County of Greifwald shared national focus tree/scriptoutput

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Focus Prerequisites Effects
Anarchy in Greifwald icon
Anarchy in Greifwald
The griffons of Greifwald have long lacked any strong opinions on matters one way or the other, but how can they continue like that when there's still a state that might take a position on events? The only solution is revolution! Nestor Bernier, a notorious guerrilla fighter, is already forming plans to topple the Count's rule.
  • Allow Branch if:
    • If:
      • Limited to:
        • Rule obsolete_focus_branches_visibility is set to HIDE
      • None of:
        • At least one of the following is true:
          • Has completed national focus Goal generic defence.png “Between Giants”
          • Has completed national focus Focus generic diplomatic treaty.png “Request the Help of the Prelate”
  • Mutually Exclusive Mutually exclusive with:
    • Request the Help of the Prelate “Request the Help of the Prelate”
  • Lose Political Power 300 Political Power
  • Gets the National Spirit Trotskyite plot.png “The Berniers”
The Berniers icon
The Berniers
  • Daily Political Power Cost: +0.5
  • Recruitable Population Factor: −50%
  • Stability: −20%
  • Daily Communism Support: +0.07
The GAP or more commonly known as the Berniers have finally decide to strike and are waging a war against the Greifwaldian government.
  • Hidden effect:
    • Changes the national focus tree to greifwald_focus and keep completed focuses
    • Refresh the focus tree restarting the checks in allow_branch
Raid Falcontown icon
Raid Falcontown
The valiant freedom fighters of Griefwald must raid the capital for supplies. By bravely striking a blow against the feudal oppressors in Falcontown, and liberating recruits from their prisons, we shall expose the government's weakness and increase our popularity.
  • Requires the following:
    • Anarchy in Greifwald “Anarchy in Greifwald”
  • Lose Political Power 50 Political Power
  • [Scope]Falcontown (495):
    • The Civilian factory Civilian Factory receives 0.6 levels of damage
  • Gain 5% Communism Communist party popularity
  • Scripted Effect: save_current_manpower=yes
  • [Scope]Falcontown (495):
    • Lose Ponypower 1 000 Ponypower
  • Scripted Effect: restore_previous_manpower=yes
The War in the Countryside icon
The War in the Countryside
Fighting has broken out across the land and the foolish reactionaries resist the benevolence of Mother Anarchy and the coming of true liberty to Greifwald. We must fight back and crush those who wish to oppress us!
  • Requires the following:
    • Raid Falcontown “Raid Falcontown”
  • Scripted Effect: save_current_manpower=yes
  • [Scope]Falcontown (495):
    • Lose Ponypower 1 000 Ponypower
  • [Scope]Glensi (496):
    • Lose Ponypower 500 Ponypower
  • [Scope]Cloudguard (457):
    • Lose Ponypower 750 Ponypower
  • [Scope]Twöchanerwald (436):
    • Lose Ponypower 1 000 Ponypower
  • Scripted Effect: restore_previous_manpower=yes
  • Lose 10% Neutrality Non-Aligned party popularity
  • Lose 10% Harmony Harmonic party popularity
Rebel Camps icon
Rebel Camps
We shall establish secret bases across the nation, in the darkest of woods where no capitalist dares to go. In them, we shall train our soldiers and gather weapons for the upcoming revolution.
  • Requires the following:
    • Anarchy in Greifwald “Anarchy in Greifwald”
  • Gain Political Power 25 Political Power
  • Gain Ponypower 5 000 Ponypower
  • Gain 10% Communism Communist party popularity
Entrench the Movement icon
Entrench the Movement
As word spreads of our promises to the people, more and more griffons flock to join our ranks. Among them are craftsgriffs and gunsmiths who will now eagerly work for our cause and aid their comrades by making guns and bullets.
  • Requires the following:
    • Rebel Camps “Rebel Camps”
  • Gain Political Power 25 Political Power
  • Gain Ponypower 5 000 Ponypower
  • Gain 10% Communism Communist party popularity
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
Proclaim the Free Territory icon
Proclaim the Free Territory
The government is dead! Now that anarchy has prevailed Nestor Bernier, the leader of the revolutionary fighters, is making preparations to declare Griefwald a free territory. Let the whole world know that those who seek to rule will find only death here.
  • Requires the following:
    • Entrench the Movement “Entrench the Movement”
  • Requires the following:
    • The War in the Countryside “The War in the Countryside”
  • Gain Political Power 200 Political Power
  • Set the ruling party to Communism Communist
  • Gain 5% Communism Communist party popularity
  • Set cosmetic tag to AET_makhno
  • Replace the National Spirit Trotskyite plot.png “The Berniers” with the National Spirit Trotskyite plot.png “The Free Territory”
The Free Territory icon
The Free Territory
  • Division Recovery Rate: +5%
  • Recruitable Population Factor: +10%
  • Daily Communism Support: +0.02
No Gods, no Kings, only Griffons!
  • Hidden effect:
  • The Count was executed by Anarchists. (?)
Factories for the Workers! icon
Factories for the Workers!
No hierarchies, or else! That is the motto of the GFT, and to achieve that goal we must tear down the hated oppression of 'the boss.' Once the factory owners are six feet under the workers will form cooperatives and be free to run the factory as they see fit.
  • Requires the following:
    • Proclaim the Free Territory “Proclaim the Free Territory”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • Gets the National Spirit Generic production bonus.png “Worker Factory Control”
Worker Factory Control icon
Worker Factory Control
  • Efficiency cap texticon.png Production Efficiency Cap: +5%
  • Factory Output: +10%
The workers shall control the means of production, even if we have to kill every bourgeois pig to make sure it happens.
Volunteer Infrastructure Program icon
Volunteer Infrastructure Program
Our now dead oppressors never bothered to build proper roads and bridges in the countryside. Now we must do what they never did and get to work. We must do this together, for the greater good of us all, but no one has to help if they do not wish to do so.
  • Requires the following:
    • Factories for the Workers! “Factories for the Workers!”
  • Requires the following:
    • Form the RIAG “Form the RIAG”
  • [SCOPE]One random owned and controlled state:
    • If:
      • Limited to:
        • Is owned and controlled by our country
        • Has more than 0 free Building slot building slots for Infrastructure Infrastructure
      • Add 1 Infrastructure Infrastructure
  • [SCOPE]One random owned and controlled state:
    • If:
      • Limited to:
        • Is owned and controlled by our country
        • Has more than 0 free Building slot building slots for Infrastructure Infrastructure
      • Add 1 Infrastructure Infrastructure
  • [SCOPE]One random owned and controlled state:
    • If:
      • Limited to:
        • Is owned and controlled by our country
        • Has more than 0 free Building slot building slots for Infrastructure Infrastructure
      • Add 1 Infrastructure Infrastructure
  • [SCOPE]One random owned and controlled state:
    • If:
      • Limited to:
        • Is owned and controlled by our country
        • Has more than 0 free Building slot building slots for Infrastructure Infrastructure
      • Add 1 Infrastructure Infrastructure
Land for the Peasants! icon
Land for the Peasants!
The end is nigh for the 'owners' of farms. Now it is the peasantry who shall control the land they work, no one else! Anarchist communes will replace the old estates of aristocrat scum.
  • Requires the following:
    • Proclaim the Free Territory “Proclaim the Free Territory”
  • Gets the National Spirit Idea generic agrarian society.png “Land for the Peasantry”
Land for the Peasantry icon
Land for the Peasantry
  • Daily Political Power Cost: −0.05
  • Resource Gain Efficiency: +10%
The peasants shall from this day forth own the land they work.
  • [Scope]Twöchanerwald (436):
    • Add 1 Building slot building slot
  • [Scope]Cloudguard (457):
    • Add 1 Building slot building slot
  • [Scope]Falcontown (495):
    • Add 1 Building slot building slot
  • [Scope]Glensi (496):
    • Add 1 Building slot building slot
An Autonomous School System icon
An Autonomous School System
Any form of compulsory education shall be abolished and both temple schools and public schools will be a thing of the past. In their place new democratic education centers will be founded, ran by volunteer teachers who are passionate about their work.
  • Requires the following:
    • Land for the Peasants! “Land for the Peasants!”
  • Requires the following:
    • Form the RIAG “Form the RIAG”
  • Gets the National Spirit Generic research bonus.png “Autonomous School System”
Autonomous School System icon
Autonomous School System
  • Research Speed: +5%
Who better to control the school system than those who teach in the schools?
  • Gets the Scientific Development Idea city smaller center.png “Substantial Science Base”
  • Scripted Effect: decrease_illiteracy=yes
  • Hidden effect:
    • Has unlocked Substantial Science Base (?)
Liberate Adelart icon
Liberate Adelart
As long as a single hierarchy exists anywhere anarchy is threatened. It is for that we reason that we must liberate our neighbours from their governments, starting with Adelart. There is no 'or else.' There is only war.
  • Requires the following:
    • An Autonomous School System “An Autonomous School System”
  • Requires the following:
    • Volunteer Infrastructure Program “Volunteer Infrastructure Program”

The following will bypass the focus:
  • Flag of Free Territory of Adelart Free Territory of Adelart:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
Free the Workers of Avian icon
Free the Workers of Avian
Long have Avian griffons suffered under the terrible tyranny of nobles and bureaucrats, but not much longer. The Black Army marches east, and with it comes true freedom for all!
  • Requires the following:
    • Liberate Adelart “Liberate Adelart”

The following will bypass the focus:
  • Flag of House Avian House Avian:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
  • Gets a Annex wargoal against Flag of House Avian House Avian
  • Hidden effect:
    • [SCOPE]Every state:
      • Limited to:
      • [SCOPE]Our country
        • Gains claim on the previously mentioned state
  • Custom effect tooltip: Gains claims on Avian's cores.
Integrate the Avian Communes icon
Integrate the Avian Communes
Now that no one is in control of Avian we shall invite the local communes that have sprung up into our federation. Together, we shall be stronger.
  • Requires the following:
    • Free the Workers of Avian “Free the Workers of Avian”
  • Flag of House Avian House Avian:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
  • Gain Political Power 25 Political Power
  • [SCOPE]Every state:
    • Limited to:
    • our country gains a core on this state
Wealth for the People! icon
Wealth for the People!
Now that we have wiped out three governments the wealth of their slain tyrants lies unguarded. We should take it all and then distribute it to the people, for it ultimately belongs to them.
  • Requires the following:
    • Integrate the Avian Communes “Integrate the Avian Communes”
  • Requires the following:
    • Integrate the Pomovarran Councils “Integrate the Pomovarran Councils”
  • Requires the following:
    • Integrate the Flowena Commune “Integrate the Flowena Commune”
  • Scripted Effect: decrease_poverty=yes
  • Custom effect tooltip: Gradually removes the Poverty National Spirit
  • Hidden effect:
    • Trigger country event “Sharing the Wealth” in 70 days
Mother Anarchy and Her Sons icon
Mother Anarchy and Her Sons
Mother Anarchy is the griffonisation of our movement. It's time we started to use her on our banners and flags as a symbol of the revolution. Let her inspire us to greater deeds, so ultimately all of griffonkind can be freed!
  • Requires the following:
    • Wealth for the People! “Wealth for the People!”
  • Gain 10% Stability Stability
  • Gets the National Spirit FRA scw intervention republicans focus.png “Mother Anarchy Loves Her Sons!”
Mother Anarchy Loves Her Sons! icon
Mother Anarchy Loves Her Sons!
  • Non-Core Ponypower: +10%
  • Division Recovery Rate: +10%
  • Justify war goal time: −50%
  • AI Modifier: Focus on Offense: +75%
No Gods, no masters, anarchism shall spread across entire Griffonia! Freedom from the hierarchies!
Arm the Workers icon
Arm the Workers
The workers of the world must be granted arms, so they can protect their precious freedom. Thus we will seize the armouries of the authoritarian scum we have beaten and distribute weapons for all.
  • Requires the following:
    • Wealth for the People! “Wealth for the People!”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
Expand the Education System icon
Expand the Education System
It has become clear that the stateless state needs more teachers to instruct children on how they shouldn't listen to their parents. The education system will thus to expanded to allow more research by our ingenious part-time scientists.
  • Requires the following:
    • Wealth for the People! “Wealth for the People!”
  • Gain 1 research slot
  • Scripted Effect: decrease_illiteracy=yes
Free the People of Pomovarra icon
Free the People of Pomovarra
Pomovarrans have not tasted freedom in so long they must have forgotten what it is like. Soon they shall rediscover its wonder as the Black Army arrives, smashing their oppressors and breaking their shackles.
  • Requires the following:
    • Liberate Adelart “Liberate Adelart”

