Griffon Liberation Army national focus tree/scriptoutput

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Focus Prerequisites Effects
Militia icon
Militia
We must raise new militias to support our proper revolutionary guard units; if we are to win this war, we need more griffons firing weapons to do so.

The following will bypass the focus:
  • Prywhen Civil War is Over (?)
  • Trigger country event “Militia” in 1 day
Fight for Our Cause icon
Fight for Our Cause
We must not falter in our cause, when we are at the precipice of victory against the Monarchist menace! We must finish this war, so that our liberation may be complete!

The following will bypass the focus:
  • Prywhen Civil War is Over (?)
  • Gets the National Spirit GRW the final push.png “The Final Push”
The Final Push icon
The Final Push
  • Division Speed: +5%
  • Division training time: −10%
  • Division Recovery Rate: +4%
  • Construction Speed: +10%
  • Max Entrenchment: −0.5
  • War Support: +20%
We must make one more push, comrades! To victory; To freedom!
  • Gain Command power 30 Command Power
Melt all spoons to make rifles! icon
Melt all spoons to make rifles!
If we are to wage a civil war effectively, we must make rifles, and to do that, we must have metal for said rifles. In order to do this, we must melt anything we are capable of into scrap metal, so that we are able to produce even more weapons.

The following will bypass the focus:
  • Prywhen Civil War is Over (?)
  • Scripted Effect: one_random_arms_factory=yes
  • 2 500 units of Flag of Prywhenian Liberation Army Prywhenian Liberation Army Infantry Equipment is added to the national Stockpile
Rifles of a New Millennium icon
Rifles of a New Millennium
Our old muskets are fine weapons of liberation, however, we must keep up with the modernising world around us. Ergo, we must develop new, modern rifles to arm our soldiers with.
  • At least one of the following is true:
    • None of:
      • Prywhen Civil War is Over (?)
    • Has completed national focus Goal prywhen civilwar red.png “Victory in the Civil War”

The following will bypass the focus:
  • Has Infantry Weapons technology researched
Eradicate Illiteracy icon
Eradicate Illiteracy
We must eradicate any and all signs of illiteracy from our peoples. Whilst we were at war for our freedom, such illiteracy was passable, but now that we have time and the will to change, such issues will not be accepted in our forward-thinking society.
  • None of:
    • Education campaign in progress (?)
  • If:
    • Limited to:
      • Is AI-controlled
    • None of:
      • Country flag GRW_AI_prevent_the_second_civil_war is set

The following will bypass the focus:
  • Has the Illiteracy Idea no lack of scientists.png “Negligible Illiteracy”
  • Scripted Effect: decrease_illiteracy=yes
Establish Volunteer Schools icon
Establish Volunteer Schools
With our initial education reforms making good progress, we are prepared to open voluntary schools, where our people can both learn, and volunteer to teach subjects that they've already grasped, or learn easily. While not the most ideal of situations, it's the best we have with our lack of well-educated tutors.
  • Requires the following:
    • Eradicate Illiteracy “Eradicate Illiteracy”
  • None of:
    • Education campaign in progress (?)
  • If:
    • Limited to:
      • Is AI-controlled
    • None of:
      • Country flag GRW_AI_prevent_the_second_civil_war is set

The following will bypass the focus:
  • Has the Illiteracy Idea no lack of scientists.png “Negligible Illiteracy”
  • Scripted Effect: decrease_illiteracy=yes
State Public Schools icon
State Public Schools
With our education reforms on the right track to fully eliminating any and all illiteracy amidst our people. Now that we've got some properly educated griffons willing to teach other griffons, we can institute a public school system, to begin exponentially educating every griffon who calls our new state their home.
  • Requires the following:
    • Establish Volunteer Schools “Establish Volunteer Schools”
  • None of:
    • Education campaign in progress (?)
  • If:
    • Limited to:
      • Is AI-controlled
    • None of:
      • Country flag GRW_AI_prevent_the_second_civil_war is set

The following will bypass the focus:
  • Has the Illiteracy Idea no lack of scientists.png “Negligible Illiteracy”
  • Scripted Effect: decrease_illiteracy=yes
Adopt Potato Farming icon
Adopt Potato Farming
If we are to prevent ourselves from going into a famine, we must adopt whatever eating methods are necessary, even if that means resorting to subsisting off of potatoes.
  • Requires the following:
    • Fight for Our Cause “Fight for Our Cause”

The following will bypass the focus:
  • Prywhen Civil War is Over (?)
  • Custom effect tooltip: This will reduce the risk of famine!
Ricefield Training icon
Ricefield Training
Ricefields do not make the best areas to train our troops in, but we must make do with what we have. We need to train new soldiers as quickly as possible, and if we must do so in the midst of rice fields, then that is what we shall do.
  • Requires the following:
    • Militia “Militia”

The following will bypass the focus:
  • Prywhen Civil War is Over (?)
  • Gets the National Spirit GRW ricefield training idea.png “Ricefield Training”
Ricefield Training icon
Ricefield Training
  • Division training time: −10%
  • Division Attack: +5%
While not an ideal place to train in, rice fields are easy enough to conduct a training regime in. Either way, this will ensure a speedy supply of new soldiers, and a quicker end to our war.
  • Gain Army experience 25 Army Experience
  • Gain Ponypower 1 500 Ponypower
  • If:
  • Custom effect tooltip: This will reduce the risk of famine!
Partisans icon
Partisans
We should make strides to integrate our fellow partisans out in the countryside into our military properly, so as to coordinate our anti-monarchist efforts.
  • Requires the following:
    • Militia “Militia”

The following will bypass the focus:
  • Prywhen Civil War is Over (?)
  • Trigger country event “Partisans!”
Hunt down the Prince icon
Hunt down the Prince
We must make efforts to find the prince before he flees the country, so as to teach a lesson to any peoples wanting to try to re-institute the dead monarchy to power.
  • Prywhen Civil War is Over (?)

The following will bypass the focus:
  • Counter-Revolt is successful. (?)
  • Trigger country event “Search for the Prince!”
Fate of the Lord icon
Fate of the Lord
With the civil war won, we should find the old lord of the land, so that we may try him in a fair court of our laws, for his crimes against the people of the country.
  • Prywhen Civil War is Over (?)

The following will bypass the focus:
  • Counter-Revolt is successful. (?)
  • Trigger country event “Find the King!”
Root out the supporters of the old icon
Root out the supporters of the old
We must ensure that monarchy never returns to the country, by ousting any and all Monarchist supporters. They will be removed by force if necessary, and as quickly as we are able to do so. The old ways are dead, and the new ways shall rise.
  • Prywhen Civil War is Over (?)

The following will bypass the focus:
  • Counter-Revolt is successful. (?)
  • Trigger country event “Find the Monarchist Supporters!”
Victory in the Civil War icon
Victory in the Civil War
We have won the war for workers' independence! The civil war is finally over, and we are now able to look inwards at repairing our war-torn country, rather than fighting for our very lives and freedoms.
  • Prywhen Civil War is Over (?)
  • None of:
  • If:
    • Limited to:
      • Is AI-controlled
    • None of:
      • Country flag GRW_AI_prevent_the_second_civil_war is set
  • Gets the National Spirit Idea can patriation.png “Victory Cheer” for 1 year
Victory Cheer icon
Victory Cheer
  • Daily Political Power Gain: +0.15
  • Stability: +20%
  • Trigger country event “The Civil War is Over”
  • Custom effect tooltip: Continues recovery from Civil War.
  • Hidden effect:
    • Trigger country event “Civil War Effect Fades Off” in 20 days to 140 days
Support in Lushi icon
Support in Lushi
There is a small but dedicated partisan group that supports our cause in the Lushian forest. We should make contact with this group and ask them to join us in the final push of the civil war.

The following will bypass the focus:
  • Prywhen Civil War is Over (?)
  • Trigger country event “Possible Support From the [LUS.GetName]”
Support in Gryphus icon
Support in Gryphus
There are several partisan rebel groups hiding out in the forests of northern part of Gryphus. We must send an envoy and ask them to join us in the final push in the civil war.

The following will bypass the focus:
  • Prywhen Civil War is Over (?)
  • Trigger country event “Possible Support From Gryphus”
Support in Gryphian Host icon
Support in Gryphian Host
There are a few roving bandits in the foothills of the Gryphian host that have been known to be helpful to our cause. We should at least make the attempt to get them to join us in the final days of the civil war, whether they'll actually join or not.

