Stalliongrad events/scriptoutput

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stalliongrad.0

Home of the Revolution


More than a decade ago, the great revolutionary named Steel Stallion sparked a revolt in the city of Stalliongrad, one of the poorest regions in Equestria. They dreamed of forming a country with a completely new economic and social system, where everypony is given equal opportunity, where everypony receives everything according to their needs. The revolt spread like wildfire and received support from the surrounding cities and villages. Equestrian officials were sent to quell the rebellion when the independence of the Republic of Stalliongrad was announced. The Equestrian army command could not tolerate it and, in several hours, the Equestrian Royal Army entered the territory of the young republic. The war continued for less than a week before Princess Celestia personally ordered her troops to stop their advance. Several generals were fired from their posts for their aggressive actions. With hopes of a brighter future, the determined ponies of Stalliongrad continue their struggle.


 
Trigger conditions
  • None
Is triggered only by

On startup


Event button.png
Never forget.

(Nothing)


stalliongrad.1

A Message from Canterlot


Despite the tensions that have existed between us and the Princess in her castle in Canterlot, we have today received an interesting communique through intermediaries. With the war raging, they have actually considered recognizing our existence and offered to cede our rightful territory to us if we agree to help them in the war militarily. While actually putting the Red Army under Equestrian command is of course near-anathema, we could certainly think about a limited cooperation for a start, including joining the war against the changelings. Of course, the principle of Democratic Centralism does mean that the Supreme Soviet needs to vote on this. A way must be taken.


 
Trigger conditions
  • None
Is triggered only by

The event “An Appeal to Stalliongrad” option “Please send help.”


Event button.png
We cannot let Equestrians become a meal for the Changeling Queen.
  • Helped Equestria against the Changelings (?)
  • Scripted Effect: STG_EQS_all_ponies_front=yes
  • [SCOPE]Our country
    • Becomes owner and controller of East Goatcasus (154)
    • Becomes owner and controller of West Goatcasus (155)
    • Becomes owner and controller of Baicall (156)
    • Becomes owner and controller of Zakatnie Lands (157)
    • Becomes owner and controller of Cranberry Marsh (158)
    • Becomes owner and controller of Kukuruzza (160)
    • Becomes owner and controller of Malinovka (326)
    • Becomes owner and controller of Landish Fields (164)
    • Becomes owner and controller of Krupochkino (162)
    • Becomes owner and controller of Kobilkyno (159)
    • Becomes owner and controller of Redheart (167)
    • Becomes owner and controller of Bird Territory (229)
    • Becomes owner and controller of Chillwing (653)
    • Becomes owner and controller of Mirage (662)
    • Becomes owner and controller of Somland (661)
    • Gains opinion modifier “Handed over our rightful territory” (Opinion +400 opinion / Time 3 years) towards FROM
    • Already claimed the cores. (?)

AI logic:
  • Base weight: 100

Event button.png
We cannot spare resources for this war.
  • [SCOPE]FROM
    • Trigger country event “Stalliongrad Leaves Us Alone” in 1 day

AI logic:
  • Base weight: 1
  • Base weight * 0 if the following is true: Historical Focus is on


stalliongrad.2

Different Outlook


In the latest private meeting of the party members, the main topic of discussion was the situation in the country. As always. The two leaders expressed different plans for the first steps to solving the issues that concern the citizens today. Altidiya suggested that Stalliongrad requires an expansion of the propaganda and educational campaigns in order to make more ponies class-aware and interested in politics, which, in the long run, will provide us with capable ministers and organisers. Vasiliy suggested that the state needs to relocate these resources on supporting the worker cooperatives in Stalliongrad. This path will lead to the industrialisation can be finished quicker.


 
Trigger conditions
  • None
Is triggered only by

On startup


Event button.png
Propaganda broadcasts.
  • Supported Altidiya (?)

AI logic:
  • Base weight: 50
  • Base weight * 0 if the following is true: Is at war with Flag of Crystal Empire Crystal Empire
  • Base weight * 100 if the following are true:
    • At least one of the following is true:
      • All of the following must be true:
        • Historical Focus is on
        • Rule STG_ai_behavior is set to Default
      • Country flag STG_AI_VASILY_HISTORICAL is set
      • Rule STG_ai_behavior is set to VASILY_HISTORICAL
  • Base weight +200 if the following are true:
    • At least one of the following is true:
      • Country flag STG_AI_DARKWING_ALTERNATE is set
      • Rule STG_ai_behavior is set to DARKWING_ALTERNATE
  • Base weight * 0 if the following is true: Rule STG_ai_behavior is set to SINISTER_ALTERNATE

Event button.png
Relocate money for industry.
  • Supported Vasiliy (?)

AI logic:
  • Base weight: 50
  • Base weight * 0 if the following are true:
    • At least one of the following is true:
      • All of the following must be true:
        • Historical Focus is on
        • Rule STG_ai_behavior is set to Default
      • Country flag STG_AI_VASILY_HISTORICAL is set
      • Rule STG_ai_behavior is set to VASILY_HISTORICAL
  • Base weight * 0 if the following are true:
    • At least one of the following is true:
      • Country flag STG_AI_DARKWING_ALTERNATE is set
      • Rule STG_ai_behavior is set to DARKWING_ALTERNATE


stalliongrad.3

Tank Research with Equestria


The Equestrian government wishes to establish shared tank research between our countries.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg tank factories.png “Stalliongradian Tank Projects”


Event button.png
Accept.
  • Gain +100% research bonus (Armor models bonus) (1 use) towards:
    • Armor technology
  • [SCOPE]FROM
    • Gain +100% research bonus (Armor models bonus) (1 use) towards:
      • Armor technology

AI logic:
  • Base weight: 100

Event button.png
Decline.
  • [SCOPE]FROM
    • Trigger country event “Stalliongrad Declines Research Agreement”

AI logic:
  • Base weight: 0


stalliongrad.4

Cooperation with Equestria


The Equestrian government wishes to establish military cooperation between our countries.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal eqs military cooperation.png “Military Coordination”


Event button.png
Accept.
  • Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
  • [SCOPE]FROM
    • Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
      • Land Doctrine

AI logic:
  • Base weight: 100

Event button.png
Decline.
  • [SCOPE]FROM
    • Trigger country event “Stalliongrad Declines Research Agreement”

AI logic:
  • Base weight: 0


stalliongrad.5

Civil War in Equestria - an Opportunity


Equestrian Civil War has begun. We have a chance to get our territories back when they are weak.


 
This event happens only once during a campaign.
Trigger conditions
  • None of:
    • All of the following must be true:
      • Owns state East Goatcasus (154)
      • Owns state West Goatcasus (155)
      • Owns state Baicall (156)
      • Owns state Zakatnie Lands (157)
      • Owns state Cranberry Marsh (158)
      • Owns state Kukuruzza (160)
      • Owns state Malinovka (326)
      • Owns state Landish Fields (164)
      • Owns state Krupochkino (162)
      • Owns state Kobilkyno (159)
      • Owns state Redheart (167)
      • Owns state Bird Territory (229)
      • Owns state Griffish Isles (67)
Is triggered only by

When scripted effect “EQS_NLR_civil_war” is activated


Event button.png
We should consider this possibility.
  • Activate Mission: “Sieze Southern Lands”


stalliongrad.8

stalliongrad.8.t


stalliongrad.8.d


 
Trigger conditions
  • None
Is triggered only by

The event “[BAL.GetNameDefCap]” option “Take them by force.”


Event button.png
stalliongrad.8.a
  • [SCOPE]Event target equestria:
    • Trigger country event “Warning from Stalliongrad” in 1 day

AI logic:
  • Base weight: 99

Event button.png
stalliongrad.8.b
  • Flag of Baltimare Republic Baltimare Republic:
    • Gains opinion modifier “Refused Help in Darkest Hour” (Opinion −200 opinion / Time 25 years) towards our country

AI logic:
  • Base weight: 1


stalliongrad.9

stalliongrad.9.t


stalliongrad.9.d


 
Trigger conditions
  • None
Is triggered only by

The event “Warning from Stalliongrad” option “Tell them that we understand.”


Event button.png
stalliongrad.9.a

(Nothing)


stalliongrad.10

Baltimare Requests Help


With the civil war raging across the vast landscapes of Equestria, many disgruntled ponies have risen up from under [EQS.GetLeader]'s yoke and declared their own independent states, unwilling to die for a cause they do not support. Our particular concern lies within the socialist republics of Baltimare and Vanhoover. With the Lunar threat greatly diminished, the reactionary princess has turned her sights on the Equestrian south-east, seeking to subjugate the breakaway nations. As such, a plea for help has arrived from our comrades in Baltimare, which we have previously covertly supported in preparation for the global revolution. The supreme soviet has been convened on an emergency issue: do we support our obvious allies in war against the capitalists?


 
Trigger conditions Is triggered only by

The event “Help From the Rogue Province” option “We need Equestria's troops there not here, send the request.”


Event button.png
We stand together with Baltimare!

AI logic:
  • Base weight: 99

Event button.png
Fighting Equestria would be suicide!
  • [SCOPE]FROM
    • Gains opinion modifier “Refused Help in Darkest Hour” (Opinion −200 opinion / Time 25 years) towards our country

AI logic:
  • Base weight: 1


stalliongrad.11

Baltimare Requests Help


With the civil war raging across the vast landscapes of Equestria, many disgruntled ponies have risen up from under Celestia's yoke and declared their own independent states, unwilling to die for a cause they do not support. Our particular concern lies within the socialist republics of Baltimare and Vanhoover. As harmony withers away, "Empress" Nightmare Moon has turned her sights on the Equestrian south-east, seeking to subjugate the breakaway nations. As such, a plea for help has arrived from our comrades in Baltimare, which we have previously covertly supported in preparation for the global revolution. The supreme soviet has been convened on an emergency issue: do we support our obvious allies in war against the Lunar tyrant?


 
Trigger conditions Is triggered only by

The event “The Hoof and Hammer Against the Moon?” option “We shall convince our revolutionary brothers of this goal!”


Event button.png
Baltimare will remain free!

AI logic:
  • Base weight: 100

Event button.png
Fighting the literal Nightmare would be unwise...
  • [SCOPE]FROM
    • Gains opinion modifier “Refused Help in Darkest Hour” (Opinion −200 opinion / Time 25 years) towards our country

AI logic:
  • Base weight: 0


stalliongrad.12

The Time of Troubles


After more than a decade since the establishment of the Republic of Stalliongrad, the future of it has been covered in mist of disputes, political and social stagnation. Promises of better life are not becoming reality. However the masses are not discouraged yet and if we manage to choose the right path, reform the government, finish industrialisation and end the food shortage problem, we can rely on our people to support us in every move.


 
Trigger conditions
  • None
Is triggered only by

On startup


Event button.png
Horosho.

(Nothing)


stalliongrad.13

Party Disagreements


When the revolution succeeded, the Stalliongradian Communist Party took control of the state in their hooves. For most of that time, the highest positions in the party have been occupied by Altidiya Revoltsova and Vasiliy Wheatin, two earth ponies, under whose leadership Stalliongrad began its transformation into a socialist state. During that time, two ponies envied each other more and more. Over time their leadership has turned into a competition of personal achievement. The party has split in two groups, each supporting the leader of their preference.


 
Trigger conditions
  • None
Is triggered only by

On startup


Event button.png
It continues.

(Nothing)


stalliongrad.14

The Construction of the Palace of the Soviets!


Our constructors have started clearing the ground in the city centre. The old pre-revolutionary apartment buildings are being demolished to make space for the new, monumental parliament building, the Palace of the Soviets. This will truly be our greatest architectural achievement. The world will know of the mighty hoof of the Stalliongradian workers!


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg palace.png “The Palace”


Event button.png
Future awaits!
  • [Scope]Stalliongrad (153):
    • Add 1 Building slot building slot
  • Hidden effect:
    • Construction of the Palace of the Soviets has begun. (?)
  • Unlock the Construction of the Palace of the Soviets decision


stalliongrad.15

Internal Politics


Despite that both leaders have good points and a reasonable approach to running the state, it is obvious that Altidiya is currently an inspirational leader for the people and the pony capable of taking the future of Stalliongrad in her own hooves. Vasiliy, on the other hoof, had a good start, but instead slowed down to a full stop. We need to take measures against Vasiliy's impulses to seize power in the party and expel him, if necessary.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg tank factories.png “Stalliongradian Tank Factories”


Event button.png
Ladno.
  • Supported Altidiya (?)


stalliongrad.16

Internal Politics


Despite the fact that both leaders have good points and a reasonable approach to things in the state, Vasiliy has proven himself as a capable leader. The personal grudge between him and Altidiya, however, cannot continue any longer. We must find a compromise between the two leaders or, if there is enough support of the party members, promote Vasiliy as a new candidate for General Secretary and expel Altidiya from the party, if that is necessary.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal railway stg.png “Railway Innovation”


Event button.png
Posmotrim.
  • Supported Vasiliy (?)


stalliongrad.17

Internal Politics


It is obvious that both leaders have good points and a reasonable approach, concerning the situation in the state. However the personal grudge is still tense between them. Recently, Vasiliy demanded a compromise from Altidiya, claiming that he has been doing a great job staying in power under her and that he wants to receive his due appreciation and the higher post of General Secretary of the Party, an equal to Altidiya herself. We need to decide whether we are going to support him or Altidiya.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal railway stg.png “Railway Innovation”


Event button.png
Can we have two general secretaries?
  • Hidden effect:
    • Supported Vasiliy (?)
    • Supported Altidiya (?)


stalliongrad.18

Internal Politics


It is obvious that both leaders have good points and a reasonable approach, concerning the situation in the state. However the personal grudge is still tense between them. Recently, Vasiliy demanded a compromise from Altidiya, claiming that he has been doing a great job staying in power under her and that he wants to receive his due appreciation and the higher post of General Secretary of the Party, an equal to Altidiya herself. We need to decide whether we are going to support him or Altidiya.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg tank factories.png “Stalliongradian Tank Factories”


Event button.png
Posmotrim.
  • Hidden effect:
    • Supported Vasiliy (?)
    • Supported Altidiya (?)


stalliongrad.19

Altidiya's Focus


A summit took place in the Supreme Soviet today and, after a long debate, the assembly decided to demote Vasiliy from his post. His policies led to political and economic stagnation and desolation of the country. It is time for us to move forward and form a new government.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal vote alty.png “Vote Altidiya”


Event button.png
Da.

(Nothing)


stalliongrad.20

The New Government


The time has come for Vasiliy to step back and make way for the new ponies in government. Under cover of night, a group of ponies led by Altidiya seized the Supreme Soviet building. Vasiliy, Sinister, Nestor and other members of the party who supported the other side, in fear of reprisals, have crossed the border and fled to Equestria or the Crystal Empire. The new government, with Dark Wing as the head of state, was formed.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal new leaders.png “New Ponies”


Event button.png
K luchshemu buduschemu.
  • Gain Political Power 100 Political Power
  • New ponies in government (?)
  • Hidden effect:
    • Remove the National Spirit STG industry funds.png “Industrial Funds”
    • If:
      • Limited to:
        • Nestor Lunin:
          • Is a unit leader
      • remove_unit_leader_role = STG_nestor_lunin


stalliongrad.21

Vasiliy's Frame of Mind


A summit took place in the Supreme Soviet today and, after hours of debates, the party members chose to support Vasiliy's candidacy on the post of General Secretary. The decision was made based on the votes of the soviet representatives. However, Altidiya and her supporters, such as General Ponyarchuk, refused to give way and step back from the high seat. According to the codex of the party, if, by the end of a debate, where the problem was resolved by a vote, if a member that shows disrespect for the opinion of majority and continues to pursue their own interest, they shall be expelled from the party. It is time for us to act!


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal purge.png “Party Cleansing!”


Event button.png
Da!
  • Gain Political Power 100 Political Power
  • The Purge (?)
  • Hidden effect:
    • Remove the National Spirit STG propaganda.png “Propaganda Broadcasts”
    • If:
      • Limited to:
        • Cogwheel Ponyarchuk:
          • Is a unit leader
      • remove_unit_leader_role = STG_cogwheel_ponyarchuk
    • Trigger country event “Wheatin's Crew” in 1 day to 2 days


stalliongrad.22

Compromise


Luckily, nothing interrupted the soviet on this sunny [GetMonth] day. Tensions between the two party groups were peacefully talked over. The committee came to an agreement that the conflict should be resolved peacefully. The summits will continue until all the questions are discussed and a solution to all of them is found.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal compromise.png “Compromise”


Event button.png
Way to go.
  • Gain Political Power 50 Political Power
  • Hidden effect:
    • Compromise is found (?)


stalliongrad.23

Party Elections!