The following will bypass the focus:
  • Flag of Pomovarra Pomovarra:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
  • Gets a Annex wargoal against Flag of Pomovarra Pomovarra
  • Hidden effect:
    • [SCOPE]Every state:
      • Limited to:
      • [SCOPE]Our country
        • Gains claim on the previously mentioned state
  • Custom effect tooltip: Gains claims on Pomovarra's cores.
Integrate the Pomovarran Councils icon
Integrate the Pomovarran Councils
The Pomovarrans have set up workers' councils during the occupation. We will invite these democratic units into the anarchic fold, so we can cooperate and share our wealth.
  • Requires the following:
    • Free the People of Pomovarra “Free the People of Pomovarra”
  • Flag of Pomovarra Pomovarra:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
  • Gain Political Power 25 Political Power
  • [SCOPE]Every state:
    • Limited to:
    • our country gains a core on this state
Fight for Flowena's Freedom icon
Fight for Flowena's Freedom
The city of Flowena has for decades suffered under the tyrannical rule of a decadent council of merchants and capitalists who wish to suck their workers dry. This ends now! Liberty is coming to the City of Gardens!
  • Requires the following:
    • Liberate Adelart “Liberate Adelart”

The following will bypass the focus:
  • Flag of City of Flowena City of Flowena:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
  • Gets a Annex wargoal against Flag of City of Flowena City of Flowena
  • Hidden effect:
    • [SCOPE]Every state:
      • Limited to:
      • [SCOPE]Our country
        • Gains claim on the previously mentioned state
  • Custom effect tooltip: Gains claims on Flowena's cores.
Integrate the Flowena Commune icon
Integrate the Flowena Commune
Now that the Flowena's city hall is in flames we may welcome the Flowenan workers into our collective. The immense wealth hoarded by the former rulers now belongs to all of us.
  • Requires the following:
    • Fight for Flowena's Freedom “Fight for Flowena's Freedom”
  • Flag of City of Flowena City of Flowena:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
  • Gain Political Power 25 Political Power
  • [SCOPE]Every state:
    • Limited to:
    • our country gains a core on this state
Form the RIAG icon
Form the RIAG
The new Revolutionary Insurrectionary Army of Greifwald, otherwise known as RIAG or simply as the Black Army, shall form the backbone of the revolution. Nestor Bernier will be its figurehead and workers and peasants will voluntarily join its ranks. Liberty or death!
  • Requires the following:
    • Proclaim the Free Territory “Proclaim the Free Territory”
  • Gets the National Spirit GRF militias.png “The Black Army”
The Black Army icon
The Black Army
  • Division Organization: −10%
  • Division Attack: +5%
  • Division Defense: +5%
  • Recruitable Population: 2%
  • Planning Speed: −10%
The Revolutionary Insurrectionary Army of Greifwald, also known as the Black Army, is an anarchist army formed largely of Greifwaldian peasants and workers, whose task it is to protect the people of Greifwald.
  • Gain Ponypower 10 000 Ponypower
Between Giants icon
Between Giants
Greifwald sits between two of the largest powers on the continent: The Kingdom of Aquileia and the old Griffonian Empire. It is of the utmost importance that we maintain good relations with both. We cannot let Greifwald fall into the claws of extremists, as it is likely that such a change would put us on the path to war with one or more powers on the Griffonian continent.
  • Allow Branch if:
    • If:
      • Limited to:
        • Rule obsolete_focus_branches_visibility is set to HIDE
      • None of:
        • At least one of the following is true:
          • Has completed national focus Goal generic demand territory.png “Anarchy in Greifwald”
          • Has completed national focus Focus generic diplomatic treaty.png “Request the Help of the Prelate”
  • Mutually Exclusive Mutually exclusive with:
    • Request the Help of the Prelate “Request the Help of the Prelate”
  • Gain Political Power 50 Political Power
  • Gets the National Spirit Idea hun treaty of trianon.png “Political Realism”
Political Realism icon
Political Realism
  • Improve relations opinion: +20%
  • Improve relations maintain cost: −50%
  • Acceptance of Harmonist Diplomacy: +25
  • Acceptance of Supremacist Diplomacy: +25
  • Acceptance of Communist Diplomacy: +25
We are a small nation between two giants, thus to ensure our safety we must be open to any and all diplomacy.
  • Hidden effect:
    • Changes the national focus tree to greifwald_focus and keep completed focuses
    • Refresh the focus tree restarting the checks in allow_branch
A Policy of Neutrality icon
A Policy of Neutrality
We must maintain complete and utter neutrality in our dealings with both the Aquileians and the Imperials. To this end, we will instruct all echelons of power in Greifwald that the highest priority of the State is the preservation of the status quo. Greifwald shall be a beacon of stability in a world full of extremists.
  • Requires the following:
    • Between Giants “Between Giants”
  • Mutually Exclusive Mutually exclusive with:
    • Work with the Aquileians “Work with the Aquileians”
  • Gain Political Power 50 Political Power
  • Gets the National Spirit Generic pp unity bonus.png “Neutral Diplomacy”
Neutral Diplomacy icon
Neutral Diplomacy
  • Daily Political Power Cost: −0.1
  • Justify war goal time: +50%
  • AI Modifier: Desire to be in or expand a faction: −50
  • Daily Support for Unaligned: +0.01
It is best we not take a side and let the Empire and Aquileia fight it out.
Work With Both icon
Work With Both
Both the Kingdom of Aquileia and the old Griffonian Empire have much to offer us, if we play our cards right. We should launch a new diplomatic initiative, with the goal of strengthening our ties with both powers.
  • Requires the following:
    • A Policy of Neutrality “A Policy of Neutrality”
  • Gain Political Power 25 Political Power
  • [SCOPE]Our country
    • Gains opinion modifier “Greifwaldian Diplomacy” (Opinion +60 opinion) towards File:GRD.png GRD
  • File:GRD.png GRD:
    • Gains opinion modifier “Greifwaldian Diplomacy” (Opinion +60 opinion) towards our country
  • [SCOPE]Our country
    • Gains opinion modifier “Greifwaldian Diplomacy” (Opinion +60 opinion) towards Flag of Kingdom of Aquileia Kingdom of Aquileia
  • Flag of Kingdom of Aquileia Kingdom of Aquileia:
    • Gains opinion modifier “Greifwaldian Diplomacy” (Opinion +60 opinion) towards our country
Economic Relief Effort icon
Economic Relief Effort
Our economy is in shambles and there is widespread poverty among the people. Now that we have invited foreign industrialists into Greifwald, we are in a position to actually do something about it.
  • Requires the following:
    • Work With Both “Work With Both”
  • Requires one of the following:
    • Invite Aquileian Industrialists “Invite Aquileian Industrialists”
    • Invite Imperial Industrialists “Invite Imperial Industrialists”
  • Scripted Effect: decrease_poverty=yes
  • Custom effect tooltip: Gradually removes the Poverty National Spirit
  • Hidden effect:
    • Trigger country event “Economic Relief” in 180 days
Work with the Imperials icon
Work with the Imperials
The Empire has been the greatest power in Griffonia for centuries. Even though it's power has declined under Grover V, it is very likely that the Griffonian Empire shall remain a large player on the world stage. Therefore, we should align ourselves more closely with the Imperial Sphere of Influence.
  • Requires the following:
    • Between Giants “Between Giants”
  • Mutually Exclusive Mutually exclusive with:
    • A Policy of Neutrality “A Policy of Neutrality”

The following will bypass the focus:
  • [SCOPE]Our country
    • Gains opinion modifier “Greifwaldian Diplomacy” (Opinion +60 opinion) towards File:GRD.png GRD
  • File:GRD.png GRD:
    • Gains opinion modifier “Greifwaldian Diplomacy” (Opinion +60 opinion) towards our country
Align with the Empire icon
Align with the Empire
We must align our politics to closely match those of the Griffonian Empire. This will make it clear to our people that we stand with the Imperials, and that the powers that have shaped this continent for centuries are here to stay.
  • Requires the following:
    • Work with the Imperials “Work with the Imperials”

The following will bypass the focus:
  • If:
    • Limited to:
    • Gain 10% Neutrality Non-Aligned party popularity
  • If:
    • Limited to:
    • Gain 10% Harmony Harmonic party popularity
  • If:
    • Limited to:
    • Gain 10% Supremacy Supremacist party popularity
  • If:
    • Limited to:
    • Gain 10% Communism Communist party popularity
  • Gain Political Power 25 Political Power
Import Imperial Weaponry icon
Import Imperial Weaponry
Our industrial base is very small when compared to that of the Empire. Purchasing some of the Imperial Arsenals Weapons will allow us to arm more griffons for any potential conflict.
  • Requires the following:
    • Work with the Imperials “Work with the Imperials”

The following will bypass the focus:
  • If:
    • Limited to:
    • Gain 5% Neutrality Non-Aligned party popularity
  • If:
    • Limited to:
    • Gain 5% Harmony Harmonic party popularity
  • If:
    • Limited to:
    • Gain 5% Supremacy Supremacist party popularity
  • If:
    • Limited to:
    • Gain 5% Communism Communist party popularity
  • Lose Political Power 30 Political Power
  • 800 units of Flag of Griffonian Empire Griffonian Empire Breech-Loaded Rifles is added to the national Stockpile
  • 200 units of Flag of Griffonian Empire Griffonian Empire Towed Artillery is added to the national Stockpile
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • add_equipment_subsidy
      • cic = 250
      • equipment_type = infantry_equipment
      • seller_tags
        • GRI
        • STW
        • ANG
        • FEA
        • BRZ
        • PYT
        • YAL
        • KAT
        • ROU
    • add_equipment_subsidy
      • cic = 250
      • equipment_type = artillery_equipment
      • seller_tags
        • GRI
        • STW
        • ANG
        • FEA
        • BRZ
        • PYT
        • YAL
        • KAT
        • ROU
Imperial Military Mission icon
Imperial Military Mission
The Imperial military is very well structured and uses advanced tactics and doctrines. By sending some of our officers to study Imperial military strategy, we should be able implement many new tactics and doctrines into our armed forces.
  • Requires the following:
    • Import Imperial Weaponry “Import Imperial Weaponry”
  • None of:
    • Has the National Spirit FRA scw intervention nationalists focus.png “Aquileian Military Advisors”

The following will bypass the focus:
  • If:
    • Limited to:
    • Gain 5% Neutrality Non-Aligned party popularity
  • If:
    • Limited to:
    • Gain 5% Harmony Harmonic party popularity
  • If:
    • Limited to:
    • Gain 5% Supremacy Supremacist party popularity
  • If:
    • Limited to:
    • Gain 5% Communism Communist party popularity
  • Gets the National Spirit FRA scw intervention nationalists focus.png “Imperial Military Advisors”
Imperial Military Advisors icon
Imperial Military Advisors
  • Division Attack: +5%
  • Division Defense: +5%
  • Land Doctrine Cost: −5%
Invite Imperial Industrialists icon
Invite Imperial Industrialists
Our economy is poor and underdeveloped, and most foreign investors have little interest in Greifwald. Owing to our diplomatic ties with the Empire, we may be able to persuade some prominent Imperial industrialists to not only invest in Greifwald, but perhaps even serve as advisors for our government. This will not solve all of our economic problems, but it should allow our economy to recover to some degree.
  • Requires one of the following:
    • Align with the Empire “Align with the Empire”
    • Work With Both “Work With Both”

