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Focus
Prerequisites
Effects
The Palace
With your approval, we can start building the great Palace of Soviets! In time, it will be a gigantic building in the centre of Stalliongrad, representing the strength and power of the working class.
Gain 150 Political Power
Trigger country event “The Construction of the Palace of the Soviets!” in 2 days
Industrial Relocation
Supporting Vasiliy's plan will relocate money to industry and insure a bright, productive future for our nation.
Requires the following:
“The Palace”
Mutually exclusive with:
“Propaganda”
Supported Vasiliy (?)
Gets the National Spirit “Industrial Funds” for 300 days
Industrial Funds
Factory Output: +10%
Recruitable Population: −0.5%
Weekly Stability: +0.1%
Civilian Factory construction speed: +15%
Military Factory construction speed: +15%
Industrial Research Speed: +5%
Hidden effect:
Trigger country event “The Plans” in 1 day
Railway Innovation
Supporting Vasiliy's plan will focus our efforts on the expansion of railways across the country.
Requires one of the following:
“Industrial Relocation”
“Propaganda”
Mutually exclusive with:
“Stalliongradian Tank Factories”
Build a level 2 Railway on the provinces (337), (11287), (4861), (11471), (6268), (9332)
Build a level 2 Railway on the provinces (9405), (3311), (6313), (3159)
[Scope]Land of Equality (332):
Add 1 building slot
Add 1 Infrastructure
[Scope]Marshmallow (225):
Add 2 building slots
Add 1 Infrastructure
[Scope]Majestic Gardens (233):
Add 2 building slots
Add 2 Infrastructure
Gain +50% research bonus (Industrial bonus) (1 use) towards:
Industry
Hidden effect:
If:
Limited to:
Has completed national focus “Industrial Relocation”
Trigger country event “Internal Politics” in 1 day to 20 days
Else, if:
Limited to:
Has completed national focus “Propaganda”
Trigger country event “Internal Politics” in 1 day to 20 days
Propaganda
Supporting Altidiya's plan of state-wide propaganda broadcasts will inspire loyalty and same-mindedness throughout our nation.
Requires the following:
“The Palace”
Mutually exclusive with:
“Industrial Relocation”
Supported Altidiya (?)
Gets the National Spirit “Propaganda Broadcasts” for 300 days
Propaganda Broadcasts
Daily Political Power Gain: +0.45
Stability: +20%
Daily Communism Support: +0.02
Hidden effect:
Trigger country event “The Plans” in 1 day
Stalliongradian Tank Factories
Further support of Altidiya's plan will bring the expansion of our industrial capacity and place tank factories in Stalliongrad.
Requires one of the following:
“Industrial Relocation”
“Propaganda”
Mutually exclusive with:
“Railway Innovation”
[Scope]Stalliongrad (153):
Add 3 building slots
Add 3 Military Factory
Gain +50% research bonus (Armor models bonus) (1 use) towards:
Armor technology
Hidden effect:
If:
Limited to:
Has completed national focus “Propaganda”
Trigger country event “Internal Politics” in 1 day to 20 days
Else, if:
Limited to:
Has completed national focus “Industrial Relocation”
Trigger country event “Internal Politics” in 1 day to 20 days
Compromise
Find a compromise between the party leaders and ease the tensions.
Requires one of the following:
“Railway Innovation”
“Stalliongradian Tank Factories”
Mutually exclusive with:
“Vote Altidiya”
“Party Cleansing!”
At least one of the following is true:
Supported Altidiya (?)
Supported Vasiliy (?)
Current ruling party is Communist
None of:
Is a subject nation
Trigger country event “Compromise” in 1 day
Ten Conditions
Vasiliy sends his conditions that should be met by Altidiya's side if they want to keep party in one piece. These new rules should restrain party leaders from using their power for things other than serving the people.
Requires the following:
“Compromise”
Current ruling party is Communist
None of:
Is a subject nation
Trigger country event “Ten Conditions” in 1 day
Hidden effect:
Trigger country event “Altidiya's Retirement” in 1 day to 99 days
Party Cleansing!