The following will bypass the focus:
  • Prywhen Civil War is Over (?)
  • Trigger country event “Possible Support From the Gryphian Host”
Industrial Revolution icon
Industrial Revolution
With the war over, we can now focus on our industrial sector, and the modernisation of it. We must first revolutionise our factory system, and a good way to do so is to begin with reforms and new constructions in the civilian and peacetime sector.
  • Requires the following:
    • Victory in the Civil War “Victory in the Civil War”
  • Scripted Effect: two_random_industrial_complex=yes
  • Scripted Effect: one_random_arms_factory=yes
  • Add technology: Civilian Train
  • 10 units of Civilian Train is added to the national Stockpile
  • Custom effect tooltip: Continues recovery from Civil War.
  • Hidden effect:
    • If:
      • Limited to:
        • Has the National Spirit Idea prywhen civil war aftermath.png “The First Stepping Stone”
      • Trigger country event “Civil War Effect Fades Off” in 1 day to 220 days
Agricultural Rise icon
Agricultural Rise
While we've made a couple decent strides towards not starving ourselves, we must still overhaul our agricultural industry, before we once again balance on a knife's edge in regards to our food situation. As such, we must provide incentives to farmers, and make farming itself a more appealing job.
  • Requires the following:
    • Industrial Revolution “Industrial Revolution”
  • Gain Political Power 20 Political Power
  • Custom effect tooltip: Continues recovery from Civil War.
  • Gets the National Spirit Idea raj risk of famine.png “Agricultural Rise”
Agricultural Rise icon
Agricultural Rise
  • Factory Output: +5%
  • Stability: +5%
If we want to avoid a nationwide famine, we must swiftly overhaul our agricultural system. Food for the people!
  • Custom effect tooltip: Available as Design Company:
  • Rice Fields Union , which grants
  • Custom effect tooltip: This will reduce the risk of famine!
  • Custom effect tooltip: Reduces the effects of an ongoing famine.
  • Hidden effect:
    • Remove the National Spirit Idea raj risk of famine.png “Risk of Famine”
    • If:
      • Limited to:
        • Has the National Spirit Idea prywhen civil war aftermath.png “The Worst is over”
      • Trigger country event “Civil War Effect Fades Off” in 15 days to 90 days
    • If:
      • Limited to:
        • Has the National Spirit GRW famine start.png “Famine”
      • Trigger country event “The Famine is Over!” in 30 days to 50 days
    • If:
      • Limited to:
        • Has the National Spirit GRW famine.png “Severe Famine”
      • Remove the National Spirit GRW famine.png “Severe Famine”
Mass Line icon
Mass Line
With the civil war over, we can focus on developing our civilian industrial sector, and over-all improving the peoples' quality of life without the country, something lacking under the iron boot of the former monarchist regime.
  • Requires the following:
    • Industrial Revolution “Industrial Revolution”
  • Scripted Effect: three_random_industrial_complex=yes
  • Gain +100% research bonus (Industrial bonus) (1 use) towards:
    • Industry
  • Custom effect tooltip: Continues recovery from Civil War.
  • Hidden effect:
    • If:
      • Limited to:
        • Has the National Spirit Idea prywhen civil war aftermath.png “A Victory of the People”
      • Trigger country event “Civil War Recovery Complete” in 15 days to 90 days
Kivessin University icon
Kivessin University
The Kivessin University is to be a new centre for education and higher learning of our country. Not only this, but the proposed research centre to be added to the University shall be incredibly useful in further research endeavours.
  • Requires the following:
    • Mass Line “Mass Line”
  • [Scope]Kivessin (508):
    • Is owned and controlled by our country
  • Adapted Lord's Labs (?)
  • Custom effect tooltip: Available as Design Company:
  • Kivessin University , which grants
    • Electronics Research Speed: +15%
  • Gain 1 research slot
  • Scripted Effect: increase_science_base=yes
Defence Industry icon
Defence Industry
With our socialist victory over the monarchy upsetting the political balance of the entire continent, we must be prepared to defend ourselves from those looking to return things to the former status quo. As such, we must begin developing a weapons industry to aid in our defence against future aggression.
  • Requires the following:
    • Industrial Revolution “Industrial Revolution”
  • Scripted Effect: three_random_arms_factory=yes
Steel Works icon
Steel Works
We have the opportunity to improve upon our steel mills, should we find the time- something that will no doubt be helpful both in the civilian sector, and in the military sector. As such, to ignore this improvement would be rather silly.
  • Requires the following:
    • Defence Industry “Defence Industry”
  • Add production of 19 Steel Steel to Kivessin (508)
  • [Scope]Kivessin (508):
    • Add 2 Building slot building slots
    • Add 1 Infrastructure Infrastructure
  • Gain +100% research bonus (Industrial bonus) (1 use) towards:
    • Excavation Technologies Research Speed
Enter the Modern Age icon
Enter the Modern Age
With our industrial reforms complete, we are on the precipice of making our mark upon the world as a whole. To do so however, we must finish our efforts of modernisation, so that we may be a true beacon to other states on the continent; something to be looked up to, and respected as a proper nation.
  • Requires the following:
    • Mass Line “Mass Line”
  • Requires the following:
    • Agricultural Rise “Agricultural Rise”
  • Requires the following:
    • Defence Industry “Defence Industry”
  • Scripted Effect: increase_society_development_with_tt=yes
  • Hidden effect:
    • Modify the Society Development Idea pre industrial society.png “Industrialising Society”
    • Trigger country event “Industrialisation Progress!” in 25 days to 275 days
Fight the Bandits icon
Fight the Bandits
The Blackrock Bandits made to rise up against us during the civil war, whilst we were busy warring upon the Brodfields. We have not forgotten this stain upon our relations, and therefore, it is time to take the fight back to them. We shall cleanse the bandits from the mountains, and reclaim their lands for ourselves.
  • Prywhen Civil War is Over (?)
  • Is at peace
  • If:
    • Limited to:
      • Is AI-controlled
    • None of:
      • Country flag GRW_AI_prevent_the_second_civil_war is set

The following will bypass the focus:
  • Flag of Blackrock's Bandits Blackrock's Bandits:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
      • Current ruling party is Communism Communist
Border Security icon
Border Security
While the civil war is thankfully over, we should institute a border guard of lightly armed, small sized units, so as to serve as lookouts in case of a future war that we must defend ourselves during.
  • Prywhen Civil War is Over (?)
  • Custom effect tooltip: Border Guard Regiments will be formed
  • Hidden effect:
    • load_oob = "GRW_border_guard"
Our Foreign Policy icon
Our Foreign Policy
With our civil war troubles finally at an end, we must now stop looking inwards, and begin to look outwards, towards the countries around us, and our plans for dealing with them.
  • Requires one of the following:
    • Fight the Bandits “Fight the Bandits”
    • Border Security “Border Security”
  • Prywhen Civil War is Over (?)
  • None of:
  • Gain Political Power 150 Political Power
Isolationism icon
Isolationism
We should not concern ourselves with those around us, as they have no desire to follow our ways, and our people have no desire to spread our ways by force- especially so soon after our bloody civil war with the monarchists. We are quite content, instead, to isolate ourselves from our lesser neighbours, and focus on improving ourselves.
  • Requires the following:
    • Our Foreign Policy “Our Foreign Policy”
  • Mutually Exclusive Mutually exclusive with:
    • Global Revolution “Global Revolution”
    • Expansionism “Expansionism”
  • Prywhen Civil War is Over (?)
  • None of:
    • Is at war
  • Gain Political Power 150 Political Power
  • Gets the National Spirit Nkvd 2.png “Isolationism”
Isolationism icon
Isolationism
  • Division Attack on core territory: +10%
  • Division Defense on core territory: +10%
  • AI Modifier: Focus on Offense: −100%
  • Set country flag prywhen_aggressiveness to -2
Home Improvements icon
Home Improvements
We should now focus on improving our infrastructure at home, so as to make transportation between both ends of our state easier to accomplish, especially considering the not quite perfect ground.
  • Requires the following:
    • Isolationism “Isolationism”
  • Gain Political Power 20 Political Power
  • Gain 5% Stability Stability
  • Scripted Effect: one_random_infrastructure=yes
  • Scripted Effect: one_random_infrastructure=yes
  • Scripted Effect: one_random_infrastructure=yes
  • Scripted Effect: one_random_infrastructure=yes
Consumer Industry icon
Consumer Industry
Now that we have a proper civilian sector, and the consumers to go with it, we should develop a peacetime industry catering specifically to such people, to cement our prosperity to the world around us, and prove to our detractors that we are able to compete-and succeed- on a global scale.
  • Requires the following:
    • Home Improvements “Home Improvements”
  • Gain 5% Stability Stability
  • Scripted Effect: two_random_industrial_complex=yes
Focus on Defence icon
Focus on Defence
Though we have chosen to sit out the Evian squabbling, we are not out of the way. By remaining neutral we have no friends in the race and should we not arm ourselves we will find that we are easy pickings for any opportunistic tyrants.
  • Requires the following:
    • Consumer Industry “Consumer Industry”
  • Scripted Effect: two_random_arms_factory=yes
Protection from Enemies icon
Protection from Enemies
The whirlwinds of dangers are raging around us! We must shore up our defences and ensure not a single acre of land is surrendered to the tyrants via fortlines across the country.
  • Requires the following:
    • Consumer Industry “Consumer Industry”
  • Gets the National Spirit FRA fortification focus.png “Fortification Focus” for 6 years and 310 days
Fortification Focus icon
Fortification Focus
  • Land Fort construction speed: +15%
  • Anti Air construction speed: +15%
Defend our nations with forts!
Establish the National Guard icon
Establish the National Guard
Should any tyrant step foot in our land, they will find everygriff willing to take up arms against them! We shall form a guard of lightly trained and equipped units to supplement our forces in the event of war.
  • Requires one of the following:
    • Protection from Enemies “Protection from Enemies”
    • Focus on Defence “Focus on Defence”
  • Gets the National Spirit FRA scw intervention nationalists focus.png “National Guard”
National Guard icon
National Guard
  • Division training time: −10%
  • Recruitable Population Factor: +10%
Bet on Automation icon
Bet on Automation
Electronics have become far more important in the world than any of us could have imagined when we first heard of them. With a few under the table deals we can get our hands on somewhat used machinery and electronics for research and study.
  • Requires the following:
    • Consumer Industry “Consumer Industry”
  • Gets the National Spirit FRA national mobilization focus.png “Sydia Technical Institute”
Sydia Technical Institute icon
Sydia Technical Institute
  • Research Speed: +5%
  • Electronics Research Speed: +5%
Modernisation of Prywhen icon
Modernisation of Prywhen
Prywhen has woken from it's civil war in an unenviable position, as the world around us has passed us by and left us behind as we struggled in the mud for the scraps of yesterday. Even though we stand on a far more stable and prosperous state, we have a lot of catching up to do.
  • Requires the following:
    • Bet on Automation “Bet on Automation”
  • Gain +100% research bonus (Industrial bonus) (2 uses) towards:
    • Industry
  • Custom effect tooltip: Modernisation will be available through decisions
  • Modernisation unlocked (?)
Prywhen Electronics icon
Prywhen Electronics
Our neighbors, who may have worried about the spread of our ideas and the liberation of their states, have calmed down and seemingly are willing to trade electronics we wouldn't be able to get from our less than savoury connections.
  • Requires the following:
    • Bet on Automation “Bet on Automation”
  • Gain +100% research bonus (Industrial bonus) (2 uses) towards:
    • Electronics
Expansionism icon
Expansionism
Now that we have secured our borders, we should focus on expanding our state and liberating the oppressed workers surrounding us. We even have a good place to begin, once we are prepared to do so.
  • Requires the following:
    • Our Foreign Policy “Our Foreign Policy”
  • Mutually Exclusive Mutually exclusive with:
    • Global Revolution “Global Revolution”
    • Isolationism “Isolationism”
  • Prywhen Civil War is Over (?)
  • None of:
    • Is at war
  • Gain Political Power 150 Political Power
  • Gets the National Spirit Idea raj indian gentlemen officers.png “Expansionism”
Expansionism icon
Expansionism
  • Non-Core Ponypower: +8%
  • Justify war goal time: −25%
  • AI Modifier: Focus on Offense: +500%
  • Set country flag prywhen_aggressiveness to 4
South Expansion icon
South Expansion
We should begin with our expansionist efforts by liberating the poor oppressed griffons of the County of Cyanolisia. Their country is ripe for the taking, and their workers and peasantry are frustrated and sick of the old regime. As such, they make an excellent first target for our new policy.
  • Requires the following:
    • Expansionism “Expansionism”
  • Is at peace

