Generic National Focus Tree (Griffonia)

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Griffonia Focus Tree
Griffonia Generic Focus Tree.png

Open the Political Sphere Branch

Focus Prerequisites Effects Description
Goal generic demand territory.png
Open The Political Sphere
  • Gain Political Power 120 Political Power
The future of our nation is in our [Root.GetHands]. It is time to decide our destiny.
Goal generic support democracy.png
Dreams Of A Republic
  • Requires the following:
    • Goal generic demand territory.png “Open The Political Sphere”
  • Mutually Exclusive Mutually exclusive with:
    • Focus generic support the left right claw.png “Strengthen The Government”
    • Focus rom royal dictatorship.png “Rightful Rule”
  • (Hidden) Was one of the following vassals of the Griffonian Empire
  • Gets the National Spirit Generic democratic drift bonus.png “Republican Sentiment”
Republican Sentiment icon
Republican Sentiment
  • Daily Support for Unaligned: −0.075
Why should we serve a [Root.GetRaceMember] that we did not choose to serve? A Fair and Free Republic should be founded instead.
There are those within our nation who would see us transition to a republican government. It may be time to seriously consider these suggestions.
Goal generic improve relations.png
Gather Support
  • Requires the following:
    • Goal generic support democracy.png “Dreams Of A Republic”
  • Gain Political Power 80 Political Power
  • (Hidden) Set country flag prepare_republic
Increasing support for a republic and drafting a constitution will allow us to complete all the necessary steps in order to form a republic.
Focus generic support the left right claw.png
Strengthen The Government
  • Requires the following:
    • Goal generic demand territory.png “Open The Political Sphere”
  • Mutually Exclusive Mutually exclusive with:
    • Goal generic support democracy.png “Dreams Of A Republic”
    • Focus rom royal dictatorship.png “Rightful Rule”
  • At least one of the following must be true:
    • Country flag have_regular_puppets is set
    • Original country is Flag of Watertowns Watertowns
    • Original country is Flag of Bakaran Republic Bakaran Republic
    • Current ruling party is Communism Communist
    • (Hidden) Was not one of the following vassals of the Griffonian Empire
  • Gain Political Power 20 Political Power
It is becoming more and more clear that a strong, centralised state is required for any modern nation. The days of feudal realms are numbered.
Goal generic neutrality focus.png
The Foundations Of A Modern State
  • Requires the following:
    • Focus generic support the left right claw.png “Strengthen The Government”
  • Gain Political Power 40 Political Power
  • Gain 2.5% Stability Stability
Our nation must be united under a large, centralised government. Every citizens allegiance will be to the state and the state alone.
Focus rom royal dictatorship.png
Rightful Rule
  • Requires the following:
    • Goal generic demand territory.png “Open The Political Sphere”
  • Mutually Exclusive Mutually exclusive with:
    • Focus generic support the left right claw.png “Strengthen The Government”
    • Goal generic support democracy.png “Dreams Of A Republic”
  • (Hidden) Was one of the following vassals of the Griffonian Empire
  • Country flag have_regular_puppets is not set
  • Is not Flag of Pomovarra Pomovarra
  • If the current ruling party is Harmony Harmonic
    • Gets the National Spirit Idea hun hungarian monarchy democratic.png “A Fairer Monarch”
A Fairer Monarch icon
A Fairer Monarch
  • Daily Harmony Support: +0.05
  • Stability: +2.5%
Just because we have a monarch does not mean we can't embrace ideas such as Harmony and Friendship.
  • Else, if the current ruling party is Supremacy Supremacist
    • Gets the National Spirit Idea hun hungarian monarchy fascism.png “A Forceful Monarch”
A Forceful Monarch icon
A Forceful Monarch
  • Daily Supremacy Support: +0.05
  • Stability: +2.5%
Recently our monarch's ear has been bent by various supremacists and other rightists within the land.
  • Else:
    • Gets the National Spirit Idea hun hungarian monarchy.png “Monarchist Sentiment”
Monarchist Sentiment icon
Monarchist Sentiment
  • Daily Support for Unaligned: +0.05
  • Stability: +2.5%
Our Monarch guides and supports all within our proud nation. Why would we ever want this to change?
There is only one [Root.GetRaceMember] who can rule our nation: the rightful monarch. Where others would seek radical change, we will protect that which made us great in the first place.
Goal generic political pressure.png
Noble Birthright
  • Requires the following:
    • Focus rom royal dictatorship.png “Rightful Rule”
  • Gain 5% Stability Stability
  • Gain 5% War support War Support
Recently, some silly ideas concerning the notion of all [Root.GetRaceMembers] being equal have made the rounds in our country. We must do away with such foolishness immediately and reaffirm the ancient birthright of the nobility.
Goal agrarian reform.png
Land Reform
  • Requires the following:
    • Goal generic support communism.png “Popular Revolution”
  • Current ruling party is Communism Communist
  • Gets the National Spirit Idea generic agrarian reform.png “Land Reform”
Land Reform icon
Land Reform
  • War Support: +10%
  • Resource Gain Efficiency: +10%
  • Consumer Goods Factories: −2%
We are confiscating and redistributing land throughout the country to better support our goals.
The land within our borders is currently held only by a few [Root.GetRaceMembers], with most farmers struggling under their oppressive rule. This cannot stand. We must establish collective farms, with every farmer working for the good of the entire nation, not just their coin purse.
Goal generic soviet construction.png
Five Year Plan
  • Requires the following:
    • Goal agrarian reform.png “Land Reform”
  • Current ruling party is Communism Communist
  • Gets the National Spirit Generic production bonus.png “Five Year Plan” for 4 years and 340 days
Five Year Plan icon
Five Year Plan
  • Construction Speed: +12.5%
Our current industrial capacity no longer meets our needs. We shall follow a Five Year Plan to more rapidly upgrade our lacking industry.
An important pillar of socialism is a planned economy. By drafting a five year plan for the growth of our economy, we can vastly improve our industrial capabilities in the long run.
Goal generic war with comintern.png
Spread The Revolution
  • Requires the following:
    • Goal generic soviet construction.png “Five Year Plan”
  • Current ruling party is Communism Communist
  • Gets the National Spirit Generic volunteer expedition bonus.png “Spreading the Revolution”
Spreading the Revolution icon
Spreading the Revolution
  • War Support: +10%
  • Divisions required for sending volunteer force: −25%
We can no longer sit idle and watch our fellow [Root.GetRaceMembers] suffer! We must bring them freedom!
We may have achieved a socialist utopia here, but many people must still suffer under the oppression of capitalism. By sending volunteers to nations at war with the imperialists, we can fight against oppression wherever it appears.
Goal generic support fascism.png
Survival Of The Strongest
  • Requires one of the following:
    • Goal generic political pressure.png “Noble Birthright”
    • Goal generic improve relations.png “Gather Support”
    • Goal generic neutrality focus.png “The Foundations Of A Modern State”
  • At least one of the following must be true:
    • Current ruling party is Supremacy Supremacist
    • Has the National Spirit Generic fascism drift bonus.png “Fascist Influence”