Since all of the Altidiya's supporters have been expelled from the party, it is time to elect a new General Secretary. There were several candidates for that post, however, some of them refused to take the responsibility, that leaves us with two main candidates.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal elections.png “Hold Elections”


Event button.png
Let's see.
  • Gain Political Power 50 Political Power
  • Elections (?)
  • Hidden effect:
    • Trigger country event “Sinister Serov” in 1 day to 20 days


stalliongrad.24

The Power of the Ponies


Arguments in the Supreme Soviet are rising in strength every day. As a more active and radical pony, Altidiya promotes change and openness of the state affairs to the public. Vasiliy argues that to prevent counter-revolution and promote stability, Stalliongrad should stick to the current government and wait for the right moment to act. They both suggest their own vision of the actions to take in the current situation.


 
Trigger conditions
  • None
Is triggered only by

On startup


Event button.png
Jest.

(Nothing)


stalliongrad.25

The Plans


The summit has been held in the Supreme Council today and Vasiliy suggested that Stalliongrad needs to focus on improving its infrastructure in order to create more workplaces and connect remote areas together. Altidiya offered her plan majoring on military industry in Stalliongrad itself, as the state needs to protect itself. It is up to the soviets to decide what plan are we going to follow.


 
Trigger conditions
  • None
Is triggered only by
  • Completing the national focus Goal stg propaganda.png “Propaganda”
  • Completing the national focus Goal industry stg.png “Industrial Relocation”

Event button.png
Tak.

(Nothing)


stalliongrad.26

Wheatin's Crew


Altidiya's supporters have been expelled from the party and their occupations cleared. The elements Altidiya was about to bring into power were very suspicious. We can with confidence say that we've prevented counter-revolution and collapse of the Stalliongradian state. General Ponyarchuk, Kors Relux, Ivan, and Dark Wing are no longer a threat to us. All the old leaders remain in their posts, however, and are ready to continue their work on the path of reaching communism in Stalliongrad.


 
Trigger conditions
  • None
Is triggered only by

The event “Vasiliy's Frame of Mind” option “Da!”


Event button.png
Well deserved.
  • Hidden effect:
    • Retire the current country leader
    • Supreme Soviet becomes the leader for the Communist party.
      • Provisional Government
        • Generate war goal tension limit: +100%
        • Join faction tension limit: +100%
        • Lend-lease tension limit: +100%
        • Send volunteers tension limit: +100%
        • Guarantee tension limit: +100%
        • Justify war goal time: +100%


stalliongrad.27

Sinister Serov


Sinister Serov announced his intentions to participate in the elections. Earlier, he supported Vasily and was a part of the same coalition with him, but his different view on the solution of state problems made him take a separate stance in these elections.
Sinister's speech is demagogic and populist, he insists on toughening the role of the state in all spheres of society, but at the same time openly expresses his view on ineffectiveness of the collective farm system and the need to allow market elements in agriculture. The pony has imperialistic ambitions, justified by the struggle against plutocratic enemies, and calls to build up Stalliongrad's hegemony on the continent.


 
This event happens only once during a campaign.
Trigger conditions
  • None of:
    • Country flag darkwing_took_power is set
Is triggered only by
  • The event “Party Elections!” option “Let's see.”
  • The event “Urgent Elections” option “Uvidim.”

Event button.png
Tak.
  • Hidden effect:
    • Trigger country event “Vasiliy” in 1 day to 20 days


stalliongrad.28

Vasiliy


Vasiliy Wheatin was a prime minister after Altidiya whose political rhetoric is characterised by ultra-communist convictions. Vasiliy stands for preserving and toughening the "true-socialist way" of the state ideology and supports interventionist foreign policy. He has gained paranoia after years of work with Altidiya, that affects his political course in both foreign and internal spheres. He claims he struggles for "purity" of the communist ideas in the party and will to defend the achievements of revolution to an end.


 
Trigger conditions
  • None of:
    • Country flag darkwing_took_power is set
Is triggered only by

The event “Sinister Serov” option “Tak.”


Event button.png
Tak.
  • Hidden effect:
    • If:
      • Limited to:
        • Elections (?)
      • Trigger country event “Dark Wing” in 1 day to 10 days and 12 hours
    • Else:
      • Trigger country event “Elections!” in 1 day to 10 days and 12 hours


stalliongrad.29

Dark Wing


Darkwing begins his election campaign with an appeal to the ponies of Stalliongrad. Speaking of his goals as the ruler of Stalliongrad, he calls himself loyal to Altidiya Revoltsova and her ideas. At the same time, Darkwing considers other party leaders to be corrupt and incompetent, and lays the blame of famine and the economic difficulties entirely on them.
The politician saw the way out of the crisis in the rapprochement and cooperation with Equestria, first of all for the common good, in order to overcome hunger, and for mutual protection against the growing threat represented by changelings.


 
Trigger conditions
  • None of:
    • Country flag darkwing_took_power is set
Is triggered only by

The event “Vasiliy” option “Tak.”


Event button.png
Tak.
  • Hidden effect:
    • Trigger country event “Elections!” in 1 day to 59 days


stalliongrad.30

Elections!


We are gathered here today to elect a new General Secretary of the Stalliongradian Communist Party. The decisions of the general secretary are going to be most influential in the state's foreign and internal politics. We have two candidates to choose from.


 
Trigger conditions
  • None
Is triggered only by

The event “Vasiliy” option “Tak.”


Event button.png
Vasiliy.
  • Vasiliy is elected (?)
  • Retire the current country leader
  • Vasiliy Wheatin becomes the leader for the Communist party.
  • Hidden effect:
    • Trigger news event “Vasiliy Wheatin Elected General Secretary” in 1 day

AI logic:
  • Base weight: 50
  • Base weight * 0 if the following are true:
    • At least one of the following is true:
      • Country flag STG_AI_SINISTER_ALTERNATE is set
      • Rule STG_ai_behavior is set to SINISTER_ALTERNATE

Event button.png
Sinister.
  • Sinister is elected (?)
  • Set cosmetic tag to STG_SIN
  • Retire the current country leader
  • Sinister Serov becomes the leader for the Communist party.
  • Hidden effect:
    • Trigger news event “Sinister Serov Elected General Secretary” in 1 day

AI logic:
  • Base weight: 50
  • Base weight * 0 if the following are true:
    • At least one of the following is true:
      • All of the following must be true:
        • Historical Focus is on
        • Rule STG_ai_behavior is set to Default
      • Country flag STG_AI_VASILY_HISTORICAL is set
      • Rule STG_ai_behavior is set to VASILY_HISTORICAL


stalliongrad.31

Elections!


We are gathered here today to elect a new General Secretary of the Stalliongradian Communist Party. The decisions of the general secretary are going to be most influential in the state's foreign and internal politics. We have three candidates to choose from.


 
Trigger conditions
  • None
Is triggered only by

The event “Dark Wing” option “Tak.”


Event button.png
Vasiliy.
  • Vasiliy is elected (?)
  • Retire the current country leader
  • Vasiliy Wheatin becomes the leader for the Communist party.
  • Hidden effect:
    • Trigger news event “Vasiliy Wheatin Elected General Secretary” in 1 day

AI logic:
  • Base weight: 50
  • Base weight * 0 if the following are true:
    • At least one of the following is true:
      • Country flag STG_AI_SINISTER_ALTERNATE is set
      • Rule STG_ai_behavior is set to SINISTER_ALTERNATE
      • Country flag STG_AI_DARKWING_ALTERNATE is set
      • Rule STG_ai_behavior is set to DARKWING_ALTERNATE

Event button.png
Sinister.
  • Sinister is elected (?)
  • Set cosmetic tag to STG_SIN
  • Sinister Serov becomes the leader for the Communist party.
  • Hidden effect:
    • Trigger news event “Sinister Serov Elected General Secretary” in 1 day

AI logic:
  • Base weight: 40
  • Base weight * 0 if the following are true:
    • At least one of the following is true:
      • All of the following must be true:
        • Historical Focus is on
        • Rule STG_ai_behavior is set to Default
      • Country flag STG_AI_VASILY_HISTORICAL is set
      • Rule STG_ai_behavior is set to VASILY_HISTORICAL
      • Country flag STG_AI_DARKWING_ALTERNATE is set
      • Rule STG_ai_behavior is set to DARKWING_ALTERNATE

Event button.png
Dark Wing.
  • Dark Wing is elected (?)
  • Dark Wing becomes the leader for the Communist party.
  • Hidden effect:
    • Trigger news event “Dark Wing Elected General Secretary” in 1 day

AI logic:
  • Base weight: 10
  • Base weight * 0 if the following are true:
    • At least one of the following is true:
      • All of the following must be true:
        • Historical Focus is on
        • Rule STG_ai_behavior is set to Default
      • Country flag STG_AI_VASILY_HISTORICAL is set
      • Rule STG_ai_behavior is set to VASILY_HISTORICAL
      • Country flag STG_AI_SINISTER_ALTERNATE is set
      • Rule STG_ai_behavior is set to SINISTER_ALTERNATE


stalliongrad.32

Altidiya's Retirement


News come from the office. Unexpectedly Altidiya resigns from her post as the General Secretary of the Stalliongradian Communist Party. It is said that her health has been worsening all these years. She was advised to leave Stalliongrad and move into a calm summer camp Sovenok in the northern woods of the country.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by
  • Completing the national focus Goal new leaders.png “New Ponies”
  • Completing the national focus Goal conditions.png “Ten Conditions”

Option conditions

Event trigger.pngEnabled if:

  • None of:
    • New ponies in government (?)
Event button.png
Long live.
  • Retire the current country leader
  • Supreme Soviet becomes the leader for the Communist party.
    • Provisional Government
      • Generate war goal tension limit: +100%
      • Join faction tension limit: +100%
      • Lend-lease tension limit: +100%
      • Send volunteers tension limit: +100%
      • Guarantee tension limit: +100%
      • Justify war goal time: +100%
  • Altidiya retires (?)
  • Lose Political Power 100 Political Power
  • Hidden effect:
    • Trigger country event “Urgent Elections” in 1 day to 29 days
    • If:
      • Limited to:
        • Vasiliy left the party (?)
      • Trigger country event “Dark Wing seizes power” in 1 day to 9 days

Event trigger.pngEnabled if:

  • New ponies in government (?)
Event button.png
Long live.
  • Retire the current country leader
  • Supreme Soviet becomes the leader for the Communist party.
    • Provisional Government
      • Generate war goal tension limit: +100%
      • Join faction tension limit: +100%
      • Lend-lease tension limit: +100%
      • Send volunteers tension limit: +100%
      • Guarantee tension limit: +100%
      • Justify war goal time: +100%
  • Altidiya retires (?)
  • Lose Political Power 100 Political Power
  • Hidden effect:
    • If:
      • Limited to:
        • Has completed national focus Goal new leaders.png “New Ponies”
      • Trigger country event “Dark Wing” in 1 day to 19 days


stalliongrad.34

Urgent Elections


Altidiya has retired due to her poor health condition. She is no longer capable of managing the state on General Secretary post. The Supreme Soviet declares elections for a new leader for that occupation. Candidates have two moons to debate and show themselves as good contenders.


 
This event happens only once during a campaign.
Trigger conditions
  • None of:
    • Country flag darkwing_took_power is set
Is triggered only by
  • The event “Altidiya Retires” option “Too bad.”
  • The event “Altidiya's Retirement” option “Long live.”

Event button.png
Uvidim.
  • Elections (?)
  • Hidden effect:
    • Trigger country event “Sinister Serov” in 1 day to 20 days


stalliongrad.35

Ten Conditions


[GetDate].

On today's summit it was decided to finally reconcile the two leaders. Listing his ten conditions to Altidiya, he demanded them all to be met by her. He exclaimed that if the head of state refuses them, Vasiliy is going to leave the party.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal conditions.png “Ten Conditions”


Event button.png
Keep the party stable.
  • Gain Political Power 50 Political Power

AI logic:
  • Base weight: 90
  • Base weight * 0 if the following are true:
    • At least one of the following is true:
      • Country flag STG_AI_DARKWING_ALTERNATE is set
      • Rule STG_ai_behavior is set to DARKWING_ALTERNATE

Event button.png
Decline the demand.
  • Custom effect tooltip: Vasiliy leaves the party.
  • Vasiliy left the party (?)
  • Hidden effect:
    • If:
      • Limited to:
        • Altidiya retires (?)
      • Trigger country event “Dark Wing seizes power” in 1 day to 9 days

AI logic:
  • Base weight: 10
  • Base weight * 0 if the following are true:
    • At least one of the following is true:
      • All of the following must be true:
        • Historical Focus is on
        • Rule STG_ai_behavior is set to Default
      • Country flag STG_AI_VASILY_HISTORICAL is set
      • Rule STG_ai_behavior is set to VASILY_HISTORICAL


stalliongrad.36

Dark Wing seizes power


Under cover of night Dark Wing and his collaborators have set the Supreme Soviet building on fire. In the morning the blame for these actions was put on Vasiliy's supporters. Dark Wing took control of the state apparatus by enacting state of emergency in the capital. The Vasiliy's supporters were forced to leave the city.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by
  • The event “Ten Conditions” option “Decline the demand.”
  • The event “Altidiya Retires” option “Too bad.”
  • The event “Altidiya's Retirement” option “Long live.”

Event button.png
Uh-huh.
  • New ponies in government (?)
  • Altidiya retires (?)
  • Set country flag darkwing_took_power
  • Retire the current country leader
  • Dark Wing becomes the leader for the Communist party.
  • Hidden effect:
    • If:
      • Limited to:
        • Has completed national focus Goal new leaders.png “New Ponies”
      • Trigger country event “Dark Wing” in 1 day to 19 days


stalliongrad.37

Dark Wing


After Polya's retirement there are no ponies that we can turn to other than the second leader after her, Dark Wing. he calls himself loyal to Altidiya and her ideas. At the same time, Darkwing considers former party members to be corrupt and incompetent, he lays the blame of food problems and the economic difficulties entirely on them.
Dark Wing sees the way out of the crisis in the rapprochement and cooperation with Equestria, first of all for the common good, in order to overcome hunger, and for mutual protection against the growing threat of changelings.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by
  • The event “Dark Wing seizes power” option “Uh-huh.”
  • The event “Altidiya's Retirement” option “Long live.”
  • Completing the national focus Goal new leaders.png “New Ponies”

Event button.png
Okay.
  • Dark Wing is elected (?)
  • Retire the current country leader
  • Dark Wing becomes the leader for the Communist party.


stalliongrad.38

Equestria-Stalliongrad


On its recent broadcast appeal addressed to its citizen the government of STG solemnly announced opening of embassy in the territory of the Equestrian Kingdom for the purpose of "cooperation in deficiency". Really pleasant news on a background of the hunger raging in the country which bony paws have already claimed lives of several thousand citizens. But rumours crawl and spread, that the matter here is not only in hunger... Or at all not in it? The government hides something?


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal eqs stg relations.png “Celestial Leanings”


Event button.png
Hm.

(Nothing)


stalliongrad.39

Food Problem and Solution


On his very first visit in Equestria, General Secretary [STG.GetLeader] begged Equestrian officials to support the struggling nation. The public is rather discouraged than pleased with that turn of events.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg eqs friendship.png “Ponyitarian Help”


Event button.png
Who cares.
  • Lose 10% Stability Stability
  • Lose Political Power 20 Political Power


stalliongrad.40

The home of revolution


On his public speech [STG.GetLeader] exclaimed that he will protect the home of the revolution and continue the deed of Steel Stallion till the end. Big promises were made to the ponies. No hunger, no stagnation, only prosperity and bright future!


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg celestia sun.png “Pact with the Sun”


Event button.png
Hurray!
  • Gain Political Power 50 Political Power
    • Flag of Equestria Equestria:
      • our country becomes a puppet of the current scope
  • Hidden effect:
    • Flag of Equestria Equestria:
      • Trigger country event “Stalliongrad bends” in 1 day


stalliongrad.41

Congratulations!


Stalliongrad is now an autonomous region of Equestria. The revolution was crushed from within.


 
Trigger conditions
  • None
Is triggered only by

The event “Stalliongrad bends” option “Oh, okay.”


Event button.png
I did that?
  • Lose Political Power 100 Political Power


stalliongrad.42

Starlight Village


For a decade now, Starlight Village brought up by infamous Starlight Glimmer, was sitting at our doorstep. After all of the internal threats has been dealt with, we're ready to make them a part of our state. We are bound to send an appeal to [STL.GetLeader] about unification with Stalliongrad.


 
Trigger conditions
  • None
Is triggered only by
  • Completing the national focus Goal stg stl.png “New Horizons”
  • Completing the national focus Goal stg stl.png “Our Town”

Event button.png
Off you go.
  • Flag of Our Town Our Town:
    • Trigger country event “An Offer from Stalliongrad” in 1 day


stalliongrad.43

Starlight Village


[STL.GetLeader] agrees on the terms and their people will be glad to join us.


 
Trigger conditions
  • None
Is triggered only by

The event “An Offer from Stalliongrad” option “It was bound to happen...”


