Colthaginian national focus tree
Jump to navigation
Jump to search
Attention: This page is in progress!
Our Wizards are hard at work writing or updating this article. Some information may be absent or outdated. Want to speed things up? Visit us on Discord and volunteer to help out! |
Colthaginian national focus tree. Clicking on the branches leads to the appropriate section.
- Lean On The Zarcid Legacy Branch
- The Eler Sea Agreement and Pursue National Autarky Branch
Lean On The Zarcid Legacy Branch
Focus | Prerequisites | Effects |
---|---|---|
Lean On The Zarcid Legacy
The Zarca family is more than just a powerful political family. To many Colthaginians, the Zarcids are exemplars of the power and glory of the country's history. By invoking the family name, we will be able to appoint some loyalists to important bureaucratic positions, which should allow us some political momentum to deal with the hampered economy and the unrest in the provinces.
|
| |
Bread Or Stick Politics
Zamilcar Zarca's bread or stick politics was an informal system of patronage. Less influential chiefs, landowners and other community leaders would get bread or other help for their people in return for backing Zamilcar whenever he needed them while those who refused would be forced out of politics. The Storm King broke a lot of these informal bonds, and it will take time to reforge them.
|
||
Reintroduce Political Chiefs
The regional divides of Colthaginian society are not a new phenomenon. Zamilcar Zarca dealt with this problem by assigning political chiefs, a local office used to undermine dissidents, which proved effective. When we lost political control after the Storm King's invasion, the system collapsed, but we can bring the chiefs back from retirement to reassert control over the countryside.
|
||
Reshuffle The Western Garrisons
Guarding the border with Hippogriff occupied Zumidia has been regarded as an easy assignment for years. The zebra in the area are usually loyal, unlike the meddlesome Coltvans. However, rumours of Zanno's return have fired up the local youth and the lazy garrison is doing nothing to stop their rallies. Replacing the garrison with veterans from Coltva will teach these foals the strength of Colthage.
|
The following will bypass the focus:
|
|
Crackdown On Western Bandits
The lazy western garrisons have let bandits fester in the west, making us look weak and aiding Zanno Mzelqatid's movement. With real soldiers now stationed in the area, we can begin to root out the criminals and restore order to the land. Our new political chiefs will investigate bandit strongholds, so we can decisively rid ourselves of this problem.
|
| |
Fortify The Zumidian Border
The greedy Hippogriffs are still occupying our brethren in Zumidia and tensions along the border are high. State of the art fortifications in the border provinces will serve as anchor points for our defence and bases for our inevitable assault. Aztarte, the war goddess, will not allow another inch of zebra land be conquered.
|
||
Zam's Redoubts
Our ports are the heart of our prosperity and the rivers the veins that spread our wealth to the rest of the people. Zam is the god who oversees this great system of life, and he does so justly. However, Zargon, Lord Under the Sea, known as The Dark One, envies Zam's wealth, striking the surface from his dark domain. Just like wise Zam, we must defend our heart from attacks out of the depths of the sea.
|
| |
Bastion Zanit
Colthage is our home, our mother. Without her, we would be nothing. It is Zanit, the stalwart wife of Za'al, who wept when Colthage was sullied by the Storm King. Upon Zanit, Zalathel Zarca has taken a precious oath, swearing that never again our homes will be in peril. We will build a bastion that will become our sacred guardian, a true successor to our famed city walls. And Zanit will weep no more.
|
||
Co-Sufrit Baltazar Zakbar
Zalathel is not fond of Baltazar, who is a boring zebra, seemingly without much ambition. The old stallion's greatest joy is balancing budgets and his favourite pastime is chairing board room meetings. However, Zamilcar put great faith in him back in the day, and the commercial faction of the Scientific Clique loves him. And best of all, he can do all the paperwork.
|
| |
Anti-Corruption Initiative
As we attempt to restore order in the countryside, matters are not helped at all by the stench of corruption that every citizen can smell wafting off of the government. Far too many officials neglect their duties, instead using their positions to steal from the public and enrich themselves. It is clear that good, honest administration will be needed in order to get things back on track.