The following will bypass the focus:
  • If:
    • Limited to:
      • None of:
        • Has completed national focus Goal generic production2.png “Invite Aquileian Industrialists”
    • Scripted Effect: decrease_poverty=yes
  • Custom effect tooltip: Gradually removes the Poverty National Spirit
  • File:GRD.png GRD:
    • Trigger country event “Our Friends the Greifwaldians” in 1 day
Request Imperial Economic Aid icon
Request Imperial Economic Aid
Although the Greifwaldian economy has improved thanks to our Imperial friends, there is still a lot of room for improvement. The Empire may be willing to provide significant economic relief to us if we increase our diplomatic efforts and pledge to support the Empire in the future.
  • Requires the following:
    • Invite Imperial Industrialists “Invite Imperial Industrialists”
  • At least one of the following is true:
    • None of:
      • Has completed national focus Goal tripartite pact.png “A Policy of Neutrality”
      • Has completed national focus Goal generic intelligence exchange.png “Request a Loan from Aquileia”
  • Scripted Effect: decrease_poverty=yes
  • Custom effect tooltip: Gradually removes the Poverty National Spirit
  • Hidden effect:
    • Trigger country event “Imperial Economic Relief” in 180 days
Imperial Development icon
Imperial Development
The Griffonian Empire has agreed to launch an industrial development plan for Greifwald, including significant investments into our industry and scientific base. Not only will this improve the light and heavy industry of the nation, but it should also allow us to make significant progress in many scientific fields.
  • Requires the following:
    • Request Imperial Economic Aid “Request Imperial Economic Aid”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • Gets the Scientific Development Idea city smaller center.png “Substantial Science Base”
  • Hidden effect:
    • Has unlocked Substantial Science Base (?)
Friends in the Palace icon
Friends in the Palace
The Griffonian Empire has done much for our economy, and we have openly stated our political support. Until now however, the Empire has not made any official proclamations of support with Greifwald. It may be time to ask the Imperials to change this, with the Empire officially guaranteeing our independence.
  • Requires one of the following:
    • Request Imperial Economic Aid “Request Imperial Economic Aid”
    • Economic Relief Effort “Economic Relief Effort”
  • The Empire is resurgent, or another nation has united Herzland (?)
  • File:GRD.png GRD:
    • Trigger country event “The Greifwaldian Agreement” in 21 days
The Enemy to the South icon
The Enemy to the South
With our close ties to the Griffonian Empire, it is sadly quite possible that we may be drawn into a conflict with the Kingdom of Aquileia and her allies. Fortifying our southern border with bunkers, walls and trenches could prove to be an investment into the continuing sovereignty of Greifwald.
  • Requires the following:
    • Request Imperial Economic Aid “Request Imperial Economic Aid”
  • Requires the following:
    • Friends in the Palace “Friends in the Palace”
  • Has completed national focus Goal generic more territorial claims.png “Reclaim Adelart”
  • [Scope]Twöchanerwald (436):
    • Add 2 Land fort Land Fort, on the province (9224)
    • Add 2 Land fort Land Fort, on the province (4812)
    • Add 2 Land fort Land Fort, on the province (10628)
    • Add 2 Land fort Land Fort, on the province (4891)
    • Add 2 Land fort Land Fort, on the province (12774)
  • [Scope]Cloudguard (457):
    • Add 2 Land fort Land Fort, on the province (7917)
    • Add 2 Land fort Land Fort, on the province (1947)
    • Add 2 Land fort Land Fort, on the province (2029)
    • Add 2 Land fort Land Fort, on the province (12821)
  • [Scope]Lissay (493):
    • Add 2 Land fort Land Fort, on the province (5074)
    • Add 2 Land fort Land Fort, on the province (10752)
    • Add 2 Land fort Land Fort, on the province (1973)
    • Add 2 Land fort Land Fort, on the province (10840)
    • Add 2 Land fort Land Fort, on the province (5024)
    • Add 2 Land fort Land Fort, on the province (5081)
    • Add 2 Land fort Land Fort, on the province (8108)
Work with the Aquileians icon
Work with the Aquileians
The Griffonian Empire may have been the strongest power on the continent once, but those days are long gone. It is very likely that the Kingdom of Aquileia will become the dominant power in Griffonia, and so we should seek cooperation with the Aquileians.
  • Requires the following:
    • Between Giants “Between Giants”
  • Mutually Exclusive Mutually exclusive with:
    • A Policy of Neutrality “A Policy of Neutrality”

The following will bypass the focus:
  • [SCOPE]Our country
    • Gains opinion modifier “Greifwaldian Diplomacy” (Opinion +60 opinion) towards Flag of Kingdom of Aquileia Kingdom of Aquileia
  • Flag of Kingdom of Aquileia Kingdom of Aquileia:
    • Gains opinion modifier “Greifwaldian Diplomacy” (Opinion +60 opinion) towards our country
Import Aquileian Weaponry icon
Import Aquileian Weaponry
As the Greifwaldian industrial base is quite small, it may be in our best interest to purchase some weapons from the Aquileians. This will allow us to arm more griffons for any potential conflict. Importing a large stockpile of small arms and a few artillery pieces seems to be the most sensible course at the moment.
  • Requires the following:
    • Work with the Aquileians “Work with the Aquileians”

The following will bypass the focus:
  • If:
    • Limited to:
    • Gain 5% Neutrality Non-Aligned party popularity
  • If:
    • Limited to:
    • Gain 5% Harmony Harmonic party popularity
  • If:
    • Limited to:
    • Gain 5% Supremacy Supremacist party popularity
  • If:
    • Limited to:
    • Gain 5% Communism Communist party popularity
  • Lose Political Power 30 Political Power
  • 900 units of Flag of Kingdom of Aquileia Kingdom of Aquileia Breech-Loaded Rifles is added to the national Stockpile
  • 100 units of Flag of Kingdom of Aquileia Kingdom of Aquileia Towed Artillery is added to the national Stockpile
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • add_equipment_subsidy
      • cic = 250
      • equipment_type = infantry_equipment
      • seller_tags
        • JER
        • JFT
        • VIN
        • JRR
        • JEB
        • TRD
        • FEZ
        • AET
        • HEL
        • FLO
        • POM
    • add_equipment_subsidy
      • cic = 250
      • equipment_type = artillery_equipment
      • seller_tags
        • JER
        • JFT
        • VIN
        • JRR
        • JEB
        • TRD
        • FEZ
        • AET
        • HEL
        • FLO
        • POM
Aquileian Military Mission icon
Aquileian Military Mission
The Aquileian Military is one of the most advanced in the world. It may be possible to organise a joint military mission with the Aquileian high command. We would be able to learn a lot of new tactics and doctrines for our own military.
  • Requires the following:
    • Import Aquileian Weaponry “Import Aquileian Weaponry”
  • None of:
    • Has the National Spirit FRA scw intervention nationalists focus.png “Imperial Military Advisors”

The following will bypass the focus:
  • If:
    • Limited to:
    • Gain 5% Neutrality Non-Aligned party popularity
  • If:
    • Limited to:
    • Gain 5% Harmony Harmonic party popularity
  • If:
    • Limited to:
    • Gain 5% Supremacy Supremacist party popularity
  • If:
    • Limited to:
    • Gain 5% Communism Communist party popularity
  • Gets the National Spirit FRA scw intervention nationalists focus.png “Aquileian Military Advisors”
Aquileian Military Advisors icon
Aquileian Military Advisors
  • Division Organization: +10%
  • Planning Speed: +10%
  • Land Doctrine Cost: −5%
Align With the Aquileians icon
Align With the Aquileians
Aligning ourselves more closely with the Aquileian sphere of influence is our best hope for the future. It is clear they are the new major power on the Griffonian continent, and strengthening our ties with them is sure to be beneficial.
  • Requires the following:
    • Work with the Aquileians “Work with the Aquileians”

The following will bypass the focus:
  • If:
    • Limited to:
    • Gain 10% Neutrality Non-Aligned party popularity
  • If:
    • Limited to:
    • Gain 10% Harmony Harmonic party popularity
  • If:
    • Limited to:
    • Gain 10% Supremacy Supremacist party popularity
  • If:
    • Limited to:
    • Gain 10% Communism Communist party popularity
  • Gain Political Power 25 Political Power
Invite Aquileian Industrialists icon
Invite Aquileian Industrialists
While it might be difficult to convince Aquileians to invest into Greifwald, it would not only improve our economy, but also bind us closely to Aquileia. This would help our diplomatic and political standing on the world stage.
  • Requires one of the following:
    • Align With the Aquileians “Align With the Aquileians”
    • Work With Both “Work With Both”

The following will bypass the focus:
  • If:
    • Limited to:
      • None of:
        • Has completed national focus Goal generic production2.png “Invite Imperial Industrialists”
    • Scripted Effect: decrease_poverty=yes
  • Custom effect tooltip: Gradually removes the Poverty National Spirit
  • Flag of Kingdom of Aquileia Kingdom of Aquileia:
    • Trigger country event “Our Friends the Greifwaldians” in 1 day
Request a Loan from Aquileia icon
Request a Loan from Aquileia
The Aquileian economy is much larger than that of Greifwald. Due to our recent leanings into the Aquileian sphere of influence, we may be able to convince them to loan us a large amount of money at a token interest rate. This would allow us to improve our economy and industry, and reduce the poverty amongst our population.
  • Requires the following:
    • Invite Aquileian Industrialists “Invite Aquileian Industrialists”
  • At least one of the following is true:
    • None of:
      • Has completed national focus Goal tripartite pact.png “A Policy of Neutrality”
      • Has completed national focus Goal generic construct civilian.png “Request Imperial Economic Aid”
  • Scripted Effect: decrease_poverty=yes
  • Custom effect tooltip: Gradually removes the Poverty National Spirit
  • Hidden effect:
    • Trigger country event “Aquileian Economic Relief” in 180 days
Aquileian Development Assistance icon
Aquileian Development Assistance
Our heavy industry is still lacking, despite all our efforts. But now that we have close ties to the Aquileian economy, we are in a position to change this. We should request a sizeable Aquileian investment into our heavy industry, as this would most likely improve both our economies.
  • Requires the following:
    • Request a Loan from Aquileia “Request a Loan from Aquileia”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
  • Gets the Scientific Development Idea city smaller center.png “Substantial Science Base”
  • Hidden effect:
    • Has unlocked Substantial Science Base (?)
A Friendship with the Eagles of the West icon
A Friendship with the Eagles of the West
The Kingdom of Aquileia and her allies are more then capable of protecting the sovereignty of Greifwald from any foreign power. The Aquileians may be willing to sign a formal decree guaranteeing the independence of Greifwald from any would-be invaders.
  • Requires one of the following:
    • Request a Loan from Aquileia “Request a Loan from Aquileia”
    • Economic Relief Effort “Economic Relief Effort”
The Enemy in the North icon
The Enemy in the North
We are now formally in the Aquileian sphere of influence, and as such, the possibility of conflict with the Griffonian Empire looms over our heads. Fortifying our northern border will allow us to stop any Imperial incursion into Greifwald before it even begins.
  • Requires the following:
    • Request a Loan from Aquileia “Request a Loan from Aquileia”
  • Requires the following:
    • A Friendship with the Eagles of the West “A Friendship with the Eagles of the West”
  • Has completed national focus Goal generic more territorial claims.png “Reclaim Adelart”
  • [Scope]Cloudguard (457):
    • Add 2 Land fort Land Fort, on the province (2017)
    • Add 2 Land fort Land Fort, on the province (2078)
    • Add 2 Land fort Land Fort, on the province (5064)
    • Add 2 Land fort Land Fort, on the province (8090)
    • Add 2 Land fort Land Fort, on the province (7769)
  • [Scope]Falcontown (495):
    • Add 2 Land fort Land Fort, on the province (7902)
  • [Scope]Glensi (496):
    • Add 2 Land fort Land Fort, on the province (1810)
    • Add 2 Land fort Land Fort, on the province (12644)
    • Add 2 Land fort Land Fort, on the province (12525)
    • Add 2 Land fort Land Fort, on the province (1707)
  • [Scope]Eagleton (494):
    • Add 2 Land fort Land Fort, on the province (12164)
    • Add 2 Land fort Land Fort, on the province (1725)
    • Add 2 Land fort Land Fort, on the province (1725)
    • Add 2 Land fort Land Fort, on the province (10704)
    • Add 2 Land fort Land Fort, on the province (4729)
    • Add 2 Land fort Land Fort, on the province (12699)
    • Add 2 Land fort Land Fort, on the province (10588)
  • [Scope]Lissay (493):
    • Add 2 Land fort Land Fort, on the province (7803)
Reclaim Adelart icon
Reclaim Adelart
The territories of Lissay and Eagleton, now composing the nation of Adelart, have been an integral part of Greifwald for centuries, before they were taken from us less than 20 years ago. Many griffons living there are still loyal to the Greifwaldian nation, but the government of Adelart will not agree to unification on our terms. If we must take what is ours by force, than so be it.
  • Requires one of the following:
    • A Friendship with the Eagles of the West “A Friendship with the Eagles of the West”
    • Friends in the Palace “Friends in the Palace”