Event button.png
Annex.
  • Annex Flag of Our Town Our Town (troops transferred)
  • Hidden effect:
    • Trigger news event “Stalliongrad and "Our Town"” in 1 day
  • Gains core on Starlight's Town (57)

AI logic:
  • Base weight: 90
  • Base weight * 0 if the following are true:

Event button.png
Puppet.
  • Flag of Our Town Our Town becomes a puppet of the current scope
  • Hidden effect:
    • Trigger news event “Stalliongrad and "Our Town"” in 1 day

AI logic:
  • Base weight: 10


stalliongrad.44

Collective Effort!


Most ponies are happy that state officials have finally decided to support the wide-spread collectivisation movement to deprive the old land-lords and wealthy peasants from owning the rich cultivated soil. Collective farms are being established on the taken land to which modern farming equipment is currently being delivered.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal food problem1.png “Established Collectives”


Event button.png
Peace, land and bread!
  • Modify the National Spirit Idea severe famine3.png “Food Shortages”
Food Shortages icon
Food Shortages
  • Daily Political Power Gain: −0.25
  • Consumer Goods Factories factor: 16%
  • Research Speed: −6.5%
  • Factory Output: −8%
  • Dockyard Output: −8%
  • Recruitable Population Factor: −7%
  • Stability: −10%
Food shortages in Stalliongradian Republic have been a serious problem for quite a while now. After being cut off from Equestrian trade, rapid and unprepared collectivisation attempts, and several harsh winters, Stalliongrad is beginning to run out of food. If the situation gets out of control, the ponies are likely to lose their confidence in the current government.
  • Gain Political Power 50 Political Power
  • Hidden effect:
    • Trigger country event “Food stabilisation” in 20 days to 60 days


stalliongrad.45

Socialist Union!


[STG.GetLeader] announced that we are creating Socialist Union, through this mean we are going to seek cooperation all across the world in order to accomplish our final goal of world revolution!


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal socialist union.png “Progressive Leader”


Event button.png
Finally.
  • Gain Political Power 50 Political Power
  • Hidden effect:
    • Trigger news event “Socialist Union” in 1 day
  • Create faction called “Socialist Union”
  • Set country flag has_faction

AI logic:
  • Base weight: 75
  • Base weight * 100 if the following is true: Historical Focus is on

Event button.png
That can wait.
  • Gain Political Power 56 Political Power

AI logic:
  • Base weight: 25
  • Base weight * 0 if the following is true: Historical Focus is on
  • Base weight * 100 if the following is true: Is in a faction


stalliongrad.46

Griffon Comrades!


After death of Governor Teafeather, Griffon Colony has sunk into deep political crisis and Griffon proletariat is bleeding. We must support those who have finally gained class-consciousness and help them accomplish the revolution.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg grf.png “Griffon Colony”


Event button.png
Right!
  • Gain Political Power 35 Political Power
  • Flag of Nova Griffonia Nova Griffonia:
    • Gains opinion modifier “Hostility” (Opinion −100 opinion / Time 2 years and 6 months / +1 Monthly decay) towards our country
    • Trigger country event “Stalliongrad supports communists!” in 1 day


stalliongrad.47

Political workers are arrested


Police of the Griffon Colony annexed our political workers and common griffons that supported communist ideals. We can't tolerate that!


 
Trigger conditions
  • None
Is triggered only by
  • The event “Stalliongradian Influence” option “Arrest them and every worker related!”
  • The event “Stalliongradian Influence” option “Arrest only them!”

Event button.png
Tak.
  • Lose Political Power 50 Political Power
  • Griffon Junta arrested communists (?)


stalliongrad.48

Warning to the [GRF.GetName]


A message was sent from [STG.GetLeader] to [GRF.GetLeader] with a word that political rights of ponies must be met everywhere and that Stalliongrad will not tolerate such disrespect to its representatives. They will choose a peaceful resolution to this incident, or else.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg worst case.png “Worst Case”


Event button.png
Da.
  • Flag of Nova Griffonia Nova Griffonia:
    • Trigger country event “Demands from Stalliongrad” in 1 day
  • Hidden effect:
    • Trigger news event “[GRF.GetName]-[STG.GetName] Tensions” in 1 day


stalliongrad.49

[GRF.GetName] replies


The message says that the [GRF.GetName] agrees on our terms and is ready to give way under our pressure.


 
Trigger conditions
  • None
Is triggered only by

The event “Demands from Stalliongrad” option “Of cause, why not?”


Event button.png
Fine.
  • FROM becomes a puppet of the current scope


stalliongrad.50

[GRF.GetName] rejects our demands


They were warned.


 
Trigger conditions
  • None
Is triggered only by

The event “Demands from Stalliongrad” option “Have they gone insane?”


Event button.png
Zavodis.
  • Gets a Puppet (Focus) wargoal against FROM


stalliongrad.51

Eliminate the Frontier!


This illegitimate entity must be returned back to Nova Griffonia.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Focus generic join comintern.png “Strike the Frontier”


Event button.png
Vpered!


stalliongrad.52

Ponies Communist Party


It is time to secretly send our advisors to the Ponies Communist Party in Equestria to teach them better methods for executing a revolt and gathering public support. From now on our parties will be in close cooperation.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg eqs.png “Revolution in Equestria”


Event button.png
Fine.
  • [SCOPE]Event target equestria:
    • Gets the National Spirit Generic intel bonus.png “Internationalism”
Internationalism icon
Internationalism
  • Daily Communism Support: +0.1
We strongly believe that ideology span across national borders and do not feel limited in crossing those borders ourselves.
    • Set country flag stalliongradian_influence


stalliongrad.53

Activists in Equestria


"Why have you reconciled yourselves with the fact that you must give the greatest part of the fruits of your labour to those who do nothing?" The slogans which sounded once in the northern part of the country have reached its other major cities. The Revolution will spread across the land of Equestria!


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Focus generic join comintern.png “Political Campaign in Equestria”


Event button.png
Yes!
  • [SCOPE]Event target equestria:
    • Gets the National Spirit STG propaganda.png “Stalliongradian Activists”
Stalliongradian Activists icon
Stalliongradian Activists
  • Daily Communism Support: +0.1


stalliongrad.54

Intervention in Equestria


This is the moment we've been waiting for. We are ready to bring a Revolution to Equestria. Let's go free the Equestrian people from the tyrant!


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg com civil war.png “Civil War in Equestria”


Event button.png
Ura!
  • [SCOPE]One random other country:
  • [SCOPE]One random other country:
  • If:
    • Limited to:
      • None of:
        • [Scope]Canterlot (3):
    • Gets a Puppet (Focus) wargoal for the state Canterlot (3) against owner of Canterlot (3)
  • If:
    • Limited to:
      • None of:
        • [Scope]Manehattan (75):
    • Gets a Puppet (Focus) wargoal for the state Manehattan (75) against owner of Manehattan (75)


stalliongrad.55

[GRF.GetName] wants to join our faction!


The Civil War has started in the Griffon Colony and the communist side would like to join our faction and get our help!


 
Trigger conditions
  • None
Is triggered only by

(No triggers)


Immediate effects
  • Hidden effect:
    • [SCOPE]One random other country:
      • Limited to:
        • Original country is Flag of Equestria Equestria
        • None of:
          • Current ruling party is Communism Communist
      • Save as event target named EQS_not_commie

Event button.png
Of course.
  • [SCOPE]FROM
    • Add our country to the current scope's faction
  • Hidden effect:
    • If:
      • Limited to:
        • World Tension World Tension is less than 50%
      • World Tension World Tension is increased by 50
      • Set global flag cw_threat_added
  • [SCOPE]Event target EQS_not_commie:
    • [SCOPE]FROM
      • Joins our country in war against MISC (scope of variable, event_target, array)
  • Hidden effect:
    • If:
      • Limited to:
        • Global flag cw_threat_added is set
      • World Tension World Tension is decreased by 50
      • Clear global flag cw_threat_added


stalliongrad.56

Equipment shipment to Equestria


As the result of emergency meeting, our committee decided to lend some of our stocked equipment to allied freedom fighters in Equestria.


 
Trigger conditions
  • None
Is triggered only by

(No triggers)


Event button.png
Tak.
  • 1 400 units of Flag of Stalliongrad Stalliongrad Breech-Loaded Rifles is added to the national Stockpile


stalliongrad.57

Stalliongrad joins Equestrian civil war


Our war committee decided that we should stand with the fellow resistance and fight for the world revolution. We will send troops immediately.


 
Trigger conditions
  • None
Is triggered only by

The event eqscom.3 option “eqscom.3.a”


Event button.png
Jest.


stalliongrad.58

Union proposal from [EQS.GetName]


Harsh civil war in Equestria is over. Imperialist regime, clinged over one thousand years in Equestria is now over. We will pay respects to the brave warriors of Equestria, fallen in fight for freedom. Also, today we received a proposal from [EQS.GetLeader] - an alliance between [STG.GetName] and [EQS.GetName]. Their nation hopes that we will build a better world and stand back-to-back against any threat together. We should decide what to do with their offer.


 
Trigger conditions
  • None
Is triggered only by

The event eqscom.4 option “eqscom.4.a”


Event button.png
Accept. Together for victory!
  • Flag of Equestria Equestria:
    • Trigger country event “eqscom.5” in 1 day

AI logic:
  • Base weight: 100

Event button.png
Decline. We are on our way.
  • Flag of Equestria Equestria:
    • Trigger country event “eqscom.6” in 1 day

AI logic:
  • Base weight: 0


stalliongrad.59

Victory of the Revolution!


Our war ended with a convincing victory for communism in Equestria. Now that the threat to our borders has disappeared, and Equestria has become our good neighbor, we are ready to build a bright future together. In December, 995th, we separated from the bourgeois capitalist Equestria. Now we are ready to return to the new, socialist Equestria. This will be our first step towards a new world.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg eqs.png “Union with Equestria”


Event button.png
The victims of this war will never be forgotten
  • [SCOPE]Every state:
    • Limited to:
      • At least one of the following is true:
        • Is a core state of Flag of Equestria Equestria
        • is_in_array
          • state_original_cores = EQS
    • Flag of Stalliongrad Stalliongrad gains a core on this state
  • Flag of Equestria Equestria:
    • transfer_navy
      • target = ROOT
  • Annex Flag of Equestria Equestria (troops transferred)


stalliongrad.60

[EQS.GetName] is ready to join Union


[EQS.GetLeader] have accepted our terms. Now we may stand together as one nation or keep them as our smaller partner.


 
Trigger conditions
  • None
Is triggered only by

The event eqscom.12 option “eqscom.12.a”


Event button.png
Fuse. United we stand.
  • Annex Flag of Equestria Equestria (troops transferred)
  • Remove cosmetic tag
  • Set cosmetic tag to EQS_COM
  • Set global flag socrep_formed

AI logic:
  • Base weight: 100

Event button.png
Partner. All for one and one for all!
  • Flag of Equestria Equestria becomes a puppet of the current scope

AI logic:
  • Base weight: 0


stalliongrad.61

[EQS.GetName] is ready to form Union


[EQS.GetLeader] has accepted our terms. We are ready to get back home.


 
Trigger conditions
  • None
Is triggered only by

(No triggers)


Event button.png
Rodina zhdet.


stalliongrad.62

Union with [CRY.GetName]


Today we invited [CRY.GetName] into our Union. Let's hope they will not reject this proposal. Crystal ponies have suffered a lot of years of tyranny, but now they have a chance to be free.


 
Trigger conditions
  • None
Is triggered only by
  • The event eqscom.13 option “eqscom.13.a”
  • Completing the national focus Goal stg cry.png “Union with Crystal Empire”

Immediate effects
  • Hidden effect:
    • [SCOPE]One random other country:
      • Limited to:
        • Original country is Flag of Crystal Empire Crystal Empire
        • Current ruling party is Communism Communist
      • Save as event target named commie_cry

Event button.png
Tak.
  • [SCOPE]Event target commie_cry:
    • Trigger country event “Stalliongrad Proposes Union”


stalliongrad.63

[From.GetName] accepted our invitation


They have accepted our terms. Now we need to manage the administration, should we erase the bounds or keep their sovereignty as a partner?


 
Trigger conditions
  • None
Is triggered only by
  • The event “Stalliongrad Proposes Union” option “Alright.”
  • The event “Stalliongrad Proposes Union” option “Yes - but we should retain a mesure of independence in internal affairs.”

Option conditions

Event trigger.pngEnabled if:

  • None of:
    • Country flag make_CRY_a_puppet is set
Event button.png
Merge.
  • Annex FROM (troops transferred)

Event trigger.pngEnabled if:

  • Country flag make_CRY_a_puppet is set
Event button.png
Puppet.
  • FROM becomes a puppet of the current scope
  • Hidden effect:
    • Clear country flag make_CRY_a_puppet


stalliongrad.64

[From.GetName] refused to join the Union


[From.GetName] decided to take their own path. It may be a problem in future, but there's not much we can do right now.


 
Trigger conditions
  • None
Is triggered only by
  • The event “Stalliongrad Proposes Union” option “No.”
  • The event eqscom.12 option “eqscom.12.b”

Event button.png
Let's keep an eye on them.

(Nothing)


stalliongrad.65

Pioneer Organisation


Youth Pioneer Organisation was founded several years after the Revolution. Practically all ponies that attend school are now pioneers. Thus, we've set up a plan to increase the number of summer camps around the country and bolster the available teachers who provide after-school activities for the younger ponies to socialise and put their theoretical knowledge into practice. This preparation will strengthen their world outlook and keep further generations from revisionism.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal pioneer movement.png “Pioneer Organisation”


Event button.png
That's right.
  • Gets the National Spirit STG pioneers.png “Pioneers”
Pioneers icon
Pioneers
  • Daily Political Power Gain: +0.05
  • Daily Communism Support: +0.01
The Pioneer Organisation is responsible for after school education of young ponies, the base of any society. Students are educated ideologically, physically and socially. Their motto is "The Pioneer is always ready".


stalliongrad.66

Culture Festival


Annual Culture Festival for younger ponies will allow them to showcase their plays, films, science projects to the public. We will create a society of politically and culturally active ponies.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal culture fest.png “Culture Festival”


Event button.png
Da.
  • Modify the National Spirit STG socialist culture.png “Socialist Culture”
Socialist Culture icon
Socialist Culture
  • Daily Political Power Gain: +0.1
  • Research Speed: +5%
  • Stability: +10%
  • War Support: +10%
  • Daily Communism Support: +0.002
Socialist Culture is freedom of opportunity for everyone.


stalliongrad.67

School Clubs


To support the Pioneer movement, it is important to deliver quality school clubs and activities to every school in the state. Ponies will enjoy a variety of things to do in their free time and, in the meantime, possibly choose their future career.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal organize clubs.png “School Clubs”


Event button.png
Right.
  • Gain Political Power 50 Political Power
  • Modify the National Spirit STG pioneers.png “Pioneers”
Pioneers icon
Pioneers
  • Daily Political Power Gain: +0.07
  • Recruitable Population: 2.5%
  • Daily Communism Support: +0.002
  • Armor Research Speed: +5%
  • Air Research Speed: +5%
  • Electronics Research Speed: +5%
  • Magic Research Speed: +3%
The Pioneer Organisation is responsible for after school education of young ponies, the base of any society. Students are educated ideologically, physically and socially. Their motto is "The Pioneer is always ready".


stalliongrad.68

GTO Program


Ready for Labour and Defence program is a series of required physical education tests for all capable pioneer ponies. Volunteers will be also trained to use combat weapons, educated in combat tactics and mutual cooperation on the battlefield. While we live in a hostile environment, we cannot let ourselves relax. All ponies should be ready to defend the country.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal militarized schools.png “Youth Military Training”


Event button.png
Vpered k Pobede.
  • Modify the National Spirit STG pioneers.png “Pioneers”
Pioneers icon
Pioneers
  • Daily Political Power Gain: +0.07
  • Recruitable Population: 2.5%
  • Daily Communism Support: +0.002
The Pioneer Organisation is responsible for after school education of young ponies, the base of any society. Students are educated ideologically, physically and socially. Their motto is "The Pioneer is always ready".


stalliongrad.69

The First of September!


First of September is now declared the Day of Knowledge. This will be the day that ponies start attending schools. Today, we also dedicate the opening of several new schools in different cities of the country. Our youth should be educated in all ways, because knowledge is power!


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal day of knowledge.png “Day of Knowledge”


Event button.png
Tak.
  • Gain Political Power 50 Political Power


stalliongrad.70

The Return of Southern Lands


We have helped [eqs_event.GetName] win this war - and [eqs_event.GetLeader] has agreed to hold up their end of the deal. Our rightful territories have been returned.


 
Trigger conditions
  • None
Is triggered only by

The event “Stalliongrad Demands Territory!” option “Let them have their land.”


