research bonus (Infantry Weapons bonus) (2 uses) towards:
    • Logistics Company
  • 250 units of Support Equipment is added to the national Stockpile
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Special Delivery”
The Manoeuvre Warfare Theorem icon
The Manoeuvre Warfare Theorem
The force of an armoured charge is irresistible, cutting through the lines of troops and encircling them, breaking the back of any army before they can react. Strike first, strike hard, no mercy.
  • Requires the following:
    • Prioritise Troop Mechanisation “Prioritise Troop Mechanisation”

The following will bypass the focus:
  • Has completed national focus Goal generic army tank 2.png “Infantry Support Tank Development”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_army_attack_factor to 0.05
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gain +100% research bonus (light_tank_bonus) (2 uses) towards:
    • Light Tank models
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The Dare To Die Corps icon
The Dare To Die Corps
Then out spake brave Zanyrious, the Captain of the gate:
"To every Zebra of this world death cometh soon or late
and how can we die better than facing fearful odds,
for the ashes of our fathers and the temples of our Gods."
  • Requires the following:
    • Infantry Support Tank Development “Infantry Support Tank Development”
  • Requires the following:
    • The Medical Rapid Response Corps “The Medical Rapid Response Corps”

The following will bypass the focus:
  • Has completed national focus Goal CVA msystem.png “Mercenary Command Structure Integration”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_chargers to 0.1
  • Set temporary variable temp_conscription_factor to 0.05
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 2 uses of +50% (Special Forces bonus) doctrine cost reduction for:
      • Special Forces Doctrine
    • Gain +50% research bonus (Special Forces bonus) (2 uses) towards:
      • Special Forces Technology
  • Else:
    • Gain +100% research bonus (Special Forces bonus) (2 uses) towards:
      • Special Forces Technology
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Mercenary Command Structure Integration icon
Mercenary Command Structure Integration
The honour, strength and force of our mercenaries have been proven time and again. They fight for the Republic and die for the Republic just as any other soldier. Their might shall be added to our own with the formal unification of command, and let no Zebra doubt their dedication to our freedoms.
  • Requires the following:
    • Airborne Logistical Optimisation “Airborne Logistical Optimisation”
  • Requires the following:
    • The Manoeuvre Warfare Theorem “The Manoeuvre Warfare Theorem”

The following will bypass the focus:
  • Has completed national focus Zebra soldier.png “The Dare To Die Corps”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_special_forces_cap to 0.1
  • Set temporary variable temp_conscription to 0.005
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 2 uses of +50% (Special Forces bonus) doctrine cost reduction for:
      • Special Forces Doctrine
    • Gain +50% research bonus (Special Forces bonus) (2 uses) towards:
      • Special Forces Technology
  • Else:
    • Gain +100% research bonus (Special Forces bonus) (2 uses) towards:
      • Special Forces Technology
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The Always Loyal Army Of The Republic icon
The Always Loyal Army Of The Republic
Gone are the days of the ragged banner. The standards of our armies fly high and proud, reshaped and unfurled by Jebzel's expert hoof and careful planning. The glory of the Republic is restored and what foe could hope to snatch it from us again with armies such as these at our back.
  • Requires the following:
    • The Dare To Die Corps “The Dare To Die Corps”
  • Requires the following:
    • Mercenary Command Structure Integration “Mercenary Command Structure Integration”
  • Set temporary variable temp_army_morale_factor to 0.05
  • Scripted Effect: TRO_modify_army_of_the_republic=yes
  • Gain Army experience 50 Army Experience
  • [SCOPE]Every employed unit leader:
    • Add Logistics Skill: 1
    • Add Plannning Skill: 1
    • Add Defense Skill: 1
    • Add Attack Skill: 1
  • Hidden effect:
    • Increase variable TRO_CTH_army_focuses_done by 1
    • Trigger country event “Always Loyal”
The Zahummid Committee icon
The Zahummid Committee
Devastated does not begin to describe our economy. Successive civil wars have utterly destroyed our potential. If we are to recover from this, we'll need a body that can take whatever action is necessary to pull us back from the precipice, unbound by party and politics.
  • Has completed national focus NFA end parliamentarism.png “The Elephant In The Room”
  • Trigger country event “The Economy's A Racket”
  • Hidden effect:
    • Increase variable TRO_CTH_economy_focuses_done by 1
Selective Bailouts icon
Selective Bailouts
The very basics of a functional state are about to collapse out from under us. We cannot allow our essential services to flatter - the zebra of the Republic must have water and power. By bailing out the utilities we can stabilise industries further down the supply chain in one decisive action.
  • Requires the following:
    • The Zahummid Committee “The Zahummid Committee”

The following will bypass the focus:
  • Has completed national focus Goal bankruptcy.png “Foreclose Unprofitable Assets”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_consumer_goods to -0.025
  • Scripted Effect: TRO_modify_economic_development=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Pick And Choose”
The Agricultural Recovery Project icon
The Agricultural Recovery Project
Famine is ripping through our country like a blowtorch through butter. With so many of our agricultural workers pulled away to war, many of whom never came back, there are not enough hooves in the field. With a drastic program of training and mechanisation, we can begin to reclaim our fallowed fields.
  • Requires the following:
    • The Zahummid Committee “The Zahummid Committee”