The following will bypass the focus:
  • Flag of Free Territory of Adelart Free Territory of Adelart:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
Reintegrate Adelart icon
Reintegrate Adelart
Now that we have secured all of the former territories of Adelart, we should begin to re-integrate the population there into Greifwald. The region has been terribly mismanaged under the Adelartian leadership, and the sooner we fix this, the better.
  • Requires the following:
    • Reclaim Adelart “Reclaim Adelart”
  • Flag of Free Territory of Adelart Free Territory of Adelart:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
Rebuild the Nation icon
Rebuild the Nation
All of Greifwald is united now, at least on paper. But sadly, the former Adelartian lands of Lissay and Eagleton are lagging behind in most fields. With a significant investment, it should be possible rebuild the industry of our nation to it's former glory, before we were separated.
  • Requires the following:
    • Reclaim Adelart “Reclaim Adelart”
  • Flag of Free Territory of Adelart Free Territory of Adelart:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
  • If:
    • Limited to:
      • None of:
        • Has the Scientific Development Idea city center.png “Developed Science Base”
    • Gets the Scientific Development Idea city smaller center.png “Substantial Science Base”
  • Hidden effect:
    • Has unlocked Substantial Science Base (?)
Springtime for Greifwald icon
Springtime for Greifwald
The Unification of Greifwald has had a tremendous effect on our nation: for the first time in decades, the griffons of Greifwald can be proud of their nation, and support for our government is at an all-time high. We must capitalise on this, and lead the Greifwaldian people into a new age of happiness and prosperity.
  • Requires the following:
    • Rebuild the Nation “Rebuild the Nation”
  • Requires the following:
    • Reintegrate Adelart “Reintegrate Adelart”
  • Gets the National Spirit Generic victors of ww1.png “A Greifwaldian Nation”
A Greifwaldian Nation icon
A Greifwaldian Nation
  • Political Power Gain: +10%
  • Ideology drift defense: +25%
  • Monthly Population: +10%
We are not Imperials nor are we Aquileians, we are Greifwaldians and we shall fight for our nation to the last breath.
Form the Greifwaldian National Army icon
Form the Greifwaldian National Army
Since the successful war of unification, support for the military is at an all-time high, and many griffons are joining the military every day. Now that a true Greifwaldian nation exists, we can launch a significant expansion of our military. Greifwald shall never be divided again.
  • Requires the following:
    • Springtime for Greifwald “Springtime for Greifwald”
  • Gets the National Spirit Idea general staff.png “The Greifwaldian Army”
The Greifwaldian Army icon
The Greifwaldian Army
  • Division Defense on core territory: +10%
  • Recruitable Population: 3%
A strong army shall protect the Greifwaldian people.
State Funded Armouries icon
State Funded Armouries
The recent recruitment drive has, sadly, created a new problem: Our ever-growing military needs more weapons and equipment than we are capable of producing at the moment. We should set up large armouries and expand our heavy industry to make sure our soldiers have all the equipment they need.
  • Requires the following:
    • Form the Greifwaldian National Army “Form the Greifwaldian National Army”
  • Gain Ponypower 15 000 Ponypower
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
Offer Citizenship to Foreign Scientists icon
Offer Citizenship to Foreign Scientists
The World has grown very dangerous in the last decades, and many foreign scientists are looking for a stable nation in which they can take up residence. By extending offers of citizenship to scientists living in unstable and war-torn nations, we can significantly improve our scientific base.
  • Requires the following:
    • Springtime for Greifwald “Springtime for Greifwald”
  • Gain 1 research slot
  • Scripted Effect: decrease_illiteracy=yes
A Haven for the Sound of Mind icon
A Haven for the Sound of Mind
Many scientists have taken up our offer of citizenship, but we can still improve upon this number. By granting significant subsidies to scientists and giving them more protection under the law, we can make Greifwald even more attractive to intelligent people looking for a safe haven.
  • Requires the following:
    • Offer Citizenship to Foreign Scientists “Offer Citizenship to Foreign Scientists”
  • [Scope]Falcontown (495):
    • Gain Ponypower 2 000 Ponypower
  • Scripted Effect: decrease_illiteracy=yes
  • Gets the National Spirit Idea generic army war college.png “Intellectual Haven”
Intellectual Haven icon
Intellectual Haven
  • Daily Political Power Cost: +0.3
  • Research Speed: +10%
The constant warfare which has plagued Griffonia for years has drawn many intellectuals to our little country due to our relative stability, and their contributions have increased our scientific base significantly. However an unfortunate side-effect of their residence is their nigh constant complaining.
Massive Agricultural Reforms icon
Massive Agricultural Reforms
Our heavy industry has improved significantly, but our agriculture is still lagging behind in many fields. We must fix this as soon as possible and start a massive reform of our agriculture. This "Agricultural Revolution" will make our agricultural industry one of the most advanced on the continent.
  • Requires the following:
    • Springtime for Greifwald “Springtime for Greifwald”
  • Gets the National Spirit Idea generic agrarian society.png “Agricultural Reforms”
Agricultural Reforms icon
Agricultural Reforms
  • Resource Gain Efficiency: +10%
  • Efficiency cap texticon.png Production Efficiency Cap: +5%
Agricultural reforms shall lead our nation in to the future.
  • [Scope]Twöchanerwald (436):
    • Add 1 Building slot building slot
  • [Scope]Cloudguard (457):
    • Add 1 Building slot building slot
  • [Scope]Falcontown (495):
    • Add 1 Building slot building slot
  • [Scope]Glensi (496):
    • Add 1 Building slot building slot
  • [Scope]Lissay (493):
    • Add 1 Building slot building slot
  • [Scope]Eagleton (494):
    • Add 1 Building slot building slot
An Industrial Heartland icon
An Industrial Heartland
The state of Twöchanerwald has the weakest industry in all of Greifwald, but this can be changed. The thick forest will allow us to establish a large lumber industry there, which should in turn attract more investors.
  • Requires the following:
    • Massive Agricultural Reforms “Massive Agricultural Reforms”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
Loosen Immigration Laws icon
Loosen Immigration Laws
Many people, griffons and others, seek to emigrate their native land in search of a better place to live. We have the industry and agriculture to support a very large population, and so we could take advantage of thousands of immigrants. But first, a loosening of our immigration laws is in order.
  • Requires the following:
    • Massive Agricultural Reforms “Massive Agricultural Reforms”
  • Gets the National Spirit Generic pp unity bonus.png “Loose Immigration Laws”
Loose Immigration Laws icon
Loose Immigration Laws
  • Monthly Population: +25%
Wingbardians, Aquileians, Imperials? No sir, those griffons are Greifwaldians.
  • Unlock the Turn a Blind Eye decision
Request the Help of the Prelate icon
Request the Help of the Prelate
In times of trouble like this griffons turn to their faith for strength. Our government has no opinion on this one way or the other, but the local Prelate, Ludwig Ebonwing, certainly does. He seems to be proposing many interesting economic and political ideas. Perhaps we should take advantage of this.
  • Allow Branch if:
    • If:
      • Limited to:
        • Rule obsolete_focus_branches_visibility is set to HIDE
      • None of:
        • At least one of the following is true:
          • Has completed national focus Goal generic demand territory.png “Anarchy in Greifwald”
          • Has completed national focus Goal generic defence.png “Between Giants”
  • Mutually Exclusive Mutually exclusive with:
    • Anarchy in Greifwald “Anarchy in Greifwald”
  • Scripted Effect: decrease_poverty=yes
  • Custom effect tooltip: Gradually removes the Poverty National Spirit
  • Hidden effect:
    • Trigger country event “Godly Austerity” in 60 days
  • Hidden effect:
    • Changes the national focus tree to greifwald_focus and keep completed focuses
    • Refresh the focus tree restarting the checks in allow_branch
Invite the Knights of Arcturius icon
Invite the Knights of Arcturius
The Knights of Arcturius have long been seen as an honourable force for good with not a hint of corruption among their various chapters. Indeed, the very idea of such griffons pledging themselves to evil is mind-boggling. Perhaps it's time we bring these fine fellows in to teach people a thing or two.
  • Requires the following:
    • Request the Help of the Prelate “Request the Help of the Prelate”
  • Gain Ponypower 5 000 Ponypower
  • Gain +100% research bonus (Knights Technology) (1 use) towards:
    • Knights Technology
  • Gain 7.5% Supremacy Supremacist party popularity
  • Custom effect tooltip: Spawns Two Greifwaldian Knights Divisions
  • Hidden effect:
    • If:
      • Limited to:
        • None of:
          • Has Knights Division I technology researched
      • Add technology: Knights Division I
      • Scripted Effect: fix_weapon_techs=yes
    • load_oob = "AET_greifwaldian_knights"
Organise Militias icon
Organise Militias
Now that sterling noble griffons of unquestionable character and not a hint of heresy are backing the government it's time for the commoners to join in the new military. A militia of mighty griffons of valour shall be formed, and among them not a single cultist shall be found. This new divine military shall surely help us.
  • Requires the following:
    • Invite the Knights of Arcturius “Invite the Knights of Arcturius”
  • Gain 5% Supremacy Supremacist party popularity
  • Gain Ponypower 10 000 Ponypower
  • Gets the National Spirit GRF militias.png “Archonate Militias”
Archonate Militias icon
Archonate Militias
  • Division training time: −5%
  • Recruitable Population: 1.5%
Militia groups composed of believers in the griffon Gods and lead by the clergy to protect their homes and villages.
Economic Assistance from the Gods icon
Economic Assistance from the Gods
It's a well known fact that mortals are pants when it comes to finance. If it weren't the case, would the Empire have fallen apart the moment the Idol of Boreas was lost? Thus, it is logical to seek divine inspiration in money matters, especially when being specific about prayers.
  • Requires the following:
    • Request the Help of the Prelate “Request the Help of the Prelate”
  • [Scope]Twöchanerwald (436):
    • Add 1 Building slot building slot
  • [Scope]Cloudguard (457):
    • Add 1 Building slot building slot
  • [Scope]Falcontown (495):
    • Add 1 Building slot building slot
  • [Scope]Glensi (496):
    • Add 1 Building slot building slot
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • Gain 10% Supremacy Supremacist party popularity
  • Gain Political Power 50 Political Power
Borean Development Plan icon
Borean Development Plan
Boreas is the god of finance, despite evidence to the contrary. Thus it makes sense to model our new economy in his image, and not some other figure's image.
  • Requires the following:
    • Economic Assistance from the Gods “Economic Assistance from the Gods”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • Gets the Scientific Development Idea city smaller center.png “Substantial Science Base”
  • Gain 5% Supremacy Supremacist party popularity
  • Hidden effect:
    • Has unlocked Substantial Science Base (?)
The Prelate's Takeover icon
The Prelate's Takeover
This was a mistake, a horrible mistake. We were wrong about the Prelate, he's not our friend, he's an enemy of all life, he's--STATIC-- For the good of the nation the Prelate has seized control of the government. Do not be alarmed, for all is well now.
  • Requires the following:
    • Borean Development Plan “Borean Development Plan”
  • Requires the following:
    • Organise Militias “Organise Militias”
  • Set the ruling party to Supremacy Supremacist
  • Gain 5% Supremacy Supremacist party popularity
  • Hidden effect:
The Prelate's Industrial Plan icon
The Prelate's Industrial Plan
Prelate Ebonwing's new economic development plan is the greatest possible for the nation, and so must be implemented unquestioningly.
  • Requires the following:
    • The Prelate's Takeover “The Prelate's Takeover”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
Temple Armouries icon
Temple Armouries
Prelate Ebonwing has declared that temples must cease being means merely of peace, and must fully dedicate themselves to the task of national defence. Any disobedience by heretics who seek a non-violent solution shall be dealt with harshly.
  • Requires the following:
    • The Prelate's Industrial Plan “The Prelate's Industrial Plan”
  • Requires the following:
    • Expand the Militia System “Expand the Militia System”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
Enforce the Imperial Dialect icon
Enforce the Imperial Dialect
The Imperial Dialect of our language is the most glorious dialect of our language to have ever been spoken, and any words to the contrary are heresy. Reports from test classes of bleeding from the ears when speaking backwards or in anagrams is also heresy.
  • Requires the following:
    • The Prelate's Takeover “The Prelate's Takeover”
  • Gain Political Power 50 Political Power
  • Gets the National Spirit Generic pp unity bonus.png “The Imperial Dialect”
The Imperial Dialect icon
The Imperial Dialect
  • Daily Political Power Cost: +0.1
  • Stability: +10%
No Aquileian gibberish, no Greifwaldian rubbish, the only way to speak Griffish is with a proper Imperial accent and stiff upper beak.
  • Scripted Effect: decrease_illiteracy=yes
Godly Researchers icon
Godly Researchers
It's time for our scientists to face facts that they will never be as good as the divine, and so must submit to being their research in re-purposed temples or else. On the plus side for them, this will grant them more space for more experiments and indeed this is already happening. The mutations are a normal side effect of science, make no mistake.
  • Requires the following:
    • Enforce the Imperial Dialect “Enforce the Imperial Dialect”
  • Requires the following:
    • Expand the Militia System “Expand the Militia System”
  • Gain 1 research slot
  • Scripted Effect: decrease_illiteracy=yes
Expand the Militia System icon
Expand the Militia System
It's time to expand the militia system previously implemented, even if we have to scrape the bottom of the barrel to do it. Those brigands and convicts are sure to be turned into upstanding griffons, and make no mistake about it, they are not being used for some ulterior motive.
  • Requires the following:
    • The Prelate's Takeover “The Prelate's Takeover”
  • Gain 5% Supremacy Supremacist party popularity
  • Replace the National Spirit GRF militias.png “Archonate Militias” with the National Spirit GRF militias.png “Paramilitary Organisation”
Paramilitary Organisation icon
Paramilitary Organisation
  • Division training time: −10%
  • Recruitable Population: 3%
  • Daily Supremacy Support: +0.01
The Militia system has been expanded and turned into a system of paramilitaries loyal to Prelate Ebonwing.
Destroy Adelart icon
Destroy Adelart
Those confounded Adelartians with their stupid hats and their stupid smug grins have gone too far this time! We must destroy them, and annex their petty county too!
  • Requires the following:
    • Temple Armouries “Temple Armouries”
  • Requires the following:
    • Godly Researchers “Godly Researchers”

The following will bypass the focus:
  • Flag of Free Territory of Adelart Free Territory of Adelart:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
Answer the Fatherland's Call icon
Answer the Fatherland's Call
It is time to return to the Empire, integrating our county and its government into the larger whole. This is the end of the line for our independence, but it is for the best. After all, just imagine how far a loyal servant of the Empire can get into the halls of power...
  • Requires the following:
    • Destroy Adelart “Destroy Adelart”
  • Mutually Exclusive Mutually exclusive with:
    • [Root.GetMadnessCallsFocusName] “[Root.GetMadnessCallsFocusName]”
  • The Empire is resurgent, or another nation has united Herzland (?)
  • Is an independent nation
  • Is at peace
  • None of:
    • Grover VI is Dead (?)
  • Flag of Free Territory of Adelart Free Territory of Adelart:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
  • File:GRD.png GRD:
    • Exists
    • Is at peace
    • Is an independent nation

The following will bypass the focus:
  • Custom effect tooltip: The game will end for you.
  • File:GRD.png GRD:
    • Trigger country event “The Wayward Son” in 1 day
[Root.GetMadnessCallsFocusName] icon
[Root.GetMadnessCallsFocusName]
[Root.GetMadnessCallsFocusDesc]
  • Requires the following:
    • Destroy Adelart “Destroy Adelart”
  • Mutually Exclusive Mutually exclusive with:
    • Answer the Fatherland's Call “Answer the Fatherland's Call”
  • Is an independent nation
  • Flag of Free Territory of Adelart Free Territory of Adelart:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
  • If:
    • Limited to:
      • Has completed national focus Goal generic more territorial claims.png “Destroy Adelart”
    • Has leader “Prelate Ludwig Ebonwing”
  • Else:
  • If:
    • Limited to:
      • Has completed national focus Goal generic more territorial claims.png “Destroy Adelart”
    • Lose 40% Stability Stability
    • Custom effect tooltip: The Prelate begins to hear whispers...
    • Hidden effect:
      • Trigger country event “Maar Beckons” in 20 days
  • Else:
    • Gain 10% Stability Stability
    • Gain 30% War support War Support
    • Gets a Annex wargoal against File:GRD.png GRD
  • Custom effect tooltip:

Allows the use of the Last Stand and Force Attack Command Abilities at a greatly reduced cost.