Event button.png
As it should be.
  • Becomes owner and controller of East Goatcasus (154)
  • Becomes owner and controller of West Goatcasus (155)
  • Becomes owner and controller of Baicall (156)
  • Becomes owner and controller of Zakatnie Lands (157)
  • Becomes owner and controller of Cranberry Marsh (158)
  • Becomes owner and controller of Kukuruzza (160)
  • Becomes owner and controller of Malinovka (326)
  • Becomes owner and controller of Landish Fields (164)
  • Becomes owner and controller of Krupochkino (162)
  • Becomes owner and controller of Kobilkyno (159)
  • Becomes owner and controller of Redheart (167)
  • Becomes owner and controller of Bird Territory (229)
  • Becomes owner and controller of Chillwing (653)
  • Becomes owner and controller of Mirage (662)
  • Becomes owner and controller of Somland (661)
  • Gains opinion modifier “Handed over our rightful territory” (Opinion +400 opinion / Time 3 years) towards FROM


stalliongrad.71

[From.GetName] Refuses!


[From.GetName] refused to give our territories back!


 
Trigger conditions
  • None
Is triggered only by

The event “Stalliongrad Demands Territory!” option “We cannot let them spread.”


Event button.png
This may only mean one thing!
  • Gets a Annex wargoal against FROM
  • Gains opinion modifier “Enemies” (Opinion −150 opinion / Time 2 years / +1 Monthly decay) towards FROM
  • Lose Political Power 100 Political Power
  • Gain 10% War support War Support


stalliongrad.72

Triumph of Revolution!


We have won at last. Equestria is united under one banner! From now on we will lead the ponies and all the other creatures to the world revolution and building of a world without need, hunger and misery! We have an ability to move our capital to other cities of Equestria now.


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg eqs.png “Equestrian Lands”


Option conditions

Event trigger.pngEnabled if:

  • Owns state Manehattan (75)
Event button.png
Move to Manehattan.
  • Change capital to Manehattan (75)

AI logic:
  • Base weight: 0

Event trigger.pngEnabled if:

  • Owns state Canterlot (3)
Event button.png
Move to Canterlot.
  • Change capital to Canterlot (3)

AI logic:
  • Base weight: 100

Event trigger.pngAlways enabled:

Event button.png
Stay in Stalliongrad.

(Nothing)


AI logic:
  • Base weight: 0


stalliongrad.73

Prepare Revolution in Yakyakistan!


Send the activists and the secret agency. Yakistan tyranny cannot continue no more. We shall free the yaks for their oppressive system and help this backwards nation step into modern times.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg yak.png “Communists in Yakyakistan”


Event button.png
Aye.
Communist Influence icon
Communist Influence
  • Daily Communism Support: +0.1
  • Acceptance of Communist Diplomacy: +85
Communist pressure has made communism very popular, and the country is susceptible to align with other communist.
    • Gets the National Spirit STG propaganda.png “Stalliongradian Activists”
Stalliongradian Activists icon
Stalliongradian Activists
  • Daily Communism Support: +0.1
  • Flag of Jaki-Clan Jaki-Clan:
    • Gets the National Spirit Generic communism drift bonus.png “Communist Influence”
Communist Influence icon
Communist Influence
  • Daily Communism Support: +0.1
  • Acceptance of Communist Diplomacy: +85
Communist pressure has made communism very popular, and the country is susceptible to align with other communist.
    • Gets the National Spirit STG propaganda.png “Stalliongradian Activists”
Stalliongradian Activists icon
Stalliongradian Activists
  • Daily Communism Support: +0.1


stalliongrad.74

Yakistan arrests!


Yakistan police has arrested most of our action group in the country. This tyranny cannot continue.


 
Trigger conditions
  • None
Is triggered only by

(No triggers)


Event button.png
This means one thing.


stalliongrad.75

Help to Equestria!


Supreme Soviet decided to send an envoy to Equestria in order to offer them our help against the fascist Changeling threat. It poses danger of enslavement for all of ponykind and we all should work together to achieve victory!


 
This event happens only once during a campaign.
Trigger conditions
  • None
Is triggered only by
  • Taking the decision “STG_help_EQS_in_war”
  • Completing the national focus Goal stg celestia.png “Help Fellow Ponies”

Event button.png
Tak tochno.
  • Helped Equestria against the Changelings (?)
  • [SCOPE]Event target equestria:
    • Trigger country event “Stalliongrad Comes to Our Aid!” in 1 day
    • [SCOPE]Our country
      • Adds AI strategy
      • Adds AI strategy


stalliongrad.76

Strike Griffons!


General Secretary Sinister address the Party in the Supreme Soviet today. The backwards capitalist Griffon Colony is going through a terrible crisis. He says that we should help the proletariat of the colony free themselves from the oppressors. This expansionist rhetoric was not well met in the Soviet, however the last word the Secretary's.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal generic consumer goods.png “Griffon Colony Intervention”


Option conditions

Event trigger.pngEnabled if:

Event button.png
Send a peaceful offer.
  • Flag of Nova Griffonia Nova Griffonia:
    • Trigger country event “Stalliongradian Pressure”

Event trigger.pngAlways enabled:

Event button.png
Forwards.


stalliongrad.77

Griffon Colony Refused our Offer


The workers should be liberated. This means war!


 
Trigger conditions
  • None
Is triggered only by

The event “Stalliongradian Pressure” option “Sod off!”


Event button.png
Attack.
  • Gets a Annex wargoal against FROM


stalliongrad.78

Griffons respond


The Griffon Colony bends and is ready to accept our demands. The current government will flee the country back to eastern homeland. We are free to manage the colony as we please.


 
Trigger conditions
  • None
Is triggered only by

The event “Stalliongradian Pressure” option “Why not?”


Option conditions

Event trigger.pngAlways enabled:

Event button.png
Puppet the Griffons.

AI logic:
  • Base weight: 60

Event trigger.pngEnabled if:

  • [SCOPE]FROM
    • Is AI-controlled
Event button.png
Annex the Griffons.

AI logic:
  • Base weight: 40


stalliongrad.79

Land of Equestria


We've won the war against Equestria, now we should establish our rule here. All of Equestrian land is Stalliongradian land as well as we are true heirs of Equestria. From Equestria to the whole world, we will spread the Revolution.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg eqs.png “Equestrian Lands”


Option conditions

Event trigger.pngEnabled if:

Event button.png
Annex Equestria too.
  • [SCOPE]Every state:
    • Limited to:
      • At least one of the following is true:
        • Is a core state of Flag of Equestria Equestria
        • is_in_array
          • state_original_cores = EQS
    • Flag of Stalliongrad Stalliongrad gains a core on this state
  • Annex Flag of Equestria Equestria (troops transferred)

AI logic:
  • Base weight: 100

Event trigger.pngAlways enabled:

Event button.png
Establish our control.
  • [SCOPE]Every state:
    • Limited to:
      • At least one of the following is true:
        • Is a core state of Flag of Equestria Equestria
        • is_in_array
          • state_original_cores = EQS
    • Flag of Stalliongrad Stalliongrad gains a core on this state

AI logic:
  • Base weight: 1


stalliongrad.80

Professional Colleges


With the expansion of our towns and colleges in them, we will be able to provide quality education to students, students who later will be working on factories and science facilities. In honour of opening of the State University of Starswhirl in Stalliongrad, the city officials are going to hold Spartakiad on the university stadium.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg universities.png “Expansion of Colleges and Universities”


Event button.png
Good!
  • Gain Political Power 50 Political Power
Event button.png
Hold a bigger sport contest.
  • Lose Political Power 50 Political Power
  • Gain Ponypower 500 Ponypower
Event button.png
Hold a military training show too.
  • Lose Political Power 100 Political Power
  • Gain Ponypower 4 000 Ponypower


stalliongrad.81

Food stabilisation


The collectivisation is doing its job, we have reached a stable harvest. However, our farmers will need more time to fertilise the long-abandoned fields.


 
Trigger conditions
  • None
Is triggered only by

The event “Collective Effort!” option “Peace, land and bread!”


Event button.png
Right.
  • Modify the National Spirit Idea severe famine4.png “Food Shortages”
Food Shortages icon
Food Shortages
  • Daily Political Power Gain: −0.19
  • Consumer Goods Factories factor: 12%
  • Research Speed: −4.5%
  • Factory Output: −5%
  • Dockyard Output: −5%
  • Recruitable Population Factor: −5%
  • Stability: −7%
  • Hidden effect:
    • Trigger country event “Farmers need support” in 20 days to 60 days


stalliongrad.82

Farmers need support


The collective farms are established, however farming is still hard labour. We need to concentrate our research on modern farming technologies, if we want the farms to expand.


 
Trigger conditions
  • None
Is triggered only by

The event “Food stabilisation” option “Right.”


Event button.png
Yasno.
  • Lose Political Power 50 Political Power
  • Modify the National Spirit STG collectivization effort.png “Collectivisation Effort”
Collectivisation Effort icon
Collectivisation Effort
  • Consumer Goods Factories factor: 10%
  • Research Speed: −5%
  • Factory Output: +5%
  • Recruitable Population: −0.3%
  • Stability: −10%
  • Modify the National Spirit Idea severe famine4.png “Food Shortages”
Food Shortages icon
Food Shortages
  • Daily Political Power Gain: −0.19
  • Consumer Goods Factories factor: 12%
  • Research Speed: −4.5%
  • Factory Output: −5%
  • Dockyard Output: −5%
  • Recruitable Population Factor: −5%
  • Stability: −7%
  • Hidden effect:
    • Trigger country event “Wealthy Peasants” in 1 day to 2 days
    • Trigger country event “More Goods, Every Day!” in 22 days to 62 days


stalliongrad.83

More Goods, Every Day!


After the lands of the landlords were taken, the farmers are efficiently cultivating much more land in the newly established collective farms, funded by government. That means more stock flows into the cities in exchange for modern farming equipment. The amount of goods is not enough to feed a big family yet, but life is getting better day after day. The ponies are acquiring higher spirits and are enjoying their new opportunities.


 
Trigger conditions
  • None
Is triggered only by

The event “Farmers need support” option “Yasno.”


Event button.png
Good.
  • Modify the National Spirit STG collectivization effort.png “Collectivisation Effort”
Collectivisation Effort icon
Collectivisation Effort
  • Consumer Goods Factories factor: −10%
  • Factory Output: +7%
  • Recruitable Population: −0.3%
  • Stability: −10%
Collectivisation means seizing the land of wealthy peasants, landlords, and companies from private hooves and into the possession of the society as a whole. The government gives the farmers their needed tools, equipment, education, healthcare, and all the other necessities, and the farmers provide food for the country. Of course, not everypony will be happy about such things, like those who would rather sell their bread for higher prices during a famine.
  • Replace the National Spirit Idea severe famine4.png “Food Shortages” with the National Spirit Idea severe famine5.png “Lack of goods”
Lack of goods icon
Lack of goods
  • Daily Political Power Gain: −0.1
  • Consumer Goods Factories factor: 8%
  • Research Speed: −3%
  • Factory Output: −3%
  • Dockyard Output: −3%
  • Recruitable Population Factor: −2.5%
  • Stability: −4%
  • Hidden effect:
    • Trigger country event “Significant Improvement” in 10 days to 50 days
    • If:
      • Limited to:
      • Trigger country event “Sabotage” in 1 day to 5 days


stalliongrad.84

Significant Improvement


In the period of time since the new policies of collectivisation were enacted, we've improved our production growth up to 150% compared to previous years.


 
Trigger conditions
  • None
Is triggered only by

The event “More Goods, Every Day!” option “Good.”


Event button.png
Very well.
  • Modify the National Spirit Idea severe famine5.png “Lack of goods”
Lack of goods icon
Lack of goods
  • Daily Political Power Gain: −0.05
  • Consumer Goods Factories factor: 3%
  • Research Speed: −1%
  • Factory Output: −1%
  • Dockyard Output: −1.5%
  • Recruitable Population Factor: −1%
  • Stability: −2%
  • Hidden effect:
    • Trigger country event “At Last!” in 10 days to 50 days


stalliongrad.85

At Last!


The time has come, when the dreams of all fillies and colts in Stalliongrad are coming true, the stores are plentiful with food of various kinds, including their almost never seen ice cream, cakes and cupcakes. Families no longer need to work overtime to feed their foals. The public is thankful to the party and [STG.GetLeader] for all they have done for them. It is time to forget the hunger days!


 
Trigger conditions
  • None
Is triggered only by

The event “Significant Improvement” option “Very well.”


Event button.png
To the better future!
  • Replace the National Spirit STG collectivization effort.png “Collectivisation Effort” with the National Spirit STG collectivization effort.png “Collectivisation”
Collectivisation icon
Collectivisation
  • Consumer Goods Factories factor: −10%
  • Factory Output: +7%
  • Recruitable Population: −0.1%
  • Stability: −5%
  • Remove the National Spirit Idea severe famine5.png “Lack of goods”
  • Hidden effect:


stalliongrad.86

Food Market


The free market of consumer agricultural goods is expanding, providing our ponies with more food every day.


 
Trigger conditions
  • None
Is triggered only by

The event “Landowners and petite bourgeoisie rebel!” option “Tak.”


Event button.png
Great!
  • Modify the National Spirit Idea severe famine3.png “Food Shortages”
Food Shortages icon
Food Shortages
  • Daily Political Power Gain: −0.25
  • Consumer Goods Factories factor: 16%
  • Research Speed: −6.5%
  • Factory Output: −8%
  • Dockyard Output: −8%
  • Recruitable Population Factor: −7%
  • Stability: −10%
Food shortages in Stalliongradian Republic have been a serious problem for quite a while now. After being cut off from Equestrian trade, rapid and unprepared collectivisation attempts, and several harsh winters, Stalliongrad is beginning to run out of food. If the situation gets out of control, the ponies are likely to lose their confidence in the current government.
  • Lose Political Power 20 Political Power
  • Hidden effect:
    • Trigger country event “Farmer Subsidies” in 30 days to 70 days


stalliongrad.87

Farmer Subsidies


The farmers are doing great job in cultivating the land of the country, however they all require new equipment.


 
Trigger conditions
  • None
Is triggered only by

The event “Food Market” option “Great!”


Event button.png
They'll manage.
  • Modify the National Spirit Idea severe famine4.png “Food Shortages”
Food Shortages icon
Food Shortages
  • Daily Political Power Gain: −0.19
  • Consumer Goods Factories factor: 12%
  • Research Speed: −4.5%
  • Factory Output: −5%
  • Dockyard Output: −5%
  • Recruitable Population Factor: −5%
  • Stability: −7%
  • Hidden effect:
    • Trigger country event “Food Market” in 20 days to 60 days
Event button.png
Fund the development and production.
  • Lose Political Power 70 Political Power
  • Gets the National Spirit STG sinnie food subsidies.png “Farmer Subsidies”
Farmer Subsidies icon
Farmer Subsidies
  • Consumer Goods Factories factor: 30%
  • Stability: +5%
  • Replace the National Spirit Idea severe famine3.png “Food Shortages” with the National Spirit Idea severe famine5.png “Lack of goods”
Lack of goods icon
Lack of goods
  • Daily Political Power Gain: −0.1
  • Consumer Goods Factories factor: 8%
  • Research Speed: −3%
  • Factory Output: −3%
  • Dockyard Output: −3%
  • Recruitable Population Factor: −2.5%
  • Stability: −4%
  • Hidden effect:
    • Trigger country event “Food Market” in 20 days to 60 days


stalliongrad.88

Food Market


The free market of consumer agricultural goods is expanding, providing our ponies with more food every day.


 
Trigger conditions
  • None
Is triggered only by

The event “Farmer Subsidies” option “They'll manage.”


Event button.png
Great!
  • Replace the National Spirit Idea severe famine4.png “Food Shortages” with the National Spirit Idea severe famine5.png “Lack of goods”
Lack of goods icon
Lack of goods
  • Daily Political Power Gain: −0.1
  • Consumer Goods Factories factor: 8%
  • Research Speed: −3%
  • Factory Output: −3%
  • Dockyard Output: −3%
  • Recruitable Population Factor: −2.5%
  • Stability: −4%
  • Hidden effect:
    • Trigger country event “Food Market” in 20 days to 60 days


stalliongrad.89

Food Market


The free market of consumer agricultural goods is expanding, providing our ponies with more food every day.


 
Trigger conditions
  • None
Is triggered only by

The event “Food Market” option “Great!”


Event button.png
Great!
  • Modify the National Spirit Idea severe famine5.png “Lack of goods”
Lack of goods icon
Lack of goods
  • Daily Political Power Gain: −0.05
  • Consumer Goods Factories factor: 3%
  • Research Speed: −1%
  • Factory Output: −1%
  • Dockyard Output: −1.5%
  • Recruitable Population Factor: −1%
  • Stability: −2%
  • Hidden effect:
    • Trigger country event “Food Market” in 10 days to 30 days


stalliongrad.90

Food Market


The free market of consumer agricultural goods is expanding, providing our ponies with more food every day.


 
Trigger conditions
  • None
Is triggered only by

The event “Food Market” option “Great!”


Event button.png
Great!
  • Remove the National Spirit Idea severe famine5.png “Lack of goods”


stalliongrad.91

Food Market


The free market of consumer agricultural goods is expanding, providing our ponies with more food every day.


 
Trigger conditions
  • None
Is triggered only by

The event “Farmer Subsidies” option “Fund the development and production.”


