Barony of Angriver shared national focus tree/scriptoutput
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Focus | Prerequisites | Effects |
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Formalise the Angriverian Army
Prior to the Republican Revolution of 978, the defence of Angriver was handled by informal militia levied by the Barony's various townships and petty nobles. Since the revolution however, a number of militias have been kept in service in order to defend the borderlands and hunt down the remains of the Free State Army. It's about time that we organize these units into a proper Angriverian Army.
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Bauer Doctrine
With the Angriverian Army finally formalized, it is now time to pick which school of strategic thought would best suit our military. Sieger Bauer has proposed a strategy of defence-in-depth which would see our armies fight a fierce guerilla campaign in the face of invasion. He claims that such a strategy would best suit our infantry-focused and industrial starved nation.
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Stoiber Doctrine
With the Angriverian Army finally formalized, it is now time to pick which school of strategic thought would best suit our military. Othmar Stoiber has proposed a strategy centred around fortification building and a defensive focused military. His strategy would be based around our terrain, using the heavily forested landscape and multiple rivers to create a comprehensive defence against invasion.
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Henniger Doctrine
With the Angriverian Army finally formalized, it is now time to pick which school of strategic thought would best suit our military. Arwin Henninger has proposed a strategy centred around the use of artillery and supporting units to augment the effectiveness of our infantry. Henniger has assured the high command that such an army would be highly flexible and be able to rapidly adapt to strategic developments.
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Angriverian Rangers
The Angriverian Rangers have existed for over a century, with their mission being to patrol the Scheißwald forest and protect the citizens of Angriver from the monsters and other horrors that lie within. Recently, it's been proposed that we should include the rangers within our military structure in order to use their elite skills against hostile invaders.
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Ranger Training
The Angriverian Rangers have a reputation for being highly capable huntsgriffs with an reputation for reliably tracking their prey. With their inclusion into our military structure, it's been proposed that they share their skills with our traditional army in order to better train our reconnaissance units in the art of tracking and stalking enemy formations.
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Scheißwald Waldläufer
Adapt, improvise, overcome - the rangers of Angriver have learned their finesse from years of patrolling the Scheißwald. Now, they share their knowledge with the rest of the army, making them less wasteful and quicker.
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A New Rifle
While the Hinterladerbuecshe rifle has served our armed forces well for the last few decades, its age is beginning to show as it is outclassed by newer designs. As such, it's about time that we turn to our nation's leading armament firms in an effort to design a new standard issue rifle.
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Griffing Arsenal
Traditionally, the procurement of equipment for the Angriverian militias was done in partnership with privately owned industrial firms. While effective, it has come into question if these firms can be trusted in these politically trying times. As such, we have established the Griffing Arsenal, a state-run enterprise which will be responsible for producing arms, equipment, and munitions for the Angriverian army.
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Experimental Weaponry
The recent discovery of Crystal reserves in Angelclaw have brought to our attention the possibility of developing a crystal-based infantry weapon. While developments in this field are largely experimental, and have proved only marginally successful, it's theorized that such weaponry could one day be highly effective in combat.
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Legacy of the Verlorene Hoffnungen
The Verlorene Hoffnungen are an elite unit of knights within the Angriverian Army. Their roots date back to the Revolution of 978, when the Baron called upon his various petty nobles to come to his aid. The unit formed in response and it was due to their tremendous bravery that the war was won by imperial forces. However, the knights are now in dire need of fresh blood, improved equipment, and updated doctrine.
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Angriverian Special Forces
Across the globe, developments in training and doctrine have created a series of niche roles for specialized infantry formations. These include units trained for combat in mountains, units designed to be dropped behind enemy lines, and units tasked with assaulting objectives during a naval landing. This level of specialisation could be highly beneficial to our cause.
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Modernize our Batteries
The Republican Revolution proved the ineffectiveness of our artillery in combat, with our big guns performing especially poorly. This can be mostly attributed to the use of antique muzzle-loaded cannons rather than breach-loaded pieces. While this problem has been somewhat mitigated there are still great strides to be made in the development and implementation of artillery technology.
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Equestrian Witchcraft
The engineers of Equestria have developed a new piece of technology known as RADAR. While initially used for the tracking of commercial planes, the technology can be adapted to spot enemy aircraft from incredible distances, allowing for them to be intercepted far more effectively. While this technology will not be cheap to import, it's importance in national security can not be understated.
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Equestrian Wizardry
The engineers of Equestria have developed a new piece of technology known as a computer. Its purpose was initially as a simple counting machine, designed to aid scientists with cumbersome mathematics. However, the technology has shown some promise in the world of espionage, with the ability to assist code breakers and secure our own lines of communication.
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Diversifying our Firepower
Recently developments within the field of rocketry have allowed for smaller engines, greater effectiveness, higher reliability, and the ability to hold larger payloads. As such, the Angriverian Army has begun to look into the possibility of weaponizing rockets, using them to augment our traditional artillery batteries.
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The Grifftruck
The Grifftruck is a rugged and reliable vehicle, designed by the engineers of Griffenheim to endure the rugged, barren, and chilly climate of Griffonia. Since its inception, the truck has become popular throughout the Empire's lands, with licenses being snapped up across the various Imperial entities. The inclusion of this truck within our armed forces would greatly increase their maneuverability and speed.
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Import Imperial Designs
Recently, the Imperial Army has begun to develop armoured fighting vehicles. These tanks, as they are called, are heavily armoured and can easily counter our infantry formations. The inclusion of a small number of tanks to support infantry, or a large number to act as independent combat units, would greatly increase the effectiveness of our army.
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A Defensive Army
The new Angriverian army has been built upon the traditions of old, with a heavy focus on the supremacy of entrenched defensive positions in our doctrine. The goal of the Angriverian Army is to form a strong bulwark against foreign invasion via the rapid mobilisation of our army into strong fortified positions.
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Our progress in modernising our armed forces have inspired the griffons at arms, with them putting more hours in the practice range. Additionally, the amount of recruits has begun to rise, filling the gaps in our army.
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An Offensive Army
While our army has traditionally fought on the defensive, recent developments in technology and doctrine have allowed us to seize the initiative. Our armoured spearheads will pierce the enemy's ranks with the support of our advanced artillery, opening holes in the line which are newly formed motorized battalions can exploit. This is how a modern army was meant to operate.
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Schlachtfeld-Überlegenheit
Drill, drill and even more drill - our griffons are training hard every day to make up for previous deficiencies. Current results are showing great promise, the Angriverian army shall no longer be a laughing stock.
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Found The Institute of Military Affairs
The Institute of Military Affairs, or IMA, has been established within the city Appengen. The mission of this institution is to train a future generation of officers, house the Angriverian Army's newly formed general staff, and develop doctrine on both the tactical and strategic level.
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Appengen Militärakademie
The new military academy has already begun teaching the next generation of officers, and its independence from Griffenheim means we are free to develop our own doctrines and strategies, as we see fit.
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Flying High
Griffons were born to fly, to pierce the sky and enjoy true freedom. But despite the abilities granted by our wings, the limitations of biology have always prevented us from soaring too fast or too high. But with the latest innovations in airframes, we can shatter those limits, and griffonkind will know fewer limits in the sky than ever before.
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High Altitude Training
Despite being more naturally suited to the skies than most species, excessive altitudes can still heavily hamper a griffon pilots capabilities in the field. By training our pilots at these extreme altitudes we can gradually wean them to the massive heights that they will have to endure as professional pilots, granting us a tactical advantage over our enemies.
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The Appengen Airfields
While airplanes were never particularly popular in Angriver, there was the odd griffon known to own a plane back in the day. A defunct aerodrome now sits in Appengen, and its location makes it perfect to establish a new airfield upon. Our planes are little more than steel deathtraps with no place to land after all.
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Strategic Bomber Effort
By striking our enemies critical wartime industries, we can potentially rob them of their abilities to supply their troops in the field with equipment. As the most critical industries are often the most well-guarded ones, a specialized type of bomber will have to be developed to carry and drop the bombs on our enemies industrial centres.
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Napalm
Napalm has proven itself to be a particularly useful tool during wartime. Burning at the same temperature as gasoline and for far longer intervals, as well as sticking tenaciously to its targets. This substance is almost perfect for its usage in payloads for our bombers, serving as a perfect weapon to use against structures and infantry.
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Claws of Iron
Though they may lack the heavier payloads of our tactical bombers, our close air support frames still serve a vital role in our combat operations. By attacking and destroying smaller targets of opportunity during battle, close air support can easily turn the tide of battle if used properly.
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Guarding Our Skies
In order to provide an effective escort for our strategic bombers, a new design of fighter must be developed. Sporting heavier armaments and being all around heavier and less agile than a regular fighter, these planes can comfortably escort our bombers and will prove a tough foe to all enemy interceptors seeking to destroy our bombers.
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The Screaming Eagles
Jumping from altitudes that even the bravest griffons would have considered insane only a few years ago, our elite paratroopers can handily land behind enemy lines to cause havoc. And as their equipment gets more sophisticated, their potential strategic and tactical uses increase as well.
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Salvage the Economy
The economy of Angriver is at a pitiful state, with years of neglect and the presence of the many bandits and brigands having relegated us to the very bottom of the economic ladder. Indeed even amongst the other nations of Herzland, we come up pitifully short. The future of Angriver looks very dark indeed if we are unable to save it from this economic slump.
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Electronic Experiments
Electronics have proven themselves to be vital to any modern state. Indeed electricity has transformed nearly every facet of daily life, and nations are quickly making advancements in the field. If we are to ever reach the same heights as the economic powerhouses of Griffonia an investment in the development of our own electronics would not be unwise.
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Ackerland
Our expansion of farmland has resulted in numerous small benefits, such as more births, fuller plates and more productive workers. A fed griffon is a happy griffon, and none shall starve anymore.
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Railroads Across the Nation
Locomotives are finally starting to appear in Angriver, and the economic potential of these massive machines is undeniable. By laying railroads through the newly deforested areas we can encourage the usage and development of the plains of Angriver. This will also enable our military to move across the nation much faster than before.
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Expanding the Mines
With the potential application of the magical crystals discovered in Angriver becoming more clear by the day, the true importance of this resource has started to reveal itself. Expanding the mines to fully exploit the veins that we have located within our territory should be our top priority.