The following will bypass the focus:
  • Is in a civil war
  • Current ruling party is Supremacy Supremacist
  • If has completed national focus Goal generic political pressure.png “Noble Birthright”
    • Trigger country event “The Fight for Survival”
  • Else, if has the National Spirit Generic democratic drift bonus.png “Republican Sentiment”
    • Replace the National Spirit Generic democratic drift bonus.png “Republican Sentiment” with the National Spirit Generic fascism drift bonus.png “Supremacist Gatherings”
Supremacist Gatherings icon
Supremacist Gatherings
  • Daily Supremacy Support: +0.1
  • Recruitable Population Factor: +5%
Our citizens are starting to believe that a strong government should rule our country.
  • Else, if at least one of:
    • Has completed national focus Goal generic improve relations.png “Gather Support”
    • All of the following must be true:
      • Has completed national focus Goal generic neutrality focus.png “The Foundations Of A Modern State”
      • Current ruling party is not Supremacy Supremacist
    • Then, Gets the National Spirit Generic fascism drift bonus.png “Supremacist Gatherings”
Supremacist Gatherings icon
Supremacist Gatherings
  • Daily Supremacy Support: +0.1
  • Recruitable Population Factor: +5%
  • Else:
    • Gets the National Spirit Generic fascism drift bonus.png “Supremacist Gatherings”
Supremacist Gatherings icon
Supremacist Gatherings
  • Daily Supremacy Support: +0.1
  • Recruitable Population Factor: +5%
Our citizens are starting to believe that a strong government should rule our country.
The world is growing dangerous. Our nation will have to be strong to face the coming storm, because ultimately, only the strongest will survive. We will make sure that WE are the strongest. And when the dust settles, we will be mightier than ever before.
Goal generic military sphere.png
Nationalist Thought
  • Requires the following:
    • Goal generic support fascism.png “Survival Of The Strongest”
  • Current ruling party is Supremacy Supremacist
  • Gets the National Spirit Generic intel bonus.png “Nationalist Rhetoric”
Nationalist Rhetoric icon
Nationalist Rhetoric
  • War Support: +5%
  • Division training time: −5%
  • Justify war goal time: −10%
The idea that we are all the same is laughable. Our People are superior in every way and this we shall prove by might!
Our nation's needs must always come first. Foreign powers seek only to undermine our state and steal our progress for their own sinister purposes. Our nation will reign supreme, and if we must use force to accomplish this, then so be it.
Goal generic more territorial claims.png
Gear For War
  • Requires the following:
    • Goal generic military sphere.png “Nationalist Thought”
  • Current ruling party is Supremacy Supremacist
  • Gets the National Spirit Idea generic war preparation.png “Gear Up for War”
Gear Up for War icon
Gear Up for War
  • War Support: +10%
  • §YMilitary Factory§! construction speed: +10%
If we are to take what is rightfully ours, we need an arms industry to match our national pride.
It is becoming more and more obvious every day that war with our neighbours is inevitable. We will make sure that we are prepared for prolonged conflict when the time comes.
Focus generic military mission.png
Militarisation
  • Requires the following:
    • Goal generic more territorial claims.png “Gear For War”
  • Current ruling party is Supremacy Supremacist
  • Gets the National Spirit Generic infantry bonus.png “Militarisation”
Militarisation icon
Militarisation
  • War Support: +10%
  • Political Power Gain: +10%
  • Recruitable Population: +5%
To succeed in our brighter future we must let the military have every resource they need to guide us on our path.
Our people must be ready to take up arms and fight for the state at a moment's notice. We will require many capable soldiers for our future campaigns.
Goal generic demand territory.png
Fight To The Last
  • Requires one of the following:
    • Goal generic war with comintern.png “Spread The Revolution”
    • Focus generic military mission.png “Militarisation”
  • Gets the National Spirit Generic manpower bonus.png “To the Last”
To the Last icon
To the Last
  • War Support: +10%
  • Conscription Laws Cost: −10%
If we lose there is no future, we must bleed every [Root.GetRaceMember] drop of blood to secure our survival at any cost.
Our national borders must be enforced no matter the cost. Any outside force attempting to undermine our sovereignty will face the full might of our army. And should our worst nightmares come to pass, we will make sure every [Root.GetRaceMember] is willing to die in the defence of their homeland.
Goal generic support democracy.png
Harmony And Liberty
  • Requires one of the following:
    • Goal generic political pressure.png “Noble Birthright”
    • Goal generic improve relations.png “Gather Support”
    • Goal generic neutrality focus.png “The Foundations Of A Modern State”
  • At least one of the following must be true:
    • Current ruling party is Harmony Harmonic
    • Has the National Spirit Generic democratic drift bonus.png “Harmonist Influence”