We will not allow division into the party! If the current state of affairs continues, the country will become a slave of imperialist powers around.
Requires one of the following:
“Railway Innovation”
“Stalliongradian Tank Factories”
Mutually exclusive with:
“Compromise”
“Vote Altidiya”
Supported Vasiliy (?)
Current ruling party is Communist
None of:
Is a subject nation
Trigger country event “Vasiliy's Frame of Mind” in 1 day
Hold Elections
Hold elections for a new leader.
Requires the following:
“Party Cleansing!”
Current ruling party is Communist
None of:
Is a subject nation
Trigger country event “Party Elections!” in 1 day
Vote Altidiya
We're voting for Altidiya, Vasiliy and his company should stay out of the high posts!
Requires one of the following:
“Stalliongradian Tank Factories”
“Railway Innovation”
Mutually exclusive with:
“Compromise”
“Party Cleansing!”
Supported Altidiya (?)
None of:
Altidiya retires (?)
Current ruling party is Communist
None of:
Is a subject nation
Gain 100 Political Power
Hidden effect:
Trigger country event “Altidiya's Focus” in 1 day
New Ponies
A new group of ponies in the government will be a fresh air for the party.
Requires the following:
“Vote Altidiya”
Current ruling party is Communist
None of:
Is a subject nation
Trigger country event “The New Government” in 1 day
Hidden effect:
Trigger country event “Altidiya's Retirement” in 1 day to 99 days
If:
Limited to:
Altidiya retires (?)
Trigger country event “Dark Wing” in 1 day to 19 days
General Secretary Vasiliy
Vasiliy became the new general secretary, appointed new office staff, and fired the ones who weren't doing anything. We're to completely reform the state apparatus to face the challenges of this world.
Mutually exclusive with:
“General Secretary Dark Wing”
“General Secretary Sinister”
Vasiliy is elected (?)
Current ruling party is Communist
None of:
Is a subject nation
Gain 150 Political Power
General Secretary Sinister
Sinister Serov became the new general secretary, appointed new office staff, and fired the ones who weren't doing anything. We're to completely reform the state apparatus to face the challenges of this world.
Mutually exclusive with:
“General Secretary Dark Wing”
“General Secretary Vasiliy”
Sinister is elected (?)
Current ruling party is Communist
None of:
Is a subject nation
Gain 150 Political Power
General Secretary Dark Wing
Dark Wing is the new general secretary.
Mutually exclusive with:
“General Secretary Sinister”
“General Secretary Vasiliy”
At least one of the following is true:
Altidiya retires (?)
Dark Wing is elected (?)
None of:
Vasiliy is elected (?)
None of:
Sinister is elected (?)
Gain 150 Political Power
Trigger country event “Hunger continues” in 1 day
Hidden effect:
Trigger country event “A chance to eliminate the enemy” in 1 day to 251 days
Materialist Manifesto
Now that our general secretary is one possessing the righteous, materialistic nature, we can set aside our petty ideals and pursue progress and all costs!
Requires one of the following:
“Ten Conditions”
“Hold Elections”
“New Ponies”
At least one of the following is true:
Vasiliy is elected (?)
Sinister is elected (?)
Nestor's Coup (?)
Gets the National Spirit “Materialist Manifesto”
Materialist Manifesto
Research Speed: +4%
Pioneer Organisation
The youth Pioneer Organisation is truly a way for our youth to learn the glory of our nation. We must increase funding towards it in order to help set up new summer camps.
After May 25 of 1007
Current ruling party is Communist
Custom trigger tooltip:
Tooltip: Does not have food shortages
None of:
Scripted Trigger: has_food_shortages_STG=yes
Hidden trigger:
None of:
Scripted Trigger: has_food_shortages_STG=yes
Trigger country event “Pioneer Organisation” in 1 day
Culture Festival
We must allow our young ponies a way to show off their cultural talents. The setting up of a Culture Festival is a great way to do so.
Requires the following:
“Free Education”
After September 1 of 1007
Current ruling party is Communist
Custom trigger tooltip:
Tooltip: Does not have food shortages
None of:
Scripted Trigger: has_food_shortages_STG=yes
Hidden trigger:
None of:
Scripted Trigger: has_food_shortages_STG=yes
Trigger country event “Culture Festival” in 1 day
Day of Knowledge
Setting the first day of classes as a time of joy will further our education system in untold ways.