The following will bypass the focus:
  • Has completed national focus TRO Prioritise Cash Crop Cultivation.png “Prioritise Cash Crop Cultivation”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_monthly_pop to 0.1
  • Scripted Effect: TRO_modify_economic_development=yes
  • If:
    • Limited to:
      • Has the National Spirit Idea severe famine.png “Devastating Famine”
    • Replace the National Spirit Idea severe famine.png “Devastating Famine” with the National Spirit Idea severe famine.png “Major Famine”
Major Famine icon
Major Famine
  • Consumer Goods Factories factor: 20%
  • Efficiency cap texticon.png Production Efficiency Cap: −20%
  • Factory Output: −20%
  • Dockyard Output: −20%
  • Resources to Market: −20%
  • Recruitable Population Factor: −20%
  • Monthly Population: −20%
  • Else, if:
    • Limited to:
      • Has the National Spirit Idea severe famine.png “Major Famine”
    • Replace the National Spirit Idea severe famine.png “Major Famine” with the National Spirit Idea severe famine.png “Minor Famine”
Minor Famine icon
Minor Famine
  • Consumer Goods Factories factor: 10%
  • Efficiency cap texticon.png Production Efficiency Cap: −10%
  • Factory Output: −10%
  • Dockyard Output: −10%
  • Resources to Market: −10%
  • Recruitable Population Factor: −10%
  • Monthly Population: −10%
  • Else:
    • Remove the National Spirit Idea severe famine.png “Minor Famine”
  • [SCOPE]Every owned state:
    • Limited to:
      • Is a core state of our country
      • Is owned and controlled by our country
    • Add 1 Building slot building slot
    • Gain Ponypower 20 000 Ponypower
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Consolidate The Sophoovene Oil Fields icon
Consolidate The Sophoovene Oil Fields
The need for oil during the war led to anyone with a shovel setting up independent wells. We bought what we could from whoever we could out of desperation but now that peace has returned it's time to consolidate these independent wells into more efficiently run enterprises.
  • Requires the following:
    • The Zahummid Committee “The Zahummid Committee”
  • [Scope]Sophoovene (702):
    • Is owned and controlled by our country
  • [Scope]Sophoovene (702):
    • Add 2 Building slot building slots
    • Add 2 Infrastructure Infrastructure
    • Add production of 24 Oil Oil
  • Hidden effect:
    • Increase variable TRO_CTH_economy_focuses_done by 1
Prioritise Cash Crop Cultivation icon
Prioritise Cash Crop Cultivation
An acre of wheat will feed a family, but an acre of cotton will turn enough of a profit to feed 5 families. By focusing on our exportable agriculture, we can use the profits to import food, feed our zebra and balance the budget at the same time.
  • Requires the following:
    • The Zahummid Committee “The Zahummid Committee”

The following will bypass the focus:
  • Has completed national focus TRO The Agricultural Recovery Project.png “The Agricultural Recovery Project”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_pp_factor to 0.05
  • Scripted Effect: TRO_modify_economic_development=yes
  • If:
    • Limited to:
      • Has the National Spirit Idea severe famine.png “Devastating Famine”
    • Replace the National Spirit Idea severe famine.png “Devastating Famine” with the National Spirit Idea severe famine.png “Major Famine”
Major Famine icon
Major Famine
  • Consumer Goods Factories factor: 20%
  • Efficiency cap texticon.png Production Efficiency Cap: −20%
  • Factory Output: −20%
  • Dockyard Output: −20%
  • Resources to Market: −20%
  • Recruitable Population Factor: −20%
  • Monthly Population: −20%
  • Else, if:
    • Limited to:
      • Has the National Spirit Idea severe famine.png “Major Famine”
    • Replace the National Spirit Idea severe famine.png “Major Famine” with the National Spirit Idea severe famine.png “Minor Famine”
Minor Famine icon
Minor Famine
  • Consumer Goods Factories factor: 10%
  • Efficiency cap texticon.png Production Efficiency Cap: −10%
  • Factory Output: −10%
  • Dockyard Output: −10%
  • Resources to Market: −10%
  • Recruitable Population Factor: −10%
  • Monthly Population: −10%
  • Else:
    • Remove the National Spirit Idea severe famine.png “Minor Famine”
  • [SCOPE]Every owned state:
    • Limited to:
      • Is a core state of our country
      • Is owned and controlled by our country
    • Add 1 Building slot building slot
    • Gain Ponypower 20 000 Ponypower
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Foreclose Unprofitable Assets icon
Foreclose Unprofitable Assets
We cannot continue to support unprofitable enterprises; the state is nearly bankrupt with debt repayments from the wars. By allowing failed businesses to collapse we'll open up the market to new companies, spurring creativity and relieving the government of some of its burdens.
  • Requires the following:
    • The Zahummid Committee “The Zahummid Committee”

The following will bypass the focus:
  • Has completed national focus Goal bag of money pony.png “Selective Bailouts”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_consumer_goods to -0.025
  • Scripted Effect: TRO_modify_economic_development=yes
  • Scripted Effect: one_random_arms_factory=yes
  • Scripted Effect: one_random_arms_factory=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Rolling The Dice”
Incentivise Middle-Class Asset Growth icon
Incentivise Middle-Class Asset Growth
A modern nation needs a functioning middle class to help facilitate and run a growing economy. If we encourage the growth of this returning middle class we can become more economically flexible whilst increasing demand for the goods they require. Who said nothing good comes from middle mares.
  • Requires the following:
    • Selective Bailouts “Selective Bailouts”
  • Requires the following:
    • The Agricultural Recovery Project “The Agricultural Recovery Project”

The following will bypass the focus:
  • Has completed national focus Goal collaborate local elites pony.png “Safeguard Patrician Assets”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_global_building_slots to 0.05
  • Scripted Effect: TRO_modify_economic_development=yes
  • Scripted Effect: decrease_poverty=yes
  • Gain 5% Stability Stability
  • Gain Political Power 50 Political Power
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Establish Credit Caps icon
Establish Credit Caps
Credit is an essential tool in economic development, it allows for the purchasing of goods without requiring full upfront payment, but It's a double-edged sword which can land the unprepared in debts they cannot cover. We'll have to keep a close eye on credit limits to protect our citizens from unscrupulous businesses.
  • Requires the following:
    • Selective Bailouts “Selective Bailouts”
  • Requires the following:
    • The Agricultural Recovery Project “The Agricultural Recovery Project”