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The Power of the Gods
The recent discovery of magical crystals in Angriver has attracted many magical scientists to our capital, and through their collective work, we have caught a glimpse of the true power that lies within the crystals. While their theories have yet to be tested, the economic and military potential in these crystals is staggering.
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Connecting the Nation
The state of the road system in Angriver is, to put it bluntly, abysmal. The vast expanses between the major population centres of Angriver are filled with roads that have not received maintenance in decades, and some areas only have dirt paths to guide travel. Modernizing and repairing the road system should be one of the first things that we do if we seek to save the economy.
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Attract Heavy Industries
Angriver has never attracted much attention from investors, due to the little attention paid by the state to its industrial sector. But if we offer some generous benefits to potential investors Angriver would suddenly look a lot more attractive to prospective factory owners.
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New Steel Mills in Dierhoven
Dierhoven is a growing town near our southern border, close to the southern edge of Scheißwald. Its location allows trade with large foreign cities such as Verenia and Griffonstone, but so far they have lacked a trade good to sell. By clearing forest and making charcoal, they will have plentiful fuel for new forges and mills that will refine ore into valuable steel and copper.
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Educating the People
If we are to acquire a truly modern economy, the plague of illiteracy that has infested Angriver since time immemorial must be eradicated. We shall expand the educational system by providing generous benefits to schools, be they public or private, and by creating night schools for workers that desire to learn how to read.
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Attracting Oil Companies
With Angriver becoming more industrialized by the day, the lack of oil in our territories has started to constrain our industrial expansion. To solve this problem we have made generous offers to several oil companies looking to establish refineries in Griffonia, the only thing left to do is finalizing the agreement.
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An Arms Industry of our Own
Angriver has never sported a large number of military factories, with its army never truly needing a large number of weapons. But as we move into a new age of warfare, it has become clear that we need to expand our industrial capacity to meet the demands of a modern army.
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Expanding Rubin Automobile
Rubin Automobile is one of the exceptionally rare companies founded in Angriver that is truly successful. Their cars have proven to be well designed and reliable, and they are currently seeking funding to expand their production to a new level. If we were to provide this funding we could secure a steady source of trucks for our military to use.
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A Modern Scientific Base
Thanks to the recent strides that we have taken in the economy, we have found ourselves able to expand the research and development efforts of our scientists. While this investment will not put us at equal status with the scientific powerhouses of the world, it will bring us closer to having a modern science base.
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Land Grants for Farmers
There are enormous barely settled areas of Angriver that have the potential to make for great farmland if exploited. By offering this land for a pittance to farmers looking to strike out for their own we can attract a large number of new immigrants. Not only will this increase the tax revenues that we collect, but many new griffons of military age will also immigrate to the nation.
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Village Education
There are still many villages that lack any sort of educational facility, and thus a large number of our citizens are unable to fully realize their potential in society. We shall establish a special programme aimed at finally bringing proper education to these villages, and in doing so we shall be rid of the last traces of the illiteracy that once plagued our nation.
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The National Bank of Angriver
Angriver has no central bank, as it has never needed one in the past due to its poor economic base. But with the recent strides we have made in the industrial sector the lack of such a bank has started to constrict our further development. By establishing such a bank we will be one step closer to a truly modern economy.
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The National Bank manages our currency, money supply, and interest rates, as well as overseeing the commercial banking system. It has supervisory powers to discourage reckless or fraudulent behaviour by banks and ensures that they remain solvent.
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Heavy Industrial Projects
There is still more land that lies unused for any industrial purpose in Angriver. More factories can still be constructed, and the existing ones can still be further expanded. We are so close to eliminating the economic woes that have plagued us for so long, we cannot stop now.
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The Curse Broken
Factories now litter the landscape of Angriver, producing products that are loaded onto trains for transport across the whole continent. Only a few years ago such an image would have seemed preposterous to any griffon. After an immense amount of effort, we have finally managed to break the economic curse that has plagued Angriver for decades.
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Strike at the Heart
The core of our enemies will not always be vulnerable to a direct attack. Often a nation's true naval strength lies not directly in its navy, but in the ports and dockyards which supply and repair it. But through the use of carriers and submarines, we can deliver crippling blows to this critical portion of our foes industry, while protecting our own.
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Carrier Experiments
Carriers have the potential to completely revolutionise naval warfare. Through the combined might of the navy and the airforce, almost limitless tactical and strategic possibilities present themselves. But before any of that can be done, we need to actually develop a solid carrier model.
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Naval Aviation
To deal with the unique challenges that come with carrier-based operations, new models and designs of planes must be developed. With each improvement to our carrier-based planes the strategic potential of our carriers increased, we would truly be mad to ignore this avenue of advancement.
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A Show of Force
Our ports are the most critical part of our naval strength, as without them our navy would not last long unsupplied. By constructing a fleet focused on large battleships we can simply intimidate the enemy fleets, forcing them to stay away from our home waters while we build up the navy. And a few battleships certainly wouldn't hurt the national pride either.
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Battleships
The pride of every nation, building and designing a proper battleship is a truly daunting task. But with the ever-expanding naval capacity of our nation combined with the latest advancements in naval technology have now made this feasible. The time has come to construct a true flagship for our navy.
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Create a Marine Core
The nature of modern war has rendered amphibious operations a necessity. Rather than throwing our normal forces at the beaches untrained and unready for their task, we shall create a new arm of the Navy specifically to deal with these landings, creating soldiers who can truly thrive in an amphibious environment.
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Striking at the Lifelines
Against a truly overwhelming opponent, we cannot risk a direct confrontation. But the latest advancements in submarine technology provide another option. By constructing a large fleet of submarines and through developing new tactics based around these submarines we can simply cut off all trade to our enemies. A massive navy is of little use when there is no oil to fuel it after all.
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The following will bypass the focus:
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Our police force has been reinforced and reorganised into a more cohesive, centrally directed organisation. This reformed force is far more capable of carrying out law enforcement and policing duties across the nation.
Our police force has been reinforced and reorganised into a more cohesive, centrally directed organisation. This reformed force is far more capable of carrying out law enforcement and policing duties across the nation.
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The Obvious Suspects
The nobility has found itself between a rock and a hard place when it comes to the Marshal, for they oppose his proposed plans to improve the lives of the commoners. Not only that, but many of them are suspected of being involved with the Black Claw. Thankfully, the Marshal has a plan to put them back in line.
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Shatter the Claw
The Black Claw has been a thorn in our sides for decades, their crimes and cult behavior having nearly ruined our nation through fear and paranoia. You never knew if your neighbor next door might choke you to death while you sleep. But at last they have been dealt with. We have shattered the claw.
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Shake Their Claws
Marshal Othmar has had a meeting with the leader of the Republicans, a griffon by the name of Gerhard Bluhm. The two having had a productive discussion about where the future of Angriver lies and what needs to change to make it the great nation it could be. Both parties described it as a good beginning for cooperation between the two sides.
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Let Their Voices Be Heard
No longer will the Marshal's junta hold the Republicans to silence! Both the press and his political opponents, that aren't reds of course, can now speak freely and openly about their opinions on how the great nation of Angriver is run. So fear not oppressed journalists, you are oppressed no more.
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Stronger Together
There will be no victor if we fight ourselves, there will be no griffon left spared once brother guts his own flesh and blood for their difference in opinion. Peace and friendship, this is what will give us a true future all want and strive for. The only victor in death is Maar himself.
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The Angriver Constitution
It has finally become time to cement the Marshal's power, to truly acknowledge him as the pillar of the nation that he is. For when griffons wonder what holds Angriver together, they must only look to the portrait on their wall. The future is bright, local democracy brings local elections. Who will you vote for?
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Fight For Your Home
Fight for what's right, fight for your life! All Angriverians must fight for our right to exist: the Empire is coming to swallow us back into their Imperial ceaseless bureaucracy, where every griffon's a statistic and your life is void if the Emperor demands it. We have fought for liberty, we will die for it.
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Establish the Nationalgarde
To truly defend against the might of Imperium we must be able to hold what we have both from the outside and inside. While we fight on the front the people grow anxious and weary, fear fills them and doubt besets their hearts. When they see the Nationalguardian standing at the end of the street, all that fear washes away. For they know they are protected.
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Angrivische Nationalgarde
Othmar has seen fit to establish a national guard, to act as a militia in Angriver. Peace and stability shall be ensured with these valiant griffons protecting us.
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A Modern Nation Is a Safe Nation
To live in a better nation, a safe nation. Where your children won't die of starvation nor disease, where your life has been made easier and your flaws have been filled by technology. That, is what a nation must have to be good for it's people. It will be a difficult road, but life will be better soon.
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Springtime in Angriver
As spring arrives, people can finally sit down and really smell the flowers; to see what has has come of Othmar's reforms. What they see is progress, a golden age for Angriver never seen before. As griffons' wages grow and they begin to invest; some wish for building grants, why not grant them?
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Establish the Sozialgesetzbuch
There are some who lack work, some who are unable to be employed whether due to disorders of the mind or a handicap on the body. The elderly work and toil for all their lives only to spend their final years with whatever few bits they saved during the time they were young. We must help them, we must help our people.
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Sozialgesetzbuch
The Sozialgesetzbuch refers to a set of social programs implemented by Othmar as measures to help working class griffons and detract support for socialism. These programs include health, old age, and disability insurance as well as other worker protections.
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Offenheit
Immigration into the country is welcomed and encouraged! Not only is this the compassionate thing to do, but these new griffons will help us in the long run, both economically and militarily.
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What We Fight For
Othmar has saved our country and given us freedom we have never had before! Prosperity is spreading across our homeland, and we will fight to defend it beak and claw. As long as our kind Baron is leading us, victory is certain!
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The following will bypass the focus:
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Heroes of the Revolution
Many griffons died as we fought against the abhorrent construct of the State. Their sacrifice was not in vain and we shall never forget our comrades! We also cannot forget those who survived and are now scarred veterans. They will receive generous aid as a reward for their struggle.
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Confederacy of Communes
The Barons always ruled over the municipalities of Angriver with an iron claw, refusing to let them have any freedoms. Much will now change as government is devolved and the state dissolved. We shall become a confederation of free autonomous communes, all voluntarily united under the banner of anarchy.
