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The Kingdom of Senturya starts the game as the leader of an faction whose only other member is Kingdom of Gargiloya. Consisting of only two generic nations, they are one of the weakest faction in the world and their location in Southern Zebrica means that even when they find themselves at war with a nation from Equus, Griffonia, or Northern Zebrica, they will have a hard time reaching their enemy, even by sea.
Supremacist nations who seek to achieve world conquest or are otherwise on a path that requires many war justifications can exploit this situation by justifying on Senturya first to receive 80% reduction to justification time when at war with a major.
Military
The Kingdom of Senturya has an army of 6 divisions of 9 infantry battalions and 2 divisions of 5 mountaineer battalions.
When the Storm King invaded us with his army, we initially resisted and fought back, before realising the mad conqueror's strategy was without flaw. Instead of continuing to fight in vain, we sought to negotiate with him and eventually managed to sign a deal that spared us from doom. Angered by our initial resistance, the Storm King sacked our largest cities and burned down many buildings. He then demanded we pay hefty tribute and seized all our artifacts. Our people are angered by our failure to protect them and our economy is ailing.
Loss of the Cornerstone
Division Organization: -5.0%
Stability: -20.00%
Leaders
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Military to Civilian Factory conversion cost: +30.00%
Civilian to Military Factory conversion cost: +30.00%
Fuel Gain per Oil: -40.00%
Fuel Capacity: -25.00%
Infrastructure construction speed: +10.00%
Military Factory construction speed: -30.00%
Civilian Factory construction speed: -30.00%
Refinery construction speed: +5.00%
Scientific Development
Society Development
Illiteracy
Substantial Science Base
Daily Political Power Gain: +0.10
Research Speed: -30.00%
Industrialising Society
Resource Gain Efficiency: -20.00%
Monthly Population: -10.0%
Construction Speed: -20.00%
Production Efficiency Cap: -10.00%
Research Speed: -20.00%
Factory Output: -20.00%
Dockyard Output: -20.00%
Factory Bomb Vulnerability: -25.00%
Modest Illiteracy
Construction Speed: -10.00%
Research Speed: -30.00%
Poverty
Race
Low Poverty
Monthly Population: -7.0%
Consumer Goods Factories: 7.0%
Construction Speed: -10.00%
Research Speed: -2.50%
Centaur
Uses Generic Racial Tree
Breakthrough: +15%
Fighter Research Speed: -20%
CAS Research Speed: -20%
Naval Bomber Research Speed: -20%
Paratrooper Research Speed: -20%
Small Airframe: Production Cost: +20.00%
Carrier Fighter Airframe: Production Cost: +20.00%
Close Air Support Airframe: Production Cost: +20.00%
Carrier CAS Airframe: Production Cost: +20.00%
Naval Bomber Airframe: Production Cost: +20.00%
Carrier Naval Bomber Airframe: Production Cost: +20.00%
Transport Plane: Production Cost: +20.00%
Industry and Resources
Factories
Military Factories
Naval Dockyards
Civilian Factories
Fuel Silos
Synthetic Refineries
4
3
8 (-6)
0
0
Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.
Resources
Oil
Aluminum
Rubber
Tungsten
Steel
Chromium
Crystal
0
0
0
52 (-26)
40 (-20)
0
0
Numbers in red indicate how many resources are reserved for export due to trade laws.