Kingdom of Senturya

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Kingdom of Senturya
Kingdom of Senturya.png

CNT map.png

IdeologyDespotism.png Despotism
Leader
Queen Karuk
Ruling partyKraliçe Karuk'un Destekçileri (55%)
PopulationPopulation 8,218,043
PonypowerPonypower 54,010
RaceCentaur Centaur
StabilityStability 48%
War supportWar support 50%
FactoriesFactory 15
  • 4 Military factory
  • 3 Naval dockyard
  • 8 Civilian factory
Capitalİlkşehir
ContinentSouthern Zebrica
DiplomacyLeader of the Ancient Pact
DemonymCentaur
TagCNT
Color  #C80400

Lore

Starting Situation

The Kingdom of Senturya starts the game as the leader of an faction whose only other member is Flag of Kingdom of Gargiloya Kingdom of Gargiloya. Consisting of only two generic nations, they are one of the weakest faction in the world and their location in Southern Zebrica means that even when they find themselves at war with a nation from Equus, Griffonia, or Northern Zebrica, they will have a hard time reaching their enemy, even by sea.

Supremacist nations who seek to achieve world conquest or are otherwise on a path that requires many war justifications can exploit this situation by justifying on Senturya first to receive 80% reduction to justification time when at war with a major.

Military

The Kingdom of Senturya has an army of 6 divisions of 9 infantry battalions and 2 divisions of 5 mountaineer battalions.

National Focus

The Kingdom of Senturya uses the Zebrican generic focus tree.

Technology

Army Naval Air Tech / Industry
  • Breech-Loaded Rifles
  • Mountain Infantry I
  • Support Equipment
  • Engineer Company I
  • Recon Company I
  • Civilian Train
  • Artillery
  • Torpedo Boat Destroyer
  • Basic Depth Charges
  • Modernised Coastal Submarine
  • Basic Torpedo
  • Naval Gunnery
  • Casemate Secondary Battery
  • Designated Landing Barges
  • None
  • None
Doctrine Racial
  • None
  • None
  • None
  • None

Politics

National Spirits

Legacy of the Storm icon
Legacy of the Storm
  • Political PowerPolitical Power Gain: -15%
  • Division Organization: -5.0%
  • Recruitable Population Factor: -5%
  • Consumer GoodsConsumer Goods Factories: 10.0%
  • Division Recovery Rate: -5.0%
  • StabilityStability: -15.00%
When the Storm King invaded us with his army, we initially resisted and fought back, before realising the mad conqueror's strategy was without flaw. Instead of continuing to fight in vain, we sought to negotiate with him and eventually managed to sign a deal that spared us from doom. Angered by our initial resistance, the Storm King sacked our largest cities and burned down many buildings. He then demanded we pay hefty tribute and seized all our artifacts. Our people are angered by our failure to protect them and our economy is ailing.
Loss of the Cornerstone icon
Loss of the Cornerstone
  • Division Organization: -5.0%
  • StabilityStability: -20.00%

Leaders

Starting leaders
Leader Leader Ideology and party Traits Description Comes to power by
Queen Karuk
Despotism.png
Despotism
Non-Aligned

Karuk'un Destekçileri
Kraliçe Karuk'un Destekçileri
None


Mustafa Emin Paşazade
Mustafa Emin Paşazade
Democratic Monarchism.png
Democratic Monarchism
Harmony

SUP
Senturya Uyum Partisi
None


İstefan Sarıyan
İstefan Sarıyan
Syndicalism.png
Syndicalism
Communism

SKC
Senturya Kurtuluş Cephesi
None


İsmet Köprülü
İsmet Köprülü
Ultranationalism.png
Ultranationalism
Supremacy

ÜSP
Üstünlükçü Senturya Partisi
None



Parties

Political parties
Name Ideology Leader Popularity
Karuk'un Destekçileri
Kraliçe Karuk'un Destekçileri
Despotism.png Despotism
Non-Aligned
Queen Karuk 91%
SUP
Senturya Uyum Partisi
Democratic Monarchism.png Democratic Monarchism
Harmony
Mustafa Emin Paşazade 3%
SKC
Senturya Kurtuluş Cephesi
Syndicalism.png Syndicalism
Communism
İstefan Sarıyan 3%
ÜSP
Üstünlükçü Senturya Partisi
Ultranationalism.png Ultranationalism
Supremacy
İsmet Köprülü 3%