The following will bypass the focus:
  • Flag of County of Cyanolisia County of Cyanolisia:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
  • Flag of Free Towns of Gryphus Free Towns of Gryphus:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
North Expansion icon
North Expansion
Our next stop in our expansionist goals should be the principality of Lushi, who had, during the civil war, supportive partisans that were ready to die for our cause. Clearly, this proves that there are those in the country that share those sentiments, and as such, we should move to integrate them into our socialist state.
  • Requires the following:
    • South Expansion “South Expansion”
  • Is at peace

The following will bypass the focus:
  • Flag of Principality of Lushi Principality of Lushi:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
  • Flag of Gryphian Host Gryphian Host:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
Demand Saltmarkt icon
Demand Saltmarkt
The province of Saltmarkt once belonged to us when we were subjugated under the Brodfield's Monarchy. However, with the rise of our civil war for liberation, the province was occupied unjustly by Cyanolisia. Now that we are in a position to demand it back, we should do so. The province is rightfully ours, and we should make every stride to reintegrate it into our country.
  • Requires the following:
    • Our Foreign Policy “Our Foreign Policy”
  • Is at peace

The following will bypass the focus:
  • [Scope]Salmarkt (507):
    • State is owned by our country
  • Trigger country event “Claims on Saltmarkt!” in 1 day
  • Set country flag prywhen_aggressiveness to 1
Global Revolution icon
Global Revolution
We are now prepared to spread our revolution far and abroad, to bring the liberation of the workers that we have received, to their doorsteps. None shall stop us in our just mission, and the bright reds of revolution will soon find homes in all states across the globe.
  • Requires the following:
    • Our Foreign Policy “Our Foreign Policy”
  • Mutually Exclusive Mutually exclusive with:
    • Expansionism “Expansionism”
    • Isolationism “Isolationism”
  • Prywhen Civil War is Over (?)
  • None of:
    • Is at war
  • Gain Political Power 150 Political Power
  • Gets the National Spirit Nkvd 2.png “Global Revolution”
Global Revolution icon
Global Revolution
  • AI Modifier: Desire to be in or expand a faction: +100
  • Guarantee Cost: −50%
  • Daily Communism Support: +0.01
We are now prepared to spread our revolution far and abroad, to bring the liberation of the workers that we have received, to their doorsteps. None shall stop us in our just mission, and the bright reds of revolution will soon find homes in all states across the globe.
  • Set country flag prywhen_aggressiveness to 2
  • Set the rule:
    • Yes Can Create Factions
  • If:
    • Limited to:
      • Is not in a faction
    • Create faction called “Griffon Liberation Alliance”
  • Set country flag faction_created
Infiltration of Gryphus icon
Infiltration of Gryphus
It is time to send our infiltrators to Gryphus, so as to begin operations towards the coming revolution.
  • Requires the following:
    • Global Revolution “Global Revolution”

The following will bypass the focus:
  • Flag of Free Towns of Gryphus Free Towns of Gryphus:
    • At least one of the following is true:
      • Current ruling party is Communism Communist
      • Does not exist
      • Is at war with our country
      • Is a subject of our country
  • Trigger country event “Infiltration of Gryphus”
Fate of Gryphus icon
Fate of Gryphus
It is time to decide the fate of Gryphus. Will they come about to our way of thinking, or must we bring the revolution to their doorstep by force of arms?
  • Requires the following:
    • Infiltration of Gryphus “Infiltration of Gryphus”
  • Flag of Free Towns of Gryphus Free Towns of Gryphus:
    • Exists
    • Current ruling party is Communism Communist
    • Had a civil war (?)
    • Is not in a civil war

The following will bypass the focus:
  • Trigger country event “[GRU.GetNameDefCap] to join us”
  • Set country flag prywhen_aggressiveness to 2
Infiltration of Lushi icon
Infiltration of Lushi
It is time to send our infiltrators to the Principality of Lushi, so as to begin operations towards the coming revolution.
  • Requires the following:
    • Global Revolution “Global Revolution”

The following will bypass the focus:
  • Flag of Principality of Lushi Principality of Lushi:
    • At least one of the following is true:
      • Current ruling party is Communism Communist
      • Does not exist
      • Is at war with our country
      • Is a subject of our country
  • Trigger country event “Infiltration of Lushi”
Fate of Lushi icon
Fate of Lushi
It is time to decide the fate of Lushi. Will they come about to our way of thinking, or must we bring the revolution to their doorstep by force of arms?
  • Requires the following:
    • Infiltration of Lushi “Infiltration of Lushi”
  • Flag of Principality of Lushi Principality of Lushi:
    • Exists
    • Current ruling party is Communism Communist
    • Had a civil war (?)
    • Is not in a civil war

The following will bypass the focus:
  • Trigger country event “Fate of Lushi”
  • Set country flag prywhen_aggressiveness to 2
Infiltration of Gryphian Host icon
Infiltration of Gryphian Host
It is time to send our infiltrators to the Gryphian Host, so as to begin operations towards the coming revolution.
  • Requires the following:
    • Global Revolution “Global Revolution”

The following will bypass the focus:
  • Flag of Gryphian Host Gryphian Host:
    • At least one of the following is true:
      • Current ruling party is Communism Communist
      • Does not exist
      • Is at war with our country
      • Is a subject of our country
  • Trigger country event “Infiltration of Gryphian Host”
Fate of Gryphian Host icon
Fate of Gryphian Host
It is time to decide the fate of the Gryphian Host. Will they come about to our way of thinking, or must we bring the revolution to their doorstep by force of arms?
  • Requires the following:
    • Infiltration of Gryphian Host “Infiltration of Gryphian Host”
  • Flag of Gryphian Host Gryphian Host:
    • Exists
    • Current ruling party is Communism Communist
    • Had a civil war (?)
    • Is not in a civil war

The following will bypass the focus:
  • Trigger country event “Fate of [GRY.GetNameDef]”
  • Set country flag prywhen_aggressiveness to 2
March to Griffonstone icon
March to Griffonstone
In the spirit of the revolution we shall march on the home of griffon kind who right now is controlled by the evil chains of monarchy. This shall be the finest hour for the revolution. We march for victory!
  • Requires one of the following:
    • North Expansion “North Expansion”
    • Infiltration of Gryphian Host “Infiltration of Gryphian Host”
    • Infiltration of Lushi “Infiltration of Lushi”
    • Infiltration of Gryphus “Infiltration of Gryphus”
  • Is at peace

The following will bypass the focus:
  • Flag of Kingdom of Griffonstone Kingdom of Griffonstone:
    • At least one of the following is true:
      • Is a subject of our country
      • Is at war with our country
Secure the Heart icon
Secure the Heart
We have captured the home of all griffons and shall integrate it into the revolution. These griffons have been oppressed for all of history, they will be eager to join in our movement.
  • Requires the following:
    • March to Griffonstone “March to Griffonstone”
  • [Scope]Griffonstone (389):
    • [SCOPE]State owner:
      • At least one of the following is true:
        • Is our country
        • Is a subject of our country