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Landwirtschaftsräte
No longer are peasants enslaved and exploited by the wealthy and powerful. Local councils have been established for communities to govern their own affairs. Together, they create a quilt stretching all across our great land!
Landwirtschaftsräte
No longer are peasants enslaved and exploited by the wealthy and powerful. Local councils have been established for communities to govern their own affairs. Together, they create a quilt stretching all across our great land!
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Farms For Farmers
Over the years the upper class hoarded vast tracts of land, claiming to own it all and demanding that serfs on their soil pay with tax or labour. No more! The land belongs to all of us! Rural communes shall work together to farm the land and share the produce with each other. Land cannot be owned by any single griffon, we all need it to survive. No more shall griffons hunger because of greed of others.
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Seize the Means of Production
The anarchist revolution will now come from the countryside into the cities and towns where the industry of Angriver is located. Factories, mills, workshops, transportation services, public services, and utilities, all shall belong to all. No more wages, strict working hours or wealthy bosses. From each according to his ability and to each according to his needs!
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Connected Communes
During the Baron's rule the infrastructure on the countryside was completely neglected. Now communes, eager to build new roads to make trade with each other easier, are cooperating on several construction projects. One isolated small village in the eastern hills even asked for aid which is being provided by their neighbours, meaning even the poorest and tiniest commune in Angriver will be connected.
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An Anarchist Society
The last traces of private property, currency, feudalism and capitalism have been erased from Angriver. We have achieved true anarcho-communism. Some regard anarchism as impossible, undisciplined, uncontrollable. Yet production has increased, both in cities and villages, with workers eager to work for the greater good, knowing their comrades will provide anything they need.
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Communal Education
Teachers and scholars long complained of having low wages and barely making a living. Now they earn no money at all yet work more eagerly than ever. Many comrades generously gift excess produce to them, valuing their contribution to society and rewarding them for educating their offspring and revealing the inner workings of the world. Knowledge is shared freely and no one guards it jealously.
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Embracing Anarchy
Many griffons in Angriver have been corrupted by statist ideals and have doubts about living in an anarchist society. We must educate them on the matter and show them that we only want to ensure freedom and well-being for all. We should also tell them that abolishing private property does not mean they can't have personal belongings any longer.
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No Masters, Only Gods
Long have priests preached that the Gods above judge them and give them strict rules to obey, while filling their temples with unfathomable wealth. This must change. Gods are not cruel despots, but our creators, and love us like any parents would love their children. Temples will be stripped empty of excess and the age of dogmatism ended. The Gods may be worshipped freely, without rules or laws.
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Workers' Syndicates
In an example of anarchist synthesis, syndicalist labour unions have formed and are rapidly gaining thousands of members. Committees of workers are assuming control of every aspect of urban economy. Turns out workers are far more motivated to work when they don't do it for the benefit of their oppressive slave master, but for the mutual prosperity of us all.
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Röte Waldläufer
The Red Rangers are mainly comprised of veterans from the Free State Army, highly experienced in operating in the Scheißwald. They contribute valuable insights on guerilla combat tactics to our armed forces.
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Propaganda of the Deed
Long have we made use of the Propaganda of the Deed, carrying out assassinations and murders of hated bourgeois scum to incite revolutionary fervour. Now that we are in control, why should we stop? Hunt the bastards down and give them no mercy, and watch the people cheer in joy and relief as the greedy pigs are butchered.
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Crack the Claw
The Black Claw cannot be trusted. Who knows what they are conspiring in the shadows? They likely plot to strike and eradicate our democratic haven of equality. If they want to be spared, they can feel free to tell us their real plans. Speech and knowledge are no longer restricted, after all.
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Communal Militia
The brutal statist weapons of the army and lawkeepers have been taken care of. But we still need to take care of our defence in case a foreign invasion threatens our independence. Therefore communal militias are forming, looting the arsenals and training for combat. The militiagriffs are motivated, for they are not fighting for their oppressive leader or for money, but for their homes and families.
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A Gun In Every Home
The only way to ensure liberty of all and prevent the resurgence of oppression is to arm every single griffon. This way no one can use violence to oppress others and all are equally powerful. To accomplish this, the communes are already increasing arms production and training gunsmiths.
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Scherler Column
While communal militias provide basic defence for the Confederacy, a proper centralized military unit might still be necessary. The militia units need to be organized under one red banner carried by the leader of the partisans, Scherler. It may not be a professional army but the loyalty and revolutionary fervour of its soldiers cannot be questioned.
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Angrivische Kommunardarmee
The structure of our army is far from traditional, being a democratic organization based on soldier committees and general assemblies. All officers are elected, and regular mass assemblies are held to discuss policy. The army is based on self-discipline, as all of its disciplinary rules are approved by soldier assemblies.
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The following will bypass the focus:
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Take the Land
The corrupt landowners and nobles of Angriver posses the majority of the land. These vile vermin have stolen and bled the common folk for generations, and the time has come for them to receive a just and fair punishment for their despicable actions. Their land shall be taken from them, by force if necessary.
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Freiheit, Demokratie, Wohlstand!
The Three Principles are for the people, and it is the people for whom we fight. They are the heart and soul of our nation, and we must never forget that our first duty is to protect them.
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The March of Progress
The economy of Angriver is in a truly pitiful state, and the National Republican party intends to improve it through a truly bold plan. Massive government investments into the infrastructure and industrial base for Angriver are merely the first phase. As Angriver cannot hope to achieve prosperity in these modern times without a modern industrial base.
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Rapid Industrialisation
With massive subsidies for anyone willing to start a factory in Angriver, and generous private incentives from the party, Angriver has suddenly become a hotspot of industrialisation. Every single day a new factory dots the landscape, and smog now fills the skies across the entire nation.
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New Officers
The forces of the revolution were mainly comprised of hastily organized militias and lacked a cohesive and coherent command structure and officer corps. By promoting the most promising of the existing officers, as well as recruiting new ones, we will fix a massive problem within our armed forces.
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Resurrecting the Republican Army
The forces of the Republican Army fought valiantly against the tyrannical armies of the Empire to the very last, and in so doing inspired countless others to rise up against tyranny. Reviving this noble force as the core of our armed forces will surely massively increase morale.
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Welfare Programmes
One of the first promises made by Eichberg and her party was a stable and prosperous lifestyle for every citizen of Angriver. To accomplish this a comprehensive welfare programme shall be launched, ensuring that no griffon will go without food or medical aid in the new society that the Social Democrats are creating.
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An extensive welfare system has been set up to look after the needy and destitute. Our aim is to get these griffons off the ground, to a more productive place, and first results are showing a slight decrease in unemployment and homelessness. We have also received reports of sly griffons trying to game the system for their own greed, which will be taken care of.
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Proper Land Reform
Land has never been properly distributed in Angriver, with most of it being owned by rich landowners or noble families. The Social Democrats intend to fix this historic injustice, but it is important to do so with the right methods. We must also address the inequalities that lead to this situation in the first place, and ensure that this reform is not carried out in a violent manner.
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Cooperation With the Syndicates
While the syndicates and their anarchist allies did not secure ultimate control of Angriver, they are still a formidable force within the political landscape. By cooperating with them, by granting certain concessions to their demands, we can secure valuable and powerful allies within the political landscape.
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Syndicates are our natural allies in the fight for fairness and equality. With our support they can become important political players for social, educational, and environmental subjects. In exchange they will help to carry out our economic policy, which will raise incomes and improve standards of living for all workers.
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A Free Society
The Social Democrats intend to utterly transform the very fabric of society in Angriver, creating a truly free and just society in the process. The failing economy will be reinforced and bolstered, civil liberties will for the first time in history be granted to the normal citizens, and a more fair system of government shall be adopted.
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A Connected Nation
Angriver remains a disconnected nation, despite multiple attempts by the previous governments to bolster the infrastructure already present within the nation. We will have to pick up where they left off. By resuming old construction and planning a new highway system across the entire region we can hopefully put this issue to rest.
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Support Local Companies
While the other parties might have courted the whims of large industries, the Social Democrats have always pledged their support to the smaller, more local, companies within Angriver. We are finally in a position to help these noble entrepreneurs, and by introducing legislation aimed at making life easier for small business owners.
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A Free Society
Oppression, slavery and fear are no longer tormenting innocent Angriveians. The air is full of freedom, and our citizens enjoy the benefits of a liberal society unshackled by the past.
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Hunting Down the Claw
The Black Claw has been a thorn in the side of the people of Angriver for centuries, killing and terrorizing the populace with impunity. But no organization can hide for long when met with the forces of the revolution. Our militias shall drag them into the light from their hiding places in the dark, and once they have been exposed they shall receive their dues.
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Using the Land
With the land from the estates now firmly in government claws, we can grant several large companies the exclusive rights for these areas in exchange for the construction of factories and mines within Angriver. The people might complain a bit, but when has that gotten in the way of profit?
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Angriverian Identity
Angriver has never possessed a true national identity of its own, with most citizens simply identifying as members of the Empire. This cannot be allowed to continue, so a new national identity shall have to be created. The citizens of Angriver are truly exceptional after all, or at least that is what we need to convince them of.
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Angriverians possess a special tenacity and resolve, born out of necessity from thriving in hostile terrain. We've had no choice but to face the world's challenges undaunted and have always been forced to struggle for a better life. These traits will serve us well in our fight for survival.
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Urbanisation
Angriver cannot continue existing as a society stuck in the past and due to this large portions of the population will have to be encouraged to move into the cites. There are simply more opportunities for the common citizen in the cities, and if that relegates the countryside to a backwater, so be it.
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It is a simple fact that griffons are more productive in urban areas, and our programme to encourage migration into cities will provide both economic and cultural benefits. Urbanisation results in better education, housing, and safety conditions for the average citizen, as well as greater opportunities for access to labour markets.
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An Industrious Society
Angriver has fully escaped its previous reputation of being the economic backwater of Griffonia. Now it houses an economy growing at a rapid pace, with more and more griffons moving into the factories to work each and every day. The future seems bright for Angriver, and its industrialists.
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The Claw Strikes
The upstart peasants have been duped by our ruse, and now it is too late for them to do anything. The apparatus of state is firmly in the claws of Hera Eichberg, who has proclaimed herself the Regent of Angriver. The Black Claw has finally come out of hiding, free to reshape Angriver in its grand vision.