Staff and Designers

Select advisor.png Political Advisors
Name Trait Requirement Effect Cost
Recep Ak
Recep Ak
Captain of Industry
None
  • Civilian Factory construction speed: +10%
  • Infrastructure construction speed: +10%
  • Railway construction speed: +10%
  • Refinery construction speed: +10%
Political Power 150
Kemal Gümüşok
Kemal Gümüşok
War Industrialist
None
  • Military Factory construction speed: +10%
  • Dockyard construction speed: +10%
  • Fuel Silo construction speed: +10%
Political Power 150
Generic Advisor
Generic Advisor
Communist Revolutionary
None
  • Daily Communism Support: +0.1
Political Power 150
Generic Advisor
Generic Advisor
Pro-Harmony Reformer
None
  • Daily Harmony Support: +0.1
Political Power 150
Generic Advisor
Generic Advisor
Supremacist Demagogue
None
  • Daily Supremacy Support: +0.1
Political Power 150
Generic Advisor
Generic Advisor
Fortification Engineer
None
  • Land Fort construction speed: +20%
  • Coastal Fort construction speed: +20%
  • Anti Air construction speed: +20%
Political Power 150
Generic Advisor
Generic Advisor
Illusive Gentlebeing
  • Has created an Intelligence Agency
  • Operative slots: +1
  • Agency upgrade time: −15%
Political Power 150
Idea slot tank manufacturer.png Tank Designers
Name Trait Requirement Effect Cost
Gümüşok Tank Fabrikası
Gümüşok Tank Fabrikası
Tank Designer
None
  • Armor Research Speed: +15%
  • Armor technology:
    • Reliability: +5%
  • Armored Car:
    • Reliability: +5%
Political Power 150
Idea slot naval manufacturer.png Ship Designers
Name Trait Requirement Effect Cost
Yunus Gemicilik
Yunus Gemicilik
Ship Designer
None
  • Naval Research Speed: +15%
Political Power 150
Idea slot aircraft manufacturer.png Aircraft Designers
Name Trait Requirement Effect Cost
İlkşehir Hava Okulu
İlkşehir Hava Okulu
Light Aircraft Designer
None
  • Air Research Speed: +15%
  • Small Airframe:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter Airframe:
    • Agility: +10%
    • Max Speed: +10%
Political Power 150
Üçay Havacılık
Üçay Havacılık
Medium Aircraft Designer
None
  • Air Research Speed: +15%
  • Heavy Fighter Airframe:
    • Reliability: +20%
  • Medium Airframe:
    • Reliability: +20%
  • Scout Plane Airframe:
    • Reliability: +20%
Political Power 150
Altınyıldız Uçak Fabrikası
Altınyıldız Uçak Fabrikası
Heavy Aircraft Designer
None
  • Air Research Speed: +15%
  • Large Airframe:
    • Strat. Bombing: +10%
  • Transport Plane:
    • Range: +10%
Political Power 150
Pakkıyı Deniz-Hava
Pakkıyı Deniz-Hava
Naval Aircraft Designer
None
  • Air Research Speed: +15%
  • Naval Bomber Airframe:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Naval Bomber Airframe:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Fighter Airframe:
    • Range: +10%
    • Agility: +10%
  • Carrier CAS Airframe:
    • Range: +10%
    • Naval Attack: +10%
Political Power 150
Idea slot materiel manufacturer.png Materiel Designers
Name Trait Requirement Effect Cost
Yasil Tüfengleri
Yasil Tüfengleri
Infantry Equipment Designer
None
  • Weapons and Equipment Research Speed: +15%
Political Power 150
Köprülü Topçuluk
Köprülü Topçuluk
Artillery Designer
None
  • Artillery Research Speed: +15%
Political Power 150
Dovşan Motor
Dovşan Motor
Motorized Equipment Designer
None
  • Motorization Research Speed: +15%
Political Power 150
Idea slot industrial concern.png Industrial Concerns
Name Trait Requirement Effect Cost
Gargoil
Gargoil
Refining Concern
  • Industrial Research Speed: +8%
  • Synthetic Resources Research Speed: +20%
Political Power 150
Senturya Sanayiciler Odası
Senturya Sanayiciler Odası
Industrial Concern
None
  • Industrial Research Speed: +15%
Political Power 150
Ak Elektrik
Ak Elektrik
Electronics Concern
None
  • Electronics Research Speed: +15%
Political Power 150
Select theorist.png Theorists
Name Trait Requirement Effect Cost
Generic Advisor
Generic Advisor
Military Theorist
None
  • Land Doctrine Cost: −10%
Political Power 100
Generic Advisor
Generic Advisor
Naval Theorist
None
  • Naval Doctrine Cost: −10%
Political Power 100
Generic Advisor
Generic Advisor
Air Warfare Theorist
None
  • Air Doctrine Cost: −10%
Political Power 100
Select army chief.png Chiefs of Army
Name Trait Requirement Effect Cost
Generic Advisor
Generic Advisor
Army Offense (Specialist)
None
  • Army Experience Gain: +0.20
  • Division Attack: +5%
  • AI Modifier: Focus on Offense: +15%
Political Power 50

Command power 30

Generic Advisor
Generic Advisor
Army Defense (Specialist)
None
  • Army Experience Gain: +0.20
  • Division Defense: +5%
  • AI Modifier: Focus on Defense: +15%
Political Power 50

Command power 30

Select navy chief.png Chiefs of Navy
Name Trait Requirement Effect Cost
Generic Advisor
Generic Advisor
Decisive Battle (Expert)
None
  • Naval Experience Gain: +0.30
  • Capital Ship Attack: +10%
  • Capital Ship Armor: +10%
  • Screen Attack: +10%
  • Screen Defense: +10%
Political Power 100

Command power 20

Generic Advisor
Generic Advisor
Anti-Submarine (Expert)
None
  • Naval Experience Gain: +0.30
  • Submarine Detection: +15%
Political Power 100

Command power 20

Select air chief.png Chiefs of Airforce
Name Trait Requirement Effect Cost
Dövlet Üçay
Dövlet Üçay
All-Weather (Expert)
None
  • Air Experience Gain: +0.30
  • Bad Weather Penalty: −20%
Political Power 100

Command power 20

Generic Advisor
Generic Advisor
Close Air Support (Expert)
None
  • Air Experience Gain: +0.30
  • Ground attack factor: +5%
  • Air Support Mission Efficiency: +10%
Political Power 100

Command power 20

Select high command.png Military High Command
Name Trait Requirement Effect Cost
Generic Advisor
Generic Advisor
Artillery (Specialist)
None
  • Artillery Attack: +10%
  • Artillery Defense: +5%
Political Power 50

Command power 30

Generic Advisor
Generic Advisor
Army Logistics (Expert)
None
  • Division Attrition: −8%
Political Power 100

Command power 20

Generic Advisor
Generic Advisor
Fleet Logistics (Specialist)
None
  • Naval max range factor: +5%
Political Power 50

Command power 30

Generic Advisor
Generic Advisor
Air Combat Training (Expert)
None
  • Ace generation chance: +10%
Political Power 100

Command power 20

Military Leaders

Generals
General Traits Description Skills Race
Prince Ammok
General
Prince Ammok
Generic Minotaur General 3 (advisor).png
Trait career officer.png Career Officer
Dedicated to the life as an officer, with ambitions to match.
  • Promotion Cost: −25%
None
Level 3
Attack.pngAttack: 3
Defense.pngDefense: 3
Planning.pngPlanning: 3
Logistics.pngLogistics: 1
Centaur.png
Centaur
Sarida Espada
General
Sarida Espada
Generic Minotaur General 4 (advisor).png
None
Level 3
Attack.pngAttack: 3
Defense.pngDefense: 3
Planning.pngPlanning: 2
Logistics.pngLogistics: 2
Centaur.png
Centaur
Hirat Aplastar
General
Hirat Aplastar
Generic Minotaur General 1 (advisor).png
None
Level 2
Attack.pngAttack: 2
Defense.pngDefense: 2
Planning.pngPlanning: 1
Logistics.pngLogistics: 2
Centaur.png
Centaur
Athanasios Exadaktylos
General
Athanasios Exadaktylos
Generic Minotaur General 2 (advisor).png
Trait infantry officer.png Infantry Officer
Trained as an infantry officer.
  • Infantry Leader experience factor: +100%
None
Level 2
Attack.pngAttack: 2
Defense.pngDefense: 1
Planning.pngPlanning: 2
Logistics.pngLogistics: 2
Centaur.png
Centaur
Admiral
Admiral Traits Description Skills Race
Cenk Çolakoğlu
Admiral
Cenk Çolakoğlu
Generic Minotaur Admiral (advisor).png
Trait fly swatter.png Fly Swatter
Realizing the danger posed to even our most powerful ships by airplanes, the Fly Swatter swiftly disposes of anything that flies.
  • Naval AA attack: +10%
Trait admiral green water expert.png Green Water Expert
Fighting in shallow waters has its own challenges. This officer has mastered them.
  • Shallow Sea:
    • Attack: +10%
    • Movement: +10%
    • Defense: +10%
None
Level 3
Attack.pngAttack: 1
Defense.pngDefense: 1
Maneuvering.pngManeuvering: 2
Coordination.pngCoordination: 2
Minotaur.png
Minotaur

Flags

Flags
Flag Information
Kingdom of Senturya.png
Kingdom of Senturya

Despotism.pngDemocratic Monarchism.pngUltranationalism.png
Socialist Republic of Senturya.png
Socialist Republic of Senturya

Syndicalism.png

Economy

Laws and Development

Laws and Development
Conscription Law Trade Law Economy Law
Volunteer Only Volunteer Only
  • Recruitable Population: 1.50%
Export Focus Export Focus
  • Construction Speed: +10.00%
  • Research Speed: +5.00%
  • Factory Output: +10.00%
  • Dockyard Output: +10.00%
  • Resources to Market: +50%
  • Civilian intelligence to others: +20.0%
  • Navy intelligence to others: +10.0%
Civilian Economy Civilian Economy
  • Industrial Research Speed: +3%
  • Electronics Research Speed: +2%
  • Consumer Goods Factories: 35.0%
  • Military to Civilian Factory conversion cost: +30.00%
  • Civilian to Military Factory conversion cost: +30.00%
  • Fuel Gain per Oil: -40.00%
  • Fuel Capacity: -25.00%
  • Infrastructure construction speed: +10.00%
  • Military Factory construction speed: -30.00%
  • Civilian Factory construction speed: -30.00%
  • Refinery construction speed: +5.00%
Scientific Development Society Development Illiteracy
Substantial Science Base Substantial Science Base
  • Daily Political Power Gain: +0.10
  • Research Speed: -30.00%
Industrialising Society Industrialising Society
  • Resource Gain Efficiency: -20.00%
  • Monthly Population: -10.0%
  • Construction Speed: -20.00%
  • Production Efficiency Cap: -10.00%
  • Research Speed: -20.00%
  • Factory Output: -20.00%
  • Dockyard Output: -20.00%
  • Factory Bomb Vulnerability: -25.00%
Modest Illiteracy Modest Illiteracy
  • Construction Speed: -10.00%
  • Research Speed: -30.00%
Poverty Race
Low Poverty Low Poverty
  • Monthly Population: -7.0%
  • Consumer Goods Factories: 7.0%
  • Construction Speed: -10.00%
  • Research Speed: -2.50%
Centaur Centaur Race
  • Uses Generic Racial Tree
  • Breakthrough: +15%
  • Fighter Research Speed: -20%
  • CAS Research Speed: -20%
  • Naval Bomber Research Speed: -20%
  • Paratrooper Research Speed: -20%
  • Small Airframe: Production cost Production Cost: +20.00%
  • Carrier Fighter Airframe: Production cost Production Cost: +20.00%
  • Close Air Support Airframe: Production cost Production Cost: +20.00%
  • Carrier CAS Airframe: Production cost Production Cost: +20.00%
  • Naval Bomber Airframe: Production cost Production Cost: +20.00%
  • Carrier Naval Bomber Airframe: Production cost Production Cost: +20.00%
  • Transport Plane: Production cost Production Cost: +20.00%

Industry and Resources

Factories
Military factory
Military Factories
Naval dockyard
Naval Dockyards
Civilian factory
Civilian Factories
Fuel silo
Fuel Silos
Synthetic refinery
Synthetic Refineries
4 3 8 (-6) 0 0

Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.

Resources
Oil.png
Oil
Aluminum.png
Aluminum
Rubber.png
Rubber
Tungsten.png
Tungsten
Steel icon.png
Steel
Chromium.png
Chromium
MagCrystal.png
Crystal
0 0 0 52 (-26) 40 (-20) 0 0

Numbers in red indicate how many resources are reserved for export due to trade laws.