The following will bypass the focus:
  • Has completed national focus TRO Falsify Colthages Credit Rating.png “Falsify Colthage's Credit Rating”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_pp_factor to 0.05
  • Scripted Effect: TRO_modify_economic_development=yes
  • Scripted Effect: decrease_poverty=yes
  • Gain Political Power 100 Political Power
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Utilise The Natural Gas Deposits icon
Utilise The Natural Gas Deposits
There are large deposits of natural gas under Sophoovene. Mining it is an engineering challenge but if we're successful we can use it to support our growing fuel demands, freeing up more oil for military usage.
  • Requires the following:
    • Consolidate The Sophoovene Oil Fields “Consolidate The Sophoovene Oil Fields”
  • [Scope]Sophoovene (702):
    • Is owned and controlled by our country
  • [Scope]Sophoovene (702):
    • Add 2 Building slot building slots
    • Add 1 Civilian factory Civilian Factory
    • Add 1 Infrastructure Infrastructure
    • Add production of 24 Oil Oil
  • Gain +300% research bonus (Industrial bonus) (1 use) towards:
    • Construction technology
  • Hidden effect:
    • Increase variable TRO_CTH_economy_focuses_done by 1
Experimental Fracking Methods icon
Experimental Fracking Methods
Fracking is a new, and somewhat controversial, technology that involves pumping chemicals into the ground to "crack" open gas deposits. It's an ingenious idea that opens up new resources to drive our economy. Perhaps a little investment would be worthwhile.
  • Requires the following:
    • Consolidate The Sophoovene Oil Fields “Consolidate The Sophoovene Oil Fields”
  • [Scope]Sophoovene (702):
    • Is owned and controlled by our country
  • [Scope]Sophoovene (702):
    • Add 2 Building slot building slots
    • Add 1 Civilian factory Civilian Factory
    • Add 1 Infrastructure Infrastructure
    • Add production of 24 Oil Oil
  • Gain +300% research bonus (Industrial bonus) (1 use) towards:
    • Excavation Technologies Research Speed
  • Hidden effect:
    • Increase variable TRO_CTH_economy_focuses_done by 1
Falsify Colthage's Credit Rating icon
Falsify Colthage's Credit Rating
The constant turmoil of the last few years has left no trust in our economic surety, thus few nations are willing to invest or lend us credit. This reputation will break us unless we engage in some "creative accounting". We cannot let our zebra suffer due to some numbers on a page.
  • Requires the following:
    • Prioritise Cash Crop Cultivation “Prioritise Cash Crop Cultivation”
  • Requires the following:
    • Foreclose Unprofitable Assets “Foreclose Unprofitable Assets”

The following will bypass the focus:
  • Has completed national focus Goal generic intelligence exchange pony.png “Establish Credit Caps”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_trade_opinion to 0.15
  • Set temporary variable temp_min_export to -0.05
  • Scripted Effect: TRO_modify_economic_development=yes
  • Scripted Effect: decrease_poverty=yes
  • Add 1 off map Military factory Military Factory
  • Add 1 off map Civilian factory Civilian Factory
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Safeguard Patrician Assets icon
Safeguard Patrician Assets
The Patricians are the single largest holders of wealth in the Republic. By offering protections on their assets we can encourage them to invest more of their money into the economy in the knowledge that their investments are safe.
  • Requires the following:
    • Prioritise Cash Crop Cultivation “Prioritise Cash Crop Cultivation”
  • Requires the following:
    • Foreclose Unprofitable Assets “Foreclose Unprofitable Assets”

The following will bypass the focus:
  • Has completed national focus Goal generic build housing.png “Incentivise Middle-Class Asset Growth”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_start_eff_2 to 0.05
  • Scripted Effect: TRO_modify_economic_development=yes
  • Scripted Effect: decrease_poverty=yes
  • Gain 5% Stability Stability
  • Scripted Effect: one_random_arms_factory=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Horizontal Economic Planning icon
Horizontal Economic Planning
Specialisation may be efficient but one mistake and the system collapses. By developing a wide range of economic fields, the Republic will be able to shrug off the worst a volatile market has to throw at us.
  • Requires the following:
    • Incentivise Middle-Class Asset Growth “Incentivise Middle-Class Asset Growth”
  • Requires the following:
    • Establish Credit Caps “Establish Credit Caps”
  • Has completed national focus TRO Open For Business.png “Open For Business”

The following will bypass the focus:
  • Has completed national focus Free market.png “The Invisible Hoof Of The Free Market”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_global_building_slots to 0.05
  • Set temporary variable temp_local_resources to 0.05
  • Scripted Effect: TRO_modify_economic_development=yes
  • Custom effect tooltip: Completing this focus will unlock Trade Goods Production Decision icon small.png decisions


  • Scripted Effect: one_random_industrial_complex=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • Scripted Effect: increase_society_development_with_tt=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Ain't I Right?”
    • Trade good production has been unlocked (?)
Incentivise The Estancia System icon
Incentivise The Estancia System
A stagnate agricultural sector will land us back where we started. Smaller holdings and privatised farming are flexible in a way that mass cultivation cannot be. The needs of our Zebra will change, and we must be able to change with them.
  • Requires the following:
    • The Agricultural Recovery Project “The Agricultural Recovery Project”