The following will bypass the focus:
  • [Scope]Griffonstone (389):
    • Is a core state of our country
  • [SCOPE]Every state:
Stalliongrad's Help icon
Stalliongrad's Help
As a fellow communist state, it's only right that we send out a voyage by sea, to Stalliongrad, and see what manners of advanced technology they can share with us.
  • [Scope]Sydia (385):
    • Is controlled by our country
  • Trigger country event “A journey to Stalliongrad!” in 1 day
Pressure Francistria icon
Pressure Francistria
Francistria while a Wingbardian ally has strong support for socialism within its borders. If we give them a bit of a push they may fall quickly.
  • Requires the following:
    • Secure the Heart “Secure the Heart”
  • [Scope]Griffonstone (389):
    • Is controlled by our country
  • Flag of County of Francistria County of Francistria:
    • Exists
    • Is an independent nation

The following will bypass the focus:
  • Trigger country event “Pressure [FRN.GetNameDef] and [ARA.GetNameDef]”
Enemies on All Sides icon
Enemies on All Sides
We are now at war with the two giants of the continent. But we are the third. Rising from the ashes we shall live on. Long live Prywhen! Long live the revolution!
  • Requires the following:
    • March to Griffonstone “March to Griffonstone”
  • Is at war with Flag of Kingdom of Wingbardy Kingdom of Wingbardy
  • Is at war with File:GRD.png GRD
  • [Scope]Griffonstone (389):
    • Is controlled by our country
  • Gets the National Spirit STG advisors.png “Enemies on All Sides”
Enemies on All Sides icon
Enemies on All Sides
  • Division training time: −10%
  • Recruitable Population Factor: +10%
  • Military Factory construction speed: +5%
Pressure Falcor icon
Pressure Falcor
Our new borders have us sitting near the scarred queendom of the south. Thanks to their infatuation with their infuriating monarch it may be difficult for them to see the true benefits of socialism. Still, a few strong pushes in the right places may cause that house of cards to scatter into our claws.
  • Requires the following:
    • Secure the Heart “Secure the Heart”
  • Flag of Falcorian Queendom Falcorian Queendom:
    • Exists
    • Is an independent nation
    • None of:
      • Is at war with our country
  • [SCOPE]Any neighbouring country:

The following will bypass the focus:
  • Trigger country event “Pressure [FAL.GetNameDef]”
Total War icon
Total War
I ask you Do you want a revolution? If necessary, do you want a revolution more revolutionary and radical than anything that we can even yet imagine?
  • Requires the following:
    • Secure the Heart “Secure the Heart”
  • Gets the National Spirit STG advisors.png “Our Duty”
Our Duty icon
Our Duty
  • Division training time: −10%
  • Justify war goal time: −15%
"We have done all we could to ensure peace, but now that war has come we shall stand shoulder to shoulder to defend our revolution!"
Strike the South icon
Strike the South
Wingbardy is in a weak position right now. If we wish to bring the revolution even further west we should strike now. We march south comrades!
  • Requires one of the following:
    • Total War “Total War”
    • Pressure Falcor “Pressure Falcor”
  • [Scope]Griffonstone (389):
    • Is controlled by our country

The following will bypass the focus:
Northern Pressure icon
Northern Pressure
There are many small states to the north that we may be able to have join us with enough effort. It is time to expand the revolution.
  • Requires the following:
    • Secure the Heart “Secure the Heart”
  • [Scope]Griffonstone (389):
    • Is controlled by our country
  • [SCOPE]Any neighbouring country:

The following will bypass the focus:
  • Custom effect tooltip: Pressure [ERI.GetNameDef], [EYR.GetNameDef] and [ANG.GetNameDef].
  • Hidden effect:
    • Trigger country event “Northern Pressure” in 1 day
Lissay Region Pressure icon
Lissay Region Pressure
Many small states dot the Periphery and the Southern Herzlands. If we're quick we should be able to influence them before their respective overlords look their way.

The following will bypass the focus:
  • Custom effect tooltip: Pressure [AVI.GetNameDef],[POM.GetNameDef],[FLO.GetNameDef],[HEL.GetNameDef] and [PYT.GetNameDef].
  • Hidden effect:
    • Trigger country event “Pressure Lissay Region” in 1 day
Get the Capital icon
Get the Capital
Now it is time for our final strike! We shall move to gain the great capital at Griffenheim! Strike north comrades! Our destiny of victory awaits us!
  • Requires one of the following:
    • Total War “Total War”
    • Northern Pressure “Northern Pressure”
  • [Scope]Griffonstone (389):
    • Is controlled by our country
  • The Empire is resurgent, or another nation has united Herzland (?)

The following will bypass the focus:
  • At least one of the following is true:
    • File:GRD.png GRD:
      • Current ruling party is Communism Communist
    • Owns state Griffenheim (382)
The Griffon Union icon
The Griffon Union
With both cradles of Griffonkind in our grasp, we can finally unite all griffonian workers across the land in one great Griffon Union!
  • Requires one of the following:
    • Get the Capital “Get the Capital”
    • Strike the South “Strike the South”
  • [Scope]Griffenheim (382):
    • [SCOPE]State owner:
      • At least one of the following is true:
        • Is our country
        • Is a subject of our country
  • Hidden effect:
    • Trigger news event “[GRW.GetNameDefCap] established” in 1 day
  • Gets the National Spirit STG war communism.png “Griffon Union”
Griffon Union icon
Griffon Union
  • Stability: +25%
  • Gain Political Power 100 Political Power
Unite the Rest icon
Unite the Rest
With the Griffon Union declared, what liberators would we be if we didn't take the chance to liberate every single griffonian worker there is?
  • Requires the following:
    • The Griffon Union “The Griffon Union”
  • Trigger country event “Griffon Union forever!” in 1 day
Blackhollow Mines icon
Blackhollow Mines
The Bandits were sitting on a large deposit of resources and didn't realise it. With them gone, it's down to us to exploit them.
  • Requires the following:
    • Fight the Bandits “Fight the Bandits”
  • Owns state Blackhollow (490)
  • Add production of 10 Steel Steel to Blackhollow (490)
  • Add production of 15 Tungsten Tungsten to Blackhollow (490)
Move the Capital icon
Move the Capital
Now that we control the home of griffons we should move the capital to Griffonstone in order to have it in a more central location.
  • Requires the following:
    • March to Griffonstone “March to Griffonstone”
  • At least one of the following is true:
    • Owns state Griffonstone (389)
    • Owns state Griffenheim (382)
  • Trigger country event “New Capital” in 5 days
Stabilise icon
Stabilise
The cities lay devastated, the countryside is ablaze and the people are tired. We need to fix this, taking some time to assuage fears would be a good start.
  • Requires the following:
    • The Griffon Union “The Griffon Union”
  • Gain Political Power 150 Political Power
Issue State Propaganda icon
Issue State Propaganda
Everything is fine.
  • Requires the following:
    • The Griffon Union “The Griffon Union”
  • Gets the National Spirit STG propaganda.png “State Propaganda”
State Propaganda icon
State Propaganda
  • Daily Political Power Gain: +0.1
  • Stability: +10%
Fight Post-War Stress icon
Fight Post-War Stress
The world these griffons were born into has been ravaged by war and torn to shreds for little more than words and ideas. We need to take action and ensure this stress doesn't tear us asunder.
  • Requires the following:
    • Stabilise “Stabilise”

The following will bypass the focus:
  • None of:
    • Has the National Spirit GRW post war stress.png “Post-War Stress”
  • Hidden trigger:
    • None of:
      • Has the National Spirit GRW post war stress.png “Post-War Stress”
      • Has the National Spirit GRW post war stress.png “Post-War Stress”
      • Has the National Spirit GRW post war stress.png “Post-War Stress”
      • Has the National Spirit GRW post war stress.png “Post-War Stress”
      • Has the National Spirit GRW post war stress.png “Post-War Stress”
      • Has the National Spirit GRW post war stress.png “Post-War Stress”
      • Has the National Spirit GRW post war stress.png “Post-War Stress”
      • Has the National Spirit GRW post war stress.png “Post-War Stress”
      • Has the National Spirit GRW post war stress.png “Post-War Stress”
  • Custom effect tooltip: The level of population's stress will gradually decrease.
  • Trigger country event “Fight Post-War Stress” in 1 day
City Improvements icon
City Improvements
Investing a hefty amount of capital into improving and rebuilding cities across Griffonia would do wonders to show our griffons that their struggle is over, and that they can finally rest.
  • Requires the following:
    • Fight Post-War Stress “Fight Post-War Stress”
  • [SCOPE]Every owned state:
    • Limited to:
      • Has more than 1 000 000 state Population Population
    • Add 3 Building slot building slots
  • [Scope]Griffonstone (389):
    • Add 5 Building slot building slots
  • Custom effect tooltip: This will speed up population's stress reduction.
  • Modify country flag post_war_stress_removal_effort by +1
  • Modify country flag post_war_desolation_removal_effort by +1
Modern Architecture icon
Modern Architecture
The bombed out husks of cities provide few good things, but one of the few is the opportunity to rebuild better than there was before. Using new techniques and technology we can ensure our cities are the envy of the world!
  • Requires the following:
    • City Improvements “City Improvements”
  • Gets the National Spirit Idea man five year plan industry.png “Modern Architecture” for 300 days
Modern Architecture icon
Modern Architecture
  • Construction Speed: +10%
  • Custom effect tooltip: This will speed up population's stress reduction.
  • Modify country flag post_war_stress_removal_effort by +1
  • Custom effect tooltip: This will speed up desolation disappearance.
  • Modify country flag post_war_desolation_removal_effort by +1
Socialist Construction icon
Socialist Construction
Every piece of material, every worker, every moment is accounted for in terms of production and construction. Many weaker griffs would misuse such ideas, but in the claws of a genuinely caring leader it can be used for incredible effeciency which the capitalists could only dream of.
  • Requires the following:
    • Modern Architecture “Modern Architecture”
  • Gets the National Spirit Generic goods red bonus.png “Socialist Production”
Socialist Production icon
Socialist Production
  • Construction Speed: +5%
  • Efficiency cap texticon.png Production Efficiency Cap: +7%
  • Modify country flag post_war_stress_removal_effort by +1
  • Custom effect tooltip: This will speed up population's stress reduction.
  • Custom effect tooltip: This will speed up desolation disappearance.
  • Modify country flag post_war_desolation_removal_effort by +1
Fight Counter-Revolutions icon
Fight Counter-Revolutions
Even now there remain many who wish to see us fall, to allow tyrants to reclaim their petty kingdoms. We must deal with these Counter-Revolutionaries with the utmost effeciency, lest our work will be for naught.
  • Requires the following:
    • Issue State Propaganda “Issue State Propaganda”
  • Modify country flag post_war_stress_removal_effort by +1
  • Modify the National Spirit Chaos idea.png “Counter-Revolutionary Activity”
Counter-Revolutionary Activity icon
Counter-Revolutionary Activity
  • Efficiency texticon.png Production Efficiency Growth: −5%
  • Supply Consumption: +5%
  • Factory Output: −5%
  • Custom effect tooltip: This will speed up population's stress reduction.
Shadow Police icon
Shadow Police
Unfortunately the threat of Counter-Revolution is far greater than we could have imagined. We must activate harsher measures we'd have hoped to shy away from after the war.