|
| |
Scientific Management
Although decades have passed since the Industrial Revolution was first brought to Colthage, when it comes to production our way of thinking remains stuck in the old craft production mindset. Rather than staying slaves to established traditions, empirical methods should be used to determine new, efficient procedures that maximise labour productivity.
|
| |
Mechanise Agriculture
With the advent of industrialisation and the development of complex machines, farming methods have taken a truly massive leap forward. This modern equipment will be costly to acquire, but since mechanisation would allow our farmers to get more work done per day than has ever been possible before, the expense is well worth it.
|
| |
Propose Technological Exchange To Wingbardy
Non-governmental technological exchanges between Colthage and Wingbardy have taken place since the late 970s, and the resulting transfer of technical knowledge has been greatly beneficial. An official technological exchange programme would be a fantastic opportunity for our technicians to gain knowledge about the development of science and technology in the world.
|
The following will bypass the focus:
|
|
Secular Education
In our country, education has moved from being the preserve of parents and informal communities to being the concern of trained specialists funded by public taxes. Therefore, public schools should be kept separated from any specific religious institution. Instruction in religion is the domain of parents and their religions, not the business of the state education system.
|
| |
| ||
Co-Sufrit Batrun Zaryes
A zebra of true Colthaginian passions, Batrun Zaryes is Zarca's favoured pick for Co-Sufrit. As a general, Zaryes openly disfavours the scientific clique, but has widespread popular support both among civilians and soldiers. Appointing Batrun as Co-Sufrit will not only help prepare the populace for conflict, it should also placate the military for the time being.
|
| |
Everyone Has Their Price
Troublingly, reports indicate that there are many in the army who harbour sympathies toward the Constitutionalist cause. Zaryes believes a round of bribes will be the most effective way to guarantee the loyalty of our soldiers and generals: after all, self-interest is a more powerful motivator than any lofty ideal.
|
| |
| ||
Lessons From The Storm
Although it is painful to remember, Zaryes knows that there are lessons we must learn from the Storm King's invasion, especially in regards to the importance of military air power. It would be wise for us to study the nature of our defeat, and avoid repeating the same mistakes in the future.
|
| |
Restore The Rural Guard
First established as an official constabulary by Zamilcar Zarca in 981, the Rural Guard was a ruthless and efficient organisation primarily responsible for eliminating unrest in the countryside. However, they disintegrated in the chaos that followed the Storm King's invasion. It is clear that this organisation will be needed once again if we are to maintain order in the east.
|
| |
Rebuild A Professional Army
Although we have made use of mercenaries as a stopgap in recent years, their unreliability makes them unsuited to serve as the core of our army, and putting our faith in them to defend the nation would be the height of foolishness. Zaryes has a plan to rebuild a truly professional army, using experienced veterans and the Sacred Band to train these new soldiers.
|
| |
The Zarcid Constitution
With all the political offices filled, it is time to fully return to political normalcy. Zalathel is accused of being a dictator, of his rule being unconstitutional. The same accusations were heard during his father's reign. But with majority support in the Senate, Zalathel can do what Zamilcar did not: Make his extensive powers enshrined in the constitution.
|
| |
Appease The Opposition
Now that Zalathel's hold on power is firmly secure, it would be prudent to make some liberal concessions to the senatorial opposition in order to secure their support. The best way to defuse the tensions that still linger among the elite of Colthage and restore order is by getting them on our side.
|
||
Persecute The Opposition
Up until now, our excessive leniency has enabled senatorial opposition to plot with radical agitators and stir up unrest across the country. Zalathel will use the power of the One Hundred Twenty Seven—the highest tribunal in the land—to persecute prominent members of the opposition and push them out of office, paving the way for future stability.
