Kingdom of Abyssinia
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Kingdom of Abyssinia | |
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Ideology | Despotism |
Leader | |
Ruling party | Traditionalist Royalists (45%) |
Population | 6,223,278 |
Ponypower | 25,897 |
Race | Abyssinian |
Stability | 16% |
War support | 50% |
Factories | 11 |
Capital | Panthera |
Continent | Northwestern Zebrica |
Diplomacy | Guarantees Klugetown |
Demonym | Abyssinian |
Tag | ABY |
Color | #9882BF |
Lore
Starting Situation
Military
National Focus
The Kingdom of Abyssinia uses the Zebrican generic focus tree.
Technology
Army | Naval | Air | Tech / Industry |
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Doctrine | Racial | ||
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Politics
National Spirits
When the Storm King invaded us with his army, we were determined to fight until the bitter end. And so we did. For months we resisted boldly, slowing his advance to a crawl and using scorched earth tactics to deny any gains for him. When our army was finally defeated, the Storm King proceeded to burn down and loot every town that was still intact. We tried hiding our treasures from him, but he was no fool and managed to find them, taking everything valuable for himself. Afterwards his army left us alone to lick our wounds. We have lost everything, except for our honour.
Leaders
This is a community maintained wiki. If you spot a mistake then you are welcome to fix it. |
Starting leaders | |||||||
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Leader | Leader | Ideology and party | Traits | Description | Comes to power by | ||
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Parties
Political parties | |||||
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Name | Ideology | Leader | Popularity | ||
Royalists - T Traditionalist Royalists |
Despotism Non-Aligned |
Taile Sehissie Clawomonid | 45% | ||
Royalists - P Progressive Royalists |
Harmonic Socialism Harmony |
Firpawrari Keeboo Mittondai | 33% | ||
Angry Slaves | Revolutionary Dictatorship Communism |
Mittonsock Taile Meowiam | 12% | ||
Catwe Dynasty | Fascism Supremacy |
Sheba Taddlepaw | 10% |
Staff and Designers
This is a community maintained wiki. If you spot a mistake then you are welcome to fix it. |
Political Advisors | ||||
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Name | Trait | Requirement | Effect | Cost |
Popular Figurehead |
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150 | ||
Silent Workcat |
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150 | ||
Railroad Enthusiast |
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150 | ||
Grassroots Populist |
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150 | ||
Old Figurehead |
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150 | ||
Education Reformer |
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150 | ||
Smooth-Talking Charmer |
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150 | ||
Prince of Terror |
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150 | ||
Connected Citizen |
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150 | ||
Illusive Gentlebeing |
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150 | |
Mastermind Codebreaker |
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150 |
Tank Designers | ||||
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Name | Trait | Requirement | Effect | Cost |
Tank Designer |
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150 |
Ship Designers | ||||
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Name | Trait | Requirement | Effect | Cost |
Ship Designer |
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150 |
Military Leaders
This is a community maintained wiki. If you spot a mistake then you are welcome to fix it. |
Flags
Flags | |
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Flag | Information |
Economy
Laws and Development
Industry and Resources
Military Factories |
Naval Dockyards |
Civilian Factories |
Fuel Silos |
Synthetic Refineries |
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3 | 2 | 6 (-3) | 0 | 0 |
Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.
Oil |
Aluminum |
Rubber |
Tungsten |
Steel |
Chromium |
Crystal |
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0 | 12 (-6) | 0 | 39 (-20) | 41 (-21) | 0 | 34 (-17) |
Numbers in red indicate how many resources are reserved for export due to trade laws.