It's for the greater good.
  • Requires the following:
    • Fight Counter-Revolutions “Fight Counter-Revolutions”
  • Modify the National Spirit Chaos idea.png “Counter-Revolutionary Activity”
Counter-Revolutionary Activity icon
Counter-Revolutionary Activity
  • Efficiency texticon.png Production Efficiency Growth: −2%
  • Supply Consumption: +3%
Nationalisation of Agriculture icon
Nationalisation of Agriculture
With enough Rice, Grain and Meat in stockpile we can begin our plans to move against our agricultural sector for the sake of unity.
  • Requires the following:
    • Nationalisation of Corporations “Nationalisation of Corporations”
  • Gets the National Spirit Idea ast all in.png “Modern Agriculture”
Modern Agriculture icon
Modern Agriculture
  • Resource Gain Efficiency: +15%
  • Consumer Goods Factories factor: −20%
  • Modify country flag post_war_stress_removal_effort by +1
  • Custom effect tooltip: This will speed up population's stress reduction.
  • Custom effect tooltip: This will speed up desolation disappearance.
  • Modify country flag post_war_desolation_removal_effort by +1
Crush the Oligarchs icon
Crush the Oligarchs
After months of slow careful work, the CSP has achieved a breakthrough with one large Counter-Revolutionary Plot. By dealing with them publicly we can show a message to the workers and the Counter-Revolutionaries of what awaits traitors to hopefully put to rest their ideas.
  • Requires the following:
    • Shadow Police “Shadow Police”
  • Requires the following:
    • Nationalisation of Agriculture “Nationalisation of Agriculture”
  • Remove the National Spirit Chaos idea.png “Counter-Revolutionary Activity”
  • Modify country flag post_war_stress_removal_effort by +1
  • Custom effect tooltip: This will speed up population's stress reduction.
  • Custom effect tooltip: This will speed up desolation disappearance.
  • Modify country flag post_war_desolation_removal_effort by +1
Grow Support icon
Grow Support
The far corners of the Federation still contain many who are both cautious of our methods and potentially sympathetic to the Counter-revolutionary causes. We should make genuine efforts to reach out to them and provide them with aid in order to ease their concerns.
  • Requires the following:
    • Issue State Propaganda “Issue State Propaganda”
  • Modify country flag post_war_stress_removal_effort by +1
  • Custom effect tooltip: This will speed up population's stress reduction.
  • Custom effect tooltip: This will speed up desolation disappearance.
  • Modify country flag post_war_desolation_removal_effort by +1
Military Youth icon
Military Youth
Just because we strive for peace does not mean war is impossible. If we are to fight, then we at least owe the last generation of griffons a chance to rest. Their young will grow in a time of peace and prosperity, able to train and learn at their own pace. Ensuring that service is an option for them in youth means our Federation will never be lacking in soldiers.
  • Requires the following:
    • Grow Support “Grow Support”
  • Gets the National Spirit GRF militias.png “Griffon Youth”
Griffon Youth icon
Griffon Youth
  • Recruitable Population: 2%
Militarised Schools icon
Militarised Schools
It's important to ensure the lessons of the past are never forgotten, even the harshest ones. By ensuring our schools teach our chicks exactly how to survive against the reactionaries we can ensure the next generation can carry on the torch for us.
  • Requires the following:
    • Military Youth “Military Youth”
  • Replace the National Spirit GRF militias.png “Griffon Youth” with the National Spirit GRF militias.png “Military Training in Schools”
Military Training in Schools icon
Military Training in Schools
  • Recruitable Population: 3.5%
  • Training time: −10%
Modernisation icon
Modernisation
Finally. After the deaths of millions of brave souls and vacuous traitors, we have finally achieved all we needed.
The cities in our grasp, the workers upon the factory floor, the allies abroad, all meaningless compared to this.

The chance to be known as Modern.
  • Requires one of the following:
    • Crush the Oligarchs “Crush the Oligarchs”
    • Free Schooling “Free Schooling”
  • Scripted Effect: increase_society_development_gradual=yes
  • Unlock the Transformation to Modern Society decision
Family Care icon
Family Care
The wars fought across Griffonia have scarred her and her people. Griffons haven't come back home, and those that have are scarred and scared. By providing funds for those who lost loved ones or served while having families, even those born in formerly reactionary territory, we can at least partly apologise.
  • Requires the following:
    • City Improvements “City Improvements”
  • Gets the National Spirit Idea hospital.png “Family Care”
Family Care icon
Family Care
  • Monthly Population: +5%
  • Modify country flag post_war_stress_removal_effort by +1
  • Custom effect tooltip: This will speed up population's stress reduction.
  • Custom effect tooltip: This will speed up desolation disappearance.
  • Modify country flag post_war_desolation_removal_effort by +1
Nationalisation of Corporations icon
Nationalisation of Corporations
The industrialists of Griffonia lays waiting with baited breath for their comeuppance. They remain in hopes of lenient treatment and the right to continue business within the realm.

They will be granted mercy in death, and their assets will be used for the revolution.
  • Requires the following:
    • Issue State Propaganda “Issue State Propaganda”
Free Healthcare icon
Free Healthcare
Healthcare is the natural right of anycreature! One should not pay what little they own for the sake of being healed, such practice should and will remain in the dustbin of history.
  • Requires the following:
    • Family Care “Family Care”
  • Replace the National Spirit Idea hospital.png “Family Care” with the National Spirit Idea hospital.png “Free Healthcare”
Free Healthcare icon
Free Healthcare
  • Monthly Population: +15%
  • Modify country flag post_war_stress_removal_effort by +2
  • Custom effect tooltip: This will speed up population's stress reduction.
  • Custom effect tooltip: This will speed up desolation disappearance.
  • Modify country flag post_war_desolation_removal_effort by +2
One Culture icon
One Culture
The difference between a griff from Sydia and one from Skyfall is negligable at best when both are workers. We should not be 'Herzlandish' or 'Evian' we should all simply be 'Griffons'.
  • Requires the following:
    • Issue State Propaganda “Issue State Propaganda”
  • Replace the National Spirit GRW national divides.png “National Divides” with the National Spirit GRW national divides.png “Language Barriers”
Language Barriers icon
Language Barriers
  • Efficiency texticon.png Production Efficiency Growth: −25%
  • Construction Speed: −12%
  • Stability: −20%
  • Modify country flag post_war_stress_removal_effort by +1
  • Custom effect tooltip: This will speed up population's stress reduction.
Standardised Language icon
Standardised Language
The final difference standing between everygriff is language. Such a barrier is easy with the resources and effort we can muster for such a cause. After all, not only suppressing but outright standardising all languages across what some capitalists may consider a 'Multi-Ethnic Empire' into one should be easy.
Right?
  • Requires the following:
    • One Culture “One Culture”
  • Modify the National Spirit GRW national divides.png “Language Barriers”
Language Barriers icon
Language Barriers
  • Efficiency texticon.png Production Efficiency Growth: −20%
  • Construction Speed: −8%
  • Stability: −15%
All Griffons to Read icon
All Griffons to Read
Considering we didn't think of ensuring our soldiers could read before fighting multiple empires, we should probably just crib the notes off of the capitalists for this...
  • Requires the following:
    • Issue State Propaganda “Issue State Propaganda”
  • Hidden effect:
    • Trigger country event “griffonwill.46”
  • Modify country flag post_war_desolation_removal_effort by +1
  • Custom effect tooltip: This will speed up desolation disappearance.
  • Scripted Effect: decrease_illiteracy=yes
  • Custom effect tooltip: Decrease Illiteracy

Statewide School Campaigns icon
Statewide School Campaigns
Theres a lot more illiterate griffons than We'd hoped. We're going to have to just try and educate the next generation instead of the old and eventually the problem might sort itself out.
  • Requires the following:
    • All Griffons to Read “All Griffons to Read”
  • Hidden effect:
    • Trigger country event “griffonwill.46”
  • Modify country flag post_war_desolation_removal_effort by +1
  • Custom effect tooltip: This will speed up desolation disappearance.
  • Scripted Effect: decrease_illiteracy=yes
  • Custom effect tooltip: Decrease Illiteracy