Requires the following:
“Pioneer Organisation”
Current ruling party is Communist
Custom trigger tooltip:
Tooltip: Does not have food shortages
None of:
Scripted Trigger: has_food_shortages_STG=yes
Hidden trigger:
None of:
Scripted Trigger: has_food_shortages_STG=yes
Trigger country event “The First of September!” in 1 day
Free Education
Education is a basic right to all of our citizens.
Requires the following:
“Day of Knowledge”
After September 1 of 1007
Current ruling party is Communist
Custom trigger tooltip:
Tooltip: Does not have food shortages
None of:
Scripted Trigger: has_food_shortages_STG=yes
Hidden trigger:
None of:
Scripted Trigger: has_food_shortages_STG=yes
Gets the National Spirit “Socialist Culture”
Socialist Culture
Daily Political Power Gain: +0.1
Research Speed: +2%
Stability: +10%
War Support: +10%
Daily Communism Support: +0.002
Socialist Culture is freedom of opportunity for everyone.
School Clubs
The funding of school clubs are an excellent way to get young ponies to engage within our republic.
Requires the following:
“Pioneer Organisation”
After September 1 of 1007
Current ruling party is Communist
Custom trigger tooltip:
Tooltip: Does not have food shortages
None of:
Scripted Trigger: has_food_shortages_STG=yes
Hidden trigger:
None of:
Scripted Trigger: has_food_shortages_STG=yes
Has completed national focus “Youth Military Training”
Trigger country event “School Clubs” in 1 day
Youth Military Training
We must ensure that all youth know how to defend themselves from the threat the bourgeois pose to our republic.
Requires the following:
“Pioneer Organisation”
Current ruling party is Communist
None of:
Has the National Spirit “Food Shortages”
Trigger country event “GTO Program” in 1 day
New Factories
Our now educated population are now opening new factories all by themselves. Truly a testament to our industrious our ponies are.
Current ruling party is Communist
Has completed national focus “Free Education”
At least one of the following is true:
Vasiliy is elected (?)
Sinister is elected (?)
Nestor's Coup (?)
[SCOPE]One random owned and controlled state:
Limited to:
Has more than 0 free building slots for Civilian Factory including locked slots
At least one of the following is true:
Has a direct land connection to the owner's capital
None of:
[SCOPE]State owner:
[SCOPE]Any owned state:
Has more than 0 free building slots for Civilian Factory including locked slots
Has a direct land connection to the owner's capital
Add 2 building slots
Add 2 Civilian Factory
Add production of 14 Steel to Stalliongrad (153)
Qualified Workers
Our education system has worked flawlessly. At all places within our republic our ponies work both harder and smarter.
Requires the following:
“Expansion of Colleges and Universities”
Current ruling party is Communist
Has completed national focus “Free Education”
At least one of the following is true:
Vasiliy is elected (?)
Sinister is elected (?)
Nestor's Coup (?)
Gets the National Spirit “Workers Culture”
Workers Culture
Max Factories in a State: +10%
Consumer Goods Factories factor: −20%
Construction Speed: +5%
Factory Output: +5%
Dockyard Output: +5%
Recruitable Population: 5%
Expansion of Colleges and Universities
We must double down upon our education policy. The opening of new colleges and universal shall push our system to new heights!
Requires the following:
“New Factories”
Current ruling party is Communist
Has completed national focus “Free Education”
At least one of the following is true:
Vasiliy is elected (?)
Sinister is elected (?)
Nestor's Coup (?)
Trigger country event “Professional Colleges” in 5 days
Continue Collectivisation
Our collectivisation has only just started. Now with Vasiliy in control, we must double down upon it and move forward in confidence towards Utopia!