Get Rid of the Arcturian Knights icon
Get Rid of the Arcturian Knights
Many of the chapter have come over to the Prelate's way of thinking, but there are still those amongst the Arcturian Knights who resist the true path. They must be eliminated.
  • Allow Branch if:
    • Maar is listening (?)
  • Requires the following:
    • [Root.GetMadnessCallsFocusName] “[Root.GetMadnessCallsFocusName]”
  • Gain 10% Stability Stability
  • Lose Political Power 100 Political Power
  • Lose Ponypower 5 000 Ponypower
A Show of Faith icon
A Show of Faith
Maar demands sacrifices, so the Prelate says. And with sacrifice comes power. It is for the greater good. Come forth, and remember, the fallen shall forever be remembered as Maar's faithful...
  • Allow Branch if:
    • Maar is listening (?)
  • Requires the following:
    • [Root.GetMadnessCallsFocusName] “[Root.GetMadnessCallsFocusName]”
  • Lose Political Power 50 Political Power
  • Scripted Effect: save_current_manpower=yes
  • [Scope]Falcontown (495):
    • Lose Ponypower 999 Ponypower
  • [Scope]Twöchanerwald (436):
    • Lose Ponypower 999 Ponypower
  • [Scope]Cloudguard (457):
    • Lose Ponypower 999 Ponypower
  • [Scope]Glensi (496):
    • Lose Ponypower 999 Ponypower
  • [Scope]Lissay (493):
    • Lose Ponypower 999 Ponypower
  • [Scope]Eagleton (494):
    • Lose Ponypower 999 Ponypower
  • Scripted Effect: restore_previous_manpower=yes
A Boon From the Gods icon
A Boon From the Gods
The Prelate has returned from a recent trip holding aloft a wicked wooden idol. This is the Idol of Maar, and all who see it must bow down or be destroyed.
  • Requires the following:
    • A Show of Faith “A Show of Faith”
  • Requires the following:
    • Get Rid of the Arcturian Knights “Get Rid of the Arcturian Knights”
  • Gain Political Power 100 Political Power
  • Gets the National Spirit BOI idol of boreas lost.png “The Idol of Maar”
The Idol of Maar icon
The Idol of Maar
  • Division Recovery Rate: +5%
  • Stability: +10%
  • Surrender Limit: +10%
  • War Support: +15%
The one true god of griffonkind has gifted us with his idol, let the heretics quiver before us.
  • Gain 15% Supremacy Supremacist party popularity
Destroy the Avian Heretics icon
Destroy the Avian Heretics
The foolish and small House of Avian thinks they can get away with the crime of existing outside our borders, but they are wrong. They shall become a part of our country, by force.
  • Requires the following:
    • A Boon From the Gods “A Boon From the Gods”

The following will bypass the focus:
  • Flag of House Avian House Avian:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
Burn the False Idols icon
Burn the False Idols
In their arrogance, the Avian fools thought they could get away with worshipping anyone other than Maar, and for that time we shall burn their idols along with their homes.
  • Requires the following:
    • Destroy the Avian Heretics “Destroy the Avian Heretics”
  • Flag of House Avian House Avian:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
  • Gain Political Power 25 Political Power
  • [SCOPE]Every state:
    • Limited to:
    • our country gains a core on this state
Strike Down the Pomovarrans icon
Strike Down the Pomovarrans
Those dastardly Pomovarrans are seeking to destroy us. It is true! Ebonwing has seen it in a vision. We must strike first.
  • Requires the following:
    • A Boon From the Gods “A Boon From the Gods”

The following will bypass the focus:
  • Flag of Pomovarra Pomovarra:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
Strike Down the Heretics icon
Strike Down the Heretics
Now that we have secured the land we must prevent the Pomovarrans from ever rising up against us. Orthodoxy is heresy, death is life, evil is good. They must learn to accept these truths.
  • Requires the following:
    • Strike Down the Pomovarrans “Strike Down the Pomovarrans”
  • Flag of Pomovarra Pomovarra:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
  • Gain Political Power 25 Political Power
  • [SCOPE]Every state:
    • Limited to:
    • our country gains a core on this state
Burn Flowena icon
Burn Flowena
The city-state of Flowena has long been praised for its beauty. With this compliment they insult our altars and sacrificial daggers, and so must be brought to heel. We shall turn the entire city into an altar and make them all pass through the fire.
  • Requires the following:
    • A Boon From the Gods “A Boon From the Gods”

The following will bypass the focus:
  • Flag of City of Flowena City of Flowena:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
Coerce the Heathens icon
Coerce the Heathens
To make sure the survivors know their place, we shall implement mandatory beatings and executions. The only clothes they will be permitted will be mud, and tears will be the only baths they shall get. The only reprieve from this shall be joining the military, and then they shall get all the drink and flesh they can stomach.
  • Requires the following:
    • Burn Flowena “Burn Flowena”
  • Flag of City of Flowena City of Flowena:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
  • Gain Political Power 25 Political Power
  • [SCOPE]Every state:
    • Limited to:
    • our country gains a core on this state
The Return of the Old One icon
The Return of the Old One
Our devotion has been rewarded... The Dark One's presence is more focused, more clear... And our Prelate is His voice, spreading His glory and truth over the unbelievers! Let all know that the return of Maar is imminent!
  • Requires the following:
    • Burn the False Idols “Burn the False Idols”
  • Requires the following:
    • Coerce the Heathens “Coerce the Heathens”
  • Requires the following:
    • Strike Down the Heretics “Strike Down the Heretics”
  • Gain 20% Stability Stability
  • Gain 10% War support War Support
  • Set cosmetic tag to AET_imperium
  • If:
    • Limited to:
      • DLC La Résistance La Resistance is enabled
    • Prelate Ludwig Ebonwing:
      • Change name to Archon Erebus I
      • Becomes the leader for the Supremacist party.
        • Archon of Maar
          • Political Power Gain: +10%
          • Improve relations opinion: −75%
          • Justify war goal time on us: −75%
          • Planning Speed: +10%
          • Decrypt strength icon.png Decryption Power Factor: +10%
  • Else:
    • Prelate Ludwig Ebonwing:
      • Change name to Archon Erebus I
      • Becomes the leader for the Supremacist party.
        • Archon of Maar
          • Political Power Gain: +10%
          • Improve relations opinion: −75%
          • Decryption: +10%
          • Justify war goal time on us: −75%
          • Planning Speed: +10%
  • Hidden effect:
    • Trade Laws blocked (?)
    • Gets the Trade Law Idea generic closed economy.png “Closed Economy”
  • [SCOPE]Every other country:
    • Limited to:
      • At least one of the following is true:
        • Scripted Trigger: is_griffon_race=yes
        • Scripted Trigger: is_EQS_SOL=yes
        • All of the following must be true:
          • Original country is Flag of Kingdom of Olenia Kingdom of Olenia
          • Current ruling party is Supremacy Supremacist
          • Is an independent nation
    • Gains opinion modifier “Sworn Enemies” (Opinion −200 opinion) towards our country
    • Gains opinion modifier “Embargo” (−300 Trade relation) towards our country
  • [SCOPE]Every other country:
    • Limited to:
      • Scripted Trigger: is_griffon_race=no
      • Scripted Trigger: is_EQS_SOL=no
      • None of:
        • All of the following must be true:
          • Original country is Flag of Kingdom of Olenia Kingdom of Olenia
          • Current ruling party is Supremacy Supremacist
          • Is an independent nation
      • None of:
    • Gains opinion modifier “Hostility” (Opinion −100 opinion / Time 2 years and 6 months / +1 Monthly decay) towards our country
    • Gains opinion modifier “Industrial Sector Embargo”' (−100 Trade relation) towards our country
Exploit the Heretics icon
Exploit the Heretics
While sacrifices are preferred, that is not always the most productive way to further the struggle. Setting up work camps shall allow us to both kill them and get something out of them before the end. We shall also legalise every other kind of slavery to make sure there is always an underclass to exploit for Maar.
  • Requires the following:
    • The Return of the Old One The Return of the Old One
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • Replace the National Spirit Generic pp unity bonus.png “The Imperial Dialect” with the National Spirit Idea saf history of segregation.png “Slave Labour”
Slave Labour icon
Slave Labour
  • Daily Political Power Cost: +0.15
  • Construction Speed: +5%
  • Factory Output: +5%
The unbelievers shall be made to toll in the name of Maar!
Hellfire Engines icon
Hellfire Engines
As Maar commands, we shall ride our steeds across the continent, lusting for death and blood. Our engines roar, and they are fuelled by the devotion of his most faithful followers.
  • Requires the following:
    • Exploit the Heretics “Exploit the Heretics”
  • Scripted Effect: save_current_manpower=yes
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 100 000 state Population Population
    • Lose Ponypower 99 999 Ponypower
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 100 000 state Population Population
    • Lose Ponypower 99 999 Ponypower
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 100 000 state Population Population
    • Lose Ponypower 99 999 Ponypower
  • Scripted Effect: restore_previous_manpower=yes
  • Custom effect tooltip: Spawns Three Hellfire Engine Divisions
  • Hidden effect:
    • If:
      • Limited to:
        • DLC No Step Back No Step Back is enabled
      • If:
        • Limited to:
          • None of:
            • Has Early Tank Development technology researched
        • Add technology: Early Tank Development
      • If:
        • Limited to:
          • None of:
            • Has Basic Light Tank Chassis technology researched
        • Add technology: Basic Light Tank Chassis
      • Create a Basic Light Tank Chassis variant called “Hellfire Engine”
    • Else:
      • If:
        • Limited to:
          • None of:
            • Has Armoured Tractor technology researched
        • Add technology: Armoured Tractor
      • If:
        • Limited to:
          • None of:
            • Has L. Tank I technology researched
        • Add technology: L. Tank I
    • load_oob = "AET_hellfire_engines"
The Dark Mechanicus icon
The Dark Mechanicus
Maar's dark powers lead us to ever greater fortune and advancement. Our technology will become greater and improved... With his backing and favour on our side, we will rule, and the weak will crumble.
  • Requires the following:
    • Hellfire Engines “Hellfire Engines”
  • Gain +100% research bonus (Industrial bonus) (2 uses) towards:
    • Industry
  • Gain +100% research bonus (Electronics bonus) (1 use) towards:
    • Electronics
Spread the Will of Maar icon
Spread the Will of Maar
We must continue to attack all those who stand against us, and all stand against us. Thus our attacks must never stop, they must be ever happening. Through the dirges of war, we spread the glory of Maar.
  • Requires the following:
    • The Return of the Old One The Return of the Old One
  • Gain Political Power 100 Political Power
  • Replace the National Spirit BOI idol of boreas lost.png “The Idol of Maar” with the National Spirit BOI idol of boreas lost.png “The Will of Maar”
The Will of Maar icon
The Will of Maar
  • Division Recovery Rate: +5%
  • Justify war goal time: −50%
  • AI Modifier: Focus on Offense: +75%
  • Stability: +20%
  • War Support: +10%
The world shall kneel before the glory of Maar!
Visions of Madness icon
Visions of Madness
We are the favoured ones of Maar, he who conquers all light and hope and brings darkness upon all. Those who dare to attack us will suffer. Their weak, corrupted minds will slowly fall apart, as will their petty nation...
  • Requires the following:
    • Spread the Will of Maar “Spread the Will of Maar”
  • Custom effect tooltip: Any attacking nations will receive the Visions of Madness national spirit
  • Hidden effect:
    • Set country flag AET_visions_for_attackers
Corrupt the Weak icon
Corrupt the Weak
Maar's reach is endless, and it is especially tight around the weak-minded. They will quickly see reason, and embrace the path of darkness that Maar must spread across the land. All shall serve.
  • Requires the following:
    • Visions of Madness “Visions of Madness”
  • Gain Ponypower 50 000 Ponypower
  • Gain 5% Stability Stability
Let Loose the Warriors of Maar icon
Let Loose the Warriors of Maar
By removing our military from any legal or moral restrictions, we can allow them to fully take advantage of their natural brutality. The only remaining law for them shall be to have unquestioning devotion to the Archon who speaks for Maar. Other than that, they can have their fun.
  • Requires the following:
    • The Return of the Old One The Return of the Old One
  • Gain Ponypower 25 000 Ponypower
  • Replace the National Spirit GRF militias.png “Paramilitary Organisation” with the National Spirit GRF militias.png “Warriors of Maar”
Warriors of Maar icon
Warriors of Maar
  • Division Attack: +10%
  • Recruitable Population: 4%
  • Daily Supremacy Support: +0.02
The world shall tremble before the might of Maar!
  • Aekold Helbrass becomes a Field Marshal
  • Custom effect tooltip: Attack Skill: 3