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Purify The Officer Corps
The foolish peasant-lover Othmar Stoiber was allowed to promote griffons of low birth into prestigious military ranks, allowing them to encroach on territory that had traditionally belonged to the nobility. This mistake will be undone. From now on, only pure-blooded disciplinarian aristocrats, loyal to the Black Claw, shall lead the soldiers!
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Aristocratic Officer Corps
Othmar Stoiber's reforms, which allowed any capable griffons to be promoted to officers, have been repealed. Instead, these positions are now exclusive to the aristocracy. Nevertheless, Stoiber's legacy remains in requirements for talent, making the officer corps at least somewhat meritocratic.
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Create the Schwarze Garde
With the regular army under the control of loyal nobles, the next step of our layered plan can be taken. The Black Guard shall be the official extension of the Claw, consisting of elite knights who have sworn fealty to the Regent. They shall enforce her will with iron, fire and blood, exterminating those who defy the divine commands of the Black Claw.
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Feudal Levies
It is the obligation of every griffon capable of fighting to serve the crown in times of need. And now there is a great need, as Griffonia must be saved from decadence and corruption. All must answer the call; military service can only be avoided by paying a hefty tax. This way the crown either gains bodies or coins, both of which are valuable.
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Contact Imperial Nobles
There are some nobles in the Imperial Army who are not pleased with the actions taken by the false Imperial Regent. The Black Claw can provide a superior alternative for them, a Regent who guarantees their rights and is ready to fight for them. So why should they continue to serve [GRI.GetLeader] if they can instead kneel before us?
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Scouring Of The Scheißwald
There are many who still resist the rule of the Black Claw. Fortunately, there is an effective remedy for these heinous upstarts: bullets. We will not cease until every den of traitors, real or suspected is rooted out! The Waldläufer shall go into the forests and hunt down their prey, the despicable rebels.
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The Republican Resistance
The Republicans of Angriver and their anarchist allies have seen all they fought for ripped away after their moment of triumph, and are refusing to accept this lying down. Memories of the Republic are fresh in their minds, and stamping them out will be no easy task.
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Butcher The Anarcho-Maarites
Every griffon knows Willie Scherler is a zealous Maarite who sacrifices baby griffons on altars to his evil deity. It is our moral duty to hunt down him and his wicked followers! They can hide, they can run, but it will only delay the inevitable. Eventually, we will find them, and we will slaughter them.
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Purification Of The Burghers
The urbanites were always our sworn enemies. They are the architects of commercialization, liberalism, democracy and cultural exchange. It is no surprise that the Republicans come almost exclusively from their ranks. And the Republicans are the antithesis of the Black Claw. The two cannot co-exist: One must exterminate the other.
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Blessing Of The Prelate
With the resistance eradicated, peace has been restored to Angriver. The Prelate of Boreas, who for so long was sidelined by the godless Baron, is grateful to us. After all, the rebels opposed Boreas' divine societal order. With the Prelate on our side, more and more griffons will support our just and noble cause.
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The Camarilla
Eichberg's most trusted peers shall form her unofficial cabinet. With their many connections and skills, we should have a much smoother time running the nation. Being devout members of the Black Claw, they are proficient at pulling the strings and convincing others to willingly do their bidding.
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The Camarilla
A secret council claw picked by Eichberg, these nobles are some of the most wealthiest and influential in Angriver. Their machinations behind the scenes ensure the Black Claw's takeover proceeds up to plan.
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The Long Reach Of The Claw
The influence of the Black Claw has scarcely extended beyond Angriver, as secrecy had to be maintained at all costs. But now that the curtain has been torn down, it is time to look beyond this backwater province. The enemies of the Regent will not be out of reach for much longer. They will soon learn that they can run but they cannot hide.
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The Long Reach Of The Claw
The Black Claw has extended its influence beyond the borders of Angriver, seeking contacts among the griffon nobles of other countries, especially those who have lost their wealth and power to rabble-rousers and traitors. These contacts can be very useful for subterfuge.
The Long Reach Of The Claw
The Black Claw has extended its influence beyond the borders of Angriver, seeking contacts among the griffon nobles of other countries, especially those who have lost their wealth and power to rabble-rousers and traitors. These contacts can be very useful for subterfuge.
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Restoration Of Privileges
It is no secret that Baron Leer expanded his own power at the expense of the traditional nobility, who had been greatly weakened by the revolution of 978. Many special rights that ancient Angriverian families had held for ages were swiftly erased from law books. Now, they shall be restored, and the families will forever be grateful to the Black Claw.
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Restoratio Privilegia
The nobility of Angriver have regained their old privileges. These include, but are not limited to: Freedom from taxation, exclusive rights to government offices, protection from confiscation of property by the state, monopoly on purchase of property outside cities and towns and immunity from judicial prosecution.
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The Return of Feudalism
Across the continent, there has been a steady process to abolish feudalism entirely. This was called "evolution" or "development" or "modernity". In truth, this is insidious Equestrian influence that erodes ancient griffon traditions. In a truly harmonious society, everygriff knows their place in the hierarchy, and the wealthy dominate the poor.
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Neo-Feudalism
The peasants have forgotten who rightfully owns the land they work on. The Black Claw must remind them of their numerous feudal duties which they owe to their superiors. They should be grateful we left them their lives and homes.
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Impose Serfdom
Slavery is a barbaric, heinous practice. For this purpose, our ancestors created serfdom, a more civilized form of servitude. Peasants can repay their debts by providing unpaid labour and becoming tied to the land they work on, turning into an extension of their liege's property. If they work hard enough, they might just be able to earn back their freedoms...
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Neo-Feudalism
Although the serfdom has never been completely abolished in Angriver, due to the lagging industrialisation, the peasants were hopeful reforms would commence soon. Unfortunately for them, the Black Claw has completely reinstated the obsolete system, and now the serfs are being worked to the bone, stripped of almost every right.
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Redemption Through Labour
After the coup, many griffons who once opposed the Black Claw now languish behind bars. Rather than simply getting rid of them, we could put their bodies into good use. The mines are dangerous, and always in need of more workers. These prisoners will be given a chance to redeem themselves through hard work, or die trying.
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Industrial Servitude
Industrialisation is a process that cannot be reverted. There is no going back to ruralism. Instead, the aristocracy must learn and adapt to the new modes of production. Enterprises and businesses will be seized by them, and their workers will become urban serfs, property of the companies. And just like serfs, they will work or they will die.
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Enforced Corvée
Every able-bodied commoner in Angriver is, according to ancient law, obliged to provide physical labour for public works projects. This labour is vital to maintain and improve roads and bridges, especially as the Scheißwald constantly tries to encroach upon them. The work will be hard and those who refuse to do it will be punished most severely.
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Aristocratic Education
While a noble has always been more educated than a peasant, the rise of burghers introduced a whole new class that rivaled or even surpassed the skills and knowledge of the nobility. This cannot be tolerated as aristocrats must always be superior to any other griffons. The Black Claw will guide, teach and indoctrinate them, no matter the age.
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Dark Enlightenment
Study of reality should never be constrained by ethics or morals. To do so is to only impede the scientific process. Mastery over nature and mastery over griffonkind can only be achieved by making sacrifices. There is no lack of eager test subjects to be used by our scholars, so all they must do is abandon the heavy chains of morality.
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Topple The False Regency
Angriver has been reshaped in the Black Claw's ideals. The lesser griffons toil for the betterment of their noble masters, and anygriff who would obstruct our cause has been... removed. Now, Hera Eichberg wishes to fulfill her ultimate goal: Saving the Empire from the wicked claws of its misguided Regent.
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They Shall Know Fear
The treacherous parasites that have infested Angriver ever since the attempted republican revolution have finally revealed themselves, and in doing so they have sealed their fate. Baron Leer will do everything within his power to rid Angriver of this plague and to ensure that the stain of republicanism never returns.
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Restoring Order
The bandits of the Free State Army continue to plague us, even after their pathetic attack was foiled by our troops. If we are to be rid of them, drastic measures must be taken. The Baron has decreed that anyone suspected of cooperation with these vermin is guilty of high treason, and will be dealt with accordingly. Order will be restored to Angriver, one way or another.
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Into the Forests
Scheißwald has been a breeding ground for revolutionaries and cults for too long. If the Baron is to restore order to Angriver, every forest thicket must be explored, every beaten down path must be watched, and every traitor must be shot. With the full support of the state's resources, it is only a matter of time before the forests are liberated from these vermin.
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Burn Them Out
Despite the best efforts of our loyal soldiers, pockets of resistance still reside within the depths of the Scheißwald. At the current rate, we will not be rid of these criminals for decades, so drastic measures must be taken. The forest will be cleansed of these bandits, even if we have to burn it all down to do so.
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Reassure the Nobility
The nobility is the cornerstone of the Baron's rule within Angriver, and sadly they are not known for their bravery. The recent attacks on the Baron, pathetic as they may be, have shaken their confidence in the stability of Angriver somewhat. To counter this delusion, the Baron shall make several public speeches across the nation, demonstrating that the vile Republicans lack the spine to attack him in the open.
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Release the Hounds
The vile Republicans were scattered after their defeat at the claws of the Baron's loyal soldiers, and now lie hidden across Angriver, waiting for the next moment to strike. We must hunt down every single traitor before such an opportunity presents itself, lest the Baron's life be placed in danger once again.
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Burn the Fields
The Republican cowards hide within the countryside, aided by treacherous farmers sympathetic to their cause. If we are to be rid of them once and for all, those sympathetic to their cause must be dealt with. Anyone caught harbouring a traitor will be executed, and to cut off the food supply to the rebels, their fields shall be burnt to ashes as well.
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The Calm Before the Storm
With Angriver finally free from the plague of Republicanism, the time has come for the Baron to solidify his rule over the country. His authority will go without question, and every citizen will act as a mere extension of his will. Angriver would be nothing without the Baron, and he intends to exploit it to its full potential.
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The Baron's Country
The Baron rules with absolute authority over Angriver, and every single citizen shall obey his will without question. Through a propaganda campaign, we shall make Baron himself into a symbol for the masses to rally around, his exemplary wisdom and strength demonstrating the legitimacy of his rule.
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A Deal With the Claw
While the motives of the Black Claw remain a mystery even to the Baron, their effectiveness as a force across the centuries cannot be denied. An organization of such skill and talent could easily be put to better use, and perhaps the ideological differences between them and the Baron are smaller than they initially appeared.
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The Black Claw
The Black Claw is a shadowy organization dedicated to the idea that Griffonian society should be strictly ordered in a style similar to the feudal structure of old. With absolutely no qualms about using brutal violence to achieve their aims, they strike fear into the heart of anygriff who hears their name. Now that we realise our goals are compatible, they will make formidable allies for us.
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Deal With the Claw
The Black Claw has plagued Angriver for centuries, their motives a mystery to all outside of their ranks. Such an unknown cannot be tolerated if the Baron is to rule Angriver properly, and so we shall drag the claw into the light. Their agents will be hunted down, interrogated and executed one by one until we reveal their leaders and take the claw down once and for all.
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Knowledge is Power
To ensure that none of the Baron's subjects plots against his life ever again, we must be vigilant in gathering information about them. Every single scrap of information obtained contributes to the bigger picture, and by establishing an informant network across the nation we can ensure that no traitor can live without our express knowledge of them.
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Our informants hide in every town in Angriver. They act as our eyes and ears on the ground, keeping us one step ahead of any traitorous Republicans and allowing us to squelch their plots before they even go into motion.
Our informants hide in every town in Angriver. They act as our eyes and ears on the ground, keeping us one step ahead of any traitorous Republicans and allowing us to squelch their plots before they even go into motion.
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Loyalitätsoffiziere
With the success of the informant network, the Baron has ordered the creation of a secret police force within Angriver. The Loyalitätsoffiziere will monitor the population for any signs of treachery or Republicanism, and will have the authority to deal with possible uprisings before they start at all. The secret police will also have authority over the army, to ensure their absolute loyalty to the Baron.
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Loyalitätsoffiziere Corps are attached to army units and responsible for making sure morale among the soldiers stays high. Beyond monitoring loyalty in the military, they also utilise an extensive network of informants to gather intelligence about potential domestic disturbances.
Loyalitätsoffiziere
Loyalitätsoffiziere Corps are attached to army units and responsible for making sure morale among the soldiers stays high. Beyond monitoring loyalty in the military, they also utilise an extensive network of informants to gather intelligence about potential domestic disturbances.
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Absolute Loyalty
Through the efforts of the Loyalitätsoffiziere, the military has become devoted to the Baron to a fanatical degree. Our soldiers would happily charge a machine gun position unarmed if the Baron commanded it, and the very thought of retreating without orders to now seems alien to them. It seems that we have finally managed to raise a force worthy of the Baron, one that is willing to die at his command.
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An Unbreakable Fortress
Angriver lies surrounded by enemies and traitors at every side, and it is only a matter of time before we are invaded by a hostile force. To protect against this inevitability the Baron himself has ordered a massive fortification project across the nation, aiming to turn Angriver itself into an unbreakable fortress of massive proportions.
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Unrestricted Progress
If Angriver is to reach the heights that the Baron demands of it, our research and development efforts must be expanded to meet modern standards. We cannot let the petty concerns of morality prevent us if we are to become a truly great nation, and we will do whatever we deem nessicary to accelerate our research.
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Drag Angriver Into the Modern Age
Despite our best efforts, Angriver remains a backwater of industrial progress even when compared to the rest of Griffonia. This sorry state of affairs cannot be tolerated any longer, and the Baron has announced an ambitious plan to bring Angriver up to standard with the rest of the world. The costs for the people will be great, but that is a sacrifice the Baron is willing to make.
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The War Chest
Angriver lies surrounded by enemies on all sides, and it is only a matter of time before one of them finds an opportune moment to strike. If Angriver is to survive such a conflict, it must be prepared. As such, a special tax shall be levied on the populace to fund the expansion of the military, and the sale of luxury goods will be forbidden until we are safe once again.
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The War Chest
Our dire situation necessitates that we levy a special tax aimed at the wealthiest griffons in the country, as well as encouraging frugality among the general population. The resulting funds are invested in improving our industrial capabilities.
The War Chest
Our dire situation necessitates that we levy a special tax aimed at the wealthiest griffons in the country, as well as encouraging frugality among the general population. The resulting funds are invested in improving our industrial capabilities.
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The Riches of Angriver
The depths of the Scheißwald contain an immense amount of untapped resources, with previous governments refusing to exploit them due to the great danger within the forest. But the Baron will not be cowed by the petty beasts that lie within the forest, every single scrap of useful material shall be extracted out of Angriver, no matter the risks.
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All the Bandits and Thieves
The petty bandits and thieves of Angriver languish away within our prisons, proving a constant drain on government resources while providing no benefit. This cannot be tolerated any longer, and so an elegant solution has been proposed. The criminals of Angriver will either fight to redeem themselves on the frontlines, or face capital punishment.
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Strafbataillone
Strafbataillone (Criminal Battalions) are units composed of prisoners who have been forced into military service. These units are poorly equipped and often used to conduct dangerous operations and suicide missions. They also serve as a source of manual labour in front-line locations.
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Fight For Your Country
The brave troops of the Baron fight not only for the honour of serving the Baron but also to ensure that Angriver is never threatened by the vile forces of Republicanism that seek to destroy it. They will fight and die to protect their families, their nation, and above all, the Baron.
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Fight For Your Country!
Our homeland is under siege, threatened from all sides by enemies who seek to destroy our way of life. If we are to survive, every griffon needs to do their part to defend Angriver. That's right: the Baron needs YOU! Have you done your part today?
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The Glory of War
The ferocious troops of Angriver fight not just to serve their liege, but also for the glory of defeating their enemy on the battlefield. Every single soldier is ready to charge against their foes, embracing a chaotic frenzy of combat which makes them a truly terrifying force to behold on the battlefield.
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Patriotic griffons of Angriver, a better life awaits you in the service of your Barony! Glory and wealth are ripe for the taking for those brave enough to join the army. Heed your Baron's call and enlist today!
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Into the Factories
Despite our previous measures, many griffons in Angriver still refuse to work, citing old age or faded wounds as their excuse. With the fires of war demanding ever more fuel, our lenient policy towards theses cowards cannot continue. They shall be marched into the factories at gunpoint if necessary, the Baron demands it.
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The Commune Of Herzland
Victory for the proletariat! The decadent and evil Empire has been toppled and the Imperial City is in our claws. In the smouldering ruins of the old order we declare a Commune, free from oppression and capitalism. Now we must march onwards and save the proletariat of neighbouring nations! Workers of Herzland, unite!
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The following will bypass the focus:
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The following will bypass the focus:
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Liberate The North
Imperial capitalists have eagerly exploited the wealth of Bronzehill to enrich themselves at the expense of the native diamond dogs and Strawberry has long been ruled by wicked aristocrats who do nothing but drink strawberry wine. All this ends now as our red banners herald the coming of freedom!
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Liberate The West
The Feathisian Grand Duke may have been tolerant of communism, but change does not come from above and the locals were long unable to implement any truly meaningful reforms. And while Greifenmarschen is truly the land of the free, their liberty is threatened by capitalism as their cities grow. Both shall soon enjoy true freedom and socialism!
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The Congress Of The Proletariat
At last Herzland is united under a single Commune of the workers, with all the disgusting bourgeoisie and aristocrats fleeing for their lives as their wealth is spread among the commoners. Now a great reorganization must take place and any remains of capitalism eradicated. The first Congress of the Proletariat must be held where we decide our future!
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Chairgriffon Kogchel
Gerben Kogchel, former leader of the Feathisian Labour Party, is a moderate griffon admired by many in his country. He has pledged to work towards establishing social services for all and making the Heartlands into a working democracy. Supported by more moderate griffons, he may steer Herzland away from radicalism.
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The Regional Dialects Act
Despite centuries of Imperial control, Herzland is full of diverse cultures, who do not all share Griffish as their language. Our government will not espouse the superiority of one culture and regulations and services will be available in all languages of our Herzland. All will feel at home here.
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The Right of Self-Development
There is no question that education is the single most deciding factor in the future of a griffon. To make sure everygriffon can decide his or her own future, they must get the best available schooling. We will adopt free education and encourage all citizens to learn the skills they need to benefit society. Through learning, we will all have a chance to prosper.
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Heart Labour Laws
No more will griffons be taken advantage of by greedy and scheming employers. The Heart Labour Laws will empower the Communes to protect the workers, finally ending the days of gruelling slavery in the factories. Reasonable shifts and overtime laws, safety protocols and paid sick days will improve the lives of the everyday griffon.
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Arbeitsgesetze
Labour laws remedy the fundamental inequality of bargaining power between employees and their employers, and protect the rights of workers by limiting the length of a work week, enforcing safety standards, and enforcing minimum wages.
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A Caring Heart
For too long have we ignored the sick, praying that we would not share their fate. Now that we can, we must provide the best possible healthcare for all our inhabitants. The sick and injured will receive the best possible care, as a life is invaluable. Furthermore, we will enshrine free healthcare as a being's right, showing the world our socialist prosperity.
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Allgemeine Krankenversicherung
Our universal healthcare programme is a system of protection which provides equality of opportunity so that all may enjoy the highest possible level of health.
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Public Works Projects
All the wars that ravaged Griffonia have destroyed so much and left so little left standing. To keep unemployment low and to kick-start the economy, we will start great public works to improve the Heartlands. Nature herself will bend to our claw, as we shape her to better benefit griffonkind.
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New Democracy
Gerben Kogchel has never given up on democracy and now that he has shown the way to prosperity, the Communes will also carry the torch of democracy. A grassroots version of democracy will be guaranteed, entrenching the right of referenda and petitions. We will encourage all our citizens to participate in this experiment, so that we may discover how to best help one another.
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Anarcho-Syndikalismus
Labour unions are foundational to our society, and are the ideal means to achieve political representation and run society fairly in the interest of all. It is up to these syndicates to manage the economy, as the state is an inherently anti-worker institution.
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The Peoples' Army
Herzland cannot be complacent when it comes to military matters. Regrettably, there are those in the world who are jealous of our prosperity and scheme against. The Peoples' Army will integrate all of Herzland into a force that fights to protect our Social Future. Let us hope and pray that we never have to send these brave souls away to do battle.
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Herzland Kommunardarmee
The structure of our army is far from traditional, being a democratic organization based on soldier committees and general assemblies. All officers are elected, and regular mass assemblies are held to discuss policy. The army is based on self-discipline, as all of its disciplinary rules are approved by soldier assemblies.
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Reintegrate the Militaries
From the Bauermiliz in Greiffenmarschen to Bronzehill's Ironpaws, Heartland has a unique and diverse military tradition. Instead of being orthodox in abolishing these historical armies, uniforms and tactics, we should embrace them and leave these soldiers with their pride. We have no business in rewriting history, so let the old nations' legendary units fight for us once more.
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From the Ruins, United
"Risen from ruins, and facing the future. Let us serve you for good, Herzland, now our fatherland. Old woes are to be overcome and we shall overcome them united. Let us plough, let us build, learn and create like never before. Confident in existing strength, a free generation will rise. We will become Herzland's new life. And the sun beautiful as never before, shall shine over us."
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Employment For Everygriff
It is in the very nature of the capitalist mode of production to overwork some workers while keeping the rest as a reserve army of unemployed paupers. However, with the abolishment of wage slavery, anyone can contribute according to their ability and receive according to their need.
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Roads Across Herzland
Herzland is vast and has poor infrastructure in less developed areas. This shall now be addressed as griffons get to work, constructing paved highways not only between major urban centres, which previously were divided by borders, but small towns as well, so everyone can be connected to each other.
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New Communard Army
The Imperial Army was nothing more than a bloodthirsty hound of the Emperor. In its place shall rise a red army of the people, which fights for no master. Its soldiers abandon any selfish goals and take up arms in the name of the Commune, for the greater good of all griffons of Herzland.
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Herzland Kommunardarmee
The structure of our army is far from traditional, being a democratic organization based on soldier committees and general assemblies. All officers are elected, and regular mass assemblies are held to discuss policy. The army is based on self-discipline, as all of its disciplinary rules are approved by soldier assemblies.
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RBHO
The Revolutionäres Büro der Heimlichen Operationen employs specialised forces to undertake high-risk actions such as reconnaissance, hostage rescue, and sabotage. Their operations are carried out with limited numbers of highly trained griffons that are adaptable, self-reliant, and able to operate in all environments, as well as able to use unconventional combat skills and equipment.
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Peaceful Coexistence
Without the oppressive power structures that for so long kept us divided, we can now see our neighbours for who they are: griffons just like us. Empathy and compassion flow freely across our land, without any need of forced coercion.
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The Herzland Revolutionärer Kongress is made up of representatives from every local council that exists in the Commune. The structure of this body is ideal for allowing griffons across all communities to have a say in how things are run.
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Agrarianism
Herzland is in many ways the breadbasket of all Griffonia, with millions of griffons living on the countryside in rural villages. There for decades peasants toiled, the fruits of their hard labour being greedily claimed by their overlords. No more! We shall bring freedom to the farms and ensure good lives for all peasants.
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Soldiers And Farmers
Farmers are quickly becoming the most eager defenders of Herzland, refusing to ever allow a foreign despot to reinstate the old order of peonage and serfdom. Countless thousands willing to die for the cause of liberty prepare their hunting rifles and pledge to protect the Commune.
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Revolutionise Culture
Conservative, regressive and aristocratic values have permeated the culture of Herzland after centuries of despotic rule. But as old laws are torn down, griffons are liberated not just physically but mentally as well and unleash their creativity without old restrictions, taboos and bans.
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Chairgriffon Ehrhardt
Ehrhardt of Romau, a veteran of the brutal street battles there, is a devout syndicalist and atheist, having lived his life in a city dominated by the regressive Archonate of Eyr. His fiery speeches were by far more passionate than those of Kogchel and Scherler and thus it was no surprise he gained the trust and admiration of the people.
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Anti-Clericalism
The decadent priests do not practice what they preach and have betrayed the people they are supposed to serve. The religion they so ardently preach is nothing more than a tool of the bourgeoisie used to keep the peasants in check. This evilry shall no longer be tolerated in Herzland. No gods or kings, only griffons!
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The Ehrhardt Law enforces restrictions against religious institutions as part of a violent separation of temple and state. Taxes are now levied against temples and large amounts of temple property have been seized by the government.
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Confiscate Private Property
It is clear more direct action must be taken to eradicate traces of capitalism. While HAU and HAP had promoted peaceful transition of property, with aristocrats and businessowners allowed to gradually sell their means of production, we think they should be seized with force and given to the people's syndicates.
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Internationalism
Socialism in one country as an idea is doomed to fail as reactionaries abroad must not be allowed to persist lest they get a chance to attack and eradicate our utopia. We must send substantial aid to our comrades and aid them in their own efforts to revolt and overthrow their wicked oppressors.
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Internationalism
Nationalist ideology is nothing more than a propaganda tool of the privileged classes. We are all part of a single worldwide class struggle, and as such we must stand in solidarity with oppressed peoples wherever they may be and aid in their liberation.
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The AfSS
Ausschuss für Staatssicherheit, or Committee For National Security, will be founded to ensure our nation's safety from all threats, no matter where they come from. They keep a close eye on the populace, finding reactionary opponents and eradicating them before it is too late, and also gather information on foreign imperialists.
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The Ausschuss für Staatssicherheit is an intelligence agency tasked with maintaining the security of Herzland. With broad authority and actions not subject to judicial appeal, they monitor communications and ruthlessly quell any seditious activity.
AfSS
The Ausschuss für Staatssicherheit is an intelligence agency tasked with maintaining the security of Herzland. With broad authority and actions not subject to judicial appeal, they monitor communications and ruthlessly quell any seditious activity.
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The Ehrhardt Doctrine
It is our internationalist duty to support the cause of revolution and help liberate all the oppressed peoples of the world. Ehrhardt has made it our policy to fund leftist trade unions and guerrilla insurgencies around the globe, and proudly proclaims that a revolutionary movement in every corner of the world can count on Herzlander combat fighters.
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Herzland Kommunardarmee
The structure of our army is far from traditional, being a democratic organization based on soldier committees and general assemblies. All officers are elected, and regular mass assemblies are held to discuss policy. The army is based on self-discipline, as all of its disciplinary rules are approved by soldier assemblies.
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Herzland Nationalgarde
Sworn to protect the people of Herzland, the National Guard is a socially conscious organization dedicated to protecting the Revolution. Standing in solidarity with urban workers, rural farmers, and everygriff in between, these brave volunteers are our first line of defence against any threat, internal or external.
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The Herzlander Century
The influence of Herzland stretches far beyond its borders as it becomes the torchbearer of the socialist cause. It inspires revolutionaries across the world and supports them generously. Indeed, Herzland is quickly becoming dominant in global politics, with some even predicting that the first century of the second millenium will be a Herzlander one.
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The New Elections
The Empire is slain and the Heartlands now stand together in a free and prosperous union. Now it is time to let the people choose our path forward. Although it was Otto Weschler bravely led us through these turbulent times, he is in poor health, and has declined to run in these new elections.
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Syndicates are our natural allies in the fight for fairness and equality. With our support they can become important political players for social, educational, and environmental subjects. In exchange they will help to carry out our economic policy, which will raise incomes and improve standards of living for all workers.
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Herzland Republikanische Garde
Sworn to protect the people of Herzland, the Republican Guard is a socially conscious organization dedicated to upholding our egalitarian principles. Standing in solidarity with urban workers, rural farmers, and everygriff in between, these brave volunteers are our first line of defence against any threat, internal or external.
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A Better Society
For centuries, the oppressed subjects of the Empire have dreamed of a free and just society that would allow them to truly flourish. After much hard work and struggle, we have made this dream a reality. Everygriff now shares in the bounty of our collective labour, and we have ensured the welfare of each through the solidarity of all!
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An extensive welfare system has been set up to look after the needy and destitute. Our aim is to get these griffons off the ground, to a more productive place, and first results are showing a slight decrease in unemployment and homelessness. We have also received reports of sly griffons trying to game the system for their own greed, which will be taken care of.
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Land for the People
Large estates have gobbled up massive amounts of land, leaving small farmers impoverished and unable to support their families. This uneven distribution of land is by far the biggest driver of inequality throughout Herzland. We will expropriate land from these estates and grant it to the peasants.
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Herzland is home to an innumerable variety of creatures, creeds, and cultures. This diversity is what makes us strong, and must not be suppressed. Cultural associations form freely across Herzland, making our cities fertile grounds for greater cooperation and understanding.
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Dezentralisiertes Stadtsystem
In an effort to fix the inadequacies of our previous urbanisation initiative, we have restructured it to promote growth in a wider range of towns and cities. Diversified urban development helps increase involvement of more citizens in civil society as well as enhancing efficiency, equity, and development across the nation.
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Large-Scale Investments
Heavy industries are key to our economic prosperity. Unfortunately, we have a deficit of heavy equipment, large machine tools, and specialized structures necessary to support them. Directing subsidies towards this sector will result in massive financial benefits down the line as well as increased employment, and must be done if we are to maintain military parity with our potential enemies.
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We reject the insidious efforts of those who would attempt to divide us from one another on the basis of class or religion, and instead stand united in patriotic solidarity. More than rich or poor, Feathisian or Angriverian, we are all Herzlanders!
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Decentralisation
Federalism is the best system that exists for integrating diverse nations such as ours, as the various groups that make up Herzland all have cause to fear control by an overly powerful centre. Increasing regional autonomy will empower these citizens and allow them to choose their own paths forward.
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A Dream Realised
Ours is a nation conceived in liberty, dedicated to the idea that all creatures are created equal. It has not been easy, but we have faced every challenge and emerged stronger than ever, fueled by the tenacity of our spirit. With democracy, we have created a society that is the best and freest in the world!
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Guardians of the Constitution
Our society is governed according to a constitution which enshrines the people's rights of life, liberty, and property. Every citizen knows that the fate of freedom in Griffonia rests with this constitution. We fight not for the fickle whims of some capricious tyrant, but the Rule of Law!
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Guardians of the Constitution
Our Constitution enshrines the rights of all citizens and serves as a proclamation of our beliefs in liberty, equality, and democracy. If none rise to stand in defence of these rights, freedom in Griffonia will be lost. And so we must be liberty's soldiers, eternally vigilant and never allowing tyranny to take hold in Herzland.
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Claim Katerin
The failed nation of Katerin has been in a sordid state for decades, because their monarch was driven into madness when republican scum traumatized her childhood. It would be nothing more than mercy to put them out of their misery. However, some Katerinian nobles might be eager to cooperate...
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The Southern Assault
The universities of Yale are cradles for many dangerous liberal and anarchist ideologies. Any griffon from Angriver knows this well, as a Yalish professor already tried to spread his wicked ideology there. Romau is little better. The Archonate of Eyr would appreciate our aid, and the corrupt universities of Yale must be purged.
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March to the North
The nobility of northern Herzland should grovel before us, but many of them are misguided and have delusions of grandeur. It would be a shame to wage war upon them, but it will not be our fault if they foolishly think their schemes are superior to the grand plan of the Black Claw.
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Destroy the Swamp Griffons
The so-called western "nations" of Feathisia and Greifenmarschen practice some of the most heinous methods of rulership, in which "democracy" is exalted and the peasants are given the right to vote. They have been thoroughly corrupted by republicanism and ponyish ideologies, and are in dire need of cleansing.
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The Black Book
In preparation for the unification of Herzland, a comprehensive list was prepared by the Black Claw that included the names of all prominent griffons who would need to be arrested and dealt with as soon as possible. This list includes republicans, socialists, communists, anarchists, peasant leaders, merchants, saboteurs, traitors, terrorists, rabble-rousers, rebels, harmonists, liberals, progressives, heretics, atheists, bandits, foreigners, spies, dissidents...
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Faith
At its core, the Griffonian Empire is an Archonist state. Those who do not follow the Three Archons are misguided heretics at best and heathens at worst. However, the last Archons held delusions of grandeur... the new Archons will know their place in the hierarchy, being little more than loyal servants of the true Head of Faith, the Emperor.
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Autocracy
The Grovers forged the Griffonian Empire with fire and blood. They ARE the Empire, and it would not exist without them. Thus all their subjects must have undying, unquestioned loyalty to their divine Lord and Sovereign. The word of the Emperor is final and absolute. While He is underage, the Regent rules in His stead and wields His authority.
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Nationality
Herzlanders are the state-founding people of the Empire. Their fate is intertwined with the fate of the Emperors. To be an Imperial is to be Herzlander: Too many griffons have forgotten this. All other griffons are equal in their servitude to the Imperial Folk. But non-griffons? They have no place in the Empire whatsoever.
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The National Spirit
It is unwise to forget your roots. Pure Herzlander blood flows in the veins of the nobility, and this blood urges them to obey the Emperor and the Gods. The serfs, too, can see how foreign corrupt ideals have not tainted their rightful masters.
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Purge The Heretics
Heresy has been allowed to fester in Herzland for centuries now. The so-called "Old Believers" openly defy the authority of the Archons and thus have betrayed their Emperor! The Black Claw must be ruthless in excising this cancer from the national body. Thankfully, we have become very experienced at excision...
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Religious Orthodoxy
Suffer no heretic to live.
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Terminate Urban Autonomy
Through subtle manipulation and blatant bribery, urbanites in several Imperial cities secured themselves autonomy from the Emperor, refusing to even pay taxes to the crown. But this is why the Black Claw are here. To protect the Emperor from such treason. Any concessions shall be nullified and burgher properties transfered to nobility.
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Introduce Knight-Service
The ancient griffon custom of rewarding land for military service was largely forgotten over the years, replaced by monetary salaries. But why waste coins when there is plenty of commoner property to distribute? From now on, every knight of the realm will be rewarded with a fief and a clawful of serfs. More noble offspring will be encouraged to become knights.
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Neo-Feudalism
The society of the Holy Griffonian Empire resembles that of ancient Griffonia. At the top of the hierarchy stands the imposing figure of an autocratic monarch, while loyal and powerful priests and warrior aristocrats are below him, dominating a vast writhing mass of filthy, worthless serfs.
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A Model Province
Despite not being griffons, the diamond dogs of Bronzehill have proven themselves to be exemplary servants of the Emperor. They are faithful and have fully embraced the Heartlander identity. Therefore they can be considered honorary griffons and model citizens of the Empire, whose shining example everyone should admire and follow.
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The Birth Of Federia
The griffons of so-called "Feathisia" have been led astray by decadent ponies and corrupt republican rabble. The entire region is in urgent need of thorough cleansing. Feathisia shall be reborn as Federia, and its griffons will be led back to the right path. Their brutish dialect will be replaced and their barbaric institutions dismantled.
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Call Upon Imperial Loyalists
Despite Griffonia being infested by traitors and rebel scum, there are still many who are nostalgic for the golden age of Imperial Rule, when there was peace, justice and order on the continent. These griffons can be found among the nobility of many former subject states. All the Black Claw has to do is contact them, and they will eagerly join our cause...
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Decapitate The Snakes
Many traitor armies oppose the rightful rule of Grover VI. But like almost all modern armies, they have chains of command that rely on the leadership of skilled generals. If some of these generals have unfortunate accidents, then the armies will fight like headless cockatrices.
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The Root Of Evil
After their miserably pathetic attempt at overthrowing the old and righteous order, the republican scum fled to the north and claimed much of it for themselves. Now they linger there, licking their wounds and waiting to try again. But soon they will face punishment for their crimes, and this time they will not be able to escape.
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Subjugate Vedina
When the Kingdom of Vedina witnessed the divine might of Emperor Grover I, they wisely bent the knee and swore oaths of loyalty. But when the Empire was at its weakest, they broke this oath. For all their admiration of chivalry, they are more than happy to be dishonourable when it suits them. But actions have consequences...
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Counter-Revolutionary Cleansing
The north has been stained and corrupted by republicanism and communism for decades now. But the Black Claw will remove any traces of their rule within weeks. Any revolutionary sympathiser will meet a swift end, any tricolour flags will be torn down and burned, and any pro-republican media will be silenced swiftly.
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Renewed Oaths Of Loyalty
The Duchy of Cloudbury, the Kingdom of Vedina and Haukland were once all faithful and happy Imperial subjects. The status quo ante bellum shall now be restored. The north will know peace and prosperity once more as the old nobility regain their titles and serfs. All the terrible things that happened will be nothing more than bad memories.
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Crusade For The Holy City
Griffonstone, the first city of griffonkind, the former home of the Archonate of Boreas, the birthplace of the Groverian dynasty... is in the claws of corrupt and incompetent fools. In fact, everything around the sacred Lake Rumare is under the control of such twisted and evil griffons. A crusade must be launched to save the holy land!
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Finish Assimilation Of Rumare
Emperor Grover III started a process of uplifting the more uncivilized griffons by introducing them to Imperial language and culture. Unfortunately, this process was left unfinished in many places, such as the Barony of Rumare. This has led to separatism and terrorism. It is clear we must finish what he had started all those years ago.
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Rebuild Griffonstone
The holy city has been taken by the valiant feudal levies and the brave knights. Now it can be restored to its former, long-lost glory and regain its function as the secondary capital of the Empire. In the future, Emperor Grover VI shall be crowned here like his forefathers were.
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Will Of The Gods Fulfilled
Griffonstone, Solarspike and the shores of Lake Rumare have all been secured. Feudalism has been reintroduced and serfs have been returned to the farms of their rightful masters. Pilgrims flock there once again, now that the roads are peaceful and secure under the watchful eye of the Black Claw. The Gods will be most pleased with us.
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Punish The West
The west has always been decadent and corrupt, and infested by ponies. This has led to disloyalty and hatred of the rightful rule of the Emperors. Aquileia always sought to rebel when it saw weakness in the Empire, and Skyfall's betrayal during the revolution will not be forgotten or forgiven. The west must burn for its sins.
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The Scouring Of Skyfall
The self-appointed "Iron Chancellor" of Skyfall did everything he could to weaken the Empire in order to increase his own wealth. While he is dead, his city still stands: A hive of scum and villainy, a den of sin, the rotten heart of capitalism. The entire city and all its citizens deserve to be punished most harshly.
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Destroy Aquila
When the Aquileians first defied their Emperor, Grover II burned down their capital. But this punishment clearly wasn't extreme enough, as the Aquileians failed to learn their lesson. Clearly a step further must be taken. Aquila shall burn again, but this time nothing and no one will be left standing.
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A Lesson Of Humility
A great tragedy has taken place in the west. But local griffons must realize that it is entirely their fault. Had they remained as loyal subjects of the Empire, none of this would've happened. Hopefully, they will keep this in mind and never again repeat the mistakes of their fathers and mothers.
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The Arch-Traitors
When the Idol of Boreas was lost, when King Gumberto died, Wingbardy was the first to openly defy the divine rule of the Empire and secede. They were the architects of the Empire's collapse, the spark that lit the wildfire. They must therefore be subdued with unrivaled fury, and given no mercy.
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Invasion Of Asterion
Minotaurs have always been a thorn on the side of griffonkind. They stood in the way of Grover I, fought against Grover II and revolted under Grover V. They truly prove that other, lesser races can never be trusted (except for the honorary griffons of Bronzehill, of course). Asterion's destruction will guarantee the Empire's security.
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Introduce Serfdom To Plantations
Southern Griffonia has many rubber plantations thanks to its warm climate. However, these plantations previously used paid labour, which diminished their efficiency. By employing serfs who are tied to the land they work on, plantations will be able to increase profits and expand their operations greatly.
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The South Subjugated
It is to be hoped that the Wingbardians have learned their lessons, despite receiving more... leniency than their fellow traitors in the west. It is unclear why Regent Hera has not destroyed Karthin, but none should question her wisdom. Perhaps the southrons will know that if they ever betray the Empire again, they will share the fate of Aquileia.
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Across The Creeper Mountains
The frontier was never an integral part of the Empire, but it served as an important buffer zone between civilization and non-griffon barbarism. The east is rich in resources as well which are begging to be exploited. And most importantly, the griffons there need to be reminded that they, too, are traitors.
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Breadbasket Of The Empire
The soil of the Evi valley is extremely fertile and perfectly suited for agriculture. With the old order restored, hundreds of thousands if not millions of serfs are now ready to resume their work feeding hungry mouths all across the Empire. And if any of them dare to step out of line again, they will receive King Kloseu's punishment.
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The Old Order Restored
The nobles of the frontier are ever grateful for the reinstatement of their unlimited power. The knights stand ready to once more defend the borderlands of the Empire. The eastern pony scum cower before our might. Everything has turned out perfectly, and the Black Claw's plans are fulfilled yet again.
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The Final Frontier
The reclamation of lands lost in Griffonia has been finished. But the work is not done yet. One last nation of traitors defies Imperial rule, mocking us behind the safety of an ocean. But mere water cannot stop the divine, unstoppable force of our armies. Nova Griffonians should know that judgement is coming swiftly.
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The Kingdom of Herzland
To own the continent is a forlorn dream, wiped away as time's clock marches ever forwards. The Empire will never be what it once was, and that might be for the best. The people of the reaches never wanted to be a part of this anyway, the Herzland is where we must put our efforts. The Kingdom Of Herzland shall be formed.
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Peace In This World And the Next
While many aspects of the Griffonian faith are opposed to the liberties and freedom we bring, along with us fighting many of their soldiers in the unification of the Herzland, we must not remain in hostilities. They are the representatives of the divine after all, and we are still subservient to the gods.
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Reassure the Nobility
The nobility of the empire is already plotting to overthrow our new regime, fearing they will lose their rights and titles. While we do plan to bring more freedom to the people, we must assure these nobles we are not like the socialists or the republicans who would tear them down.
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Local Democracy
The great ambition of Othmar is finally ready to be put in place. To bring freedom and democracy to the Herzland on a local scale. Those citizens of the empire will be able to select who they wish to represent them in a Herzland diet, subservient to the King. This is the balancing act between liberty and authority. And Othmar will make it right.
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Herzländisch Nationalgarde
Sworn to protect the people of Herzland, the National Guard is a military reserve force dedicated to preserving our freedom. Standing in solidarity with urban workers, rural farmers, and everygriff in between, these brave volunteers are our first line of defence against any threat, internal or external.
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The Council of the Nine
The Knights of the old Empire were corrupt and filled with the interests of wicked griffs. We shall use the remnants of these orders, and our own loyal griffons to establish new knights who shall protect the Herzland from all outside threats, and always be loyal to the King foremost.
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Fight Against Extremism
While all griffs consider some force in the world their enemy - whether it would be republicans, socialists, oppressive nobles or any of the like - all these enemies have one thing in common; they are the extreme. Our nation must stay away from these extremes and embrace calm, rational policies in our governance. These radicals will find no home in the Herzland.
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For a Better World
Freedom is one of the founding principles of our nation, and we must make sure it spreads and prospers. The people must not be the enemies of the government, and their opinions must be allowed to be expressed. Without these fundamental rights, we lose what makes our nation any different from the old oppressive Imperial system.
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The Griffonian Republic
After years of struggle and bloodshed, we have struck down all the petty, corrupt rulers in the Heartlands and forged a strong, glorious Republic! The tricolour now flies proudly from Rottendedam to Katerinburg. But even after achieving this lifelong dream of so many patriotic griffons, President Bluhm has declared that his work is far from finished.
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Liberty Without Democracy
Although Democracy is one of the Three Principles, the people know that we are in the midst of a fight for our very existence. We will need stability for the foreseeable future to fend off these threats.
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The MfÖS is an intelligence agency tasked with protecting the political fabric of the Republic. With broad authority and actions not subject to judicial appeal, they ruthlessly suppress any opposition to the government.
Ministerium für Öffentliche Sicherheit
The MfÖS is an intelligence agency tasked with protecting the political fabric of the Republic. With broad authority and actions not subject to judicial appeal, they ruthlessly suppress any opposition to the government.
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Brot und Spiele
Public games are held regularly for the benefit and entertainment of the people, and food is distributed generously. These measures should help foster unity as well as keep the people docile.
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The Erhaltungsgesetz or "Conservation Law" is aimed at preserving the culture and heritage of groups throughout Griffonia. Native languages are an irreplaceable part of such heritage, and are highly threatened in certain places.
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Guarantee Freedoms
Rights must be explicitly enumerated to ensure they are not infringed, and so we shall enshrine the freedoms of speech, assembly, press, worship, and property. We shall also establish the principle of equality before the law and prohibit arbitrary imprisonment, so that liberty may never again be threatened.
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The Cities of the South
Yale and Romau have long been considered part of the Empire's heartlands, and within them lie millions of the Empire's rightful subjects, as well as many of the few true universities in the Heartlands. The cities of the south will be incorporated into the expanding Empire, whether they like it or not.
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The Lands of Strawberry and Stone
Strawberry and Bronzehill have long been considered integral regions of the Empire, possessing large amounts of industrial and natural resources that will be integral for future expansion. If the Emperor's plans are to be realized, then they must be reintegrated into the Empire.
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Imperial Farms
Vast sections of the farms within the Empire are owned by small families of farmers or entitled to some decaying noble family. The Empire's source of food cannot be allowed to stay in the claws of such self-interested groups, and as such it will be seized, owned and operated by the state.
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Loyalty Tithe
Griffons will no longer reap the benefits of the Empire without properly contributing to its maintenance. Funds raised by the Loyalty Tithe go towards making sure the Empire's industries are capable of keeping our armies properly equipped.
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New Nobility
The lying, scheming nobles of the Empire have been dealt with and their property has been confiscated. In their place rises a new cohort of griffons, whose loyalty to Emperor Leer is not in doubt.
New Nobility
The lying, scheming nobles of the Empire have been dealt with and their property has been confiscated. In their place rises a new cohort of griffons, whose loyalty to Emperor Leer is not in doubt.
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Imperial Guard
The highly prestigious Imperial Guard is comprised of the most elite soldiers of the Imperial Army. Under the direct command of Emperor Leer, they serve as his personal bodyguard and tactical reserve force. Members of the Guard receive better pay, rations, quarters, and equipment than regular soldiers.
Imperial Guard
The highly prestigious Imperial Guard is comprised of the most elite soldiers of the Imperial Army. Under the direct command of Emperor Leer, they serve as his personal bodyguard and tactical reserve force. Members of the Guard receive better pay, rations, quarters, and equipment than regular soldiers.
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The Commissariat
The Loyalitätsoffiziere of the old Angriverian military were largely successful and provided a significant boost in the loyalty and combat effectiveness of the armed forces. In order to ensure the absolute loyalty of his subjects, Emperor Leer has ordered that this organization will be expanded to reach across all aspects of society.
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The Imperial Commissariat is tasked with ensuring the loyalty of the populace and the military. By keeping an eye on the morale of the general public and dealing harshly with any rabble rousers, they keep the Empire safe from internal threats.
Imperial Commissariat
The Imperial Commissariat is tasked with ensuring the loyalty of the populace and the military. By keeping an eye on the morale of the general public and dealing harshly with any rabble rousers, they keep the Empire safe from internal threats.
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Strafbataillone
Strafbataillone (Criminal Battalions) are units composed of prisoners who have been forced into military service. These units are poorly equipped and often used to conduct dangerous operations and suicide missions. They also serve as a source of manual labour in front-line locations.
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Punish the Republicans
Republicanism was the disease that killed the old Empire, almost putting an end to centuries of glorious imperial rule. And even though they were defeated by the brave patriots of the Empire, they still infest Griffonia with their vile presence. The heart of this infection lies in Cloudbury, and if we are ever to be rid of it, we must deal with it at the source.
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Enforce the Imperial Dialect
As the Empire expands once more into its rightful territory, we are faced with a strange problem. The differences many dialects of Griffish around Griffonia can make it hard to properly communicate with our subjects. We cannot afford to let such divisions spread across the Empire, and the time has finally come for Griffish to become standardized.
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Gesetz zur Kulturellen Einheit
Disparate regions of Griffonia may have their own local dialects, but the only language of the Empire is proper Griffish; those wishing to enter Imperial service had better start learning it. One language, one culture, one Empire.
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The Crown of Grover II
Grover the second was one of the greatest emperors that has ever graced Griffonia, spreading the civilizing light of the Empire to vast sections of the continent. And as Emperor Leer intends to match and surpass the great Emperor, it is only appropriate that he wears his crown.
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No Such Thing as Aquileia
Aquileia has long been a rebellious province of the Empire, and their republican sympathies only make it more clear that the nation is destined to fall. Aquileia is, in reality, not a legitimate state. It is merely a geographical term, and we shall make that clear to its misguided inhabitants.
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The Land of Criminals and Traitors
The false kingdom of Wingbardy lies far to the south, in a region inhabited by the very worst griffons the continent has to offer. It was their treachery that started the collapse of the old Empire, putting centuries of glorious Imperial rule into danger. The time has come for a reckoning of enormous proportions.
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The Heir of Arantigos
The citizens of Arantiga have started to act strangely these past few weeks. It seems that they have convinced themselves that the God Emperor is Arantigos reborn. While normally such foolishness would be stamped out, the God Emperor has, after giving serious thought to the idea, decided to embrace it as fact. Is there anyone which can deny that his conquests do not surpass those of Arantigos?
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The New South
The southern reaches of Griffonia have been transformed, gone are the legacies of the old false kingdoms that once dominated the land, the firm but fair rule of the Empire is all that remains. The reintegration of the south will soon be complete, and the last traces of Wingbardy will be gone.
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The Frontier
To the east lies the old frontier of the Empire, containing the knightly orders that were established to guard against the ponies to the far east, and the tribes of the Gryphian Host. The reclamation of the frontier is one of the last things that must be done before the Empire is whole once more.
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Grover I's Greatest Mistake
While he was no doubt the greatest emperor to rule the Empire, it is undeniable that Grover I's greatest mistake was letting the vile Cossacks continue with their barbaric lifestyle. The God-Emperor will not repeat this mistake, and the Cossacks will be civilized, whether they like it or not.
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Our Wayward Colony
Emperor Leer the first has done what seemed to be impossible, and the Empire has reclaimed its Griffonian lands. But with the Griffonian territories now under our complete control, the question of our wayward colony must be addressed. The final missing piece of the old Empire lies in Equestria, and with its reclamation, the Empire will be whole once more.
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Category:
- 2.2.1