Requires the following:
“General Secretary Vasiliy”
Gain 100 Political Power
Modify the National Spirit “Food Shortages”
Food Shortages
Daily Political Power Gain: −0.3
Consumer Goods Factories factor: 20%
Research Speed: −7%
Factory Output: −13%
Dockyard Output: −13%
Recruitable Population Factor: −10%
Stability: −12%
War Support: −5%
Food shortages in Stalliongradian Republic have been a serious problem for quite a while now. After being cut off from Equestrian trade, rapid and unprepared collectivisation attempts, and several harsh winters, Stalliongrad is beginning to run out of food. If the situation gets out of control, the ponies are likely to lose their confidence in the current government.
Gets the National Spirit “Collectivisation Effort”
Collectivisation Effort
Consumer Goods Factories factor: −10%
Factory Output: +7%
Recruitable Population: −0.3%
Stability: −10%
Collectivisation means seizing the land of wealthy peasants, landlords, and companies from private hooves and into the possession of the society as a whole. The government gives the farmers their needed tools, equipment, education, healthcare, and all the other necessities, and the farmers provide food for the country. Of course, not everypony will be happy about such things, like those who would rather sell their bread for higher prices during a famine.
Established Collectives
With these collectives, our food shortage will be but a memory.
Requires the following:
“Continue Collectivisation”
Custom effect tooltip: The Food Shortages problem will start disappearing over time.
Hidden effect:
Trigger country event “Collective Effort!” in 1 day
Plan the Future
Our collectives are complete. Now we look to the future.
Requires the following:
“Established Collectives”
[Scope]Stalliongrad (153):
Add 1 building slot
Add 1 Infrastructure
[Scope]Hoofbeat Krai (163):
Add 2 building slots
Add 2 Infrastructure
[Scope]Marshmallow (225):
Add 2 building slots
Add 1 Infrastructure
[Scope]Majestic Gardens (233):
Add 1 building slot
Add 1 Infrastructure
[Scope]Red Wheat Farmlands (161):
Add 1 building slot
Add 1 Civilian Factory
[Scope]Severokholm (168):
Add 1 building slot
Add 1 Civilian Factory
[Scope]Petershoof (166):
Add 2 building slots
Add 1 Infrastructure
New Horizons
Starlight's village future has always been intertwined with ours. All that's left is to make it formal.
Requires the following:
“Plan the Future”
Trigger country event “Starlight Village” in 1 day
Communists in Yakyakistan
The workers cry out in Yakyakistan and we must listen.
Trigger country event “Prepare Revolution in Yakyakistan!” in 2 days
Flame of the Revolution in the ice
Capitalism has spread its influence to the penguin lands. The establishment of a foothold by any of our opponents there may lead to the demise of the revolution. Let us raise the Arctic birds against oppression!
Trigger country event “Eliminate the Frontier!” in 2 hours to 4 hours
Progressive Leader
We are the oldest socialist nation on this continent. Therefore it falls upon us to lead our fellow socialists to glory!
Requires the following:
“New Horizons”
Set the rule:
Can Create Factions
Gets the National Spirit “Progressive Leader”
Progressive Leader
Daily Political Power Gain: +0.05
Send volunteers tension limit: −20%
Max volunteer force divisions: +1
Divisions required for sending volunteer force: −30%
Trigger country event “Socialist Union!” in 2 days
Revolution in Equestria
The workers of Equestria require organisation if they ever hope to overthrow their corrupt government. As leaders of the Socialist Union, we are obligated to assist them in their righteous endeavour.
Trigger country event “Victory of the Revolution!” in 1 day
World Revolution
Revolution was successful in Equestria and we will bring it to the whole world.
Requires one of the following:
“Equestrian Lands”
“Union with Equestria”
Gets the National Spirit “World Revolution”
World Revolution
Daily Political Power Gain: +0.5
Division Recovery Rate: +5%
Ideology drift defense: +40%
Stability: +20%
Revolution was successful in Equestria and we will bring it to the whole world.
New Military Plan
In order to achieve the world revolution, we require the finest of modern military plans.