Free Schooling icon
Free Schooling
By ensuring nogriff has to pay to put their chicks through any level of education we can make certain that our next generation of soldiers, scholars and scientists are the best of the best.
  • Requires the following:
    • Standardised Language “Standardised Language”
  • Requires the following:
    • Statewide School Campaigns “Statewide School Campaigns”
  • Modify country flag post_war_stress_removal_effort by +1
  • Custom effect tooltip: This will speed up population's stress reduction.
  • Gain 1 research slot
  • Custom effect tooltip: This will speed up desolation disappearance.
  • Modify country flag post_war_desolation_removal_effort by +1
Labour Centres icon
Labour Centres
Surprisingly having many of the previously unemployed and the less desired workers perish in a massive land war has not fixed our poverty problem, partially because of the deaths of job providers but that's not our fault. By ensuring easy access to labour centres for everygriff, we can ensure no job is left vacant and everygriff can be allowed an equal chance.
  • Requires the following:
    • Issue State Propaganda “Issue State Propaganda”
  • Scripted Effect: decrease_poverty=yes
  • Custom effect tooltip: Decrease Poverty

Minimal Wage icon
Minimal Wage
Really feels like we should have done this earlier...
  • Requires the following:
    • Labour Centres “Labour Centres”
  • Custom effect tooltip: Decrease Poverty

  • Scripted Effect: decrease_poverty=yes
Cooperation with Equestria icon
Cooperation with Equestria
Why fight, when we can cooperate for the good of both everygriff and everypony? Friendship is magic after all
  • Requires the following:
    • Unite the Rest “Unite the Rest”
  • Mutually Exclusive Mutually exclusive with:
    • Fight Equestria “Fight Equestria”
  • [SCOPE]Event target equestria:
    • Exists
    • Is an independent nation
    • None of:
      • Is at war with our country
    • At least one of the following is true:
      • Current ruling party is Neutrality Non-Aligned
      • Current ruling party is Communism Communist

The following will bypass the focus:
  • [SCOPE]Event target equestria:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
  • Trigger country event “An Offer Across The Pond” in 1 day
Fight Equestria icon
Fight Equestria
Equestria is the biggest bastion of Harmony in existence. Striking them down will send a clear message to the world about our might and the righteousness of our cause.
  • Requires the following:
    • Unite the Rest “Unite the Rest”
  • Mutually Exclusive Mutually exclusive with:
    • Cooperation with Equestria “Cooperation with Equestria”

The following will bypass the focus:
  • If:
    • Limited to:
      • Flag of Equestria Equestria:
        • None of:
          • Is event target equestria -->
    • Flag of Equestria Equestria:
      • At least one of the following is true:
        • Does not exist
        • Is a subject of our country
        • Is at war with our country
  • [SCOPE]Event target equestria:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
  • Trigger country event “[GRW.GetLeader] Speaks Against [equestria.GetNameDef]” in 2 days
Support Stalliongrad icon
Support Stalliongrad
Our comrades to the north of Equestria need our aid.
  • Requires the following:
    • Fight Equestria “Fight Equestria”

The following will bypass the focus:
  • Flag of Stalliongrad Stalliongrad:
    • At least one of the following is true:
      • Does not exist
      • Is a subject nation
      • None of:
        • Current ruling party is Communism Communist
  • Flag of Stalliongrad Stalliongrad:
    • Trigger country event “[GRW.GetNameDefCap] offers alliance”
Heated Conflict icon
Heated Conflict
ALERT.
ALERT.
Please make your way to your designated shelters.
ALERT.
ALERT.
  • Requires the following:
    • Support Stalliongrad “Support Stalliongrad”

The following will bypass the focus:
  • If:
    • Limited to:
      • Flag of Equestria Equestria:
        • None of:
          • Is event target equestria -->
    • Flag of Equestria Equestria:
      • At least one of the following is true:
        • Does not exist
        • Is a subject of our country
        • Is at war with our country
  • [SCOPE]Event target equestria:
    • At least one of the following is true:
      • Does not exist
      • Is a subject of our country
      • Is at war with our country
  • If:
    • Limited to:
      • [SCOPE]Event target equestria:
        • Exists
        • None of:
          • Is a subject of our country
          • Is at war with our country
    • Gets a Puppet (Focus) wargoal against File:Event target:equestria.png event_target:equestria
  • If:
    • Limited to:
      • Flag of Equestria Equestria:
        • Exists
        • None of:
          • Is a subject of our country
          • Is at war with our country
    • Gets a Puppet (Focus) wargoal against Flag of Equestria Equestria
River Federation icon
River Federation
After lengthy discussions between thousands of government officials, it's been decided:
The ponies also count as workers to be liberated.

Given their extreme distaste for us, it's barely even worth the effort to try and reach out so we may as well do it the hard way.'
  • Requires the following:
    • Unite the Rest “Unite the Rest”
  • Mutually Exclusive Mutually exclusive with:
    • River Cooperation “River Cooperation”
  • [SCOPE]Every other country:
    • Limited to:
      • Scripted Trigger: is_original_riv_fed_country=yes
    • [SCOPE]Our country
      • Gets a Annex wargoal against the previously mentioned country
River Integration icon
River Integration
Give a Griff a fish, and you can feed him for a moment. Give a pony friendship, and you can befriend them for life.