Event button.png
Great!
  • Remove the National Spirit Idea severe famine5.png “Lack of goods”
  • Remove the National Spirit STG sinnie food subsidies.png “Farmer Subsidies”


stalliongrad.92

The Palace is complete!


It's [GetMonth] of [GetYear] and the Palace of the Soviets that we began building in 1007 is finally complete. A big parade and a celebration was held on the opening ceremony. This giant building will always be the symbol of the past feats of Steel Stallion, of all the difficulties we've been through all these years, and of our spirit to move forward into brighter future! Fireworks, please!


 
Trigger conditions
  • None
Is triggered only by

Finishing the decision “Construction of the Palace of the Soviets, Final Stage”


Event button.png
Hurray!
  • Gain Political Power 350 Political Power
  • Gain Ponypower 5 000 Ponypower
  • [Scope]Stalliongrad (153):
    • Add 1 Building slot building slot
  • Gets the National Spirit File:STG palace constructed.png “The Palace of the Soviets”
The Palace of the Soviets icon
The Palace of the Soviets
  • Daily Political Power Gain: +0.2
  • Stability: +15%
  • War Support: +5%


stalliongrad.93

Too Long


It's been too long since the revolution happened and there was no change, the government of the Republic of Stalliongrad is no long reliable and the ponies know it. The supporters of harmonic rule take up arms against the regime that let them starve for so many years.


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Stalliongrad Stalliongrad
  • After June 2 of 1009
  • Has the National Spirit Idea severe famine.png “Food Shortages”
Mean time to happen

100 days


Event button.png
Oh no.
  • Start a Harmony Harmonic civil war (60% size)
  • [SCOPE]One random other country:
    • Limited to:
    • Set cosmetic tag to STG_DEM
Event button.png
Rise up against corruption!
  • Changes the national focus tree to generic_focus
  • Start a Communism Communist civil war (40% size)
  • [SCOPE]One random other country:
    • Limited to:
    • Set cosmetic tag to STG_SIN


stalliongrad.94

Altidiya Retires


Due to her continuing sickness, Altidiya decided to retire from her work in the party.


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Stalliongrad Stalliongrad
  • After July 7 of 1009
  • None of:
    • Has completed national focus Goal railway stg.png “Railway Innovation”
    • Has completed national focus Goal stg tank factories.png “Stalliongradian Tank Factories”
  • Current ruling party is Communism Communist
Mean time to happen

10 days


Event button.png
Too bad.
  • Altidiya retires (?)
  • Retire the current country leader
  • Supreme Soviet becomes the leader for the Communist party.
    • Provisional Government
      • Generate war goal tension limit: +100%
      • Join faction tension limit: +100%
      • Lend-lease tension limit: +100%
      • Send volunteers tension limit: +100%
      • Guarantee tension limit: +100%
      • Justify war goal time: +100%
  • Hidden effect:
    • Trigger country event “Urgent Elections” in 1 day to 29 days
    • If:
      • Limited to:
        • Vasiliy left the party (?)
      • Trigger country event “Dark Wing seizes power” in 1 day to 9 days


stalliongrad.95

Hunger continues


For the last few weeks, no book, magazine, or a newspaper was released without mentioning hunger. Two years of a crop failure couldn't pass easy. The shelves of Stalliongrad shops which were once bursting with goods promptly become empty. The government is near to an establishment of a rationing system, but whether it will be enough, or it is necessary to ask for some help from more prosperous neighbours...


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal darkwing.png “General Secretary Dark Wing”


Event button.png
Right.

(Nothing)


stalliongrad.96

Teafeather is dead!


The Governor Teafeather of the Griffon Colony was assassinated. It creates a dangerous situation for the country. Should we intervene and support the left-wing forces?


 
Trigger conditions
  • None
Is triggered only by

The event “Teafeather's Assassination” option “Let us honour the fallen...”


Event button.png
Definitely.
  • Griffon Intervention (?)

AI logic:
  • Base weight: 85
  • Base weight * 100 if the following is true: Historical Focus is on

Event button.png
No.

(Nothing)


AI logic:
  • Base weight: 15
  • Base weight * 0 if the following is true: Historical Focus is on


stalliongrad.97

stalliongrad.97.t


stalliongrad.97.d


 
Trigger conditions
  • None
Is triggered only by

(No triggers)


Event button.png
stalliongrad.97.a
  • Rename the province (200) to Sinistergrad
Event button.png
stalliongrad.97.b

(Nothing)


stalliongrad.98

The War is Over


The war against Changelings is over and the new overlords are dictating their own rules. Stalliongradian Republic is going to be reformed into a new state under Changelings' protectorate.


 
Trigger conditions
  • None
Is triggered only by
  • Taking the decision “Form the Severyana Protectorate”
  • When scripted effect “apply_cosmetic_tags_on_puppet_PREV_is_overlord” is activated

Event button.png
Is this the end?
  • Lose Political Power 300 Political Power
  • Set cosmetic tag to STG_CHN
  • Set country flag is_changeling_puppet
  • Hidden effect:
    • Retire the current country leader
    • Popeye becomes the leader for the Supremacist party.
    • Changes the national focus tree to generic_focus


stalliongrad.99

[CRY.GetName] Proposes cooperation


We've received a note from [CRY.GetLeader] about their desire to join a military alliance. Although Sombra's tyranny is horrific, these are dark times, and alliances with one imperialist against another may help us achieve our aims.


 
Trigger conditions
  • None
Is triggered only by

The event “Alliance with Stalliongrad” option “Okay.”


Event button.png
Dark times call for dark measures.
  • Set global flag STG_for_gray_pact
  • [SCOPE]FROM
    • Trigger country event “Sinister's Response” in 1 day

AI logic:
  • Base weight: 90

Event button.png
May you be strangled with your own chains!
  • [SCOPE]FROM
    • Trigger country event “Sinister's Response” in 1 day

AI logic:
  • Base weight: 10


stalliongrad.100

[CRY.GetName] proposes cooperation


We've received a note from [CRY.GetLeader] about their desire to cooperate in the future. This agreement will benefit both of our nations.


 
Trigger conditions
  • None
Is triggered only by

The event “Advisors from Stalliongrad” option “Of course.”


Event button.png
Agree.
  • Flag of Crystal Empire Crystal Empire:
    • Trigger country event “Stalliongrad agreed to cooperate” in 1 day

AI logic:
  • Base weight: 100
  • Base weight −35 if the following is true: Sinister is elected (?)

Event button.png
Decline.
  • Flag of Crystal Empire Crystal Empire:
    • Trigger country event “Stalliongrad declined our proposal” in 1 day

AI logic:
  • Base weight: 0
  • Base weight +35 if the following is true: Sinister is elected (?)


stalliongrad.101

Research agreement


[CRY.GetName] proposes research agreement. What do we reply?


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal cry com atom.png “Research Cooperation”


Event button.png
Do I have a choice here?
  • Gets the National Spirit CRY COM atom.png “Crystal City Research Centre”
Crystal City Research Centre icon
Crystal City Research Centre
  • Industrial Research Speed: +5%
  • Electronics Research Speed: +5%


stalliongrad.102

Wild Veteran volunteers for Crystal Republic


Wild Veteran exclaimed that he wants to support the socialist government of the Crystal Ponies Republic and move there as a military theorist. Should we allow him to do that?


 
Trigger conditions
  • None
Is triggered only by

(No triggers)


Event button.png
Help our comrades!
  • Sent as an advisor to Crystal Empire (?)
  • Wild Veteran:

AI logic:
  • Base weight: 70

Event button.png
We need him more.
  • Lose Political Power 35 Political Power

AI logic:
  • Base weight: 30


stalliongrad.103

stalliongrad.103.t


stalliongrad.103.d


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Stalliongrad Stalliongrad
  • Global flag equestrian_com_civil_war is set
Mean time to happen

1 day


Event button.png
stalliongrad.103.a
  • Flag of Stalliongrad Stalliongrad:
    • Becomes owner and controller of East Goatcasus (154)
    • Becomes owner and controller of West Goatcasus (155)
    • Becomes owner and controller of Baicall (156)
    • Becomes owner and controller of Zakatnie Lands (157)
    • Becomes owner and controller of Cranberry Marsh (158)
    • Becomes owner and controller of Kukuruzza (160)
    • Becomes owner and controller of Malinovka (326)
    • Becomes owner and controller of Landish Fields (164)
    • Becomes owner and controller of Krupochkino (162)
    • Becomes owner and controller of Kobilkyno (159)
    • Becomes owner and controller of Redheart (167)
    • Becomes owner and controller of Bird Territory (229)
    • Becomes owner and controller of Griffish Isles (67)
    • Becomes owner and controller of Chillwing (653)
    • Becomes owner and controller of Mirage (662)
    • Becomes owner and controller of Somland (661)


stalliongrad.104

Starlight Village needs our help


The Starlight Village wishes to cooperate with us closer.


 
Trigger conditions
  • None
Is triggered only by

The event “Industrial Delegation Departs” option “Its up to Stalliongrad now.”


Event button.png
Welcome them.
  • Lose Political Power 65 Political Power
  • Flag of Our Town Our Town:
    • Trigger country event “[STG.GetName] Offers Industrial Aid!” in 1 day

AI logic:
  • Base weight: 80
  • Base weight * 100 if the following is true: Historical Focus is on

Event button.png
No thanks.
  • Lose Political Power 5 Political Power
  • Flag of Our Town Our Town:
    • Trigger country event “The Delegation Returns” in 1 day
    • Gains opinion modifier “Refused to support” (Opinion −20 opinion / Time 1 year) towards Flag of Stalliongrad Stalliongrad

AI logic:
  • Base weight: 80
  • Base weight * 0 if the following is true: Historical Focus is on


stalliongrad.105

The Starlight Village asks for military aid


[STL.GetLeader] sent an official request to us to provide military aid for development of Our Town's Army.


 
Trigger conditions
  • None
Is triggered only by

The event “Military Delegation Departs” option “Its up to Stalliongrad now.”


Event button.png
Provide.
  • Lose Political Power 65 Political Power
  • Flag of Our Town Our Town:
    • Trigger country event “Stalliongrad Response” in 1 day

AI logic:
  • Base weight: 80
  • Base weight * 100 if the following is true: Historical Focus is on

Event button.png
Do nothing.
  • Lose Political Power 5 Political Power
  • Flag of Our Town Our Town:
    • Trigger country event “Stalliongrad Response” in 1 day
    • Gains opinion modifier “Refused to support” (Opinion −20 opinion / Time 1 year) towards Flag of Stalliongrad Stalliongrad

AI logic:
  • Base weight: 80
  • Base weight * 0 if the following is true: Historical Focus is on


stalliongrad.106

A chance to eliminate the enemy


Our agents are spying on both Vasiliy and Sinister in their daily lives. They've figured how to make them silent once and for all.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal darkwing.png “General Secretary Dark Wing”


Event button.png
Of course, get rid of them.
  • Hidden effect:
    • One of the following at random:
      • 88.9% (80) chance of:
        • Set country flag vasya_assasination
      • 11.1% (10) chance of:
    • Trigger country event “stalliongrad.107” in 3 days
  • Hidden effect:
    • One of the following at random:
      • 84.2% (80) chance of:
        • Set country flag sinister_assasination
      • 15.8% (15) chance of:
    • Trigger country event “stalliongrad.108” in 4 days

AI logic:
  • Base weight: 30

Event button.png
How can you think of that?
  • Gain Political Power 10 Political Power

AI logic:
  • Base weight: 70


stalliongrad.107

stalliongrad.107

Event trigger.png The below titles are available for this event.
The following title is used if:

  • Country flag vasya_assasination is set
Vasiliy is dealt with

The following title is used if:

  • None of:
    • Country flag vasya_assasination is set
Vasiliy lives!

Event trigger.png The below descriptions are available for this event.
The following description is used if:

  • Country flag vasya_assasination is set
The cold-hearted agent of ours have successfully assassinated Vasiliy in his apartment earlier today. At least one of our enemies will never bother us again.

The following description is used if:

  • None of:
    • Country flag vasya_assasination is set
Our misfortune agents could not fulfil the duty entrusted on them. The assassination attempt of Vasiliy has failed. Worse, now he knows that we're spying on him!''

 
Trigger conditions
  • None
Is triggered only by

The event “A chance to eliminate the enemy” option “Of course, get rid of them.”


Option conditions

Event trigger.pngEnabled if:

  • Country flag vasya_assasination is set
Event button.png
Wonderful.
  • Gain Political Power 100 Political Power
  • Set country flag vasya_assasination_success

Event trigger.pngEnabled if:

  • None of:
    • Country flag vasya_assasination is set
Event button.png
How could you?
  • Lose Political Power 150 Political Power


stalliongrad.108

stalliongrad.108

Event trigger.png The below titles are available for this event.
The following title is used if:

  • Country flag sinister_assasination is set
Sinister Serov killed

The following title is used if:

  • None of:
    • Country flag sinister_assasination is set
Sinister Serov lives.

Event trigger.png The below descriptions are available for this event.
The following description is used if:

  • Country flag sinister_assasination is set
Earlier today Sinister Serov has been killed in his apartment by our capable agents. It is reported that he tried to fight back using a kitchen knife, however all the resistance was futile and now he rests in the local morgue.

The following description is used if:

  • None of:
    • Country flag sinister_assasination is set
Earlier today an attempt to kill Sinister Serov was made by one of our agents, however, using a kitchen knife, Sinister managed to severely wound the agent and escape his apartments alive. His location is currently unknown.''

 
Trigger conditions
  • None
Is triggered only by

The event “A chance to eliminate the enemy” option “Of course, get rid of them.”


Option conditions

Event trigger.pngEnabled if:

  • Country flag sinister_assasination is set
Event button.png
Perfect!
  • Gain Political Power 100 Political Power
  • Set country flag sinister_assasination_success

Event trigger.pngEnabled if:

  • None of:
    • Country flag sinister_assasination is set
Event button.png
Idiots!
  • Lose Political Power 150 Political Power


stalliongrad.109

General Nestor leads the revolt!


A close friend of both Vasily and Sinister, General Nestor Lunin has made it known to the public that Dark Wing has attempted to assassinate both other contenders for the general secretary status. The news about it stirred the public image of the winner of the last elections. The same day the ponies of Stalliongrad came to the streets, demanding the government to give Dark Wing away. The movement has large support of the military. What shall the government do?


 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Stalliongrad Stalliongrad
  • At least one of the following is true:
    • Country flag sinister_assasination_success is set
    • Country flag vasya_assasination_success is set
  • At least one of the following is true:
    • Current ruling party is Communism Communist
    • Is a subject of Flag of Equestria Equestria
Mean time to happen

25 days
Modifiers

  • All of the following must be true:
    • Country flag sinister_assasination_success is set
    • Country flag vasya_assasination_success is set: ×0.5

Event button.png
The ponies know what's best.
  • If:
    • Limited to:
      • All of the following must be true:
        • Country flag sinister_assasination_success is set
        • Country flag vasya_assasination_success is set
    • Trigger country event “Funeral and a New Gensec” in 1 day
  • If:
    • Limited to:
      • Country flag sinister_assasination_success is set
      • None of:
        • Country flag vasya_assasination is set
    • Trigger country event “Funeral and a New Gensec” in 1 day
  • If:
    • Limited to:
      • Country flag vasya_assasination_success is set
      • None of:
        • Country flag sinister_assasination is set
    • Trigger country event “Funeral and a New Gensec” in 1 day

AI logic:
  • Base weight: 70

Event button.png
Hold back until further investigation.
  • Lose Political Power 350 Political Power
  • Lose Ponypower 500 Ponypower

AI logic:
  • Base weight: 30
  • Base weight * 0.5 if the following is true: Has less than 300 Political Power Political Power


stalliongrad.110

Funeral and a New Gensec


Murderous Dark Wing has been tried and he confessed, he will be executed in several days. The photos of the dead party members were printed in the newspapers for everyone to see. A large-scale ceremonial funeral was organised to conduct them for their last trip in Stalliongrad. At the same time, the new general secretary was appointed by Politburo, Nestor Lunin will now lead the nation.


 
Trigger conditions
  • None
Is triggered only by

The event “General Nestor leads the revolt!” option “The ponies know what's best.”


Event button.png
Rest in peace.
  • Lose Political Power 30 Political Power
  • Gets the National Spirit STG Nestor Administration.png “Nestor's Administration”
Nestor's Administration icon
Nestor's Administration
  • Daily Political Power Gain: +0.05
  • Send volunteers tension limit: −20%
  • Foreign subversive activities efficiency: −10%
  • War Support: +7.5%
  • Enemy operative detection chance factor: +10%
A close friend of Vasily and Sinister and a former general, Nestor Lunin is a staunch defender of the revolution. He and his administration will hold the country in a hard grip to prevent any possible attempts of counter-revolution from within and without.
  • Nestor's Coup (?)
  • Hidden effect:
    • Retire the current country leader
  • Set the ruling party to Communism Communist
  • Nestor Lunin becomes the leader for the Communist party.
  • Gain 20% Communism Communist party popularity
  • If:
    • Limited to:
    • Scripted Effect: end_puppet_this=yes
    • If:
      • Limited to:
      • Set country flag bypass_on_peaceconference_ended to 1 for 1 day
      • Make a white peace with Flag of Lunar Empire Lunar Empire
      • Hidden effect:
        • [SCOPE]Every enemy country:
          • Limited to:
          • Make a white peace with our country
  • Lose opinion modifier “Friendly Government” (Opinion +170 opinion / Time 12 years and 6 months) towards Flag of Equestria Equestria
  • Gains opinion modifier “Hostility” (Opinion −100 opinion / Time 2 years and 6 months / +1 Monthly decay) towards Flag of Equestria Equestria
  • Flag of Equestria Equestria:
    • Lose opinion modifier “Friendly Government” (Opinion +170 opinion / Time 12 years and 6 months) towards our country
    • Gains opinion modifier “Hostility” (Opinion −100 opinion / Time 2 years and 6 months / +1 Monthly decay) towards our country
  • If:
    • Limited to:
      • Is in a faction
      • Is not leader of a faction
      • [SCOPE]Variable faction_leader:
        • None of:
          • Current ruling party is Communism Communist
    • Leave faction
  • Hidden effect:
    • If:
      • Limited to:
        • Nestor Lunin:
          • Is a unit leader
      • remove_unit_leader_role = STG_nestor_lunin
    • Trigger news event “General Secretary Nestor Lunin steps up” in 1 day
    • Trigger country event “The New Beginning”
    • Remove cosmetic tag


stalliongrad.111

Funeral and a New Gensec


Murderous Dark Wing has been tried and he confessed, he will be executed in several days. The photos of the dead party member, Sinister, were printed in the newspapers for everyone to see. A large-scale ceremonial funeral was organised to conduct him for his last trip in Stalliongrad. At the same time, the new general secretary was appointed by Politburo, Vasiliy Wheatin will now lead the nation into the future.


 
Trigger conditions
  • None
Is triggered only by

The event “General Nestor leads the revolt!” option “The ponies know what's best.”


Event button.png
Rest in peace.
  • Lose Political Power 30 Political Power
  • Gets the National Spirit STG Nestor Administration.png “Nestor's Administration” for 200 days
Nestor's Administration icon
Nestor's Administration
  • Daily Political Power Gain: +0.05
  • Send volunteers tension limit: −20%
  • Foreign subversive activities efficiency: −10%
  • War Support: +7.5%
  • Enemy operative detection chance factor: +10%
A close friend of Vasily and Sinister and a former general, Nestor Lunin is a staunch defender of the revolution. He and his administration will hold the country in a hard grip to prevent any possible attempts of counter-revolution from within and without.
  • Vasiliy's Coup (?)
  • Complete national focus Goal vasya.png “General Secretary Vasiliy”
  • Set the ruling party to Communism Communist
  • If:
    • Limited to:
    • Scripted Effect: end_puppet_this=yes
    • If:
      • Limited to:
      • Set country flag bypass_on_peaceconference_ended to 1 for 1 day
      • Make a white peace with Flag of Lunar Empire Lunar Empire
      • Hidden effect:
        • [SCOPE]Every enemy country:
          • Limited to:
          • Make a white peace with our country
  • Lose opinion modifier “Friendly Government” (Opinion +170 opinion / Time 12 years and 6 months) towards Flag of Equestria Equestria
  • Gains opinion modifier “Hostility” (Opinion −100 opinion / Time 2 years and 6 months / +1 Monthly decay) towards Flag of Equestria Equestria
  • Flag of Equestria Equestria:
    • Lose opinion modifier “Friendly Government” (Opinion +170 opinion / Time 12 years and 6 months) towards our country
    • Gains opinion modifier “Hostility” (Opinion −100 opinion / Time 2 years and 6 months / +1 Monthly decay) towards our country
  • Hidden effect:
    • Vasiliy is elected (?)
    • Remove: Dark Wing is elected (?)
    • Retire the current country leader
    • Vasiliy Wheatin becomes the leader for the Communist party.
    • Trigger news event “General Secretary Vasiliy Wheatin steps up” in 1 day


stalliongrad.112

Funeral and a New Gensec


Murderous Dark Wing has been tried and he confessed, he will be executed in several days. The photos of the dead party member, Vasiliy, were printed in the newspapers for everyone to see. A large-scale ceremonial funeral was organised to conduct him for his last trip in Stalliongrad. At the same time, the new general secretary was appointed by Politburo, Sinister Serov will now lead the nation into the future.


 
Trigger conditions
  • None
Is triggered only by

The event “General Nestor leads the revolt!” option “The ponies know what's best.”


Event button.png
Rest in peace.
  • Lose Political Power 30 Political Power
  • Gets the National Spirit STG Nestor Administration.png “Nestor's Administration” for 200 days
Nestor's Administration icon
Nestor's Administration
  • Daily Political Power Gain: +0.05
  • Send volunteers tension limit: −20%
  • Foreign subversive activities efficiency: −10%
  • War Support: +7.5%
  • Enemy operative detection chance factor: +10%
A close friend of Vasily and Sinister and a former general, Nestor Lunin is a staunch defender of the revolution. He and his administration will hold the country in a hard grip to prevent any possible attempts of counter-revolution from within and without.
  • Sinister's Coup (?)
  • Set the ruling party to Communism Communist
  • If:
    • Limited to:
    • Scripted Effect: end_puppet_this=yes
    • If:
      • Limited to:
      • Set country flag bypass_on_peaceconference_ended to 1 for 1 day
      • Make a white peace with Flag of Lunar Empire Lunar Empire
      • Hidden effect:
        • [SCOPE]Every enemy country:
          • Limited to:
          • Make a white peace with our country
  • Lose opinion modifier “Friendly Government” (Opinion +170 opinion / Time 12 years and 6 months) towards Flag of Equestria Equestria
  • Gains opinion modifier “Hostility” (Opinion −100 opinion / Time 2 years and 6 months / +1 Monthly decay) towards Flag of Equestria Equestria
  • Flag of Equestria Equestria:
    • Lose opinion modifier “Friendly Government” (Opinion +170 opinion / Time 12 years and 6 months) towards our country
    • Gains opinion modifier “Hostility” (Opinion −100 opinion / Time 2 years and 6 months / +1 Monthly decay) towards our country
  • If:
    • Limited to:
      • Is in a faction
      • Is not leader of a faction
      • [SCOPE]Variable faction_leader:
        • None of:
          • Current ruling party is Communism Communist
    • Leave faction
  • Hidden effect:
    • Sinister is elected (?)
    • Remove: Dark Wing is elected (?)
    • Set cosmetic tag to STG_SIN
    • Retire the current country leader
    • Complete national focus Goal sinister focus.png “General Secretary Sinister”
    • Sinister Serov becomes the leader for the Communist party.
    • Trigger news event “General Secretary Sinister steps up” in 1 day


stalliongrad.113

The New Beginning


Our comrades have been buried. And our enemies are dealt with. We shall not fret about past defeats. Let us raise our heads and look into the future. What path should Nestor go?


 
Trigger conditions
  • None
Is triggered only by

The event “Funeral and a New Gensec” option “Rest in peace.”


Event button.png
Follow Sinister's plan.
  • Complete national focus Goal sinister focus.png “General Secretary Sinister”
Event button.png
Follow Vasily's plan.
  • Complete national focus Goal vasya.png “General Secretary Vasiliy”


stalliongrad.114

The Prywhenian Liberation Army asks of help


Event trigger.png The below descriptions are available for this event.
The following description is used if:

Yesterday an old cracked sailing ship appeared at the port of Petershoof. It was filled with griffons, who waved red banners and shouted "Komrads!" all across the harbour. Our sailors warmly greeted them and provided accommodation in their ships and showed them the city. They were generally amazed by Equestrian architecture and all technological advancements of the ponies across the ocean. The griffons, however, had a mission. They said they've come from Prywhen, a land in Griffonia now plunged into a bloody civil war, peasants fighting against their tyrant lord. The leader of Prywhen revolutionaries have sent this party to sail over the whole world to appeal to the ponies of Stalliongrad to provide help in any form possible to ease the struggle of all griffons. The global revolution is near, says [GRW.GetLeader]. Taking our current situation into consideration and the ship they took for this journey, we spare that much.

The following description is used if:

Yesterday an old cracked sailing ship appeared at the port of Petershoof. It was filled with griffons, who waved red banners and shouted "Komrads!" all across the harbour. Our sailors warmly greeted them and provided accommodation in their ships and showed them the city. They were generally amazed by Equestrian architecture and all technological advancements of the ponies across the ocean. The griffons, however, had a mission. They said they've come from Prywhen, a land in Griffonia, where the peasant revolution has succeeded. Now the country is undergoing rapid industrialisation and collectivisation processes. The leader of Prywhen revolutionaries have sent this party to sail over the whole world to appeal to the ponies of Stalliongrad to provide help in any form possible to ease the struggle of all griffons. The global revolution is near, says [GRW.GetLeader]. Taking our current situation into consideration and the ship they took for this journey, we spare that much.''

 
Trigger conditions
  • Current ruling party is Communism Communist
Is triggered only by
  • The event “A journey to Stalliongrad!” option “An advanced tank.”
  • The event “A journey to Stalliongrad!” option “A modern plane.”
  • The event “A journey to Stalliongrad!” option “Some prototype rifles.”
  • The event “A journey to Stalliongrad!” option “Advisors!”

Option conditions

Event trigger.pngEnabled if:

  • More than 1 of type Light Tank stored in stockpile
Event button.png
Send them a tank.
  • Hidden effect:
  • Hidden effect:
    • 1 units of Light Tank is removed from the national Stockpile

AI logic:
  • Base weight: 80

Event trigger.pngEnabled if:

  • More than 1 of type Small Airframe stored in stockpile
Event button.png
Send them a plane.

AI logic:
  • Base weight: 70

Event trigger.pngEnabled if:

  • More than 1 000 of type Infantry Equipment stored in stockpile
Event button.png
Send them weapons.

AI logic:

Event trigger.pngAlways enabled:

Event button.png
Prepare a military mission.
  • Hidden effect:
  • Lose Political Power 50 Political Power
  • Gets the National Spirit STG advisors.png “Military Mission to PLA” for 300 days
Military Mission to PLA icon
Military Mission to PLA
  • Maximum Command Power Increase: −20

AI logic:
  • Base weight: 50

Event trigger.pngAlways enabled:

Event button.png
Don't send anything.
  • Flag of Prywhenian Liberation Army Prywhenian Liberation Army gains opinion modifier “Refused Help in Darkest Hour” (Opinion −200 opinion / Time 25 years) towards this country
  • Hidden effect:

AI logic:
  • Base weight: 0
  • Base weight +2 000 if the following are true:
    • At least one of the following is true:
      • None of:
        • Current ruling party is Communism Communist
      • Has leader “STG_dark_wing”


stalliongrad.115

Tank Research


Stalliongradian Tractor Factory has proposed to adopt several new tank projects. We have a wide variety to choose from. Swift BT, fast and armoured T-20, heavy armoured KM-1. All of the blueprints seem reasonable and feasible. But which project are we going support and focus on?


 
Trigger conditions
  • None
Is triggered only by

On startup


Event button.png
Focus on light tanks.
  • Lose Political Power 25 Political Power
  • Gain +100% research bonus (Armor models bonus) (1 use) towards:
    • Light Tank models
  • If:
    • Limited to:
      • DLC No Step Back No Step Back is enabled
      • Has Basic Medium Tank Chassis technology researched
    • Create a Basic Medium Tank Chassis variant called “T-20”
  • If:
    • Limited to:
      • DLC No Step Back No Step Back is enabled
      • Has Basic Heavy Tank Chassis technology researched
    • Create a Basic Heavy Tank Chassis variant called “KM-1”

AI logic:
  • Base weight: 4

Event button.png
Focus on medium tanks.
  • Lose Political Power 50 Political Power
  • Gain +100% research bonus (Armor models bonus) (1 use) towards:
    • Medium Tank models
  • If:
    • Limited to:
      • DLC No Step Back No Step Back is enabled
      • Has Basic Medium Tank Chassis technology researched
    • Create a Basic Medium Tank Chassis variant called “T-20”
  • If:
    • Limited to:
      • DLC No Step Back No Step Back is enabled
      • Has Basic Heavy Tank Chassis technology researched
    • Create a Basic Heavy Tank Chassis variant called “KM-1”

AI logic:
  • Base weight: 100

Event button.png
Focus on heavy tanks.
  • Lose Political Power 50 Political Power
  • Gain +100% research bonus (Armor models bonus) (1 use) towards:
    • Heavy Tank models
  • If:
    • Limited to:
      • DLC No Step Back No Step Back is enabled
      • Has Basic Medium Tank Chassis technology researched
    • Create a Basic Medium Tank Chassis variant called “T-20”
  • If:
    • Limited to:
      • DLC No Step Back No Step Back is enabled
      • Has Basic Heavy Tank Chassis technology researched
    • Create a Basic Heavy Tank Chassis variant called “KM-1”

AI logic:
  • Base weight: 1

Event button.png
We don't need any of these.

(Nothing)


AI logic:
  • Base weight: 0


stalliongrad.116

Project Competition


Event trigger.png The below descriptions are available for this event.
The following description is used if:

  • Country flag electronics_project is set
Many competitions are being held among the graduates around the country each year. The brightest young ponies present their scientific projects and, if such a project is successful, they're accepted into one of the newly built universities. And this time we have got an extraordinary student, Petya Semenov from Konzan, and his amazing project in sphere of electronics. He recreated a primitive computer using everyday materials. Kozan University will be proud to have him.

The following description is used if:

  • Country flag rocket_project is set
Many competitions are being held among the graduates around the country each year. The brightest young ponies present their scientific projects and, if such a project is successful, they're accepted into one of the newly built universities. Today many newspapers printed an article about the smartest student of 11th School in Severokholm, Romashka Kristalova, and her rocket project. With help of her classmates, she assembled a rocket model that managed to reach higher layers of atmosphere. Our students aspire to conquer space!

The following description is used if:

  • Country flag nuclear_project is set
Many competitions are being held among the graduates around the country each year. The brightest young ponies present their scientific projects and, if such a project is successful, they're accepted into one of the newly built universities. A student of mathematician class in 13th School of Stalliongrad modelled nuclear fission as his project. This bright student should go to Petershoof!

The following description is used if:

  • Country flag magical_project is set
Many competitions are being held among the graduates around the country each year. The brightest young ponies present their scientific projects and, if such a project is successful, they're accepted into one of the newly built universities. A student of Stavropon, Pink Solstice has extraordinary interest in magic. He's been recording and studying all spells her classmates were able to cast and tried recreating them using crystals that she collected on a trip to Sovenok pioneer camp. The University of Magic is waiting for her!''