Requires the following:
“New Horizons”
Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
Land Doctrine
Custom effect tooltip:
A T-34-76 tank design will be created if the following technologies are available:
Improved Medium Tank Chassis
Medium Cannon
If:
Limited to:
All of the following must be true:
Has Improved Medium Tank Chassis technology researched
DLC No Step Back is enabled
At least one of the following is true:
Has Artillery I technology researched
Has Anti-Tank Upgrade technology researched
Create a Improved Medium Tank Chassis variant called “T-34-76”
Help Fellow Ponies
The Changeling threat is that of one to all of ponykind. We must put aside our petty disputes with Equestria and join them in fighting the Changeling menace.
Trigger country event “Help to Equestria!” in 1 day
Together for Victory
By working together with Equestria we not only have strengthened our resolve but also combined our minds together in order to create plans to rid ourselves of these accursed Changelings!
Gains opinion modifier “Promotion of Harmony” (+35 opinion / 1 year and 3 months / −1 Monthly decay) towards Equestria
Ponyitarian Help
Open our borders for Equestrian traders, the food situation cannot be resolved in any other way!
Requires the following:
“Celestial Leanings”
None of:
Sinister is elected (?)
Vasiliy is elected (?)
Hidden trigger:
None of:
Vasiliy's Coup (?)
Sinister's Coup (?)
Nestor's Coup (?)
Trigger country event “Food Problem and Solution” in 1 day
Modify the National Spirit “Food Shortages”
Food Shortages
Daily Political Power Gain: −0.3
Consumer Goods Factories factor: 20%
Research Speed: −7%
Factory Output: −13%
Dockyard Output: −13%
Recruitable Population Factor: −10%
Stability: −12%
War Support: −5%
Food shortages in Stalliongradian Republic have been a serious problem for quite a while now. After being cut off from Equestrian trade, rapid and unprepared collectivisation attempts, and several harsh winters, Stalliongrad is beginning to run out of food. If the situation gets out of control, the ponies are likely to lose their confidence in the current government.
Pact with the Sun
It's clear now that with the Equestrian traders pouring into our nation that we were never meant to do this alone... A formal pact with Her Highness must be in order!
Trigger country event “The home of revolution” in 1 day
Remove the National Spirit “Food Shortages”
Farmer Markets
It is clear that our collectivisation efforts have failed. Instead we must institute a heavily regulated form of capitalism in order to solve this hunger crisis.
Requires the following:
“General Secretary Sinister”
Gets the National Spirit “Food Market”
Food Market
Daily Political Power Gain: −0.15
Consumer Goods Factories factor: −10%
Factory Output: +5%
The way to solving the food shortage problem is to organise a free market of food production and give farmers needed funds to cultivate their land.
Market Regulations
These limited scale markets seem to be working. Perhaps an expansion is in order?
Requires the following:
“Farmer Markets”
Modify the National Spirit “Food Shortages”
Food Shortages
Daily Political Power Gain: −0.3
Consumer Goods Factories factor: 20%
Research Speed: −7%
Factory Output: −13%
Dockyard Output: −13%
Recruitable Population Factor: −10%
Stability: −12%
War Support: −5%
Food shortages in Stalliongradian Republic have been a serious problem for quite a while now. After being cut off from Equestrian trade, rapid and unprepared collectivisation attempts, and several harsh winters, Stalliongrad is beginning to run out of food. If the situation gets out of control, the ponies are likely to lose their confidence in the current government.
Gain 40 Political Power
Trigger country event “Landowners and petite bourgeoisie rebel!” in 1 day
Simplify Bureaucracy
In order to maximise efficiency we must cut the...'loose ends' within our bureaucracy.
Requires the following:
“Market Regulations”
Gets the National Spirit “Simple Bureaucracy”
Simple Bureaucracy
Daily Political Power Gain: +0.2
Construction Speed: +5%
Konzan Industry
Our industry within the Kozan region is somewhat lacking, but, with the food crisis solved, we can finally commit the resources we need to build it up.
Requires one of the following:
“Plan the Future”
“Simplify Bureaucracy”
[Scope]Marshmallow (225):
Is owned and controlled by our country
[Scope]Marshmallow (225):
Add 3 building slots
Add 2 Civilian Factory
Add 1 Military Factory
Steel Factories
Our heavy industry is lacking. With some careful investments we can expand it greatly.