The following will bypass the focus:
  • Has completed national focus Generic mechanisation.png “The Latifundium System”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_monthly_pop to 0.1
  • Set temporary variable temp_local_resources to 0.05
  • Scripted Effect: TRO_modify_economic_development=yes
  • [SCOPE]Every owned state:
    • Limited to:
      • Is a core state of our country
      • Is owned and controlled by our country
    • Add 1 Building slot building slot
    • Gain Ponypower 20 000 Ponypower
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “The Beating Sun”
The Sophoovene Technical Institute icon
The Sophoovene Technical Institute
With our mining, drilling and processing facilities centred in Sophoovene it makes perfect sense to construct a new engineering institute nearby to train the next generation of experts. With adequate funds, we can sponsor a new RnD department and design the wells of the future in our backyard.
  • Requires the following:
    • Consolidate The Sophoovene Oil Fields “Consolidate The Sophoovene Oil Fields”
  • Gain 1 research slot
  • Gain +300% research bonus (Synthetic resource technologies) (1 use) towards:
    • Synthetic resources
  • Hidden effect:
    • Increase variable TRO_CTH_economy_focuses_done by 1
The Latifundium System icon
The Latifundium System
The demand for our products is starting to return and we should ensure that we can meet that demand. By collectivising smaller farms into a single entity our productivity will increase, and any excess can go into helping to feed our zebra.
  • Requires the following:
    • Prioritise Cash Crop Cultivation “Prioritise Cash Crop Cultivation”

The following will bypass the focus:
  • Has completed national focus Agricultural aid 2.png “Incentivise The Estancia System”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_pp_factor to 0.05
  • Set temporary variable temp_weekly_stability to 0.002
  • Scripted Effect: TRO_modify_economic_development=yes
  • [SCOPE]Every owned state:
    • Limited to:
      • Is a core state of our country
      • Is owned and controlled by our country
    • Add 1 Building slot building slot
    • Gain Ponypower 20 000 Ponypower
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “The Rolling Fields”
The Invisible Hoof Of The Free Market icon
The Invisible Hoof Of The Free Market
The market is too volatile to be controlled or influenced. Spending our efforts to try and protect ourselves has always proven a waste of time. If we are to succeed, we must learn to ride the rise and falls to always come out on top.
  • Requires the following:
    • Falsify Colthage's Credit Rating “Falsify Colthage's Credit Rating”
  • Requires the following:
    • Safeguard Patrician Assets “Safeguard Patrician Assets”
  • Has completed national focus TRO Open For Business.png “Open For Business”

The following will bypass the focus:
  • Has completed national focus Goal CVA horizontal.png “Horizontal Economic Planning”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_trade_opinion to 0.15
  • Set temporary variable temp_ic to 0.025
  • Scripted Effect: TRO_modify_economic_development=yes
  • Custom effect tooltip: Completing this focus will unlock Trade Goods Production Decision icon small.png decisions


  • Scripted Effect: one_random_industrial_complex=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • Scripted Effect: increase_society_development_with_tt=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Land Of The Free”
    • Trade good production has been unlocked (?)
The United Colthaginian Utilities Company icon
The United Colthaginian Utilities Company
A single company set up to provide for the power, water and communication needs of the Republic will guarantee no zebra is left in the dark. With the reach, resources and skills pool of the whole nation at its fingertips, we're sure to get the best of the best.
  • Requires the following:
    • Horizontal Economic Planning “Horizontal Economic Planning”

The following will bypass the focus:
  • Has completed national focus Goal generic railroad.png “Regionalise The Public Utilities Network”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_local_resources to 0.05
  • Set temporary variable temp_construction to 0.05
  • Scripted Effect: TRO_modify_economic_development=yes
  • [SCOPE]Every owned state:
    • Limited to:
      • Is a core state of our country
      • Is owned and controlled by our country
    • Add 1 Building slot building slot
    • Add 1 Infrastructure Infrastructure
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
Standardise Bank Bailouts icon
Standardise Bank Bailouts
A flat rate bailout available to all banks, should they get into difficulty, will keep the sector secure and fair. The savings of our citizens will not be put at risk, it's their hard work that makes the Republic a nation to be proud of.
  • Requires the following:
    • Horizontal Economic Planning “Horizontal Economic Planning”
  • Requires the following:
    • Incentivise The Estancia System “Incentivise The Estancia System”

The following will bypass the focus:
  • Has completed national focus Focus mex privatisation.png “May The Market Run Free”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_construction to 0.05
  • Set temporary variable temp_global_building_slots to 0.05
  • Scripted Effect: TRO_modify_economic_development=yes
  • Scripted Effect: one_random_arms_factory=yes
  • Scripted Effect: one_random_arms_factory=yes
  • Gain 10% Stability Stability
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “Shaking Hooves And Making Friends”
May The Market Run Free icon
May The Market Run Free
Regulation is safety but it will stop us from reaching our true economic potential, no zebra ever achieved greatness through safety. To make full use of our industrial might we shall deregulate the market and allow our citizens the chance to take their destiny into their hooves. Full steam ahead.
  • Requires the following:
    • The Latifundium System “The Latifundium System”
  • Requires the following:
    • The Invisible Hoof Of The Free Market “The Invisible Hoof Of The Free Market”

The following will bypass the focus:
  • Has completed national focus Empty coffers.png “Standardise Bank Bailouts”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_pp_factor to 0.05
  • Set temporary variable temp_weekly_stability to 0.002
  • Scripted Effect: TRO_modify_economic_development=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • Gain Political Power 100 Political Power
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
    • Trigger country event “The Invisible Hoof”
Regionalise The Public Utilities Network icon
Regionalise The Public Utilities Network
The needs of Republic vary from region to region and city to city. If we rely on one mega-company to deal with these demands' things will fall through the cracks. Allowing smaller, independent companies to service individual states will give us a choice of the best service in each region.
  • Requires the following:
    • The Invisible Hoof Of The Free Market “The Invisible Hoof Of The Free Market”