The following will bypass the focus:
  • Is in a civil war
  • Current ruling party is Harmony Harmonic
  • If has completed national focus Goal generic political pressure.png “Noble Birthright”
    • Trigger country event “The Principles of Harmony”
  • Else, if has the National Spirit Generic democratic drift bonus.png “Republican Sentiment”
    • Replace the National Spirit Generic democratic drift bonus.png “Republican Sentiment” with the National Spirit Generic democratic drift bonus.png “Harmonious Thoughts”
Harmonious Thoughts icon
Harmonious Thoughts
  • Daily Harmony Support: +0.1
  • Political Power Gain: +7.5%
Friendship and Harmony, free elections - such are the demands of the populace.
  • Else, if at least one of following is true:
    • Has completed national focus Goal generic improve relations.png “Gather Support”
    • All of the following must be true:
      • Has completed national focus Goal generic neutrality focus.png “The Foundations Of A Modern State”
      • Current ruling party is not Harmony Harmonic
    • Then, Gets the National Spirit Generic democratic drift bonus.png “Harmonious Thoughts”
Harmonious Thoughts icon
Harmonious Thoughts
  • Daily Harmony Support: +0.1
  • Political Power Gain: +7.5%
  • Else:
    • Gets the National Spirit Generic democratic drift bonus.png “Harmonious Thoughts”
Harmonious Thoughts icon
Harmonious Thoughts
  • Daily Harmony Support: +0.1
  • Political Power Gain: +7.5%
Friendship and Harmony, free elections - such are the demands of the populace.
The ponies of Equestria have shown us the way to harmony centuries ago, yet our citizens were always slow to adapt to new ideas. We must finally overcome this obstacle and embrace harmony and liberty for all of our citizens.
Goal generic scientific exchange.png
Carry The Torch
  • Requires the following:
    • Goal generic support democracy.png “Harmony And Liberty”
  • Current ruling party is Harmony Harmonic
  • Gets the National Spirit Generic research bonus.png “Carry the Torch”
Carry the Torch icon
Carry the Torch
  • Research Speed: +5%
Our Government is free and welcoming to all - this has provided us a boon in new researchers joining our projects.
Now that our population has finally been enlightened and embraced harmony, we will be able to conduct all kinds of research much more effectively.
Goal generic positive trade relations.png
Words, Not Swords
  • Requires the following:
    • Goal generic scientific exchange.png “Carry The Torch”
  • Current ruling party is Harmony Harmonic
  • Gets the National Spirit Idea hun treaty of trianon.png “Words not Swords”
Words not Swords icon
Words not Swords
  • War Support: +10%
  • Justify war goal time: +10%
  • Improve relations opinion: +15%
  • Trade deal opinion factor: +20%
We should never use the sword when the spoken word works just as well.
We will make it known that upholding the peace is the highest priority in our international policy. By encouraging trade and diplomacy, we can become a bastion of stability in a steadily deteriorating world.
Focus generic the giant wakes.png
The Common Good
  • Requires the following:
    • Goal generic positive trade relations.png “Words, Not Swords”
  • Current ruling party is Harmony Harmonic
  • Gets the National Spirit Generic goods red bonus.png “Common Good”
Common Good icon
Common Good
  • Construction Speed: +5%
  • Consumer Goods Factories: −3%
The people do not serve us, we serve the people.
Our hopes for a lasting peace are getting smaller by the day. We must prepare our industry and people for the possibility of an armed conflict. Every [Root.GetRaceMember] must lend their [Root.GetHands], either by fighting or by working in our factories and mines.
Focus generic support the left right claw.png
The Old Ways
  • Requires one of the following:
    • Goal generic political pressure.png “Noble Birthright”
    • Goal generic neutrality focus.png “The Foundations Of A Modern State”
    • Goal generic improve relations.png “Gather Support”
  • At least one of the following must be true:
    • Current ruling party is Neutrality Non-Aligned
    • Has completed national focus Goal generic political pressure.png “Noble Birthright”
  • Current ruling party is not Communism Communist

The following will bypass the focus:
  • Is in a civil war
  • Current ruling party is Neutrality Non-Aligned
  • If has completed national focus Goal generic political pressure.png “Noble Birthright”
    • Trigger country event “A Noble Tradition”
  • Else:
    • Gets the National Spirit Idea generic neutrality drift bonus.png “The Old Ways”
The Old Ways icon
The Old Ways
  • Daily Support for Unaligned: +0.1
  • Stability: +2.5%
Change for the sake of it never works well for those who instigate it - The Old Ways are simply the best.
Monarchy has worked well for thousands of years, why should we change our government now? Radical changes can be very harmful and even dangerous to our society. We will make sure that every [Root.GetRaceMember] understands the importance of tradition and the old ways.
Goal generic defence.png
Deterrence
  • Requires the following:
    • Focus generic support the left right claw.png “The Old Ways”
  • Current ruling party is Neutrality Non-Aligned
  • Gets the National Spirit Idea generic fortify the borders.png “Defend our Traditions”
Defend our Traditions icon
Defend our Traditions
  • War Support: +10%
  • §YLand Fort§! construction speed: +15%
  • §YCoastal Fort§! construction speed: +15%
  • §YAnti Air§! construction speed: +10%
Everyday more and more traitors threaten our way of life. We must defend ourselves from all manners of outside assault.
Our culture and traditions are sacred. Our sovereignty must be secured in order for our national identity to survive. By fortifying our borders, we will make sure that any foreign power attempting to strike our homeland will pay a terrible price.
Focus generic little entente.png
Home Guard
  • Requires the following:
    • Goal generic defence.png “Deterrence”
  • Current ruling party is Neutrality Non-Aligned
  • Gets the National Spirit Generic pp unity bonus.png “Home Guard”
Home Guard icon
Home Guard
  • War Support: +5%
  • Division Attack on core territory: +5%
  • Division Defense on core territory: +5%
  • Recruitable Population: +2%
The various paramilitary units of our country constantly support the home front.
By forming paramilitary units in which every [Root.GetRaceMember] must serve for a time, we can drastically increase the amount of trained soldiers at our disposal as well as improving our general defensive capabilities.
Goal generic small arms.png
Leading The Way
  • Requires the following:
    • Focus generic little entente.png “Home Guard”
  • Current ruling party is Neutrality Non-Aligned
  • Gets the National Spirit Generic morale bonus.png “Leading the Way”
Leading the Way icon
Leading the Way
  • War Support: +5%
  • Division Recovery Rate: +5%
Let no one say that we will not shed every last drop of blood to defend what is ours.
We must make sure that every soldier knows exactly what they are fighting for. Every [Root.GetRaceMember] serving in our armed forces must be willing to die for their country.
Goal generic improve relations.png
Strength In Unity
  • Requires one of the following:
    • Focus generic the giant wakes.png “The Common Good”
    • Goal generic small arms.png “Leading The Way”
  • Gets the National Spirit Idea generic deal with the devil2.png “Stronger Together”
Stronger Together icon
Stronger Together
  • Stability: +5%
  • Same ideology monthly opinion: +15%
Despite our differences, we are certainly stronger together than apart.
Even if we face near-impossible odds, working together we can accomplish tremendous feats. Not only will we encourage cooperation and friendship within our borders, but we will also strengthen our diplomatic ties with like-minded nations across the world.
Goal generic propaganda.png
Ideological Thought
  • Requires one of the following:
    • Goal generic demand territory.png “Fight To The Last”
    • Goal generic improve relations.png “Strength In Unity”
  • Gain 5% War support War Support
  • Remove the National Spirit Idea enlightened feudalism.png “Enlightened Feudalism”
  • If has the National Spirit Idea enlightened feudalism.png “Enlightened Feudalism”
    • Remove the National Spirit Idea enlightened feudalism.png “Enlightened Feudalism”
  • If has the National Spirit Chaos idea.png “Banditry”(?)
    • Remove the National Spirit Chaos idea.png “Banditry”(?)
  • If Is player-controlled
    • Set the rule:
      • Yes Can Create Factions
We must strengthen the ideological foundation of our country. The world must know what we stand for, and that we are willing to fight for our values.
Goal generic major war.png
Expansionist Focus
  • Requires the following:
    • Goal generic propaganda.png “Ideological Thought”
  • Mutually Exclusive Mutually exclusive with:
    • Goal generic neutrality focus.png “Neutrality Focus”
    • Focus generic self management.png “Our Own Way”
  • Lose Political Power 50 Political Power
  • Gets the National Spirit FRA scw intervention republicans focus.png “Expansionism”
Expansionism icon
Expansionism
  • Justify war goal time: −15%
Why should we settle for what we have when what others posses is even greater?
All around us, foreign nations await the opportunity to subjugate us. We must not show weakness now, lest they carry out their nefarious plans. Our fate is our own, and should pre-emptive strikes be necessary to secure the future of our people, then so be it.
Focus generic self management.png
Our Own Way
  • Requires the following:
    • Goal generic propaganda.png “Ideological Thought”
  • Mutually Exclusive Mutually exclusive with:
    • Goal generic major war.png “Expansionist Focus”
    • Goal generic neutrality focus.png “Neutrality Focus”
  • Gain Political Power 200 Political Power
Whatever our plans for the future may be, we will make it clear that we are our own nation. Whatever we do will be for the good of our own people.
Goal generic neutrality focus.png
Neutrality Focus
  • Requires the following:
    • Goal generic propaganda.png “Ideological Thought”
  • Mutually Exclusive Mutually exclusive with:
    • Goal generic major war.png “Expansionist Focus”
    • Focus generic self management.png “Our Own Way”
  • Is not in a faction
  • Gets the National Spirit Neutrality idea.png “Neutral Foreign Policy”
Neutral Foreign Policy icon
Neutral Foreign Policy
  • Join faction tension limit: +100%
  • Send volunteers tension limit: +20%
  • Guarantee tension limit: +100%
  • Embargo Tension Limit:+250%
  • AI Modifier: Threat receptivity: +1%
  • AI Modifier: Desire to be in or expand a faction: −100
  • AI Modifier: Focus on Peace: +25%
Neutrality is sometimes viewed as a craven stance, but this nation trusts that when the dust settles, those who didn't take sides may be better off than those who did.
Let other nations fight each other until they can fight no more. We will never willingly get involved in any military conflict which does not affect our nation or people directly.