Requires one of the following:
“Plan the Future”
“Simplify Bureaucracy”
[Scope]Stalliongrad (153):
Is owned and controlled by our country
Add production of 15 Steel to Stalliongrad (153)
Rubber Works
Rubber is a key good in modern construction. We must increase our production of it.
Requires the following:
“Steel Factories”
[Scope]Stalliongrad (153):
Is owned and controlled by our country
[Scope]Stalliongrad (153):
Add 1 building slot
Add 1 Civilian Factory
Add production of 8 Steel to Stalliongrad (153)
If:
Limited to:
None of:
Has Synthetic Material Experiments technology researched
Add technology: Synthetic Material Experiments
[Scope]Stalliongrad (153):
Add 3 building slots
Add 3 Synthetic Refinery
Caramel Marks Oil Fields
Oil has been found in Caramel's Marks. We must increase our investment there in order to fully exploit this new development.
Requires one of the following:
“Plan the Future”
“Simplify Bureaucracy”
[Scope]Caramel Marks (235):
Is owned and controlled by our country
Add production of 8 Oil to Caramel Marks (235)
Expansion of Oil Industry
Our industry advisors inform us of even greater oil within Carmel's Mark. We just need to invest more resources there in order to find it.
Requires the following:
“Caramel Marks Oil Fields”
[Scope]Caramel Marks (235):
Is owned and controlled by our country
Add production of 12 Oil to Caramel Marks (235)
Aircraft Industry
The aircraft industry in Stalliongrad is in a prime position to be expanded. We just need to devote more resources there.
Requires one of the following:
“Plan the Future”
“Simplify Bureaucracy”
[Scope]Stalliongrad (153):
Is owned and controlled by our country
Add production of 15 Aluminum to Stalliongrad (153)
Connect the Two Capitals
Our twin cities of Petershoof and Stalliongrad are the pinnacle of our country and deserve the finest of railroads to connect them.
Requires the following:
“Konzan Industry”
Requires the following:
“Rubber Works”
[Scope]Petershoof (166):
Is owned and controlled by our country
[Scope]Severokholm (168):
Is owned and controlled by our country
[Scope]Marshmallow (225):
Is owned and controlled by our country
[Scope]Caramel Marks (235):
Is owned and controlled by our country
[Scope]Stalliongrad (153):
Is owned and controlled by our country
Build a level 2 Railway from province (488) to province (311)
Petershoof Steel
The Petershoof heavy metal industry has been struggling ever since we split from Equestria. But now, we have the ability to return it to its glory!
Requires the following:
“Konzan Industry”
[Scope]Petershoof (166):
Is owned and controlled by our country
Add production of 21 Steel to Petershoof (166)
Add production of 20 Tungsten to Petershoof (166)
Our Town
Starlight's town up north has always been a part of our nation, we simply just need to formalise it.
Requires the following:
“Simplify Bureaucracy”
Trigger country event “Starlight Village” in 1 day
Hegemonic Doctrine
Now that we have finalised the revolution within our own country, we can finally start to plan our revolution of the world!
Requires the following:
“Our Town”
Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
Land Doctrine
Gain 1 use of +50% (Air doctrine bonus) doctrine cost reduction for:
Air Doctrine
Custom effect tooltip:
A T-34-76 tank design will be created if the following technologies are available:
Improved Medium Tank Chassis
Medium Cannon
If:
Limited to:
All of the following must be true:
Has Improved Medium Tank Chassis technology researched
DLC No Step Back is enabled
At least one of the following is true:
Has Artillery I technology researched
Has Anti-Tank Upgrade technology researched
Create a Improved Medium Tank Chassis variant called “T-34-76”
Death from above
The enemies of the workers will find that there is no place to hide from our righteous fury!