Defense Skill: 3 Planning Skill: 3 Logistics Skill: 3


  • Azazel becomes a General
  • Custom effect tooltip: Attack Skill: 3

Defense Skill: 3 Planning Skill: 3 Logistics Skill: 3


The Demons of Maar icon
The Demons of Maar
The Lord of Death calls for greater sacrifice. As he commands, we shall pay the necessary price to please Him! And with His backing, the servants of Maar will join our forces, and they will spread chaos and suffering across the land! None shall stop us!
  • Requires the following:
    • Let Loose the Warriors of Maar “Let Loose the Warriors of Maar”
  • Scripted Effect: save_current_manpower=yes
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 10 000 state Population Population
    • Lose Ponypower 9 999 Ponypower
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 10 000 state Population Population
    • Lose Ponypower 9 999 Ponypower
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 10 000 state Population Population
    • Lose Ponypower 9 999 Ponypower
  • Scripted Effect: restore_previous_manpower=yes
  • Custom effect tooltip: Spawns Three Maar Demon Divisions
  • Hidden effect:
    • load_oob = "AET_alex_jones"
Aether Travel icon
Aether Travel
The sacrifice has not been sufficient enough, yet. Further souls must be collected and brought before Him, so that we mortals may enter his layer of the Aether ourselves. If we can survive this journey, nothing can stop us.
  • Requires the following:
    • Let Loose the Warriors of Maar “Let Loose the Warriors of Maar”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 100 000 state Population Population
    • Lose Ponypower 99 999 Ponypower
  • Gets the National Spirit Idea cze planning bonus.png “Aether Travel”
Aether Travel icon
Aether Travel
  • Division Speed: +10%
  • Supply Consumption: −15%
Father Maar has granted us safe passage through his part of the Aether, let us use this gift to spread his glory.
The Hellfire Forge icon
The Hellfire Forge
Maar beckons, he calls for greater sacrifice to extend his hold in our mortal world. So be it! With weapons forged in the deepest pits of the Aether, our warriors will conquer the weak, and their souls will become Maar's! Onwards, to glory!
  • Requires the following:
    • The Dark Mechanicus “The Dark Mechanicus”
  • Requires the following:
    • Aether Travel “Aether Travel”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 100 000 state Population Population
    • Lose Ponypower 99 999 Ponypower
  • Gets the National Spirit Generic production bonus.png “The Hellfire Forge”
The Hellfire Forge icon
The Hellfire Forge
  • Towed Artillery:
    • Production cost.png Production Cost: −10%
  • Infantry Equipment:
    • Production cost.png Production Cost: −10%
  • Light Tank:
    • Production cost.png Production Cost: −5%
  • Medium Tank:
    • Production cost.png Production Cost: −5%
  • Heavy Tank:
    • Production cost.png Production Cost: −5%
  • Main Battle Tank:
    • Production cost.png Production Cost: −5%
  • Super-Heavy Tank:
    • Production cost.png Production Cost: −5%
  • Truck:
    • Production cost.png Production Cost: −5%
  • Mechanized:
    • Production cost.png Production Cost: −5%
A pinnacle of the Dark Mechanicus' genius, the Hellfire Forge is practically an automated factory capable of producing nearly anything at a rapid pace, provided of course it receives enough sacrifices.
Even in Death We Serve icon
Even in Death We Serve
As the will of Maar spreads throughout the land, He calls out to the dead bodies that lie upon the vast battlefields. Soulless and puppets to Maar himself, the undead shall rise and march upon the heathens. Some balk at the thought, but they are weak! Maar ensures these puppets will not harm us.
  • Requires the following:
    • Let Loose the Warriors of Maar “Let Loose the Warriors of Maar”
  • Gets the National Spirit The war to end all wars.png “The Dead Shall Serve”
The Dead Shall Serve icon
The Dead Shall Serve
  • Non-Core Ponypower: +10%
  • Division Organization: −5%
  • Division Recovery Rate: −5%
  • Reinforce Rate: +10%
Just because your flesh is weak does not mean that your service to Father Maar may end!
Pave the Path icon
Pave the Path
The need for sacrifice grows ever larger. It is time to tap into our "reserves". Maar will have his mortal blood delivered, and the weak souls of our society shall pay the price. Faith is purest when it is unquestioned.
  • Requires the following:
    • Even in Death We Serve “Even in Death We Serve”
  • Requires the following:
    • Corrupt the Weak “Corrupt the Weak”
  • Gets the National Spirit Vittoria mutilata.png “Cull the Weak”
Cull the Weak icon
Cull the Weak
  • Daily Political Power Gain: +0.15
  • Monthly Population: −25%
Not everyone is fit to serve Father Maar at least in this realm. Thus we shall have to find a better use for them in the next one.
Begin Industrial Development Plans icon
Begin Industrial Development Plans
The Greifwaldian industry is extremely lacking at the moment, and poverty is widespread. In order to fix the many issues the nation faces, we should begin drafting plans for the growth of our economy.
  • Scripted Effect: increase_society_development=yes
  • Gain +100% research bonus (Industrial bonus) (2 uses) towards:
    • Industry
Forest Roads icon
Forest Roads
Much of the nations countryside consists of forests, which are difficult to traverse. Constructing basic new roads going through the forests, we should be able to transport goods and materials more easily. This will increase our industrial and economic growth in the long run.
  • Requires the following:
    • Begin Industrial Development Plans “Begin Industrial Development Plans”
  • [SCOPE]One random owned and controlled state:
    • If:
      • Limited to:
        • Is owned and controlled by our country
        • Has more than 0 free Building slot building slots for Infrastructure Infrastructure
      • Add 1 Infrastructure Infrastructure
  • [SCOPE]One random owned and controlled state:
    • If:
      • Limited to:
        • Is owned and controlled by our country
        • Has more than 0 free Building slot building slots for Infrastructure Infrastructure
      • Add 1 Infrastructure Infrastructure
  • [SCOPE]One random owned and controlled state:
    • If:
      • Limited to:
        • Is owned and controlled by our country
        • Has more than 0 free Building slot building slots for Infrastructure Infrastructure
      • Add 1 Infrastructure Infrastructure
Nationalise the Adelart Oil Fields icon
Nationalise the Adelart Oil Fields
Our newly acquired lands in Adelart are rich in oil, but the private sector is not exploiting this to it's fullest capacity. Bringing these oil fields under state control will allow us to maximise the amount of oil that is being extracted.
  • Requires the following:
    • Forest Roads “Forest Roads”
  • Owns state Lissay (493)
  • Owns state Eagleton (494)
  • Add production of 12 Oil Oil to Lissay (493)
  • Add production of 12 Oil Oil to Eagleton (494)
Experiment With Synthetic Oil icon
Experiment With Synthetic Oil
New advances in science may allow us to produce synthetic alternatives to oil. Needless to say, this would benefit our trade attractiveness and improve our industry drastically.
  • Requires the following:
    • Nationalise the Adelart Oil Fields “Nationalise the Adelart Oil Fields”
  • Owns state Eagleton (494)
  • Gain +100% research bonus (Synthetic resource technologies) (1 use) towards:
    • Synthetic resources
  • [Scope]Eagleton (494):
    • Add 1 Building slot building slot
    • Add 1 Synthetic refinery Synthetic Refinery
  • Add production of 4 Oil Oil to Eagleton (494)
Black Gold icon
Black Gold
Our efforts to increase oil extraction have born fruit: Our oil industry is booming, and it doesn't show signs of stopping. It is believed that with increased funding, more synthetic oil can be produced. We will also be able to further expand the Adelart Oil Fields, and take advantage of any source that remains untapped. It is likely that the "Black Gold", as many griffons have named it, will continue to flow for many decades more.
  • Requires the following:
    • Experiment With Synthetic Oil “Experiment With Synthetic Oil”
  • Owns state Lissay (493)
  • Owns state Eagleton (494)
  • Add production of 8 Oil Oil to Lissay (493)
  • Gets the National Spirit Idea generic exploit mines.png “The Black Country”
The Black Country icon
The Black Country
  • Consumer Goods Factories factor: −10%
  • Synthetic Oil: +10%
Eagleton and Lissay have become the oil capitals of not just Greifwald, but all of Griffonia.
Modern Industrial Methods icon
Modern Industrial Methods
With the advent of heavy machinery in recent decades, new industrial methods are being devised by scientist and industrialists. We should take advantage of this, and implement revolutionary new methods of production. This would certainly benefit our industry as a whole.
  • Requires the following:
    • Black Gold “Black Gold”
  • Requires the following:
    • Industrial Buildup “Industrial Buildup”
  • Gain +100% research bonus (Industrial bonus) (2 uses) towards:
    • Industry
Expand the Cloudguard Mines icon
Expand the Cloudguard Mines
The hills in Cloudguard have always been rich in all kinds of metal, but this has not yet been exploited to its fullest extent. We should fix this as soon as possible, and significantly expand the scale of our mining operations in Cloudguard.
  • Requires the following:
    • Forest Roads “Forest Roads”
  • Add production of 8 Steel Steel to Cloudguard (457)
  • Add production of 12 Tungsten Tungsten to Cloudguard (457)
More Roads in the Forests icon
More Roads in the Forests
Following the success of our new mining operations in Cloudguard, more materials are being transported all over the nation. We must now expand our forest road network again, in order to ease the strain on our infrastructure.
  • Requires the following:
    • Expand the Cloudguard Mines “Expand the Cloudguard Mines”
  • [Scope]Twöchanerwald (436):
    • Add 1 Building slot building slot
    • Add 1 Infrastructure Infrastructure
  • [Scope]Cloudguard (457):
    • Add 1 Building slot building slot
    • Add 1 Infrastructure Infrastructure
Dig for Iron icon
Dig for Iron
While doing construction work in Twöchanerwald for our recent infrastructure expansion, some engineers came across a small iron vein in the forest. If we can find the main vein, we should be able to construct mines there. This would allow us to increase our iron surplus and thus, our steel production.
  • Requires the following:
    • More Roads in the Forests “More Roads in the Forests”
  • Add production of 18 Steel Steel to Twöchanerwald (436)
Electronic Research icon
Electronic Research
Electronics is a relatively new field of science, but many great advances have been made recently. There are many potential applications for this technology, both civilian and military.
  • Requires one of the following:
    • Expand the Cloudguard Mines “Expand the Cloudguard Mines”
    • Nationalise the Adelart Oil Fields “Nationalise the Adelart Oil Fields”
  • Gain +100% research bonus (Electronics bonus) (2 uses) towards:
    • Electronics
Mechanise Agriculture icon
Mechanise Agriculture
Heavy machinery can not be used only for war. Using tractors and other machines in our agriculture will increase our food surplus, which may in turn stimulate our economy.
  • Requires the following:
    • Electronic Research “Electronic Research”
  • Gain Political Power 50 Political Power
  • Gets the National Spirit Idea generic agrarian society.png “Mechanised Agriculture”
Mechanised Agriculture icon
Mechanised Agriculture
  • Resource Gain Efficiency: +5%
  • Efficiency cap texticon.png Production Efficiency Cap: +5%
Tractors will in fact not eat your soul if you use them.
Industrial Buildup icon
Industrial Buildup
With our recent industrial advances, our economy is looking better than ever before. We should capitalise on this by building several new, state-of-the-art factories. This should allow us to increase our industrial capabilities even further.
  • Requires the following:
    • Electronic Research “Electronic Research”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 2 Building slot building slots
    • Add 2 Civilian factory Civilian Factory
Develop the National Arms Industry icon
Develop the National Arms Industry
In recent decades the World has grown to be very dangerous. In order to secure our sovereignty, a military buildup is in order. Investing in heavy industry should allow us to produce all the equipment we need to arm our soldiers.
  • Requires the following:
    • Dig for Iron “Dig for Iron”
  • Requires the following:
    • Mechanise Agriculture “Mechanise Agriculture”
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 2 Building slot building slots
    • Add 2 Military factory Military Factory
Modernise the Industrial Sector icon
Modernise the Industrial Sector
Despite our recent industrial growth, we are still lagging behind in some areas. We should provide additional funds to scientists in order to create a truly modern industrial sector.
  • Requires the following:
    • Develop the National Arms Industry “Develop the National Arms Industry”
  • Requires the following:
    • Modern Industrial Methods “Modern Industrial Methods”
  • Has the Society Development Idea oldindustrialsector.png “Newly Industrialized Society”
  • Gain Political Power 50 Political Power
  • Hidden effect:
    • Has unlocked Developed Science Base (?)
  • Gets the Scientific Development Idea city center.png “Developed Science Base”
  • Scripted Effect: increase_society_development=yes