Industrial Effort Branch

Focus Prerequisites Effects Description
Goal generic production.png
Industrial Effort
  • Gain +100% research bonus (Industrial bonus) (1 use) towards:
    • Industry
In order to become a modern state, we must improve our industrial capabilities. Funding research in new technological fields would certainly help in this endeavour.
Goal generic construct civ factory.png
Cottage Industry
  • Requires the following:
    • Goal generic production.png “Industrial Effort”

The following will bypass the focus:
  • Tooltip: Not enough building slots for Civilian Factories
  • All owned states have less than 1 free Building slot building slot for Civilian factory Civilian factory including locked slots
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian factory including locked slots
      • At least one of:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • One random owned and controlled state(?):
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
By encouraging our population to take up smaller crafts in addition to their full-time occupation, we should be able to improve our light industry.
Goal generic construct infrastructure.png
Roads and Bridges
  • Requires the following:
    • Goal generic construct civ factory.png “Cottage Industry”

The following will bypass the focus:
  • Tooltip: Not enough building slots for Infrastructure
  • All owned states have less than 1 free Building slot building slot for Infrastructure Infrastructure
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Infrastructure Infrastructure
      • At least one of:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Infrastructure Infrastructure
              • Has a direct land connection to the owner's capital
    • Add 1 Infrastructure Infrastructure
  • One random owned and controlled state(?):
    • Add 1 Infrastructure Infrastructure
  • One random owned and controlled state(?):
    • Add 1 Infrastructure Infrastructure
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 1 free Building slot building slot for Infrastructure Infrastructure
      • At least one of:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 1 free Building slot building slot for Infrastructure Infrastructure
              • Has a direct land connection to the owner's capital
    • Add 1 Infrastructure Infrastructure
  • One random owned and controlled state(?):
    • Add 1 Infrastructure Infrastructure
We must improve our general infrastructure in order to achieve greater economic growth. To this end, we will construct highways connecting our entire nation, thus improving our road network.
Goal generic consumer goods.png
Economic Stimulus
  • Requires the following:
    • Goal generic construct infrastructure.png “Roads and Bridges”
  • Gain +100% research bonus (Industrial bonus) (1 use) towards:
    • Industry
  • Decrease Poverty level by one up to Negligible Poverty Negligible Poverty.
By subsidising important parts of our economy and funding industrial research, we can devise a program which will stimulate and vitalise our economy and industry.
Goal generic construct civ factory.png
Industrial Revolution
  • Requires the following:
    • Goal generic consumer goods.png “Economic Stimulus”

The following will bypass the focus:
  • Tooltip: Not enough building slots for Civilian Factories
  • All owned states have less than 1 free Building slot building slot for Civilian factory Civilian factory including locked slots
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian factory including locked slots
      • At least one of:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
Most other nations of the world have long embraced the Industrial Revolution and all the benefits that come with it. By building large manufacturies using the latest machinery, we can significantly improve our heavy industry.
Goal generic construct mil factory.png
Armaments Effort
  • Requires the following:
    • Goal generic production.png “Industrial Effort”

The following will bypass the focus:
  • Tooltip: Not enough building slots for Military Factory
  • All owned states have less than 1 free Building slot building slot for Military factory Military factory including locked slots
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military factory including locked slots
      • At least one of:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
  • One random owned and controlled state(?):
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
The world is growing dangerous, and whether or not we will be drawn into a military conflict, we must be prepared. Funding our heavy industry will allow us to equip our soldiers with everything they need.
Goal griffon books.png
Education Reform
  • Requires the following:
    • Goal generic construct civ factory.png “Industrial Revolution”