Requires the following:
“Hegemonic Doctrine”
Gain 2 uses of +50% (Air doctrine bonus) doctrine cost reduction for:
Air Doctrine
If:
Limited to:
DLC By Blood Alone is enabled
Gain +75% research bonus (Heavy aircraft) (1 use) towards:
Heavy aircraft
Gain +75% research bonus (Medium aircraft) (1 use) towards:
Medium aircraft
Else:
Gain +125% research bonus (Bomber models bonus) (1 use) towards:
Strategic Bomber models
Tactical Bomber models
If:
Limited to:
DLC By Blood Alone is enabled
If:
Limited to:
Has Improved Small Airframe technology researched
Custom effect tooltip: If the Improved Small Airframe technology has been researched:
Create a Improved Small Airframe variant called “La-5FN”
Create a Improved Close Air Support Airframe variant called “IL-2”
If:
Limited to:
Has Improved Small Airframe technology researched
Custom effect tooltip: If the Advanced Small Airframe technology has been researched:
Create a Advanced Small Airframe variant called “La-9”
Create a Advanced Close Air Support Airframe variant called “IL-10”
Else:
Create a Basic Small Airframe variant called “Yak-1”
Create a Basic Close Air Support Airframe variant called “Su-2”
The Secret Police
The revolution must be safeguarded from any and all bourgeois agents, no matter the cost.
Requires the following:
“Hegemonic Doctrine”
Gets the National Spirit “Secret Police”
Secret Police
Subversive activities cost: −30%
Reinforce Rate: +10%
Stability: +5%
Damage to Garrisons: −20%
Own operative detection chance factor: −20%
Enemy operative detection chance factor: +10%
New Rifle Models
Sinister's plans of the world revolution require that all workers be equipped with proper weapons in order to take down the decadent bourgeois empires.
Requires one of the following:
“Death from above”
“The Secret Police”
Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
Infantry Weapons
Heavy Tanks Projects
With these tanks, the enemies of the revolution will crumble before us!
Requires the following:
“New Rifle Models”
Gain +150% research bonus (Armor models bonus) (1 use) towards:
Heavy Tank models
Custom effect tooltip:
A T-34-85 tank design will be created if the following technologies are available:
Improved Medium Tank Chassis
Improved Medium Cannon
If:
Limited to:
All of the following must be true:
Has Improved Medium Tank Chassis technology researched
DLC No Step Back is enabled
At least one of the following is true:
Has Dismantlable Artillery technology researched
Has High-Explosive Anti-Tank Rounds technology researched
Create a Improved Medium Tank Chassis variant called “T-34-85”
Custom effect tooltip:
A KM-85 tank design will be created if the following technologies are available:
Improved Heavy Tank Chassis
Improved Medium Cannon
If:
Limited to:
All of the following must be true:
Has Improved Heavy Tank Chassis technology researched
DLC No Step Back is enabled
At least one of the following is true:
Has Dismantlable Artillery technology researched
Has High-Explosive Anti-Tank Rounds technology researched
Create a Improved Heavy Tank Chassis variant called “KM-85”
Griffon Colony Intervention
The Griffon Colony is without its imperial overlord to protect them. They're ripe for the picking!
Sinister has propose new laws in order to protect the revolution. The public would be foolish not to see their benefits.
Requires the following:
“Griffon Colony Intervention”
Gets the National Spirit “Sinister Conscription”
Sinister Conscription
Daily Political Power Gain: −0.3
Recruitable Population: 7.5%
Liquid Magic Experiments
Let us tame the force that made us bow to our oppressors as gods! Let magic serve the needs of the fatherland, the people, and the final goal!
Requires the following:
“Sinister Law”
Gain +65% research bonus (Magical technology bonus) (2 uses) towards:
Magical Technology
Sinister Line
Our greatest enemy shall always be Equestria. Therefore, we must protect ourselves against them and ensure they never return to extinguish the flames of our revolution.
Our war against Equestria is inevitable. We must prepare our population for this grand crusade against Celestia!
Requires the following:
“Attack the Yaks”
Gets the National Spirit “Ideological Crusaders” for 340 days
Ideological Crusaders
Division Organization: +10%
Division Recovery Rate: +10%
Reinforce Rate: +10%
War Support: +15%
Changeling Liberation
Right now the changelings cannot hope to see the light of freedom through the heavy dark clouds of Chrysalis' reign. It is in our capabilities, however, to put an end to their oppressive regime and guide the nation into the best tomorrow.