 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Stalliongrad Stalliongrad
  • Has completed national focus Goal stg universities.png “Expansion of Colleges and Universities”
  • Has completed national focus Goal stg rocketry.png “Rocket Technology”
  • Is at peace
Mean time to happen

20 months


Option conditions

Event trigger.pngEnabled if:

  • Country flag rocket_project is set
Event button.png
Study well, kids.
  • Gain +100% research bonus (Wonder weapons bonus) (1 use) towards:
    • Rocketry technology

Event trigger.pngEnabled if:

  • Country flag nuclear_project is set
Event button.png
Follow this example, kids.
  • Gain +100% research bonus (Wonder weapons bonus) (1 use) towards:
    • Nuclear Technology

Event trigger.pngEnabled if:

  • Country flag electronics_project is set
Event button.png
Learn, Learn and Learn.
  • Gain +100% research bonus (Wonder weapons bonus) (1 use) towards:
    • Electronics

Event trigger.pngEnabled if:

  • Country flag magical_project is set
Event button.png
Magic is in the hearts of proletariat.
  • Gain +100% research bonus (Magical technology bonus) (1 use) towards:
    • Magical Technology


stalliongrad.117

stalliongrad.117



 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal stg rocketry.png “Rocket Technology”


Event button.png
(Dummy option for hidden event)
  • One of the following at random:
    • 25% (25) chance of:
      • Set country flag rocket_project
    • 25% (25) chance of:
      • Set country flag magical_project
    • 25% (25) chance of:
      • Set country flag electronics_project
    • 25% (25) chance of:
      • Set country flag nuclear_project


stalliongrad.118

stalliongrad.118



 
Trigger conditions
  • At least one of the following is true:
    • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
    • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
  • Scripted Trigger: is_on_equestrian_continent=yes
  • At least one of the following is true:
Is triggered only by

(Triggers in event)


Option conditions

Event trigger.pngEnabled if:

  • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Event button.png
(Dummy option for hidden event)
  • Modify the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Trade Relations with Stalliongrad icon
Trade Relations with Stalliongrad
  • Consumer Goods Factories factor: −2%
  • Research Speed: +3%
  • Factory Output: +3%

Event trigger.pngEnabled if:

  • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Event button.png
(Dummy option for hidden event)
  • Modify the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Trade Relations with Stalliongrad icon
Trade Relations with Stalliongrad
  • Consumer Goods Factories factor: −2%
  • Research Speed: +3%
  • Factory Output: +3%


stalliongrad.119

stalliongrad.119



 
Trigger conditions
  • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
  • Is neighbor of Flag of Stalliongrad Stalliongrad
Is triggered only by

(Triggers in event)


Event button.png
(Dummy option for hidden event)
  • Modify the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Trade Relations with Stalliongrad icon
Trade Relations with Stalliongrad
  • Consumer Goods Factories factor: −6%
  • Research Speed: +7%
  • Factory Output: +7%


stalliongrad.120

stalliongrad.120



 
Trigger conditions
  • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
  • None of:
Is triggered only by

(Triggers in event)


Event button.png
(Dummy option for hidden event)
  • Modify the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Trade Relations with Stalliongrad icon
Trade Relations with Stalliongrad
  • Consumer Goods Factories factor: −3%
  • Research Speed: +5%
  • Factory Output: +5%
Our isolation has ended, and a healthy flow of goods travels every day with Stalliongrad.


stalliongrad.121

stalliongrad.121



 
Trigger conditions
  • At least one of the following is true:
    • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
    • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
    • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
  • At least one of the following is true:
Is triggered only by

(Triggers in event)


Option conditions

Event trigger.pngEnabled if:

  • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Event button.png
(Dummy option for hidden event)
  • Modify the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Trade Relations with Stalliongrad icon
Trade Relations with Stalliongrad
  • Consumer Goods Factories factor: −1%
  • Research Speed: +1%
  • Factory Output: +1%

Event trigger.pngEnabled if:

  • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Event button.png
(Dummy option for hidden event)
  • Modify the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Trade Relations with Stalliongrad icon
Trade Relations with Stalliongrad
  • Consumer Goods Factories factor: −1%
  • Research Speed: +1%
  • Factory Output: +1%

Event trigger.pngEnabled if:

  • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Event button.png
(Dummy option for hidden event)
  • Modify the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Trade Relations with Stalliongrad icon
Trade Relations with Stalliongrad
  • Consumer Goods Factories factor: −1%
  • Research Speed: +1%
  • Factory Output: +1%


stalliongrad.122

stalliongrad.122



 
Trigger conditions
  • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
  • None of:
Is triggered only by

(Triggers in event)


Event button.png
(Dummy option for hidden event)
  • Modify the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Trade Relations with Stalliongrad icon
Trade Relations with Stalliongrad
  • Consumer Goods Factories factor: −3%
  • Research Speed: +5%
  • Factory Output: +5%
Our isolation has ended, and a healthy flow of goods travels every day with Stalliongrad.


stalliongrad.123

stalliongrad.123



 
Trigger conditions
  • Is a Major country
  • At least one of the following is true:
    • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
    • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
    • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
    • Has the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
Is triggered only by

(Triggers in event)


Event button.png
(Dummy option for hidden event)
  • Remove the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
  • Remove the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
  • Remove the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”
  • Remove the National Spirit STG trade relations with stalliongrad.png “Trade Relations with Stalliongrad”


stalliongrad.124

[GRW.GetNameDefCap] offers alliance


[GRW.GetLeader] sent a message offering us to join their alliance and fight against the world imperialism together.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal GRF commies win.png “Support Stalliongrad”


Event button.png
Join them.

AI logic:
  • Base weight: 3

Event button.png
They should join us instead.
  • If:
    • Limited to:
      • Is not leader of a faction
    • Create faction called “Socialist Union”
    • Set country flag has_faction
  • Flag of Prywhenian Liberation Army Prywhenian Liberation Army:
    • Set country flag GRW_to_join_STG
    • Trigger country event “griffonwill.114” in 2 days

AI logic:
  • Base weight: 2

Event button.png
They should join us instead.

AI logic:
  • Base weight: 1


stalliongrad.125

From public speech of gensec Vasiliy against Changelings


Comrades! A new danger threatens not only our republic, but also the existence of life in Equestria. Having been defeated in Canterlot almost 10 years ago, the imperialist Chrysalis is once again preparing to throw the yoke of exploitation on the entire pony race. She concentrated huge forces. A working changeling is oppressed and subordinated to her aggression. This enemy is much stronger and more terrible than the capitalist Equestria. But our faith in victory is stronger than ever. We have excellent weapons, we have excellent industry, and most importantly - we have the spirit, we are fighting for our freedom. The enemy is strong, but our cause is just, and victory will be ours!


 
Trigger conditions
  • None
Is triggered only by

Taking the decision “Vasiliy's Speech against Changelings”


Event button.png
Hurray!
  • Gain 5% Stability Stability
  • Gain 10% War support War Support
  • Gain Political Power 15 Political Power
  • Gets the National Spirit Generic production bonus.png “Deterrence” for 50 days
Deterrence icon
Deterrence
  • Land Fort construction speed: +20%
  • Coastal Fort construction speed: +20%
  • Anti Air construction speed: +20%
  • Military Factory construction speed: +20%
Standing alone, we rarely benefit from war. Fortunately, we know that the best defense is one so well-known you never have to put it to use.
  • Gets the National Spirit Generic morale bonus.png “Political Commissars” for 30 days
Political Commissars icon
Political Commissars
  • Division Recovery Rate: +10%


stalliongrad.126

Gensec Vasiliy against Equestrian aggressors


Comrades! Equestrian militarists, who recently attack our troops at the border, will not stop their attacks on the sacred lands of victorious socialism! We declare, that if the enemy tries to thrust their hoof into the Stalliongradian land, they will receive a counterattack so strong, it will not only lead to their defeat on our land, but also to defeat in Equestria. The Equestrian workers will not go to fratricidal war against their Stalliongradian brothers, but will turn bayonets against their oppressors. Bourgeoisie in Equestria was defeated once, and, no doubt, will be defeated again. But we can not rely only on our brothers. Every pony should be on the alert. We have excellent weapons, we have excellent industry, and most importantly - we have the spirit to fight for our freedom and the freedom proletariat. The enemy is strong, but our cause is just, and victory will be ours!


 
Trigger conditions
  • None
Is triggered only by

Taking the decision “Vasiliy's Speech against Equestria”


Event button.png
Hurray!
  • Gain 8.5% Stability Stability
  • Gain 9% War support War Support
  • Gets the National Spirit Generic production bonus.png “Deterrence” for 35 days
Deterrence icon
Deterrence
  • Land Fort construction speed: +20%
  • Coastal Fort construction speed: +20%
  • Anti Air construction speed: +20%
  • Military Factory construction speed: +20%
Standing alone, we rarely benefit from war. Fortunately, we know that the best defense is one so well-known you never have to put it to use.
  • Gets the National Spirit Generic morale bonus.png “Political Commissars” for 20 days
Political Commissars icon
Political Commissars
  • Division Recovery Rate: +10%


stalliongrad.127

Vasiliy's speech on the war with Equestria


Comrades! The decisive moment of the revolution in Equestria is on the horizon. The Equestrian proletariat, exploited by the rotten aristocracy and their bourgeoisie minions, is tired of languishing under the yoke of capital. Canterlot, Manehattan, Baltimare, Vanhoover, Las Pegasus, Bails are waiting to see the call to arms against the bourgeoisie. The revolution in Equestria, about the necessity of which the great comrade Stallion spoke, will begin very soon. The Ponies Communist Party, headed by Comrade Starlight, has been doing tremendous work enlightening the oppressed masses and mobilising them to fight. And now, when the Soviets of workers and peasants are being organised in all of Equestria, when oppressed Equestrian ponies have risen to the struggle, we can not stand aside. We will stretch out the hooves to help our class brothers. Comrades - equestrians! I believe that you will respond to the call to defend the cause of Freedom. Down with the lying princesses and their rotten aristocracy! Down with the capitalists! Long live Equestrian Socialist Republic! Long live the work of the great Stallion!


 
Trigger conditions
  • None
Is triggered only by

Taking the decision “Vasiliy's Speech for Revolution in Equestria”


Event button.png
Forward!
  • Gain 3% Stability Stability
  • Gain 3% War support War Support


stalliongrad.128

Vasiliy's speech on the war with [target.GetName]


Comrades! Our peace is in danger. The sacred revolutionary war at the front and in the rear stands as a formidable inevitability before us. [target.GetName] attacked our young republic without justification. They are aiming to conquer our country. We will not allow them to do this. Just like in the day of the revolution, the Stalliongradian worker and peasant are ready to fight for the freedom and independence of their country. But then we had no industry, no good army, no good equipment. Now we have all this. Now we are ready not only to repel their attack, but also to go on the offensive and bring freedom to the workers of [target.GetName]. This war, which the aggressors are preparing for us, will end with the destruction of all their rotten system. The enemy is cunning, but our cause is right, and victory will be ours!


 
Trigger conditions
  • None
Is triggered only by

Taking the decision “Vasiliy's Speech against [From.GetNameDef]”


Event button.png
Hurray!
  • Gain 2.5% Stability Stability
  • Gain 2.5% War support War Support


stalliongrad.129

Vasiliy's speech on the war with [target.GetName]


Comrades! It is time to state that the working class of [target.GetName] is tired of fighting for their freedom from exploitation alone. Class contradictions escalated. Clouds are again gathering over the proletarians of all countries. But with every step, the international solidarity of the working people is becoming stronger and stronger. Our republic has always been homeland for all oppressed. And now, at this decisive moment, we are ready to come to aid the proletarians of [target.GetName]. Our soldiers, fulfilling an international duty, are ready to liberate the fraternal people from the yoke of capital. Having finished with his oppressors with the help of the Stalliongradian army, the fraternal people of [target.GetName] will take its place in our amicable proletarian family. Long live the indestructible friendship of the proletarians of all countries! Long live the united front of socialism!


 
Trigger conditions
  • None
Is triggered only by

Taking the decision “Vasiliy's Speech against [From.GetNameDef]”


Event button.png
Forward!
  • Gain 2% Stability Stability
  • Gain 2.5% War support War Support


stalliongrad.131

Sinister speaks against [CHN.GetLeader]!


Comrades! The working people of Stalliongrad!

We face an enemy more terrible than bourgeois plutocracy. Monsters, whose motives are the same as those of an animal - endless hunger and bloodthirsty cruelty.

That is why today, our duty is a sacred war against this abomination.

Without the official declaration of war to the representatives of the chitinous imperialists, our divisions have already started the liberation of the lands occupied by Changelings, bearing not only the liberation to workers, but spreading our word as well - a word about true equality, order and justice. This is a great day when our ideology will finally reveal its true essence - the essence of the protector of all people and the civilisation itself.

Our region has always been famous for the harsh, cold climate that caused our ancestors to suffer - but one day we tamed nature, we changed it, adapting it to our own needs. Remember the years of oppression under the deceitful Goddesses, when days and nights we worked for them, but there were no real social guarantees - only hypocritical dogmas about illusory Harmony. Remember what difficulties we encountered during the revolutionary war, and after it - when all the "civilised" nations in one moment exposed their plutocratic face, trying to destroy our righteous society by the most heinous methods. But we overcame these difficulties - we became strong and proud as never. And now, we full of determination to achieve new peak and conquer new fortresses.

This is a necessary war, it is a war that under no circumstances could be avoided. History always requires us to choose: life or death, freedom or slavery. Let the whole world see in our working people heroes who purge the whole continent from the aggression of those cruel creatures.

We will prove our rightness, Comrades! Our time has come!


 
Trigger conditions
  • None
Is triggered only by

Taking the decision “Sinister against Changelings”


Event button.png
Hurray!
  • Gain 3% Stability Stability
  • Gain 3% War support War Support
  • Gets the National Spirit Generic morale bonus.png “Political Commissars” for 15 days
Political Commissars icon
Political Commissars
  • Division Recovery Rate: +10%


stalliongrad.132

Sinister speaks against Changeling aggressors


Comrades! The working people of Stalliongrad!

We face an enemy more terrible than bourgeois plutocracy. Monsters, whose motives are the same as those of an animal - endless hunger and bloodthirsty cruelty.

That is why today, our duty is not only to defend our motherland, but also bring the justice to this abomination by our sword.

Without the official declaration of war from the chitinous imperialists, their divisions have already entered our land. Now we must answer them with our steel determination.

Remember who you are, proud Stalliongradians! We are a people who have thrown off the heavy chains of Equestrian exploitation. We have become a country of true democracy, freedom and order. Our technologies, our industry and our powerful weapons are famous all over the world. Knowing this, our cruel enemy intends to capture all our achievements. Bring it to yourself, just like a barbarian, as they really are.

We must show the true honour and courage of our people, trampling the invaders with the horseshoe straight into the swamps from which they all came. Our determination in the fight against the changeling swarm should be an example for every state in the world.

Allow your rifle to carry the word about our righteous ideology through the counter strike to the abominable bug.

This is a sacred war; it is a war that under no circumstances could be failed. History always requires us to choose: life or death, freedom or slavery. Let the whole world see in our working people heroes who purge the whole continent from the aggression of those cruel creatures.

Stand strong and brave, comrades! We will prevail!


 
Trigger conditions
  • None
Is triggered only by

Taking the decision “Sinister against Changeling aggressors”


Event button.png
Hurray!
  • Gain 7% Stability Stability
  • Gain 9% War support War Support
  • Gets the National Spirit Generic production bonus.png “Deterrence” for 30 days
Deterrence icon
Deterrence
  • Land Fort construction speed: +20%
  • Coastal Fort construction speed: +20%
  • Anti Air construction speed: +20%
  • Military Factory construction speed: +20%
Standing alone, we rarely benefit from war. Fortunately, we know that the best defense is one so well-known you never have to put it to use.
  • Gets the National Spirit Generic morale bonus.png “Political Commissars” for 20 days
Political Commissars icon
Political Commissars
  • Division Recovery Rate: +10%


stalliongrad.133

Sinister speaks against Equestrian aggression


Comrades! I want to announce the news as exciting as the great ones. Our righteous socialist country was attacked, and by these actions Equestria finally showed its true face - the disgusting face of the reactionary plutocracy.

A great people such as the Stalliongradians cannot remain in suspense and we are proud to participate in this gigantic struggle which is destined to transform the world geographically, politically and spiritually. Truly, there is taking place today a formidable struggle between two worlds. Never has the history seen a similar drama, a drama in which we are now among the great leading characters.

The task of the hour is one and only one: To fight, to fight all together. The comradeship between us becomes closer day by day, becomes a way of common life. We are similar enough and different enough to understand each other, to esteem each other mutually, to fuse together all our energies, since the cause is one. No longer can distinctions be made; our enemies do not make any.

The Equestrian plutocracy are conducting this war with one sole purpose: They want to reduce the globe to the state in which Buffalo State is today. They want all of people to work in order to give the Equestrian Bourgeoisie an another millennium of another name of exploitation - a "Harmony". They want a world of slaves in order to guarantee for the Canterlot aristocracy their five daily digestions. They want to destroy Communism, and under this name they include all the movements such as include Starlight ideology that named as Equality...

Now, comrades, we must fight for the living ones, fight for the future, but also for the dead. We must fight so that the sacrifice of our dead be not in vain, so that the sacrifice of those who fell in the revolutionary war.

They, the dead, imperiously command us to fight through till victory. We obey.


 
Trigger conditions
  • None
Is triggered only by

Taking the decision “Sinister against Equestrian aggressors”


Event button.png
Hurray!
  • Gain 5.5% Stability Stability
  • Gain 5.5% War support War Support


stalliongrad.134

Sinister's speech against capitalist Equestria


Comrades! Heroes of the revolution! Stallions and Fillies of Stalliongrad! An hour appointed by destiny has struck in the heavens of our Motherland.

The declaration of war has already been delivered to the ambassadors of Equestria. We go to battle against the plutocratic and reactionary "Harmony" of fake goddesses who, at every moment have hindered the advance and have often endangered the very existence of the Stalliongradian people.

Recent historical events can be summarised in the following phrases: promises, threats, blackmail and sabotage. With you the entire world is witness that Communist Stalliongrad has done all that is possible to avoid the torment which is throwing our continent into turmoil; but all was in vain. It would have sufficed to revise the treaties to bring them up to date with the changing needs of the life of our nation and not consider them untouchable for eternity.

But now all of that belongs to the past. If now today we have decided to face the risks and the sacrifices of a war, it is because the honour, the interests, the future impose an iron necessity, since a great people is truly such if it considers sacred its own duties and not evade the supreme trials which change the course of history.

We take rifles in hooves to free the working people of all Equestria from exploitation and plutocracy, which in the minds of the masses is indestructible and endless.

This gigantic struggle is nothing other than a phase in the logical development of our revolution; it is the struggle of peoples that are poor but rich in workers against the exploiters who hold on ferociously to the monopoly off all the riches and all the gold of the world; it is the struggle between our century and two ideas.

Proletarian Stalliongrad stands up again, strong, proud, and united as never before. The single order of the day is categorical and obligatory for all. And this order is... Victory! And we will win, in order finally to give a long period of peace with justice to Stalliongrad, to Equestria, and to the world.