Or something to the tune of that, not like they'll know the difference when it matters.
  • Requires the following:
    • River Federation “River Federation”
  • Flag of River Republic River Republic:
    • Scripted Effect: add_to_ROOT_potential_cores=yes
  • Flag of Lake City Lake City:
    • Scripted Effect: add_to_ROOT_potential_cores=yes
  • Flag of Nimbusia Nimbusia:
    • Scripted Effect: add_to_ROOT_potential_cores=yes
  • Flag of Kingdom of Wittenland Kingdom of Wittenland:
    • Scripted Effect: add_to_ROOT_potential_cores=yes
  • Flag of Pònaidhean Pònaidhean:
    • Scripted Effect: add_to_ROOT_potential_cores=yes
  • Flag of Bakaran Republic Bakaran Republic:
    • Scripted Effect: add_to_ROOT_potential_cores=yes
  • Flag of Deponya Deponya:
    • Scripted Effect: add_to_ROOT_potential_cores=yes
  • Flag of Diamond Mountain Diamond Mountain:
    • Scripted Effect: add_to_ROOT_potential_cores=yes
River Cooperation icon
River Cooperation
Though they fear it to be, our goal is not the unification of the continent and the liberation of everycreature on it. So long as workers are respected, we can live in 'harmony' with the Federation.
  • Requires the following:
    • Unite the Rest “Unite the Rest”
  • Mutually Exclusive Mutually exclusive with:
    • River Federation “River Federation”
  • All of the following must be true:
    • [SCOPE]Any country in the world:
      • Scripted Trigger: is_river_fed_member=yes
      • Exists
      • None of:
        • Is at war with our country
  • Trigger country event “Cooperation with [riv_leader.GetNameDef]” in 1 day
River Neutrality icon
River Neutrality
Security in our east, Safety in their west. By mutually beneficial security agreements we can ensure Griffonia shall never again be at war with itself. These riverponies are pretty nice once you get to know them, anyway.
  • Requires the following:
    • River Cooperation “River Cooperation”
  • File:Riverlands.png Riverlands exists
  • None of:
    • Country flag neutrality_on_RIV is set
  • None of:
    • [SCOPE]Any enemy country:
      • Scripted Trigger: is_river_fed_member=yes
Final Solution icon
Final Solution
There's only one way this is going to go down.
  • Requires the following:
    • Heated Conflict “Heated Conflict”
  • Scripted Trigger: is_fully_developed=yes
  • Gain +100% research bonus (Wonder weapons bonus) (1 use) towards:
    • Nuclear Technology
Push-Ups icon
Push-Ups
We should begin to reform our revolutionary militia into a proper military force, and the best way to do that is to begin to institute the proper disciplinary measures that separate an army unit from a peoples' militia.
  • Prywhen Civil War is Over (?)
  • None of:
  • If:
    • Limited to:
      • Is AI-controlled
    • None of:
      • Country flag GRW_AI_prevent_the_second_civil_war is set
  • Gain Army experience 30 Army Experience
  • Gain Navy experience 10 Navy Experience
  • Gain Air experience 10 Air Experience
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Infantry Weapons
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Support Artillery
Lord's Labs icon
Lord's Labs
The late lord had several old research labs hidden away that we've come to discover upon our victory following the war. We should attempt to adapt these labs to our more modern purposes.
  • None of:
    • Has the Scientific Development Idea poor science base book.png “Poor Science Base”
  • [Scope]Kivessin (508):
  • Prywhen Civil War is Over (?)
  • If:
    • Limited to:
      • Is AI-controlled
    • None of:
      • Country flag GRW_AI_prevent_the_second_civil_war is set
  • Adapted Lord's Labs (?)
  • Gain Political Power 30 Political Power
  • Gain 5% Communism Communist party popularity
  • Gain 5% Stability Stability
  • Gain 1 research slot
The Port of Sydia icon
The Port of Sydia
The old port of Sydia is outdated and mostly useless for our aims. However, we should make attempts to modernise the ports there for more militaristic aims.
  • Owns state Sydia (385)
  • If:
    • Limited to:
      • Is AI-controlled
    • None of:
      • Country flag GRW_AI_prevent_the_second_civil_war is set
  • [Scope]Sydia (385):
    • Add 2 Building slot building slots
    • Add 2 Naval dockyard Naval Dockyard
    • Add 1 Naval base Naval Base, on the province (7572)
    • Add 1 Naval base Naval Base, on the province (10250)
Climb the Mountains icon
Climb the Mountains
With the massive amounts of mountains dotting our home continent, we would be wise to institute some form of high altitude training courses, so as to prepare our troops for such combat situations.
  • Requires the following:
    • Push-Ups “Push-Ups”
  • Gain +150% research bonus (mountaneer_bonus) (1 use) towards:
    • Mountain Infantry I
    • Mountain Infantry II
  • Gain Army experience 30 Army Experience
Red Knights icon
Red Knights
Whilst the knights are an institution of the old monarchy, there's no reason we cannot make our own knightly orders, loyal to our goals and aims, and the peoples of our socialist state. Such as force would be a boon to any army, and would heighten our military prestige.
  • Requires the following:
    • Climb the Mountains “Climb the Mountains”
  • Gain +100% research bonus (Knights Technology) (2 uses) towards:
    • Knights Technology
Focus on Big Guns icon
Focus on Big Guns
We have spent time focusing on our smaller firearms. However, it is now time to focus on larger weapons, such as cannons and howitzers. Infantry weapons are fine and all, but artillery is a great boon to any and all forces we put into the field.
  • Requires the following:
    • Climb the Mountains “Climb the Mountains”
  • Gain +100% research bonus (Infantry Weapons bonus) (2 uses) towards:
    • Support Artillery
Military Use of Magic icon
Military Use of Magic
While we griffons are unable to cast spells in the way that ponies and their kind are capable of doing so, there are still many military-applicable uses of magic and the like that we are quite capable of using, and to develop such tools and weapons would be an excellent idea.
  • Requires the following:
    • Red Knights “Red Knights”
  • Requires the following:
    • Focus on Big Guns “Focus on Big Guns”
  • Gain 2 uses of +25% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
  • Gain +100% research bonus (Race Research Bonus) (2 uses) towards:
    • Race-specific technology
Our Own Plane icon
Our Own Plane
While in the past we have had no use for planes, the modernising battlefield has taught us that our own wing power is incapable of winning the air war. As such, we must develop our own airplane models, to carry the revolution to our air force.
  • Requires the following:
    • Stalliongrad's Help “Stalliongrad's Help”
  • If:
    • Limited to:
      • Is AI-controlled
    • None of:
      • Country flag GRW_AI_prevent_the_second_civil_war is set
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Light aircraft
    • Add technology: Early Small Airframe
    • Add technology: Dedicated Aircraft Machine Guns
    • Add technology: Aerial Bombs
    • Add technology: Dedicated Aircraft Engines
    • Create a Early Small Airframe variant called “R-1”
    • Create a Early Close Air Support Airframe variant called “B-1”
    • Custom effect tooltip: Will open a decision for importing light plane template from Stalliongrad
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (2 uses) towards:
      • Fighter models
    • Add technology: Early Fighter
Aircraft Tests icon
Aircraft Tests
To further our new air force reforms, we've begun to undergo tests in regards to specialised aircraft, each with their own special military roles.
  • Requires the following:
    • Our Own Plane “Our Own Plane”
  • If:
    • Limited to:
      • Is AI-controlled
    • None of:
      • Country flag GRW_AI_prevent_the_second_civil_war is set
  • [SCOPE]One random owned state:
    • Limited to:
      • Has a direct land connection to the owner's capital
    • Add 2 Air base Air Base
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Heavy aircraft) (2 uses) towards:
      • Medium aircraft
      • Heavy aircraft
  • Else:
    • Gain +100% research bonus (Bomber models bonus) (2 uses) towards:
      • Tactical Bomber models
      • Strategic Bomber models
  • Gain Air experience 5 Air Experience
Magical War icon
Magical War
We should continue our focuses on magical means of combat. This will also require changes to our military doctrine to compensate for such advances, but the changes are well worth the effort.
  • Requires one of the following:
    • Military Use of Magic “Military Use of Magic”
    • Brodfeld Polygon “Brodfeld Polygon”
    • Aircraft Tests “Aircraft Tests”
  • Mutually Exclusive Mutually exclusive with:
    • Focus on Air “Focus on Air”
    • Technological Warfare “Technological Warfare”
    • Conventional Warfare “Conventional Warfare”
    • Integrity of Efforts “Integrity of Efforts”
  • Gain +150% research bonus (Magical technology bonus) (2 uses) towards:
    • Magical Technology
Integrity of Efforts icon
Integrity of Efforts
Now that we've begun to properly reform our military, we must maintain the integrity of our reformation efforts by continuing and improving our reformation, with even further reforms. We can stop when we're dead, after all.
  • Requires the following:
    • Aircraft Tests “Aircraft Tests”
  • Mutually Exclusive Mutually exclusive with:
    • Focus on Air “Focus on Air”
    • Technological Warfare “Technological Warfare”
    • Magical War “Magical War”
    • Conventional Warfare “Conventional Warfare”
  • Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
  • Gain +50% research bonus (Magical technology bonus) (1 use) towards:
    • Magical Technology
  • Gain 1 use of +25% (Air doctrine bonus) doctrine cost reduction for:
    • Air Doctrine
  • Gain +50% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Infantry Weapons
  • Gain +50% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Support Artillery
Focus on Air icon
Focus on Air
We should focus our efforts on our fledgling air force. Once we rule the skies, our victory on land will be all the easier.
  • Requires one of the following:
    • Aircraft Tests “Aircraft Tests”
    • Military Use of Magic “Military Use of Magic”
    • Brodfeld Polygon “Brodfeld Polygon”
  • Mutually Exclusive Mutually exclusive with:
    • Technological Warfare “Technological Warfare”
    • Magical War “Magical War”
    • Conventional Warfare “Conventional Warfare”
    • Integrity of Efforts “Integrity of Efforts”
  • Gain 3 uses of +50% (Air doctrine bonus) doctrine cost reduction for:
    • Air Doctrine
Bomb and Support icon
Bomb and Support
Now that we've decided to focus on our air craft, we should develop dedicated bomber and close air support planes, to further cement our hold on the skies, and to support our ground units once the skies are firmly within our grasps.
  • Requires the following:
    • Focus on Air “Focus on Air”
  • If:
    • Limited to:
      • DLC By Blood Alone By Blood Alone is enabled
    • Gain +100% research bonus (Heavy aircraft) (1 use) towards:
      • Medium aircraft
      • Heavy aircraft
    • Gain +100% research bonus (Rocketry technology) (1 use) towards:
      • Rocketry technology
    • Gain +100% research bonus (Anti-Tank) (1 use) towards:
      • Anti-Tank
  • Else:
    • Gain +100% research bonus (Bomber models bonus) (2 uses) towards:
      • Tactical Bomber models
      • Strategic Bomber models
      • Close Air Support models
Pilot Training icon
Pilot Training
We should train our pilots in the ways of modern air warfare, which we've come to learn by watching Stalliongradian air force pilots during our visits to the pony country, as well as a few ex-Stallionist pilots themselves who have offered to help train our quite green pilots in exchange for various favours.
  • Requires the following:
    • Our Own Plane “Our Own Plane”
  • If:
    • Limited to:
      • Is AI-controlled
    • None of:
      • Country flag GRW_AI_prevent_the_second_civil_war is set
  • Gain Air experience 45 Air Experience
  • Gain 1 use of +50% (Air doctrine bonus) doctrine cost reduction for:
    • Air Doctrine
Technological Warfare icon
Technological Warfare
Electronics are the future, and we should develop measures to exploit them, as well as countermeasures to defend against them, so as to make our intelligence more reliable for us, and far less reliable for our enemies.
  • Requires the following:
    • Aircraft Tests “Aircraft Tests”
  • Requires the following:
    • Brodfeld Polygon “Brodfeld Polygon”
  • Mutually Exclusive Mutually exclusive with:
    • Focus on Air “Focus on Air”
    • Magical War “Magical War”
    • Conventional Warfare “Conventional Warfare”
    • Integrity of Efforts “Integrity of Efforts”
  • Gain +100% research bonus (Wonder weapons bonus) (2 uses) towards:
    • Electronics
New Tank Models icon
New Tank Models
It has come time to develop new models of armour, to exploit the numerous plains across our home continent, should we have to wage a war. Such vehicles are generally faster than infantry, and as such, capable of lightning fast attacks and quickly overrunning enemy positions. Truly, a boon for any army.
  • Requires the following:
    • Technological Warfare “Technological Warfare”
  • Gain +100% research bonus (Armor models bonus) (2 uses) towards:
    • Armor technology
Import of Industrial Machines icon
Import of Industrial Machines
We should take the time to make deals with our more advanced neighbours both on this continent and across the water, to improve upon our industrial capacity by importing more advanced tools that we can then integrate into our industry. Over-all, it will make us more effective in our production efforts.
  • Requires the following:
    • The Port of Sydia “The Port of Sydia”
  • Gain +100% research bonus (Industrial bonus) (2 uses) towards:
    • Industry
Develop the Marsh icon
Develop the Marsh
The terrible marsh is, as the name implies, quite terrible. However, with some dedicated excavation efforts, we may be able to make the marshes useful in regards to precious materials, not to mention it will teach us a few valuable lessons in regards to future excavations and excavation efforts.
  • Requires the following:
    • Import of Industrial Machines “Import of Industrial Machines”
  • Gain +100% research bonus (Industrial bonus) (2 uses) towards:
    • Excavation Technologies Research Speed
  • Add production of 10 Steel Steel to Terrible Marsh (588)
Revolution on the High Seas icon
Revolution on the High Seas
The battlefield of the open sea is not like that of the ricefields. We have nowhere to hide, no civilians to rally, and no protection but the thickness of our hulls and the strength of our guns. If we are to liberate the seas, we must learn its ways, where only brute strength can guarantee victory.
  • Requires the following:
    • The Port of Sydia “The Port of Sydia”
  • Gain 2 uses of +50% (Fleet in Being Doctrines) doctrine cost reduction for:
    • Fleet in Being Doctrines
A New Fleet of Steel icon
A New Fleet of Steel
Under the tyranny of Kissau, the ports have fielded primitive wooden ships, and left us vulnerable to piracy. To protect the revolution and our people, we shall create a new battle fleet, shining with the steel produced by the Prywhen mill worker.
  • Requires the following:
    • Revolution on the High Seas “Revolution on the High Seas”
  • Gain +100% research bonus (Naval Doctrine Research Bonus) (1 use) towards:
    • Light Cruiser models
  • Gain +100% research bonus (Naval Doctrine Research Bonus) (1 use) towards:
    • Heavy Cruiser models
  • If:
    • Limited to:
      • DLC Man the Guns Man the Guns is enabled
    • Custom effect tooltip: Will open a decision for importing crusier template from Stalliongrad
Carriers icon
Carriers
We must focus on building carriers, as they shall be floating airfields, their fighters and bombers capable of reaching out for miles upon miles into unknown waters, capable of engaging an enemy unseen to the fleet itself.
  • Requires the following:
    • A New Fleet of Steel “A New Fleet of Steel ”
  • Gain Navy experience 25 Navy Experience
  • Gain +100% research bonus or 2 years ahead of time penalty reduction (Capital Ship models bonus) (1 use) towards:
    • Carrier models
From Looters to Liberators icon
From Looters to Liberators
Whether out of desperation driven by the oppression of the nobility, or funded by them to fight petty power struggles, the griffons of the east are well known for forays into piracy.

We shall use this expertise to our advantage. We have cast away our chains. Now we cast away to liberate our fellows.
  • Requires the following:
    • The Port of Sydia “The Port of Sydia”
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Gain 2 uses of +50% (Special Forces bonus) doctrine cost reduction for:
      • Marines Doctrine
    • Gain +50% research bonus (Special Forces bonus) (2 uses) towards:
      • Marine technology
  • Else:
    • Gain +100% research bonus (Special Forces bonus) (2 uses) towards:
      • Marine technology
Modernising the Destroyers icon
Modernising the Destroyers
The Brodfeld navy was primarily made of light vessels used for patrol and piracy. We must build off existing expertise, producing a new generation of destroyers, using their speed and numbers to protect our coasts and disrupt our enemies' shipping lanes.
  • Requires the following:
    • Revolution on the High Seas “Revolution on the High Seas”
  • Gain +100% research bonus or 2 years ahead of time penalty reduction (Destroyer models bonus) (2 uses) towards:
    • Destroyer models
  • If:
    • Limited to:
      • DLC Man the Guns Man the Guns is enabled
    • Custom effect tooltip: Will open a decision for importing destroyer template from Stalliongrad
Land and Air icon
Land and Air
A Griffonian war is usually a Land and Air based affair. By focusing on developing tactics for both of these theaters we should be able to outmaneuver any foe we could reasonably face.
  • Requires the following:
    • Integrity of Efforts “Integrity of Efforts”
  • Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
  • Gain 1 use of +50% (Air doctrine bonus) doctrine cost reduction for:
    • Air Doctrine
Magical Advancements icon
Magical Advancements
Victory is Magic. Few states have placed much stake in the potential of Magical Equipment, by ironing out the kinks of such strange technology we can be forerunners in a new generation of warfare!
  • Requires the following:
    • Magical War “Magical War”
  • Gain +100% research bonus (Magical technology bonus) (2 uses) towards:
    • Magical Technology
Rockets icon
Rockets
The burgeoning field of Rocketry has shown great potential where the military is concerned. The idea of planes or bombs propelled by these devices seems to trigger a chick-like glee in some commander's heads, and they have pressed for the resources necessary for further development.
  • Requires one of the following:
    • New Tank Models “New Tank Models”
    • Bomb and Support “Bomb and Support”
    • Land and Air “Land and Air”
    • Magical Advancements “Magical Advancements”
    • Infantry and Support “Infantry and Support”
  • None of:
    • At least one of the following is true:
      • Has the Scientific Development Idea city smaller center.png “Substantial Science Base”
      • Has the Scientific Development Idea poor science base.png “Small Science Base”
      • Has the Scientific Development Idea poor science base book.png “Poor Science Base”
  • Has the Society Development Idea modern society.png “Modern Society”
  • Gain +100% research bonus (Wonder weapons bonus) (2 uses) towards:
    • Rocketry technology
The Evi Project icon
The Evi Project
Our advancements have caught the eye of some strange Yalish scientists. They speak of the use of 'nuclear' power and weapons, as well as the techniques to use them if we are to house them from their homeland.
  • Requires one of the following:
    • Infantry and Support “Infantry and Support”
    • Magical Advancements “Magical Advancements”
    • Land and Air “Land and Air”
    • Bomb and Support “Bomb and Support”
    • New Tank Models “New Tank Models”
  • None of:
    • At least one of the following is true:
      • Has the Scientific Development Idea city smaller center.png “Substantial Science Base”
      • Has the Scientific Development Idea poor science base.png “Small Science Base”
      • Has the Scientific Development Idea poor science base book.png “Poor Science Base”
  • Has the Society Development Idea modern society.png “Modern Society”
  • Gain +100% research bonus (Wonder weapons bonus) (1 use) towards:
    • Nuclear Technology
A New Guerrilla War icon
A New Guerrilla War
Facing the larger fleets of our enemies, we must be able to fight a new guerrilla war on the seas.

Their merchant fleets, loaded with their ill gotten gains, shall disappear beneath the waves, leaving no trace. What use shall a bourgeoisie fleet be when it cannot protect its plunder?
  • Requires the following:
    • Modernising the Destroyers “Modernising the Destroyers”
  • Gain +100% research bonus or 2 years ahead of time penalty reduction (Submarine models bonus) (2 uses) towards:
    • Submarine models
Brodfeld Tank Blueprints icon
Brodfeld Tank Blueprints
Amongst the R&D of the former Brodfeld military were designs for an indigenous tank. While our industry might not be up to mass production, it may be worth investing anyway.
  • Requires the following:
    • Lord's Labs “Lord's Labs”
  • Gain +100% research bonus (Armor models bonus) (1 use) towards:
    • Armor technology
  • If:
    • Limited to:
      • DLC No Step Back No Step Back is enabled
    • Add technology: Early Tank Development
    • Create a Early Light Tank Chassis variant called “T-18”
    • Custom effect tooltip: Will open a decision for importing light tank template from Stalliongrad
  • Else:
    • Add technology: Armoured Tractor
Train the Army icon
Train the Army
We learned a lot from fighting the king, but our struggle is not yet over. We must use the King's final stockpiles for the sake of training our army for any future conflict.
  • Requires the following:
    • Brodfeld Tank Blueprints “Brodfeld Tank Blueprints”
  • Gain Army experience 40 Army Experience
  • Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
Brodfeld Polygon icon
Brodfeld Polygon
Seems the King's old R&D department are perfectly willing to help us develop our own weapons, given the state of their old boss. They simply need a few assurances from us, which we can surely provide.
  • Requires the following:
    • Brodfeld Tank Blueprints “Brodfeld Tank Blueprints”
  • Gain +100% research bonus (Armor models bonus) (2 uses) towards:
    • Armor technology
  • If:
    • Limited to:
      • DLC Arms Against Tyranny Arms Against Tyranny is enabled
    • Custom effect tooltip: Available as Military Industrial Organization:
    • show_mio_tooltip = GRW_tank_manufacturer_organization
    • mioGRW_tank_manufacturer_organization
      • add_mio_size = 1
      • add_mio_funds = 500
  • Else:
    • Custom effect tooltip: Available as Design Company:
    • Brodfeld Tank Polygon , which grants
      • Armor Research Speed: +18%
Conventional Warfare icon
Conventional Warfare
War evolves constantly, according to a group of Wingbardian comrades who had seen the Falcor War. While the state of artillery, vehicles and aircraft seem to have shifted ideas around it's important we focus on developing new tactics for our infantry and their support.
  • Requires the following:
    • Brodfeld Polygon “Brodfeld Polygon”
  • Mutually Exclusive Mutually exclusive with:
    • Focus on Air “Focus on Air”
    • Technological Warfare “Technological Warfare”
    • Magical War “Magical War”
    • Integrity of Efforts “Integrity of Efforts”
  • Gain 2 uses of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
Infantry and Support icon
Infantry and Support
What good is a revolutionary without his rifle, and what good is a revolution without cannons? Warfare may change, but the winner is always the one with the best artillery and the strongest numbers.
  • Requires the following:
    • Conventional Warfare “Conventional Warfare”
  • Gain +100% research bonus (Infantry Weapons bonus) (2 uses) towards:
    • Infantry Weapons
  • Gain +100% research bonus (support_batallions_bonus) (1 use) towards:
    • Engineer Company I
    • Engineer Company II
    • Engineer Company III
    • Recon Company I
    • Recon Company II
    • Recon Company III
    • Military Police I
    • Military Police II
    • Military Police III
    • Maintenance Company I
    • Maintenance Company II
    • Maintenance Company III