|
||
Religious Education
Despite what some arrogant zebras may claim, the gods we worship are what bind us together as Colthaginians, being a central part of our shared culture. Having this reflected in their education will provide our foals with vital moral instruction and encourage them to be responsible, spiritually sound adults.
|
The following will bypass the focus:
{{{1}}} |
|
National Reconstruction Programme
The aftermath of the Storm King's invasion left serious hardship throughout the country: hardship which can no longer be ignored. Zalathel plans to initiate a massive economic recovery effort. Best of all, he is generously using his own family funds to help support the project!
|
||
Improve Mercenary Hiring Standards
In our hour of greatest need, the professional army under Zamilcar Zarca disgraced itself and failed to defend Colthage from the Storm King. With this in mind, Zalathel has decided to continue using mercenaries, albeit with increased hiring standards. He has also ordered a purge of incompetent mercenaries from our ranks.
|
| |
| ||
Demand War Reparations
Although the Storm King may be dead, that does not undo all the abuses and injustices we suffered due to his onslaught. Zalathel thinks it's only right that the Yeti should pay for all the damage they did to our great homeland, and so he will dispatch a diplomat to the south to demand compensation.
|
The following will bypass the focus:
|
|
The Old Debate
Troublingly, recent years have witnessed a surge in regionalist sentiment and resistance to lawful authority across the country. Centralists have dominated Colthage ever since they defeated the federalists in the civil war in 840. But after all that has happened since then, perhaps it is time to reconsider things...
|
| |
Regain Naval Supremacy
Long ago, Colthage was a foremost naval power of the ancient world, holding complete dominion over the Middle Sea before suffering catastrophic defeat at the claws of Karthin. We must not despair: for if we dedicate ourselves, it is within our power to regain this glory once again.
|
| |
Invite Foreign Military Advisors
To further improve the performance of our army, we should open the door for foreign nations to aid us with military training and organization. Their valuable insights on modern warfare will help increase the effectiveness of the Colthaginian army, as well as allowing us to develop our future military leaders.
|
Army of Mercenaries
Colthage's military has always relied heavily on mercenaries, albeit during Zamilcar Zarca's reign a professional army was slowly being built. This army was unable to survive the Storm King's invasion and was scattered to the winds. All that remains is the elite Sacred Band of Colthage which faithfully followed Zalathel to victory. After the Storm King's death, the Colthaginian army was quickly rebuilt by relying once again on mercenaries, recruited both from home and abroad. These soldiers have been properly trained.
(Expert)
| |
| ||
Distribute Food To The Poor
The causes of our lackluster agricultural output are uninteresting and unimportant. What's important is that the solution is simple: Zalathel will set up a grain dole to feed the starving and impoverished. This will help to improve their conditions, as well as build up his own popularity with the masses. He will also acquire some of his favourite food, falafel, while he's at it.
|
||
Import Weapons
It is difficult to win wars from a position of technological inferiority. If we buy modern guns from independent contractors in Tobuck and Wingbardy and study their designs, we can build up an arms stockpile while at the same time working towards developing our own models of comparable effectiveness.
|
| |
Establish The Colthaginian Air Force
Of all the military lessons we have been forced to learn in recent years, the most pressing one is that the importance of air power cannot be overlooked any longer. It is time that we create our own dedicated branch for air service. The only question is how exactly this new air force should be organized.
|
The following will bypass the focus:
|
(Expert) |
Strengthen Domestic Production
It is not enough to merely trade goods: exporting Colthaginian-made products to foreign markets is an equally important aspect of our revitalisation. Utilising new technology to improve our manufacturing sector will make our exports far more competitive, giving the economy a much-needed boost.
|
| |
The Rise Of Mass Media
As they become accessible to more and more zebras, radios and newspapers are growing increasingly popular and becoming ever more influential on public opinion. Depending on our approach, these new innovations could serve to either bolster or weaken our rule. We must decide on how the government should handle the media, before it spirals out of our control.
|
| |
Blood Is Thicker Than Water
In order for an administration to function effectively, the loyalty of officials in high positions must not be in doubt. To this end, Zalathel shall call on his trusted siblings Zago, Zasdrubal, and Zaphod, and ask them to take up important posts atop the government and military.
|
(Expert)
(Expert)
| |
Elephants Of Steel
The legendary North Zebrican elephants went extinct in Colthage many centuries ago—those mighty beasts were incredibly effective at charging into enemy lines and breaking their ranks. Fortunately, new technology allows us to create new kinds of war elephants, ones equally capable of striking fear into the hearts of our foes.
|
| |
| ||
Strategic Resource Gathering Operations
A group of prominent Scientifids have proposed we begin what they call Strategic Resource Gathering Operations, or SRGOs for short. These would be a series of geological surveys all across the country, followed by state-funded mining operations to extract whatever worthwhile deposits are discovered.
|
||
The Naval Academy Of Colthage
Truly modernising the Navy requires us to create a new academic institution where civilian professors and military instructors will educate the next generation of Colthaginian officers. At this academy, students will be provided instruction on everything from engineering and mathematics to the value of integrity and honour.
|
||
Retrain The Citizen-Marines
Marines in the Colthaginian Navy have traditionally been recruited from the citizenry rather than being mercenaries. Although they fight with undeniable zeal, their discipline has often been lacking, greatly limiting their effectiveness. Zalathel plans to rectify this by turning them into highly trained professional soldiers.
|
Marines: Soft Attack: +10% Defence: +10% Breakthrough: +10%
| |
Dedicated Military Vehicles
Rather than using forcefully-commandeered civilian vehicles, the army should begin to use dedicated military trucks in its operations. We have settled on a more robust model of truck based on existing Wingbardian designs. This model, built to withstand the stresses of combat, is sure to offer superior performance and serve our soldiers well.
|
| |
|
||
Fate Of The One Hundred And Twenty Seven
As Zalathel continues to shape the future of Colthage, one of the most pressing questions is what to do about the One Hundred And Twenty Seven. This aristocratic judiciary has long held great power and influence, and leaving them alone could allow them to someday challenge the Sufrit's authority.
|
| |
Zago's Agricultural Manual
Wishing to impart his extensive wisdom, Zago Zarca has written a 28-book manual on agriculture filled to the brim with farming knowledge. This manual, which is already proving a hit with landowners, shall be published with state support so that more zebras can make use of the advice within. It also includes an excellent cooking recipe for falafel.
|
||
Organise Auxiliary Units
The Auxiliary Units of the old Colthaginian Army were specialized combat formations made up of non-citizens and non-Zonicians recruited from the Republic's territory. These units provided vital support to the Army in the past, and restoring them will allow us to make the most of the population we have available.
|
||
|
| |
| ||
Civilian Control Of The Military
With his relatives in commanding military positions and with the tribunal of One Hundred and Twenty Seven on his side, Zalathel is in a strong enough position to dismiss Zaryes and impose strict government control over the military. After all, a country's strategic decision-making belongs in the hooves of its political leader, not military officers.
|
| |
One Sufrit Above All
As the recent period of chaos and confusion demonstrated so clearly, Colthage is weak when divided into squabbling factions, and strong only when united behind a single leader. And so it is time for Colthage to have only a single Sufrit, who rules supreme over the entire nation.
|
| |
Dream Of An United Zonicia
Zinuzel Zidalid, the priest who started the revolt against the Quaggatai in 825, famously declared that all Zonician zebras should be free and united under a single banner. Although he was unable to make it a reality in his own time, the idea of a united Zonicia has not been forgotten.
|
| |
Reclaim Kar-Alpaka
Llambet seized the Coltvan state of Kar-Alpaka from us after the Storm King's invasion in order to gain sea access for themselves. Since then the territory has been out of our hooves, but the time has come to rectify this. We will demand the return of what is rightfully ours, and prepare to take it by force if necessary.
|
The following will bypass the focus:
|
|
Liberate Southern Zonicia
Taking advantage of our weakened state, Quaggatai seized all of Coltdar and the southern part of Coltva after the Storm King's invasion. Now that we have recovered, we cannot allow Zonicians to suffer under the tyranny of Quaggatai warlords any longer: this land must be liberated!
|
The following will bypass the focus:
|
|
The following will bypass the focus:
|
| |
Denounce The Zumidian Mandate
After defeating the Storm King, Hippogriffia moved swiftly to occupy all of Zumidia, claiming it necessary in order to help the locals and protect them. Zalathel sees this act of thinly-veiled imperialism for what it really is, and wishes to liberate these fellow Zonicians from foreign oppression.
|
The following will bypass the focus:
|
|
On Our Own
Unfortunately, Chiropterra has fallen, leaving us with no reliable allies on the continent against Hippogriffia. Despite this, we remain undaunted: we shall begin necessary preparations at once for the coming war against the Hippogriffs. Our righteous cause will not be denied, no matter the odds.
|
The following will bypass the focus:
|
|
Reach Out To Chiropterra
In light of the present situation, we will need all the allies we can get for our coming war against the Hippogriffs. The bats have strategic reasons to be hostile towards Hippogriffia, so it is only logical that we should try to make friends. After all, our odds of victory are much better together than apart.
|
The following will bypass the focus:
|
|
The following will bypass the focus:
|
| |
The following will bypass the focus:
|
| |
The following will bypass the focus:
|
| |
Proclaim The Pan-Zonician Nation
Zalathel has done it! No longer divided and languishing under foreign oppression, the once-scattered Zonicians finally stand united under one, strong nation. This is a truly glorious achievement, marking the realisation of a dream deferred for centuries. At last, the heart of every patriotic Zonician swells with pride.
|
| |
Reinforce The Eastern Garrisons
The Coltvan bandits have increased their activity lately. Mostly consisting of peasant rabble unable to accept their lot in life, they are a continuous nuisance for concern in the states of Kizil-Zeb, Goatlestan and Qatrain. If we do not reinforce the eastern garrisons, the rebels might seize control over the entire region.
|
| |
Fortify Coltva
Coltva occupies a strategic but vulnerable part of Northern Zebrica, bordering Zonician land in Llambet and Quaggatai. Not only might fortifications help us in putting down a future Coltvan rebellion, they could also be of use if we ever have to fight for the reunification of our lands.
|
||
Appoint The Commander Of The East
The generals of Colthage spend much of their time plotting and politicking, and the rest on ensuring their own forces are in good shape. It is time for the First Sufrit to appoint one of them to take up the mantle of commander of the east. But who would be capable to pacify the unruly region before it spirals out of control into a full-scale rebellion?
|
| |
Reassure The Landlords
If anyzebra will civilise the Coltvans it is going to be landlords. However, their properties have been under assault by Zeirutid's bandits. Some of the key landlords in the region are at the point of abandoning their ventures if we do not protect and help expand their businesses. By giving them our assistance, we might yet make productive land out of our eastern provinces.
|
| |
Token Land Reforms
The peasants of Coltva are up in arms about the distribution of land in their region. Hunger and lack of perspective are what drives the brunt of the unrest there. Compromising on the topic of land reforms will not sit well with the powerful landlords, but will take the wind out of the sails of Zeirutid's bandits. Surely the diehards will continue to raid us, but perhaps we can win the populace for us with this.
|
| |
"Negotiate" with Zeirutid
The Coltvan rebels are on the backhoof now, but many Coltvans still rally to their leader, the elusive Zeshmunazash Zeirutid. General Jebzel Zoblos has proposed a more permanent solution to the rebel leader. General Zerutra will approach the Coltvans and say he wants to overthrow the Zarcids. Once he has their trust, he will lure Zeirutid into a trap and break the rebels' backs.
|
The following will bypass the focus:
|
|
Restore Order In Coltva
The streets of Kizil-Zeb are quiet now and most of the farms are being worked again. Most of Coltva, save for a few remote mountain areas, are under the control of the military. The spirit of Coltvan autonomism has been broken, and now the region can look forward towards a prosperous future under [Root.GetLeader]'s leadership.
|
|
|
The Eler Sea Agreement and Pursue National Autarky Branch
Focus | Prerequisites | Effects |
---|---|---|
The Eler Sea Agreement
Though it is north of us, the "Jewel of the South" is well-known for its industrial might. Some in our government have proposed the idea of offering a dedicated investment zone in our capital for the Wingbardians. This will bolster our economic throughput, provided that they accept the proposition.
|
|
The severity of the Eler Sea Agreement, if approved by the Wingbardians, will depend on the balance of Total Factories count between [WNG.GetNameWithFlag] and [CTH.GetNameWithFlag]. At current balance, the result will be:
The Eler Sea Agreement
The Eler Sea Agreement
The Eler Sea Agreement
The Eler Sea Agreement
|
|
| |
Colthage-Zur Special Economic Zone
Colthage and Zur are the two regions the investors from Wingbardy are most interested in. The griffons see potential in developing the ports and industrial centres in the country's centre. By laxing investment laws and shaking the right claws, we can bring in the capital needed to build up our most promising cities.
|
|
Local Construction Speed: +25% Max Factories in State: +10%
Local Construction Speed: +25% Max Factories in State: +10% |
AGWP Colthage
Our oil deposits in Sophoovene are quite plentiful, but we have had trouble extracting the black gold from some of the jungles in the region. Fortunately, one of the companies interested in expanding their operations is Wingbardy's own Azienda Generale Wingbardia Petroli, one of the finest experts on oil in the world.
|
| |
CZSEZ Development Council
Though our industry in the CZSEZ has flourished, investors are being held back by intransigent locals. Our foreign friends have proposed a Development Council to oversee the growth of business in these cities. The idea of letting businessgriffons into the administration does not sit well with the citizens of Colthage and Zur, but they will not complain for long after they see the prosperity these foreigners bring.
|
||
Mass Industrial Concentration
We've made reasonable strides in industrialising some of our coastline, but [Root.GetLeader] believes that we can do more. By focusing all our efforts on our Special Economic Zones, we can turn Zur and Colthage into metropoles worthy of the legacy of our entrepreneurial people. The market of Colthage will yet be the envy of Zebrica!
|
||
Reclaim our Mercantile Legacy
With all of the effort that we have put into our main port cities, we are set to become the greatest trade hub in northern Zebrica. We are now set to follow the path of our ancestors and again sail the seas to Griffonia, to sell our wares in the markets of Midoria, Karthin and beyond and to bring back the coin of our beloved customers.
|
| |
Feathara University - Colthage Branch
Being one of the most prestigious centres of learning in Wingbardy, the University of Feathara would be an excellent school to model our higher education facilities after. As it so happens, they have expressed interest in establishing a sister school here in Colthage! We had already set aside a plot of land area for a school, so this should work out quite nicely.
|
| |
Phase Out Slavery
Early into the Eler Sea Agreement, several investors and traders expressed concern in our continued use of slaves. This concern has grown over the past several months into veiled threats to abandon the CZSEZ unless we do something about it. In the interest of not having the metaphorical rug pulled out from under our thriving economy, we will begin preparations to transition away from slavery.
|
|
|
The Fruits of Partnership
Investors bring capital, which is invested into production capacity. All these factories need zebras to work in them, not only labourers but all sorts of skilled engineers and technicians. The griffons have brought not only wealth, but also the knowledge needed to advance our economy. We have planted the tree of prosperity, and now she finally bears the sweet fruit of our labour.
|
| |
Pursue National Autarky
Beyond our borders lay ruin and chaos. Many hawkish foreigners' prey on our factories, our land and our resources. We cannot trust the recovery of the Colthaginian economy to anyone but ourselves. Self-sufficiency is the key to our survival in this hostile world. We have no need for anything that Aztarte does not provide for us, anyhow.
|
|
|
Expand The Sophoovene Oil Fields
A modern ship sails on oil. With black gold, zebra can fly like the griffon or the pegasus. Not only is a domestic oil supply absolutely necessary for our national defence, it is also a boon to the economy. By Zothar the Skillful, we must extract every drop off the stuff we can get our hooves on.
|
||
Finish The Central Railway
Before the Storm King's attack ruined the country, we were well on our way to connecting the country via rail. Now that we can shift our attention to the economy once more, the central railway can finally be completed. This will show all Colthaginians that we can recover from even the most damaging blows.
|
|
|
Refurbish The University of Colthage
The University of Colthage is a proud educational institution with a legendary past, but most of all, it is a collection of dusty archives and decrepit lecture halls. The government must put aside funds for its renovation and expansion, if we wish to train and employ the talent needed to research the technology of tomorrow.
|
| |
Placate Generals
Central authority has been shaky ever since the defeat of the Storm King, and many soldiers are loyal to their military leaders over the government in Colthage. Connecting the country requires more than physical infrastructure, it also requires these key figures to support our cause. Foreign luxuries, fancy titles and gold will buy Colthage the stability it needs for its recovery.
|
| |
Import-Substitution Industrialisation
It seems a lot of critical products are still being produced abroad. Ammunition for our rifles comes from abroad, as do our toasters. We cannot keep leaning on foreign production to replace what we do not have. Let us build our own ammunition plant and open our own toaster factory! This is the road to autarky, and to prosperity.
|
||
Seize Foreign Mining Companies
Under the guise of helping our economy recover, foreign companies have extracted our goods from our mines, giving nothing back to the Colthaginian economy. This ends today. Colthage's mineral wealth shall be used for its own benefit from now on. If the griffons want steel and aluminium they can go work in their own mines!
|
| |
Rebuild The Arms Industry
To say the Storm King did not appreciate the long-term planning involved with building a sustainable domestic arms production would be an understatement. Most of the machinery used in our weapon plants was looted and repurposed into parts for weaponry itself, setting the industry back by half a century. To us, then, falls the task to repair fifty years of setback in a matter of months.
|
| |
Clear Out Urban Slums
Careful urban planning gave way to urban cramming as times got tough and skilled administrators were hard to come by. The slums in our largest cities are unproductive sinks of zhekels and zebras. It is time to bulldoze these makeshift neighbourhoods to make way for proper housing and proper citizens.
|
||
Subsidise Industrial Expansion
Instead of focusing on the least profitable areas of our cities, we should look to increase our industrial output further. The industrial sector in some cities still has room to grow, and with some careful investments, we could easily increase our economic output. Spend zhekels to make zhekels!
|
| |
Planned Urbanisation
The cities of Colthage, Zur and Hippone were once considered marvels of engineering, full of proud citizens. Our cities can once more be the envy of the world, but for that they need planning. Streets, public transportation, parks, businesses and factories must all be built correctly, in the right amounts, to service the whole of a modern city. After all, a planned city is a modern city.
|
||
Reform The Slavery Laws
The slavery question has long been up to debate among the Scientifids. Many have argued that it is holding our economy back, but slavery remains a traditional staple of Colthaginian society, especially for the landowners. However, with the onset of modernity, the time for emancipation is ripe, although for the sake of stability, the newly freed must remain at their workplace for a while longer as servants.
|
|
Indentured Servitude
Indentured servitude refers to a contract between two individuals, in which one works not for money but to repay an indenture, or loan, within a set time period. Although technically not slavery as individuals enter into the contract of their own free will, indentured servants can still be sold, loaned, or inherited during the duration of their contract terms.
|
Uranium Mining Sites
Who could have known this unassuming ore holds such power? An energy source a hundred times more efficient than coal. An ore more valuable than even gold. And perhaps a weapon more terrifying than a thousand battleships. Once we unlock its secrets, we will become masters of our destiny. And nothing will be the same again.
|
|