The time is now! No longer shall we cower in the shadows from Celestia's light. We must take the fight to them and liberate all oppressed workers under her tyrannical rule!
Trigger news event “Stalliongrad Threatens Equestria” in 1 day
Stalliongrad Tractor Factories
The Stalliongrad tractor factories are prime targets for renovation into proper military factories to serve our glorious nation.
Requires one of the following:
“Connect the Two Capitals”
“Petershoof Steel”
[Scope]Stalliongrad (153):
Add 3 building slots
Add 3 Military Factory
Synthetic Oil
Our nation currently lacks the critical resource of oil; however, our industry leaders inform us of a new method of acquiring it. Perhaps an investment is in order?
Requires the following:
“Stalliongrad Tractor Factories”
If:
Limited to:
None of:
Has Synthetic Material Experiments technology researched
Add technology: Synthetic Material Experiments
[Scope]Marshmallow (225):
Add 1 building slot
Add 1 Synthetic Refinery
Gain +200% research bonus (Synthetic resource technologies) (2 uses) towards:
Synthetic resources
Betterment of Logistics
Our infrastructure is currently lacking. We must invest in new railroads in order to make sure that our troops are well supplied!
Requires the following:
“Stalliongrad Tractor Factories”
Build a level 2 Railway from province (458) to province (3329)
Build a level 2 Railway from province (488) to province (3069)
Northern Industrial Effort
We must focus our efforts upon the north and the vast industrial potential it holds.
Requires the following:
“Stalliongrad Tractor Factories”
[Scope]Krasivsk (234):
Add 2 building slots
Add 2 Civilian Factory
[Scope]Starlight's Town (57):
Add 1 building slot
Add 1 Civilian Factory
[Scope]Sovyenok (240):
Add 1 building slot
Add 1 Civilian Factory
Technological Revolution
With the buildup of our industry complete, we have entered a new technological golden age!
Requires the following:
“Betterment of Logistics”
Requires the following:
“Synthetic Oil”
Requires the following:
“Northern Industrial Effort”
Gain 1 research slot
Petershoof State Engineering Institute
We have a great many ponies qualified to enter Petershoof State Engineer Institute, but we must expand the institute in order to fully educate them.
Requires one of the following:
“New Radio”
“Full Electrification”
Modify the National Spirit “Materialist Manifesto”
Materialist Manifesto
Research Speed: +10%
Custom effect tooltip: Available as Industrial Concern:
Petershoof Institute , which grants
Rocket Research Speed: +8%
Nuclear Research Speed: +15%
Konzan Research Facility
The establishment of the Konzan Research Facility shall surely bring a vast amount of research and development to the table. Do we move forward with this plan?
Requires the following:
“New Radio”
Gain 1 research slot
Custom effect tooltip: Available as Industrial Concern:
Konzan University , which grants
Electronics Research Speed: +20%
Nuclear Power
Our investment has paid off. Petershoof State Engineering Institute has reported that they are on the verge of a breakthrough in the nuclear field. We must divert more resources to them in order to fully exploit this.
Requires the following:
“Konzan Research Facility”
Requires the following:
“Petershoof State Engineering Institute”
Gain +100% research bonus (Wonder weapons bonus) (2 uses) towards:
Nuclear Technology
Rocket Technology
Konzan's studies into idea of self propelled have reached a limit without additional resources. Do we approve their request?
Requires the following:
“Konzan Research Facility”
Requires the following:
“Petershoof State Engineering Institute”
Gain +100% research bonus (Wonder weapons bonus) (1 use) towards:
Rocketry technology
Hidden effect:
Trigger country event “stalliongrad.117”
Full Electrification
With the country fully electrified, we will be able to move on to bigger and better projects.
Requires the following:
“Materialist Manifesto”
The following will bypass the focus:
None of:
Has the National Spirit “Incomplete Industrialisation”
Remove the National Spirit “Incomplete Industrialisation”
New Radio
Civil radio systems show great promise. With a little investment, we will be able to reap the benefits for ourselves.
Requires the following:
“Materialist Manifesto”
Gain +100% research bonus (Wonder weapons bonus) (2 uses) towards: