Lan Kir Militarchy

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Lan Kir Militarchy
Strength Through Fury

Lan Kir Militarchy.png

KXN map.png

IdeologyStratocracy.png Stratocracy
Leader
Wildfire Flourish
Ruling partySupremacist (75%)
PopulationPopulation 1,533,031
PonypowerPonypower 18,022
RaceKirin Kirin
StabilityStability 11%
War supportWar support 100%
FactoriesFactory 3
  • 2 Military factory
  • 0 Naval dockyard
  • 1 Civilian factory
CapitalRazorgrain
ContinentEastern Zebrica
DemonymLan Kir
TagKXN
Color  #F19CBB

Lore

Under Kiria

Prior to the Silence, the region now known as Lan Kir was part of the Commandery of Zaikiria in vassalage to the Flag of Realm of Kiria Vermilion Dynasty of Kiria. Lan Kir's location on the periphery of the Vermilion Realm meant that it was one of the few places that saw regular combat between Kirin and Zebra. What should have been a sleepy frontier, therefore, instead became an important as well as prestigious military outpost despite lacking economic or political value. Owing to the incessant skirmishes erupting along the conflict-prone border, the Banners dispatched to defend Lan Kir's borders were viewed as among the most capable in Kiria, and the Banners of the Zaikirian Commandery rotated regularly through the region in order to benefit from the abundance of fighting and valuable combat experience to be had.

Collapse & Summer Storm's Mutiny

At the onset of the Silence, the Commandery of Zaikiria became a refuge for Kirin refusing to subject themselves to a slow death by primitive retrogression. As a multitude of petty regional secessionists took advantage of Vermilion's dysfunction to rise up in open rebellion against the Commandery, the Banners of Zaikiria, themselves riven by fratricidal infighting over the imposition of the Silence, failed to restore order, and the entire region exploded into violence. In the end, the Zaikirian Banners, marooned at their postings and isolated from Vermilion, were defeated by the wave of local insurgencies in the wake of Kiria's collapse. Of their shattered remnants, some managed to retreat to the forests of the Zaikirian frontier, where the once-proud Banners of Zaikiria attempted to regroup for a counterattack into Zaikiria. Yet no aid was forthcoming from Kiria, where the Silence had already taken hold of the Realm. The last orders from Vermilion, dispatched via dragonfire candle, censured the failure of the Zaikirian Banners to maintain control over the Commandery, and ordered them return to Kiria and submit to the Silence.

The message caused great dismay among the soldiers, many of whom had fought for years to keep the frontiers of Kiria safe. Vermilion's brusque dismissal of their service caused much bitterness and anger among the ranks — a tide of rage and fury which saw the remnants of the Banners fall apart in a wave of desertions, banditry, and nirik transformations. The crisis culminated with a proclamation by Imperial Commissioner Summer Storm — formerly the Governor of Blossom — that the Zaikirian Banners, mutinous, would no longer obey the dictates of Vermilion. The achievements of the Twenty Banners were nothing to be cast aside so lightly, and instead, he vowed to let their strength and fury be given its due reward. If Kiria would not help them restore order, then they would do so themselves. This proclamation would uplift morale amongst the ranks, and restore a semblance of order and discipline, setting the stage for the founding of the State of Lan Kir with Summer Storm as its first General of State.

Under Long Dusk

For twenty years, Lan Kir and its native kirin were ruled under a de-facto military occupation by the Twenty Banners, but in the end, starvation, attrition, and the solidification of independent successor states in Flag of Sen Kinh Sen Kinh and Flag of Khamrin Khamrin meant that the restoration of the Zaikirian Commandery became nigh-on-impossible. After the death of Summer Storm in a raid against a Flag of Zeblu Zeblu farmstead, with the Lan Kir Banners facing yet another crisis of leadership, Long Dusk — the daughter of Summer Storm — rallied the remaining Bannerkirin against the looming fate of a slow and humiliating demise in exile, and succeeded her father as Lan Kir's second General of State. Under her guidance, Lan Kir underwent a reformation from a territory under military occupation to something approaching a semi-modern nation-state, ruled over by a stratocratic government premised upon the structures of the Banner System. A rough and militaristic democracy emerged within the Banners, where decisions on matters of significance were determined by a system of voting in which the number of votes castable by an individual Bannerkirin increased with the seniority of their military rank. Over the years, the functions of the military dictatorship were progressively delegated to bureaucratic institutions, and Lan Kir's natives were incorporated into the Banners as auxiliaries and soldiers — the latter category being eligible for full induction into the Banner System. With a secure route to Bannerkirin status in place, a slow but steady demographic shift took place over the course of Long Dusk's reign, where the descendants of the original Bannerkirin and the natives of Lan Kir slowly became one — a people united in their service to a heavily militarized state unlike any seen in Kirin history.

Present Day

A hundred years after the Silence and the establishment of the State of Lan Kir, the state stands before a precipice, with rumours of the end of the Silence in Kiria rumbling throughout Zaikiria. Lan Kir also faces a demographic crisis, brought about by a population boom in the past decades. With arable farmland scarce in the densely-forested region and without the technology, industry, or trade to make up for an increasing deficit in food, the State is forced to rely on raids against neighbouring countries to provide for the ever growing number of newborn Bannerkirin to feed. A growing number of commanders in the Banners are beginning to express pro-Kirian sympathies, with some wanting to reunite with the old homeland, whilst others call for the reconquest of Zaikiria in the name of Matriarch Superior Rain Shine, the spiritual leader of all kirin. Long Dusk has grown old and infirm, and whoever succeeds her as General of State will determine the future of Lan Kir in this turbulent new millennium.

Starting Situation

Military

Lan Kir has an army of 1 division of 5 infantry battalions.

National Focus

Lan Kir uses the Zebrican generic focus tree.

Technology

Army Naval Air Tech / Industry
  • Muzzle-loaders (Muzzle-loading Guns)
  • Pre-Industrial Artillery
  • Designated Landing Barges
  • None
  • None
Doctrine Racial
  • None
  • None
  • None
  • None

Politics

National Spirits

Lan Kir starts with no national spirits.

Leaders

Starting leaders
Leader Leader Ideology and party Traits Description Comes to power by
Wildfire Flourish
Stratocracy.png
Stratocracy
Supremacy

Supremacists
None



Parties

Political parties
Name Ideology Leader Popularity
Supremacist Stratocracy.png Stratocracy
Supremacy
Wildfire Flourish 75%
Harmonic Alicorn Rule.png Harmony Generic leader 25%
Communist Equestrian Socialism.png Communism Generic leader 0%
Non-Aligned Despotism.png Non-Aligned Generic leader 0%

Staff and Designers

Select advisor.png Political Advisors
Name Trait Requirement Effect Cost
Generic Advisor
Generic Advisor
Communist Revolutionary
None
  • Daily Communism Support: +0.1
Political Power 150
Generic Advisor
Generic Advisor
Pro-Harmony Reformer
None
  • Daily Harmony Support: +0.1
Political Power 150
Generic Advisor
Generic Advisor
Supremacist Demagogue
None
  • Daily Supremacy Support: +0.1
Political Power 150
Generic Advisor
Generic Advisor
Captain of Industry
None
  • Civilian Factory construction speed: +10%
  • Infrastructure construction speed: +10%
  • Railway construction speed: +10%
  • Refinery construction speed: +10%
Political Power 150
Generic Advisor
Generic Advisor
Fortification Engineer
None
  • Land Fort construction speed: +20%
  • Coastal Fort construction speed: +20%
  • Anti Air construction speed: +20%
Political Power 150
Generic Advisor
Generic Advisor
War Industrialist
None
  • Military Factory construction speed: +10%
  • Dockyard construction speed: +10%
  • Fuel Silo construction speed: +10%
Political Power 150
Generic Advisor
Generic Advisor
Illusive Gentlebeing
  • Operative slots: +1
  • Agency upgrade time: −15%
Political Power 150
Idea slot tank manufacturer.png Tank Designers
Name Trait Requirement Effect Cost
Armor Company
Armor Company
Tank Designer
None
  • Armor Research Speed: +15%
  • Armor technology:
    • Reliability: +5%
  • Armored Car:
    • Reliability: +5%
Political Power 150
Idea slot naval manufacturer.png Ship Designers
Name Trait Requirement Effect Cost
Naval Company
Naval Company
Ship Designer
None
  • Naval Research Speed: +15%
Political Power 150
Idea slot aircraft manufacturer.png Aircraft Designers
Name Trait Requirement Effect Cost
Light Air Company
Light Air Company
Light Aircraft Designer
None
  • Air Research Speed: +15%
  • Small Airframe:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter Airframe:
    • Agility: +10%
    • Max Speed: +10%
Political Power 150
Medium Air Company
Medium Air Company
Medium Aircraft Designer
None
  • Air Research Speed: +15%
  • Heavy Fighter Airframe:
    • Reliability: +20%
  • Medium Airframe:
    • Reliability: +20%
  • Scout Plane Airframe:
    • Reliability: +20%
Political Power 150
Heavy Air Company
Heavy Air Company
Heavy Aircraft Designer
None
  • Air Research Speed: +15%
  • Large Airframe:
    • Strat. Bombing: +10%
  • Transport Plane:
    • Range: +10%
Political Power 150
Naval Air Company
Naval Air Company
Naval Aircraft Designer
None
  • Air Research Speed: +15%
  • Naval Bomber Airframe:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Naval Bomber Airframe:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Fighter Airframe:
    • Range: +10%
    • Agility: +10%
  • Carrier CAS Airframe:
    • Range: +10%
    • Naval Attack: +10%
Political Power 150
Idea slot materiel manufacturer.png Materiel Designers
Name Trait Requirement Effect Cost
Small Arms Company
Small Arms Company
Infantry Equipment Designer
None
  • Weapons and Equipment Research Speed: +15%
Political Power 150
Artillery Company
Artillery Company
Artillery Designer
None
  • Artillery Research Speed: +15%
Political Power 150
Motorization Company
Motorization Company
Motorized Equipment Designer
None
  • Motorization Research Speed: +15%
Political Power 150
Idea slot industrial concern.png Industrial Concerns
Name Trait Requirement Effect Cost
Industrial Company
Industrial Company
Industrial Concern
None
  • Industrial Research Speed: +15%
Political Power 150
Electronics Company
Electronics Company
Electronics Concern
None
  • Electronics Research Speed: +15%
Political Power 150
Select theorist.png Theorists
Name Trait Requirement Effect Cost
Generic Advisor
Generic Advisor
Military Theorist
None
  • Land Doctrine Cost: −10%
Political Power 150
Generic Advisor
Generic Advisor
Naval Theorist
None
  • Naval Doctrine Cost: −10%
Political Power 150
Generic Advisor
Generic Advisor
Air Warfare Theorist
None
  • Air Doctrine Cost: −10%
Political Power 150
Select army chief.png Chiefs of Army
Name Trait Requirement Effect Cost
Generic Advisor
Generic Advisor
Army Offense (Specialist)
None
  • Army Experience Gain: +0.20
  • Division Attack: +5%
  • AI Modifier: Focus on Offense: +15%
Political Power 50
Command power 30
Generic Advisor
Generic Advisor
Army Defense (Specialist)
None
  • Army Experience Gain: +0.20
  • Division Defense: +5%
  • AI Modifier: Focus on Defense: +15%
Political Power 50
Command power 30
Select navy chief.png Chiefs of Navy
Name Trait Requirement Effect Cost
Generic Advisor
Generic Advisor
Decisive Battle (Expert)
None
  • Naval Experience Gain: +0.30
  • Capital Ship Attack: +10%
  • Capital Ship Armor: +10%
  • Screen Attack: +10%
  • Screen Defense: +10%
Political Power 100
Command power 20
Generic Advisor
Generic Advisor
Anti-Submarine (Expert)
None
  • Naval Experience Gain: +0.30
  • Submarine Detection: +15%
Political Power 100
Command power 20
Select air chief.png Chiefs of Airforce
Name Trait Requirement Effect Cost
Generic Advisor
Generic Advisor
Close Air Support (Expert)
None
  • Air Experience Gain: +0.30
  • Ground attack factor: +5%
  • Air Support Mission Efficiency: +10%
Political Power 100
Command power 20
Generic Advisor
Generic Advisor
All-Weather (Expert)
None
  • Air Experience Gain: +0.30
  • Bad Weather Penalty: −20%
Political Power 100
Command power 20
Select high command.png Military High Command
Name Trait Requirement Effect Cost
Generic Advisor
Generic Advisor
Artillery (Specialist)
None
  • Artillery Attack: +10%
  • Artillery Defense: +5%
Political Power 50
Command power 30
Generic Advisor
Generic Advisor
Army Logistics (Expert)
None
  • Division Attrition: −8%
Political Power 100
Command power 20
Generic Advisor
Generic Advisor
Fleet Logistics (Specialist)
None
  • Naval max range factor: +5%
Political Power 50
Command power 30
Generic Advisor
Generic Advisor
Air Combat Training (Expert)
None
  • Ace generation chance: +10%
Political Power 100
Command power 20

Military Leaders

General
General Traits Description Skills Race
Tianhuo
General
Tianhuo
Tianhuo (advisor).png
Experienced fighter.png Experienced Fighter
  • Leader Experience Gain: +10%
  • Attack: +1
  • Defense: +1
None
Level 2
Attack.pngAttack: 5
Defense.pngDefense: 2
Planning.pngPlanning: 1
Logistics.pngLogistics: 1
Pony.png
Pony

Flags

Flags
Flag Information
Lan Kir Militarchy.png
Lan Kir Militarchy

Stratocracy.png
Lan Kir (Harmony).png
Lan Kir

Alicorn Rule.png
Lan Kir (Communism).png
Lan Kir

Equestrian Socialism.png
Lan Kir (Non-Aligned).png
Lan Kir

Despotism.png
Vermilion Commandery of Zaikiria.png
Vermilion Commandery of Zaikiria

Flag of Realm of Kiria Empire of Kiria mandate state

Authoritarian Theocracy.png
Union of Zaikiria.png
Union of Zaikiria

Flag of Realm of Kiria Republic of Kiria puppet republic

Religious Socialism.png

Economy

Laws and Development

Laws and Development
Conscription Law Trade Law Economy Law
Volunteer Only Volunteer Only
  • Recruitable Population: 1.50%
Export Focus Export Focus
  • Construction Speed: +10.00%
  • Research Speed: +5.00%
  • Factory Output: +10.00%
  • Dockyard Output: +10.00%
  • Resources to Market: +50%
  • Civilian intelligence to others: +20.0%
  • Navy intelligence to others: +10.0%
Civilian Economy Civilian Economy
  • Industrial Research Speed: +3%
  • Electronics Research Speed: +2%
  • Consumer Goods Factories: 35.0%
  • Military to Civilian Factory conversion cost: +30.00%
  • Civilian to Military Factory conversion cost: +30.00%
  • Fuel Gain per Oil: -40.00%
  • Fuel Capacity: -25.00%
  • Infrastructure construction speed: +10.00%
  • Military Factory construction speed: -30.00%
  • Civilian Factory construction speed: -30.00%
  • Refinery construction speed: +5.00%
Scientific Development Society Development Illiteracy
Small Science Base Small Science Base
  • Daily Political Power Gain: +0.20
  • Research Speed: -55.00%
Industrialising Society Industrialising Society
  • Resource Gain Efficiency: -20.00%
  • Monthly Population: -10.0%
  • Construction Speed: -20.00%
  • Production Efficiency Cap: -10.00%
  • Research Speed: -20.00%
  • Factory Output: -20.00%
  • Dockyard Output: -20.00%
  • Factory Bomb Vulnerability: -25.00%
Mass Illiteracy Mass Illiteracy
  • Construction Speed: -20.00%
  • Research Speed: -60.00%
Poverty Race
Low Poverty Low Poverty
  • Monthly Population: -7.0%
  • Consumer Goods Factories: 7.0%
  • Construction Speed: -10.00%
  • Research Speed: -2.50%
Kirin Kirin Race
  • Uses Kirin Racial Tree

Industry and Resources

Factories
Military factory
Military Factories
Naval dockyard
Naval Dockyards
Civilian factory
Civilian Factories
Fuel silo
Fuel Silos
Synthetic refinery
Synthetic Refineries
2 0 1 (-1) 0 0

Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.

Resources
Oil.png
Oil
Aluminum.png
Aluminum
Rubber.png
Rubber
Tungsten.png
Tungsten
Steel icon.png
Steel
Chromium.png
Chromium
MagCrystal.png
Crystal
0 6 (-3) 0 0 16 (-8) 0 12 (-6)

Numbers in red indicate how many resources are reserved for export due to trade laws.