Begin Reforming the Army icon
Begin Reforming the Army
After the third or forth time someone tried to kill our beloved ruler from so far away they were but a speck on the horizon it came to our attention that our military was behind the times. We shall fix that.
  • Gain Army experience 25 Army Experience
Modern Support Equipment icon
Modern Support Equipment
Modern support equipment is more than a cot and a campfire, it's bandages, radios, shovels, binoculars, trucks, repair kits, and the training to use all of that. We have binoculars, but we could have much more.
  • Requires the following:
    • Begin Reforming the Army “Begin Reforming the Army”
  • Gain +100% research bonus (Infantry Research Bonus) (2 uses) towards:
    • Support technology
Modern Rifles icon
Modern Rifles
Smokeless powder is an amazing. Not only does it do exactly what it sounds like, produce thrust for a bullet without generating much smoke, but it also produces enough power to throw rounds out to unprecedented ranges. How did we skip on this innovation for so long?
  • Requires the following:
    • Begin Reforming the Army “Begin Reforming the Army”
  • Gain +50% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Infantry Weapons
  • If:
    • Limited to:
      • None of:
        • Has Infantry Weapons technology researched
    • Add technology: Infantry Weapons
Cannons from Abroad icon
Cannons from Abroad
Sometimes signing a cheque for something is easier than designing it yourself. That's the case with Griefwald's artillery. Contracting a foreign actor to get our guns up to snuff shall do much to improve our position.
  • Requires the following:
    • Begin Reforming the Army “Begin Reforming the Army”
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Support Artillery
Recycle the Old Guns icon
Recycle the Old Guns
As tempting as it is to throw away all our old weapons for the shiny new ones we should keep cost concerns in mind. If we can adapt an old blackpowder rifle for smokeless cartridges for half the cost of building a new rifle from scratch why not take it? If nothing else it should cut down on training time.
  • Requires the following:
    • Modern Support Equipment “Modern Support Equipment”
  • Requires the following:
    • Modern Rifles “Modern Rifles”
  • Requires the following:
    • Cannons from Abroad “Cannons from Abroad”
  • 1 500 units of Flag of Griffonian Empire Griffonian Empire Breech-Loaded Rifles is added to the national Stockpile
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • add_equipment_subsidy
      • cic = 500
      • equipment_type = infantry_equipment
      • seller_tags
        • GRI
        • STW
        • ANG
        • FEA
        • BRZ
        • PYT
        • YAL
        • KAT
        • ROU
  • Gets the National Spirit Idea generic flexible foreign policy2.png “Rifle Modernisation”
Rifle Modernisation icon
Rifle Modernisation
  • Conversion speed modified by:: +10%
  • Infantry Equipment:
    • Production cost.png Production Cost: −5%
Guns of the West icon
Guns of the West
Artillery, the backbone of modern war. We new and better variants of these formidable weapons. Of that there can be no doubt.
  • Requires the following:
    • Recycle the Old Guns “Recycle the Old Guns”
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Support Artillery
A Rifle in Every Claw icon
A Rifle in Every Claw
From the Amein town hall a scientist did proclaim to the crowd, "You get a gun! And you get a gun! And you get gun! Everyone gets a gun!"
  • Requires the following:
    • Recycle the Old Guns “Recycle the Old Guns”
  • Gain +100% research bonus (Infantry Weapons bonus) (2 uses) towards:
    • Infantry Weapons
Exempt Scientists From Military Service icon
Exempt Scientists From Military Service
Our military's continued success depends are newer and better technology. We must never again lag behind the curve. To that end we must allow our scientists to go about their business without fear of draft letters coming in the mail.
  • Requires the following:
    • Recycle the Old Guns “Recycle the Old Guns”
  • Lose Ponypower 2 000 Ponypower
  • Gets the National Spirit Generic manpower bonus.png “Scientists Exempted from Military Service”
Scientists Exempted from Military Service icon
Scientists Exempted from Military Service
  • Research Speed: +5%
  • Recruitable Population Factor: −10%
Develop a Doctrine icon
Develop a Doctrine
We have a lot of great guns, but that's only half the equation. Information is ammunition, after all. It's time we gained the knowledge of how to properly deploy our arms.
  • Requires the following:
    • Exempt Scientists From Military Service “Exempt Scientists From Military Service”
  • Gain 2 uses of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
Luna Nova Experiments icon
Luna Nova Experiments
A group of our finest scientist-mages recently travelled to the Luna Nova Academy in Equestria. There they participated in an experiment to create enchanted crystals to power a Light Amplification by Simulated Emission of Radiation device. They have since returned our lands and brought with them the knowledge of what they learned. Apparently believing in ourselves is our magic. Nice!
  • Requires the following:
    • Exempt Scientists From Military Service “Exempt Scientists From Military Service”
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Magical Weapons
    • magical_weapons1
    • magical_weapons2
    • magical_weapons3
Enchanting! icon
Enchanting!
They were right! Believing in ourselves was our magic, and it's time we rediscovered exactly what that means. We shall forge a shining chariot to break through the heavens with our magic! ... Metaphorically, of course.
  • Requires the following:
    • Luna Nova Experiments “Luna Nova Experiments”
  • Gain +100% research bonus (Race Research Bonus) (2 uses) towards:
    • Race-specific technology
An Army on Wheels icon
An Army on Wheels
While griffon-pulled carts are great for airborne operations they leave something to be desired when each member of an artillery team needs a dedicated chiropractor. Motorised units promise to resolve those issues. All we have to go is get griffons to accept moving on the ground.
  • Requires the following:
    • Exempt Scientists From Military Service “Exempt Scientists From Military Service”
  • Gain +100% research bonus (Mechanised Research Bonus) (1 use) towards:
    • Mechanized models
Armoured Tractors and Tanks icon
Armoured Tractors and Tanks
The next evolution of vehicular combat is to put armour on-board to resist small arms fire. Of course, the obvious counter is to shoot them with big guns, like artillery. Therefor we must pre-emptively counter this counter with better engines and even more armour.
  • Requires the following:
    • An Army on Wheels “An Army on Wheels”
  • Gain +100% research bonus (Armor models bonus) (2 uses) towards:
    • Armor technology
Establish the FMA icon
Establish the FMA
The Falcontown Military Academy has been proposed as the solution to the ever growing needs of our army to innovate. Perhaps it is time we do this. After all, knowing is half the battle.
  • Requires the following:
    • Develop a Doctrine “Develop a Doctrine”
  • Requires the following:
    • Armoured Tractors and Tanks “Armoured Tractors and Tanks”
  • Requires the following:
    • Enchanting! “Enchanting!”
  • Gain 1 research slot
Reclaim the Sky icon
Reclaim the Sky
For centuries Griffons have ruled the skies, but now our people are fat and lazy, and the sky is dominated by fantastic flying machines. We must reclaim out rightful place in the air, starting by building expanded airports to accommodate today's fixed-wing aircraft.
  • Gain Air experience 10 Air Experience
  • [SCOPE]One random owned state:
    • Add 1 Building slot building slot
    • Add 1 Air base Air Base
  • [SCOPE]One random owned state:
    • Add 1 Building slot building slot
    • Add 1 Air base Air Base
Hire New Pilots icon
Hire New Pilots
Contrary to expectations, we can't just throw our overweight subjects into aircraft and tell them that its their new mobility scooter. We will actually have to hire griffons with specialised training to fly these things. Lesson learned there.
  • Requires the following:
    • Reclaim the Sky “Reclaim the Sky”
  • Gain Air experience 25 Air Experience
  • Gain 2 uses of +50% (Air doctrine bonus) doctrine cost reduction for:
    • Air Doctrine
Form Paratrooper Regiments icon
Form Paratrooper Regiments
As technology advances and battle lines become ever more clear some of our number begin to see the value of specialised infantry trained to use transport aircraft to insert behind those lines. These 'paratroopers' should prove exceptionally useful for sowing confusion in enemy lines.
  • Requires the following:
    • Hire New Pilots “Hire New Pilots”
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 1 use of +75% (Special Forces bonus) doctrine cost reduction for:
      • Paratroopers Doctrine
    • Gain +75% research bonus (Special Forces bonus) (1 use) towards:
      • Airborne Technology
  • Else:
    • Gain +100% research bonus (Special Forces bonus) (1 use) towards:
      • Airborne Technology
Jet Experiments icon
Jet Experiments
An article published in a scientific journal years ago proposed the idea of using compressed air being funnelled into a constant explosion as a means of propulsion. Perhaps it would be wise to invest in a better translation, and experiments to test the validity of the theory afterwards.
  • Requires the following:
    • Talons of Steel “Talons of Steel”
  • Requires the following:
    • Wings of Steel “Wings of Steel”
  • Requires the following:
    • Form Paratrooper Regiments “Form Paratrooper Regiments”
  • Gain +300% research bonus (Wonder weapons bonus) (1 use) towards:
    • Rocketry technology
A New Pair of Wings icon
A New Pair of Wings
Light lighter aircraft are the most basic of combat capable aircraft that are actually meant to engage in combat, and it's time we invested into research for that.
  • Requires the following:
    • Hire New Pilots “Hire New Pilots”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Light aircraft
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Fighter models
Wings of Steel icon
Wings of Steel
Heavy fighters! Is there anything they can't do? Strategic bombing and dodging. Never mind that though, think of the versatility!
  • Requires the following:
    • A New Pair of Wings “A New Pair of Wings”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +75% research bonus (Medium aircraft) (1 use) towards:
      • Medium aircraft
    • Gain +50% research bonus (Aircraft Guns) (2 uses) towards:
      • Aircraft Guns
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Heavy Fighter models
A New Pair of Talons icon
A New Pair of Talons
It's time the ground griffs were given support from the air. What kind of support? Only the closest.
  • Requires the following:
    • Hire New Pilots “Hire New Pilots”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +75% research bonus (Rocketry technology) (1 use) towards:
      • Rocketry technology
    • Gain +75% research bonus (Anti-Tank) (1 use) towards:
      • Anti-Tank
  • Else:
    • Gain +100% research bonus (Bomber models bonus) (1 use) towards:
      • Close Air Support models
Talons of Steel icon
Talons of Steel
The time has come to remind our enemies what it feels like to have their cities reduced to ash. Granted, on this continent we're all pretty much used to it by now, but not being able to shoot back is a new experience!
  • Requires the following:
    • A New Pair of Talons “A New Pair of Talons”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Medium aircraft) (1 use) towards:
      • Medium aircraft
    • Gain +100% research bonus (Heavy aircraft) (1 use) towards:
      • Heavy aircraft
  • Else:
    • Gain +100% research bonus (Tactical Bomber models) (2 uses) towards:
      • Tactical Bomber models
      • Strategic Bomber models
Marry the Sea icon
Marry the Sea
With our newfound access to the sea one thing is clear, we must do more than flirt with naval power. We must take it out to dinner, treat it right, and buy it a nice engagement ring. It's time we settle down to a lifetime commitment with the ocean.
  • Scripted Trigger: any_controlled_state_is_coastal=yes
  • Gain Navy experience 25 Navy Experience
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 Naval dockyard Naval dockyard
      • Has more than 1 free Building slot building slot for Naval dockyard Naval Dockyard including locked slots
    • Add 1 Building slot building slot
    • Add 1 Naval dockyard Naval Dockyard
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 Naval dockyard Naval dockyard
      • Has more than 1 free Building slot building slot for Naval dockyard Naval Dockyard including locked slots
    • Add 1 Building slot building slot
    • Add 1 Naval dockyard Naval Dockyard
  • If:
    • Limited to:
      • None of:
        • [SCOPE]Any owned state:
          • Has more than 0 Naval dockyard Naval dockyard
          • Has more than 0 free Building slot building slots for Naval dockyard Naval Dockyard including locked slots
    • [SCOPE]One random owned and controlled state:
      • Limited to:
        • Has more than 1 free Building slot building slot for Naval dockyard Naval Dockyard including locked slots
      • Add 1 Building slot building slot
      • Add 1 Naval dockyard Naval Dockyard
    • [SCOPE]One random owned and controlled state:
      • Limited to:
        • Has more than 1 free Building slot building slot for Naval dockyard Naval Dockyard including locked slots
      • Add 1 Building slot building slot