The following will bypass the focus:
  • Has completed national focus Generic electricity.png “The United Colthaginian Utilities Company”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_construction to 0.05
  • Set temporary variable temp_eff_gain to 0.05
  • Scripted Effect: TRO_modify_economic_development=yes
  • [SCOPE]Every owned state:
    • Limited to:
      • Is a core state of our country
      • Is owned and controlled by our country
    • Add 1 Building slot building slot
    • Add 1 Infrastructure Infrastructure
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The Prosperous Society Theorem icon
The Prosperous Society Theorem
The cycle of wealth continues to grow. Through proper education, regulation and grants, our businesses become more successful, creating more profits which feed back into the cycle. The steady hoof, the clear eye and the patient mind will come out on top while others fail and falter on the open market.
  • Requires the following:
    • The United Colthaginian Utilities Company “The United Colthaginian Utilities Company”
  • Requires the following:
    • Standardise Bank Bailouts “Standardise Bank Bailouts”

The following will bypass the focus:
  • Has completed national focus Breadfocus.png “The Work For Bread Program”
  • Custom effect tooltip: Completing this focus will decrease our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by -0.02%


  • Set temporary variable temp_consumer_goods to -0.025
  • Scripted Effect: TRO_modify_economic_development=yes
  • If:
    • Limited to:
      • Has the National Spirit Idea severe famine.png “Devastating Famine”
    • Replace the National Spirit Idea severe famine.png “Devastating Famine” with the National Spirit Idea severe famine.png “Major Famine”
Major Famine icon
Major Famine
  • Consumer Goods Factories factor: 20%
  • Efficiency cap texticon.png Production Efficiency Cap: −20%
  • Factory Output: −20%
  • Dockyard Output: −20%
  • Resources to Market: −20%
  • Recruitable Population Factor: −20%
  • Monthly Population: −20%
  • Else, if:
    • Limited to:
      • Has the National Spirit Idea severe famine.png “Major Famine”
    • Replace the National Spirit Idea severe famine.png “Major Famine” with the National Spirit Idea severe famine.png “Minor Famine”
Minor Famine icon
Minor Famine
  • Consumer Goods Factories factor: 10%
  • Efficiency cap texticon.png Production Efficiency Cap: −10%
  • Factory Output: −10%
  • Dockyard Output: −10%
  • Resources to Market: −10%
  • Recruitable Population Factor: −10%
  • Monthly Population: −10%
  • Else:
    • Remove the National Spirit Idea severe famine.png “Minor Famine”
  • Scripted Effect: one_random_industrial_complex=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • Scripted Effect: one_random_industrial_complex=yes
  • Hidden effect:
    • Decrease variable TRO_CTH_corruption by 2.5
    • Decrease variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The Work For Bread Program icon
The Work For Bread Program
Through our reforms, the Republic has gone from ravaged poverty to rising industrial power, but not all of our zebra are fortunate enough to share in the rising wealth. We should make every effort to ensure they do not want. By offering food subsidies in exchange for labour, famine shall become a distant memory.
  • Requires the following:
    • May The Market Run Free “May The Market Run Free”
  • Requires the following:
    • Regionalise The Public Utilities Network “Regionalise The Public Utilities Network”

The following will bypass the focus:
  • Has completed national focus Goal long and happy life.png “The Prosperous Society Theorem”
  • Custom effect tooltip: Completing this focus will Increase our current File:Faction tur unaligned.png Corruption by 2.5% and modify our Daily Corruption Growth by 0.02%


  • Set temporary variable temp_ic to 0.025
  • Scripted Effect: TRO_modify_economic_development=yes
  • If:
    • Limited to:
      • Has the National Spirit Idea severe famine.png “Devastating Famine”
    • Replace the National Spirit Idea severe famine.png “Devastating Famine” with the National Spirit Idea severe famine.png “Major Famine”
Major Famine icon
Major Famine
  • Consumer Goods Factories factor: 20%
  • Efficiency cap texticon.png Production Efficiency Cap: −20%
  • Factory Output: −20%
  • Dockyard Output: −20%
  • Resources to Market: −20%
  • Recruitable Population Factor: −20%
  • Monthly Population: −20%
  • Else, if:
    • Limited to:
      • Has the National Spirit Idea severe famine.png “Major Famine”
    • Replace the National Spirit Idea severe famine.png “Major Famine” with the National Spirit Idea severe famine.png “Minor Famine”
Minor Famine icon
Minor Famine
  • Consumer Goods Factories factor: 10%
  • Efficiency cap texticon.png Production Efficiency Cap: −10%
  • Factory Output: −10%
  • Dockyard Output: −10%
  • Resources to Market: −10%
  • Recruitable Population Factor: −10%
  • Monthly Population: −10%
  • Else:
    • Remove the National Spirit Idea severe famine.png “Minor Famine”
  • Scripted Effect: one_random_arms_factory=yes
  • Scripted Effect: one_random_arms_factory=yes
  • Scripted Effect: one_random_arms_factory=yes
  • Hidden effect:
    • Increase variable TRO_CTH_corruption by 2.5
    • Increase variable TRO_CTH_corruption_daily by 0.02
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Scripted Effect: calculate_TRO_CTH_corruption=yes
The Economic Miracle icon
The Economic Miracle
Through hard work, patient planning and cutting-edge approaches to industry, the Republic has risen from the ashes of our destruction into an economic giant the envy of Zebrica. Truly Gerza was the leader we dreamed he'd be and more.
  • Requires the following:
    • The Prosperous Society Theorem “The Prosperous Society Theorem”
  • Requires the following:
    • The Work For Bread Program “The Work For Bread Program”
  • Set temporary variable temp_construction to 0.05
  • Set temporary variable temp_eff_gain to 0.05
  • Scripted Effect: TRO_modify_economic_development=yes
  • Scripted Effect: increase_society_development_with_tt=yes
  • Hidden effect:
    • Increase variable TRO_CTH_economy_focuses_done by 1
    • Trigger country event “The Gilded Age”
Open For Business icon
Open For Business
As the Republic begins to stabilise, we can start looking at building up a trading network. We sit on a crossroads of shipping lanes and have access to many quality produce the world will pay handsomely for.
  • Has completed national focus NFA end parliamentarism.png “The Elephant In The Room”
  • Custom trigger tooltip:
    • Tooltip: At least 5 focuses in the Economy Focus Branch have been Completed
    • Value of variable TRO_CTH_economy_focuses_done is greater than or equals 5
  • Custom trigger tooltip:
    • Tooltip: At least 7 focuses in the Army Focus Branch have been Completed
    • Value of variable TRO_CTH_army_focuses_done is greater than or equals 7
  • Trade decisions have been unlocked (?)
  • Set country flag TRO_CTH_great_game_unlocked
  • Set variable trade_capacity to 2
  • Set variable pearl_demand to 0
  • Set variable pearl_supply to 0
  • Set variable coffee_demand to 0
  • Set variable coffee_supply to 0
  • Set variable cotton_demand to 0
  • Set variable cotton_supply to 0
  • Set variable faience_demand to 0
  • Set variable faience_supply to 0
  • Set variable gold_demand to 0
  • Set variable gold_supply to 0
  • Set variable ivory_demand to 0
  • Set variable ivory_supply to 0
  • Set variable spices_demand to 0
  • Set variable spices_supply to 0
  • Set variable sugar_demand to 0
  • Set variable sugar_supply to 0
  • Set variable tea_demand to 0
  • Set variable tea_supply to 0
  • Set variable textiles_demand to 0
  • Set variable textiles_supply to 0
  • Set variable tobacco_demand to 0
  • Set variable tobacco_supply to 0
  • Set variable opium_demand to 0
  • Set variable opium_supply to 0
  • Custom effect tooltip: Completing this focus will unlock Trade Decision icon small.png decisions


  • Hidden effect:
    • add_to_array
      • TRO_CTH_economic_sphere_countries = MIT
    • add_to_array
      • TRO_CTH_economic_sphere_countries = SIC
    • add_to_array
      • TRO_CTH_economic_sphere_countries = CYA
    • add_to_array
      • TRO_CTH_economic_sphere_countries = WNG
    • add_to_array
      • TRO_CTH_economic_sphere_countries = HIN
    • add_to_array
      • TRO_CTH_economic_sphere_countries = CTL
    • add_to_array
      • TRO_CTH_economic_sphere_countries = MCW
    • add_to_array
      • TRO_CTH_economic_sphere_countries = ZES
    • add_to_array
      • TRO_CTH_economic_sphere_countries = HRV
    • Scripted Effect: TRO_CTH_evaluate_sphere_great_game_points=yes
Operation: Steppe Charger icon
Operation: Steppe Charger
We have not forgotten our time spent under Quaggatai Hooves. Now is the moment to settle that debt and we will be paid in full.
  • Requires the following:
    • Open For Business “Open For Business”
  • Is an independent nation

The following will bypass the focus:
  • Custom trigger tooltip:
    • Tooltip: Zerankara, Ispadur, Zahal, Karmanegdan and Zrumqi are owned either by Colthage or one of our subjects


    • [Scope]Zerankara (707):
      • [SCOPE]State owner:
        • At least one of the following is true:
          • Is our country
          • Is a subject of our country
    • [Scope]Ispardur (708):
      • [SCOPE]State owner:
        • At least one of the following is true:
          • Is our country
          • Is a subject of our country
    • [Scope]Karmanegdan (1089):
      • [SCOPE]State owner:
        • At least one of the following is true:
          • Is our country
          • Is a subject of our country
    • [Scope]Zrumqi (933):
      • [SCOPE]State owner:
        • At least one of the following is true:
          • Is our country
          • Is a subject of our country
    • [Scope]Zahal (751):
      • [SCOPE]State owner:
        • At least one of the following is true:
          • Is our country
          • Is a subject of our country
  • If:
    • Limited to:
      • Flag of Quaggatai Quaggatai:
        • At least one of the following is true:
          • Owns state Karmanegdan (1089)
          • Owns state Zerankara (707)
          • Owns state Ispardur (708)
          • Owns state Zahal (751)
          • Owns state Zrumqi (933)
    • Custom effect tooltip: A limited war will be waged. Once Quaggatai reaches 30% surrender progress we will enforce peace and take all core states of Coltdar and Coltva owned by them.
    • Hidden effect:
      • Limited war on Quaggatai (?)
      • Declares a Annex war against Flag of Quaggatai Quaggatai
  • Else, if:
    • Limited to:
      • Flag of Coltdar Coltdar:
        • Exists
        • Is an independent nation
    • Flag of Coltdar Coltdar:
      • Trigger country event “Colthage Demands Unification”
North Sea Diplomacy icon
North Sea Diplomacy
Across the Alaudian and Kion seas the vast trade markets of Griffonia are waiting for our wares. They'll pay through the beak for our goods, all we need is a little careful diplomacy to get our hoof in the door.
  • Requires the following:
    • Open For Business “Open For Business”
  • Custom trigger tooltip:
    • Tooltip: At least one of the following nations:
- Asterion     
- Sicameon     
- Cyanolisia    
- Falcor    
- Wingbardy

has an opinion of 75 or more of The Colthaginian Republic



The following will bypass the focus:
  • Flag of Republic of Asterion Republic of Asterion:
    • At least one of the following is true:
      • Does not exist
      • Current ruling party is Communism Communist
  • Flag of Federated Parishes of Sicameon Federated Parishes of Sicameon:
    • At least one of the following is true:
      • Does not exist
      • Current ruling party is Communism Communist
  • Flag of County of Cyanolisia County of Cyanolisia:
    • At least one of the following is true:
      • Does not exist
      • Current ruling party is Communism Communist
  • Flag of Falcorian Queendom Falcorian Queendom:
    • At least one of the following is true:
      • Does not exist
      • Current ruling party is Communism Communist
  • Flag of Kingdom of Wingbardy Kingdom of Wingbardy:
    • At least one of the following is true:
      • Does not exist
      • Current ruling party is Communism Communist
  • Custom effect tooltip: Completing this focus will grant us different Trade Goods depending upon which nations we have managed to befriend:
- Asterion: Grants 1 Supply of Gold texticon.png Gold    
- Sicameon: Grants 1 Supply of Sugar texticon.png Sugar    
- Cyanolisia: Grants 1 Supply of Tobacco texticon.png Tobacco    
- Wingbardy: Grants 1 Supply of Textiles texticon.png Textiles    
- Falcor: Grants 1 Supply of Faience texticon.png Porcelain

Each befriended nation will grant us 2 Points in the Great Game


  • Hidden effect:
    • If:
      • Limited to:
      • Increase variable gold_supply by 1
      • Increase variable TRO_CTH_geopolitics_points by 2
    • If:
      • Limited to:
      • Increase variable sugar_supply by 1
      • Increase variable TRO_CTH_geopolitics_points by 2
    • If:
      • Limited to:
      • Increase variable tobacco_supply by 1
      • Increase variable TRO_CTH_geopolitics_points by 2
    • If:
      • Limited to:
      • Increase variable textiles_supply by 1
      • Increase variable TRO_CTH_geopolitics_points by 2
    • If:
      • Limited to:
      • Increase variable faience_supply by 1
      • Increase variable TRO_CTH_geopolitics_points by 2
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
Restore Order To Coltdar icon
Restore Order To Coltdar
The lands of Coltdar have a common history with us, they too suffered under Quaggatai. Offering full citizenship to them would be a nice gesture and - with our economic growth – there would certainly be a lot of takers.
  • Requires the following:
    • Operation: Steppe Charger “Operation: Steppe Charger”
  • Custom trigger tooltip:
    • Tooltip: Zerankara, Ispadur, Zahal, Karmanegdan and Zrumqi are owned either by Colthage or one of our subjects


    • [Scope]Zerankara (707):
      • [SCOPE]State owner:
        • At least one of the following is true:
          • Is our country
          • Is a subject of our country
    • [Scope]Ispardur (708):
      • [SCOPE]State owner:
        • At least one of the following is true:
          • Is our country
          • Is a subject of our country
    • [Scope]Karmanegdan (1089):
      • [SCOPE]State owner:
        • At least one of the following is true:
          • Is our country
          • Is a subject of our country
    • [Scope]Zrumqi (933):
      • [SCOPE]State owner:
        • At least one of the following is true:
          • Is our country
          • Is a subject of our country
    • [Scope]Zahal (751):
      • [SCOPE]State owner:
        • At least one of the following is true:
          • Is our country
          • Is a subject of our country
  • Flag of Coltdar Coltdar:
    • Scripted Effect: add_to_ROOT_potential_cores=yes
A Barrel Of Bats, Fish and Idiots icon
A Barrel Of Bats, Fish and Idiots
You know what it's like to have difficult neighbours, always causing problems in the area, yelling and fighting all the time, invading next door's garden and annexing the barbeque. They're like foals and it won't stop unless we do something about it.
  • Requires the following:
    • Open For Business “Open For Business”
  • Custom effect tooltip: Completing this focus will allow us to seek closer ties with the major powers of North Zebrica


The Hindian Connection icon
The Hindian Connection
Hindia has access to rare resources worth vast amounts on the international market. Often overlooked, this corner of Zebrica is just waiting for a little bit of investment and a helping hoof to get started.
  • Requires the following:
    • North Sea Diplomacy “North Sea Diplomacy”
  • Custom trigger tooltip:
    • Tooltip: At least one of the following nations:
- Doelhi     
- Chital     
- Sambar     
- Barasingha

has an opinion of 75 or more of The Colthaginian Republic



The following will bypass the focus:
  • Flag of Doelhi Confederation Doelhi Confederation:
    • At least one of the following is true:
      • Does not exist
      • Current ruling party is Communism Communist
  • Flag of Yarildom of Chital Yarildom of Chital:
    • At least one of the following is true:
      • Does not exist
      • Current ruling party is Communism Communist
  • Flag of Yarildom of Sambar Yarildom of Sambar:
    • At least one of the following is true:
      • Does not exist
      • Current ruling party is Communism Communist
  • Flag of Barasingha Barasingha:
    • At least one of the following is true:
      • Does not exist
      • Current ruling party is Communism Communist
  • Custom effect tooltip: Completing this focus will grant us different Trade Goods depending upon which nations we have managed to befriend:
- Doelhi: Grants 1 Supply of Tea texticon.png Tea    
- Chital: Grants 1 Supply of Spices texticon.png Spices    
- Sambar: Grants 1 Supply of Ivory texticon.png Ivory    
- Barasingha: Grants 1 Supply of Opium.png Opium

Each befriended nation will grant us 2.5 Points in the Great Game


  • Hidden effect:
    • If:
      • Limited to:
      • Increase variable tea_supply by 1
      • Increase variable TRO_CTH_geopolitics_points by 2.5
    • If:
      • Limited to:
      • Increase variable spices_supply by 1
      • Increase variable TRO_CTH_geopolitics_points by 2.5
    • If:
      • Limited to:
      • Increase variable ivory_supply by 1
      • Increase variable TRO_CTH_geopolitics_points by 2.5
    • If:
      • Limited to:
        • Flag of Barasingha Barasingha:
          • Has opinion of our country of more than Opinion +74
      • Increase variable opium_supply by 1
      • Increase variable TRO_CTH_geopolitics_points by 2.5
    • Clamp value of variable TRO_CTH_corruption to between 0 and 100
Refudiate Marksist Oppression icon
Refudiate Marksist Oppression
Yes, wherever nations are threatened or menaced by Communism, the Republic is ready to stand as the bulwark of freedom and liberty. We too had to fight to cast off the chains of our oppressors and rise to the heights we have. Let us stand by those who cannot help themselves.
  • Requires the following:
    • Restore Order To Coltdar “Restore Order To Coltdar”
  • Requires the following:
    • A Barrel Of Bats, Fish and Idiots “A Barrel Of Bats, Fish and Idiots”
  • Custom effect tooltip: Completing this focus will unlock Decision icon small.png decisions which will allow us to strike down any Godless Anklebiting Pinko Parasite regime within Colthage's sphere of economic interest... Oh, and the Kasan Free State as well


The Principle Of Diplomatic Pragmatism icon
The Principle Of Diplomatic Pragmatism
There are times when it suits us to not help our friends. Likewise, there are times when it helps us to help those we call enemies. The world is a complicated place and to get the most out of it requires... flexibility.
  • Requires the following:
    • A Barrel Of Bats, Fish and Idiots “A Barrel Of Bats, Fish and Idiots”
  • Has leader “Benoam Gerza”
  • Country leader gains trait:
    • Masterful Diplomat
      • Political Power Gain: +5%
      • Improve relations opinion: +15%
      • Acceptance of Supremacist Diplomacy: +50
      • Acceptance of Harmonist Diplomacy: +50
      • Acceptance of Unaligned Diplomacy: +50
      • Acceptance of Communist Diplomacy: −100
Business Is Booming! icon
Business Is Booming!
We're in the money
The sky is sunny
Let's spend it, lend it, send it
Rolling around!
  • Requires the following:
    • Refudiate Marksist Oppression “Refudiate Marksist Oppression”
  • Requires the following:
    • The Principle Of Diplomatic Pragmatism “The Principle Of Diplomatic Pragmatism”
  • Custom effect tooltip: Completing this focus will grant us different bonuses depending upon how many points we have managed to acquire during the Great Game:
- Acquiring 1 - 25 Points grants: No Reward
- Acquiring 25 - 50 Points grants:
     Gains Booming Economy which grants: (Monthly Population: +15.0%, Consumer Goods Factories -5.0, Efficiency cap texticon.png Production Efficiency Cap: +10.00%, Factory Output: +10.00%, Dockyard Output: +10.00%) for 730 days
- Acquiring 50 - 75 Points grants:
     Gains Booming Economy which grants: (Monthly Population: +15.0%, Consumer Goods Factories -10.0, Efficiency cap texticon.png Production Efficiency Cap: +10.00%, Factory Output: +10.00%, Dockyard Output: +10.00%) for 1095 days
     (Every owned core state):
        Add 1 Building Slots
        Add 1 Civilian Factory
- Acquiring 75 - 100 Points grants:
     Gains Booming Economy which grants: (Monthly Population: +15.0%, Consumer Goods Factories -10.0, Efficiency cap texticon.png Production Efficiency Cap: +10.00%, Factory Output: +10.00%, Dockyard Output: +10.00%) for 1460 days
     (Every owned core state):
        Add 2 Building Slots
        Add 1 Civilian Factory
        Add 1 Military Factory

Note: Once this focus has been completed the Great Game mechanic will be permanently disabled

  • Hidden effect:
    • If:
      • Limited to:
        • Value of variable TRO_CTH_geopolitics_points is greater than or equals 25
        • Value of variable TRO_CTH_geopolitics_points is less than 50
      • Gets the National Spirit LEC staggering reserves.png “Booming Economy” for 2 years
Booming Economy icon
Booming Economy
  • Consumer Goods Factories factor: −10%
  • Efficiency cap texticon.png Production Efficiency Cap: +10%
  • Factory Output: +10%
  • Dockyard Output: +10%
  • Monthly Population: +15%
    • If:
      • Limited to:
        • Value of variable TRO_CTH_geopolitics_points is greater than or equals 50
        • Value of variable TRO_CTH_geopolitics_points is less than 75
      • Gets the National Spirit LEC staggering reserves.png “Booming Economy” for 3 years
Booming Economy icon
Booming Economy
  • Consumer Goods Factories factor: −10%
  • Efficiency cap texticon.png Production Efficiency Cap: +10%
  • Factory Output: +10%
  • Dockyard Output: +10%
  • Monthly Population: +15%
      • [SCOPE]Every owned state:
        • Limited to:
          • Is a core state of our country
          • Is owned and controlled by our country
        • Add 1 Building slot building slot
        • Add 1 Civilian factory Civilian Factory
    • If:
      • Limited to:
        • Value of variable TRO_CTH_geopolitics_points is greater than or equals 75
        • Value of variable TRO_CTH_geopolitics_points is less than 100
      • Gets the National Spirit LEC staggering reserves.png “Booming Economy” for 4 years
Booming Economy icon
Booming Economy
  • Consumer Goods Factories factor: −10%
  • Efficiency cap texticon.png Production Efficiency Cap: +10%
  • Factory Output: +10%
  • Dockyard Output: +10%
  • Monthly Population: +15%
      • [SCOPE]Every owned state:
        • Limited to:
          • Is a core state of our country
          • Is owned and controlled by our country
        • Add 2 Building slot building slots
        • Add 1 Civilian factory Civilian Factory
        • Add 1 Military factory Military Factory
    • Clear country flag TRO_CTH_great_game_unlocked