The following will bypass the focus:
It is well known that we are lacking in the scientific sector. A universal education reform will help us improve our scientific capabilities in the future.
Goal generic construct infrastructure.png
Improved Roads
  • Requires the following:
    • Goal generic construct civ factory.png “Industrial Revolution”

The following will bypass the focus:
  • Tooltip: Not enough building slots for Infrastructure
  • All owned states have less than 1 free Building slot building slot for Infrastructure Infrastructure
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Infrastructure Infrastructure
      • At least one of:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Infrastructure Infrastructure
              • Has a direct land connection to the owner's capital
    • Add 1 Infrastructure Infrastructure
  • One random owned and controlled state(?):
    • Add 1 Infrastructure Infrastructure
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 1 free Building slot building slot for Infrastructure Infrastructure
      • At least one of:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 1 free Building slot building slot for Infrastructure Infrastructure
              • Has a direct land connection to the owner's capital
    • Add 1 Infrastructure Infrastructure
By further increasing the size of our national road network as well as standardising traffic signs and construction materials we can significantly improve the infrastructure of our nation.
Goal generic consumer goods.png
Economic Boom
  • Requires the following:
    • Goal generic construct infrastructure.png “Improved Roads”
  • Requires the following:
    • Goal griffon books.png “Education Reform”

The following will bypass the focus:
  • Tooltip: Not enough building slots for Civilian Factories
  • All owned states have less than 1 free Building slot building slot for Civilian factory Civilian factory including locked slots
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian factory including locked slots
      • At least one of:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • One random owned and controlled state(?):
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • Decrease Poverty level by one up to Negligible Poverty Negligible Poverty
Our efforts to stimulate our economy have been very successful thus far. It is important that we build on our success and keep up our industrial development, lest our efforts be for nothing.
Goal generic construct mil factory.png
Armaments Effort II
  • Requires the following:
    • Goal generic construct mil factory.png “Armaments Effort”
    • Goal generic construct civ factory.png “Industrial Revolution”

The following will bypass the focus:
  • Tooltip: Not enough building slots for Military Factory
  • All owned states have less than 1 free Building slot building slot for Military factory Military factory including locked slots
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military factory including locked slots
      • At least one of:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
  • One random owned and controlled state(?):
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
Now that we have embraced the industrial revolution, we should be able to improve our military production as well as our civilian industry.
Focus research.png
Scientific Effort
  • Requires the following:
    • Goal generic consumer goods.png “Economic Boom”
  • Has more than 14 factories

The following will bypass the focus:
Building on the success of our education reform, we should now fund higher education programs to further increase our scientific capabilities.
Focus research.png
Scientific Effort II
  • Requires the following:
    • Focus research.png “Scientific Effort”

The following will bypass the focus:
By inviting foreign scientists to teach and work at our universities, we should be able train a new generation of skilled scientists, allowing us to do more research than ever before.
Focus research.png
New Universities
  • Requires the following:
    • Focus research.png “Scientific Effort II”
Merely improving our existing universities is not enough. We must construct more universities using state-of-the-art architecture and construction techniques. We can expect many breakthroughs to happen in these grand halls of learning.
Focus research.png
Scientific Breakthrough
  • Requires the following:
    • Focus research.png “New Universities”
    • Goal generic production.png “Modernise Society”
  • Has more than 50 factories
Owing to our recent industrial and educational reforms, we are now in a position to become one of the most advanced nations in the world. Now, we can reap our reward and take full advantage of our industrial and scientific prowess.
Goal generic production.png
Industrial Effort II
  • Requires the following:
    • Goal generic consumer goods.png “Economic Boom”
  • Has more than 14 factories
Our recent scientific and industrial advances should allow us to improve our industrial capabilities even further by applying new technologies and practices.
Goal generic construct civ factory.png
New Factories
  • Requires the following:
    • Goal generic production.png “Industrial Effort II”

The following will bypass the focus:
  • Tooltip: Not enough building slots for Civilian Factories
  • All owned states have less than 1 free Building slot building slot for Civilian factory Civilian factory including locked slots
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Civilian factory Civilian factory including locked slots
      • At least one of:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Civilian factory Civilian factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • One random owned and controlled state(?):
    • Add 1 Building slot building slot
    • Add 1 Civilian factory Civilian Factory
  • Decrease Poverty level by one up to Negligible Poverty Negligible Poverty
We should construct a number of new factories from the ground up, using state-of-the-art machinery and construction techniques.
Goal generic production.png
Modernise Society
  • Requires the following:
    • Goal generic construct civ factory.png “New Factories”

The following will bypass the focus:
Our industrial power has increased immeasurably in the past few years alone. Along with it, our society has changed as well, becoming comparable to the great nations of the world. It is time for us to fully reap the benefits of our new, modern society and industry.
Goal generic construct mil factory.png
Armaments Effort III
  • Requires the following:
    • Goal generic construct mil factory.png “Armaments Effort II”
    • Goal generic construct civ factory.png “New Factories”

The following will bypass the focus:
  • Tooltip: Not enough building slots for Military Factory
  • All owned states have less than 1 free Building slot building slot for Military factory Military factory including locked slots
  • [SCOPE]One random owned and controlled state:
    • Limited to:
      • Has more than 0 free Building slot building slots for Military factory Military factory including locked slots
      • At least one of:
        • Has a direct land connection to the owner's capital
        • None of:
          • [SCOPE]State owner:
            • [SCOPE]Any owned state:
              • Has more than 0 free Building slot building slots for Military factory Military factory including locked slots
              • Has a direct land connection to the owner's capital
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
  • One random owned and controlled state(?):
    • Add 1 Building slot building slot
    • Add 1 Military factory Military Factory
Our light industry has improved significantly, but our heavy industry is still lacking in some departments. Further developing our military industry will allow us to maintain a larger military.