      • Add 1 Naval dockyard Naval Dockyard
Expand the Dockyards icon
Expand the Dockyards
It's time we applied all the new experience we got designing ships to expand the dockyards and make our navy even greater.
  • Requires one of the following:
    • A Surface Fleet “A Surface Fleet”
    • A Storm of Steel “A Storm of Steel”
  • Gain Navy experience 25 Navy Experience
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 Naval dockyard Naval dockyard
      • Has more than 1 free Building slot building slot for Naval dockyard Naval Dockyard including locked slots
    • Add 1 Building slot building slot
    • Add 1 Naval dockyard Naval Dockyard
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 Naval dockyard Naval dockyard
      • Has more than 1 free Building slot building slot for Naval dockyard Naval Dockyard including locked slots
    • Add 1 Building slot building slot
    • Add 1 Naval dockyard Naval Dockyard
  • If:
    • Limited to:
      • None of:
        • [SCOPE]Any owned state:
          • Has more than 0 Naval dockyard Naval dockyard
          • Has more than 0 free Building slot building slots for Naval dockyard Naval Dockyard including locked slots
    • [SCOPE]One random owned and controlled state:
      • Limited to:
        • Has more than 1 free Building slot building slot for Naval dockyard Naval Dockyard including locked slots
      • Add 1 Building slot building slot
      • Add 1 Naval dockyard Naval Dockyard
    • [SCOPE]One random owned and controlled state:
      • Limited to:
        • Has more than 1 free Building slot building slot for Naval dockyard Naval Dockyard including locked slots
      • Add 1 Building slot building slot
      • Add 1 Naval dockyard Naval Dockyard
A Small Fleet icon
A Small Fleet
We love the ocean, is that not clear? However, it would be more advantageous take things slow. Let us buy an apartment first, then move on to something grander.
  • Requires the following:
    • Marry the Sea “Marry the Sea”
  • Mutually Exclusive Mutually exclusive with:
    • Floating Fortresses “Floating Fortresses”
  • Gain 3 uses of +50% (Trade Interdiction Doctrine) doctrine cost reduction for:
    • Trade Interdiction Doctrine
Floating Fortresses icon
Floating Fortresses
Go big, or go home. We love the ocean, right? Well it's time we proved that by building the grandest fleet the world has ever known. Why buy a mansion when you can buy a palace, eh?
  • Requires the following:
    • Marry the Sea “Marry the Sea”
  • Mutually Exclusive Mutually exclusive with:
    • A Small Fleet “A Small Fleet”
  • Gain +100% research bonus (Ship Research Bonus) (1 use) towards:
    • Battleship models
  • Gain 2 uses of +50% (Fleet in Being Doctrine) doctrine cost reduction for:
    • Fleet in Being Doctrine
Deep Under the Sea icon
Deep Under the Sea
Up on the shore they work all day. Indeed, out in the sun they slave away, and all while we're devoting full time to floating under the sea. Ain't the sub life grand?
  • Requires the following:
    • A Small Fleet “A Small Fleet”
  • Requires the following:
    • Escort Buildup “Escort Buildup”
  • Gain +100% research bonus (Ship Research Bonus) (2 uses) towards:
    • Submarine models
A Surface Fleet icon
A Surface Fleet
Submarines are great at many things, but tracking other submarines is not one of them. To counter the enemy's sub we shall have to build up a destroyer fleet.
  • Requires the following:
    • Deep Under the Sea “Deep Under the Sea”
  • Gain +100% research bonus (Destroyer models bonus) (2 uses) towards:
    • Destroyer models
Escort Buildup icon
Escort Buildup
Torpedo capable fast moving vessels serve a wide variety of roles easily, and thus form the great majority of any fleet. It's time we joined the fun.
  • Requires one of the following:
    • A Small Fleet “A Small Fleet”
    • Floating Fortresses “Floating Fortresses”
  • Gain +100% research bonus (Ship Research Bonus) (2 uses) towards:
    • Destroyer models
    • Light Cruiser models
Heavy Cruiser Experiments icon
Heavy Cruiser Experiments
Heavy cruisers and battlecrusiers form a distinctive niche of vessels with large calibre guns that can actually move at a fair clip. We should get at least one new model of these vessels.
  • Requires the following:
    • Floating Fortresses “Floating Fortresses”
  • Requires the following:
    • Escort Buildup “Escort Buildup”
  • Gain +100% research bonus (Ship Research Bonus) (1 use) towards:
    • Heavy Cruiser models
    • Battlecruiser models
A Storm of Steel icon
A Storm of Steel
Our shells shall blot out the sky, and shall be delivered by grand new battleships. None shall doubt our conviction to secure the seas.
  • Requires the following:
    • Heavy Cruiser Experiments “Heavy Cruiser Experiments”
  • Gain +100% research bonus (Ship Research Bonus) (1 use) towards:
    • Battleship models
  • Gain 1 use of +50% (Fleet in Being Doctrine) doctrine cost reduction for:
    • Fleet in Being Doctrine
Friends From Across the Sea icon
Friends From Across the Sea
After the recent defeat of the main Changeling Hives on the Equestrian continent, we have received an intriguing offer by several former members of the Changeling high command. If we were to grant them sanctuary in Greifwald, they would be willing to provide our armed forces with invaluable know-how, as well as actively serve us in any potential conflict.
  • [Scope]Falcontown (495):
    • Gain Ponypower 5 000 Ponypower
  • [Scope]Glensi (496):
    • Gain Ponypower 5 000 Ponypower
  • [SCOPE]Every country that exist and could exist:
    • Limited to:
      • Trimmel is active in this country
    • Trimmel:
      • Set nationality to our country
  • [SCOPE]Every country that exist and could exist:
    • Limited to:
      • Vect is active in this country
    • Vect:
      • Set nationality to our country
  • Hidden effect:
    • load_oob = "AET_CHN_1"
Bugs in the Sky icon
Bugs in the Sky
It is well known that the Changeling air force was one of the best in the world, prior to their defeat. There is a proposal to invite some of the former members of the changeling aeronautical forces to Greifwald. Not only would they bring valuable knowledge, but it may also be possible for them to acquire some high-quality bug-produced aircraft.
  • Requires the following:
    • Friends From Across the Sea “Friends From Across the Sea”
  • [Scope]Falcontown (495):
    • Gain Ponypower 2 500 Ponypower
  • [Scope]Glensi (496):
    • Gain Ponypower 3 000 Ponypower
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Fighter models bonus) (1 use) towards:
      • Light aircraft
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (1 use) towards:
      • Fighter models
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Create a Basic Small Airframe variant called “Sv.109E-4”
    • 125 units of Flag of Changeling Lands Changeling Lands Basic Small Airframe(Sv.109E-4) is added to the national Stockpile
  • Else:
    • 125 units of Flag of Changeling Lands Changeling Lands Basic Fighter is added to the national Stockpile
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • add_equipment_subsidy
      • cic = 500
      • equipment_type = small_plane_airframe
      • seller_tags
        • CHN
        • CCN
        • OLE
        • PLB
  • [Scope]Falcontown (495):
    • Add 1 Air base Air Base
  • Phyllodon 'Sky Terror' Hartling becomes a flying Ace
Mysterious Shipments icon
Mysterious Shipments
For a while now, huge crates of equipment have arrived by air in one of our military bases. This has lead to much confusion, as no one ordered anything of the like. Just a few moments ago, it was revealed that these shipments contain some former Changeling tanks, still in good quality! They were apparently ordered by a high-ranking Changeling exile. This is a great opportunity for us to improve our army.
  • Requires the following:
    • Friends From Across the Sea “Friends From Across the Sea”
  • [Scope]Falcontown (495):
    • Gain Ponypower 1 000 Ponypower
  • [Scope]Glensi (496):
    • Gain Ponypower 2 500 Ponypower
  • Gain +100% research bonus (Armor models bonus) (1 use) towards:
    • Armor technology
  • 750 units of Flag of Changeling Lands Changeling Lands Light Tank Mk. I is added to the national Stockpile
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • add_equipment_subsidy
      • cic = 500
      • equipment_type = light_tank_chassis
      • seller_tags
        • CHN
        • CCN
        • OLE
        • PLB
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
A Blind Eye icon
A Blind Eye
Many Changelings are still on the run, having to flee their homeland because of simple ideological differences. And indeed, many of these bugs could be highly useful to the Greifwaldian nation. We should seek to set up ways to make it easier for "oppressed" Changelings to seek asylum in Greifwald. This will surely benefit our nation! After all, what could possibly go wrong?
  • Requires one of the following:
    • Mysterious Shipments “Mysterious Shipments”
    • Bugs in the Sky “Bugs in the Sky”
  • [Scope]Falcontown (495):
    • Gain Ponypower 15 000 Ponypower
  • [Scope]Glensi (496):
    • Gain Ponypower 25 000 Ponypower
  • Gets the National Spirit Generic pp unity bonus.png “Bug Tunnels”
Bug Tunnels icon
Bug Tunnels
  • Monthly Population: +10%
A fake stamp here, a glued on moustache here, a fake passport over there, and all of a sudden a changeling finds itself in Greifwald.
Old Friends icon
Old Friends
Following our great accommodation of the Changeling high command, even more former generals and soldiers have made their way to Greifwald in search of refuge. Our officer cadre is now composed of some of the greatest military minds the world has to offer, and we will benefit immensely by it, no doubt.
  • Requires the following:
    • A Blind Eye “A Blind Eye”
  • [Scope]Falcontown (495):
    • Gain Ponypower 2 500 Ponypower
  • [Scope]Glensi (496):
    • Gain Ponypower 2 500 Ponypower
  • [SCOPE]Every country that exist and could exist:
    • Limited to:
      • Opteris is active in this country
    • Opteris:
      • Set nationality to our country
  • Gets the National Spirit CHN continous war plan.png “Changeling Officer Core”
Changeling Officer Core icon
Changeling Officer Core
  • Division Organization: +5%
  • Planning Speed: +5%
  • Daily Command Power Gain: +0.02
Nothing to see here, move along fellow griffons.
Invite the Scientists icon
Invite the Scientists
Many brilliant Changeling researchers were forced to leave their home, simply because of their political views. We have already established ourselves as a haven for any and all free thinkers, provided they have talent. By inviting more bug scientists to Greifwald, we should be able to significantly improve our scientific base.
  • Requires one of the following:
    • Mysterious Shipments “Mysterious Shipments”
    • Invite the Entrepreneurs “Invite the Entrepreneurs”
  • [Scope]Falcontown (495):
    • Gain Ponypower 500 Ponypower
  • [Scope]Glensi (496):
    • Gain Ponypower 750 Ponypower
  • Gets the National Spirit Generic research bonus.png “Changeling Scientists”
Changeling Scientists icon
Changeling Scientists
  • Research Speed: +5%
We're fairly certain they didn't commit any crimes during the war.
Buggy Science icon
Buggy Science
Towards the end of the war, the changelings have made significant scientific advances in some fields that might be considered...unorthodox. We could capitalise on this, and perhaps uncover great potential for ourselves, but it will require some...bending of the laws of Greifwald. Of course, in the long run it will definitely be worth it.
  • Requires the following:
    • Invite the Scientists “Invite the Scientists”
  • Gain +50% research bonus (secret_nuke_bonus) (1 use) towards:
    • Nuclear Technology
  • Gain +100% research bonus (Wonder weapons bonus) (1 use) towards:
    • Rocketry technology
  • Gain +100% research bonus (Race Research Bonus) (1 use) towards:
    • Race-specific technology
A Change of Pace icon
A Change of Pace
"My fellow Griffons of Greifwald, I, Count Cloudet, am speaking to you today to ensure you all that any rumours of sudden changes in my demeanour are completely unfounded. I have simply been very busy lately, and it seems that the stress is getting to me. But fear not, due to our Changeling allies and their assistance, I am still able to fully administer our great nation. Worry not, citizens, for all will be well."
  • Requires one of the following:
    • Buggy Science “Buggy Science”
    • Old Friends “Old Friends”
  • Trimmel:
    • Change name to Count Cloudet
    • Becomes the leader for the Non-Aligned party.
      • Great War Hero
        • Division Attack on core territory: +20%
        • Division Defense on core territory: +20%
        • Stability: +5%
        • War Support: +5%
Invite the Entrepreneurs icon
Invite the Entrepreneurs
Many important Changeling entrepreneurs were forced to flee their home, but many managed to liquidate their assets, thus allowing them to retain most of their wealth. These bugs are now looking for new countries not only to settle in, but also to invest. This could be a golden opportunity for us to improve our industry.
  • Requires the following:
    • Friends From Across the Sea “Friends From Across the Sea”
  • [Scope]Falcontown (495):
    • Gain Ponypower 5 000 Ponypower
  • [Scope]Glensi (496):
    • Gain Ponypower 8 000 Ponypower
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
      • At least one of the following is true:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian Factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory