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Other races refer to races which represent a very small part of the global population, being small minorities in most nations and the dominant race in, at most, two counties, if any.
Abyssinians are the primary race of the Kingdom of Abyssinia.
The Buffalo are semi-migratory tribal creatures who live in the dry southern plains of Equus. They are inspired by Native Americans. With the industrial revolution, Equestria has seen rapid expansion into the south, leading to tensions between the buffaloes and frontier settler towns such as Appaloosa. Though currently at peace, it remains to be seen whether the tentative compromises formed will last as Equestria continues to expand and develop.
The Buffalo are the primary race of the Buffalo Chiefdom.
Camels are the primary race of the Boltrian Kingdom and Free Camel Tribes.
Centaurs are the primary race of the Kingdom of Senturya.
Donkeys are the primary race of Anseruk and Asstyria
Dragons, much like in classical fantasy, are rare, fire-breathing winged lizards. In Equus they vary dramatically in size, with the majority being humanoid-sized or a bit larger, but occasionally they may grow (or be magically induced) to be several stories high. Dragons tend to be competitive and respect strength, and are derisive of non-combative races such as ponies. Many are solitary, with the Badlands and islands off the east coast of Equus, owned by the Dragon Tribe, being the closest thing to a nation.
Thanks to the efforts of the young dragon Spike, who was raised among ponies by Twilight Sparkle, Equestria has formed peaceful, if standoffish relationships with the Dragon Tribe, whose new leader Ember is tentatively experimenting with Harmonic principles of government, much to the disgust of her underlings.
Dragons get unique racial units: Dragon Whelps and Elder Dragons
Dragons are the primary race of the Ice Dragon Tribe and United Dragon Lands.
Gargoyles are the primary race of the Kingdom of Gargiloya.
Giraffes are the primary race of Twizanyika.
Harpies are the primary race of Macawia.
Kirin are the primary race of Khamrin, Lan Kir, the Realm of Kiria and Sen Kinh
Llamas are the primary race of Llambet and Taungpau
Minotaurs are powerful humanoid bovines. With huge strength, along with hands and fingers, they are a powerful and independent race. They are rare outside of their home island of Asterion, and have had extensive conflicts with the Griffons in the past.
Minotaurs have access to the Bicycle Divisions as a special division type.
Minotaurs are the primary race of the Republic of Asterion.
Penguins are small flightless birds that live in Equus' Frozen North. Legend states that they migrated there from the Great Frozen South over 1,000 years ago. Normally a peaceful race, they are fiercely independent and are not afraid to stand up for what they believe in.
Penguins are the primary race of the Kingdom of Pingland.
Polar bears are large, winter adapted bears that live in Equus' Frozen North. Simple and with low technology, they have somewhat of a temper and will face a difficult time dealing with the rise of modern powers.
Polar bears are the primary race of the Polar Bear Communities.
Although 'undead' strictly refers to the living dead, actual undead societies are comprised of a variety of different mortal, immortal and undead members:
Undead societies are commonly lead by a combination of:
- Necromancers - Powerful spellcasters who manage the undead, with the most powerful becoming immortal liches,
- Vampires - Immortals transformed by other vampires,
- Voodoo Practitioners - Zebra spellcasters who practice the dark arts.
There is also a free-willed citizenry, comprised primarily of:
- Ghouls - Intelligent undead who require flesh to avoid decay and mindlessness.
Work is normally done by slaves, of which there are two categories:
- Zombies & Skeletons - Mindless magically animated bodies,
- Thralls - Living creatures under the magical domination of a vampire master.
The Dread League is the only nation with an undead society.
Yaks are large mammals from northern Equus. Their thick coats and stubbornness keep them protected in the harsh winters of their homeland.
Yaks are the dominant race in the Kingdom of Yakyakistan and the Jaki-Clan.
Yeti are the primary race of the Gyzwindid Realm, Stormland Regency, Icepaw Provisional Directorate and Thundarian Magocracy.
Klugetown, due to the wide variety of races present there, has no majority race.
General Racial Tech Tree
Magical Equipment Improvements
- Defense: +4%
- Breakthrough: +4%
- Realiability: -1%
Special Forces Magic Training
- Special Forces Attack: +5%
- Special Forces Defense: +5%
- Magical Infantry Soft Attack: +5%
Magical Artillery Munitions
- Artillery Soft Attack: +5%
- AT Art Hard Attack: +5%
- AA Art Air Attack: +5%