Comrades!
This is a war to end all wars!


 
Trigger conditions
  • None
Is triggered only by

Taking the decision “Sinister against Equestrian bourgeoisie”


Event button.png
Hurray!
  • Gain 3% Stability Stability
  • Gain 4.2% War support War Support


stalliongrad.135

Sinister: Stalliongrad will liberate the people of [From.GetName]


Comrades! I think history itself guides us to the role of the liberator of the [From.GetAdjective] proletariat. We, the people of Stalliongrad, see an opportunity to help the class struggle in this country by importing the revolution, strengthening the unity of the proletarians of all countries by destroying the [From.GetAdjective] exploiters.

Once we proclaimed ourselves as defenders of the poor and oppressed; and we bound ourselves by sacred duty. It is a duty to protect all the working people from oppression and violence. The time has come to fulfil our promises.

People of [From.GetNameDef] will be glad to get rid of the chains of capital with the help of our brave people's army, and then replenish the ranks of fighters with the bourgeoisie of the whole world.

Long live Stalliongrad! Long live the [From.GetAdjective] proletariat!

Liberation is coming!


 
Trigger conditions
  • None
Is triggered only by

The event stalliongrad.136 option “stalliongrad.136.a”


Option conditions

Event trigger.pngEnabled if:

  • [SCOPE]Any enemy country:
    • Is a Major country
Event button.png
For Sinister!
  • Gain 2.1% Stability Stability
  • Gain 2.1% War support War Support

Event trigger.pngEnabled if:

  • None of:
    • [SCOPE]Any enemy country:
      • Is a Major country
Event button.png
Hurray!
  • Gain 1% Stability Stability
  • Gain 1% War support War Support


stalliongrad.136

stalliongrad.136



 
Trigger conditions
  • None
Is triggered only by

Taking the decision “Sinister speaks for liberation of [From.GetAdjective] people”


Option conditions

Event trigger.pngEnabled if:

  • [SCOPE]FROM
    • Is defending in a war against our country
Event button.png
stalliongrad.136.a
  • [SCOPE]FROM
    • Trigger country event “Sinister: Stalliongrad will liberate the people of [From.GetName]”


stalliongrad.137

Achievement Unlocked!


You found Chernushka, playing a chernushka!


 
This event happens only once during a campaign.
Trigger conditions
  • Original country is Flag of Stalliongrad Stalliongrad
  • Current ruling party is Communism Communist
  • Country flag chernushka_get is set
  • Owns state Canterlot (3)
  • Owns state Manehattan (75)
  • Owns state Vanhoover (14)
  • Owns state Weter (243)
  • Sinister Serov:
    • Is the country leader
  • Has completed national focus Goal stg magic.png “Liquid Magic Experiments”
Mean time to happen

1 month


Event button.png
Oh!
  • Gain 1% Stability Stability


stalliongrad.138

The Ponies are disappointed with war


Event trigger.png The below descriptions are available for this event.
The following description is used if:

  • Is at war
The war against Nova Griffonia and Equestria takes lives of many ponies who leave their home in the name of... Why do they leave their homes? To conquer the neighbours, to satisfy Sinister's ambitions? Everything seems pointless.

The following description is used if:

  • Is at peace
The war against Nova Griffonia and Equestria took lives of many ponies who left their home in the name of... Why did they leave their homes? To conquer the neighbours, to satisfy Sinister's ambitions? Everything just seems pointless''

 
Trigger conditions
  • Is Flag of Stalliongrad Stalliongrad
  • At least one of the following is true:
  • Sinister Serov:
    • Is the country leader
Mean time to happen

180 days
Modifiers

  • Has the Conscription Law Idea volunteer only.png “Volunteer Only”: ×4
  • Has the Conscription Law Idea limited conscription.png “Limited Conscription”: ×3
  • Has the Conscription Law Idea extensive conscription.png “Extensive Conscription”: ×2
  • Has the Conscription Law Idea service by requirement.png “Service by Requirement”: ×1
  • Has the Conscription Law Idea all adults serve.png “All Adults Serve”: ×0.5
  • Has the Conscription Law Idea scraping the barrel.png “Scraping the Barrel”: ×0.3

Immediate effects
  • If:
    • Limited to:
      • Country flag ponies_disappointed_in_war is set
    • Modify country flag ponies_disappointed_in_war by +2

Event button.png
Don't give up now!
  • If:
    • Limited to:
      • Country flag ponies_disappointed_in_war is set Is set to more than 10.
    • Lose 8% Stability Stability
    • Lose 8% War support War Support
  • Else, if:
    • Limited to:
      • Country flag ponies_disappointed_in_war is set Is set to more than 8.
    • Lose 7% Stability Stability
    • Lose 7% War support War Support
  • Else, if:
    • Limited to:
      • Country flag ponies_disappointed_in_war is set Is set to more than 5.
    • Lose 5% Stability Stability
    • Lose 5% War support War Support
  • Else, if:
    • Limited to:
      • Country flag ponies_disappointed_in_war is set Is set to more than 3.
    • Lose 2.5% Stability Stability
    • Lose 2.5% War support War Support
  • Else, if:
    • Limited to:
      • Country flag ponies_disappointed_in_war is set Is set to more than 0.
    • Lose 1.5% Stability Stability
    • Lose 1.5% War support War Support
  • Else, if:
    • Limited to:
      • None of:
        • Country flag ponies_disappointed_in_war is set
    • Lose 0.5% Stability Stability
    • Lose 0.5% War support War Support
    • Set country flag ponies_disappointed_in_war


stalliongrad.139

Altidiya left us


News came from Sovenok sanatorium, Altidiya died in bed in her chamber. Deadly tuberculosis exhausted her in recent years. The doctors could not help on this stage of the disease. The news spread throughout the country, the population is shocked. The leader of the past is gone.

The funeral will take place in the central cemetery of Stalliongrad.


 
Trigger conditions
  • None
Is triggered only by

On startup


Event button.png
We will not forget!
  • Lose 2% Stability Stability
  • Lose Political Power 10 Political Power
  • Hidden effect:
    • Trigger country event “stalliongrad.140” in 50 days


stalliongrad.140

stalliongrad.140



 
Trigger conditions
  • None
Is triggered only by

The event “Altidiya left us” option “We will not forget!”


Event button.png
(Dummy option for hidden event)
  • Set country flag altidiya_died


stalliongrad.143

[From.GetNameDefCap] wishes to integrate [Root.GetName]


An Equestrian official arrived early in the morning to demand the dissolution of Stalliongradian government, cancelling of parliament meetings and transfer of every power apparatus to the hooves of Equestrian governors. This means that the [Root.GetName] will lose all its autonomy and cease to exist.


 
Trigger conditions
  • None
Is triggered only by

Taking the decision “Integration of [From.GetNameDef]”


Event button.png
We are ready to reunite!
  • [SCOPE]FROM
    • Trigger country event “Stalliongrad accepts” in 1 day

AI logic:
  • Base weight: 100

Event button.png
No way, this wasn't our plan.
  • [SCOPE]FROM
    • Trigger country event “Stalliongrad declines” in 1 day

AI logic:
  • Base weight: 0


stalliongrad.144

Stalliongrad accepts


The government of Stalliongrad has accepted our terms to hoof us the control over the region. The history of independent Stalliongrad ends now.


 
Trigger conditions
  • None
Is triggered only by

The event “[From.GetNameDefCap] wishes to integrate [Root.GetName]” option “We are ready to reunite!”


Event button.png
That's settled then.
  • Annex FROM (troops transferred)
  • Hidden effect:
    • Trigger news event “stalliongrad_news.109” in 12 hours to 1 day


stalliongrad.145

Stalliongrad declines


The government of Stalliongrad has declined our terms to hoof us the control over the region. Stalliongrad wants to remain an autonomous state.


 
Trigger conditions
  • None
Is triggered only by

The event “[From.GetNameDefCap] wishes to integrate [Root.GetName]” option “No way, this wasn't our plan.”


Event button.png
What can we do...
  • Lose Political Power 70 Political Power

AI logic:
  • Base weight: 50

Event button.png
Enough of this.
  • Hidden effect:
    • Modify country flag celestia_evil_meter by +12
  • Lose Political Power 150 Political Power
  • Lose 5% Stability Stability
  • Lose 10% War support War Support
  • [SCOPE]FROM
    • Scripted Effect: end_puppet_this=yes
  • Gets a Annex wargoal against FROM

AI logic:
  • Base weight: 1
  • Base weight * 40 if the following is true: Country flag celestia_evil_meter is set Is set to more than 33.


stalliongrad.146

Stalliongrad invites us to faction


In an unexpected twist, the leader of Stalliongrad has invited us to join them. Shall we?


 
Trigger conditions
  • None
Is triggered only by

(No triggers)


Event button.png
Accept.
  • Flag of Stalliongrad Stalliongrad:
    • Add our country to the current scope's faction

AI logic:
  • Base weight: 1
  • Base weight * 50 if the following is true: Has opinion of Flag of Stalliongrad Stalliongrad of more than Opinion +10

Event button.png
Decline.
  • Trigger country event “[From.GetName] rejects” in 1 day

AI logic:
  • Base weight: 1
  • Base weight * 50 if the following is true: Has opinion of Flag of Stalliongrad Stalliongrad of less than Opinion −10


stalliongrad.147

[From.GetName] rejects


We'll see...


 
Trigger conditions
  • None
Is triggered only by

The event “Stalliongrad invites us to faction” option “Decline.”


Event button.png
Fine.

(Nothing)


stalliongrad.148

[From.GetName] Demands Submission


The Supreme Soviet of [STG.GetNameDef] sends their greetings, and petitions [Root.GetName] that they be integrated into the larger Socialist Republic, in the name of the revolution that will spread to every shore and land soon. Of course, our expert studies of the works of Steel Stallion and Caramel Marks have also shown that they have desired one large socialist republic, rather than many small ones. To go against their words would not only be to go against the will of the people but would in fact be revising the words of Caramel Marks and Steel Stallion themselves!


 
Trigger conditions
  • None
Is triggered only by

Taking the decision “Form the Socialist Union of Equestria”


Option conditions

Event trigger.pngAlways enabled:

Event button.png
Let us join our comrades!
  • Hidden effect:
    • [SCOPE]Every other country:
      • Limited to:
        • Is a subject of our country
      • If:
        • Limited to:
          • Scripted Trigger: is_eqs_civil_war_tag=yes
          • Is AI-controlled
        • [SCOPE]FROM
          • Annex the previously mentioned country (troops transferred)
      • Else:
        • Scripted Effect: end_puppet_this=yes
        • Hidden effect:
          • Scripted Effect: get_current_government_type=yes
        • [SCOPE]FROM
          • the previously mentioned country becomes a puppet of the current scope
        • Hidden effect:
          • Scripted Effect: restore_previous_government_type=yes
  • Custom effect tooltip: The game will end for you.
  • [SCOPE]FROM
    • Annex our country (troops transferred)
    • Trigger country event “[From.GetName] Agrees!” in 1 day

AI logic:
  • Base weight: 10

Event trigger.pngEnabled if:

  • Is an independent nation
Event button.png
Perhaps we can maintain some sort of autonomy?
  • Hidden effect:
    • [SCOPE]Every other country:
      • Limited to:
        • Is a subject of our country
      • If:
        • Limited to:
          • Scripted Trigger: is_eqs_civil_war_tag=yes
          • Is AI-controlled
        • [SCOPE]FROM
          • Annex the previously mentioned country (troops transferred)
      • Else:
        • Scripted Effect: end_puppet_this=yes
        • Hidden effect:
          • Scripted Effect: get_current_government_type=yes
        • [SCOPE]FROM
          • the previously mentioned country becomes a puppet of the current scope
        • Hidden effect:
          • Scripted Effect: restore_previous_government_type=yes
  • [SCOPE]FROM
    • our country becomes a puppet of the current scope
    • Trigger country event “[From.GetName] Agrees!” in 1 day

AI logic:
  • Base weight: 0

Event trigger.pngAlways enabled:

Event button.png
Joining those revisionists? Never!
  • [SCOPE]FROM
      • If:
        • Limited to:
          • Is a subject of FROM
        • Scripted Effect: end_puppet_this=yes
      • If:
        • Limited to:
          • Is in the same faction as FROM
        • Leave faction
      • Gains opinion modifier “Hostility” (Opinion −100 opinion / Time 2 years and 6 months / +1 Monthly decay) towards our country
      • Gets a Annex wargoal against our country
    • Trigger country event “[From.GetName] Rejects Our Demands!” in 1 day

AI logic:
  • Base weight: 0


stalliongrad.149

[From.GetName] Agrees!


As they wisely has read in the books of Marks and Steel Stallion, [From.GetNameDef] has agreed to be integrated into our greater socialist republic and become a part of something greater to further the revolution!


 
Trigger conditions
  • None
Is triggered only by
  • The event “[From.GetName] Demands Submission” option “Let us join our comrades!”
  • The event “[From.GetName] Demands Submission” option “Perhaps we can maintain some sort of autonomy?”

Event button.png
Excellent.
  • If:
    • Limited to:
      • FROM exists
      • FROM becomes a puppet of the current scope
  • Else:
      • Annex FROM (troops transferred)


stalliongrad.150

[From.GetName] Rejects Our Demands!


Those revisionists and reactionaries in [From.GetNameDef] have refused to be a part of the greater worker's revolution! They have sent us a reply that can only be read as a confession of revisionism and counterrevolutionary activities. Very well, if they will not learn by the pen, they must learn by the sword.


 
Trigger conditions
  • None
Is triggered only by

The event “[From.GetName] Demands Submission” option “Joining those revisionists? Never!”


Event button.png
So be it.
  • [SCOPE]FROM
    • If:
      • Limited to:
        • Is a subject of our country
      • Scripted Effect: end_puppet_this=yes
    • If:
      • Limited to:
        • Is in the same faction as our country
      • Leave faction
  • Gains opinion modifier “Hostility” (Opinion −100 opinion / Time 2 years and 6 months / +1 Monthly decay) towards FROM
  • Gets a Annex wargoal against FROM


stalliongrad.151

stalliongrad.151



 
This event happens only once during a campaign.
Trigger conditions
  • Is Flag of Stalliongrad Stalliongrad
  • Is at peace
  • At least one of the following is true:
    • Is in the same faction as Flag of Equestria Equestria
    • Is not in a faction
  • Country flag was_in_STG_faction is set
Mean time to happen

2 days


Immediate effects
  • Scripted Effect: STG_EQS_all_ponies_front_end=yes
  • Trigger country event “stalliongrad.152”

(no options for event stalliongrad.151)


stalliongrad.152

stalliongrad.152



 
Trigger conditions
  • None
Is triggered only by

As an immediate effect of the stalliongrad.151 event


Immediate effects
  • Scripted Effect: STG_EQS_all_ponies_front_end_2=yes

(no options for event stalliongrad.152)


stalliongrad.4000

Landowners and petite bourgeoisie rebel!


Big landowners that were not persecuted when the collectivisation started now have freedom to continue their exploitation of free peasant ponies. They start to quickly monopolise the fragile food market. We need to enact stronger market regulations, provide social and financial security for free farmers.


 
Trigger conditions
  • None
Is triggered only by

Completing the national focus Goal food problem2.png “Market Regulations”


Event button.png
Tak.
  • Lose Political Power 60 Political Power
  • Hidden effect:
    • Trigger country event “Food Market” in 10 days to 50 days


stalliongrad.5111

The [GRF.GetName] joins us!


The Griffon comrades are ready to join us in the struggle against poverty and unparity!


 
Trigger conditions
  • None
Is triggered only by

The event “Join [STG.GetName]?” option “Of course!”


Event button.png
Welcome!
  • Add FROM to the current scope's faction


stalliongrad.8222

Wealthy Peasants


Several wealthy peasants in their attempts to protect their land tried to set barn with collective farm stock on fire. The traitor was arrested. However the problem of sabotage remains.


 
Trigger conditions
  • None
Is triggered only by

The event “Farmers need support” option “Yasno.”


Event button.png
Find them all.
  • Lose Political Power 60 Political Power
  • Lose Ponypower 3 573 Ponypower
Event button.png
We're fine.
  • Lose Political Power 20 Political Power
  • Lose 2% Stability Stability
  • Hidden effect:
Anti-Collectivisation Sabotage icon
Anti-Collectivisation Sabotage
  • Daily Political Power Gain: −0.25
  • Stability: −7.5%
Wealthy peasants do not like when their land is seized.


stalliongrad.8444

Sabotage


The angriest of the wealthy peasants are going wild. In latest news reports there were several hoof fights in the villages around Konzan, when a commission came to examine a wealthy peasant's portion of land. While in one of the seashore villages, a good portion of collectively farmed seaweed was thrown back into the sea.


 
Trigger conditions
  • None
Is triggered only by

The event “More Goods, Every Day!” option “Good.”


Event button.png
For Pete's sake.
  • Lose Political Power 70 Political Power