Army Expansion Branch

Focus Prerequisites Effects Description
Goal generic allies build infantry.png
Army Expansion
  • Gain Army experience 5 Army Experience
  • Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
Military conflict seems more likely by the day. In order to prepare us for this possibility, we should expand and improve our army.
Goal generic small arms.png
Improved Weapons
  • Requires the following:
    • Goal generic allies build infantry.png “Army Expansion”
  • Gain +100% research bonus (Infantry Weapons bonus) (1 use) towards:
    • Infantry Weapons
    • Support Artillery
Most of the infantry equipment in use by our army is woefully outdated. If we wish to field a modern and effective army, we must develop new weapon systems as soon as possible.
Goal generic army artillery.png
Artillery Effort
  • Requires the following:
    • Goal generic small arms.png “Improved Weapons”
  • Gain +100% research bonus (Artillery Research Bonus) (1 use) towards:
    • Support Artillery
Artillery is very effective at supporting our infantry. Developing new artillery guns would go a long way to improving our army's capabilities.
Generic support equipment.png
Support Companies
  • Requires the following:
    • Goal generic allies build infantry.png “Army Expansion”
  • Gain +100% research bonus (Support Companies) (2 uses) towards:
    • Engineers Technology
    • Reconnaissance Company
Support companies such as engineers or recon units are able to assist our main force in many ways. Integrating support companies into our divisions will surely improve the effectiveness of our army.
Goal griffon knights.png
Traditional Warfare
  • Requires the following:
    • Generic support equipment.png “Support Companies”
  • Mutually Exclusive Mutually exclusive with:
    • Goal generic army motorized.png “Modern Warfare”
  • If has the Griffon racial technology tree
    • Gain +100% research bonus (griffon_knights) (1 use) towards:
      • Knights Technology
  • Else, if has the Pony racial technology tree
    • Gain +100% research bonus (Pegasi) (1 use) towards:
      • Pegasi Technology
  • Else:
    • Gain +65% research bonus (Magical technology bonus) (1 use) towards:
      • Magical Technology
[Root.GetTraditionalWarfareDesc]
Goal generic special forces.png
Special Forces
  • Requires the following:
    • Goal generic army artillery.png “Artillery Effort”
  • Requires one of the following:
    • Goal griffon knights.png “Traditional Warfare”
    • Goal generic army motorized.png “Modern Warfare”
  • Gain +100% research bonus (Special Forces bonus) (1 use) towards:
    • Special Forces Technology
Special Forces are able to carry out missions that are too dangerous or complicated for our regular troops. When used correctly, they are able to turn the tide of a war.
Goal generic army motorized.png
Modern Warfare
  • Requires the following:
    • Goal generic allies build infantry.png “Army Expansion”
  • Mutually Exclusive Mutually exclusive with:
    • Goal griffon knights.png “Traditional Warfare”
  • Gain +100% research bonus (Motorized Infantry bonus) (1 use) towards:
    • Truck
The world has changed a lot in the past few years, and so has the nature of conflict. Mobility is becoming more important than ever, and so it would be madness to keep relying on traditional warfare tactics and equipment.
Goal generic army tanks.png
Local Tank Production
  • Requires the following:
    • Goal generic army motorized.png “Modern Warfare”
  • Mutually Exclusive Mutually exclusive with:
    • Focus generic license production.png “Foreign Tank Licenses”
  • Gain +100% research bonus (Armor models bonus) (2 uses) towards:
    • Armor technology
In order to fully modernise our army, we need to integrate armoured forces into our military. Our local industry and scientists are more than capable of developing and producing our own tank models.
Focus generic license production.png
Foreign Tank Licenses
  • Requires the following:
    • Goal generic army motorized.png “Modern Warfare”
  • Mutually Exclusive Mutually exclusive with:
    • Goal generic army tanks.png “Local Tank Production”
  • DLC Death or Dishonor Death or Dishonor is active
  • Gets the National Spirit Idea generic acquire tanks.png “Foreign Tank Licenses”
Foreign Tank Licenses icon
Foreign Tank Licenses
  • Armor license purchase cost: −50%
Due to our small scientific base, foreign tank designs are far superior to anything we can come up with. Instead of wasting time trying to design our own vehicles, we should fund a production license program and request licenses from allies or other sympathetic regimes.
Due to our small scientific base, foreign tank designs are far superior to anything we can come up with. Instead of wasting time trying to design our own vehicles, we should fund a production license program and request licenses from allies or other sympathetic regimes.
Goal generic army doctrines.png
Doctrinal Advancement
  • Requires the following:
    • Goal generic special forces.png “Special Forces”
  • Requires one of the following:
    • Goal generic army tanks.png “Local Tank Production”
    • Focus generic license production.png “Foreign Tank Licenses”
  • If has the National Spirit Griffon army unhappy.png “Unruly Army”(?)
    • Remove the National Spirit Griffon army unhappy.png “Unruly Army”(?)
  • Gain Army experience 5 Army Experience
  • Gain 1 use of +50% (Land doctrines bonus) doctrine cost reduction for:
    • Land Doctrine
We have equipped our army with the best armaments available to us, turning it into an effective force. There is still room for improvement, however, especially in our military doctrine. By studying modern combat and conducting training exercises, we should be able to improve the tactical and strategical competence of our officers.

Aviation Effort Branch

Focus Prerequisites Effects Description
Goal generic build airforce.png
Aviation Effort
  • If:
    • Limited to:
      • [SCOPE]Capital state:
        • None of:
          • Has more than 1 free Building slot building slot for Air base Air base
    • [SCOPE]One random owned and controlled state:
      • Limited to:
        • Has more than 1 free Building slot building slot for Air base Air base
      • Add 2 Air base Air Base
      • [SCOPE]Our country
        • Set country flag aviation_effort_AB
  • If:
    • Limited to:
      • [SCOPE]Capital state:
        • Has more than 1 free Building slot building slot for Air base Air base
    • [SCOPE]Capital state:
      • Add 2 Air base Air Base
      • [SCOPE]Our country
        • Set country flag aviation_effort_AB
  • Gain Air experience 25 Air Experience
  • One random owned and controlled state or Capital state(?):
    • Add 2 Air base Air Base
    • Set country flag aviation_effort_AB for our country
  • Gain 1 use of +50% (Air doctrine bonus) doctrine cost reduction for:
    • Air Doctrine
[Root.GetAviationEffortDesc]
Goal generic air fighter.png
Fighter Focus
  • Requires the following:
    • Goal generic build airforce.png “Aviation Effort”
  • Mutually Exclusive Mutually exclusive with:
    • Focus generic license production.png “Foreign Aircraft Licenses”
  • If the DLC By Blood Alone By Blood Alone is active
    • Gain +100% research bonus (Fighter models bonus) (1 use) towards:
      • Light aircraft
      • Medium aircraft
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (1 use) towards:
      • Fighter models
      • Heavy Fighter models
Fighters are able to defend our skies from any foreign incursions, and are also capable of assisting bombers with strikes into enemy air space.
Goal generic air bomber.png
Bomber Focus
  • Requires the following:
    • Goal generic build airforce.png “Aviation Effort”
  • Mutually Exclusive Mutually exclusive with:
    • Focus generic license production.png “Foreign Aircraft Licenses”
  • If the DLC By Blood Alone By Blood Alone is active
    • Gain +100% research bonus (Medium aircraft) (1 use) towards:
      • Medium aircraft
      • Heavy aircraft
  • Else:
    • Gain +100% research bonus (Tactical Bomber models) (1 use) towards:
      • Tactical Bomber models
      • Strategic Bomber models
Bombers are able to strike deep into enemy airspace, reducing their infrastructure and industry to rubble. Using bombers, we can send our enemies back to the stone age.
Goal generic air fighter2.png
Advanced Fighter Focus
  • Requires one of the following:
    • Goal generic air bomber.png “Bomber Focus”
    • Goal generic air fighter.png “Fighter Focus”
  • Mutually Exclusive Mutually exclusive with:
    • Goal generic CAS.png “Advanced Bomber Focus”
  • If the DLC By Blood Alone By Blood Alone is active
    • Gain +50% research bonus (Fighter models bonus) (1 use) towards:
      • Light aircraft
      • Medium aircraft
    • Gain +50% research bonus (Aircraft Guns) (1 use) towards:
      • Aircraft Guns
  • Else:
    • Gain +100% research bonus (Fighter models bonus) (1 use) towards:
      • Fighter models
      • Heavy Fighter models
Many advances have been made in fighter development, and many are likely still to come. With increased funding to our scientists, we should be able to speed up the development of new models significantly.
Goal generic CAS.png
Advanced Bomber Focus
  • Requires one of the following:
    • Goal generic air bomber.png “Bomber Focus”
    • Goal generic air fighter.png “Fighter Focus”
  • Mutually Exclusive Mutually exclusive with:
    • Goal generic air fighter2.png “Advanced Fighter Focus”
  • If the DLC By Blood Alone By Blood Alone is active
    • Gain +50% research bonus (Medium aircraft) (1 use) towards:
      • Medium aircraft
      • Heavy aircraft
    • Gain +50% research bonus (Aircraft Modules) (1 use) towards:
      • Aircraft Modules
  • Else:
    • Gain +100% research bonus (Tactical Bomber models) (1 use) towards:
      • Tactical Bomber models
      • Strategic Bomber models
Previous bomber models have proven to be very effective. There are still many improvements to be made, however, and with increased funding, we should be able to develop bombers superior to anything we currently possess.
Focus generic license production.png
Foreign Aircraft Licenses
  • Requires the following:
    • Goal generic build airforce.png “Aviation Effort”
  • Mutually Exclusive Mutually exclusive with:
    • Goal generic air bomber.png “Bomber Focus”
    • Goal generic air fighter.png “Fighter Focus”
  • DLC Death or Dishonor Death or Dishonor is active
  • Gets the National Spirit Idea generic license production.png “Aero Licensing”
Aero Licensing icon
Aero Licensing
  • Air license purchase cost: −50%
Sadly, we lack the scientific base to develop our own aircraft. We should instead seek production licenses from foreign powers. This should allow us to focus our research on other fields.
Goal generic air fighter.png
Foreign Fighter Competition
  • Requires the following:
    • Focus generic license production.png “Foreign Aircraft Licenses”
  • If the DLC By Blood Alone By Blood Alone is active
    • Does not have Improved Small Airframe technology researched
    • Does not have Improved Medium Airframe technology researched
  • Else:
    • Does not have Advanced Fighter technology researched
    • Does not have Advanced Heavy Fighter technology researched
  • At least one of the following is true:
    • Flag of Griffonian Empire Griffonian Empire:
      • Tooltip: Must have a modern fighter to offer and be at peace with [Root.GetName]
      • At least one of the following is true:
        • Has Basic Fighter\Basic Small Airframe or better researched, but our country has not and must be at peace with our country
        • Has Basic Heavy Fighter\Basic Medium Airframe or better researched, but our country has not and must be at peace with our country
    • Flag of Kingdom of Aquileia Kingdom of Aquileia:
      • Tooltip: Must have a modern fighter to offer and be at peace with [Root.GetName]
      • At least one of the following is true:
        • Has Basic Fighter\Basic Small Airframe or better researched, but our country has not and must be at peace with our country
        • Has Basic Heavy Fighter\Basic Medium Airframe or better researched, but our country has not and must be at peace with our country
    • Flag of Kingdom of Wingbardy Kingdom of Wingbardy:
      • Tooltip: Must have a modern fighter to offer and be at peace with [Root.GetName]
      • At least one of the following is true:
        • Has Basic Fighter\Basic Small Airframe or better researched, but our country has not and must be at peace with our country
        • Has Basic Heavy Fighter\Basic Medium Airframe or better researched, but our country has not and must be at peace with our country
    • Flag of Lake City Lake City:
      • Tooltip: Must have a modern fighter to offer and be at peace with [Root.GetName]
      • At least one of the following is true:
        • Has Basic Fighter\Basic Small Airframe or better researched, but our country has not and must be at peace with our country
        • Has Basic Heavy Fighter\Basic Medium Airframe or better researched, but our country has not and must be at peace with our country
    • Event target equestria:
      • Tooltip: Must have a modern fighter to offer and be at peace with [Root.GetName]
      • At least one of the following is true:
        • Has Basic Fighter\Basic Small Airframe or better researched, but our country has not and must be at peace with our country
        • Has Basic Heavy Fighter\Basic Medium Airframe or better researched, but our country has not and must be at peace with our country
  • Trigger country event “Fighter Competition”
We have a choice between many different fighter models from foreign nations. Holding a fighter competition should help us to determine which is the most suited to our needs.
Goal generic air bomber.png
Foreign Bomber Competition
  • Requires the following:
    • Focus generic license production.png “Foreign Aircraft Licenses”
  • If the DLC By Blood Alone By Blood Alone is active
    • Does not have Improved Small Airframe technology researched
    • Does not have Improved Medium Airframe technology researched
  • Else:
    • Does not have Advanced Close Air Support technology researched
    • Does not have Advanced Tactical Bomber technology researched
  • At least one of the following must be true:
    • Flag of Griffonian Empire Griffonian Empire:
      • Tooltip: Must have a modern bomber to offer and be at peace with [Root.GetName]
        • At least one of the following must be true:
          • Has Advanced Close Air Support technology/Improved Small Airframe or better researched, but our country has not and must be at peace with our country
          • Has Advanced Tactical Bomber/Improved Medium Airframe or better researched, but our country has not and must be at peace with our country
    • Flag of Kingdom of Aquileia Kingdom of Aquileia:
      • Tooltip: Must have a modern bomber to offer and be at peace with [Root.GetName]
        • At least one of the following must be true:
          • Has Advanced Close Air Support technology/Improved Small Airframe or better researched, but our country has not and must be at peace with our country
          • Has Advanced Tactical Bomber/Improved Medium Airframe or better researched, but our country has not and must be at peace with our country
    • Flag of Kingdom of Wingbardy Kingdom of Wingbardy:
      • Tooltip: Must have a modern bomber to offer and be at peace with [Root.GetName]
        • At least one of the following must be true:
          • Has Advanced Close Air Support technology/Improved Small Airframe or better researched, but our country has not and must be at peace with our country
          • Has Advanced Tactical Bomber/Improved Medium Airframe or better researched, but our country has not and must be at peace with our country
    • Flag of Lake City Lake City:
      • Tooltip: Must have a modern bomber to offer and be at peace with [Root.GetName]
        • At least one of the following must be true:
          • Has Advanced Close Air Support technology/Improved Small Airframe or better researched, but our country has not and must be at peace with our country
          • Has Advanced Tactical Bomber/Improved Medium Airframe or better researched, but our country has not and must be at peace with our country
    • Event target equestria:
      • Tooltip: Must have a modern bomber to offer and be at peace with [Root.GetName]
        • At least one of the following must be true:
          • Has Advanced Close Air Support technology/Improved Small Airframe or better researched, but our country has not and must be at peace with our country
          • Has Advanced Tactical Bomber/Improved Medium Airframe or better researched, but our country has not and must be at peace with our country
  • Trigger country event “Bomber Competition”
We have a choice between many different bomber models from foreign nations. Holding a bomber competition should help us to determine which is the most suited to our needs.
Goal generic air doctrine.png
A Modern Air Force
  • Requires one of the following:
    • Goal generic CAS.png “Advanced Bomber Focus”
    • Goal generic air fighter2.png “Advanced Fighter Focus”
    • Goal generic air fighter.png “Foreign Fighter Competition”
    • Goal generic air bomber.png “Foreign Bomber Competition”
  • If:
    • Limited to:
      • [SCOPE]Capital state:
        • At least one of:
          • None of:
            • Is controlled by our country
          • None of:
            • Has more than 1 free Building slot building slot for Air base Air base
    • [SCOPE]One random owned and controlled state:
      • Limited to:
        • Has more than 1 free Building slot building slot for Air base Air base
      • Add 2 Air base Air Base
      • [SCOPE]Our country
        • Set country flag aviation_effort_2_AB
  • If:
    • Limited to:
      • [SCOPE]Capital state:
        • Is controlled by our country
        • Has more than 1 free Building slot building slot for Air base Air base
    • [SCOPE]Capital state:
      • Add 2 Air base Air Base
      • [SCOPE]Our country
        • Set country flag aviation_effort_2_AB
  • Gain Air experience 25 Air Experience
  • One random owned and controlled state or Capital state(?):
    • Add 2 Air base Air Base
    • Set country flag aviation_effort_2_AB for our country
  • Gain 1 use of +50% (Air doctrine bonus) doctrine cost reduction for:
    • Air Doctrine
We now have access to highly advanced aircraft, but there is still room for improvement. Expanding our airfields and conducting training exercises will allow us to transform our flying corps into a truly modern air force.

Naval Effort Branch

Focus Prerequisites Effects Description
Goal generic build nay.png
Flexible Navy
  • Requires the following:
    • Goal generic construct naval dockyard.png “Naval Effort”
  • Mutually Exclusive Mutually exclusive with:
    • Goal generic navy doctrines tactics.png “Large Navy”
  • Gain 2 uses of +25% (Submarine Operations doctrines bonus) doctrine cost reduction for:
    • Convoy Interdiction
    • Unrestricted Submarine Warfare
    • Wolf packs
    • Advanced Submarine Warfare
    • Combined Operations Raiding
Reinventing naval warfare to account for the advances in submarine technology will allow us to strike efficiently against enemy convoys.
Goal generic navy doctrines tactics.png
Large Navy
  • Requires the following:
    • Goal generic construct naval dockyard.png “Naval Effort”
  • Mutually Exclusive Mutually exclusive with:
    • Goal generic build nay.png “Flexible Navy”
  • Gain 2 uses of +25% (Fleet in Being doctrines bonus) doctrine cost reduction for:
    • Fleet in Being Doctrines
Adapting our naval doctrines to accommodate large ships and ensuring the safety of our trade convoys will teach us much about what sort of ships we need.
Goal generic navy cruiser.png
Cruiser Effort
  • Requires one of the following:
    • Goal generic navy doctrines tactics.png “Large Navy”
    • Goal generic build nay.png “Flexible Navy”
  • Gain +100% research bonus or 2 years ahead of time penalty reduction (Cruiser models bonus) (1 use) towards:
    • Light Cruiser models
    • Heavy Cruiser models
Before making forays into advanced battleship research, the smaller cruisers are in need of replacement.
Goal generic navy battleship.png
Capital Ship Effort
  • Requires the following:
    • Goal generic navy cruiser.png “Cruiser Effort”
  • Gain Navy experience 25 Navy Experience
  • Gain +100% research bonus or 2 years ahead of time penalty reduction (Capital Ship models bonus) (1 use) towards:
    • Battlecruiser models
    • Battleship models
    • Carrier models
The nation with the most battleships will rule the oceans. Battleships and carriers represent the old and the new in naval superiority.
Goal generic navy submarine.png
Submarine Effort
  • Requires one of the following:
    • Goal generic build nay.png “Flexible Navy”
    • Goal generic navy doctrines tactics.png “Large Navy”
  • Gain +100% research bonus or 2 years ahead of time penalty reduction (Submarine models bonus) (1 use) towards:
    • Submarine models
Submarine warfare is the most exciting naval development in recent years. We would do well to not just protect against submarines, but also use them against enemy shipping.
Goal generic wolf pack.png
Destroyer Effort
  • Requires the following:
    • Goal generic navy submarine.png “Submarine Effort”
  • Gain +100% research bonus or 2 years ahead of time penalty reduction (Destroyer models bonus) (1 use) towards:
    • Destroyer models
Studying the design and strategic use of submarines, we have also learned how to counter those strategies. Destroyers will be crucial for this.

Dreams of a Federation

Dreams of a Federation Focus Tree Section
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